closes https://github.com/assimp/assimp/issues/1076: use ai_assert instead
of assert.pull/1077/head
parent
1939aca31c
commit
d82fd0d750
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@ -62,7 +62,6 @@ namespace Assimp
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class ASSIMP_API JoinVerticesProcess : public BaseProcess
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class ASSIMP_API JoinVerticesProcess : public BaseProcess
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{
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{
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public:
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public:
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JoinVerticesProcess();
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JoinVerticesProcess();
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~JoinVerticesProcess();
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~JoinVerticesProcess();
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@ -197,13 +197,15 @@ static aiString ReadString(StreamReaderLE* stream, uint32_t numWChars)
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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// Constructor to be privately used by Importer
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SIBImporter::SIBImporter()
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SIBImporter::SIBImporter() {
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{}
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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// Destructor, private as well
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SIBImporter::~SIBImporter()
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SIBImporter::~SIBImporter() {
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{}
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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// Returns whether the class can handle the format of the given file.
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@ -508,7 +510,7 @@ struct TempMesh
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std::vector<aiVector3D> vtx;
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std::vector<aiVector3D> vtx;
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std::vector<aiVector3D> nrm;
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std::vector<aiVector3D> nrm;
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std::vector<aiVector3D> uv;
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std::vector<aiVector3D> uv;
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std::vector<aiFace> faces;
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std::vector<aiFace> faces;
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};
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};
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static void ReadShape(SIB* sib, StreamReaderLE* stream)
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static void ReadShape(SIB* sib, StreamReaderLE* stream)
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@ -546,7 +548,7 @@ static void ReadShape(SIB* sib, StreamReaderLE* stream)
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stream->SetReadLimit(oldLimit);
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stream->SetReadLimit(oldLimit);
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}
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}
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assert(smesh.faceStart.size() == smesh.mtls.size()); // sanity check
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ai_assert(smesh.faceStart.size() == smesh.mtls.size()); // sanity check
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// Silo doesn't store any normals in the file - we need to compute
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// Silo doesn't store any normals in the file - we need to compute
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// them ourselves. We can't let AssImp handle it as AssImp doesn't
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// them ourselves. We can't let AssImp handle it as AssImp doesn't
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@ -792,8 +794,9 @@ static void ReadInstance(SIB* sib, StreamReaderLE* stream)
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stream->SetReadLimit(oldLimit);
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stream->SetReadLimit(oldLimit);
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}
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}
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if (shapeIndex >= sib->objs.size())
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if ( shapeIndex >= sib->objs.size() ) {
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throw DeadlyImportError("SIB: Invalid shape index.");
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throw DeadlyImportError( "SIB: Invalid shape index." );
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}
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const SIBObject& src = sib->objs[shapeIndex];
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const SIBObject& src = sib->objs[shapeIndex];
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inst.meshIdx = src.meshIdx;
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inst.meshIdx = src.meshIdx;
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@ -805,8 +808,9 @@ static void ReadInstance(SIB* sib, StreamReaderLE* stream)
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static void CheckVersion(StreamReaderLE* stream)
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static void CheckVersion(StreamReaderLE* stream)
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{
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{
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uint32_t version = stream->GetU4();
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uint32_t version = stream->GetU4();
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if (version != 1)
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if ( version != 1 ) {
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throw DeadlyImportError("SIB: Unsupported file version.");
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throw DeadlyImportError( "SIB: Unsupported file version." );
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}
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}
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}
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static void ReadScene(SIB* sib, StreamReaderLE* stream)
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static void ReadScene(SIB* sib, StreamReaderLE* stream)
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@ -53,15 +53,13 @@ namespace Assimp {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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/** Importer class for the Nevercenter Silo SIB scene format
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/** Importer class for the Nevercenter Silo SIB scene format
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*/
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*/
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class SIBImporter : public BaseImporter
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class ASSIMP_API SIBImporter : public BaseImporter
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{
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{
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public:
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public:
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SIBImporter();
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SIBImporter();
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~SIBImporter();
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~SIBImporter();
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public:
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public:
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Returns whether the class can handle the format of the given file.
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/** Returns whether the class can handle the format of the given file.
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* See BaseImporter::CanRead() for details.
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* See BaseImporter::CanRead() for details.
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@ -70,7 +68,6 @@ public:
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bool checkSig) const;
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bool checkSig) const;
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protected:
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protected:
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Return importer meta information.
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/** Return importer meta information.
