Merge branch 'master' into pugi_xml
commit
d6892b3f58
|
@ -8,30 +8,39 @@ on:
|
|||
|
||||
jobs:
|
||||
job:
|
||||
name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
|
||||
name: ${{ matrix.name }}-build-and-test
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
|
||||
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||
include:
|
||||
- name: windows-msvc
|
||||
- name: windows-latest-cl.exe
|
||||
os: windows-latest
|
||||
cxx: cl.exe
|
||||
cc: cl.exe
|
||||
- name: ubuntu-clang
|
||||
- name: ubuntu-latest-clang++
|
||||
os: ubuntu-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: macos-clang
|
||||
- name: macos-latest-clang++
|
||||
os: macos-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: ubuntu-gcc
|
||||
- name: ubuntu-latest-g++
|
||||
os: ubuntu-latest
|
||||
cxx: g++
|
||||
cc: gcc
|
||||
- name: ubuntu-gcc-hunter
|
||||
os: ubuntu-latest
|
||||
toolchain: ninja-gcc-cxx17-fpic
|
||||
- name: macos-clang-hunter
|
||||
os: macos-latest
|
||||
toolchain: ninja-clang-cxx17-fpic
|
||||
- name: windows-msvc-hunter
|
||||
os: windows-latest
|
||||
toolchain: ninja-vs-win64-cxx17
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
@ -40,20 +49,75 @@ jobs:
|
|||
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- uses: lukka/set-shell-env@v1
|
||||
- name: Set Compiler Environment
|
||||
if: "!endsWith(matrix.name, 'hunter')"
|
||||
uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
CXX: ${{ matrix.cxx }}
|
||||
CC: ${{ matrix.cc }}
|
||||
|
||||
- name: Set Compiler Environment for Hunter on Windows
|
||||
if: startsWith(matrix.name, 'windows') && endsWith(matrix.name, 'hunter')
|
||||
uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
VS160COMNTOOLS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools
|
||||
|
||||
- name: Checkout Hunter toolchains
|
||||
if: endsWith(matrix.name, 'hunter')
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
repository: cpp-pm/polly
|
||||
path: cmake/polly
|
||||
|
||||
- name: Cache DX SDK
|
||||
id: dxcache
|
||||
if: contains(matrix.name, 'windows')
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: '${{ github.workspace }}/DX_SDK'
|
||||
key: ${{ runner.os }}-DX_SDK
|
||||
restore-keys: |
|
||||
${{ runner.os }}-DX_SDK
|
||||
|
||||
- name: Download DXSetup
|
||||
if: contains(matrix.name, 'windows') && steps.dxcache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
||||
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
||||
|
||||
- name: Set Windows specific CMake arguments
|
||||
if: contains(matrix.name, 'windows')
|
||||
id: windows_extra_cmake_args
|
||||
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1"
|
||||
|
||||
- name: Set Hunter specific CMake arguments
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_cmake_args
|
||||
run: echo "::set-output name=args::-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake"
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
env:
|
||||
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
||||
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
||||
buildWithCMakeArgs: '-- -v'
|
||||
buildDirectory: '${{ github.workspace }}/build/'
|
||||
|
||||
- name: Exclude certain tests in Hunter specific builds
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_test_args
|
||||
run: echo "::set-output name=args::--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest"
|
||||
|
||||
- name: test
|
||||
run: cd build/bin && ./unit
|
||||
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||
shell: bash
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
if: matrix.name == 'windows-msvc'
|
||||
with:
|
||||
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||
path: build/bin
|
||||
|
|
101
CMakeLists.txt
101
CMakeLists.txt
|
@ -35,6 +35,7 @@
|
|||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#----------------------------------------------------------------------
|
||||
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
||||
SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED( VERSION 3.0 )
|
||||
|
||||
|
@ -44,8 +45,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
|||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
include("cmake/HunterGate.cmake")
|
||||
HunterGate(
|
||||
URL "https://github.com/ruslo/hunter/archive/v0.23.176.tar.gz"
|
||||
SHA1 "2e9ae973d028660b735ac4c6142725ca36a0048a"
|
||||
URL "https://github.com/cpp-pm/hunter/archive/v0.23.269.tar.gz"
|
||||
SHA1 "64024b7b95b4c86d50ae05b926814448c93a70a0"
|
||||
)
|
||||
|
||||
add_definitions(-DASSIMP_USE_HUNTER)
|
||||
|
@ -254,7 +255,11 @@ IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
|||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||
ELSEIF(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX )
|
||||
IF( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" ) # clang-cl
|
||||
ADD_COMPILE_OPTIONS(/bigobj /W4 /WX )
|
||||
ELSE() # msvc
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX)
|
||||
ENDIF()
|
||||
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
||||
IF(MSVC12)
|
||||
ADD_COMPILE_OPTIONS(/wd4351)
|
||||
|
@ -318,26 +323,27 @@ ENDIF()
|
|||
|
||||
IF (ASSIMP_UBSAN)
|
||||
MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||
ENDIF()
|
||||
|
||||
INCLUDE (FindPkgMacros)
|
||||
INCLUDE (PrecompiledHeader)
|
||||
|
||||
# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
|
||||
# write the library/executable files to the respective directories in the
|
||||
# source tree. During an out-of-source build, however, do not litter this
|
||||
# directory, since that is probably what the user wanted to avoid.
|
||||
IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
|
||||
SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
|
||||
SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
|
||||
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
|
||||
ELSE()
|
||||
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
|
||||
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||
ENDIF ()
|
||||
# Set Assimp project output directory variables.
|
||||
SET(ASSIMP_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||
SET(ASSIMP_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||
SET(ASSIMP_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
|
||||
|
||||
# Macro used to set the output directories of a target to the
|
||||
# respective Assimp output directories.
|
||||
MACRO(TARGET_USE_COMMON_OUTPUT_DIRECTORY target)
|
||||
set_target_properties(${target} PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY ${ASSIMP_RUNTIME_OUTPUT_DIRECTORY}
|
||||
LIBRARY_OUTPUT_DIRECTORY ${ASSIMP_LIBRARY_OUTPUT_DIRECTORY}
|
||||
ARCHIVE_OUTPUT_DIRECTORY ${ASSIMP_ARCHIVE_OUTPUT_DIRECTORY}
|
||||
)
|
||||
ENDMACRO()
|
||||
|
||||
get_cmake_property(is_multi_config GENERATOR_IS_MULTI_CONFIG)
|
||||
|
||||
|
@ -354,6 +360,34 @@ IF (NOT TARGET uninstall)
|
|||
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
ENDIF()
|
||||
|
||||
# cmake configuration files
|
||||
if(${BUILD_SHARED_LIBS})
|
||||
set(BUILD_LIB_TYPE SHARED)
|
||||
else()
|
||||
set(BUILD_LIB_TYPE STATIC)
|
||||
endif()
|
||||
|
||||
IF( UNIX )
|
||||
# Use GNUInstallDirs for Unix predefined directories
|
||||
INCLUDE(GNUInstallDirs)
|
||||
|
||||
SET( ASSIMP_LIB_INSTALL_DIR ${CMAKE_INSTALL_LIBDIR})
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
SET( ASSIMP_BIN_INSTALL_DIR ${CMAKE_INSTALL_BINDIR})
|
||||
ELSE()
|
||||
# Cache these to allow the user to override them on non-Unix platforms
|
||||
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
|
||||
"Path the built library files are installed to." )
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
|
||||
"Path the header files are installed to." )
|
||||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
SET(CMAKE_INSTALL_FULL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_INCLUDE_INSTALL_DIR})
|
||||
SET(CMAKE_INSTALL_FULL_LIBDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR})
|
||||
SET(CMAKE_INSTALL_FULL_BINDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_BIN_INSTALL_DIR})
|
||||
ENDIF()
|
||||
|
||||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
||||
set(INCLUDE_INSTALL_DIR "include")
|
||||
|
@ -392,34 +426,6 @@ IF(ASSIMP_HUNTER_ENABLED)
|
|||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
)
|
||||
ELSE()
|
||||
# cmake configuration files
|
||||
if(${BUILD_SHARED_LIBS})
|
||||
set(BUILD_LIB_TYPE SHARED)
|
||||
else()
|
||||
set(BUILD_LIB_TYPE STATIC)
|
||||
endif()
|
||||
|
||||
IF( UNIX )
|
||||
# Use GNUInstallDirs for Unix predefined directories
|
||||
INCLUDE(GNUInstallDirs)
|
||||
|
||||
SET( ASSIMP_LIB_INSTALL_DIR ${CMAKE_INSTALL_LIBDIR})
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
SET( ASSIMP_BIN_INSTALL_DIR ${CMAKE_INSTALL_BINDIR})
|
||||
ELSE()
|
||||
# Cache these to allow the user to override them on non-Unix platforms
|
||||
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
|
||||
"Path the built library files are installed to." )
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
|
||||
"Path the header files are installed to." )
|
||||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
SET(CMAKE_INSTALL_FULL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_INCLUDE_INSTALL_DIR})
|
||||
SET(CMAKE_INSTALL_FULL_LIBDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR})
|
||||
SET(CMAKE_INSTALL_FULL_BINDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_BIN_INSTALL_DIR})
|
||||
ENDIF()
|
||||
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
|
||||
IF (is_multi_config)
|
||||
|
@ -671,7 +677,8 @@ if(WIN32)
|
|||
ENDIF()
|
||||
|
||||
IF(MSVC_TOOLSET_VERSION)
|
||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||
SET(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||
SET(ASSIMP_MSVC_VERSION ${MCVS_PREFIX})
|
||||
ELSE()
|
||||
IF(MSVC12)
|
||||
SET(ASSIMP_MSVC_VERSION "vc120")
|
||||
|
|
|
@ -4,8 +4,6 @@ A library to import and export various 3d-model-formats including scene-post-pro
|
|||
### Current project status ###
|
||||
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
|
@ -72,7 +70,7 @@ The source code is organized in the following way:
|
|||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
If the docs don't solve your problem, ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2013-2018, Ruslan Baratov
|
||||
# Copyright (c) 2013-2019, Ruslan Baratov
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
@ -60,7 +60,7 @@ option(HUNTER_STATUS_PRINT "Print working status" ON)
|
|||
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
|
||||
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
|
||||
|
||||
set(HUNTER_WIKI "https://github.com/ruslo/hunter/wiki")
|
||||
set(HUNTER_ERROR_PAGE "https://docs.hunter.sh/en/latest/reference/errors")
|
||||
|
||||
function(hunter_gate_status_print)
|
||||
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
|
||||
|
@ -79,9 +79,9 @@ function(hunter_gate_status_debug)
|
|||
endif()
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_wiki wiki_page)
|
||||
message("------------------------------ WIKI -------------------------------")
|
||||
message(" ${HUNTER_WIKI}/${wiki_page}")
|
||||
function(hunter_gate_error_page error_page)
|
||||
message("------------------------------ ERROR ------------------------------")
|
||||
message(" ${HUNTER_ERROR_PAGE}/${error_page}.html")
|
||||
message("-------------------------------------------------------------------")
|
||||
message("")
|
||||
message(FATAL_ERROR "")
|
||||
|
@ -94,14 +94,13 @@ function(hunter_gate_internal_error)
|
|||
endforeach()
|
||||
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||
message("")
|
||||
hunter_gate_wiki("error.internal")
|
||||
hunter_gate_error_page("error.internal")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_fatal_error)
|
||||
cmake_parse_arguments(hunter "" "WIKI" "" "${ARGV}")
|
||||
string(COMPARE EQUAL "${hunter_WIKI}" "" have_no_wiki)
|
||||
if(have_no_wiki)
|
||||
hunter_gate_internal_error("Expected wiki")
|
||||
cmake_parse_arguments(hunter "" "ERROR_PAGE" "" "${ARGV}")
|
||||
if("${hunter_ERROR_PAGE}" STREQUAL "")
|
||||
hunter_gate_internal_error("Expected ERROR_PAGE")
|
||||
endif()
|
||||
message("")
|
||||
foreach(x ${hunter_UNPARSED_ARGUMENTS})
|
||||
|
@ -109,11 +108,11 @@ function(hunter_gate_fatal_error)
|
|||
endforeach()
|
||||
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||
message("")
|
||||
hunter_gate_wiki("${hunter_WIKI}")
|
||||
hunter_gate_error_page("${hunter_ERROR_PAGE}")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_user_error)
|
||||
hunter_gate_fatal_error(${ARGV} WIKI "error.incorrect.input.data")
|
||||
hunter_gate_fatal_error(${ARGV} ERROR_PAGE "error.incorrect.input.data")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_self root version sha1 result)
|
||||
|
@ -195,7 +194,7 @@ function(hunter_gate_detect_root)
|
|||
|
||||
hunter_gate_fatal_error(
|
||||
"Can't detect HUNTER_ROOT"
|
||||
WIKI "error.detect.hunter.root"
|
||||
ERROR_PAGE "error.detect.hunter.root"
|
||||
)
|
||||
endfunction()
|
||||
|
||||
|
@ -214,7 +213,7 @@ function(hunter_gate_download dir)
|
|||
"Settings:"
|
||||
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
|
||||
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
|
||||
WIKI "error.run.install"
|
||||
ERROR_PAGE "error.run.install"
|
||||
)
|
||||
endif()
|
||||
string(COMPARE EQUAL "${dir}" "" is_bad)
|
||||
|
@ -400,7 +399,7 @@ macro(HunterGate)
|
|||
hunter_gate_fatal_error(
|
||||
"Please set HunterGate *before* 'project' command. "
|
||||
"Detected project: ${PROJECT_NAME}"
|
||||
WIKI "error.huntergate.before.project"
|
||||
ERROR_PAGE "error.huntergate.before.project"
|
||||
)
|
||||
endif()
|
||||
|
||||
|
@ -470,7 +469,7 @@ macro(HunterGate)
|
|||
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
|
||||
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
|
||||
"(Use at your own risk!)"
|
||||
WIKI "error.spaces.in.hunter.root"
|
||||
ERROR_PAGE "error.spaces.in.hunter.root"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
find_package(ZLIB CONFIG REQUIRED)
|
||||
find_package(utf8 CONFIG REQUIRED)
|
||||
find_package(utf8cpp CONFIG REQUIRED)
|
||||
find_package(irrXML CONFIG REQUIRED)
|
||||
find_package(minizip CONFIG REQUIRED)
|
||||
find_package(openddlparser CONFIG REQUIRED)
|
||||
|
|
|
@ -296,6 +296,12 @@ void Discreet3DSExporter::WriteMaterials() {
|
|||
WriteColor(color);
|
||||
}
|
||||
|
||||
float f;
|
||||
if (mat.Get(AI_MATKEY_OPACITY, f) == AI_SUCCESS) {
|
||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_TRANSPARENCY);
|
||||
WritePercentChunk(1.0f - f);
|
||||
}
|
||||
|
||||
if (mat.Get(AI_MATKEY_COLOR_EMISSIVE, color) == AI_SUCCESS) {
|
||||
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SELF_ILLUM);
|
||||
WriteColor(color);
|
||||
|
@ -333,7 +339,6 @@ void Discreet3DSExporter::WriteMaterials() {
|
|||
writer.PutU2(static_cast<uint16_t>(shading_mode_out));
|
||||
}
|
||||
|
||||
float f;
|
||||
if (mat.Get(AI_MATKEY_SHININESS, f) == AI_SUCCESS) {
|
||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_SHININESS);
|
||||
WritePercentChunk(f);
|
||||
|
|
|
@ -321,9 +321,10 @@ public:
|
|||
struct Face : public FaceWithSmoothingGroup {
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4315)
|
||||
#endif
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure representing a texture */
|
||||
|
@ -412,6 +413,10 @@ struct Texture {
|
|||
|
||||
#include <assimp/Compiler/poppack1.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure representing a 3ds material */
|
||||
struct Material {
|
||||
|
|
|
@ -147,7 +147,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// We should have at least one chunk
|
||||
if (theStream.GetRemainingSize() < 16) {
|
||||
throw DeadlyImportError("3DS file is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("3DS file is either empty or corrupt: ", pFile);
|
||||
}
|
||||
this->stream = &theStream;
|
||||
|
||||
|
@ -178,7 +178,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
|||
// file.
|
||||
for (auto &mesh : mScene->mMeshes) {
|
||||
if (mesh.mFaces.size() > 0 && mesh.mPositions.size() == 0) {
|
||||
throw DeadlyImportError("3DS file contains faces but no vertices: " + pFile);
|
||||
throw DeadlyImportError("3DS file contains faces but no vertices: ", pFile);
|
||||
}
|
||||
CheckIndices(mesh);
|
||||
MakeUnique(mesh);
|
||||
|
|
|
@ -122,7 +122,7 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
|||
mZipArchive() {
|
||||
mZipArchive.reset(new ZipArchiveIOSystem(pIOHandler, rFile));
|
||||
if (!mZipArchive->isOpen()) {
|
||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||
}
|
||||
|
||||
std::vector<std::string> fileList;
|
||||
|
@ -198,7 +198,7 @@ std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
|||
});
|
||||
|
||||
if (itr == reader.m_relationShips.end()) {
|
||||
throw DeadlyImportError("Cannot find " + XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||
}
|
||||
|
||||
return (*itr)->target;
|
||||
|
|
|
@ -471,26 +471,33 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
++node->mNumMeshes;
|
||||
}
|
||||
|
||||
switch ((*it).flags & 0xf) {
|
||||
switch ((*it).GetType()) {
|
||||
// closed line
|
||||
case 0x1:
|
||||
case Surface::ClosedLine:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size();
|
||||
needMat[idx].second += (unsigned int)(*it).entries.size() << 1u;
|
||||
break;
|
||||
|
||||
// unclosed line
|
||||
case 0x2:
|
||||
case Surface::OpenLine:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 1;
|
||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 1) << 1u;
|
||||
break;
|
||||
|
||||
// 0 == polygon, else unknown
|
||||
default:
|
||||
if ((*it).flags & 0xf) {
|
||||
ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown");
|
||||
(*it).flags &= ~(0xf);
|
||||
}
|
||||
// triangle strip
|
||||
case Surface::TriangleStrip:
|
||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 2;
|
||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 2) * 3;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Coerce unknowns to a polygon and warn
|
||||
ASSIMP_LOG_WARN_F("AC3D: The type flag of a surface is unknown: ", (*it).flags);
|
||||
(*it).flags &= ~(Surface::Mask);
|
||||
// fallthrough
|
||||
|
||||
// polygon
|
||||
case Surface::Polygon:
|
||||
// the number of faces increments by one, the number
|
||||
// of vertices by surface.numref.
|
||||
needMat[idx].first++;
|
||||
|
@ -546,8 +553,8 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
const Surface &src = *it;
|
||||
|
||||
// closed polygon
|
||||
unsigned int type = (*it).flags & 0xf;
|
||||
if (!type) {
|
||||
uint8_t type = (*it).GetType();
|
||||
if (type == Surface::Polygon) {
|
||||
aiFace &face = *faces++;
|
||||
face.mNumIndices = (unsigned int)src.entries.size();
|
||||
if (0 != face.mNumIndices) {
|
||||
|
@ -570,13 +577,71 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
}
|
||||
}
|
||||
}
|
||||
} else if (type == Surface::TriangleStrip) {
|
||||
for (unsigned int i = 0; i < (unsigned int)src.entries.size() - 2; ++i) {
|
||||
const Surface::SurfaceEntry &entry1 = src.entries[i];
|
||||
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
||||
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
||||
|
||||
// skip degenerate triangles
|
||||
if (object.vertices[entry1.first] == object.vertices[entry2.first] ||
|
||||
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
||||
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
||||
mesh->mNumFaces--;
|
||||
mesh->mNumVertices -= 3;
|
||||
continue;
|
||||
}
|
||||
|
||||
aiFace &face = *faces++;
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[face.mNumIndices];
|
||||
face.mIndices[0] = cur++;
|
||||
face.mIndices[1] = cur++;
|
||||
face.mIndices[2] = cur++;
|
||||
if (!(i & 1)) {
|
||||
*vertices++ = object.vertices[entry1.first] + object.translation;
|
||||
if (uv) {
|
||||
uv->x = entry1.second.x;
|
||||
uv->y = entry1.second.y;
|
||||
++uv;
|
||||
}
|
||||
*vertices++ = object.vertices[entry2.first] + object.translation;
|
||||
if (uv) {
|
||||
uv->x = entry2.second.x;
|
||||
uv->y = entry2.second.y;
|
||||
++uv;
|
||||
}
|
||||
} else {
|
||||
*vertices++ = object.vertices[entry2.first] + object.translation;
|
||||
if (uv) {
|
||||
uv->x = entry2.second.x;
|
||||
uv->y = entry2.second.y;
|
||||
++uv;
|
||||
}
|
||||
*vertices++ = object.vertices[entry1.first] + object.translation;
|
||||
if (uv) {
|
||||
uv->x = entry1.second.x;
|
||||
uv->y = entry1.second.y;
|
||||
++uv;
|
||||
}
|
||||
}
|
||||
if (static_cast<unsigned>(vertices - mesh->mVertices) >= mesh->mNumVertices) {
|
||||
throw DeadlyImportError("AC3D: Invalid number of vertices");
|
||||
}
|
||||
*vertices++ = object.vertices[entry3.first] + object.translation;
|
||||
if (uv) {
|
||||
uv->x = entry3.second.x;
|
||||
uv->y = entry3.second.y;
|
||||
++uv;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
it2 = (*it).entries.begin();
|
||||
|
||||
// either a closed or an unclosed line
|
||||
unsigned int tmp = (unsigned int)(*it).entries.size();
|
||||
if (0x2 == type) --tmp;
|
||||
if (Surface::OpenLine == type) --tmp;
|
||||
for (unsigned int m = 0; m < tmp; ++m) {
|
||||
aiFace &face = *faces++;
|
||||
|
||||
|
@ -599,7 +664,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
|||
++uv;
|
||||
}
|
||||
|
||||
if (0x1 == type && tmp - 1 == m) {
|
||||
if (Surface::ClosedLine == type && tmp - 1 == m) {
|
||||
// if this is a closed line repeat its beginning now
|
||||
it2 = (*it).entries.begin();
|
||||
} else
|
||||
|
@ -697,7 +762,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open AC3D file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open AC3D file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -69,7 +69,10 @@ public:
|
|||
// Represents an AC3D material
|
||||
struct Material {
|
||||
Material() :
|
||||
rgb(0.6f, 0.6f, 0.6f), spec(1.f, 1.f, 1.f), shin(0.f), trans(0.f) {}
|
||||
rgb(0.6f, 0.6f, 0.6f),
|
||||
spec(1.f, 1.f, 1.f),
|
||||
shin(0.f),
|
||||
trans(0.f) {}
|
||||
|
||||
// base color of the material
|
||||
aiColor3D rgb;
|
||||
|
@ -96,18 +99,43 @@ public:
|
|||
// Represents an AC3D surface
|
||||
struct Surface {
|
||||
Surface() :
|
||||
mat(0), flags(0) {}
|
||||
mat(0),
|
||||
flags(0) {}
|
||||
|
||||
unsigned int mat, flags;
|
||||
|
||||
typedef std::pair<unsigned int, aiVector2D> SurfaceEntry;
|
||||
std::vector<SurfaceEntry> entries;
|
||||
|
||||
// Type is low nibble of flags
|
||||
enum Type : uint8_t {
|
||||
Polygon = 0x0,
|
||||
ClosedLine = 0x1,
|
||||
OpenLine = 0x2,
|
||||
TriangleStrip = 0x4, // ACC extension (TORCS and Speed Dreams)
|
||||
|
||||
Mask = 0xf,
|
||||
};
|
||||
|
||||
inline constexpr uint8_t GetType() const { return (flags & Mask); }
|
||||
};
|
||||
|
||||
// Represents an AC3D object
|
||||
struct Object {
|
||||
Object() :
|
||||
type(World), name(""), children(), texture(""), texRepeat(1.f, 1.f), texOffset(0.0f, 0.0f), rotation(), translation(), vertices(), surfaces(), numRefs(0), subDiv(0), crease() {}
|
||||
type(World),
|
||||
name(""),
|
||||
children(),
|
||||
texture(""),
|
||||
texRepeat(1.f, 1.f),
|
||||
texOffset(0.0f, 0.0f),
|
||||
rotation(),
|
||||
translation(),
|
||||
vertices(),
|
||||
surfaces(),
|
||||
numRefs(0),
|
||||
subDiv(0),
|
||||
crease() {}
|
||||
|
||||
// Type description
|
||||
enum Type {
|
||||
|
|
|
@ -170,7 +170,7 @@ void AMFImporter::Throw_MoreThanOnceDefined(const std::string &nodeName, const s
|
|||
}
|
||||
|
||||
void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
|
||||
throw DeadlyImportError("Not found node with name \"" + pID + "\".");
|
||||
throw DeadlyImportError("Not found node with name \"", pID, "\".");
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
|
@ -267,7 +267,7 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open AMF file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open AMF file ", pFile, ".");
|
||||
}
|
||||
|
||||
mXmlParser = new XmlParser();
|
||||
|
@ -409,7 +409,7 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
|
|||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
std::string currentName = currentNode.name();
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "deltax") {
|
||||
read_flag[0] = true;
|
||||
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
||||
|
@ -446,8 +446,7 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
|
|||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Object(XmlNode &node) {
|
||||
|
||||
AMFNodeElementBase *ne(nullptr);
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// Read attributes for node <object>.
