diff --git a/code/PostProcessing/LimitBoneWeightsProcess.cpp b/code/PostProcessing/LimitBoneWeightsProcess.cpp index b54a88256..238a9f43e 100644 --- a/code/PostProcessing/LimitBoneWeightsProcess.cpp +++ b/code/PostProcessing/LimitBoneWeightsProcess.cpp @@ -137,14 +137,12 @@ void LimitBoneWeightsProcess::ProcessMesh(aiMesh* pMesh) // and renormalize the weights float sum = 0.0f; - for (const Weight* it = vit->begin(); it != vit->end(); ++it) - { + for (const Weight* it = vit->begin(); it != vit->end(); ++it) { sum += it->mWeight; } if (0.0f != sum) { const float invSum = 1.0f / sum; - for (Weight* it = vit->begin(); it != vit->end(); ++it) - { + for (Weight* it = vit->begin(); it != vit->end(); ++it) { it->mWeight *= invSum; } }