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* See #BaseImporter::GetInfo for the details
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* See #BaseImporter::GetInfo for the details
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@ -85,7 +82,6 @@ protected:
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IOSystem* pIOHandler);
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IOSystem* pIOHandler);
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private:
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private:
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struct MeshInformation
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struct MeshInformation
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{
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{
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explicit MeshInformation(const std::string& _name)
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explicit MeshInformation(const std::string& _name)
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@ -57,9 +57,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* - dump all polygons and their triangulation sequences to
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* - dump all polygons and their triangulation sequences to
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* a file
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* a file
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*/
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*/
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#ifndef ASSIMP_BUILD_NO_TRIANGULATE_PROCESS
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#ifndef ASSIMP_BUILD_NO_TRIANGULATE_PROCESS
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#include "TriangulateProcess.h"
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#include "TriangulateProcess.h"
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#include "ProcessHelper.h"
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#include "ProcessHelper.h"
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@ -106,11 +103,15 @@ void TriangulateProcess::Execute( aiScene* pScene)
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bool bHas = false;
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bool bHas = false;
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for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
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for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
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{
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{
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if( TriangulateMesh( pScene->mMeshes[a]))
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if ( TriangulateMesh( pScene->mMeshes[ a ] ) ) {
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bHas = true;
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bHas = true;
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}
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}
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if ( bHas ) {
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DefaultLogger::get()->info( "TriangulateProcess finished. All polygons have been triangulated." );
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} else {
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DefaultLogger::get()->debug( "TriangulateProcess finished. There was nothing to be done." );
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}
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}
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if (bHas)DefaultLogger::get()->info ("TriangulateProcess finished. All polygons have been triangulated.");
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else DefaultLogger::get()->debug("TriangulateProcess finished. There was nothing to be done.");
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}
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}
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@ -155,7 +156,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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}
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}
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// Just another check whether aiMesh::mPrimitiveTypes is correct
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// Just another check whether aiMesh::mPrimitiveTypes is correct
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assert(numOut != pMesh->mNumFaces);
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ai_assert(numOut != pMesh->mNumFaces);
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aiVector3D* nor_out = NULL;
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aiVector3D* nor_out = NULL;
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@ -184,7 +185,6 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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aiColor4D* clr = pMesh->mColors[0];
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aiColor4D* clr = pMesh->mColors[0];
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#endif
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#endif
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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FILE* fout = fopen(POLY_OUTPUT_FILE,"a");
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FILE* fout = fopen(POLY_OUTPUT_FILE,"a");
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#endif
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#endif
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@ -276,7 +276,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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{
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{
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// A polygon with more than 3 vertices can be either concave or convex.
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// A polygon with more than 3 vertices can be either concave or convex.
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// Usually everything we're getting is convex and we could easily
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// Usually everything we're getting is convex and we could easily
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// triangulate by trifanning. However, LightWave is probably the only
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// triangulate by tri-fanning. However, LightWave is probably the only
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// modeling suite to make extensive use of highly concave, monster polygons ...
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// modeling suite to make extensive use of highly concave, monster polygons ...
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// so we need to apply the full 'ear cutting' algorithm to get it right.
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// so we need to apply the full 'ear cutting' algorithm to get it right.
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@ -325,7 +325,6 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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done[tmp] = false;
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done[tmp] = false;
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}
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}
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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// plot the plane onto which we mapped the polygon to a 2D ASCII pic
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// plot the plane onto which we mapped the polygon to a 2D ASCII pic
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aiVector2D bmin,bmax;
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aiVector2D bmin,bmax;
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@ -404,14 +403,13 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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if (num_found == 2) {
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if (num_found == 2) {
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// Due to the 'two ear theorem', every simple polygon with more than three points must
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// Due to the 'two ear theorem', every simple polygon with more than three points must
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// have 2 'ears'. Here's definitely someting wrong ... but we don't give up yet.
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// have 2 'ears'. Here's definitely something wrong ... but we don't give up yet.
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//
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//
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// Instead we're continuting with the standard trifanning algorithm which we'd
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// Instead we're continuing with the standard tri-fanning algorithm which we'd
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// use if we had only convex polygons. That's life.
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// use if we had only convex polygons. That's life.
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DefaultLogger::get()->error("Failed to triangulate polygon (no ear found). Probably not a simple polygon?");
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DefaultLogger::get()->error("Failed to triangulate polygon (no ear found). Probably not a simple polygon?");
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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#ifdef AI_BUILD_TRIANGULATE_DEBUG_POLYS
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fprintf(fout,"critical error here, no ear found! ");
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fprintf(fout,"critical error here, no ear found! ");
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#endif
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#endif
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@ -109,7 +109,8 @@ extern "C" {
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/** Maximum dimension for strings, ASSIMP strings are zero terminated. */
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/** Maximum dimension for strings, ASSIMP strings are zero terminated. */
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#ifdef __cplusplus
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#ifdef __cplusplus
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static const size_t MAXLEN = 1024;
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static
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const size_t MAXLEN = 1024;
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#else
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#else
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# define MAXLEN 1024
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# define MAXLEN 1024
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#endif
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#endif
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@ -83,6 +83,7 @@ SET( TEST_SRCS
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unit/utMetadata.cpp
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unit/utMetadata.cpp
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unit/SceneDiffer.h
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unit/SceneDiffer.h
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unit/SceneDiffer.cpp
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unit/SceneDiffer.cpp
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unit/utSIBImporter.cpp
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unit/utObjImportExport.cpp
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unit/utObjImportExport.cpp
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unit/utPretransformVertices.cpp
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unit/utPretransformVertices.cpp
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unit/utRemoveComments.cpp
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unit/utRemoveComments.cpp
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@ -0,0 +1,59 @@
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include "SIBImporter.h"
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using namespace ::Assimp;
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class utSIBImporter : public ::testing::Test {
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// empty
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};
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TEST_F( utSIBImporter, createTest ) {
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bool ok( true );
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try {
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SIBImporter myImporter;
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} catch ( ... ) {
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ok = false;
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}
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EXPECT_TRUE( ok );
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}
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Reference in New Issue