|
||||
std::string id = node.attribute("id").as_string();
|
||||
|
@ -466,7 +465,7 @@ void AMFImporter::ParseNode_Object(XmlNode &node) {
|
|||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "color") {
|
||||
ParseNode_Color(currentNode);
|
||||
col_read = true;
|
||||
|
@ -523,9 +522,8 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
|
|||
return true;
|
||||
}
|
||||
|
||||
if (!extension.length() || pCheckSig) {
|
||||
if (extension.empty() || pCheckSig) {
|
||||
const char *tokens[] = { "<amf" };
|
||||
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -137,7 +137,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open ASE file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open ASE file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -60,10 +60,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <time.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -825,8 +825,8 @@ void DumpSceneToAssbin(
|
|||
AssbinFileWriter fileWriter(shortened, compressed);
|
||||
fileWriter.WriteBinaryDump(pFile, cmd, pIOSystem, pScene);
|
||||
}
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
@ -8,9 +8,9 @@ For details, see http://sourceforge.net/projects/libb64
|
|||
#ifndef BASE64_CENCODE_H
|
||||
#define BASE64_CENCODE_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4127 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
|
|
@ -119,7 +119,7 @@ void B3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open B3D file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open B3D file ", pFile, ".");
|
||||
}
|
||||
|
||||
// check whether the .b3d file is large enough to contain
|
||||
|
@ -147,7 +147,7 @@ AI_WONT_RETURN void B3DImporter::Fail(string str) {
|
|||
#ifdef DEBUG_B3D
|
||||
ASSIMP_LOG_ERROR_F("Error in B3D file data: ", str);
|
||||
#endif
|
||||
throw DeadlyImportError("B3D Importer - error in B3D file data: " + str);
|
||||
throw DeadlyImportError("B3D Importer - error in B3D file data: ", str);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -71,6 +71,13 @@ static const aiImporterDesc desc = {
|
|||
"bvh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aborts the file reading with an exception
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void BVHLoader::ThrowException(T&&... args) {
|
||||
throw DeadlyImportError(mFileName, ":", mLine, " - ", args...);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BVHLoader::BVHLoader() :
|
||||
|
@ -118,7 +125,7 @@ void BVHLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IOSyst
|
|||
// read file into memory
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||
}
|
||||
|
||||
size_t fileSize = file->FileSize();
|
||||
|
@ -176,12 +183,12 @@ aiNode *BVHLoader::ReadNode() {
|
|||
// first token is name
|
||||
std::string nodeName = GetNextToken();
|
||||
if (nodeName.empty() || nodeName == "{")
|
||||
ThrowException(format() << "Expected node name, but found \"" << nodeName << "\".");
|
||||
ThrowException("Expected node name, but found \"", nodeName, "\".");
|
||||
|
||||
// then an opening brace should follow
|
||||
std::string openBrace = GetNextToken();
|
||||
if (openBrace != "{")
|
||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
||||
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||
|
||||
// Create a node
|
||||
aiNode *node = new aiNode(nodeName);
|
||||
|
@ -211,7 +218,7 @@ aiNode *BVHLoader::ReadNode() {
|
|||
siteToken.clear();
|
||||
siteToken = GetNextToken();
|
||||
if (siteToken != "Site")
|
||||
ThrowException(format() << "Expected \"End Site\" keyword, but found \"" << token << " " << siteToken << "\".");
|
||||
ThrowException("Expected \"End Site\" keyword, but found \"", token, " ", siteToken, "\".");
|
||||
|
||||
aiNode *child = ReadEndSite(nodeName);
|
||||
child->mParent = node;
|
||||
|
@ -221,7 +228,7 @@ aiNode *BVHLoader::ReadNode() {
|
|||
break;
|
||||
} else {
|
||||
// everything else is a parse error
|
||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
||||
ThrowException("Unknown keyword \"", token, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -242,7 +249,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
|||
// check opening brace
|
||||
std::string openBrace = GetNextToken();
|
||||
if (openBrace != "{")
|
||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
||||
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||
|
||||
// Create a node
|
||||
aiNode *node = new aiNode("EndSite_" + pParentName);
|
||||
|
@ -261,7 +268,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
|||
break;
|
||||
} else {
|
||||
// everything else is a parse error
|
||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
||||
ThrowException("Unknown keyword \"", token, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -307,7 +314,7 @@ void BVHLoader::ReadNodeChannels(BVHLoader::Node &pNode) {
|
|||
else if (channelToken == "Zrotation")
|
||||
pNode.mChannels.push_back(Channel_RotationZ);
|
||||
else
|
||||
ThrowException(format() << "Invalid channel specifier \"" << channelToken << "\".");
|
||||
ThrowException("Invalid channel specifier \"", channelToken, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -317,7 +324,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
|||
// Read number of frames
|
||||
std::string tokenFrames = GetNextToken();
|
||||
if (tokenFrames != "Frames:")
|
||||
ThrowException(format() << "Expected frame count \"Frames:\", but found \"" << tokenFrames << "\".");
|
||||
ThrowException("Expected frame count \"Frames:\", but found \"", tokenFrames, "\".");
|
||||
|
||||
float numFramesFloat = GetNextTokenAsFloat();
|
||||
mAnimNumFrames = (unsigned int)numFramesFloat;
|
||||
|
@ -326,7 +333,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
|||
std::string tokenDuration1 = GetNextToken();
|
||||
std::string tokenDuration2 = GetNextToken();
|
||||
if (tokenDuration1 != "Frame" || tokenDuration2 != "Time:")
|
||||
ThrowException(format() << "Expected frame duration \"Frame Time:\", but found \"" << tokenDuration1 << " " << tokenDuration2 << "\".");
|
||||
ThrowException("Expected frame duration \"Frame Time:\", but found \"", tokenDuration1, " ", tokenDuration2, "\".");
|
||||
|
||||
mAnimTickDuration = GetNextTokenAsFloat();
|
||||
|
||||
|
@ -393,17 +400,11 @@ float BVHLoader::GetNextTokenAsFloat() {
|
|||
ctoken = fast_atoreal_move<float>(ctoken, result);
|
||||
|
||||
if (ctoken != token.c_str() + token.length())
|
||||
ThrowException(format() << "Expected a floating point number, but found \"" << token << "\".");
|
||||
ThrowException("Expected a floating point number, but found \"", token, "\".");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aborts the file reading with an exception
|
||||
AI_WONT_RETURN void BVHLoader::ThrowException(const std::string &pError) {
|
||||
throw DeadlyImportError(format() << mFileName << ":" << mLine << " - " << pError);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructs an animation for the motion data and stores it in the given scene
|
||||
void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||
|
@ -453,7 +454,7 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
|||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||
|
||||
if (mapIter == channelMap.end())
|
||||
throw DeadlyImportError("Missing position channel in node " + nodeName);
|
||||
throw DeadlyImportError("Missing position channel in node ", nodeName);
|
||||
else {
|
||||
int channelIdx = mapIter->second;
|
||||
switch (channel) {
|
||||
|
|
|
@ -134,7 +134,8 @@ protected:
|
|||
float GetNextTokenAsFloat();
|
||||
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException(const std::string &pError) AI_WONT_RETURN_SUFFIX;
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX;
|
||||
|
||||
/** Constructs an animation for the motion data and stores it in the given scene */
|
||||
void CreateAnimation(aiScene *pScene);
|
||||
|
|
|
@ -149,7 +149,7 @@ bool isValidCustomDataType(const int cdtype) {
|
|||
|
||||
bool readCustomData(std::shared_ptr<ElemBase> &out, const int cdtype, const size_t cnt, const FileDatabase &db) {
|
||||
if (!isValidCustomDataType(cdtype)) {
|
||||
throw Error((Formatter::format(), "CustomData.type ", cdtype, " out of index"));
|
||||
throw Error("CustomData.type ", cdtype, " out of index");
|
||||
}
|
||||
|
||||
const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
|
||||
|
|
|
@ -130,9 +130,7 @@ void DNAParser::Parse() {
|
|||
|
||||
uint16_t n = stream.GetI2();
|
||||
if (n >= types.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid type index in structure name", n,
|
||||
" (there are only ", types.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid type index in structure name", n, " (there are only ", types.size(), " entries)");
|
||||
}
|
||||
|
||||
// maintain separate indexes
|
||||
|
@ -151,9 +149,7 @@ void DNAParser::Parse() {
|
|||
|
||||
uint16_t j = stream.GetI2();
|
||||
if (j >= types.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid type index in structure field ", j,
|
||||
" (there are only ", types.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid type index in structure field ", j, " (there are only ", types.size(), " entries)");
|
||||
}
|
||||
s.fields.push_back(Field());
|
||||
Field &f = s.fields.back();
|
||||
|
@ -164,9 +160,7 @@ void DNAParser::Parse() {
|
|||
|
||||
j = stream.GetI2();
|
||||
if (j >= names.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid name index in structure field ", j,
|
||||
" (there are only ", names.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid name index in structure field ", j, " (there are only ", names.size(), " entries)");
|
||||
}
|
||||
|
||||
f.name = names[j];
|
||||
|
@ -188,9 +182,7 @@ void DNAParser::Parse() {
|
|||
if (*f.name.rbegin() == ']') {
|
||||
const std::string::size_type rb = f.name.find('[');
|
||||
if (rb == std::string::npos) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Encountered invalid array declaration ",
|
||||
f.name));
|
||||
throw DeadlyImportError("BlenderDNA: Encountered invalid array declaration ", f.name);
|
||||
}
|
||||
|
||||
f.flags |= FieldFlag_Array;
|
||||
|
|
|
@ -83,9 +83,10 @@ class ObjectCache;
|
|||
* ancestry. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Error : DeadlyImportError {
|
||||
Error(const std::string &s) :
|
||||
DeadlyImportError(s) {
|
||||
// empty
|
||||
template<typename... T>
|
||||
explicit Error(T&&... args)
|
||||
: DeadlyImportError(args...)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -57,9 +57,7 @@ const Field& Structure :: operator [] (const std::string& ss) const
|
|||
{
|
||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||
if (it == indices.end()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`"
|
||||
));
|
||||
throw Error("BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`");
|
||||
}
|
||||
|
||||
return fields[(*it).second];
|
||||
|
@ -76,9 +74,7 @@ const Field* Structure :: Get (const std::string& ss) const
|
|||
const Field& Structure :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= fields.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: There is no field with index `",i,"` in structure `",name,"`"
|
||||
));
|
||||
throw Error("BlendDNA: There is no field with index `",i,"` in structure `",name,"`");
|
||||
}
|
||||
|
||||
return fields[i];
|
||||
|
@ -109,9 +105,7 @@ void Structure :: ReadFieldArray(T (& out)[M], const char* name, const FileDatab
|
|||
|
||||
// is the input actually an array?
|
||||
if (!(f.flags & FieldFlag_Array)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be an array of size ",M
|
||||
));
|
||||
throw Error("Field `",name,"` of structure `",this->name,"` ought to be an array of size ",M);
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f.offset);
|
||||
|
@ -148,9 +142,9 @@ void Structure :: ReadFieldArray2(T (& out)[M][N], const char* name, const FileD
|
|||
|
||||
// is the input actually an array?
|
||||
if (!(f.flags & FieldFlag_Array)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be an array of size ",M,"*",N
|
||||
));
|
||||
);
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f.offset);
|
||||
|
@ -195,8 +189,8 @@ bool Structure :: ReadFieldPtr(TOUT<T>& out, const char* name, const FileDatabas
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer"));
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -241,8 +235,8 @@ bool Structure :: ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
|||
#ifdef _DEBUG
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if ((FieldFlag_Pointer|FieldFlag_Pointer) != (f->flags & (FieldFlag_Pointer|FieldFlag_Pointer))) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer AND an array"));
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer AND an array");
|
||||
}
|
||||
#endif // _DEBUG
|
||||
|
||||
|
@ -322,8 +316,8 @@ bool Structure::ReadCustomDataPtr(std::shared_ptr<ElemBase>&out, int cdtype, con
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
throw Error("Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -369,8 +363,8 @@ bool Structure::ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
throw Error("Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -428,9 +422,9 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
|||
// and check if it matches the type which we expect.
|
||||
const Structure& ss = db.dna[block->dna_index];
|
||||
if (ss != s) {
|
||||
throw Error((Formatter::format(),"Expected target to be of type `",s.name,
|
||||
throw Error("Expected target to be of type `",s.name,
|
||||
"` but seemingly it is a `",ss.name,"` instead"
|
||||
));
|
||||
);
|
||||
}
|
||||
|
||||
// try to retrieve the object from the cache
|
||||
|
@ -614,16 +608,14 @@ const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrv
|
|||
if (it == db.entries.end()) {
|
||||
// this is crucial, pointers may not be invalid.
|
||||
// this is either a corrupted file or an attempted attack.
