diff --git a/include/assimp/matrix4x4.inl b/include/assimp/matrix4x4.inl index e2f370c11..56f7296e5 100644 --- a/include/assimp/matrix4x4.inl +++ b/include/assimp/matrix4x4.inl @@ -546,10 +546,6 @@ aiMatrix4x4t& aiMatrix4x4t::FromEulerAnglesXYZ(TReal x, TReal y, T template AI_FORCE_INLINE bool aiMatrix4x4t::IsIdentity(const TReal epsilon) const { - // Use a small epsilon to solve floating-point inaccuracies - // Default value for backward compatibility with legacy code: - // const static TReal epsilon = 10e-3f; - return (a2 <= epsilon && a2 >= -epsilon && a3 <= epsilon && a3 >= -epsilon && a4 <= epsilon && a4 >= -epsilon &&