|
||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", no file block falls into this address range"
|
||||
));
|
||||
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", no file block falls into this address range");
|
||||
}
|
||||
if (ptrval.val >= (*it).address.val + (*it).size) {
|
||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
||||
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", nearest file block starting at 0x",
|
||||
(*it).address.val," ends at 0x",
|
||||
(*it).address.val + (*it).size
|
||||
));
|
||||
(*it).address.val + (*it).size);
|
||||
}
|
||||
return &*it;
|
||||
}
|
||||
|
@ -676,7 +668,7 @@ template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,
|
|||
out = static_cast<T>(db.reader->GetF8());
|
||||
}
|
||||
else {
|
||||
throw DeadlyImportError("Unknown source for conversion to primitive data type: "+in.name);
|
||||
throw DeadlyImportError("Unknown source for conversion to primitive data type: ", in.name);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -784,9 +776,7 @@ const Structure& DNA :: operator [] (const std::string& ss) const
|
|||
{
|
||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||
if (it == indices.end()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: Did not find a structure named `",ss,"`"
|
||||
));
|
||||
throw Error("BlendDNA: Did not find a structure named `",ss,"`");
|
||||
}
|
||||
|
||||
return structures[(*it).second];
|
||||
|
@ -803,9 +793,7 @@ const Structure* DNA :: Get (const std::string& ss) const
|
|||
const Structure& DNA :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= structures.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: There is no structure with index `",i,"`"
|
||||
));
|
||||
throw Error("BlendDNA: There is no structure with index `",i,"`");
|
||||
}
|
||||
|
||||
return structures[i];
|
||||
|
|
|
@ -748,9 +748,8 @@ void BlenderImporter::BuildMaterials(ConversionData &conv_data) {
|
|||
void BlenderImporter::CheckActualType(const ElemBase *dt, const char *check) {
|
||||
ai_assert(dt);
|
||||
if (strcmp(dt->dna_type, check)) {
|
||||
ThrowException((format(),
|
||||
"Expected object at ", std::hex, dt, " to be of type `", check,
|
||||
"`, but it claims to be a `", dt->dna_type, "`instead"));
|
||||
ThrowException("Expected object at ", std::hex, dt, " to be of type `", check,
|
||||
"`, but it claims to be a `", dt->dna_type, "`instead");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -386,7 +386,14 @@ void BlenderTessellatorP2T::ReferencePoints( std::vector< Blender::PointP2T >& p
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& point ) const
|
||||
{
|
||||
#if defined __clang__
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Winvalid-offsetof"
|
||||
#endif // __clang__
|
||||
unsigned int pointOffset = offsetof( PointP2T, point2D );
|
||||
#if defined __clang__
|
||||
# pragma clang diagnostic pop
|
||||
#endif
|
||||
PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - pointOffset );
|
||||
if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) )
|
||||
{
|
||||
|
@ -394,7 +401,6 @@ inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& poi
|
|||
}
|
||||
return pointStruct;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorP2T::MakeFacesFromTriangles( std::vector< p2t::Triangle* >& triangles ) const
|
||||
{
|
||||
|
|
|
@ -125,7 +125,7 @@ void COBImporter::SetupProperties(const Importer * /*pImp*/) {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*static*/ AI_WONT_RETURN void COBImporter::ThrowException(const std::string &msg) {
|
||||
throw DeadlyImportError("COB: " + msg);
|
||||
throw DeadlyImportError("COB: ", msg);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -128,7 +128,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == nullptr) {
|
||||
throw DeadlyImportError( "Failed to open CSM file " + pFile + ".");
|
||||
throw DeadlyImportError( "Failed to open CSM file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -1245,7 +1245,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
|
||||
// time count and value count must match
|
||||
if (e.mTimeAccessor->mCount != e.mValueAccessor->mCount)
|
||||
throw DeadlyImportError(format() << "Time count / value count mismatch in animation channel \"" << e.mChannel->mTarget << "\".");
|
||||
throw DeadlyImportError("Time count / value count mismatch in animation channel \"", e.mChannel->mTarget, "\".");
|
||||
|
||||
if (e.mTimeAccessor->mCount > 0) {
|
||||
// find bounding times
|
||||
|
@ -1462,7 +1462,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
for (size_t a = 0; a < morphAnims.size(); ++a) {
|
||||
anim->mDuration = std::max(anim->mDuration, morphAnims[a]->mKeys[morphAnims[a]->mNumKeys - 1].mTime);
|
||||
}
|
||||
anim->mTicksPerSecond = 1;
|
||||
anim->mTicksPerSecond = 1000.0;
|
||||
mAnims.push_back(anim);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -101,24 +101,24 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
|
|||
std::string dae_filename = ReadZaeManifest(*zip_archive);
|
||||
|
||||
if (dae_filename.empty()) {
|
||||
ThrowException(std::string("Invalid ZAE"));
|
||||
throw DeadlyImportError("Invalid ZAE");
|
||||
}
|
||||
|
||||
daefile.reset(zip_archive->Open(dae_filename.c_str()));
|
||||
if (daefile == nullptr) {
|
||||
ThrowException(std::string("Invalid ZAE manifest: '") + std::string(dae_filename) + std::string("' is missing"));
|
||||
throw DeadlyImportError("Invalid ZAE manifest: '", dae_filename, "' is missing");
|
||||
}
|
||||
} else {
|
||||
// attempt to open the file directly
|
||||
daefile.reset(pIOHandler->Open(pFile));
|
||||
if (daefile.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open file '" + pFile + "'.");
|
||||
throw DeadlyImportError("Failed to open file '", pFile, "'.");
|
||||
}
|
||||
}
|
||||
|
||||
// generate a XML reader for it
|
||||
if (!mXmlParser.parse(daefile.get())) {
|
||||
ThrowException("Unable to read file, malformed XML");
|
||||
throw DeadlyImportError("Unable to read file, malformed XML");
|
||||
}
|
||||
// start reading
|
||||
XmlNode node = mXmlParser.getRootNode();
|
||||
|
@ -391,7 +391,7 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
|
|||
if (url) {
|
||||
const std::string urlName = url.as_string();
|
||||
if (urlName[0] != '#') {
|
||||
ThrowException("Unknown reference format");
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
clip.second.push_back(url.as_string());
|
||||
}
|
||||
|
@ -430,7 +430,6 @@ void ColladaParser::PostProcessRootAnimations() {
|
|||
}
|
||||
|
||||
Animation temp;
|
||||
|
||||
for (AnimationClipLibrary::iterator it = mAnimationClipLibrary.begin(); it != mAnimationClipLibrary.end(); ++it) {
|
||||
std::string clipName = it->first;
|
||||
|
||||
|
@ -568,8 +567,9 @@ void ColladaParser::ReadAnimationSampler(XmlNode &node, Collada::AnimationChanne
|
|||
if (XmlParser::hasAttribute(currentNode, "source")) {
|
||||
XmlParser::getStdStrAttribute(currentNode, "source", sourceAttr);
|
||||
const char *source = sourceAttr.c_str();
|
||||
if (source[0] != '#')
|
||||
ThrowException("Unsupported URL format");
|
||||
if (source[0] != '#') {
|
||||
throw DeadlyImportError("Unsupported URL format");
|
||||
}
|
||||
source++;
|
||||
|
||||
if (semantic == "INPUT")
|
||||
|
@ -671,7 +671,7 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
|
|||
const char *attrSemantic = currentNode.attribute("semantic").as_string();
|
||||
const char *attrSource = currentNode.attribute("source").as_string();
|
||||
if (attrSource[0] != '#') {
|
||||
ThrowException(format() << "Unsupported URL format in \"" << attrSource << "\" in source attribute of <joints> data <input> element");
|
||||
throw DeadlyImportError("Unsupported URL format in \"", attrSource, "\" in source attribute of <joints> data <input> element");
|
||||
}
|
||||
++attrSource;
|
||||
// parse source URL to corresponding source
|
||||
|
@ -680,7 +680,7 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
|
|||
} else if (strcmp(attrSemantic, "INV_BIND_MATRIX") == 0) {
|
||||
pController.mJointOffsetMatrixSource = attrSource;
|
||||
} else {
|
||||
ThrowException(format() << "Unknown semantic \"" << attrSemantic << "\" in <joints> data <input> element");
|
||||
throw DeadlyImportError("Unknown semantic \"" , attrSemantic , "\" in <joints> data <input> element");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -704,7 +704,7 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
|
|||
|
||||
// local URLS always start with a '#'. We don't support global URLs
|
||||
if (attrSource[0] != '#') {
|
||||
ThrowException(format() << "Unsupported URL format in \"" << attrSource << "\" in source attribute of <vertex_weights> data <input> element");
|
||||
throw DeadlyImportError( "Unsupported URL format in \"", attrSource, "\" in source attribute of <vertex_weights> data <input> element");
|
||||
}
|
||||
channel.mAccessor = attrSource + 1;
|
||||
|
||||
|
@ -714,14 +714,14 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
|
|||
} else if (strcmp(attrSemantic, "WEIGHT") == 0) {
|
||||
pController.mWeightInputWeights = channel;
|
||||
} else {
|
||||
ThrowException(format() << "Unknown semantic \"" << attrSemantic << "\" in <vertex_weights> data <input> element");
|
||||
throw DeadlyImportError("Unknown semantic \"", attrSemantic, "\" in <vertex_weights> data <input> element");
|
||||
}
|
||||
} else if (currentName == "vcount" && vertexCount > 0) {
|
||||
const char *text = currentNode.value();
|
||||
size_t numWeights = 0;
|
||||
for (std::vector<size_t>::iterator it = pController.mWeightCounts.begin(); it != pController.mWeightCounts.end(); ++it) {
|
||||
if (*text == 0) {
|
||||
ThrowException("Out of data while reading <vcount>");
|
||||
throw DeadlyImportError("Out of data while reading <vcount>");
|
||||
}
|
||||
|
||||
*it = strtoul10(text, &text);
|
||||
|
@ -737,12 +737,13 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
|
|||
const char *text = stdText.c_str();
|
||||
for (std::vector<std::pair<size_t, size_t>>::iterator it = pController.mWeights.begin(); it != pController.mWeights.end(); ++it) {
|
||||
if (text == 0) {
|
||||
ThrowException("Out of data while reading <vertex_weights>");
|
||||
throw DeadlyImportError("Out of data while reading <vertex_weights>");
|
||||
}
|
||||
it->first = strtoul10(text, &text);
|
||||
SkipSpacesAndLineEnd(&text);
|
||||
if (*text == 0)
|
||||
ThrowException("Out of data while reading <vertex_weights>");
|
||||
if (*text == 0) {
|
||||
throw DeadlyImportError("Out of data while reading <vertex_weights>");
|
||||
}
|
||||
it->second = strtoul10(text, &text);
|
||||
SkipSpacesAndLineEnd(&text);
|
||||
}
|
||||
|
@ -925,7 +926,7 @@ void ColladaParser::ReadMaterial(XmlNode &node, Collada::Material &pMaterial) {
|
|||
if (currentName == "instance_effect") {
|
||||
const char *url = currentNode.attribute("url").as_string();
|
||||
if (url[0] != '#') {
|
||||
ThrowException("Unknown reference format");
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
pMaterial.mEffect = url + 1;
|
||||
}
|
||||
|
@ -1300,8 +1301,9 @@ void ColladaParser::ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam)
|
|||
// surface ID is given inside <instance_image> tags
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unsupported URL format in instance_image");
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unsupported URL format in instance_image");
|
||||
}
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = url.c_str() + 1;
|
||||
}
|
||||
|
@ -1426,8 +1428,9 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
|
|||
std::string s;
|
||||
|
||||
for (unsigned int a = 0; a < count; a++) {
|
||||
if (*content == 0)
|
||||
ThrowException("Expected more values while reading IDREF_array contents.");
|
||||
if (*content == 0) {
|
||||
throw DeadlyImportError("Expected more values while reading IDREF_array contents.");
|
||||
}
|
||||
|
||||
s.clear();
|
||||
while (!IsSpaceOrNewLine(*content))
|
||||
|
@ -1440,8 +1443,9 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
|
|||
data.mValues.reserve(count);
|
||||
|
||||
for (unsigned int a = 0; a < count; a++) {
|
||||
if (*content == 0)
|
||||
ThrowException("Expected more values while reading float_array contents.");
|
||||
if (*content == 0) {
|
||||
throw DeadlyImportError("Expected more values while reading float_array contents.");
|
||||
}
|
||||
|
||||
ai_real value;
|
||||
// read a number
|
||||
|
@ -1461,9 +1465,10 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
|
|||
// read accessor attributes
|
||||
std::string source;
|
||||
XmlParser::getStdStrAttribute(node, "source", source);
|
||||
if (source[0] != '#')
|
||||
ThrowException(format() << "Unknown reference format in url \"" << source << "\" in source attribute of <accessor> element.");
|
||||
int count;
|
||||
if (source[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format in url \"", source, "\" in source attribute of <accessor> element.");
|
||||
}
|
||||
int count = 0;
|
||||
XmlParser::getIntAttribute(node, "count", count);
|
||||
|
||||
unsigned int offset = 0;
|
||||
|
@ -1561,7 +1566,7 @@ void ColladaParser::ReadVertexData(XmlNode &node, Mesh &pMesh) {
|
|||
if (currentName == "input") {
|
||||
ReadInputChannel(currentNode, pMesh.mPerVertexData);
|
||||
} else {
|
||||
ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <vertices>");
|
||||
throw DeadlyImportError("Unexpected sub element <", currentName, "> in tag <vertices>");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1628,8 +1633,9 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
|
|||
const char *content = v.c_str();
|
||||
vcount.reserve(numPrimitives);
|
||||
for (unsigned int a = 0; a < numPrimitives; a++) {
|
||||
if (*content == 0)
|
||||
ThrowException("Expected more values while reading <vcount> contents.");
|
||||
if (*content == 0) {
|
||||
throw DeadlyImportError("Expected more values while reading <vcount> contents.");
|
||||
}
|
||||
// read a number
|
||||
vcount.push_back((size_t)strtoul10(content, &content));
|
||||
// skip whitespace after it
|
||||
|
@ -1647,7 +1653,7 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
|
|||
} else if (currentName == "ph") {
|
||||
// skip
|
||||
} else {
|
||||
ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <" << elementName << ">");
|
||||
throw DeadlyImportError("Unexpected sub element <", currentName, "> in tag <", elementName, ">");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1671,17 +1677,14 @@ void ColladaParser::ReadInputChannel(XmlNode &node, std::vector<InputChannel> &p
|
|||
// read semantic
|
||||
std::string semantic;
|
||||
XmlParser::getStdStrAttribute(node, "semantic", semantic);
|
||||
//int attrSemantic = GetAttribute("semantic");
|
||||
//std::string semantic = mReader->getAttributeValue(attrSemantic);
|
||||
channel.mType = GetTypeForSemantic(semantic);
|
||||
|
||||
// read source
|
||||
std::string source;
|
||||
XmlParser::getStdStrAttribute(node, "source", source);
|
||||
//int attrSource = GetAttribute("source");
|
||||
//const char *source = mReader->getAttributeValue(attrSource);
|
||||
if (source[0] != '#')
|
||||
ThrowException(format() << "Unknown reference format in url \"" << source << "\" in source attribute of <input> element.");
|
||||
if (source[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format in url \"", source, "\" in source attribute of <input> element.");
|
||||
}
|
||||
channel.mAccessor = source.c_str() + 1; // skipping the leading #, hopefully the remaining text is the accessor ID only
|
||||
|
||||
// read index offset, if per-index <input>
|
||||
|
@ -1763,11 +1766,13 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
// HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
||||
ReportWarning("Expected different index count in <p> element, %zu instead of %zu.", indices.size(), expectedPointCount * numOffsets);
|
||||
pNumPrimitives = (indices.size() / numOffsets) / 2;
|
||||
} else
|
||||
ThrowException("Expected different index count in <p> element.");
|
||||
} else {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
||||
} else if (expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
||||
ThrowException("Expected different index count in <p> element.");
|
||||
} else if (expectedPointCount == 0 && (indices.size() % numOffsets) != 0) {
|
||||
throw DeadlyImportError("Expected different index count in <p> element.");
|
||||
}
|
||||
|
||||
// find the data for all sources
|
||||
for (std::vector<InputChannel>::iterator it = pMesh.mPerVertexData.begin(); it != pMesh.mPerVertexData.end(); ++it) {
|
||||
|
@ -1791,8 +1796,9 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
// ignore vertex pointer, it doesn't refer to an accessor
|
||||
if (input.mType == IT_Vertex) {
|
||||
// warn if the vertex channel does not refer to the <vertices> element in the same mesh
|
||||
if (input.mAccessor != pMesh.mVertexID)
|
||||
ThrowException("Unsupported vertex referencing scheme.");
|
||||
if (input.mAccessor != pMesh.mVertexID) {
|
||||
throw DeadlyImportError("Unsupported vertex referencing scheme.");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1859,7 +1865,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
break;
|
||||
default:
|
||||
// LineStrip is not supported due to expected index unmangling
|
||||
ThrowException("Unsupported primitive type.");
|
||||
throw DeadlyImportError("Unsupported primitive type.");
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1915,8 +1921,9 @@ void ColladaParser::ExtractDataObjectFromChannel(const InputChannel &pInput, siz
|
|||
return;
|
||||
|
||||
const Accessor &acc = *pInput.mResolved;
|
||||
if (pLocalIndex >= acc.mCount)
|
||||
ThrowException(format() << "Invalid data index (" << pLocalIndex << "/" << acc.mCount << ") in primitive specification");
|
||||
if (pLocalIndex >= acc.mCount) {
|
||||
throw DeadlyImportError("Invalid data index (", pLocalIndex, "/", acc.mCount, ") in primitive specification");
|
||||
}
|
||||
|
||||
// get a pointer to the start of the data object referred to by the accessor and the local index
|
||||
const ai_real *dataObject = &(acc.mData->mValues[0]) + acc.mOffset + pLocalIndex * acc.mStride;
|
||||
|
@ -2121,8 +2128,9 @@ void ColladaParser::ReadSceneNode(XmlNode &node, Node *pNode) {
|
|||
if (XmlParser::hasAttribute(currentNode, "url")) {
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format in <instance_light> element");
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format in <instance_light> element");
|
||||
}
|
||||
|
||||
pNode->mLights.push_back(LightInstance());
|
||||
pNode->mLights.back().mLight = url.c_str() + 1;
|
||||
|
@ -2133,7 +2141,7 @@ void ColladaParser::ReadSceneNode(XmlNode &node, Node *pNode) {
|
|||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#') {
|
||||
ThrowException("Unknown reference format in <instance_camera> element");
|
||||
throw DeadlyImportError("Unknown reference format in <instance_camera> element");
|
||||
}
|
||||
pNode->mCameras.push_back(CameraInstance());
|
||||
pNode->mCameras.back().mCamera = url.c_str() + 1;
|
||||
|
@ -2237,8 +2245,9 @@ void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
|
|||
// referred mesh is given as an attribute of the <instance_geometry> element
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(node, "url", url);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format");
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unknown reference format");
|
||||
}
|
||||
|
||||
Collada::MeshInstance instance;
|
||||
instance.mMeshOrController = url.c_str() + 1; // skipping the leading #
|
||||
|
@ -2277,32 +2286,27 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
const std::string currentName = currentNode.name();
|
||||
if (currentName == "instance_visual_scene") {
|
||||
// should be the first and only occurrence
|
||||
if (mRootNode)
|
||||
ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
|
||||
if (mRootNode) {
|
||||
throw DeadlyImportError("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
|
||||
}
|
||||
|
||||
// read the url of the scene to instance. Should be of format "#some_name"
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#') {
|
||||
ThrowException("Unknown reference format in <instance_visual_scene> element");
|
||||
throw DeadlyImportError("Unknown reference format in <instance_visual_scene> element");
|
||||
}
|
||||
|
||||
// find the referred scene, skip the leading #
|
||||
NodeLibrary::const_iterator sit = mNodeLibrary.find(url.c_str() + 1);
|
||||
if (sit == mNodeLibrary.end()) {
|
||||
ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
|
||||
throw DeadlyImportError("Unable to resolve visual_scene reference \"", std::string(url), "\" in <instance_visual_scene> element.");
|
||||
}
|
||||
mRootNode = sit->second;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aborts the file reading with an exception
|
||||
AI_WONT_RETURN void ColladaParser::ThrowException(const std::string &pError) const {
|
||||
throw DeadlyImportError(format() << "Collada: " << mFileName << " - " << pError);
|
||||
}
|
||||
|
||||
void ColladaParser::ReportWarning(const char *msg, ...) {
|
||||
ai_assert(nullptr != msg);
|
||||
|
||||
|
|
|
@ -243,8 +243,6 @@ protected:
|
|||
void ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive);
|
||||
|
||||
protected:
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException(const std::string &pError) const AI_WONT_RETURN_SUFFIX;
|
||||
void ReportWarning(const char *msg, ...);
|
||||
|
||||
/** Calculates the resulting transformation from all the given transform steps */
|
||||
|
@ -348,8 +346,9 @@ protected:
|
|||
template <typename Type>
|
||||
const Type &ColladaParser::ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const {
|
||||
typename std::map<std::string, Type>::const_iterator it = pLibrary.find(pURL);
|
||||
if (it == pLibrary.end())
|
||||
ThrowException(Formatter::format() << "Unable to resolve library reference \"" << pURL << "\".");
|
||||
if (it == pLibrary.end()) {
|
||||
throw DeadlyImportError("Unable to resolve library reference \"", pURL, "\".");
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ void DXFImporter::InternReadFile( const std::string& filename, aiScene* pScene,
|
|||
|
||||
// Check whether we can read the file
|
||||
if( file.get() == nullptr ) {
|
||||
throw DeadlyImportError( "Failed to open DXF file " + filename + "");
|
||||
throw DeadlyImportError( "Failed to open DXF file ", filename, "");
|
||||
}
|
||||
|
||||
// Check whether this is a binary DXF file - we can't read binary DXF files :-(
|
||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/StringUtils.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace FBX {
|
||||
|
@ -126,7 +127,7 @@ namespace {
|
|||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddOffset("FBX-Tokenize",message,offset));
|
||||
throw DeadlyImportError("FBX-Tokenize", Util::GetOffsetText(offset), message);
|
||||
}
|
||||
|
||||
|
||||
|
@ -456,11 +457,21 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
|
|||
ASSIMP_LOG_DEBUG_F("FBX version: ", version);
|
||||
const bool is64bits = version >= 7500;
|
||||
const char *end = input + length;
|
||||
try
|
||||
{
|
||||
while (cursor < end ) {
|
||||
if (!ReadScope(output_tokens, input, cursor, input + length, is64bits)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (const DeadlyImportError& e)
|
||||
{
|
||||
if (!is64bits && (length > std::numeric_limits<std::uint32_t>::max())) {
|
||||
throw DeadlyImportError("The FBX file is invalid. This may be because the content is too big for this older version (", to_string(version), ") of the FBX format. (", e.what(), ")");
|
||||
}
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
} // !FBX
|
||||
|
|
|
@ -1988,6 +1988,7 @@ void FBXConverter::SetTextureProperties(aiMaterial *out_mat, const TextureMap &_
|
|||
TrySetTextureProperties(out_mat, _textures, "ShininessExponent", aiTextureType_SHININESS, mesh);
|
||||
TrySetTextureProperties(out_mat, _textures, "TransparencyFactor", aiTextureType_OPACITY, mesh);
|
||||
TrySetTextureProperties(out_mat, _textures, "EmissiveFactor", aiTextureType_EMISSIVE, mesh);
|
||||
TrySetTextureProperties(out_mat, _textures, "ReflectionFactor", aiTextureType_METALNESS, mesh);
|
||||
//Maya counterparts
|
||||
TrySetTextureProperties(out_mat, _textures, "Maya|DiffuseTexture", aiTextureType_DIFFUSE, mesh);
|
||||
TrySetTextureProperties(out_mat, _textures, "Maya|NormalTexture", aiTextureType_NORMALS, mesh);
|
||||
|
|
|
@ -61,7 +61,7 @@ namespace Util {
|
|||
// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
|
||||
void DOMError(const std::string& message, const Token& token)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddTokenText("FBX-DOM",message,&token));
|
||||
throw DeadlyImportError("FBX-DOM", Util::GetTokenText(&token), message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -70,7 +70,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
|||
if(element) {
|
||||
DOMError(message,element->KeyToken());
|
||||
}
|
||||
throw DeadlyImportError("FBX-DOM " + message);
|
||||
throw DeadlyImportError("FBX-DOM ", message);
|
||||
}
|
||||
|
||||
|
||||
|
@ -79,7 +79,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
|||
void DOMWarning(const std::string& message, const Token& token)
|
||||
{
|
||||
if(DefaultLogger::get()) {
|
||||
ASSIMP_LOG_WARN(Util::AddTokenText("FBX-DOM",message,&token));
|
||||
ASSIMP_LOG_WARN_F("FBX-DOM", Util::GetTokenText(&token), message);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -400,6 +400,65 @@ void FBXExporter::WriteHeaderExtension ()
|
|||
);
|
||||
}
|
||||
|
||||
// WriteGlobalSettings helpers
|
||||
|
||||
void WritePropInt(const aiScene* scene, FBX::Node& p, const std::string& key, int defaultValue)
|
||||
{
|
||||
int value;
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||
p.AddP70int(key, value);
|
||||
} else {
|
||||
p.AddP70int(key, defaultValue);
|
||||
}
|
||||
}
|
||||
|
||||
void WritePropDouble(const aiScene* scene, FBX::Node& p, const std::string& key, double defaultValue)
|
||||
{
|
||||
double value;
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||
p.AddP70double(key, value);
|
||||
} else {
|
||||
// fallback lookup float instead
|
||||
float floatValue;
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, floatValue)) {
|
||||
p.AddP70double(key, (double)floatValue);
|
||||
} else {
|
||||
p.AddP70double(key, defaultValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WritePropEnum(const aiScene* scene, FBX::Node& p, const std::string& key, int defaultValue)
|
||||
{
|
||||
int value;
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||
p.AddP70enum(key, value);
|
||||
} else {
|
||||
p.AddP70enum(key, defaultValue);
|
||||
}
|
||||
}
|
||||
|
||||
void WritePropColor(const aiScene* scene, FBX::Node& p, const std::string& key, const aiVector3D& defaultValue)
|
||||
{
|
||||
aiVector3D value;
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||
// ai_real can be float or double, cast to avoid warnings
|
||||
p.AddP70color(key, (double)value.x, (double)value.y, (double)value.z);
|
||||
} else {
|
||||
p.AddP70color(key, (double)defaultValue.x, (double)defaultValue.y, (double)defaultValue.z);
|
||||
}
|
||||
}
|
||||
|
||||
void WritePropString(const aiScene* scene, FBX::Node& p, const std::string& key, const std::string& defaultValue)
|
||||
{
|
||||
aiString value; // MetaData doesn't hold std::string
|
||||
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||
p.AddP70string(key, value.C_Str());
|
||||
} else {
|
||||
p.AddP70string(key, defaultValue);
|
||||
}
|
||||
}
|
||||
|
||||
void FBXExporter::WriteGlobalSettings ()
|
||||
{
|
||||
if (!binary) {
|
||||
|
@ -409,26 +468,26 @@ void FBXExporter::WriteGlobalSettings ()
|
|||
gs.AddChild("Version", int32_t(1000));
|
||||
|
||||
FBX::Node p("Properties70");
|
||||
p.AddP70int("UpAxis", 1);
|
||||
p.AddP70int("UpAxisSign", 1);
|
||||
p.AddP70int("FrontAxis", 2);
|
||||
p.AddP70int("FrontAxisSign", 1);
|
||||
p.AddP70int("CoordAxis", 0);
|
||||
p.AddP70int("CoordAxisSign", 1);
|
||||
p.AddP70int("OriginalUpAxis", 1);
|
||||
p.AddP70int("OriginalUpAxisSign", 1);
|
||||
p.AddP70double("UnitScaleFactor", 1.0);
|
||||
p.AddP70double("OriginalUnitScaleFactor", 1.0);
|
||||
p.AddP70color("AmbientColor", 0.0, 0.0, 0.0);
|
||||
p.AddP70string("DefaultCamera", "Producer Perspective");
|
||||
p.AddP70enum("TimeMode", 11);
|
||||
p.AddP70enum("TimeProtocol", 2);
|
||||
p.AddP70enum("SnapOnFrameMode", 0);
|
||||
WritePropInt(mScene, p, "UpAxis", 1);
|
||||
WritePropInt(mScene, p, "UpAxisSign", 1);
|
||||
WritePropInt(mScene, p, "FrontAxis", 2);
|
||||
WritePropInt(mScene, p, "FrontAxisSign", 1);
|
||||
WritePropInt(mScene, p, "CoordAxis", 0);
|
||||
WritePropInt(mScene, p, "CoordAxisSign", 1);
|
||||
WritePropInt(mScene, p, "OriginalUpAxis", 1);
|
||||
WritePropInt(mScene, p, "OriginalUpAxisSign", 1);
|
||||
WritePropDouble(mScene, p, "UnitScaleFactor", 1.0);
|
||||
WritePropDouble(mScene, p, "OriginalUnitScaleFactor", 1.0);
|
||||
WritePropColor(mScene, p, "AmbientColor", aiVector3D((ai_real)0.0, (ai_real)0.0, (ai_real)0.0));
|
||||
WritePropString(mScene, p,"DefaultCamera", "Producer Perspective");
|
||||
WritePropEnum(mScene, p, "TimeMode", 11);
|
||||
WritePropEnum(mScene, p, "TimeProtocol", 2);
|
||||
WritePropEnum(mScene, p, "SnapOnFrameMode", 0);
|
||||
p.AddP70time("TimeSpanStart", 0); // TODO: animation support
|
||||
p.AddP70time("TimeSpanStop", FBX::SECOND); // TODO: animation support
|
||||
p.AddP70double("CustomFrameRate", -1.0);
|
||||
WritePropDouble(mScene, p, "CustomFrameRate", -1.0);
|
||||
p.AddP70("TimeMarker", "Compound", "", ""); // not sure what this is
|
||||
p.AddP70int("CurrentTimeMarker", -1);
|
||||
WritePropInt(mScene, p, "CurrentTimeMarker", -1);
|
||||
gs.AddChild(p);
|
||||
|
||||
gs.Dump(outfile, binary, 0);
|
||||
|
|
|
@ -141,7 +141,10 @@ void FBXImporter::SetupProperties(const Importer *pImp) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
std::unique_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||
auto streamCloser = [&](IOStream *pStream) {
|
||||
pIOHandler->Close(pStream);
|
||||
};
|
||||
std::unique_ptr<IOStream, decltype(streamCloser)> stream(pIOHandler->Open(pFile, "rb"), streamCloser);
|
||||
if (!stream) {
|
||||
ThrowException("Could not open file for reading");
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ namespace {
|
|||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddTokenText("FBX-Parser",message,&token));
|
||||
throw DeadlyImportError("FBX-Parser", Util::GetTokenText(&token), message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -83,7 +83,7 @@ namespace {
|
|||
if(element) {
|
||||
ParseError(message,element->KeyToken());
|
||||
}
|
||||
throw DeadlyImportError("FBX-Parser " + message);
|
||||
throw DeadlyImportError("FBX-Parser ", message);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -90,7 +90,7 @@ namespace {
|
|||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddLineAndColumn("FBX-Tokenize",message,line,column));
|
||||
throw DeadlyImportError("FBX-Tokenize", Util::GetLineAndColumnText(line,column), message);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -86,32 +86,30 @@ const char* TokenTypeString(TokenType t)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset)
|
||||
std::string GetOffsetText(size_t offset)
|
||||
{
|
||||
return static_cast<std::string>( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) );
|
||||
return static_cast<std::string>( Formatter::format() << " (offset 0x" << std::hex << offset << ") " );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column)
|
||||
std::string GetLineAndColumnText(unsigned int line, unsigned int column)
|
||||
{
|
||||
return static_cast<std::string>( (Formatter::format() << prefix << " (line " << line << " << col " << column << ") " << text) );
|
||||
return static_cast<std::string>( Formatter::format() << " (line " << line << " << col " << column << ") " );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok)
|
||||
std::string GetTokenText(const Token* tok)
|
||||
{
|
||||
if(tok->IsBinary()) {
|
||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
||||
return static_cast<std::string>( Formatter::format() <<
|
||||
" (" << TokenTypeString(tok->Type()) <<
|
||||
", offset 0x" << std::hex << tok->Offset() << ") " <<
|
||||
text) );
|
||||
", offset 0x" << std::hex << tok->Offset() << ") " );
|
||||
}
|
||||
|
||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
||||
return static_cast<std::string>( Formatter::format() <<
|
||||
" (" << TokenTypeString(tok->Type()) <<
|
||||
", line " << tok->Line() <<
|
||||
", col " << tok->Column() << ") " <<
|
||||
text) );
|
||||
", col " << tok->Column() << ") " );
|
||||
}
|
||||
|
||||
// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
|
||||
|
|
|
@ -73,31 +73,24 @@ const char* TokenTypeString(TokenType t);
|
|||
|
||||
/** Format log/error messages using a given offset in the source binary file
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param line Line index, 1-based
|
||||
* @param column Column index, 1-based
|
||||
* @return A string of the following format: {prefix} (offset 0x{offset}) {text}*/
|
||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset);
|
||||
* @param offset offset within the file
|
||||
* @return A string of the following format: " (offset 0x{offset}) "*/
|
||||
std::string GetOffsetText(size_t offset);
|
||||
|
||||
|
||||
/** Format log/error messages using a given line location in the source file.
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param line Line index, 1-based
|
||||
* @param column Column index, 1-based
|
||||
* @return A string of the following format: {prefix} (line {line}, col {column}) {text}*/
|
||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column);
|
||||
* @return A string of the following format: " (line {line}, col {column}) "*/
|
||||
std::string GetLineAndColumnText(unsigned int line, unsigned int column);
|
||||
|
||||
|
||||
/** Format log/error messages using a given cursor token.
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param tok Token where parsing/processing stopped
|
||||
* @return A string of the following format: {prefix} ({token-type}, line {line}, col {column}) {text}*/
|
||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok);
|
||||
* @return A string of the following format: " ({token-type}, line {line}, col {column}) "*/
|
||||
std::string GetTokenText(const Token* tok);
|
||||
|
||||
/** Decode a single Base64-encoded character.
|
||||
*
|
||||
|
|
|
@ -115,7 +115,7 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open HMP file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open HMP file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Check whether the HMP file is large enough to contain
|
||||
|
@ -159,8 +159,8 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
szBuffer[4] = '\0';
|
||||
|
||||
// We're definitely unable to load this file
|
||||
throw DeadlyImportError("Unknown HMP subformat " + pFile +
|
||||
". Magic word (" + szBuffer + ") is not known");
|
||||
throw DeadlyImportError("Unknown HMP subformat ", pFile,
|
||||
". Magic word (", szBuffer, ") is not known");
|
||||
}
|
||||
|
||||
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
||||
|
|
|
@ -45,6 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "IFCReaderGen_2x3.h"
|
||||
|
||||
#if _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4702)
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
using namespace ::Assimp::IFC;
|
||||
|
@ -3165,4 +3170,8 @@ template <> size_t GenericFill<IfcLightSourceDirectional>(const DB& db, const LI
|
|||
} // ! STEP
|
||||
} // ! Assimp
|
||||
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
#endif
|
||||
|
|
|
@ -43,6 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "IFCReaderGen_2x3.h"
|
||||
|
||||
#if _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4702)
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Assimp {
|
||||
using namespace IFC;
|
||||
using namespace ::Assimp::IFC::Schema_2x3;
|
||||
|
@ -1915,4 +1920,8 @@ template <> size_t GenericFill<IfcConditionCriterion>(const DB& db, const LIST&
|
|||
} // ! STEP
|
||||
} // ! Assimp
|
||||
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
#endif
|
||||
|
|
|
@ -45,9 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "AssetLib/Step/STEPFile.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning( disable : 4512 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Assimp {
|
||||
namespace IFC {
|
||||
|
@ -4372,4 +4373,8 @@ namespace STEP {
|
|||
} //! STEP
|
||||
} //! Assimp
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
#endif // INCLUDED_IFC_READER_GEN_H
|
||||
|
|
|
@ -145,7 +145,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open LWO file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open LWO file ", pFile, ".");
|
||||
}
|
||||
|
||||
if ((this->fileSize = (unsigned int)file->FileSize()) < 12) {
|
||||
|
@ -212,7 +212,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
szBuff[2] = (char)(fileType >> 8u);
|
||||
szBuff[3] = (char)(fileType);
|
||||
szBuff[4] = '\0';
|
||||
throw DeadlyImportError(std::string("Unknown LWO sub format: ") + szBuff);
|
||||
throw DeadlyImportError("Unknown LWO sub format: ", szBuff);
|
||||
}
|
||||
|
||||
if (AI_LWO_FOURCC_LWOB != fileType) {
|
||||
|
@ -232,7 +232,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
|
||||
if (configLayerName.length() && !hasNamedLayer) {
|
||||
throw DeadlyImportError("LWO2: Unable to find the requested layer: " + configLayerName);
|
||||
throw DeadlyImportError("LWO2: Unable to find the requested layer: ", configLayerName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -502,7 +502,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open LWS file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open LWS file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -160,21 +160,21 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
|||
// Read file into memory
|
||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
|
||||
if (!pStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
size_t fileSize = pStream->FileSize();
|
||||
if (fileSize < 8) {
|
||||
throw DeadlyImportError("M3D-file " + file + " is too small.");
|
||||
throw DeadlyImportError("M3D-file ", file, " is too small.");
|
||||
}
|
||||
std::vector<unsigned char> buffer(fileSize);
|
||||
if (fileSize != pStream->Read(buffer.data(), 1, fileSize)) {
|
||||
throw DeadlyImportError("Failed to read the file " + file + ".");
|
||||
throw DeadlyImportError("Failed to read the file ", file, ".");
|
||||
}
|
||||
// extra check for binary format's first 8 bytes. Not done for the ASCII variant
|
||||
if (!memcmp(buffer.data(), "3DMO", 4) && memcmp(buffer.data() + 4, &fileSize, 4)) {
|
||||
throw DeadlyImportError("Bad binary header in file " + file + ".");
|
||||
throw DeadlyImportError("Bad binary header in file ", file, ".");
|
||||
}
|
||||
#ifdef M3D_ASCII
|
||||
// make sure there's a terminator zero character, as input must be ASCIIZ
|
||||
|
@ -200,7 +200,7 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
|||
M3DWrapper m3d(pIOHandler, buffer);
|
||||
|
||||
if (!m3d) {
|
||||
throw DeadlyImportError("Unable to parse " + file + " as M3D.");
|
||||
throw DeadlyImportError("Unable to parse ", file, " as M3D.");
|
||||
}
|
||||
|
||||
// create the root node
|
||||
|
|
|
@ -84,8 +84,10 @@ typedef uint16_t M3D_INDEX;
|
|||
#ifndef M3D_BONEMAXLEVEL
|
||||
#define M3D_BONEMAXLEVEL 8
|
||||
#endif
|
||||
#ifndef _MSC_VER
|
||||
#if !defined(_MSC_VER) || defined(__clang__)
|
||||
#ifndef _inline
|
||||
#define _inline __inline__
|
||||
#endif
|
||||
#define _pack __attribute__((packed))
|
||||
#define _unused __attribute__((unused))
|
||||
#else
|
||||
|
@ -99,13 +101,13 @@ typedef uint16_t M3D_INDEX;
|
|||
#define _register
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER > 1920 && !defined(__clang__)
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4100 4127 4189 4505 4244 4403 4701 4703)
|
||||
# if (_MSC_VER > 1800 )
|
||||
# pragma warning(disable : 5573 5744)
|
||||
# endif
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
/*** File format structures ***/
|
||||
|
||||
|
@ -684,7 +686,11 @@ typedef struct
|
|||
} _m3dstbi__result_info;
|
||||
|
||||
#define STBI_ASSERT(v)
|
||||
#ifdef _MSC_VER
|
||||
#define STBI_NOTUSED(v) (void)(v)
|
||||
#else
|
||||
#define STBI_NOTUSED(v) (void)sizeof(v)
|
||||
#endif
|
||||
#define STBI__BYTECAST(x) ((unsigned char)((x)&255))
|
||||
#define STBI_MALLOC(sz) M3D_MALLOC(sz)
|
||||
#define STBI_REALLOC(p, newsz) M3D_REALLOC(p, newsz)
|
||||
|
@ -697,10 +703,6 @@ _inline static unsigned char _m3dstbi__get8(_m3dstbi__context *s) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
_inline static int _m3dstbi__at_eof(_m3dstbi__context *s) {
|
||||
return s->img_buffer >= s->img_buffer_end;
|
||||
}
|
||||
|
||||
static void _m3dstbi__skip(_m3dstbi__context *s, int n) {
|
||||
if (n < 0) {
|
||||
s->img_buffer = s->img_buffer_end;
|
||||
|
@ -4345,7 +4347,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
|||
char vc_s, vi_s, si_s, ci_s, ti_s, bi_s, nb_s, sk_s, fc_s, hi_s, fi_s;
|
||||
char *sn = NULL, *sl = NULL, *sa = NULL, *sd = NULL;
|
||||
unsigned char *out = NULL, *z = NULL, weights[M3D_NUMBONE], *norm = NULL;
|
||||
unsigned int i, j, k, l, n, len, chunklen, *length;
|
||||
unsigned int i = 0, j = 0, k = 0, l = 0, n = 0, len = 0, chunklen = 0, *length = NULL;
|
||||
M3D_FLOAT scale = (M3D_FLOAT)0.0, min_x, max_x, min_y, max_y, min_z, max_z;
|
||||
M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
|
||||
uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
|
||||
|
@ -5576,9 +5578,9 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
|||
} else
|
||||
out--;
|
||||
break;
|
||||
case m3dpf_uint8: *out++ = m->prop[i].value.num; break;
|
||||
case m3dpf_uint8: *out++ = (uint8_t)m->prop[i].value.num; break;
|
||||
case m3dpf_uint16:
|
||||
*((uint16_t *)out) = m->prop[i].value.num;
|
||||
*((uint16_t *)out) = (uint16_t)m->prop[i].value.num;
|
||||
out += 2;
|
||||
break;
|
||||
case m3dpf_uint32:
|
||||
|
@ -5653,7 +5655,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
|||
face[i].data.normal[1] == M3D_UNDEF || face[i].data.normal[2] == M3D_UNDEF) ?
|
||||
0 :
|
||||
2);
|
||||
*out++ = k;
|
||||
*out++ = (uint8_t)k;
|
||||
for (j = 0; j < 3; j++) {
|
||||
out = _m3d_addidx(out, vi_s, vrtxidx[face[i].data.vertex[j]]);
|
||||
if (k & 1)
|
||||
|
@ -5887,7 +5889,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
|||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif /* M3D_IMPLEMENTATION */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -6145,11 +6147,11 @@ public:
|
|||
#endif /* impl */
|
||||
} // namespace M3D
|
||||
|
||||
#ifdef _WIN32
|
||||
# pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#endif /* M3D_CPPWRAPPER */
|
||||
|
||||
#endif
|
||||
#if _MSC_VER > 1920 && !defined(__clang__)
|
||||
# pragma warning(pop)
|
||||
#endif /* _MSC_VER */
|
||||
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
|
|
@ -222,7 +222,7 @@ void MD2Importer::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MD2 file " + pFile + "");
|
||||
throw DeadlyImportError("Failed to open MD2 file ", pFile, "");
|
||||
}
|
||||
|
||||
// check whether the md3 file is large enough to contain
|
||||
|
|
|
@ -715,7 +715,7 @@ void MD3Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MD3 file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MD3 file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Check whether the md3 file is large enough to contain the header
|
||||
|
|
|
@ -675,7 +675,7 @@ void MD5Importer::LoadMD5CameraFile() {
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (!file.get() || !file->FileSize()) {
|
||||
throw DeadlyImportError("Failed to read MD5CAMERA file: " + pFile);
|
||||
throw DeadlyImportError("Failed to read MD5CAMERA file: ", pFile);
|
||||
}
|
||||
mHadMD5Camera = true;
|
||||
LoadFileIntoMemory(file.get());
|
||||
|
|
|
@ -219,7 +219,7 @@ void MDCImporter::InternReadFile(
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDC file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MDC file ", pFile, ".");
|
||||
}
|
||||
|
||||
// check whether the mdc file is large enough to contain the file header
|
||||
|
|
|
@ -68,9 +68,9 @@ namespace Assimp {
|
|||
namespace MDL {
|
||||
namespace HalfLife {
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
HL1MDLLoader::HL1MDLLoader(
|
||||
|
|
|
@ -218,12 +218,12 @@ private:
|
|||
template <typename MDLFileHeader>
|
||||
void HL1MDLLoader::load_file_into_buffer(const std::string &file_path, unsigned char *&buffer) {
|
||||
if (!io_->Exists(file_path))
|
||||
throw DeadlyImportError("Missing file " + DefaultIOSystem::fileName(file_path) + ".");
|
||||
throw DeadlyImportError("Missing file ", DefaultIOSystem::fileName(file_path), ".");
|
||||
|
||||
std::unique_ptr<IOStream> file(io_->Open(file_path));
|
||||
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDL file " + DefaultIOSystem::fileName(file_path) + ".");
|
||||
throw DeadlyImportError("Failed to open MDL file ", DefaultIOSystem::fileName(file_path), ".");
|
||||
}
|
||||
|
||||
const size_t file_size = file->FileSize();
|
||||
|
|
|
@ -167,7 +167,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDL file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MDL file ", pFile, ".");
|
||||
}
|
||||
|
||||
// This should work for all other types of MDL files, too ...
|
||||
|
@ -251,8 +251,8 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
} else {
|
||||
// print the magic word to the log file
|
||||
throw DeadlyImportError("Unknown MDL subformat " + pFile +
|
||||
". Magic word (" + std::string((char *)&iMagicWord, 4) + ") is not known");
|
||||
throw DeadlyImportError("Unknown MDL subformat ", pFile,
|
||||
". Magic word (", std::string((char *)&iMagicWord, 4), ") is not known");
|
||||
}
|
||||
|
||||
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
||||
|
|
|
@ -111,7 +111,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
|||
// Read file by istream
|
||||
std::filebuf fb;
|
||||
if (!fb.open(file, std::ios::in | std::ios::binary)) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
std::istream fileStream(&fb);
|
||||
|
@ -122,7 +122,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
|||
fileStream.seekg(0, fileStream.beg);
|
||||
|
||||
if (fileSize < sizeof(pmx::PmxModel)) {
|
||||
throw DeadlyImportError(file + " is too small.");
|
||||
throw DeadlyImportError(file, " is too small.");
|
||||
}
|
||||
|
||||
pmx::PmxModel model;
|
||||
|
|
|
@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "MMDPmxParser.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#ifdef ASSIMP_USE_HUNTER
|
||||
# include <utf8/utf8.h>
|
||||
# include <utf8.h>
|
||||
#else
|
||||
# include "../contrib/utf8cpp/source/utf8.h"
|
||||
#endif
|
||||
|
@ -524,7 +524,7 @@ namespace pmx
|
|||
if (version != 2.0f && version != 2.1f)
|
||||
{
|
||||
std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl;
|
||||
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but " + to_string(version));
|
||||
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but ", to_string(version));
|
||||
}
|
||||
this->setting.Read(stream);
|
||||
|
||||
|
|
|
@ -229,7 +229,7 @@ void MS3DImporter::InternReadFile( const std::string& pFile,
|
|||
stream.CopyAndAdvance(head,10);
|
||||
stream >> version;
|
||||
if (strncmp(head,"MS3D000000",10)) {
|
||||
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: "+pFile);
|
||||
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: ", pFile);
|
||||
}
|
||||
|
||||
if (version != 4) {
|
||||
|
|
|
@ -96,7 +96,7 @@ const aiImporterDesc *NFFImporter::GetInfo() const {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
#define AI_NFF_PARSE_FLOAT(f) \
|
||||
SkipSpaces(&sz); \
|
||||
if (!::IsLineEnd(*sz)) sz = fast_atoreal_move<float>(sz, (float &)f);
|
||||
if (!::IsLineEnd(*sz)) sz = fast_atoreal_move<ai_real>(sz, (ai_real &)f);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define AI_NFF_PARSE_TRIPLE(v) \
|
||||
|
@ -214,7 +214,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (!file.get())
|
||||
throw DeadlyImportError("Failed to open NFF file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open NFF file ", pFile, ".");
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
// (terminate it with zero)
|
||||
|
@ -233,7 +233,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// camera parameters
|
||||
aiVector3D camPos, camUp(0.f, 1.f, 0.f), camLookAt(0.f, 0.f, 1.f);
|
||||
float angle = 45.f;
|
||||
ai_real angle = 45.f;
|
||||
aiVector2D resolution;
|
||||
|
||||
bool hasCam = false;
|
||||
|
@ -262,7 +262,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// check whether this is the NFF2 file format
|
||||
if (TokenMatch(buffer, "nff", 3)) {
|
||||
const float qnan = get_qnan();
|
||||
const ai_real qnan = get_qnan();
|
||||
const aiColor4D cQNAN = aiColor4D(qnan, 0.f, 0.f, 1.f);
|
||||
const aiVector3D vQNAN = aiVector3D(qnan, 0.f, 0.f);
|
||||
|
||||
|
@ -706,7 +706,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
// 'f' - shading information block
|
||||
else if (TokenMatch(sz, "f", 1)) {
|
||||
float d;
|
||||
ai_real d;
|
||||
|
||||
// read the RGB colors
|
||||
AI_NFF_PARSE_TRIPLE(s.color);
|
||||
|
@ -856,7 +856,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// read the two center points and the respective radii
|
||||
aiVector3D center1, center2;
|
||||
float radius1 = 0.f, radius2 = 0.f;
|
||||
ai_real radius1 = 0.f, radius2 = 0.f;
|
||||
AI_NFF_PARSE_TRIPLE(center1);
|
||||
AI_NFF_PARSE_FLOAT(radius1);
|
||||
|
||||
|
@ -874,7 +874,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
curMesh.dir = center2 - center1;
|
||||
curMesh.center = center1 + curMesh.dir / (ai_real)2.0;
|
||||
|
||||
float f;
|
||||
ai_real f;
|
||||
if ((f = curMesh.dir.Length()) < 10e-3f) {
|
||||
ASSIMP_LOG_ERROR("NFF: Cone height is close to zero");
|
||||
continue;
|
||||
|
|
|
@ -113,14 +113,14 @@ private:
|
|||
{}
|
||||
|
||||
aiColor3D color,diffuse,specular,ambient,emissive;
|
||||
float refracti;
|
||||
ai_real refracti;
|
||||
|
||||
std::string texFile;
|
||||
|
||||
// For NFF2
|
||||
bool twoSided;
|
||||
bool shaded;
|
||||
float opacity, shininess;
|
||||
ai_real opacity, shininess;
|
||||
|
||||
std::string name;
|
||||
|
||||
|
@ -155,7 +155,7 @@ private:
|
|||
{}
|
||||
|
||||
aiVector3D position;
|
||||
float intensity;
|
||||
ai_real intensity;
|
||||
aiColor3D color;
|
||||
};
|
||||
|
||||
|
|
|
@ -123,7 +123,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == nullptr) {
|
||||
throw DeadlyImportError( "Failed to open OFF file " + pFile + ".");
|
||||
throw DeadlyImportError( "Failed to open OFF file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -109,9 +109,12 @@ const aiImporterDesc *ObjFileImporter::GetInfo() const {
|
|||
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
// Read file into memory
|
||||
static const std::string mode = "rb";
|
||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(file, mode));
|
||||
auto streamCloser = [&](IOStream *pStream) {
|
||||
pIOHandler->Close(pStream);
|
||||
};
|
||||
std::unique_ptr<IOStream, decltype(streamCloser)> fileStream(pIOHandler->Open(file, mode), streamCloser);
|
||||
if (!fileStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
|
|
|
@ -187,8 +187,8 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
|
|||
/// @todo Check what we can actually support.
|
||||
std::string version = serializer.ReadLine();
|
||||
if (version != MESH_VERSION_1_8) {
|
||||
throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
|
||||
<< " Supported versions: " << MESH_VERSION_1_8);
|
||||
throw DeadlyExportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
|
||||
" Supported versions: ", MESH_VERSION_1_8);
|
||||
}
|
||||
|
||||
Mesh *mesh = new Mesh();
|
||||
|
@ -471,7 +471,7 @@ void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
|
|||
uint16_t submeshIndex = Read<uint16_t>();
|
||||
SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
|
||||
if (!submesh) {
|
||||
throw DeadlyImportError(Formatter::format() << "Ogre Mesh does not include submesh " << submeshIndex << " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
||||
throw DeadlyImportError("Ogre Mesh does not include submesh ", submeshIndex, " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
||||
}
|
||||
|
||||
submesh->name = ReadLine();
|
||||
|
@ -788,7 +788,7 @@ MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHand
|
|||
|
||||
IOStream *f = pIOHandler->Open(filename, "rb");
|
||||
if (!f) {
|
||||
throw DeadlyImportError("Failed to open skeleton file " + filename);
|
||||
throw DeadlyImportError("Failed to open skeleton file ", filename);
|
||||
}
|
||||
|
||||
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
|
||||
|
@ -803,8 +803,8 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
// This deserialization supports both versions of the skeleton spec
|
||||
std::string version = ReadLine();
|
||||
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
|
||||
throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
|
||||
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
|
||||
throw DeadlyExportError("Skeleton version ", version, " not supported by this importer.",
|
||||
" Supported versions: ", SKELETON_VERSION_1_8, " and ", SKELETON_VERSION_1_1);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
||||
|
@ -871,7 +871,7 @@ void OgreBinarySerializer::ReadBone(Skeleton *skeleton) {
|
|||
|
||||
// Bone indexes need to start from 0 and be contiguous
|
||||
if (bone->id != skeleton->bones.size()) {
|
||||
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
|
||||
throw DeadlyImportError("Ogre Skeleton bone indexes not contiguous. Error at bone index ", bone->id);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", bone->id, " ", bone->name);
|
||||
|
@ -889,7 +889,7 @@ void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton) {
|
|||
if (child && parent)
|
||||
parent->AddChild(child);
|
||||
else
|
||||
throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
|
||||
throw DeadlyImportError("Failed to find bones for parenting: Child id ", childId, " for parent id ", parentId);
|
||||
}
|
||||
|
||||
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
|
||||
|
@ -926,7 +926,7 @@ void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, A
|
|||
uint16_t boneId = Read<uint16_t>();
|
||||
Bone *bone = dest->parentSkeleton->BoneById(boneId);
|
||||
if (!bone) {
|
||||
throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
|
||||
throw DeadlyImportError("Cannot read animation track, target bone ", boneId, " not in target Skeleton");
|
||||
}
|
||||
|
||||
VertexAnimationTrack track;
|
||||
|
|
|
@ -91,7 +91,7 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
|||
// Open source file
|
||||
IOStream *f = pIOHandler->Open(pFile, "rb");
|
||||
if (!f) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile);
|
||||
throw DeadlyImportError("Failed to open file ", pFile);
|
||||
}
|
||||
|
||||
// Binary .mesh import
|
||||
|
|
|
@ -476,7 +476,7 @@ void SubMesh::Reset(){
|
|||
|
||||
aiMesh *SubMesh::ConvertToAssimpMesh(Mesh *parent) {
|
||||
if (operationType != OT_TRIANGLE_LIST) {
|
||||
throw DeadlyImportError(Formatter::format() << "Only mesh operation type OT_TRIANGLE_LIST is supported. Found " << operationType);
|
||||
throw DeadlyImportError("Only mesh operation type OT_TRIANGLE_LIST is supported. Found ", operationType);
|
||||
}
|
||||
|
||||
aiMesh *dest = new aiMesh();
|
||||
|
@ -944,7 +944,7 @@ void Bone::AddChild(Bone *bone) {
|
|||
if (!bone)
|
||||
return;
|
||||
if (bone->IsParented())
|
||||
throw DeadlyImportError("Attaching child Bone that is already parented: " + bone->name);
|
||||
throw DeadlyImportError("Attaching child Bone that is already parented: ", bone->name);
|
||||
|
||||
bone->parent = this;
|
||||
bone->parentId = id;
|
||||
|
@ -963,7 +963,7 @@ void Bone::CalculateWorldMatrixAndDefaultPose(Skeleton *skeleton) {
|
|||
for (auto boneId : children) {
|
||||
Bone *child = skeleton->BoneById(boneId);
|
||||
if (!child) {
|
||||
throw DeadlyImportError(Formatter::format() << "CalculateWorldMatrixAndDefaultPose: Failed to find child bone " << boneId << " for parent " << id << " " << name);
|
||||
throw DeadlyImportError("CalculateWorldMatrixAndDefaultPose: Failed to find child bone ", boneId, " for parent ", id, " ", name);
|
||||
}
|
||||
child->CalculateWorldMatrixAndDefaultPose(skeleton);
|
||||
}
|
||||
|
@ -983,7 +983,7 @@ aiNode *Bone::ConvertToAssimpNode(Skeleton *skeleton, aiNode *parentNode) {
|
|||
for (size_t i = 0, len = children.size(); i < len; ++i) {
|
||||
Bone *child = skeleton->BoneById(children[i]);
|
||||
if (!child) {
|
||||
throw DeadlyImportError(Formatter::format() << "ConvertToAssimpNode: Failed to find child bone " << children[i] << " for parent " << id << " " << name);
|
||||
throw DeadlyImportError("ConvertToAssimpNode: Failed to find child bone ", children[i], " for parent ", id, " ", name);
|
||||
}
|
||||
node->mChildren[i] = child->ConvertToAssimpNode(skeleton, node);
|
||||
}
|
||||
|
@ -1022,7 +1022,7 @@ aiNodeAnim *VertexAnimationTrack::ConvertToAssimpAnimationNode(Skeleton *skeleto
|
|||
|
||||
Bone *bone = skeleton->BoneByName(boneName);
|
||||
if (!bone) {
|
||||
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone " + boneName + " from parent Skeleton");
|
||||
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone ", boneName, " from parent Skeleton");
|
||||
}
|
||||
|
||||
// Keyframes
|
||||
|
|
|
@ -60,9 +60,9 @@ namespace Ogre {
|
|||
|
||||
AI_WONT_RETURN void ThrowAttibuteError(const std::string &nodeName, const std::string &name, const std::string &error) {
|
||||
if (!error.empty()) {
|
||||
throw DeadlyImportError(error + " in node '" + nodeName + "' and attribute '" + name + "'");
|
||||
throw DeadlyImportError(error, " in node '", nodeName, "' and attribute '", name, "'");
|
||||
} else {
|
||||
throw DeadlyImportError("Attribute '" + name + "' does not exist in node '" + nodeName + "'");
|
||||
throw DeadlyImportError("Attribute '", name, "' does not exist in node '", nodeName, "'");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -321,18 +321,18 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(XmlNode &node, VertexDataXml *d
|
|||
|
||||
// Sanity checks
|
||||
if (dest->positions.size() != dest->count) {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << dest->positions.size() << " positions when should have read " << dest->count);
|
||||
throw DeadlyImportError("Read only ", dest->positions.size(), " positions when should have read ", dest->count);
|
||||
}
|
||||
if (normals && dest->normals.size() != dest->count) {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << dest->normals.size() << " normals when should have read " << dest->count);
|
||||
throw DeadlyImportError("Read only ", dest->normals.size(), " normals when should have read ", dest->count);
|
||||
}
|
||||
if (tangents && dest->tangents.size() != dest->count) {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << dest->tangents.size() << " tangents when should have read " << dest->count);
|
||||
throw DeadlyImportError("Read only ", dest->tangents.size(), " tangents when should have read ", dest->count);
|
||||
}
|
||||
for (unsigned int i = 0; i < dest->uvs.size(); ++i) {
|
||||
if (dest->uvs[i].size() != dest->count) {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << dest->uvs[i].size()
|
||||
<< " uvs for uv index " << i << " when should have read " << dest->count);
|
||||
throw DeadlyImportError("Read only ", dest->uvs[i].size(),
|
||||
" uvs for uv index ", i, " when should have read ", dest->count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -389,7 +389,7 @@ void OgreXmlSerializer::ReadSubMesh(XmlNode &node, MeshXml *mesh) {
|
|||
if (submesh->indexData->faces.size() == submesh->indexData->faceCount) {
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Faces ", submesh->indexData->faceCount);
|
||||
} else {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << submesh->indexData->faces.size() << " faces when should have read " << submesh->indexData->faceCount);
|
||||
throw DeadlyImportError("Read only ", submesh->indexData->faces.size(), " faces when should have read ", submesh->indexData->faceCount);
|
||||
}
|
||||
} else if (currentName == nnGeometry) {
|
||||
if (submesh->usesSharedVertexData) {
|
||||
|
@ -515,7 +515,7 @@ XmlParserPtr OgreXmlSerializer::OpenXmlParser(Assimp::IOSystem *pIOHandler, cons
|
|||
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(filename));
|
||||
if (!file.get()) {
|
||||
throw DeadlyImportError("Failed to open skeleton file " + filename);
|
||||
throw DeadlyImportError("Failed to open skeleton file ", filename);
|
||||
}
|
||||
|
||||
XmlParserPtr xmlParser = XmlParserPtr(new XmlParser);
|
||||
|
@ -568,7 +568,7 @@ void OgreXmlSerializer::ReadAnimations(XmlNode &node, Skeleton *skeleton) {
|
|||
ReadAnimationTracks(currentChildNode, anim);
|
||||
skeleton->animations.push_back(anim);
|
||||
} else {
|
||||
throw DeadlyImportError(Formatter::format() << "No <tracks> found in <animation> " << anim->name);
|
||||
throw DeadlyImportError( "No <tracks> found in <animation> ", anim->name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -588,7 +588,7 @@ void OgreXmlSerializer::ReadAnimationTracks(XmlNode &node, Animation *dest) {
|
|||
ReadAnimationKeyFrames(currentChildNode, dest, &track);
|
||||
dest->tracks.push_back(track);
|
||||
} else {
|
||||
throw DeadlyImportError(Formatter::format() << "No <keyframes> found in <track> " << dest->name);
|
||||
throw DeadlyImportError( "No <keyframes> found in <track> ", dest->name);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -657,7 +657,7 @@ void OgreXmlSerializer::ReadBoneHierarchy(XmlNode &node, Skeleton *skeleton) {
|
|||
if (bone && parent) {
|
||||
parent->AddChild(bone);
|
||||
} else {
|
||||
throw DeadlyImportError("Failed to find bones for parenting: Child " + name + " for parent " + parentName);
|
||||
throw DeadlyImportError("Failed to find bones for parenting: Child ", name, " for parent ", parentName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -704,7 +704,7 @@ void OgreXmlSerializer::ReadBones(XmlNode &node, Skeleton *skeleton) {
|
|||
|
||||
bone->rotation = aiQuaternion(axis, angle);
|
||||
} else {
|
||||
throw DeadlyImportError(Formatter::format() << "No axis specified for bone rotation in bone " << bone->id);
|
||||
throw DeadlyImportError( "No axis specified for bone rotation in bone ", bone->id);
|
||||
}
|
||||
}
|
||||
} else if (currentChildName == nnScale) {
|
||||
|
@ -736,7 +736,7 @@ void OgreXmlSerializer::ReadBones(XmlNode &node, Skeleton *skeleton) {
|
|||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", b->id, " ", b->name);
|
||||
|
||||
if (b->id != static_cast<uint16_t>(i)) {
|
||||
throw DeadlyImportError(Formatter::format() << "Bone ids are not in sequence starting from 0. Missing index " << i);
|
||||
throw DeadlyImportError("Bone ids are not in sequence starting from 0. Missing index ", i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -302,7 +302,7 @@ void OpenGEXImporter::InternReadFile( const std::string &filename, aiScene *pSce
|
|||
// open source file
|
||||
IOStream *file = pIOHandler->Open( filename, "rb" );
|
||||
if( !file ) {
|
||||
throw DeadlyImportError( "Failed to open file " + filename );
|
||||
throw DeadlyImportError( "Failed to open file ", filename );
|
||||
}
|
||||
|
||||
std::vector<char> buffer;
|
||||
|
|
|
@ -151,13 +151,13 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
const std::string mode = "rb";
|
||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
|
||||
if (!fileStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Get the file-size
|
||||
const size_t fileSize(fileStream->FileSize());
|
||||
if (0 == fileSize) {
|
||||
throw DeadlyImportError("File " + pFile + " is empty.");
|
||||
throw DeadlyImportError("File ", pFile, " is empty.");
|
||||
}
|
||||
|
||||
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
|
||||
|
|
|
@ -180,7 +180,7 @@ const aiImporterDesc *Q3BSPFileImporter::GetInfo() const {
|
|||
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
||||
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
||||
if (!Archive.isOpen()) {
|
||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||
}
|
||||
|
||||
std::string archiveName(""), mapName("");
|
||||
|
|
|
@ -110,13 +110,12 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// The header is 22 bytes large
|
||||
if (stream.GetRemainingSize() < 22)
|
||||
throw DeadlyImportError("File is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("File is either empty or corrupt: ", pFile);
|
||||
|
||||
// Check the file's signature
|
||||
if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) &&
|
||||
ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) {
|
||||
throw DeadlyImportError("Not a Quick3D file. Signature string is: " +
|
||||
std::string((const char *)stream.GetPtr(), 8));
|
||||
throw DeadlyImportError("Not a Quick3D file. Signature string is: ", std::string((const char *)stream.GetPtr(), 8));
|
||||
}
|
||||
|
||||
// Print the file format version
|
||||
|
|
|
@ -101,7 +101,7 @@ void RAWImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open RAW file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open RAW file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#ifdef ASSIMP_USE_HUNTER
|
||||
#include <utf8/utf8.h>
|
||||
#include <utf8.h>
|
||||
#else
|
||||
//# include "../contrib/ConvertUTF/ConvertUTF.h"
|
||||
#include "../contrib/utf8cpp/source/utf8.h"
|
||||
|
@ -808,7 +808,7 @@ void SIBImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// We should have at least one chunk
|
||||
if (stream.GetRemainingSize() < 16)
|
||||
throw DeadlyImportError("SIB file is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("SIB file is either empty or corrupt: ", pFile);
|
||||
|
||||
SIB sib;
|
||||
|
||||
|
|
|
@ -695,7 +695,7 @@ void SMDImporter::ReadSmd(const std::string &pFile, IOSystem* pIOHandler) {
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open SMD/VTA file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open SMD/VTA file ", pFile, ".");
|
||||
}
|
||||
|
||||
iFileSize = (unsigned int)file->FileSize();
|
||||
|
|
|
@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "STEPFileEncoding.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#ifdef ASSIMP_USE_HUNTER
|
||||
# include <utf8/utf8.h>
|
||||
# include <utf8.h>
|
||||
#else
|
||||
# include <contrib/utf8cpp/source/utf8.h>
|
||||
#endif
|
||||
|
|
|
@ -181,7 +181,7 @@ void STLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open STL file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open STL file ", pFile, ".");
|
||||
}
|
||||
|
||||
mFileSize = (unsigned int)file->FileSize();
|
||||
|
@ -207,7 +207,7 @@ void STLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
} else if (IsAsciiSTL(mBuffer, mFileSize)) {
|
||||
LoadASCIIFile(mScene->mRootNode);
|
||||
} else {
|
||||
throw DeadlyImportError("Failed to determine STL storage representation for " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to determine STL storage representation for ", pFile, ".");
|
||||
}
|
||||
|
||||
// create a single default material, using a white diffuse color for consistency with
|
||||
|
|
|
@ -54,10 +54,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4127 4456 4245 4512 )
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
//
|
||||
#if _MSC_VER > 1500 || (defined __GNUC___)
|
||||
|
@ -130,8 +130,8 @@ namespace STEP {
|
|||
* coupled with a line number. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct SyntaxError : DeadlyImportError {
|
||||
enum {
|
||||
LINE_NOT_SPECIFIED = 0xffffffffffffffffLL
|
||||
enum : uint64_t {
|
||||
LINE_NOT_SPECIFIED = 0xfffffffffffffffLL
|
||||
};
|
||||
|
||||
SyntaxError(const std::string &s, uint64_t line = LINE_NOT_SPECIFIED);
|
||||
|
@ -143,8 +143,8 @@ struct SyntaxError : DeadlyImportError {
|
|||
* It is typically coupled with both an entity id and a line number.*/
|
||||
// -------------------------------------------------------------------------------
|
||||
struct TypeError : DeadlyImportError {
|
||||
enum {
|
||||
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffLL,
|
||||
enum : uint64_t {
|
||||
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffUL,
|
||||
ENTITY_NOT_SPECIFIED_32 = 0x00000000ffffffff
|
||||
};
|
||||
|
||||
|
@ -727,7 +727,7 @@ struct InternGenericConvert<Maybe<T>> {
|
|||
}
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER > 1920
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4127)
|
||||
#endif // _WIN32
|
||||
|
@ -960,9 +960,9 @@ private:
|
|||
const EXPRESS::ConversionSchema *schema;
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
} // namespace STEP
|
||||
|
||||
|
|
|
@ -121,7 +121,7 @@ void TerragenImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file == nullptr)
|
||||
throw DeadlyImportError("Failed to open TERRAGEN TERRAIN file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open TERRAGEN TERRAIN file ", pFile, ".");
|
||||
|
||||
// Construct a stream reader to read all data in the correct endianness
|
||||
StreamReaderLE reader(file);
|
||||
|
|
|
@ -114,7 +114,7 @@ void XFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, I
|
|||
// read file into memory
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
if ( file.get() == nullptr ) {
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + "." );
|
||||
throw DeadlyImportError( "Failed to open file ", pFile, "." );
|
||||
}
|
||||
|
||||
static const size_t MinSize = 16;
|
||||
|
|
|
@ -82,6 +82,17 @@ static void dummy_free(void * /*opaque*/, void *address) {
|
|||
|
||||
#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Throws an exception with a line number and the given text.
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void XFileParser::ThrowException(T&&... args) {
|
||||
if (mIsBinaryFormat) {
|
||||
throw DeadlyImportError(args...);
|
||||
} else {
|
||||
throw DeadlyImportError("Line ", mLineNumber, ": ", args...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor. Creates a data structure out of the XFile given in the memory block.
|
||||
XFileParser::XFileParser(const std::vector<char> &pBuffer) :
|
||||
|
@ -122,13 +133,13 @@ XFileParser::XFileParser(const std::vector<char> &pBuffer) :
|
|||
mIsBinaryFormat = true;
|
||||
compressed = true;
|
||||
} else
|
||||
ThrowException(format() << "Unsupported xfile format '" << mP[8] << mP[9] << mP[10] << mP[11] << "'");
|
||||
ThrowException("Unsupported xfile format '", mP[8], mP[9], mP[10], mP[11], "'");
|
||||
|
||||
// float size
|
||||
mBinaryFloatSize = (unsigned int)(mP[12] - 48) * 1000 + (unsigned int)(mP[13] - 48) * 100 + (unsigned int)(mP[14] - 48) * 10 + (unsigned int)(mP[15] - 48);
|
||||
|
||||
if (mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
|
||||
ThrowException(format() << "Unknown float size " << mBinaryFloatSize << " specified in xfile header.");
|
||||
ThrowException("Unknown float size ", mBinaryFloatSize, " specified in xfile header.");
|
||||
|
||||
// The x format specifies size in bits, but we work in bytes
|
||||
mBinaryFloatSize /= 8;
|
||||
|
@ -864,7 +875,7 @@ void XFileParser::ParseDataObjectAnimationKey(AnimBone *pAnimBone) {
|
|||
}
|
||||
|
||||
default:
|
||||
ThrowException(format() << "Unknown key type " << keyType << " in animation.");
|
||||
ThrowException("Unknown key type ", keyType, " in animation.");
|
||||
break;
|
||||
} // end switch
|
||||
|
||||
|
@ -1355,16 +1366,6 @@ aiColor3D XFileParser::ReadRGB() {
|
|||
return color;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Throws an exception with a line number and the given text.
|
||||
AI_WONT_RETURN void XFileParser::ThrowException(const std::string &pText) {
|
||||
if (mIsBinaryFormat) {
|
||||
throw DeadlyImportError(pText);
|
||||
} else {
|
||||
throw DeadlyImportError(format() << "Line " << mLineNumber << ": " << pText);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Filters the imported hierarchy for some degenerated cases that some exporters produce.
|
||||
void XFileParser::FilterHierarchy(XFile::Node *pNode) {
|
||||
|
|
|
@ -133,7 +133,8 @@ protected:
|
|||
aiColor4D ReadRGBA();
|
||||
|
||||
/** Throws an exception with a line number and the given text. */
|
||||
AI_WONT_RETURN void ThrowException( const std::string& pText) AI_WONT_RETURN_SUFFIX;
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX;
|
||||
|
||||
/**
|
||||
* @brief Filters the imported hierarchy for some degenerated cases that some exporters produce.
|
||||
|
|
|
@ -158,96 +158,34 @@ void X3DImporter::ParseFile(const std::string &file, IOSystem *pIOHandler) {
|
|||
}
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: find set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool X3DImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const {
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if ((extension == "x3d") || (extension == "x3db")) {
|
||||
bool X3DImporter::CanRead( const std::string &pFile, IOSystem * /*pIOHandler*/, bool checkSig ) const {
|
||||
if (checkSig) {
|
||||
std::string::size_type pos = pFile.find_last_of(".x3d");
|
||||
if (pos != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!extension.length() || pCheckSig) {
|
||||
const char *tokens[] = { "DOCTYPE X3D PUBLIC", "http://www.web3d.org/specifications/x3d" };
|
||||
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 2);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void X3DImporter::GetExtensionList(std::set<std::string> &pExtensionList) {
|
||||
pExtensionList.insert("x3d");
|
||||
pExtensionList.insert("x3db");
|
||||
void X3DImporter::GetExtensionList( std::set<std::string> &extensionList ) {
|
||||
extensionList.insert("x3d");
|
||||
}
|
||||
|
||||
void X3DImporter::InternReadFile( const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler ) {
|
||||
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||
if (!stream) {
|
||||
throw DeadlyImportError("Could not open file for reading");
|
||||
}
|
||||
|
||||
pScene->mRootNode = new aiNode(pFile);
|
||||
}
|
||||
|
||||
const aiImporterDesc *X3DImporter::GetInfo() const {
|
||||
return &Description;
|
||||
}
|
||||
|
||||
void X3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
mpIOHandler = pIOHandler;
|
||||
|
||||
Clear(); // delete old graph.
|
||||
std::string::size_type slashPos = pFile.find_last_of("\\/");
|
||||
pIOHandler->PushDirectory(slashPos == std::string::npos ? std::string() : pFile.substr(0, slashPos + 1));
|
||||
ParseFile(pFile, pIOHandler);
|
||||
pIOHandler->PopDirectory();
|
||||
if (NodeElement_List.empty())
|
||||
return;
|
||||
//
|
||||
// Assimp use static arrays of objects for fast speed of rendering. That's good, but need some additional operations/
|
||||
// We know that geometry objects(meshes) are stored in <Shape>, also in <Shape>-><Appearance> materials(in Assimp logical view)
|
||||
// are stored. So at first we need to count how meshes and materials are stored in scene graph.
|
||||
//
|
||||
// at first creating root node for aiScene.
|
||||
pScene->mRootNode = new aiNode;
|
||||
pScene->mRootNode->mParent = nullptr;
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||
//search for root node element
|
||||
mNodeElementCur = NodeElement_List.front();
|
||||
while (mNodeElementCur->Parent != nullptr)
|
||||
mNodeElementCur = mNodeElementCur->Parent;
|
||||
|
||||
{ // fill aiScene with objects.
|
||||
std::list<aiMesh *> mesh_list;
|
||||
std::list<aiMaterial *> mat_list;
|
||||
std::list<aiLight *> light_list;
|
||||
|
||||
// create nodes tree
|
||||
// Postprocess_BuildNode(*mNodeElementCur, *pScene->mRootNode, mesh_list, mat_list, light_list);
|
||||
// copy needed data to scene
|
||||
if (!mesh_list.empty()) {
|
||||
std::list<aiMesh *>::const_iterator it = mesh_list.begin();
|
||||
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||
for (size_t i = 0; i < pScene->mNumMeshes; i++)
|
||||
pScene->mMeshes[i] = *it++;
|
||||
}
|
||||
|
||||
if (!mat_list.empty()) {
|
||||
std::list<aiMaterial *>::const_iterator it = mat_list.begin();
|
||||
|
||||
pScene->mNumMaterials = static_cast<unsigned int>(mat_list.size());
|
||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||
for (size_t i = 0; i < pScene->mNumMaterials; i++)
|
||||
pScene->mMaterials[i] = *it++;
|
||||
}
|
||||
|
||||
if (!light_list.empty()) {
|
||||
std::list<aiLight *>::const_iterator it = light_list.begin();
|
||||
|
||||
pScene->mNumLights = static_cast<unsigned int>(light_list.size());
|
||||
pScene->mLights = new aiLight *[pScene->mNumLights];
|
||||
for (size_t i = 0; i < pScene->mNumLights; i++)
|
||||
pScene->mLights[i] = *it++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef GLTFASSET_H_INC
|
||||
#define GLTFASSET_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_IMPORTER)
|
||||
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
|
@ -60,19 +60,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <algorithm>
|
||||
#include <stdexcept>
|
||||
|
||||
#ifndef RAPIDJSON_HAS_STDSTRING
|
||||
#define RAPIDJSON_HAS_STDSTRING 1
|
||||
#endif
|
||||
|
||||
#if (__GNUC__ == 8 && __GNUC_MINOR__ >= 0)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess"
|
||||
#endif
|
||||
|
||||
#ifndef RAPIDJSON_NOMEMBERITERATORCLASS
|
||||
#define RAPIDJSON_NOMEMBERITERATORCLASS
|
||||
#endif
|
||||
|
||||
#include <rapidjson/rapidjson.h>
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/error/en.h>
|
||||
|
|
|
@ -57,10 +57,10 @@ namespace glTF {
|
|||
|
||||
namespace {
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
//
|
||||
// JSON Value reading helpers
|
||||
|
@ -235,15 +235,15 @@ Ref<T> LazyDict<T>::Get(const char *id) {
|
|||
|
||||
// read it from the JSON object
|
||||
if (!mDict) {
|
||||
throw DeadlyImportError("GLTF: Missing section \"" + std::string(mDictId) + "\"");
|
||||
throw DeadlyImportError("GLTF: Missing section \"", mDictId, "\"");
|
||||
}
|
||||
|
||||
Value::MemberIterator obj = mDict->FindMember(id);
|
||||
if (obj == mDict->MemberEnd()) {
|
||||
throw DeadlyImportError("GLTF: Missing object with id \"" + std::string(id) + "\" in \"" + mDictId + "\"");
|
||||
throw DeadlyImportError("GLTF: Missing object with id \"", id, "\" in \"", mDictId, "\"");
|
||||
}
|
||||
if (!obj->value.IsObject()) {
|
||||
throw DeadlyImportError("GLTF: Object with id \"" + std::string(id) + "\" is not a JSON object");
|
||||
throw DeadlyImportError("GLTF: Object with id \"", id, "\" is not a JSON object");
|
||||
}
|
||||
|
||||
// create an instance of the given type
|
||||
|
@ -317,13 +317,13 @@ inline void Buffer::Read(Value &obj, Asset &r) {
|
|||
this->mData.reset(data, std::default_delete<uint8_t[]>());
|
||||
|
||||
if (statedLength > 0 && this->byteLength != statedLength) {
|
||||
throw DeadlyImportError("GLTF: buffer \"" + id + "\", expected " + to_string(statedLength) +
|
||||
" bytes, but found " + to_string(dataURI.dataLength));
|
||||
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
|
||||
" bytes, but found ", to_string(dataURI.dataLength));
|
||||
}
|
||||
} else { // assume raw data
|
||||
if (statedLength != dataURI.dataLength) {
|
||||
throw DeadlyImportError("GLTF: buffer \"" + id + "\", expected " + to_string(statedLength) +
|
||||
" bytes, but found " + to_string(dataURI.dataLength));
|
||||
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
|
||||
" bytes, but found ", to_string(dataURI.dataLength));
|
||||
}
|
||||
|
||||
this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete<uint8_t[]>());
|
||||
|
@ -339,9 +339,9 @@ inline void Buffer::Read(Value &obj, Asset &r) {
|
|||
delete file;
|
||||
|
||||
if (!ok)
|
||||
throw DeadlyImportError("GLTF: error while reading referenced file \"" + std::string(uri) + "\"");
|
||||
throw DeadlyImportError("GLTF: error while reading referenced file \"", uri, "\"");
|
||||
} else {
|
||||
throw DeadlyImportError("GLTF: could not open referenced file \"" + std::string(uri) + "\"");
|
||||
throw DeadlyImportError("GLTF: could not open referenced file \"", uri, "\"");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -372,8 +372,8 @@ inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncod
|
|||
|
||||
char val[val_size];
|
||||
|
||||
ai_snprintf(val, val_size, "%llu", (long long)pOffset);
|
||||
throw DeadlyImportError(std::string("GLTF: incorrect offset value (") + val + ") for marking encoded region.");
|
||||
ai_snprintf(val, val_size, AI_SIZEFMT, pOffset);
|
||||
throw DeadlyImportError("GLTF: incorrect offset value (", val, ") for marking encoded region.");
|
||||
}
|
||||
|
||||
// Check length
|
||||
|
@ -382,8 +382,8 @@ inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncod
|
|||
|
||||
char val[val_size];
|
||||
|
||||
ai_snprintf(val, val_size, "%llu, %llu", (long long)pOffset, (long long)pEncodedData_Length);
|
||||
throw DeadlyImportError(std::string("GLTF: encoded region with offset/length (") + val + ") is out of range.");
|
||||
ai_snprintf(val, val_size, AI_SIZEFMT "/" AI_SIZEFMT, pOffset, pEncodedData_Length);
|
||||
throw DeadlyImportError("GLTF: encoded region with offset/length (", val, ") is out of range.");
|
||||
}
|
||||
|
||||
// Add new region
|
||||
|
@ -403,7 +403,7 @@ inline void Buffer::EncodedRegion_SetCurrent(const std::string &pID) {
|
|||
}
|
||||
}
|
||||
|
||||
throw DeadlyImportError("GLTF: EncodedRegion with ID: \"" + pID + "\" not found.");
|
||||
throw DeadlyImportError("GLTF: EncodedRegion with ID: \"", pID, "\" not found.");
|
||||
}
|
||||
|
||||
inline bool Buffer::ReplaceData(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) {
|
||||
|
@ -836,8 +836,8 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
|||
|
||||
if (json_extensions == nullptr) goto mr_skip_extensions;
|
||||
|
||||
for (Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); it_memb++) {
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
for (Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); it_memb++) {
|
||||
if (it_memb->name.GetString() == std::string("Open3DGC-compression")) {
|
||||
// Search for compressed data.
|
||||
// Compressed data contain description of part of "buffer" which is encoded. This part must be decoded and
|
||||
|
@ -851,7 +851,7 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
|||
/************** Read data from JSON-document **************/
|
||||
#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
|
||||
if (!ReadMember(*comp_data, pFieldName, pOut)) { \
|
||||
throw DeadlyImportError(std::string("GLTF: \"compressedData\" must has \"") + pFieldName + "\"."); \
|
||||
throw DeadlyImportError("GLTF: \"compressedData\" must has \"", pFieldName, "\"."); \
|
||||
}
|
||||
|
||||
const char *mode_str;
|
||||
|
@ -880,18 +880,18 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
|||
else if (strcmp(mode_str, "ascii") == 0)
|
||||
ext_o3dgc->Binary = false;
|
||||
else
|
||||
throw DeadlyImportError(std::string("GLTF: for compressed data supported modes is: \"ascii\", \"binary\". Not the: \"") + mode_str + "\".");
|
||||
throw DeadlyImportError("GLTF: for compressed data supported modes is: \"ascii\", \"binary\". Not the: \"", mode_str, "\".");
|
||||
|
||||
/************************ Decoding ************************/
|
||||
Decode_O3DGC(*ext_o3dgc, pAsset_Root);
|
||||
Extension.push_back(ext_o3dgc); // store info in mesh extensions list.
|
||||
} // if(it_memb->name.GetString() == "Open3DGC-compression")
|
||||
else
|
||||
#endif
|
||||
{
|
||||
throw DeadlyImportError(std::string("GLTF: Unknown mesh extension: \"") + it_memb->name.GetString() + "\".");
|
||||
throw DeadlyImportError("GLTF: Unknown mesh extension: \"", it_memb->name.GetString(), "\".");
|
||||
}
|
||||
} // for(Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); json_extensions++)
|
||||
#endif
|
||||
|
||||
mr_skip_extensions:
|
||||
|
||||
|
@ -923,24 +923,24 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
size_t size_coordindex = ifs.GetNCoordIndex() * 3; // See float attributes note.
|
||||
|
||||
if (primitives[0].indices->count != size_coordindex)
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + to_string(size_coordindex) +
|
||||
") not equal to uncompressed (" + to_string(primitives[0].indices->count) + ").");
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (", to_string(size_coordindex),
|
||||
") not equal to uncompressed (", to_string(primitives[0].indices->count), ").");
|
||||
|
||||
size_coordindex *= sizeof(IndicesType);
|
||||
// Coordinates
|
||||
size_t size_coord = ifs.GetNCoord(); // See float attributes note.
|
||||
|
||||
if (primitives[0].attributes.position[0]->count != size_coord)
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + to_string(size_coord) +
|
||||
") not equal to uncompressed (" + to_string(primitives[0].attributes.position[0]->count) + ").");
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (", to_string(size_coord),
|
||||
") not equal to uncompressed (", to_string(primitives[0].attributes.position[0]->count), ").");
|
||||
|
||||
size_coord *= 3 * sizeof(float);
|
||||
// Normals
|
||||
size_t size_normal = ifs.GetNNormal(); // See float attributes note.
|
||||
|
||||
if (primitives[0].attributes.normal[0]->count != size_normal)
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + to_string(size_normal) +
|
||||
") not equal to uncompressed (" + to_string(primitives[0].attributes.normal[0]->count) + ").");
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (", to_string(size_normal),
|
||||
") not equal to uncompressed (", to_string(primitives[0].attributes.normal[0]->count), ").");
|
||||
|
||||
size_normal *= 3 * sizeof(float);
|
||||
// Additional attributes.
|
||||
|
@ -961,8 +961,8 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
// Check situation when encoded data contain texture coordinates but primitive not.
|
||||
if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
|
||||
if (primitives[0].attributes.texcoord[idx]->count != tval)
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + to_string(tval) +
|
||||
") not equal to uncompressed (" + to_string(primitives[0].attributes.texcoord[idx]->count) + ").");
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (", to_string(tval),
|
||||
") not equal to uncompressed (", to_string(primitives[0].attributes.texcoord[idx]->count), ").");
|
||||
|
||||
idx_texcoord++;
|
||||
} else {
|
||||
|
@ -971,7 +971,7 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
|
||||
break;
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: " + to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
|
||||
}
|
||||
|
||||
tval *= ifs.GetFloatAttributeDim(static_cast<unsigned long>(idx)) * sizeof(o3dgc::Real); // After checking count of objects we can get size of array.
|
||||
|
@ -990,7 +990,7 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
break;
|
||||
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
|
||||
}
|
||||
|
||||
tval *= ifs.GetIntAttributeDim(static_cast<unsigned long>(idx)) * sizeof(long); // See float attributes note.
|
||||
|
@ -1025,7 +1025,7 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
|
||||
break;
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: " + to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1039,7 +1039,7 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
|
|||
|
||||
// ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
|
||||
throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1231,7 +1231,7 @@ inline void AssetMetadata::Read(Document &doc) {
|
|||
}
|
||||
|
||||
if (version.empty() || version[0] != '1') {
|
||||
throw DeadlyImportError("GLTF: Unsupported glTF version: " + version);
|
||||
throw DeadlyImportError("GLTF: Unsupported glTF version: ", version);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1309,7 +1309,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
if (doc.HasParseError()) {
|
||||
char buffer[32];
|
||||
ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
|
||||
throw DeadlyImportError(std::string("GLTF: JSON parse error, offset ") + buffer + ": " + GetParseError_En(doc.GetParseError()));
|
||||
throw DeadlyImportError("GLTF: JSON parse error, offset ", buffer, ": ", GetParseError_En(doc.GetParseError()));
|
||||
}
|
||||
|
||||
if (!doc.IsObject()) {
|
||||
|
@ -1412,8 +1412,8 @@ inline std::string Asset::FindUniqueID(const std::string &str, const char *suffi
|
|||
return id;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
} // namespace glTF
|
||||
|
|
|
@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef GLTFASSETWRITER_H_INC
|
||||
#define GLTFASSETWRITER_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_IMPORTER)
|
||||
|
||||
#include "glTFAsset.h"
|
||||
|
||||
|
|
|
@ -43,10 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <rapidjson/writer.h>
|
||||
#include <rapidjson/prettywriter.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning( disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace glTF {
|
||||
|
||||
|
@ -305,11 +305,11 @@ namespace glTF {
|
|||
Value json_extensions;
|
||||
|
||||
json_extensions.SetObject();
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
for(Mesh::SExtension* ptr_ext : m.Extension)
|
||||
{
|
||||
switch(ptr_ext->Type)
|
||||
{
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
case Mesh::SExtension::EType::Compression_Open3DGC:
|
||||
{
|
||||
Value json_comp_data;
|
||||
|
@ -339,11 +339,11 @@ namespace glTF {
|
|||
}
|
||||
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Can not write mesh: unknown mesh extension, only Open3DGC is supported.");
|
||||
}// switch(ptr_ext->Type)
|
||||
}// for(Mesh::SExtension* ptr_ext : m.Extension)
|
||||
#endif
|
||||
|
||||
// Add extensions to mesh
|
||||
obj.AddMember("extensions", json_extensions, w.mAl);
|
||||
|
@ -707,7 +707,7 @@ namespace glTF {
|
|||
w.WriteObjects(d);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
|
||||
|
|
|
@ -38,6 +38,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
|
||||
#include "AssetLib/glTF/glTFCommon.h"
|
||||
|
||||
namespace glTFCommon {
|
||||
|
@ -187,3 +189,5 @@ bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out) {
|
|||
|
||||
} // namespace Util
|
||||
} // namespace glTFCommon
|
||||
|
||||
#endif
|
||||
|
|
|
@ -52,8 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define RAPIDJSON_HAS_STDSTRING 1
|
||||
#define RAPIDJSON_NOMEMBERITERATORCLASS
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/error/en.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
|
@ -190,10 +188,10 @@ inline void CopyValue(const glTFCommon::mat4 &v, aiMatrix4x4 &o) {
|
|||
o.d4 = v[15];
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4310)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
inline std::string getCurrentAssetDir(const std::string &pFile) {
|
||||
std::string path = pFile;
|
||||
|
@ -204,9 +202,9 @@ inline std::string getCurrentAssetDir(const std::string &pFile) {
|
|||
|
||||
return path;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
namespace Util {
|
||||
|
||||
|
|
|
@ -525,6 +525,12 @@ void ExportSkin(Asset& mAsset, const aiMesh* aimesh, Ref<Mesh>& meshRef, Ref<Buf
|
|||
delete[] vertexJointData;
|
||||
}
|
||||
|
||||
#if defined(__has_warning)
|
||||
#if __has_warning("-Wunused-but-set-variable")
|
||||
#pragma GCC diagnostic ignored "-Wunused-but-set-variable"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
void glTFExporter::ExportMeshes()
|
||||
{
|
||||
// Not for
|
||||
|
@ -536,10 +542,12 @@ void glTFExporter::ExportMeshes()
|
|||
|
||||
// Variables needed for compression. BEGIN.
|
||||
// Indices, not pointers - because pointer to buffer is changing while writing to it.
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
size_t idx_srcdata_begin = 0; // Index of buffer before writing mesh data. Also, index of begin of coordinates array in buffer.
|
||||
size_t idx_srcdata_normal = SIZE_MAX;// Index of begin of normals array in buffer. SIZE_MAX - mean that mesh has no normals.
|
||||
std::vector<size_t> idx_srcdata_tc;// Array of indices. Every index point to begin of texture coordinates array in buffer.
|
||||
size_t idx_srcdata_ind;// Index of begin of coordinates indices array in buffer.
|
||||
#endif
|
||||
std::vector<size_t> idx_srcdata_tc;// Array of indices. Every index point to begin of texture coordinates array in buffer.
|
||||
bool comp_allow;// Point that data of current mesh can be compressed.
|
||||
// Variables needed for compression. END.
|
||||
|
||||
|
@ -609,13 +617,17 @@ void glTFExporter::ExportMeshes()
|
|||
|
||||
/******************* Vertices ********************/
|
||||
// If compression is used then you need parameters of uncompressed region: begin and size. At this step "begin" is stored.
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
if(comp_allow) idx_srcdata_begin = b->byteLength;
|
||||
#endif
|
||||
|
||||
Ref<Accessor> v = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mVertices, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (v) p.attributes.position.push_back(v);
|
||||
|
||||
/******************** Normals ********************/
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
if(comp_allow && (aim->mNormals != 0)) idx_srcdata_normal = b->byteLength;// Store index of normals array.
|
||||
#endif
|
||||
|
||||
Ref<Accessor> n = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mNormals, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (n) p.attributes.normal.push_back(n);
|
||||
|
@ -640,7 +652,9 @@ void glTFExporter::ExportMeshes()
|
|||
}
|
||||
|
||||
/*************** Vertices indices ****************/
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
idx_srcdata_ind = b->byteLength;// Store index of indices array.
|
||||
#endif
|
||||
|
||||
if (aim->mNumFaces > 0) {
|
||||
std::vector<IndicesType> indices;
|
||||
|
@ -793,6 +807,12 @@ void glTFExporter::ExportMeshes()
|
|||
}
|
||||
}
|
||||
|
||||
#if defined(__has_warning)
|
||||
#if __has_warning("-Wunused-but-set-variable")
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Export the root node of the node hierarchy.
|
||||
* Calls ExportNode for all children.
|
||||
|
|
|
@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_GLTFEXPORTER_H_INC
|
||||
#define AI_GLTFEXPORTER_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_EXPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_EXPORTER)
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/material.h>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
@ -39,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_IMPORTER)
|
||||
|
||||
#include "AssetLib/glTF/glTFImporter.h"
|
||||
#include "AssetLib/glTF/glTFAsset.h"
|
||||
|
@ -215,8 +215,8 @@ void glTFImporter::ImportMeshes(glTF::Asset &r) {
|
|||
|
||||
// Check if mesh extensions is used
|
||||
if (mesh.Extension.size() > 0) {
|
||||
for (Mesh::SExtension *cur_ext : mesh.Extension) {
|
||||
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
|
||||
for (Mesh::SExtension *cur_ext : mesh.Extension) {
|
||||
if (cur_ext->Type == Mesh::SExtension::EType::Compression_Open3DGC) {
|
||||
// Limitations for meshes when using Open3DGC-compression.
|
||||
// It's a current limitation of sp... Specification have not this part still - about mesh compression. Why only one primitive?
|
||||
|
@ -233,12 +233,12 @@ void glTFImporter::ImportMeshes(glTF::Asset &r) {
|
|||
|
||||
buf->EncodedRegion_SetCurrent(mesh.id);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension (code: \"" + to_string(cur_ext->Type) +
|
||||
throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension (code: \"", to_string(cur_ext->Type),
|
||||
"\"), only Open3DGC is supported.");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} // if(mesh.Extension.size() > 0)
|
||||
|
||||
meshOffsets.push_back(k);
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef GLTF2ASSET_H_INC
|
||||
#define GLTF2ASSET_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER)
|
||||
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
|
@ -62,19 +62,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#ifndef RAPIDJSON_HAS_STDSTRING
|
||||
#define RAPIDJSON_HAS_STDSTRING 1
|
||||
#endif
|
||||
|
||||
#if (__GNUC__ == 8 && __GNUC_MINOR__ >= 0)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess"
|
||||
#endif
|
||||
|
||||
#ifndef RAPIDJSON_NOMEMBERITERATORCLASS
|
||||
#define RAPIDJSON_NOMEMBERITERATORCLASS
|
||||
#endif
|
||||
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/error/en.h>
|
||||
#include <rapidjson/rapidjson.h>
|
||||
|
@ -202,7 +194,7 @@ inline unsigned int ComponentTypeSize(ComponentType t) {
|
|||
case ComponentType_UNSIGNED_BYTE:
|
||||
return 1;
|
||||
default:
|
||||
throw DeadlyImportError("GLTF: Unsupported Component Type " + to_string(t));
|
||||
throw DeadlyImportError("GLTF: Unsupported Component Type ", to_string(t));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -406,6 +398,8 @@ struct Accessor : public Object {
|
|||
void ExtractData(T *&outData);
|
||||
|
||||
void WriteData(size_t count, const void *src_buffer, size_t src_stride);
|
||||
void WriteSparseValues(size_t count, const void *src_data, size_t src_dataStride);
|
||||
void WriteSparseIndices(size_t count, const void *src_idx, size_t src_idxStride);
|
||||
|
||||
//! Helper class to iterate the data
|
||||
class Indexer {
|
||||
|
@ -802,7 +796,7 @@ struct CustomExtension : public Object {
|
|||
Nullable<std::vector<CustomExtension>> mValues;
|
||||
|
||||
operator bool() const {
|
||||
return Size();
|
||||
return Size() != 0;
|
||||
}
|
||||
|
||||
size_t Size() const {
|
||||
|
@ -1066,6 +1060,7 @@ public:
|
|||
} extensionsRequired;
|
||||
|
||||
AssetMetadata asset;
|
||||
Value* extras = nullptr;
|
||||
|
||||
// Dictionaries for each type of object
|
||||
|
||||
|
|
|
@ -269,21 +269,21 @@ Ref<T> LazyDict<T>::Retrieve(unsigned int i) {
|
|||
|
||||
// read it from the JSON object
|
||||
if (!mDict) {
|
||||
throw DeadlyImportError("GLTF: Missing section \"" + std::string(mDictId) + "\"");
|
||||
throw DeadlyImportError("GLTF: Missing section \"", mDictId, "\"");
|
||||
}
|
||||
|
||||
if (!mDict->IsArray()) {
|
||||
throw DeadlyImportError("GLTF: Field is not an array \"" + std::string(mDictId) + "\"");
|
||||
throw DeadlyImportError("GLTF: Field is not an array \"", mDictId, "\"");
|
||||
}
|
||||
|
||||
Value &obj = (*mDict)[i];
|
||||
|
||||
if (!obj.IsObject()) {
|
||||
throw DeadlyImportError("GLTF: Object at index \"" + to_string(i) + "\" is not a JSON object");
|
||||
throw DeadlyImportError("GLTF: Object at index \"", to_string(i), "\" is not a JSON object");
|
||||
}
|
||||
|
||||
if (mRecursiveReferenceCheck.find(i) != mRecursiveReferenceCheck.end()) {
|
||||
throw DeadlyImportError("GLTF: Object at index \"" + to_string(i) + "\" has recursive reference to itself");
|
||||
throw DeadlyImportError("GLTF: Object at index \"", to_string(i), "\" has recursive reference to itself");
|
||||
}
|
||||
mRecursiveReferenceCheck.insert(i);
|
||||
|
||||
|
@ -381,13 +381,13 @@ inline void Buffer::Read(Value &obj, Asset &r) {
|
|||
this->mData.reset(data, std::default_delete<uint8_t[]>());
|
||||
|
||||
if (statedLength > 0 && this->byteLength != statedLength) {
|
||||
throw DeadlyImportError("GLTF: buffer \"" + id + "\", expected " + to_string(statedLength) +
|
||||
" bytes, but found " + to_string(dataURI.dataLength));
|
||||
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
|
||||
" bytes, but found ", to_string(dataURI.dataLength));
|
||||
}
|
||||
} else { // assume raw data
|
||||
if (statedLength != dataURI.dataLength) {
|
||||
throw DeadlyImportError("GLTF: buffer \"" + id + "\", expected " + to_string(statedLength) +
|
||||
" bytes, but found " + to_string(dataURI.dataLength));
|
||||
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
|
||||
" bytes, but found ", to_string(dataURI.dataLength));
|
||||
}
|
||||
|
||||
this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete<uint8_t[]>());
|
||||
|
@ -403,9 +403,9 @@ inline void Buffer::Read(Value &obj, Asset &r) {
|
|||
delete file;
|
||||
|
||||
if (!ok)
|
||||
throw DeadlyImportError("GLTF: error while reading referenced file \"" + std::string(uri) + "\"");
|
||||
throw DeadlyImportError("GLTF: error while reading referenced file \"", uri, "\"");
|
||||
} else {
|
||||
throw DeadlyImportError("GLTF: could not open referenced file \"" + std::string(uri) + "\"");
|
||||
throw DeadlyImportError("GLTF: could not open referenced file \"", uri, "\"");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -436,8 +436,8 @@ inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncod
|
|||
|
||||
char val[val_size];
|
||||
|
||||
ai_snprintf(val, val_size, "%llu", (long long)pOffset);
|
||||
throw DeadlyImportError(std::string("GLTF: incorrect offset value (") + val + ") for marking encoded region.");
|
||||
ai_snprintf(val, val_size, AI_SIZEFMT, pOffset);
|
||||
throw DeadlyImportError("GLTF: incorrect offset value (", val, ") for marking encoded region.");
|
||||
}
|
||||
|
||||
// Check length
|
||||
|
@ -446,8 +446,8 @@ inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncod
|
|||
|
||||
char val[val_size];
|
||||
|
||||
ai_snprintf(val, val_size, "%llu, %llu", (long long)pOffset, (long long)pEncodedData_Length);
|
||||
throw DeadlyImportError(std::string("GLTF: encoded region with offset/length (") + val + ") is out of range.");
|
||||
ai_snprintf(val, val_size, AI_SIZEFMT "/" AI_SIZEFMT, pOffset, pEncodedData_Length);
|
||||
throw DeadlyImportError("GLTF: encoded region with offset/length (", val, ") is out of range.");
|
||||
}
|
||||
|
||||
// Add new region
|
||||
|
@ -467,7 +467,7 @@ inline void Buffer::EncodedRegion_SetCurrent(const std::string &pID) {
|
|||
}
|
||||
}
|
||||
|
||||
throw DeadlyImportError("GLTF: EncodedRegion with ID: \"" + pID + "\" not found.");
|
||||
throw DeadlyImportError("GLTF: EncodedRegion with ID: \"", pID, "\" not found.");
|
||||
}
|
||||
|
||||
inline bool Buffer::ReplaceData(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) {
|
||||
|
@ -731,8 +731,14 @@ void Accessor::ExtractData(T *&outData) {
|
|||
const size_t stride = bufferView && bufferView->byteStride ? bufferView->byteStride : elemSize;
|
||||
|
||||
const size_t targetElemSize = sizeof(T);
|
||||
ai_assert(elemSize <= targetElemSize);
|
||||
ai_assert(count * stride <= (bufferView ? bufferView->byteLength : sparse->data.size()));
|
||||
|
||||
if (elemSize > targetElemSize) {
|
||||
throw DeadlyImportError("GLTF: elemSize > targetElemSize");
|
||||
}
|
||||
|
||||
if (count*stride > (bufferView ? bufferView->byteLength : sparse->data.size())) {
|
||||
throw DeadlyImportError("GLTF: count*stride out of range");
|
||||
}
|
||||
|
||||
outData = new T[count];
|
||||
if (stride == elemSize && targetElemSize == elemSize) {
|
||||
|
@ -757,6 +763,33 @@ inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t sr
|
|||
CopyData(_count, src, src_stride, dst, dst_stride);
|
||||
}
|
||||
|
||||
inline void Accessor::WriteSparseValues(size_t _count, const void *src_data, size_t src_dataStride) {
|
||||
if (!sparse)
|
||||
return;
|
||||
|
||||
// values
|
||||
uint8_t *value_buffer_ptr = sparse->values->buffer->GetPointer();
|
||||
size_t value_offset = sparse->valuesByteOffset + sparse->values->byteOffset;
|
||||
size_t value_dst_stride = GetNumComponents() * GetBytesPerComponent();
|
||||
const uint8_t *value_src = reinterpret_cast<const uint8_t *>(src_data);
|
||||
uint8_t *value_dst = reinterpret_cast<uint8_t *>(value_buffer_ptr + value_offset);
|
||||
ai_assert(value_dst + _count * value_dst_stride <= value_buffer_ptr + sparse->values->buffer->byteLength);
|
||||
CopyData(_count, value_src, src_dataStride, value_dst, value_dst_stride);
|
||||
}
|
||||
|
||||
inline void Accessor::WriteSparseIndices(size_t _count, const void *src_idx, size_t src_idxStride) {
|
||||
if (!sparse)
|
||||
return;
|
||||
|
||||
// indices
|
||||
uint8_t *indices_buffer_ptr = sparse->indices->buffer->GetPointer();
|
||||
size_t indices_offset = sparse->indicesByteOffset + sparse->indices->byteOffset;
|
||||
size_t indices_dst_stride = 1 * sizeof(unsigned short);
|
||||
const uint8_t *indices_src = reinterpret_cast<const uint8_t *>(src_idx);
|
||||
uint8_t *indices_dst = reinterpret_cast<uint8_t *>(indices_buffer_ptr + indices_offset);
|
||||
ai_assert(indices_dst + _count * indices_dst_stride <= indices_buffer_ptr + sparse->indices->buffer->byteLength);
|
||||
CopyData(_count, indices_src, src_idxStride, indices_dst, indices_dst_stride);
|
||||
}
|
||||
inline Accessor::Indexer::Indexer(Accessor &acc) :
|
||||
accessor(acc),
|
||||
data(acc.GetPointer()),
|
||||
|
@ -1015,10 +1048,10 @@ inline int Compare(const char *attr, const char (&str)[N]) {
|
|||
return (strncmp(attr, str, N - 1) == 0) ? N - 1 : 0;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#if _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
#endif // _MSC_VER
|
||||
|
||||
inline bool GetAttribVector(Mesh::Primitive &p, const char *attr, Mesh::AccessorList *&v, int &pos) {
|
||||
if ((pos = Compare(attr, "POSITION"))) {
|
||||
|
@ -1287,6 +1320,8 @@ inline void Node::Read(Value &obj, Asset &r) {
|
|||
}
|
||||
}
|
||||
|
||||
// Do not retrieve a skin here, just take a reference, to avoid infinite recursion
|
||||
// Skins will be properly loaded later
|
||||
Value *curSkin = FindUInt(obj, "skin");
|
||||
if (nullptr != curSkin) {
|
||||
this->skin = r.skins.Get(curSkin->GetUint());
|
||||
|
@ -1429,7 +1464,7 @@ inline void AssetMetadata::Read(Document &doc) {
|
|||
}
|
||||
|
||||
if (version.empty() || version[0] != '2') {
|
||||
throw DeadlyImportError("GLTF: Unsupported glTF version: " + version);
|
||||
throw DeadlyImportError("GLTF: Unsupported glTF version: ", version);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1541,7 +1576,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
if (doc.HasParseError()) {
|
||||
char buffer[32];
|
||||
ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
|
||||
throw DeadlyImportError(std::string("GLTF: JSON parse error, offset ") + buffer + ": " + GetParseError_En(doc.GetParseError()));
|
||||
throw DeadlyImportError("GLTF: JSON parse error, offset ", buffer, ": ", GetParseError_En(doc.GetParseError()));
|
||||
}
|
||||
|
||||
if (!doc.IsObject()) {
|
||||
|
@ -1584,7 +1619,6 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
}
|
||||
}
|
||||
|
||||
// Read skins after nodes have been loaded to avoid infinite recursion
|
||||
if (Value *skinsArray = FindArray(doc, "skins")) {
|
||||
for (unsigned int i = 0; i < skinsArray->Size(); ++i) {
|
||||
skins.Retrieve(i);
|
||||
|
@ -1695,8 +1729,8 @@ inline std::string Asset::FindUniqueID(const std::string &str, const char *suffi
|
|||
return id;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
#if _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
} // namespace glTF2
|
||||
|
|
|
@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef GLTF2ASSETWRITER_H_INC
|
||||
#define GLTF2ASSETWRITER_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER)
|
||||
|
||||
#include "glTF2Asset.h"
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
@ -107,13 +107,9 @@ namespace glTF2 {
|
|||
|
||||
inline void Write(Value& obj, Accessor& a, AssetWriter& w)
|
||||
{
|
||||
if (a.bufferView) {
|
||||
obj.AddMember("bufferView", a.bufferView->index, w.mAl);
|
||||
obj.AddMember("byteOffset", (unsigned int)a.byteOffset, w.mAl);
|
||||
|
||||
obj.AddMember("componentType", int(a.componentType), w.mAl);
|
||||
obj.AddMember("count", (unsigned int)a.count, w.mAl);
|
||||
obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
|
||||
|
||||
Value vTmpMax, vTmpMin;
|
||||
if (a.componentType == ComponentType_FLOAT) {
|
||||
obj.AddMember("max", MakeValue(vTmpMax, a.max, w.mAl), w.mAl);
|
||||
|
@ -124,6 +120,36 @@ namespace glTF2 {
|
|||
}
|
||||
}
|
||||
|
||||
obj.AddMember("componentType", int(a.componentType), w.mAl);
|
||||
obj.AddMember("count", (unsigned int)a.count, w.mAl);
|
||||
obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
|
||||
|
||||
if (a.sparse) {
|
||||
Value sparseValue;
|
||||
sparseValue.SetObject();
|
||||
|
||||
//count
|
||||
sparseValue.AddMember("count", (unsigned int)a.sparse->count, w.mAl);
|
||||
|
||||
//indices
|
||||
Value indices;
|
||||
indices.SetObject();
|
||||
indices.AddMember("bufferView", a.sparse->indices->index, w.mAl);
|
||||
indices.AddMember("byteOffset", (unsigned int)a.sparse->indicesByteOffset, w.mAl);
|
||||
indices.AddMember("componentType", int(a.sparse->indicesType), w.mAl);
|
||||
sparseValue.AddMember("indices", indices, w.mAl);
|
||||
|
||||
//values
|
||||
Value values;
|
||||
values.SetObject();
|
||||
values.AddMember("bufferView", a.sparse->values->index, w.mAl);
|
||||
values.AddMember("byteOffset", (unsigned int)a.sparse->valuesByteOffset, w.mAl);
|
||||
sparseValue.AddMember("values", values, w.mAl);
|
||||
|
||||
obj.AddMember("sparse", sparseValue, w.mAl);
|
||||
}
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Animation& a, AssetWriter& w)
|
||||
{
|
||||
/****************** Channels *******************/
|
||||
|
@ -616,6 +642,10 @@ namespace glTF2 {
|
|||
if (mAsset.scene) {
|
||||
mDoc.AddMember("scene", mAsset.scene->index, mAl);
|
||||
}
|
||||
|
||||
if(mAsset.extras) {
|
||||
mDoc.AddMember("extras", *mAsset.extras, mAl);
|
||||
}
|
||||
}
|
||||
|
||||
inline void AssetWriter::WriteFile(const char* path)
|
||||
|
@ -709,10 +739,13 @@ namespace glTF2 {
|
|||
// Binary chunk
|
||||
//
|
||||
|
||||
int GLB_Chunk_count = 1;
|
||||
uint32_t binaryChunkLength = 0;
|
||||
if (bodyBuffer->byteLength > 0) {
|
||||
binaryChunkLength = (bodyBuffer->byteLength + 3) & ~3; // Round up to next multiple of 4
|
||||
//auto curPaddingLength = binaryChunkLength - bodyBuffer->byteLength;
|
||||
|
||||
auto curPaddingLength = binaryChunkLength - bodyBuffer->byteLength;
|
||||
++GLB_Chunk_count;
|
||||
|
||||
GLB_Chunk binaryChunk;
|
||||
binaryChunk.chunkLength = binaryChunkLength;
|
||||
|
@ -727,7 +760,7 @@ namespace glTF2 {
|
|||
if (outfile->Write(bodyBuffer->GetPointer(), 1, bodyBuffer->byteLength) != bodyBuffer->byteLength) {
|
||||
throw DeadlyExportError("Failed to write body data!");
|
||||
}
|
||||
if (paddingLength && outfile->Write(&padding, 1, paddingLength) != paddingLength) {
|
||||
if (curPaddingLength && outfile->Write(&padding, 1, paddingLength) != paddingLength) {
|
||||
throw DeadlyExportError("Failed to write body data padding!");
|
||||
}
|
||||
}
|
||||
|
@ -742,7 +775,7 @@ namespace glTF2 {
|
|||
header.version = 2;
|
||||
AI_SWAP4(header.version);
|
||||
|
||||
header.length = uint32_t(sizeof(GLB_Header) + 2 * sizeof(GLB_Chunk) + jsonChunkLength + binaryChunkLength);
|
||||
header.length = uint32_t(sizeof(GLB_Header) + GLB_Chunk_count * sizeof(GLB_Chunk) + jsonChunkLength + binaryChunkLength);
|
||||
AI_SWAP4(header.length);
|
||||
|
||||
outfile->Seek(0, aiOrigin_SET);
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
@ -116,6 +116,13 @@ glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const ai
|
|||
|
||||
ExportAnimations();
|
||||
|
||||
// export extras
|
||||
if(mProperties->HasPropertyCallback("extras"))
|
||||
{
|
||||
std::function<void*(void*)> ExportExtras = mProperties->GetPropertyCallback("extras");
|
||||
mAsset->extras = (rapidjson::Value*)ExportExtras(0);
|
||||
}
|
||||
|
||||
AssetWriter writer(*mAsset);
|
||||
|
||||
if (isBinary) {
|
||||
|
@ -214,6 +221,158 @@ inline void SetAccessorRange(ComponentType compType, Ref<Accessor> acc, void* da
|
|||
}
|
||||
}
|
||||
|
||||
// compute the (data-dataBase), store the non-zero data items
|
||||
template <typename T>
|
||||
size_t NZDiff(void *data, void *dataBase, size_t count, unsigned int numCompsIn, unsigned int numCompsOut, void *&outputNZDiff, void *&outputNZIdx) {
|
||||
std::vector<T> vNZDiff;
|
||||
std::vector<unsigned short> vNZIdx;
|
||||
size_t totalComps = count * numCompsIn;
|
||||
T *bufferData_ptr = static_cast<T *>(data);
|
||||
T *bufferData_end = bufferData_ptr + totalComps;
|
||||
T *bufferBase_ptr = static_cast<T *>(dataBase);
|
||||
|
||||
// Search and set extreme values.
|
||||
for (short idx = 0; bufferData_ptr < bufferData_end; idx += 1, bufferData_ptr += numCompsIn) {
|
||||
bool bNonZero = false;
|
||||
|
||||
//for the data, check any component Non Zero
|
||||
for (unsigned int j = 0; j < numCompsOut; j++) {
|
||||
double valueData = bufferData_ptr[j];
|
||||
double valueBase = bufferBase_ptr ? bufferBase_ptr[j] : 0;
|
||||
if ((valueData - valueBase) != 0) {
|
||||
bNonZero = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//all zeros, continue
|
||||
if (!bNonZero)
|
||||
continue;
|
||||
|
||||
//non zero, store the data
|
||||
for (unsigned int j = 0; j < numCompsOut; j++) {
|
||||
T valueData = bufferData_ptr[j];
|
||||
T valueBase = bufferBase_ptr ? bufferBase_ptr[j] : 0;
|
||||
vNZDiff.push_back(valueData - valueBase);
|
||||
}
|
||||
vNZIdx.push_back(idx);
|
||||
}
|
||||
|
||||
//avoid all-0, put 1 item
|
||||
if (vNZDiff.size() == 0) {
|
||||
for (unsigned int j = 0; j < numCompsOut; j++)
|
||||
vNZDiff.push_back(0);
|
||||
vNZIdx.push_back(0);
|
||||
}
|
||||
|
||||
//process data
|
||||
outputNZDiff = new T[vNZDiff.size()];
|
||||
memcpy(outputNZDiff, vNZDiff.data(), vNZDiff.size() * sizeof(T));
|
||||
|
||||
outputNZIdx = new unsigned short[vNZIdx.size()];
|
||||
memcpy(outputNZIdx, vNZIdx.data(), vNZIdx.size() * sizeof(unsigned short));
|
||||
return vNZIdx.size();
|
||||
}
|
||||
|
||||
inline size_t NZDiff(ComponentType compType, void *data, void *dataBase, size_t count, unsigned int numCompsIn, unsigned int numCompsOut, void *&nzDiff, void *&nzIdx) {
|
||||
switch (compType) {
|
||||
case ComponentType_SHORT:
|
||||
return NZDiff<short>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
case ComponentType_UNSIGNED_SHORT:
|
||||
return NZDiff<unsigned short>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
case ComponentType_UNSIGNED_INT:
|
||||
return NZDiff<unsigned int>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
case ComponentType_FLOAT:
|
||||
return NZDiff<float>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
case ComponentType_BYTE:
|
||||
return NZDiff<int8_t>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
case ComponentType_UNSIGNED_BYTE:
|
||||
return NZDiff<uint8_t>(data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline Ref<Accessor> ExportDataSparse(Asset &a, std::string &meshName, Ref<Buffer> &buffer,
|
||||
size_t count, void *data, AttribType::Value typeIn, AttribType::Value typeOut, ComponentType compType, BufferViewTarget target = BufferViewTarget_NONE, void *dataBase = 0) {
|
||||
if (!count || !data) {
|
||||
return Ref<Accessor>();
|
||||
}
|
||||
|
||||
unsigned int numCompsIn = AttribType::GetNumComponents(typeIn);
|
||||
unsigned int numCompsOut = AttribType::GetNumComponents(typeOut);
|
||||
unsigned int bytesPerComp = ComponentTypeSize(compType);
|
||||
|
||||
// accessor
|
||||
Ref<Accessor> acc = a.accessors.Create(a.FindUniqueID(meshName, "accessor"));
|
||||
|
||||
// if there is a basic data vector
|
||||
if (dataBase) {
|
||||
size_t base_offset = buffer->byteLength;
|
||||
size_t base_padding = base_offset % bytesPerComp;
|
||||
base_offset += base_padding;
|
||||
size_t base_length = count * numCompsOut * bytesPerComp;
|
||||
buffer->Grow(base_length + base_padding);
|
||||
|
||||
Ref<BufferView> bv = a.bufferViews.Create(a.FindUniqueID(meshName, "view"));
|
||||
bv->buffer = buffer;
|
||||
bv->byteOffset = base_offset;
|
||||
bv->byteLength = base_length; //! The target that the WebGL buffer should be bound to.
|
||||
bv->byteStride = 0;
|
||||
bv->target = target;
|
||||
acc->bufferView = bv;
|
||||
acc->WriteData(count, dataBase, numCompsIn * bytesPerComp);
|
||||
}
|
||||
acc->byteOffset = 0;
|
||||
acc->componentType = compType;
|
||||
acc->count = count;
|
||||
acc->type = typeOut;
|
||||
|
||||
if (data) {
|
||||
void *nzDiff = 0, *nzIdx = 0;
|
||||
size_t nzCount = NZDiff(compType, data, dataBase, count, numCompsIn, numCompsOut, nzDiff, nzIdx);
|
||||
acc->sparse.reset(new Accessor::Sparse);
|
||||
acc->sparse->count = nzCount;
|
||||
|
||||
//indices
|
||||
unsigned int bytesPerIdx = sizeof(unsigned short);
|
||||
size_t indices_offset = buffer->byteLength;
|
||||
size_t indices_padding = indices_offset % bytesPerIdx;
|
||||
indices_offset += indices_padding;
|
||||
size_t indices_length = nzCount * 1 * bytesPerIdx;
|
||||
buffer->Grow(indices_length + indices_padding);
|
||||
|
||||
Ref<BufferView> indicesBV = a.bufferViews.Create(a.FindUniqueID(meshName, "view"));
|
||||
indicesBV->buffer = buffer;
|
||||
indicesBV->byteOffset = indices_offset;
|
||||
indicesBV->byteLength = indices_length;
|
||||
indicesBV->byteStride = 0;
|
||||
acc->sparse->indices = indicesBV;
|
||||
acc->sparse->indicesType = ComponentType_UNSIGNED_SHORT;
|
||||
acc->sparse->indicesByteOffset = 0;
|
||||
acc->WriteSparseIndices(nzCount, nzIdx, 1 * bytesPerIdx);
|
||||
|
||||
//values
|
||||
size_t values_offset = buffer->byteLength;
|
||||
size_t values_padding = values_offset % bytesPerComp;
|
||||
values_offset += values_padding;
|
||||
size_t values_length = nzCount * numCompsOut * bytesPerComp;
|
||||
buffer->Grow(values_length + values_padding);
|
||||
|
||||
Ref<BufferView> valuesBV = a.bufferViews.Create(a.FindUniqueID(meshName, "view"));
|
||||
valuesBV->buffer = buffer;
|
||||
valuesBV->byteOffset = values_offset;
|
||||
valuesBV->byteLength = values_length;
|
||||
valuesBV->byteStride = 0;
|
||||
acc->sparse->values = valuesBV;
|
||||
acc->sparse->valuesByteOffset = 0;
|
||||
acc->WriteSparseValues(nzCount, nzDiff, numCompsIn * bytesPerComp);
|
||||
|
||||
//clear
|
||||
delete[] (char*)nzDiff;
|
||||
delete[] (char*)nzIdx;
|
||||
}
|
||||
return acc;
|
||||
}
|
||||
inline Ref<Accessor> ExportData(Asset& a, std::string& meshName, Ref<Buffer>& buffer,
|
||||
size_t count, void* data, AttribType::Value typeIn, AttribType::Value typeOut, ComponentType compType, BufferViewTarget target = BufferViewTarget_NONE)
|
||||
{
|
||||
|
@ -824,6 +983,10 @@ void glTF2Exporter::ExportMeshes()
|
|||
|
||||
/*************** Targets for blendshapes ****************/
|
||||
if (aim->mNumAnimMeshes > 0) {
|
||||
bool bUseSparse = this->mProperties->HasPropertyBool("GLTF2_SPARSE_ACCESSOR_EXP") &&
|
||||
this->mProperties->GetPropertyBool("GLTF2_SPARSE_ACCESSOR_EXP");
|
||||
bool bIncludeNormal = this->mProperties->HasPropertyBool("GLTF2_TARGET_NORMAL_EXP") &&
|
||||
this->mProperties->GetPropertyBool("GLTF2_TARGET_NORMAL_EXP");
|
||||
bool bExportTargetNames = this->mProperties->HasPropertyBool("GLTF2_TARGETNAMES_EXP") &&
|
||||
this->mProperties->GetPropertyBool("GLTF2_TARGETNAMES_EXP");
|
||||
|
||||
|
@ -832,7 +995,6 @@ void glTF2Exporter::ExportMeshes()
|
|||
aiAnimMesh *pAnimMesh = aim->mAnimMeshes[am];
|
||||
if (bExportTargetNames)
|
||||
m->targetNames.push_back(pAnimMesh->mName.data);
|
||||
|
||||
// position
|
||||
if (pAnimMesh->HasPositions()) {
|
||||
// NOTE: in gltf it is the diff stored
|
||||
|
@ -840,9 +1002,16 @@ void glTF2Exporter::ExportMeshes()
|
|||
for (unsigned int vt = 0; vt < pAnimMesh->mNumVertices; ++vt) {
|
||||
pPositionDiff[vt] = pAnimMesh->mVertices[vt] - aim->mVertices[vt];
|
||||
}
|
||||
Ref<Accessor> vec = ExportData(*mAsset, meshId, b,
|
||||
Ref<Accessor> vec;
|
||||
if (bUseSparse) {
|
||||
vec = ExportDataSparse(*mAsset, meshId, b,
|
||||
pAnimMesh->mNumVertices, pPositionDiff,
|
||||
AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
|
||||
} else {
|
||||
vec = ExportData(*mAsset, meshId, b,
|
||||
pAnimMesh->mNumVertices, pPositionDiff,
|
||||
AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
|
||||
}
|
||||
if (vec) {
|
||||
p.targets[am].position.push_back(vec);
|
||||
}
|
||||
|
@ -850,14 +1019,21 @@ void glTF2Exporter::ExportMeshes()
|
|||
}
|
||||
|
||||
// normal
|
||||
if (pAnimMesh->HasNormals()) {
|
||||
if (pAnimMesh->HasNormals() && bIncludeNormal) {
|
||||
aiVector3D *pNormalDiff = new aiVector3D[pAnimMesh->mNumVertices];
|
||||
for (unsigned int vt = 0; vt < pAnimMesh->mNumVertices; ++vt) {
|
||||
pNormalDiff[vt] = pAnimMesh->mNormals[vt] - aim->mNormals[vt];
|
||||
}
|
||||
Ref<Accessor> vec = ExportData(*mAsset, meshId, b,
|
||||
Ref<Accessor> vec;
|
||||
if (bUseSparse) {
|
||||
vec = ExportDataSparse(*mAsset, meshId, b,
|
||||
pAnimMesh->mNumVertices, pNormalDiff,
|
||||
AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
|
||||
} else {
|
||||
vec = ExportData(*mAsset, meshId, b,
|
||||
pAnimMesh->mNumVertices, pNormalDiff,
|
||||
AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
|
||||
}
|
||||
if (vec) {
|
||||
p.targets[am].normal.push_back(vec);
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_GLTF2EXPORTER_H_INC
|
||||
#define AI_GLTF2EXPORTER_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER)
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/material.h>
|
||||
|
|
|
@ -39,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
|
||||
#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER)
|
||||
|
||||
#include "AssetLib/glTF2/glTF2Importer.h"
|
||||
#include "PostProcessing/MakeVerboseFormat.h"
|
||||
|
@ -298,25 +298,37 @@ void glTF2Importer::ImportMaterials(glTF2::Asset &r) {
|
|||
}
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a) {
|
||||
face.mNumIndices = 1;
|
||||
face.mIndices = new unsigned int[1];
|
||||
face.mIndices[0] = a;
|
||||
static inline void SetFaceAndAdvance1(aiFace*& face, unsigned int numVertices, unsigned int a) {
|
||||
if (a >= numVertices) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 1;
|
||||
face->mIndices = new unsigned int[1];
|
||||
face->mIndices[0] = a;
|
||||
++face;
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a, int b) {
|
||||
face.mNumIndices = 2;
|
||||
face.mIndices = new unsigned int[2];
|
||||
face.mIndices[0] = a;
|
||||
face.mIndices[1] = b;
|
||||
static inline void SetFaceAndAdvance2(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b) {
|
||||
if ((a >= numVertices) || (b >= numVertices)) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 2;
|
||||
face->mIndices = new unsigned int[2];
|
||||
face->mIndices[0] = a;
|
||||
face->mIndices[1] = b;
|
||||
++face;
|
||||
}
|
||||
|
||||
static inline void SetFace(aiFace &face, int a, int b, int c) {
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3];
|
||||
face.mIndices[0] = a;
|
||||
face.mIndices[1] = b;
|
||||
face.mIndices[2] = c;
|
||||
static inline void SetFaceAndAdvance3(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b, unsigned int c) {
|
||||
if ((a >= numVertices) || (b >= numVertices) || (c >= numVertices)) {
|
||||
return;
|
||||
}
|
||||
face->mNumIndices = 3;
|
||||
face->mIndices = new unsigned int[3];
|
||||
face->mIndices[0] = a;
|
||||
face->mIndices[1] = b;
|
||||
face->mIndices[2] = c;
|
||||
++face;
|
||||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
|
@ -335,7 +347,7 @@ static inline bool CheckValidFacesIndices(aiFace *faces, unsigned nFaces, unsign
|
|||
|
||||
void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", r.meshes.Size(), " meshes");
|
||||
std::vector<aiMesh *> meshes;
|
||||
std::vector<std::unique_ptr<aiMesh>> meshes;
|
||||
|
||||
unsigned int k = 0;
|
||||
meshOffsets.clear();
|
||||
|
@ -350,7 +362,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
Mesh::Primitive &prim = mesh.primitives[p];
|
||||
|
||||
aiMesh *aim = new aiMesh();
|
||||
meshes.push_back(aim);
|
||||
meshes.push_back(std::unique_ptr<aiMesh>(aim));
|
||||
|
||||
aim->mName = mesh.name.empty() ? mesh.id : mesh.name;
|
||||
|
||||
|
@ -486,6 +498,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
}
|
||||
|
||||
aiFace *faces = nullptr;
|
||||
aiFace *facePtr = nullptr;
|
||||
size_t nFaces = 0;
|
||||
|
||||
if (prim.indices) {
|
||||
|
@ -497,9 +510,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
switch (prim.mode) {
|
||||
case PrimitiveMode_POINTS: {
|
||||
nFaces = count;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; ++i) {
|
||||
SetFace(faces[i], data.GetUInt(i));
|
||||
SetFaceAndAdvance1(facePtr, aim->mNumVertices, data.GetUInt(i));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -510,9 +523,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the LINES mode. Some vertices were dropped.");
|
||||
count = nFaces * 2;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 2) {
|
||||
SetFace(faces[i / 2], data.GetUInt(i), data.GetUInt(i + 1));
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -520,13 +533,13 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
case PrimitiveMode_LINE_LOOP:
|
||||
case PrimitiveMode_LINE_STRIP: {
|
||||
nFaces = count - ((prim.mode == PrimitiveMode_LINE_STRIP) ? 1 : 0);
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], data.GetUInt(0), data.GetUInt(1));
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1));
|
||||
for (unsigned int i = 2; i < count; ++i) {
|
||||
SetFace(faces[i - 1], faces[i - 2].mIndices[1], data.GetUInt(i));
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(i - 1), data.GetUInt(i));
|
||||
}
|
||||
if (prim.mode == PrimitiveMode_LINE_LOOP) { // close the loop
|
||||
SetFace(faces[count - 1], faces[count - 2].mIndices[1], faces[0].mIndices[0]);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, data.GetUInt(static_cast<int>(count) - 1), faces[0].mIndices[0]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -537,33 +550,33 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the TRIANGLES mode. Some vertices were dropped.");
|
||||
count = nFaces * 3;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 3) {
|
||||
SetFace(faces[i / 3], data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_STRIP: {
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < nFaces; ++i) {
|
||||
//The ordering is to ensure that the triangles are all drawn with the same orientation
|
||||
if ((i + 1) % 2 == 0) {
|
||||
//For even n, vertices n + 1, n, and n + 2 define triangle n
|
||||
SetFace(faces[i], data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i + 1), data.GetUInt(i), data.GetUInt(i + 2));
|
||||
} else {
|
||||
//For odd n, vertices n, n+1, and n+2 define triangle n
|
||||
SetFace(faces[i], data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(i), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_FAN:
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
|
||||
for (unsigned int i = 1; i < nFaces; ++i) {
|
||||
SetFace(faces[i], faces[0].mIndices[0], faces[i - 1].mIndices[2], data.GetUInt(i + 2));
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(i + 1), data.GetUInt(i + 2));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -575,9 +588,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
switch (prim.mode) {
|
||||
case PrimitiveMode_POINTS: {
|
||||
nFaces = count;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; ++i) {
|
||||
SetFace(faces[i], i);
|
||||
SetFaceAndAdvance1(facePtr, aim->mNumVertices, i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -588,9 +601,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the LINES mode. Some vertices were dropped.");
|
||||
count = (unsigned int)nFaces * 2;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 2) {
|
||||
SetFace(faces[i / 2], i, i + 1);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, i, i + 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -598,13 +611,13 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
case PrimitiveMode_LINE_LOOP:
|
||||
case PrimitiveMode_LINE_STRIP: {
|
||||
nFaces = count - ((prim.mode == PrimitiveMode_LINE_STRIP) ? 1 : 0);
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], 0, 1);
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, 0, 1);
|
||||
for (unsigned int i = 2; i < count; ++i) {
|
||||
SetFace(faces[i - 1], faces[i - 2].mIndices[1], i);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, i - 1, i);
|
||||
}
|
||||
if (prim.mode == PrimitiveMode_LINE_LOOP) { // close the loop
|
||||
SetFace(faces[count - 1], faces[count - 2].mIndices[1], faces[0].mIndices[0]);
|
||||
SetFaceAndAdvance2(facePtr, aim->mNumVertices, count - 1, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -615,42 +628,50 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_WARN("The number of vertices was not compatible with the TRIANGLES mode. Some vertices were dropped.");
|
||||
count = (unsigned int)nFaces * 3;
|
||||
}
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < count; i += 3) {
|
||||
SetFace(faces[i / 3], i, i + 1, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i, i + 1, i + 2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_STRIP: {
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
for (unsigned int i = 0; i < nFaces; ++i) {
|
||||
//The ordering is to ensure that the triangles are all drawn with the same orientation
|
||||
if ((i + 1) % 2 == 0) {
|
||||
//For even n, vertices n + 1, n, and n + 2 define triangle n
|
||||
SetFace(faces[i], i + 1, i, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i + 1, i, i + 2);
|
||||
} else {
|
||||
//For odd n, vertices n, n+1, and n+2 define triangle n
|
||||
SetFace(faces[i], i, i + 1, i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, i, i + 1, i + 2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PrimitiveMode_TRIANGLE_FAN:
|
||||
nFaces = count - 2;
|
||||
faces = new aiFace[nFaces];
|
||||
SetFace(faces[0], 0, 1, 2);
|
||||
facePtr = faces = new aiFace[nFaces];
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, 0, 1, 2);
|
||||
for (unsigned int i = 1; i < nFaces; ++i) {
|
||||
SetFace(faces[i], faces[0].mIndices[0], faces[i - 1].mIndices[2], i + 2);
|
||||
SetFaceAndAdvance3(facePtr, aim->mNumVertices, 0, i + 1, i + 2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (nullptr != faces) {
|
||||
if (faces) {
|
||||
aim->mFaces = faces;
|
||||
aim->mNumFaces = static_cast<unsigned int>(nFaces);
|
||||
ai_assert(CheckValidFacesIndices(faces, static_cast<unsigned>(nFaces), aim->mNumVertices));
|
||||
const unsigned int actualNumFaces = static_cast<unsigned int>(facePtr - faces);
|
||||
if (actualNumFaces < nFaces) {
|
||||
ASSIMP_LOG_WARN("Some faces had out-of-range indices. Those faces were dropped.");
|
||||
}
|
||||
if (actualNumFaces == 0)
|
||||
{
|
||||
throw DeadlyImportError("Mesh \"", aim->mName.C_Str(), "\" has no faces");
|
||||
}
|
||||
aim->mNumFaces = actualNumFaces;
|
||||
ai_assert(CheckValidFacesIndices(faces, actualNumFaces, aim->mNumVertices));
|
||||
}
|
||||
|
||||
if (prim.material) {
|
||||
|
|
|
@ -200,6 +200,7 @@ SET( Common_SRCS
|
|||
Common/simd.cpp
|
||||
Common/material.cpp
|
||||
Common/AssertHandler.cpp
|
||||
Common/Exceptional.cpp
|
||||
)
|
||||
SOURCE_GROUP(Common FILES ${Common_SRCS})
|
||||
|
||||
|
@ -884,7 +885,7 @@ ENDIF()
|
|||
# utf8
|
||||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
hunter_add_package(utf8)
|
||||
find_package(utf8 CONFIG REQUIRED)
|
||||
find_package(utf8cpp CONFIG REQUIRED)
|
||||
ELSE()
|
||||
# utf8 is header-only, so Assimp doesn't need to do anything.
|
||||
ENDIF()
|
||||
|
@ -1039,6 +1040,8 @@ IF(ASSIMP_HUNTER_ENABLED)
|
|||
ELSE()
|
||||
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
||||
INCLUDE_DIRECTORIES( "../contrib" )
|
||||
ADD_DEFINITIONS( -DRAPIDJSON_HAS_STDSTRING=1 )
|
||||
ADD_DEFINITIONS( -DRAPIDJSON_NOMEMBERITERATORCLASS )
|
||||
ENDIF()
|
||||
|
||||
# VC2010 fixes
|
||||
|
@ -1051,7 +1054,7 @@ endif()
|
|||
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
||||
|
||||
if ( MSVC )
|
||||
IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
|
||||
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
||||
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
||||
endif ()
|
||||
|
@ -1121,6 +1124,8 @@ ENDIF ()
|
|||
ADD_LIBRARY( assimp ${assimp_src} )
|
||||
ADD_LIBRARY(assimp::assimp ALIAS assimp)
|
||||
|
||||
TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)
|
||||
|
||||
# enable warnings as errors ########################################
|
||||
IF (MSVC)
|
||||
TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
|
||||
|
@ -1144,7 +1149,7 @@ IF(ASSIMP_HUNTER_ENABLED)
|
|||
minizip::minizip
|
||||
ZLIB::zlib
|
||||
RapidJSON::rapidjson
|
||||
utf8::utf8
|
||||
utf8cpp
|
||||
zip::zip
|
||||
pugixml::pugixml
|
||||
)
|
||||
|
|
|
@ -130,10 +130,11 @@ aiScene *BaseImporter::ReadFile(Importer *pImp, const std::string &pFile, IOSyst
|
|||
// passes scale into ScaleProcess
|
||||
UpdateImporterScale(pImp);
|
||||
|
||||
} catch (const std::exception &err) {
|
||||
} catch( const std::exception &err ) {
|
||||
// extract error description
|
||||
m_ErrorText = err.what();
|
||||
ASSIMP_LOG_ERROR(m_ErrorText);
|
||||
ASSIMP_LOG_ERROR(err.what());
|
||||
m_Exception = std::current_exception();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -343,7 +344,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
|
|||
}
|
||||
|
||||
#ifdef ASSIMP_USE_HUNTER
|
||||
#include <utf8/utf8.h>
|
||||
#include <utf8.h>
|
||||
#else
|
||||
#include "../contrib/utf8cpp/source/utf8.h"
|
||||
#endif
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -52,27 +50,32 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
|
||||
namespace {
|
||||
|
||||
template <size_t sizeOfPointer>
|
||||
size_t select_ftell(FILE *file) {
|
||||
inline size_t select_ftell(FILE *file) {
|
||||
return ::ftell(file);
|
||||
}
|
||||
|
||||
template <size_t sizeOfPointer>
|
||||
int select_fseek(FILE *file, int64_t offset, int origin) {
|
||||
inline int select_fseek(FILE *file, int64_t offset, int origin) {
|
||||
return ::fseek(file, static_cast<long>(offset), origin);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
|
||||
template <>
|
||||
size_t select_ftell<8>(FILE *file) {
|
||||
inline size_t select_ftell<8>(FILE *file) {
|
||||
return (size_t)::_ftelli64(file);
|
||||
}
|
||||
|
||||
template <>
|
||||
int select_fseek<8>(FILE *file, int64_t offset, int origin) {
|
||||
inline int select_fseek<8>(FILE *file, int64_t offset, int origin) {
|
||||
return ::_fseeki64(file, offset, origin);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // #if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
|
||||
|
||||
} // namespace
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
|
@ -100,7 +103,6 @@ size_t DefaultIOStream::Write(const void *pvBuffer,
|
|||
size_t pCount) {
|
||||
ai_assert(nullptr != pvBuffer);
|
||||
ai_assert(0 != pSize);
|
||||
ai_assert(0 != pCount);
|
||||
|
||||
return (mFile ? ::fwrite(pvBuffer, pSize, pCount, mFile) : 0);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Exceptional.cpp
|
||||
|
||||
Implementations of the exception classes.
|
||||
|
||||
*/
|
||||
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
|
||||
DeadlyErrorBase::DeadlyErrorBase(Assimp::Formatter::format f) :
|
||||
runtime_error(std::string(f)){}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue