commit
d585030310
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@ -66,7 +66,7 @@ namespace D3DS {
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*/
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*/
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class Discreet3DS {
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class Discreet3DS {
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private:
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private:
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Discreet3DS() {
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Discreet3DS() AI_NO_EXCEPT {
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// empty
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// empty
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}
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}
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@ -328,10 +328,9 @@ struct Face : public FaceWithSmoothingGroup
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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/** Helper structure representing a texture */
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/** Helper structure representing a texture */
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struct Texture
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struct Texture {
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{
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//! Default constructor
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//! Default constructor
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Texture()
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Texture() AI_NO_EXCEPT
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: mOffsetU (0.0)
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: mOffsetU (0.0)
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, mOffsetV (0.0)
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, mOffsetV (0.0)
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, mScaleU (1.0)
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, mScaleU (1.0)
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@ -339,8 +338,7 @@ struct Texture
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, mRotation (0.0)
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, mRotation (0.0)
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, mMapMode (aiTextureMapMode_Wrap)
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, mMapMode (aiTextureMapMode_Wrap)
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, bPrivate()
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, bPrivate()
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, iUVSrc (0)
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, iUVSrc (0) {
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{
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mTextureBlend = get_qnan();
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mTextureBlend = get_qnan();
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}
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}
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@ -394,7 +392,7 @@ struct Material
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//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
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//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
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Material(Material &&other)
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Material(Material &&other) AI_NO_EXCEPT
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: mName(std::move(other.mName))
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: mName(std::move(other.mName))
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, mDiffuse(std::move(other.mDiffuse))
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, mDiffuse(std::move(other.mDiffuse))
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, mSpecularExponent(std::move(other.mSpecularExponent))
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, mSpecularExponent(std::move(other.mSpecularExponent))
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@ -418,7 +416,7 @@ struct Material
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}
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}
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Material &operator=(Material &&other) {
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Material &operator=(Material &&other) AI_NO_EXCEPT {
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if (this == &other) {
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if (this == &other) {
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return *this;
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return *this;
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}
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}
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@ -447,7 +445,7 @@ struct Material
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}
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}
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~Material() {}
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virtual ~Material() {}
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//! Name of the material
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//! Name of the material
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@ -63,8 +63,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Header files, stdlib.
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// Header files, stdlib.
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#include <set>
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#include <set>
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namespace Assimp
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namespace Assimp {
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{
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/// \class AMFImporter
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/// \class AMFImporter
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/// Class that holding scene graph which include: geometry, metadata, materials etc.
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/// Class that holding scene graph which include: geometry, metadata, materials etc.
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///
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///
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@ -99,34 +99,25 @@ namespace Assimp
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/// new - <texmap> and children <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>
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/// new - <texmap> and children <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>
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/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
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/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
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///
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///
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class AMFImporter : public BaseImporter
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class AMFImporter : public BaseImporter {
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{
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/***********************************************/
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/******************** Types ********************/
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/***********************************************/
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private:
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private:
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struct SPP_Material;// forward declaration
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struct SPP_Material;// forward declaration
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/// \struct SPP_Composite
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/// \struct SPP_Composite
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/// Data type for postprocessing step. More suitable container for part of material's composition.
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/// Data type for post-processing step. More suitable container for part of material's composition.
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struct SPP_Composite
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struct SPP_Composite {
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{
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SPP_Material* Material;///< Pointer to material - part of composition.
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SPP_Material* Material;///< Pointer to material - part of composition.
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std::string Formula;///< Formula for calculating ratio of \ref Material.
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std::string Formula;///< Formula for calculating ratio of \ref Material.
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};
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};
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/// \struct SPP_Material
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/// \struct SPP_Material
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/// Data type for postprocessing step. More suitable container for material.
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/// Data type for post-processing step. More suitable container for material.
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struct SPP_Material
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struct SPP_Material {
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{
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std::string ID;///< Material ID.
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std::string ID;///< Material ID.
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std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
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std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
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CAMFImporter_NodeElement_Color* Color;///< Color of material.
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CAMFImporter_NodeElement_Color* Color;///< Color of material.
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std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
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std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
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/// \fn aiColor4D GetColor(const float pX, const float pY, const float pZ) const
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/// Return color calculated for specified coordinate.
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/// Return color calculated for specified coordinate.
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/// \param [in] pX - "x" coordinate.
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/// \param [in] pX - "x" coordinate.
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/// \param [in] pY - "y" coordinate.
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/// \param [in] pY - "y" coordinate.
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@ -135,64 +126,22 @@ private:
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aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
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aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
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};
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};
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/// \struct SPP_Texture
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/// Data type for post-processing step. More suitable container for texture.
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/// Data type for post-processing step. More suitable container for texture.
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struct SPP_Texture
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struct SPP_Texture {
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{
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std::string ID;
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std::string ID;
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size_t Width, Height, Depth;
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size_t Width, Height, Depth;
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bool Tiled;
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bool Tiled;
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char FormatHint[ 9 ];// 8 for string + 1 for terminator.
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char FormatHint[9];// 8 for string + 1 for terminator.
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uint8_t *Data;
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uint8_t *Data;
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};
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};
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/// \struct SComplexFace
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/// Data type for post-processing step. Contain face data.
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/// Data type for post-processing step. Contain face data.
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struct SComplexFace
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struct SComplexFace {
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{
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aiFace Face;///< Face vertices.
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aiFace Face;///< Face vertices.
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const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
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const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
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const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
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const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
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};
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};
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/***********************************************/
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/****************** Constants ******************/
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/***********************************************/
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private:
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static const aiImporterDesc Description;
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/***********************************************/
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/****************** Variables ******************/
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/***********************************************/
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private:
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CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
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std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
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irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
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std::string mUnit;
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std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
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std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
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/***********************************************/
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/****************** Functions ******************/
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/***********************************************/
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private:
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/// \fn AMFImporter(const AMFImporter& pScene)
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/// Disabled copy constructor.
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AMFImporter(const AMFImporter& pScene);
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/// \fn AMFImporter& operator=(const AMFImporter& pScene)
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/// Disabled assign operator.
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AMFImporter& operator=(const AMFImporter& pScene);
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/// \fn void Clear()
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/// Clear all temporary data.
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/// Clear all temporary data.
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void Clear();
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void Clear();
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@ -200,7 +149,6 @@ private:
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/************* Functions: find set *************/
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/************* Functions: find set *************/
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/***********************************************/
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/***********************************************/
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/// \fn bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, aiNode** pNode) const
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/// Find specified node element in node elements list ( \ref mNodeElement_List).
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/// Find specified node element in node elements list ( \ref mNodeElement_List).
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/// \param [in] pID - ID(name) of requested node element.
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/// \param [in] pID - ID(name) of requested node element.
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/// \param [in] pType - type of node element.
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/// \param [in] pType - type of node element.
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/// \return true - if the node element is found, else - false.
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/// \return true - if the node element is found, else - false.
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bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
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bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
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/// \fn bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
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/// Find requested aiNode in node list.
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/// Find requested aiNode in node list.
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/// \param [in] pID - ID(name) of requested node.
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/// \param [in] pID - ID(name) of requested node.
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/// \param [in] pNodeList - list of nodes where to find the node.
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/// \param [in] pNodeList - list of nodes where to find the node.
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/// \return true - if the node is found, else - false.
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/// \return true - if the node is found, else - false.
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bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
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bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
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/// \fn bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
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/// Find material in list for converted materials. Use at postprocessing step.
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/// Find material in list for converted materials. Use at postprocessing step.
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/// \param [in] pID - material ID.
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/// \param [in] pID - material ID.
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/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
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/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
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/// \return true - if the material is found, else - false.
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/// \return true - if the material is found, else - false.
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bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
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bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
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/// \fn bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A, uint32_t* pConvertedTextureIndex = nullptr) const
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/// Find texture in list of converted textures. Use at postprocessing step,
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/// Find texture in list of converted textures. Use at postprocessing step,
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/// \param [in] pID_R - ID of source "red" texture.
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/// \param [in] pID_R - ID of source "red" texture.
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/// \param [in] pID_G - ID of source "green" texture.
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/// \param [in] pID_G - ID of source "green" texture.
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@ -235,11 +180,7 @@ private:
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bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
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bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
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uint32_t* pConvertedTextureIndex = nullptr) const;
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uint32_t* pConvertedTextureIndex = nullptr) const;
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/***********************************************/
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/********* Functions: postprocess set **********/
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/***********************************************/
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/// \fn void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray, std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
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/// Get data stored in <vertices> and place it to arrays.
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/// Get data stored in <vertices> and place it to arrays.
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/// \param [in] pNodeElement - reference to node element which kept <object> data.
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/// \param [in] pNodeElement - reference to node element which kept <object> data.
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/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
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/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
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@ -248,7 +189,6 @@ private:
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void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
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void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
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std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
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std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
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/// \fn size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A)
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/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
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/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
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/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
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/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
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/// to converted textures list.
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/// to converted textures list.
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@ -260,27 +200,23 @@ private:
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/// \return index of the texture in array of the converted textures.
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/// \return index of the texture in array of the converted textures.
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size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
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size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
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/// \fn void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> > pOutputList_Separated)
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/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
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/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
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/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
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/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
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/// processing.
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/// processing.
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/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
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/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
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void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
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void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
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/// \fn void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
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/// Check if child elements of node element is metadata and add it to scene node.
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/// Check if child elements of node element is metadata and add it to scene node.
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/// \param [in] pMetadataList - reference to list with collected metadata.
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/// \param [in] pMetadataList - reference to list with collected metadata.
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/// \param [out] pSceneNode - scene node in which metadata will be added.
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/// \param [out] pSceneNode - scene node in which metadata will be added.
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void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
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void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
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/// \fn void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
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/// To create aiMesh and aiNode for it from <object>.
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/// To create aiMesh and aiNode for it from <object>.
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/// \param [in] pNodeElement - reference to node element which kept <object> data.
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/// \param [in] pNodeElement - reference to node element which kept <object> data.
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/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
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/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
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/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
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/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
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void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
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void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
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/// \fn void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray, const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
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/// Create mesh for every <volume> in <mesh>.
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/// Create mesh for every <volume> in <mesh>.
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/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
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/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
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/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
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/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
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@ -294,27 +230,20 @@ private:
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const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
||||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
||||||
|
|
||||||
/// \fn void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
|
||||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
||||||
|
|
||||||
/// \fn void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
|
||||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||||
/// \param [in] pConstellation - reference to <constellation> node.
|
/// \param [in] pConstellation - reference to <constellation> node.
|
||||||
/// \param [out] pNodeList - reference to aiNode's list.
|
/// \param [out] pNodeList - reference to aiNode's list.
|
||||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
||||||
|
|
||||||
/// \fn void Postprocess_BuildScene()
|
|
||||||
/// Build Assimp scene graph in aiScene from collected data.
|
/// Build Assimp scene graph in aiScene from collected data.
|
||||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||||
void Postprocess_BuildScene(aiScene* pScene);
|
void Postprocess_BuildScene(aiScene* pScene);
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/************* Functions: throw set ************/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/// \fn void Throw_CloseNotFound(const std::string& pNode)
|
|
||||||
/// Call that function when close tag of node not found and exception must be raised.
|
/// Call that function when close tag of node not found and exception must be raised.
|
||||||
/// E.g.:
|
/// E.g.:
|
||||||
/// <amf>
|
/// <amf>
|
||||||
|
@ -324,19 +253,16 @@ private:
|
||||||
/// \param [in] pNode - node name in which exception happened.
|
/// \param [in] pNode - node name in which exception happened.
|
||||||
void Throw_CloseNotFound(const std::string& pNode);
|
void Throw_CloseNotFound(const std::string& pNode);
|
||||||
|
|
||||||
/// \fn void Throw_IncorrectAttr(const std::string& pAttrName)
|
|
||||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
/// Call that function when attribute name is incorrect and exception must be raised.
|
||||||
/// \param [in] pAttrName - attribute name.
|
/// \param [in] pAttrName - attribute name.
|
||||||
/// \throw DeadlyImportError.
|
/// \throw DeadlyImportError.
|
||||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
void Throw_IncorrectAttr(const std::string& pAttrName);
|
||||||
|
|
||||||
/// \fn void Throw_IncorrectAttrValue(const std::string& pAttrName)
|
|
||||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
/// Call that function when attribute value is incorrect and exception must be raised.
|
||||||
/// \param [in] pAttrName - attribute name.
|
/// \param [in] pAttrName - attribute name.
|
||||||
/// \throw DeadlyImportError.
|
/// \throw DeadlyImportError.
|
||||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
||||||
|
|
||||||
/// \fn void Throw_MoreThanOnceDefined(const std::string& pNode, const std::string& pDescription)
|
|
||||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
||||||
/// E.g.:
|
/// E.g.:
|
||||||
/// <object>
|
/// <object>
|
||||||
|
@ -348,204 +274,158 @@ private:
|
||||||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
||||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
||||||
|
|
||||||
/// \fn void Throw_ID_NotFound(const std::string& pID) const
|
|
||||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
||||||
/// \param [in] pID - ID of of element which not found.
|
/// \param [in] pID - ID of of element which not found.
|
||||||
/// \throw DeadlyImportError.
|
/// \throw DeadlyImportError.
|
||||||
void Throw_ID_NotFound(const std::string& pID) const;
|
void Throw_ID_NotFound(const std::string& pID) const;
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/************** Functions: LOG set *************/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/************** Functions: XML set *************/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/// \fn void XML_CheckNode_MustHaveChildren()
|
|
||||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
||||||
void XML_CheckNode_MustHaveChildren();
|
void XML_CheckNode_MustHaveChildren();
|
||||||
|
|
||||||
/// \fn bool XML_CheckNode_NameEqual(const std::string& pNodeName)
|
|
||||||
/// Check if current node name is equal to pNodeName.
|
/// Check if current node name is equal to pNodeName.
|
||||||
/// \param [in] pNodeName - name for checking.
|
/// \param [in] pNodeName - name for checking.
|
||||||
/// return true if current node name is equal to pNodeName, else - false.
|
/// return true if current node name is equal to pNodeName, else - false.
|
||||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
||||||
|
|
||||||
/// \fn void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
|
||||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
||||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
||||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
||||||
|
|
||||||
/// \fn bool XML_SearchNode(const std::string& pNodeName)
|
|
||||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
||||||
/// \param [in] pNodeName - requested node name.
|
/// \param [in] pNodeName - requested node name.
|
||||||
/// return true - if node is found, else - false.
|
/// return true - if node is found, else - false.
|
||||||
bool XML_SearchNode(const std::string& pNodeName);
|
bool XML_SearchNode(const std::string& pNodeName);
|
||||||
|
|
||||||
/// \fn bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
|
||||||
/// Read attribute value.
|
/// Read attribute value.
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
||||||
|
|
||||||
/// \fn float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
|
||||||
/// Read attribute value.
|
/// Read attribute value.
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
||||||
|
|
||||||
/// \fn uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
|
||||||
/// Read attribute value.
|
/// Read attribute value.
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
||||||
|
|
||||||
/// \fn float XML_ReadNode_GetVal_AsFloat()
|
|
||||||
/// Read node value.
|
/// Read node value.
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
float XML_ReadNode_GetVal_AsFloat();
|
float XML_ReadNode_GetVal_AsFloat();
|
||||||
|
|
||||||
/// \fn uint32_t XML_ReadNode_GetVal_AsU32()
|
|
||||||
/// Read node value.
|
/// Read node value.
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
uint32_t XML_ReadNode_GetVal_AsU32();
|
||||||
|
|
||||||
/// \fn void XML_ReadNode_GetVal_AsString(std::string& pValue)
|
|
||||||
/// Read node value.
|
/// Read node value.
|
||||||
/// \return read data.
|
/// \return read data.
|
||||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/******** Functions: parse set private *********/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/// \fn void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
|
||||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
||||||
/// \param [in] pNode - new current node.
|
/// \param [in] pNode - new current node.
|
||||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
||||||
|
|
||||||
/// \fn void ParseHelper_Group_End()
|
|
||||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
||||||
void ParseHelper_Node_Exit();
|
void ParseHelper_Node_Exit();
|
||||||
|
|
||||||
/// \fn void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
|
||||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
||||||
/// must be converted to right form - "0.xxx".
|
/// must be converted to right form - "0.xxx".
|
||||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
||||||
/// \param [out[ pOutString - output string with right form of values.
|
/// \param [out[ pOutString - output string with right form of values.
|
||||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
||||||
|
|
||||||
/// \fn void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
|
||||||
/// Decode Base64-encoded data.
|
/// Decode Base64-encoded data.
|
||||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
||||||
|
|
||||||
/// \fn void ParseNode_Root()
|
|
||||||
/// Parse <AMF> node of the file.
|
/// Parse <AMF> node of the file.
|
||||||
void ParseNode_Root();
|
void ParseNode_Root();
|
||||||
|
|
||||||
/******** Functions: top nodes *********/
|
|
||||||
|
|
||||||
/// \fn void ParseNode_Constellation()
|
|
||||||
/// Parse <constellation> node of the file.
|
/// Parse <constellation> node of the file.
|
||||||
void ParseNode_Constellation();
|
void ParseNode_Constellation();
|
||||||
|
|
||||||
/// \fn void ParseNode_Constellation()
|
|
||||||
/// Parse <instance> node of the file.
|
/// Parse <instance> node of the file.
|
||||||
void ParseNode_Instance();
|
void ParseNode_Instance();
|
||||||
|
|
||||||
/// \fn void ParseNode_Material()
|
|
||||||
/// Parse <material> node of the file.
|
/// Parse <material> node of the file.
|
||||||
void ParseNode_Material();
|
void ParseNode_Material();
|
||||||
|
|
||||||
/// \fn void ParseNode_Metadata()
|
|
||||||
/// Parse <metadata> node.
|
/// Parse <metadata> node.
|
||||||
void ParseNode_Metadata();
|
void ParseNode_Metadata();
|
||||||
|
|
||||||
/// \fn void ParseNode_Object()
|
|
||||||
/// Parse <object> node of the file.
|
/// Parse <object> node of the file.
|
||||||
void ParseNode_Object();
|
void ParseNode_Object();
|
||||||
|
|
||||||
/// \fn void ParseNode_Texture()
|
|
||||||
/// Parse <texture> node of the file.
|
/// Parse <texture> node of the file.
|
||||||
void ParseNode_Texture();
|
void ParseNode_Texture();
|
||||||
|
|
||||||
/******** Functions: geometry nodes *********/
|
|
||||||
|
|
||||||
/// \fn void ParseNode_Coordinates()
|
|
||||||
/// Parse <coordinates> node of the file.
|
/// Parse <coordinates> node of the file.
|
||||||
void ParseNode_Coordinates();
|
void ParseNode_Coordinates();
|
||||||
|
|
||||||
/// \fn void ParseNode_Edge()
|
|
||||||
/// Parse <edge> node of the file.
|
/// Parse <edge> node of the file.
|
||||||
void ParseNode_Edge();
|
void ParseNode_Edge();
|
||||||
|
|
||||||
/// \fn void ParseNode_Mesh()
|
|
||||||
/// Parse <mesh> node of the file.
|
/// Parse <mesh> node of the file.
|
||||||
void ParseNode_Mesh();
|
void ParseNode_Mesh();
|
||||||
|
|
||||||
/// \fn void ParseNode_Triangle()
|
|
||||||
/// Parse <triangle> node of the file.
|
/// Parse <triangle> node of the file.
|
||||||
void ParseNode_Triangle();
|
void ParseNode_Triangle();
|
||||||
|
|
||||||
/// \fn void ParseNode_Vertex()
|
|
||||||
/// Parse <vertex> node of the file.
|
/// Parse <vertex> node of the file.
|
||||||
void ParseNode_Vertex();
|
void ParseNode_Vertex();
|
||||||
|
|
||||||
/// \fn void ParseNode_Vertices()
|
|
||||||
/// Parse <vertices> node of the file.
|
/// Parse <vertices> node of the file.
|
||||||
void ParseNode_Vertices();
|
void ParseNode_Vertices();
|
||||||
|
|
||||||
/// \fn void ParseNode_Volume()
|
|
||||||
/// Parse <volume> node of the file.
|
/// Parse <volume> node of the file.
|
||||||
void ParseNode_Volume();
|
void ParseNode_Volume();
|
||||||
|
|
||||||
/******** Functions: material nodes *********/
|
|
||||||
|
|
||||||
/// \fn void ParseNode_Color()
|
|
||||||
/// Parse <color> node of the file.
|
/// Parse <color> node of the file.
|
||||||
void ParseNode_Color();
|
void ParseNode_Color();
|
||||||
|
|
||||||
/// \fn void ParseNode_TexMap(const bool pUseOldName = false)
|
|
||||||
/// Parse <texmap> of <map> node of the file.
|
/// Parse <texmap> of <map> node of the file.
|
||||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
void ParseNode_TexMap(const bool pUseOldName = false);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/// \fn AMFImporter()
|
|
||||||
/// Default constructor.
|
/// Default constructor.
|
||||||
AMFImporter()
|
AMFImporter() AI_NO_EXCEPT
|
||||||
: mNodeElement_Cur(nullptr), mReader(nullptr)
|
: mNodeElement_Cur(nullptr)
|
||||||
{}
|
, mReader(nullptr) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
/// \fn ~AMFImporter()
|
|
||||||
/// Default destructor.
|
/// Default destructor.
|
||||||
~AMFImporter();
|
~AMFImporter();
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/******** Functions: parse set, public *********/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/// \fn void ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
|
||||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||||
/// Also exception can be throwed if trouble will found.
|
/// Also exception can be thrown if trouble will found.
|
||||||
/// \param [in] pFile - name of file to be parsed.
|
/// \param [in] pFile - name of file to be parsed.
|
||||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
||||||
|
|
||||||
/***********************************************/
|
|
||||||
/********* Functions: BaseImporter set *********/
|
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
||||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
void GetExtensionList(std::set<std::string>& pExtensionList);
|
||||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||||
const aiImporterDesc* GetInfo ()const;
|
const aiImporterDesc* GetInfo ()const;
|
||||||
|
|
||||||
};// class AMFImporter
|
AMFImporter(const AMFImporter& pScene) = delete;
|
||||||
|
AMFImporter& operator=(const AMFImporter& pScene) = delete;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static const aiImporterDesc Description;
|
||||||
|
|
||||||
|
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||||
|
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||||
|
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||||
|
std::string mUnit;
|
||||||
|
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||||
|
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
}// namespace Assimp
|
}// namespace Assimp
|
||||||
|
|
||||||
|
|
|
@ -68,10 +68,9 @@ namespace Assimp
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||||
void AMFImporter::ParseNode_Color()
|
void AMFImporter::ParseNode_Color() {
|
||||||
{
|
std::string profile;
|
||||||
std::string profile;
|
CAMFImporter_NodeElement* ne;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
MACRO_ATTRREAD_LOOPBEG;
|
||||||
|
@ -98,15 +97,19 @@ CAMFImporter_NodeElement* ne;
|
||||||
MACRO_NODECHECK_LOOPEND("color");
|
MACRO_NODECHECK_LOOPEND("color");
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if(!(read_flag[0] && read_flag[1] && read_flag[2])) throw DeadlyImportError("Not all color components are defined.");
|
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||||
// check if <a> is absent. Then manually add "a == 1".
|
throw DeadlyImportError("Not all color components are defined.");
|
||||||
if(!read_flag[3]) als.Color.a = 1;
|
}
|
||||||
|
|
||||||
}// if(!mReader->isEmptyElement())
|
// check if <a> is absent. Then manually add "a == 1".
|
||||||
|
if (!read_flag[3]) {
|
||||||
|
als.Color.a = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||||
}// if(!mReader->isEmptyElement()) else
|
}
|
||||||
|
|
||||||
als.Composed = false;
|
als.Composed = false;
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||||
|
@ -119,10 +122,9 @@ CAMFImporter_NodeElement* ne;
|
||||||
// An available material.
|
// An available material.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Material()
|
void AMFImporter::ParseNode_Material() {
|
||||||
{
|
std::string id;
|
||||||
std::string id;
|
CAMFImporter_NodeElement* ne;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
MACRO_ATTRREAD_LOOPBEG;
|
||||||
|
@ -131,8 +133,10 @@ CAMFImporter_NodeElement* ne;
|
||||||
|
|
||||||
// create new object.
|
// create new object.
|
||||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
||||||
|
|
||||||
// and assign read data
|
// and assign read data
|
||||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
||||||
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if(!mReader->isEmptyElement())
|
if(!mReader->isEmptyElement())
|
||||||
{
|
{
|
||||||
|
@ -154,11 +158,11 @@ CAMFImporter_NodeElement* ne;
|
||||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||||
MACRO_NODECHECK_LOOPEND("material");
|
MACRO_NODECHECK_LOOPEND("material");
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
}// if(!mReader->isEmptyElement())
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||||
}// if(!mReader->isEmptyElement()) else
|
}
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
@ -181,14 +185,13 @@ CAMFImporter_NodeElement* ne;
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Texture()
|
void AMFImporter::ParseNode_Texture()
|
||||||
{
|
{
|
||||||
std::string id;
|
std::string id;
|
||||||
uint32_t width = 0;
|
uint32_t width = 0;
|
||||||
uint32_t height = 0;
|
uint32_t height = 0;
|
||||||
uint32_t depth = 1;
|
uint32_t depth = 1;
|
||||||
std::string type;
|
std::string type;
|
||||||
bool tiled = false;
|
bool tiled = false;
|
||||||
std::string enc64_data;
|
std::string enc64_data;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
MACRO_ATTRREAD_LOOPBEG;
|
||||||
|
@ -201,20 +204,34 @@ CAMFImporter_NodeElement* ne;
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
MACRO_ATTRREAD_LOOPEND;
|
||||||
|
|
||||||
// create new texture object.
|
// create new texture object.
|
||||||
ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
||||||
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if(!mReader->isEmptyElement()) XML_ReadNode_GetVal_AsString(enc64_data);
|
if (!mReader->isEmptyElement()) {
|
||||||
|
XML_ReadNode_GetVal_AsString(enc64_data);
|
||||||
|
}
|
||||||
|
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if(id.empty()) throw DeadlyImportError("ID for texture must be defined.");
|
if (id.empty()) {
|
||||||
if(width < 1) Throw_IncorrectAttrValue("width");
|
throw DeadlyImportError("ID for texture must be defined.");
|
||||||
if(height < 1) Throw_IncorrectAttrValue("height");
|
}
|
||||||
if(depth < 1) Throw_IncorrectAttrValue("depth");
|
if (width < 1) {
|
||||||
if(type != "grayscale") Throw_IncorrectAttrValue("type");
|
Throw_IncorrectAttrValue("width");
|
||||||
if(enc64_data.empty()) throw DeadlyImportError("Texture data not defined.");
|
}
|
||||||
|
if (height < 1) {
|
||||||
|
Throw_IncorrectAttrValue("height");
|
||||||
|
}
|
||||||
|
if (depth < 1) {
|
||||||
|
Throw_IncorrectAttrValue("depth");
|
||||||
|
}
|
||||||
|
if (type != "grayscale") {
|
||||||
|
Throw_IncorrectAttrValue("type");
|
||||||
|
}
|
||||||
|
if (enc64_data.empty()) {
|
||||||
|
throw DeadlyImportError("Texture data not defined.");
|
||||||
|
}
|
||||||
// copy data
|
// copy data
|
||||||
als.ID = id;
|
als.ID = id;
|
||||||
als.Width = width;
|
als.Width = width;
|
||||||
|
@ -222,8 +239,11 @@ CAMFImporter_NodeElement* ne;
|
||||||
als.Depth = depth;
|
als.Depth = depth;
|
||||||
als.Tiled = tiled;
|
als.Tiled = tiled;
|
||||||
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
||||||
|
|
||||||
// check data size
|
// check data size
|
||||||
if((width * height * depth) != als.Data.size()) throw DeadlyImportError("Texture has incorrect data size.");
|
if ((width * height * depth) != als.Data.size()) {
|
||||||
|
throw DeadlyImportError("Texture has incorrect data size.");
|
||||||
|
}
|
||||||
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||||
|
@ -243,10 +263,8 @@ CAMFImporter_NodeElement* ne;
|
||||||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Texture coordinates for every vertex of triangle.
|
// Texture coordinates for every vertex of triangle.
|
||||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName)
|
void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
||||||
{
|
std::string rtexid, gtexid, btexid, atexid;
|
||||||
std::string rtexid, gtexid, btexid, atexid;
|
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
MACRO_ATTRREAD_LOOPBEG;
|
||||||
|
@ -257,7 +275,7 @@ CAMFImporter_NodeElement* ne;
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
MACRO_ATTRREAD_LOOPEND;
|
||||||
|
|
||||||
// create new texture coordinates object.
|
// create new texture coordinates object.
|
||||||
ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
||||||
// check data
|
// check data
|
||||||
|
|
|
@ -62,7 +62,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/// \class CAMFImporter_NodeElement
|
/// \class CAMFImporter_NodeElement
|
||||||
/// Base class for elements of nodes.
|
/// Base class for elements of nodes.
|
||||||
class CAMFImporter_NodeElement {
|
class CAMFImporter_NodeElement {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// Define what data type contain node element.
|
/// Define what data type contain node element.
|
||||||
enum EType {
|
enum EType {
|
||||||
|
@ -96,15 +95,11 @@ public: /// Destructor, virtual..
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
/// Disabled copy constructor and co.
|
||||||
/// Disabled copy constructor.
|
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
|
CAMFImporter_NodeElement(CAMFImporter_NodeElement&&) = delete;
|
||||||
|
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||||
/// Disabled assign operator.
|
CAMFImporter_NodeElement() = delete;
|
||||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
|
|
||||||
|
|
||||||
/// Disabled default constructor.
|
|
||||||
CAMFImporter_NodeElement();
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// In constructor inheritor must set element type.
|
/// In constructor inheritor must set element type.
|
||||||
|
@ -121,9 +116,7 @@ protected:
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Constellation
|
/// \struct CAMFImporter_NodeElement_Constellation
|
||||||
/// A collection of objects or constellations with specific relative locations.
|
/// A collection of objects or constellations with specific relative locations.
|
||||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||||
|
@ -134,9 +127,7 @@ struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Instance
|
/// \struct CAMFImporter_NodeElement_Instance
|
||||||
/// Part of constellation.
|
/// Part of constellation.
|
||||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
std::string ObjectID;///< ID of object for instantiation.
|
std::string ObjectID;///< ID of object for instantiation.
|
||||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||||
|
@ -147,237 +138,185 @@ struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement
|
||||||
/// instance of the object in the current constellation. Rotations shall be executed in order of x first, then y, then z.
|
/// instance of the object in the current constellation. Rotations shall be executed in order of x first, then y, then z.
|
||||||
aiVector3D Rotation;
|
aiVector3D Rotation;
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Instance
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Metadata
|
/// \struct CAMFImporter_NodeElement_Metadata
|
||||||
/// Structure that define metadata node.
|
/// Structure that define metadata node.
|
||||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
std::string Type;///< Type of "Value".
|
std::string Type;///< Type of "Value".
|
||||||
std::string Value;///< Value.
|
std::string Value;///< Value.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Metadata
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Root
|
/// \struct CAMFImporter_NodeElement_Root
|
||||||
/// Structure that define root node.
|
/// Structure that define root node.
|
||||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||||
std::string Version;///< Version of format.
|
std::string Version;///< Version of format.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Root
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Color
|
/// \struct CAMFImporter_NodeElement_Color
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement {
|
||||||
{
|
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||||
/****************** Variables ******************/
|
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
||||||
|
aiColor4D Color; ///< Constant color.
|
||||||
|
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
||||||
|
|
||||||
bool Composed;///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
/// @brief Constructor.
|
||||||
std::string Color_Composed[4];///< By components formulas of composed color. [0..3] => RGBA.
|
/// @param [in] pParent - pointer to parent node.
|
||||||
aiColor4D Color;///< Constant color.
|
|
||||||
std::string Profile;///< The ICC color space used to interpret the three color channels <r>, <g> and <b>..
|
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
|
||||||
/// \param [in] pParent - pointer to parent node.
|
|
||||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||||
{}
|
, Composed( false )
|
||||||
|
, Color()
|
||||||
};// struct CAMFImporter_NodeElement_Color
|
, Profile() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Material
|
/// \struct CAMFImporter_NodeElement_Material
|
||||||
/// Structure that define material node.
|
/// Structure that define material node.
|
||||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
};// struct CAMFImporter_NodeElement_Material
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Object
|
/// \struct CAMFImporter_NodeElement_Object
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Object
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Mesh
|
/// \struct CAMFImporter_NodeElement_Mesh
|
||||||
/// Structure that define mesh node.
|
/// Structure that define mesh node.
|
||||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Mesh
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertex
|
/// \struct CAMFImporter_NodeElement_Vertex
|
||||||
/// Structure that define vertex node.
|
/// Structure that define vertex node.
|
||||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Vertex
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Edge
|
/// \struct CAMFImporter_NodeElement_Edge
|
||||||
/// Structure that define edge node.
|
/// Structure that define edge node.
|
||||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
};// struct CAMFImporter_NodeElement_Vertex
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertices
|
/// \struct CAMFImporter_NodeElement_Vertices
|
||||||
/// Structure that define vertices node.
|
/// Structure that define vertices node.
|
||||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/// \fn CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Vertices
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Volume
|
/// \struct CAMFImporter_NodeElement_Volume
|
||||||
/// Structure that define volume node.
|
/// Structure that define volume node.
|
||||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
std::string MaterialID;///< Which material to use.
|
std::string MaterialID;///< Which material to use.
|
||||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
||||||
{}
|
{}
|
||||||
|
};
|
||||||
};// struct CAMFImporter_NodeElement_Volume
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||||
/// Structure that define coordinates node.
|
/// Structure that define coordinates node.
|
||||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
||||||
{
|
{
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
aiVector3D Coordinate;///< Coordinate.
|
aiVector3D Coordinate;///< Coordinate.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
};// struct CAMFImporter_NodeElement_Coordinates
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_TexMap
|
/// \struct CAMFImporter_NodeElement_TexMap
|
||||||
/// Structure that define texture coordinates node.
|
/// Structure that define texture coordinates node.
|
||||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
||||||
std::string TextureID_R;///< Texture ID for red color component.
|
std::string TextureID_R;///< Texture ID for red color component.
|
||||||
std::string TextureID_G;///< Texture ID for green color component.
|
std::string TextureID_G;///< Texture ID for green color component.
|
||||||
std::string TextureID_B;///< Texture ID for blue color component.
|
std::string TextureID_B;///< Texture ID for blue color component.
|
||||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
std::string TextureID_A;///< Texture ID for alpha color component.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||||
{}
|
, TextureCoordinate{}
|
||||||
|
, TextureID_R()
|
||||||
};// struct CAMFImporter_NodeElement_TexMap
|
, TextureID_G()
|
||||||
|
, TextureID_B()
|
||||||
|
, TextureID_A() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Triangle
|
/// \struct CAMFImporter_NodeElement_Triangle
|
||||||
/// Structure that define triangle node.
|
/// Structure that define triangle node.
|
||||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
|
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement {
|
||||||
{
|
|
||||||
/****************** Variables ******************/
|
|
||||||
|
|
||||||
size_t V[3];///< Triangle vertices.
|
size_t V[3];///< Triangle vertices.
|
||||||
|
|
||||||
/****************** Functions ******************/
|
|
||||||
|
|
||||||
/// \fn CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent)
|
: CAMFImporter_NodeElement(ENET_Triangle, pParent) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
};// struct CAMFImporter_NodeElement_Triangle
|
};
|
||||||
|
|
||||||
/// Structure that define texture node.
|
/// Structure that define texture node.
|
||||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
||||||
|
@ -396,6 +335,6 @@ struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
||||||
, Tiled( false ){
|
, Tiled( false ){
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};// struct CAMFImporter_NodeElement_Texture
|
};
|
||||||
|
|
||||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||||
|
|
113
code/ASEParser.h
113
code/ASEParser.h
|
@ -71,21 +71,20 @@ struct Material : public D3DS::Material
|
||||||
//! Default constructor has been deleted
|
//! Default constructor has been deleted
|
||||||
Material() = delete;
|
Material() = delete;
|
||||||
|
|
||||||
|
|
||||||
//! Constructor with explicit name
|
//! Constructor with explicit name
|
||||||
explicit Material(const std::string &name)
|
explicit Material(const std::string &name)
|
||||||
: D3DS::Material(name)
|
: D3DS::Material(name)
|
||||||
, pcInstance(NULL)
|
, pcInstance(NULL)
|
||||||
, bNeed (false)
|
, bNeed (false) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
Material(const Material &other) = default;
|
Material(const Material &other) = default;
|
||||||
Material &operator=(const Material &other) = default;
|
Material &operator=(const Material &other) = default;
|
||||||
|
|
||||||
|
|
||||||
//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
|
//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
|
||||||
Material(Material &&other)
|
Material(Material &&other) AI_NO_EXCEPT
|
||||||
: D3DS::Material(std::move(other))
|
: D3DS::Material(std::move(other))
|
||||||
, avSubMaterials(std::move(other.avSubMaterials))
|
, avSubMaterials(std::move(other.avSubMaterials))
|
||||||
, pcInstance(std::move(other.pcInstance))
|
, pcInstance(std::move(other.pcInstance))
|
||||||
|
@ -95,7 +94,7 @@ struct Material : public D3DS::Material
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Material &operator=(Material &&other) {
|
Material &operator=(Material &&other) AI_NO_EXCEPT {
|
||||||
if (this == &other) {
|
if (this == &other) {
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
@ -127,19 +126,12 @@ struct Material : public D3DS::Material
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE file face */
|
/** Helper structure to represent an ASE file face */
|
||||||
struct Face : public FaceWithSmoothingGroup
|
struct Face : public FaceWithSmoothingGroup {
|
||||||
{
|
|
||||||
//! Default constructor. Initializes everything with 0
|
//! Default constructor. Initializes everything with 0
|
||||||
Face()
|
Face() AI_NO_EXCEPT
|
||||||
{
|
: iMaterial(DEFAULT_MATINDEX)
|
||||||
mColorIndices[0] = mColorIndices[1] = mColorIndices[2] = 0;
|
, iFace(0) {
|
||||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
// empty
|
||||||
{
|
|
||||||
amUVIndices[i][0] = amUVIndices[i][1] = amUVIndices[i][2] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
iMaterial = DEFAULT_MATINDEX;
|
|
||||||
iFace = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! special value to indicate that no material index has
|
//! special value to indicate that no material index has
|
||||||
|
@ -147,8 +139,6 @@ struct Face : public FaceWithSmoothingGroup
|
||||||
//! will replace this value later.
|
//! will replace this value later.
|
||||||
static const unsigned int DEFAULT_MATINDEX = 0xFFFFFFFF;
|
static const unsigned int DEFAULT_MATINDEX = 0xFFFFFFFF;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//! Indices into each list of texture coordinates
|
//! Indices into each list of texture coordinates
|
||||||
unsigned int amUVIndices[AI_MAX_NUMBER_OF_TEXTURECOORDS][3];
|
unsigned int amUVIndices[AI_MAX_NUMBER_OF_TEXTURECOORDS][3];
|
||||||
|
|
||||||
|
@ -166,15 +156,15 @@ struct Face : public FaceWithSmoothingGroup
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE file bone */
|
/** Helper structure to represent an ASE file bone */
|
||||||
struct Bone
|
struct Bone {
|
||||||
{
|
|
||||||
//! Constructor
|
//! Constructor
|
||||||
Bone() = delete;
|
Bone() = delete;
|
||||||
|
|
||||||
//! Construction from an existing name
|
//! Construction from an existing name
|
||||||
explicit Bone( const std::string& name)
|
explicit Bone( const std::string& name)
|
||||||
: mName (name)
|
: mName(name) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! Name of the bone
|
//! Name of the bone
|
||||||
std::string mName;
|
std::string mName;
|
||||||
|
@ -182,29 +172,22 @@ struct Bone
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE file bone vertex */
|
/** Helper structure to represent an ASE file bone vertex */
|
||||||
struct BoneVertex
|
struct BoneVertex {
|
||||||
{
|
|
||||||
//! Bone and corresponding vertex weight.
|
//! Bone and corresponding vertex weight.
|
||||||
//! -1 for unrequired bones ....
|
//! -1 for unrequired bones ....
|
||||||
std::vector<std::pair<int,float> > mBoneWeights;
|
std::vector<std::pair<int,float> > mBoneWeights;
|
||||||
|
|
||||||
//! Position of the bone vertex.
|
|
||||||
//! MUST be identical to the vertex position
|
|
||||||
//aiVector3D mPosition;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE file animation */
|
/** Helper structure to represent an ASE file animation */
|
||||||
struct Animation
|
struct Animation {
|
||||||
{
|
enum Type {
|
||||||
enum Type
|
|
||||||
{
|
|
||||||
TRACK = 0x0,
|
TRACK = 0x0,
|
||||||
BEZIER = 0x1,
|
BEZIER = 0x1,
|
||||||
TCB = 0x2
|
TCB = 0x2
|
||||||
} mRotationType, mScalingType, mPositionType;
|
} mRotationType, mScalingType, mPositionType;
|
||||||
|
|
||||||
Animation()
|
Animation() AI_NO_EXCEPT
|
||||||
: mRotationType (TRACK)
|
: mRotationType (TRACK)
|
||||||
, mScalingType (TRACK)
|
, mScalingType (TRACK)
|
||||||
, mPositionType (TRACK)
|
, mPositionType (TRACK)
|
||||||
|
@ -218,20 +201,17 @@ struct Animation
|
||||||
|
|
||||||
//! List of track scaling keyframes
|
//! List of track scaling keyframes
|
||||||
std::vector< aiVectorKey > akeyScaling;
|
std::vector< aiVectorKey > akeyScaling;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent the inheritance information of an ASE node */
|
/** Helper structure to represent the inheritance information of an ASE node */
|
||||||
struct InheritanceInfo
|
struct InheritanceInfo {
|
||||||
{
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
InheritanceInfo()
|
InheritanceInfo() AI_NO_EXCEPT {
|
||||||
{
|
for ( size_t i=0; i<3; ++i ) {
|
||||||
// set the inheritance flag for all axes by default to true
|
|
||||||
for (unsigned int i = 0; i < 3;++i)
|
|
||||||
abInheritPosition[i] = abInheritRotation[i] = abInheritScaling[i] = true;
|
abInheritPosition[i] = abInheritRotation[i] = abInheritScaling[i] = true;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//! Inherit the parent's position?, axis order is x,y,z
|
//! Inherit the parent's position?, axis order is x,y,z
|
||||||
bool abInheritPosition[3];
|
bool abInheritPosition[3];
|
||||||
|
@ -245,17 +225,19 @@ struct InheritanceInfo
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Represents an ASE file node. Base class for mesh, light and cameras */
|
/** Represents an ASE file node. Base class for mesh, light and cameras */
|
||||||
struct BaseNode
|
struct BaseNode {
|
||||||
{
|
enum Type {
|
||||||
enum Type {Light, Camera, Mesh, Dummy} mType;
|
Light,
|
||||||
|
Camera,
|
||||||
|
Mesh,
|
||||||
|
Dummy
|
||||||
|
} mType;
|
||||||
|
|
||||||
//! Construction from an existing name
|
//! Construction from an existing name
|
||||||
BaseNode(Type _mType, const std::string &name)
|
BaseNode(Type _mType, const std::string &name)
|
||||||
: mType (_mType)
|
: mType (_mType)
|
||||||
, mName (name)
|
, mName (name)
|
||||||
, mProcessed (false)
|
, mProcessed (false) {
|
||||||
{
|
|
||||||
// Set mTargetPosition to qnan
|
// Set mTargetPosition to qnan
|
||||||
const ai_real qnan = get_qnan();
|
const ai_real qnan = get_qnan();
|
||||||
mTargetPosition.x = qnan;
|
mTargetPosition.x = qnan;
|
||||||
|
@ -291,23 +273,22 @@ struct BaseNode
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE file mesh */
|
/** Helper structure to represent an ASE file mesh */
|
||||||
struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode
|
struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode {
|
||||||
{
|
|
||||||
//! Default constructor has been deleted
|
//! Default constructor has been deleted
|
||||||
Mesh() = delete;
|
Mesh() = delete;
|
||||||
|
|
||||||
|
|
||||||
//! Construction from an existing name
|
//! Construction from an existing name
|
||||||
explicit Mesh(const std::string &name)
|
explicit Mesh(const std::string &name)
|
||||||
: BaseNode (BaseNode::Mesh, name)
|
: BaseNode( BaseNode::Mesh, name )
|
||||||
|
, mVertexColors()
|
||||||
|
, mBoneVertices()
|
||||||
|
, mBones()
|
||||||
, iMaterialIndex(Face::DEFAULT_MATINDEX)
|
, iMaterialIndex(Face::DEFAULT_MATINDEX)
|
||||||
, bSkip (false)
|
, bSkip (false) {
|
||||||
{
|
for (unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS;++c) {
|
||||||
// use 2 texture vertex components by default
|
|
||||||
for (unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS;++c)
|
|
||||||
this->mNumUVComponents[c] = 2;
|
this->mNumUVComponents[c] = 2;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//! List of all texture coordinate sets
|
//! List of all texture coordinate sets
|
||||||
std::vector<aiVector3D> amTexCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
std::vector<aiVector3D> amTexCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
||||||
|
@ -396,12 +377,11 @@ struct Camera : public BaseNode
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure to represent an ASE helper object (dummy) */
|
/** Helper structure to represent an ASE helper object (dummy) */
|
||||||
struct Dummy : public BaseNode
|
struct Dummy : public BaseNode {
|
||||||
{
|
|
||||||
//! Constructor
|
//! Constructor
|
||||||
Dummy()
|
Dummy() AI_NO_EXCEPT
|
||||||
: BaseNode (BaseNode::Dummy, "DUMMY")
|
: BaseNode (BaseNode::Dummy, "DUMMY") {
|
||||||
{
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -416,12 +396,11 @@ struct Dummy : public BaseNode
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
/** \brief Class to parse ASE files
|
/** \brief Class to parse ASE files
|
||||||
*/
|
*/
|
||||||
class Parser
|
class Parser {
|
||||||
{
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
Parser() AI_NO_EXCEPT {
|
||||||
Parser() {}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
|
@ -65,7 +65,7 @@ using namespace Assimp;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
BaseImporter::BaseImporter()
|
BaseImporter::BaseImporter() AI_NO_EXCEPT
|
||||||
: m_progress() {
|
: m_progress() {
|
||||||
// nothing to do here
|
// nothing to do here
|
||||||
}
|
}
|
||||||
|
|
|
@ -53,7 +53,7 @@ using namespace Assimp;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
BaseProcess::BaseProcess()
|
BaseProcess::BaseProcess() AI_NO_EXCEPT
|
||||||
: shared()
|
: shared()
|
||||||
, progress()
|
, progress()
|
||||||
{
|
{
|
||||||
|
|
|
@ -211,20 +211,16 @@ private:
|
||||||
* should be executed. If the function returns true, the class' Execute()
|
* should be executed. If the function returns true, the class' Execute()
|
||||||
* function is called subsequently.
|
* function is called subsequently.
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API_WINONLY BaseProcess
|
class ASSIMP_API_WINONLY BaseProcess {
|
||||||
{
|
|
||||||
friend class Importer;
|
friend class Importer;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/** Constructor to be privately used by Importer */
|
/** Constructor to be privately used by Importer */
|
||||||
BaseProcess();
|
BaseProcess() AI_NO_EXCEPT;
|
||||||
|
|
||||||
/** Destructor, private as well */
|
/** Destructor, private as well */
|
||||||
virtual ~BaseProcess();
|
virtual ~BaseProcess();
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the processing step is present in the given flag.
|
/** Returns whether the processing step is present in the given flag.
|
||||||
* @param pFlags The processing flags the importer was called with. A
|
* @param pFlags The processing flags the importer was called with. A
|
||||||
|
|
|
@ -137,9 +137,7 @@ void COBImporter::SetupProperties(const Importer* /*pImp*/)
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void COBImporter::InternReadFile( const std::string& pFile,
|
void COBImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
|
||||||
aiScene* pScene, IOSystem* pIOHandler)
|
|
||||||
{
|
|
||||||
COB::Scene scene;
|
COB::Scene scene;
|
||||||
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE( pIOHandler->Open(pFile,"rb")) );
|
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE( pIOHandler->Open(pFile,"rb")) );
|
||||||
|
|
||||||
|
|
|
@ -119,7 +119,7 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
aiTexel* imageContent = new aiTexel[1u + imageSize / sizeof(aiTexel)];
|
aiTexel* imageContent = new aiTexel[ 1ul + static_cast<unsigned long>( imageSize ) / sizeof(aiTexel)];
|
||||||
file.seekg(0, std::ios::beg);
|
file.seekg(0, std::ios::beg);
|
||||||
file.read(reinterpret_cast<char*>(imageContent), imageSize);
|
file.read(reinterpret_cast<char*>(imageContent), imageSize);
|
||||||
|
|
||||||
|
|
|
@ -120,11 +120,11 @@ public:
|
||||||
SharedPostProcessInfo* mPPShared;
|
SharedPostProcessInfo* mPPShared;
|
||||||
|
|
||||||
/// The default class constructor.
|
/// The default class constructor.
|
||||||
ImporterPimpl();
|
ImporterPimpl() AI_NO_EXCEPT;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline
|
inline
|
||||||
ImporterPimpl::ImporterPimpl()
|
ImporterPimpl::ImporterPimpl() AI_NO_EXCEPT
|
||||||
: mIOHandler( nullptr )
|
: mIOHandler( nullptr )
|
||||||
, mIsDefaultHandler( false )
|
, mIsDefaultHandler( false )
|
||||||
, mProgressHandler( nullptr )
|
, mProgressHandler( nullptr )
|
||||||
|
|
|
@ -113,14 +113,14 @@ enum PrePostBehaviour
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a LWO animation keyframe
|
/** \brief Data structure for a LWO animation keyframe
|
||||||
*/
|
*/
|
||||||
struct Key
|
struct Key {
|
||||||
{
|
Key() AI_NO_EXCEPT
|
||||||
Key()
|
: time()
|
||||||
: time(),
|
, value()
|
||||||
value(),
|
, inter(IT_LINE)
|
||||||
inter (IT_LINE),
|
, params() {
|
||||||
params()
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
//! Current time
|
//! Current time
|
||||||
double time;
|
double time;
|
||||||
|
@ -144,17 +144,16 @@ struct Key
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a LWO animation envelope
|
/** \brief Data structure for a LWO animation envelope
|
||||||
*/
|
*/
|
||||||
struct Envelope
|
struct Envelope {
|
||||||
{
|
Envelope() AI_NO_EXCEPT
|
||||||
Envelope()
|
|
||||||
: index()
|
: index()
|
||||||
, type (EnvelopeType_Unknown)
|
, type(EnvelopeType_Unknown)
|
||||||
, pre (PrePostBehaviour_Constant)
|
, pre(PrePostBehaviour_Constant)
|
||||||
, post (PrePostBehaviour_Constant)
|
, post(PrePostBehaviour_Constant)
|
||||||
|
, old_first(0)
|
||||||
, old_first (0)
|
, old_last(0) {
|
||||||
, old_last (0)
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
//! Index of this envelope
|
//! Index of this envelope
|
||||||
unsigned int index;
|
unsigned int index;
|
||||||
|
@ -162,7 +161,7 @@ struct Envelope
|
||||||
//! Type of envelope
|
//! Type of envelope
|
||||||
EnvelopeType type;
|
EnvelopeType type;
|
||||||
|
|
||||||
//! Pre and post-behaviour
|
//! Pre- and post-behavior
|
||||||
PrePostBehaviour pre,post;
|
PrePostBehaviour pre,post;
|
||||||
|
|
||||||
//! Keyframes for this envelope
|
//! Keyframes for this envelope
|
||||||
|
|
|
@ -261,14 +261,14 @@ namespace LWO {
|
||||||
* \note We can't use the code in SmoothingGroups.inl here - the mesh
|
* \note We can't use the code in SmoothingGroups.inl here - the mesh
|
||||||
* structures of 3DS/ASE and LWO are too different.
|
* structures of 3DS/ASE and LWO are too different.
|
||||||
*/
|
*/
|
||||||
struct Face : public aiFace
|
struct Face : public aiFace {
|
||||||
{
|
|
||||||
//! Default construction
|
//! Default construction
|
||||||
Face()
|
Face() AI_NO_EXCEPT
|
||||||
: surfaceIndex (0)
|
: surfaceIndex( 0 )
|
||||||
, smoothGroup (0)
|
, smoothGroup( 0 )
|
||||||
, type (AI_LWO_FACE)
|
, type( AI_LWO_FACE ) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! Construction from given type
|
//! Construction from given type
|
||||||
explicit Face(uint32_t _type)
|
explicit Face(uint32_t _type)
|
||||||
|
|
|
@ -120,7 +120,7 @@ public:
|
||||||
{
|
{
|
||||||
unsigned int mBone; ///< Index of the bone
|
unsigned int mBone; ///< Index of the bone
|
||||||
float mWeight; ///< Weight of that bone on this vertex
|
float mWeight; ///< Weight of that bone on this vertex
|
||||||
Weight()
|
Weight() AI_NO_EXCEPT
|
||||||
: mBone(0)
|
: mBone(0)
|
||||||
, mWeight(0.0f)
|
, mWeight(0.0f)
|
||||||
{ }
|
{ }
|
||||||
|
|
|
@ -125,7 +125,7 @@ enum AlphaTestFunc
|
||||||
*/
|
*/
|
||||||
struct ShaderMapBlock
|
struct ShaderMapBlock
|
||||||
{
|
{
|
||||||
ShaderMapBlock()
|
ShaderMapBlock() AI_NO_EXCEPT
|
||||||
: blend_src (BLEND_NONE)
|
: blend_src (BLEND_NONE)
|
||||||
, blend_dest (BLEND_NONE)
|
, blend_dest (BLEND_NONE)
|
||||||
, alpha_test (AT_NONE)
|
, alpha_test (AT_NONE)
|
||||||
|
@ -150,7 +150,7 @@ struct ShaderMapBlock
|
||||||
*/
|
*/
|
||||||
struct ShaderDataBlock
|
struct ShaderDataBlock
|
||||||
{
|
{
|
||||||
ShaderDataBlock()
|
ShaderDataBlock() AI_NO_EXCEPT
|
||||||
: cull (CULL_CW)
|
: cull (CULL_CW)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
|
|
|
@ -192,14 +192,14 @@ typedef std::vector< FrameDesc > FrameList;
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Represents a vertex descriptor in a MD5 file
|
/** Represents a vertex descriptor in a MD5 file
|
||||||
*/
|
*/
|
||||||
struct VertexDesc
|
struct VertexDesc {
|
||||||
{
|
VertexDesc() AI_NO_EXCEPT
|
||||||
VertexDesc()
|
: mFirstWeight(0)
|
||||||
: mFirstWeight (0)
|
, mNumWeights(0) {
|
||||||
, mNumWeights (0)
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
//! UV cordinate of the vertex
|
//! UV coordinate of the vertex
|
||||||
aiVector2D mUV;
|
aiVector2D mUV;
|
||||||
|
|
||||||
//! Index of the first weight of the vertex in
|
//! Index of the first weight of the vertex in
|
||||||
|
|
|
@ -61,7 +61,6 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace MDC {
|
namespace MDC {
|
||||||
|
|
||||||
|
|
||||||
// to make it easier for us, we test the magic word against both "endianesses"
|
// to make it easier for us, we test the magic word against both "endianesses"
|
||||||
#define AI_MDC_MAGIC_NUMBER_BE AI_MAKE_MAGIC("CPDI")
|
#define AI_MDC_MAGIC_NUMBER_BE AI_MAKE_MAGIC("CPDI")
|
||||||
#define AI_MDC_MAGIC_NUMBER_LE AI_MAKE_MAGIC("IDPC")
|
#define AI_MDC_MAGIC_NUMBER_LE AI_MAKE_MAGIC("IDPC")
|
||||||
|
@ -79,8 +78,7 @@ namespace MDC {
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC file's main header
|
/** \brief Data structure for a MDC file's main header
|
||||||
*/
|
*/
|
||||||
struct Header
|
struct Header {
|
||||||
{
|
|
||||||
uint32_t ulIdent ;
|
uint32_t ulIdent ;
|
||||||
uint32_t ulVersion ;
|
uint32_t ulVersion ;
|
||||||
char ucName [ AI_MDC_MAXQPATH ] ;
|
char ucName [ AI_MDC_MAXQPATH ] ;
|
||||||
|
@ -100,8 +98,7 @@ struct Header
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC file's surface header
|
/** \brief Data structure for a MDC file's surface header
|
||||||
*/
|
*/
|
||||||
struct Surface
|
struct Surface {
|
||||||
{
|
|
||||||
uint32_t ulIdent ;
|
uint32_t ulIdent ;
|
||||||
char ucName [ AI_MDC_MAXQPATH ] ;
|
char ucName [ AI_MDC_MAXQPATH ] ;
|
||||||
uint32_t ulFlags ;
|
uint32_t ulFlags ;
|
||||||
|
@ -118,23 +115,22 @@ struct Surface
|
||||||
uint32_t ulOffsetFrameBaseFrames ;
|
uint32_t ulOffsetFrameBaseFrames ;
|
||||||
uint32_t ulOffsetFrameCompFrames ;
|
uint32_t ulOffsetFrameCompFrames ;
|
||||||
uint32_t ulOffsetEnd;
|
uint32_t ulOffsetEnd;
|
||||||
Surface()
|
Surface() AI_NO_EXCEPT
|
||||||
: ulIdent(),
|
: ulIdent()
|
||||||
ulFlags(),
|
, ulFlags()
|
||||||
ulNumCompFrames(),
|
, ulNumCompFrames()
|
||||||
ulNumBaseFrames(),
|
, ulNumBaseFrames()
|
||||||
ulNumShaders(),
|
, ulNumShaders()
|
||||||
ulNumVertices(),
|
, ulNumVertices()
|
||||||
ulNumTriangles(),
|
, ulNumTriangles()
|
||||||
ulOffsetTriangles(),
|
, ulOffsetTriangles()
|
||||||
ulOffsetShaders(),
|
, ulOffsetShaders()
|
||||||
ulOffsetTexCoords(),
|
, ulOffsetTexCoords()
|
||||||
ulOffsetBaseVerts(),
|
, ulOffsetBaseVerts()
|
||||||
ulOffsetCompVerts(),
|
, ulOffsetCompVerts()
|
||||||
ulOffsetFrameBaseFrames(),
|
, ulOffsetFrameBaseFrames()
|
||||||
ulOffsetFrameCompFrames(),
|
, ulOffsetFrameCompFrames()
|
||||||
ulOffsetEnd()
|
, ulOffsetEnd() {
|
||||||
{
|
|
||||||
ucName[AI_MDC_MAXQPATH-1] = '\0';
|
ucName[AI_MDC_MAXQPATH-1] = '\0';
|
||||||
}
|
}
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
@ -142,8 +138,7 @@ struct Surface
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC frame
|
/** \brief Data structure for a MDC frame
|
||||||
*/
|
*/
|
||||||
struct Frame
|
struct Frame {
|
||||||
{
|
|
||||||
//! bounding box minimum coords
|
//! bounding box minimum coords
|
||||||
aiVector3D bboxMin ;
|
aiVector3D bboxMin ;
|
||||||
|
|
||||||
|
@ -163,24 +158,21 @@ struct Frame
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC triangle
|
/** \brief Data structure for a MDC triangle
|
||||||
*/
|
*/
|
||||||
struct Triangle
|
struct Triangle {
|
||||||
{
|
|
||||||
uint32_t aiIndices[3];
|
uint32_t aiIndices[3];
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC texture coordinate
|
/** \brief Data structure for a MDC texture coordinate
|
||||||
*/
|
*/
|
||||||
struct TexturCoord
|
struct TexturCoord {
|
||||||
{
|
|
||||||
float u,v;
|
float u,v;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC base vertex
|
/** \brief Data structure for a MDC base vertex
|
||||||
*/
|
*/
|
||||||
struct BaseVertex
|
struct BaseVertex {
|
||||||
{
|
|
||||||
int16_t x,y,z;
|
int16_t x,y,z;
|
||||||
uint16_t normal;
|
uint16_t normal;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
@ -188,25 +180,20 @@ struct BaseVertex
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC compressed vertex
|
/** \brief Data structure for a MDC compressed vertex
|
||||||
*/
|
*/
|
||||||
struct CompressedVertex
|
struct CompressedVertex {
|
||||||
{
|
|
||||||
uint8_t xd,yd,zd,nd;
|
uint8_t xd,yd,zd,nd;
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** \brief Data structure for a MDC shader
|
/** \brief Data structure for a MDC shader
|
||||||
*/
|
*/
|
||||||
struct Shader
|
struct Shader {
|
||||||
{
|
|
||||||
char ucName [ AI_MDC_MAXQPATH ] ;
|
char ucName [ AI_MDC_MAXQPATH ] ;
|
||||||
uint32_t ulPath;
|
uint32_t ulPath;
|
||||||
|
|
||||||
} PACK_STRUCT;
|
} PACK_STRUCT;
|
||||||
|
|
||||||
#include <assimp/Compiler/poppack1.h>
|
#include <assimp/Compiler/poppack1.h>
|
||||||
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Build a floating point vertex from the compressed data in MDC files
|
/** Build a floating point vertex from the compressed data in MDC files
|
||||||
*/
|
*/
|
||||||
|
@ -215,6 +202,7 @@ void BuildVertex(const Frame& frame,
|
||||||
const CompressedVertex& cvert,
|
const CompressedVertex& cvert,
|
||||||
aiVector3D& vXYZOut,
|
aiVector3D& vXYZOut,
|
||||||
aiVector3D& vNorOut);
|
aiVector3D& vNorOut);
|
||||||
}}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endif // !! AI_MDCFILEHELPER_H_INC
|
#endif // !! AI_MDCFILEHELPER_H_INC
|
||||||
|
|
|
@ -717,11 +717,9 @@ struct GroupFrame
|
||||||
*/
|
*/
|
||||||
struct IntFace_MDL7 {
|
struct IntFace_MDL7 {
|
||||||
// provide a constructor for our own convenience
|
// provide a constructor for our own convenience
|
||||||
IntFace_MDL7()
|
IntFace_MDL7() AI_NO_EXCEPT {
|
||||||
{
|
::memset( mIndices, 0, sizeof(uint32_t) *3);
|
||||||
// set everything to zero
|
::memset( iMatIndex, 0, sizeof( unsigned int) *2);
|
||||||
mIndices[0] = mIndices[1] = mIndices[2] = 0;
|
|
||||||
iMatIndex[0] = iMatIndex[1] = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Vertex indices
|
//! Vertex indices
|
||||||
|
@ -737,13 +735,11 @@ struct IntFace_MDL7 {
|
||||||
* which has been created from two single materials along with the
|
* which has been created from two single materials along with the
|
||||||
* original material indices.
|
* original material indices.
|
||||||
*/
|
*/
|
||||||
struct IntMaterial_MDL7
|
struct IntMaterial_MDL7 {
|
||||||
{
|
|
||||||
// provide a constructor for our own convenience
|
// provide a constructor for our own convenience
|
||||||
IntMaterial_MDL7()
|
IntMaterial_MDL7() AI_NO_EXCEPT
|
||||||
{
|
: pcMat( nullptr ) {
|
||||||
pcMat = NULL;
|
::memset( iOldMatIndices, 0, sizeof(unsigned int) *2);
|
||||||
iOldMatIndices[0] = iOldMatIndices[1] = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Material instance
|
//! Material instance
|
||||||
|
@ -761,7 +757,7 @@ struct IntMaterial_MDL7
|
||||||
struct IntBone_MDL7 : aiBone
|
struct IntBone_MDL7 : aiBone
|
||||||
{
|
{
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
IntBone_MDL7() : iParent (0xffff)
|
IntBone_MDL7() AI_NO_EXCEPT : iParent (0xffff)
|
||||||
{
|
{
|
||||||
pkeyPositions.reserve(30);
|
pkeyPositions.reserve(30);
|
||||||
pkeyScalings.reserve(30);
|
pkeyScalings.reserve(30);
|
||||||
|
@ -806,12 +802,12 @@ struct IntFrameInfo_MDL7
|
||||||
struct IntGroupInfo_MDL7
|
struct IntGroupInfo_MDL7
|
||||||
{
|
{
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
IntGroupInfo_MDL7()
|
IntGroupInfo_MDL7() AI_NO_EXCEPT
|
||||||
: iIndex(0)
|
: iIndex(0)
|
||||||
, pcGroup(NULL)
|
, pcGroup(nullptr)
|
||||||
, pcGroupUVs(NULL)
|
, pcGroupUVs(nullptr)
|
||||||
, pcGroupTris(NULL)
|
, pcGroupTris(nullptr)
|
||||||
, pcGroupVerts(NULL)
|
, pcGroupVerts(nullptr)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
//! Construction from an existing group header
|
//! Construction from an existing group header
|
||||||
|
@ -843,7 +839,7 @@ struct IntGroupInfo_MDL7
|
||||||
//! Holds the data that belongs to a MDL7 mesh group
|
//! Holds the data that belongs to a MDL7 mesh group
|
||||||
struct IntGroupData_MDL7
|
struct IntGroupData_MDL7
|
||||||
{
|
{
|
||||||
IntGroupData_MDL7()
|
IntGroupData_MDL7() AI_NO_EXCEPT
|
||||||
: bNeed2UV(false)
|
: bNeed2UV(false)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
|
@ -872,10 +868,9 @@ struct IntGroupData_MDL7
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------
|
||||||
//! Holds data from an MDL7 file that is shared by all mesh groups
|
//! Holds data from an MDL7 file that is shared by all mesh groups
|
||||||
struct IntSharedData_MDL7
|
struct IntSharedData_MDL7 {
|
||||||
{
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
IntSharedData_MDL7()
|
IntSharedData_MDL7() AI_NO_EXCEPT
|
||||||
: apcOutBones(),
|
: apcOutBones(),
|
||||||
iNum()
|
iNum()
|
||||||
{
|
{
|
||||||
|
|
|
@ -67,20 +67,22 @@ namespace Assimp {
|
||||||
class OptimizeMeshesProcess : public BaseProcess
|
class OptimizeMeshesProcess : public BaseProcess
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
/// @brief The class constructor.
|
||||||
OptimizeMeshesProcess();
|
OptimizeMeshesProcess();
|
||||||
|
|
||||||
|
/// @brief The class destcructor,
|
||||||
~OptimizeMeshesProcess();
|
~OptimizeMeshesProcess();
|
||||||
|
|
||||||
|
|
||||||
/** @brief Internal utility to store additional mesh info
|
/** @brief Internal utility to store additional mesh info
|
||||||
*/
|
*/
|
||||||
struct MeshInfo
|
struct MeshInfo {
|
||||||
{
|
MeshInfo() AI_NO_EXCEPT
|
||||||
MeshInfo()
|
: instance_cnt(0)
|
||||||
: instance_cnt (0)
|
, vertex_format(0)
|
||||||
, vertex_format (0)
|
, output_id(0xffffffff) {
|
||||||
, output_id (0xffffffff)
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
//! Number of times this mesh is referenced
|
//! Number of times this mesh is referenced
|
||||||
unsigned int instance_cnt;
|
unsigned int instance_cnt;
|
||||||
|
|
|
@ -209,7 +209,7 @@ enum EElementSemantic {
|
||||||
class Property {
|
class Property {
|
||||||
public:
|
public:
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
Property()
|
Property() AI_NO_EXCEPT
|
||||||
: eType (EDT_Int)
|
: eType (EDT_Int)
|
||||||
, Semantic()
|
, Semantic()
|
||||||
, bIsList(false)
|
, bIsList(false)
|
||||||
|
@ -257,7 +257,7 @@ public:
|
||||||
class Element {
|
class Element {
|
||||||
public:
|
public:
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
Element()
|
Element() AI_NO_EXCEPT
|
||||||
: eSemantic (EEST_INVALID)
|
: eSemantic (EEST_INVALID)
|
||||||
, NumOccur(0) {
|
, NumOccur(0) {
|
||||||
// empty
|
// empty
|
||||||
|
@ -297,8 +297,9 @@ class PropertyInstance
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
PropertyInstance ()
|
PropertyInstance() AI_NO_EXCEPT {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
union ValueUnion
|
union ValueUnion
|
||||||
{
|
{
|
||||||
|
@ -356,13 +357,13 @@ public:
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
/** \brief Class for an element instance in a PLY file
|
/** \brief Class for an element instance in a PLY file
|
||||||
*/
|
*/
|
||||||
class ElementInstance
|
class ElementInstance {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
ElementInstance ()
|
ElementInstance() AI_NO_EXCEPT
|
||||||
{}
|
: alProperties() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! List of all parsed properties
|
//! List of all parsed properties
|
||||||
std::vector< PropertyInstance > alProperties;
|
std::vector< PropertyInstance > alProperties;
|
||||||
|
@ -386,8 +387,10 @@ class ElementInstanceList
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
ElementInstanceList ()
|
ElementInstanceList() AI_NO_EXCEPT
|
||||||
{}
|
: alInstances() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! List of all element instances
|
//! List of all element instances
|
||||||
std::vector< ElementInstance > alInstances;
|
std::vector< ElementInstance > alInstances;
|
||||||
|
@ -411,8 +414,11 @@ class DOM
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
DOM()
|
DOM() AI_NO_EXCEPT
|
||||||
{}
|
: alElements()
|
||||||
|
, alElementData() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//! Contains all elements of the file format
|
//! Contains all elements of the file format
|
||||||
|
|
|
@ -63,16 +63,16 @@ struct aiNode;
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
namespace SMD {
|
namespace SMD {
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Data structure for a vertex in a SMD file
|
/** Data structure for a vertex in a SMD file
|
||||||
*/
|
*/
|
||||||
struct Vertex
|
struct Vertex {
|
||||||
{
|
Vertex() AI_NO_EXCEPT
|
||||||
Vertex() : iParentNode(UINT_MAX)
|
: iParentNode(UINT_MAX) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! Vertex position, normal and texture coordinate
|
//! Vertex position, normal and texture coordinate
|
||||||
aiVector3D pos,nor,uv;
|
aiVector3D pos,nor,uv;
|
||||||
|
@ -90,10 +90,12 @@ struct Vertex
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Data structure for a face in a SMD file
|
/** Data structure for a face in a SMD file
|
||||||
*/
|
*/
|
||||||
struct Face
|
struct Face {
|
||||||
{
|
Face() AI_NO_EXCEPT
|
||||||
Face() : iTexture(0x0)
|
: iTexture(0x0)
|
||||||
{}
|
, avVertices{} {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
//! Texture index for the face
|
//! Texture index for the face
|
||||||
unsigned int iTexture;
|
unsigned int iTexture;
|
||||||
|
@ -105,11 +107,12 @@ struct Face
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Data structure for a bone in a SMD file
|
/** Data structure for a bone in a SMD file
|
||||||
*/
|
*/
|
||||||
struct Bone
|
struct Bone {
|
||||||
{
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
Bone() : iParent(UINT_MAX), bIsUsed(false)
|
Bone() AI_NO_EXCEPT
|
||||||
{
|
: iParent(UINT_MAX)
|
||||||
|
, bIsUsed(false) {
|
||||||
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
//! Destructor
|
||||||
|
@ -124,12 +127,10 @@ struct Bone
|
||||||
uint32_t iParent;
|
uint32_t iParent;
|
||||||
|
|
||||||
//! Animation of the bone
|
//! Animation of the bone
|
||||||
struct Animation
|
struct Animation {
|
||||||
{
|
|
||||||
//! Public default constructor
|
//! Public default constructor
|
||||||
Animation()
|
Animation() AI_NO_EXCEPT
|
||||||
: iFirstTimeKey()
|
: iFirstTimeKey() {
|
||||||
{
|
|
||||||
asKeys.reserve(20);
|
asKeys.reserve(20);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -56,7 +56,7 @@ class Importer;
|
||||||
|
|
||||||
struct ScenePrivateData {
|
struct ScenePrivateData {
|
||||||
// The struct constructor.
|
// The struct constructor.
|
||||||
ScenePrivateData();
|
ScenePrivateData() AI_NO_EXCEPT;
|
||||||
|
|
||||||
// Importer that originally loaded the scene though the C-API
|
// Importer that originally loaded the scene though the C-API
|
||||||
// If set, this object is owned by this private data instance.
|
// If set, this object is owned by this private data instance.
|
||||||
|
@ -74,7 +74,7 @@ struct ScenePrivateData {
|
||||||
};
|
};
|
||||||
|
|
||||||
inline
|
inline
|
||||||
ScenePrivateData::ScenePrivateData()
|
ScenePrivateData::ScenePrivateData() AI_NO_EXCEPT
|
||||||
: mOrigImporter( nullptr )
|
: mOrigImporter( nullptr )
|
||||||
, mPPStepsApplied( 0 )
|
, mPPStepsApplied( 0 )
|
||||||
, mIsCopy( false ) {
|
, mIsCopy( false ) {
|
||||||
|
|
|
@ -65,14 +65,14 @@ namespace Assimp {
|
||||||
/** Small helper structure representing a shortcut into the material list
|
/** Small helper structure representing a shortcut into the material list
|
||||||
* to be able to update some values quickly.
|
* to be able to update some values quickly.
|
||||||
*/
|
*/
|
||||||
struct TTUpdateInfo
|
struct TTUpdateInfo {
|
||||||
{
|
TTUpdateInfo() AI_NO_EXCEPT
|
||||||
TTUpdateInfo() :
|
: directShortcut(nullptr)
|
||||||
directShortcut (NULL)
|
, mat(nullptr)
|
||||||
, mat (NULL)
|
, semantic(0)
|
||||||
, semantic (0)
|
, index(0) {
|
||||||
, index (0)
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
//! Direct shortcut, if available
|
//! Direct shortcut, if available
|
||||||
unsigned int* directShortcut;
|
unsigned int* directShortcut;
|
||||||
|
@ -88,15 +88,14 @@ struct TTUpdateInfo
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper class representing texture coordinate transformations
|
/** Helper class representing texture coordinate transformations
|
||||||
*/
|
*/
|
||||||
struct STransformVecInfo : public aiUVTransform
|
struct STransformVecInfo : public aiUVTransform {
|
||||||
{
|
STransformVecInfo() AI_NO_EXCEPT
|
||||||
|
: uvIndex(0)
|
||||||
STransformVecInfo()
|
, mapU(aiTextureMapMode_Wrap)
|
||||||
: uvIndex (0)
|
, mapV(aiTextureMapMode_Wrap)
|
||||||
, mapU (aiTextureMapMode_Wrap)
|
, lockedPos(AI_TT_UV_IDX_LOCK_NONE) {
|
||||||
, mapV (aiTextureMapMode_Wrap)
|
// empty
|
||||||
, lockedPos (AI_TT_UV_IDX_LOCK_NONE)
|
}
|
||||||
{}
|
|
||||||
|
|
||||||
//! Source texture coordinate index
|
//! Source texture coordinate index
|
||||||
unsigned int uvIndex;
|
unsigned int uvIndex;
|
||||||
|
|
|
@ -55,32 +55,33 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/anim.h>
|
#include <assimp/anim.h>
|
||||||
#include <assimp/Defines.h>
|
#include <assimp/Defines.h>
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
namespace XFile {
|
||||||
namespace XFile
|
|
||||||
{
|
|
||||||
|
|
||||||
/** Helper structure representing a XFile mesh face */
|
/** Helper structure representing a XFile mesh face */
|
||||||
struct Face
|
struct Face {
|
||||||
{
|
|
||||||
std::vector<unsigned int> mIndices;
|
std::vector<unsigned int> mIndices;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure representing a texture filename inside a material and its potential source */
|
/** Helper structure representing a texture filename inside a material and its potential source */
|
||||||
struct TexEntry
|
struct TexEntry {
|
||||||
{
|
|
||||||
std::string mName;
|
std::string mName;
|
||||||
bool mIsNormalMap; // true if the texname was specified in a NormalmapFilename tag
|
bool mIsNormalMap; // true if the texname was specified in a NormalmapFilename tag
|
||||||
|
|
||||||
TexEntry() { mIsNormalMap = false; }
|
TexEntry() AI_NO_EXCEPT
|
||||||
TexEntry( const std::string& pName, bool pIsNormalMap = false)
|
: mName()
|
||||||
: mName( pName), mIsNormalMap( pIsNormalMap)
|
, mIsNormalMap(false) {
|
||||||
{ /* done */ }
|
// empty
|
||||||
|
}
|
||||||
|
TexEntry(const std::string& pName, bool pIsNormalMap = false)
|
||||||
|
: mName(pName)
|
||||||
|
, mIsNormalMap(pIsNormalMap) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure representing a XFile material */
|
/** Helper structure representing a XFile material */
|
||||||
struct Material
|
struct Material {
|
||||||
{
|
|
||||||
std::string mName;
|
std::string mName;
|
||||||
bool mIsReference; // if true, mName holds a name by which the actual material can be found in the material list
|
bool mIsReference; // if true, mName holds a name by which the actual material can be found in the material list
|
||||||
aiColor4D mDiffuse;
|
aiColor4D mDiffuse;
|
||||||
|
@ -88,19 +89,18 @@ struct Material
|
||||||
aiColor3D mSpecular;
|
aiColor3D mSpecular;
|
||||||
aiColor3D mEmissive;
|
aiColor3D mEmissive;
|
||||||
std::vector<TexEntry> mTextures;
|
std::vector<TexEntry> mTextures;
|
||||||
|
|
||||||
size_t sceneIndex; ///< the index under which it was stored in the scene's material list
|
size_t sceneIndex; ///< the index under which it was stored in the scene's material list
|
||||||
|
|
||||||
Material()
|
Material() AI_NO_EXCEPT
|
||||||
: mIsReference(false),
|
: mIsReference(false)
|
||||||
mSpecularExponent(),
|
, mSpecularExponent()
|
||||||
sceneIndex(SIZE_MAX)
|
, sceneIndex(SIZE_MAX) {
|
||||||
{}
|
// empty
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure to represent a bone weight */
|
/** Helper structure to represent a bone weight */
|
||||||
struct BoneWeight
|
struct BoneWeight {
|
||||||
{
|
|
||||||
unsigned int mVertex;
|
unsigned int mVertex;
|
||||||
ai_real mWeight;
|
ai_real mWeight;
|
||||||
};
|
};
|
||||||
|
@ -114,8 +114,7 @@ struct Bone
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure to represent an XFile mesh */
|
/** Helper structure to represent an XFile mesh */
|
||||||
struct Mesh
|
struct Mesh {
|
||||||
{
|
|
||||||
std::string mName;
|
std::string mName;
|
||||||
std::vector<aiVector3D> mPositions;
|
std::vector<aiVector3D> mPositions;
|
||||||
std::vector<Face> mPosFaces;
|
std::vector<Face> mPosFaces;
|
||||||
|
@ -131,38 +130,65 @@ struct Mesh
|
||||||
|
|
||||||
std::vector<Bone> mBones;
|
std::vector<Bone> mBones;
|
||||||
|
|
||||||
explicit Mesh(const std::string &pName = "") { mName = pName; mNumTextures = 0; mNumColorSets = 0; }
|
explicit Mesh(const std::string &pName = "") AI_NO_EXCEPT
|
||||||
|
: mName( pName )
|
||||||
|
, mPositions()
|
||||||
|
, mPosFaces()
|
||||||
|
, mNormals()
|
||||||
|
, mNormFaces()
|
||||||
|
, mNumTextures(0)
|
||||||
|
, mTexCoords{}
|
||||||
|
, mNumColorSets(0)
|
||||||
|
, mColors{}
|
||||||
|
, mFaceMaterials()
|
||||||
|
, mMaterials()
|
||||||
|
, mBones() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure to represent a XFile frame */
|
/** Helper structure to represent a XFile frame */
|
||||||
struct Node
|
struct Node {
|
||||||
{
|
|
||||||
std::string mName;
|
std::string mName;
|
||||||
aiMatrix4x4 mTrafoMatrix;
|
aiMatrix4x4 mTrafoMatrix;
|
||||||
Node* mParent;
|
Node* mParent;
|
||||||
std::vector<Node*> mChildren;
|
std::vector<Node*> mChildren;
|
||||||
std::vector<Mesh*> mMeshes;
|
std::vector<Mesh*> mMeshes;
|
||||||
|
|
||||||
Node() { mParent = NULL; }
|
Node() AI_NO_EXCEPT
|
||||||
explicit Node( Node* pParent) { mParent = pParent; }
|
: mName()
|
||||||
~Node()
|
, mTrafoMatrix()
|
||||||
{
|
, mParent(nullptr)
|
||||||
for( unsigned int a = 0; a < mChildren.size(); a++)
|
, mChildren()
|
||||||
|
, mMeshes() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
explicit Node( Node* pParent)
|
||||||
|
: mName()
|
||||||
|
, mTrafoMatrix()
|
||||||
|
, mParent(pParent)
|
||||||
|
, mChildren()
|
||||||
|
, mMeshes() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~Node() {
|
||||||
|
for (unsigned int a = 0; a < mChildren.size(); ++a ) {
|
||||||
delete mChildren[a];
|
delete mChildren[a];
|
||||||
for( unsigned int a = 0; a < mMeshes.size(); a++)
|
}
|
||||||
|
for (unsigned int a = 0; a < mMeshes.size(); ++a) {
|
||||||
delete mMeshes[a];
|
delete mMeshes[a];
|
||||||
}
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MatrixKey
|
struct MatrixKey {
|
||||||
{
|
|
||||||
double mTime;
|
double mTime;
|
||||||
aiMatrix4x4 mMatrix;
|
aiMatrix4x4 mMatrix;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Helper structure representing a single animated bone in a XFile */
|
/** Helper structure representing a single animated bone in a XFile */
|
||||||
struct AnimBone
|
struct AnimBone {
|
||||||
{
|
|
||||||
std::string mBoneName;
|
std::string mBoneName;
|
||||||
std::vector<aiVectorKey> mPosKeys; // either three separate key sequences for position, rotation, scaling
|
std::vector<aiVectorKey> mPosKeys; // either three separate key sequences for position, rotation, scaling
|
||||||
std::vector<aiQuatKey> mRotKeys;
|
std::vector<aiQuatKey> mRotKeys;
|
||||||
|
@ -194,15 +220,23 @@ struct Scene
|
||||||
std::vector<Animation*> mAnims;
|
std::vector<Animation*> mAnims;
|
||||||
unsigned int mAnimTicksPerSecond;
|
unsigned int mAnimTicksPerSecond;
|
||||||
|
|
||||||
Scene() { mRootNode = NULL; mAnimTicksPerSecond = 0; }
|
Scene() AI_NO_EXCEPT
|
||||||
~Scene()
|
: mRootNode(nullptr)
|
||||||
{
|
, mGlobalMeshes()
|
||||||
|
, mGlobalMaterials()
|
||||||
|
, mAnimTicksPerSecond(0) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
~Scene() {
|
||||||
delete mRootNode;
|
delete mRootNode;
|
||||||
for( unsigned int a = 0; a < mGlobalMeshes.size(); a++)
|
mRootNode = nullptr;
|
||||||
|
for (unsigned int a = 0; a < mGlobalMeshes.size(); ++a ) {
|
||||||
delete mGlobalMeshes[a];
|
delete mGlobalMeshes[a];
|
||||||
for( unsigned int a = 0; a < mAnims.size(); a++)
|
}
|
||||||
|
for (unsigned int a = 0; a < mAnims.size(); ++a ) {
|
||||||
delete mAnims[a];
|
delete mAnims[a];
|
||||||
}
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end of namespace XFile
|
} // end of namespace XFile
|
||||||
|
|
|
@ -21,7 +21,6 @@ class array
|
||||||
{
|
{
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
array()
|
array()
|
||||||
: data(0), allocated(0), used(0),
|
: data(0), allocated(0), used(0),
|
||||||
free_when_destroyed(true), is_sorted(true)
|
free_when_destroyed(true), is_sorted(true)
|
||||||
|
|
|
@ -77,19 +77,17 @@ class IOStream;
|
||||||
* imports the given file. ReadFile is not overridable, it just calls
|
* imports the given file. ReadFile is not overridable, it just calls
|
||||||
* InternReadFile() and catches any ImportErrorException that might occur.
|
* InternReadFile() and catches any ImportErrorException that might occur.
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API BaseImporter
|
class ASSIMP_API BaseImporter {
|
||||||
{
|
|
||||||
friend class Importer;
|
friend class Importer;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/** Constructor to be privately used by #Importer */
|
/** Constructor to be privately used by #Importer */
|
||||||
BaseImporter();
|
BaseImporter() AI_NO_EXCEPT;
|
||||||
|
|
||||||
/** Destructor, private as well */
|
/** Destructor, private as well */
|
||||||
virtual ~BaseImporter();
|
virtual ~BaseImporter();
|
||||||
|
|
||||||
public:
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
*
|
*
|
||||||
|
|
|
@ -60,9 +60,8 @@ namespace Assimp {
|
||||||
* This is required to read big-endian model formats on little-endian machines,
|
* This is required to read big-endian model formats on little-endian machines,
|
||||||
* and vice versa. Direct use of this class is DEPRECATED. Use #StreamReader instead. */
|
* and vice versa. Direct use of this class is DEPRECATED. Use #StreamReader instead. */
|
||||||
// --------------------------------------------------------------------------------------
|
// --------------------------------------------------------------------------------------
|
||||||
class ByteSwap
|
class ByteSwap {
|
||||||
{
|
ByteSwap() AI_NO_EXCEPT {}
|
||||||
ByteSwap() {}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
|
@ -69,7 +69,7 @@ class ASSIMP_API DefaultIOStream : public IOStream
|
||||||
#endif // __ANDROID__
|
#endif // __ANDROID__
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
DefaultIOStream();
|
DefaultIOStream() AI_NO_EXCEPT;
|
||||||
DefaultIOStream(FILE* pFile, const std::string &strFilename);
|
DefaultIOStream(FILE* pFile, const std::string &strFilename);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -111,27 +111,25 @@ private:
|
||||||
FILE* mFile;
|
FILE* mFile;
|
||||||
// Filename
|
// Filename
|
||||||
std::string mFilename;
|
std::string mFilename;
|
||||||
|
|
||||||
// Cached file size
|
// Cached file size
|
||||||
mutable size_t mCachedSize;
|
mutable size_t mCachedSize;
|
||||||
};
|
};
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
inline DefaultIOStream::DefaultIOStream () :
|
inline
|
||||||
mFile (NULL),
|
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
|
||||||
mFilename (""),
|
: mFile(nullptr)
|
||||||
mCachedSize(SIZE_MAX)
|
, mFilename("")
|
||||||
{
|
, mCachedSize(SIZE_MAX) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
inline
|
||||||
const std::string &strFilename) :
|
DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename)
|
||||||
mFile(pFile),
|
: mFile(pFile)
|
||||||
mFilename(strFilename),
|
, mFilename(strFilename)
|
||||||
mCachedSize(SIZE_MAX)
|
, mCachedSize(SIZE_MAX) {
|
||||||
{
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
|
@ -71,7 +71,7 @@ class ASSIMP_API IOStream
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
/** Constructor protected, use IOSystem::Open() to create an instance. */
|
/** Constructor protected, use IOSystem::Open() to create an instance. */
|
||||||
IOStream();
|
IOStream() AI_NO_EXCEPT;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -126,7 +126,7 @@ public:
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
inline
|
inline
|
||||||
IOStream::IOStream() {
|
IOStream::IOStream() AI_NO_EXCEPT {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -95,7 +95,7 @@ public:
|
||||||
* Create an instance of your derived class and assign it to an
|
* Create an instance of your derived class and assign it to an
|
||||||
* #Assimp::Importer instance by calling Importer::SetIOHandler().
|
* #Assimp::Importer instance by calling Importer::SetIOHandler().
|
||||||
*/
|
*/
|
||||||
IOSystem();
|
IOSystem() AI_NO_EXCEPT;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** @brief Virtual destructor.
|
/** @brief Virtual destructor.
|
||||||
|
@ -105,9 +105,6 @@ public:
|
||||||
*/
|
*/
|
||||||
virtual ~IOSystem();
|
virtual ~IOSystem();
|
||||||
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** @brief For backward compatibility
|
/** @brief For backward compatibility
|
||||||
* @see Exists(const char*)
|
* @see Exists(const char*)
|
||||||
|
@ -233,7 +230,7 @@ private:
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
AI_FORCE_INLINE
|
AI_FORCE_INLINE
|
||||||
IOSystem::IOSystem()
|
IOSystem::IOSystem() AI_NO_EXCEPT
|
||||||
: m_pathStack() {
|
: m_pathStack() {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
|
@ -65,7 +65,7 @@ class ASSIMP_API LogStream
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
/** @brief Default constructor */
|
/** @brief Default constructor */
|
||||||
LogStream();
|
LogStream() AI_NO_EXCEPT;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/** @brief Virtual destructor */
|
/** @brief Virtual destructor */
|
||||||
|
@ -91,12 +91,12 @@ public:
|
||||||
* @return New LogStream instance. */
|
* @return New LogStream instance. */
|
||||||
static LogStream* createDefaultStream(aiDefaultLogStream stream,
|
static LogStream* createDefaultStream(aiDefaultLogStream stream,
|
||||||
const char* name = "AssimpLog.txt",
|
const char* name = "AssimpLog.txt",
|
||||||
IOSystem* io = NULL);
|
IOSystem* io = nullptr );
|
||||||
|
|
||||||
}; // !class LogStream
|
}; // !class LogStream
|
||||||
|
|
||||||
inline
|
inline
|
||||||
LogStream::LogStream() {
|
LogStream::LogStream() AI_NO_EXCEPT {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -161,7 +161,7 @@ protected:
|
||||||
/**
|
/**
|
||||||
* Default constructor
|
* Default constructor
|
||||||
*/
|
*/
|
||||||
Logger();
|
Logger() AI_NO_EXCEPT;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Construction with a given log severity
|
* Construction with a given log severity
|
||||||
|
@ -215,8 +215,9 @@ protected:
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
inline
|
inline
|
||||||
Logger::Logger() {
|
Logger::Logger() AI_NO_EXCEPT
|
||||||
setLogSeverity(NORMAL);
|
: m_Severity(NORMAL) {
|
||||||
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
@ -229,8 +230,9 @@ Logger::~Logger() {
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
// Construction with given logging severity
|
// Construction with given logging severity
|
||||||
inline
|
inline
|
||||||
Logger::Logger(LogSeverity severity) {
|
Logger::Logger(LogSeverity severity)
|
||||||
setLogSeverity(severity);
|
: m_Severity(severity) {
|
||||||
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
|
@ -63,7 +63,7 @@ class ASSIMP_API ProgressHandler
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
/** @brief Default constructor */
|
/** @brief Default constructor */
|
||||||
ProgressHandler () {
|
ProgressHandler () AI_NO_EXCEPT {
|
||||||
}
|
}
|
||||||
public:
|
public:
|
||||||
/** @brief Virtual destructor */
|
/** @brief Virtual destructor */
|
||||||
|
|
|
@ -111,26 +111,34 @@ protected:
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** An entry in a spatially sorted position array. Consists of a
|
/** An entry in a spatially sorted position array. Consists of a
|
||||||
* vertex index, its position and its precalculated distance from
|
* vertex index, its position and its pre-calculated distance from
|
||||||
* the reference plane */
|
* the reference plane */
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
struct Entry
|
struct Entry {
|
||||||
{
|
|
||||||
unsigned int mIndex; ///< The vertex referred by this entry
|
unsigned int mIndex; ///< The vertex referred by this entry
|
||||||
aiVector3D mPosition; ///< Position
|
aiVector3D mPosition; ///< Position
|
||||||
uint32_t mSmoothGroups;
|
uint32_t mSmoothGroups;
|
||||||
float mDistance; ///< Distance of this vertex to the sorting plane
|
float mDistance; ///< Distance of this vertex to the sorting plane
|
||||||
|
|
||||||
Entry() { /** intentionally not initialized.*/ }
|
Entry() AI_NO_EXCEPT
|
||||||
Entry( unsigned int pIndex, const aiVector3D& pPosition, float pDistance,uint32_t pSG)
|
: mIndex(0)
|
||||||
:
|
, mPosition()
|
||||||
mIndex( pIndex),
|
, mSmoothGroups(0)
|
||||||
mPosition( pPosition),
|
, mDistance(0.0f) {
|
||||||
mSmoothGroups (pSG),
|
// empty
|
||||||
mDistance( pDistance)
|
}
|
||||||
{ }
|
|
||||||
|
|
||||||
bool operator < (const Entry& e) const { return mDistance < e.mDistance; }
|
Entry( unsigned int pIndex, const aiVector3D& pPosition, float pDistance,uint32_t pSG)
|
||||||
|
: mIndex( pIndex)
|
||||||
|
, mPosition( pPosition)
|
||||||
|
, mSmoothGroups(pSG)
|
||||||
|
, mDistance( pDistance) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator < (const Entry& e) const {
|
||||||
|
return mDistance < e.mDistance;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// all positions, sorted by distance to the sorting plane
|
// all positions, sorted by distance to the sorting plane
|
||||||
|
|
|
@ -52,12 +52,10 @@ http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure representing a face with smoothing groups assigned */
|
/** Helper structure representing a face with smoothing groups assigned */
|
||||||
struct FaceWithSmoothingGroup
|
struct FaceWithSmoothingGroup {
|
||||||
{
|
FaceWithSmoothingGroup() AI_NO_EXCEPT
|
||||||
FaceWithSmoothingGroup()
|
: mIndices()
|
||||||
: mIndices(),
|
, iSmoothGroup(0) {
|
||||||
iSmoothGroup(0)
|
|
||||||
{
|
|
||||||
// in debug builds set all indices to a common magic value
|
// in debug builds set all indices to a common magic value
|
||||||
#ifdef ASSIMP_BUILD_DEBUG
|
#ifdef ASSIMP_BUILD_DEBUG
|
||||||
this->mIndices[0] = 0xffffffff;
|
this->mIndices[0] = 0xffffffff;
|
||||||
|
|
|
@ -153,7 +153,7 @@ protected:
|
||||||
aiVector3D mPosition; ///< Position
|
aiVector3D mPosition; ///< Position
|
||||||
ai_real mDistance; ///< Distance of this vertex to the sorting plane
|
ai_real mDistance; ///< Distance of this vertex to the sorting plane
|
||||||
|
|
||||||
Entry()
|
Entry() AI_NO_EXCEPT
|
||||||
: mIndex( 999999999 ), mPosition(), mDistance( 99999. ) {
|
: mIndex( 999999999 ), mPosition(), mDistance( 99999. ) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,7 +70,7 @@ struct aiVectorKey
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
/// @brief The default constructor.
|
/// @brief The default constructor.
|
||||||
aiVectorKey()
|
aiVectorKey() AI_NO_EXCEPT
|
||||||
: mTime( 0.0 )
|
: mTime( 0.0 )
|
||||||
, mValue() {
|
, mValue() {
|
||||||
// empty
|
// empty
|
||||||
|
@ -116,7 +116,7 @@ struct aiQuatKey
|
||||||
C_STRUCT aiQuaternion mValue;
|
C_STRUCT aiQuaternion mValue;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiQuatKey()
|
aiQuatKey() AI_NO_EXCEPT
|
||||||
: mTime( 0.0 )
|
: mTime( 0.0 )
|
||||||
, mValue() {
|
, mValue() {
|
||||||
// empty
|
// empty
|
||||||
|
@ -163,7 +163,7 @@ struct aiMeshKey
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiMeshKey()
|
aiMeshKey() AI_NO_EXCEPT
|
||||||
: mTime(0.0)
|
: mTime(0.0)
|
||||||
, mValue(0)
|
, mValue(0)
|
||||||
{
|
{
|
||||||
|
@ -210,10 +210,10 @@ struct aiMeshMorphKey
|
||||||
/** The number of values and weights */
|
/** The number of values and weights */
|
||||||
unsigned int mNumValuesAndWeights;
|
unsigned int mNumValuesAndWeights;
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiMeshMorphKey()
|
aiMeshMorphKey() AI_NO_EXCEPT
|
||||||
: mTime(0.0)
|
: mTime(0.0)
|
||||||
, mValues(NULL)
|
, mValues(nullptr)
|
||||||
, mWeights(NULL)
|
, mWeights(nullptr)
|
||||||
, mNumValuesAndWeights(0)
|
, mNumValuesAndWeights(0)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -324,13 +324,13 @@ struct aiNodeAnim {
|
||||||
C_ENUM aiAnimBehaviour mPostState;
|
C_ENUM aiAnimBehaviour mPostState;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiNodeAnim()
|
aiNodeAnim() AI_NO_EXCEPT
|
||||||
: mNumPositionKeys( 0 )
|
: mNumPositionKeys( 0 )
|
||||||
, mPositionKeys( NULL )
|
, mPositionKeys( nullptr )
|
||||||
, mNumRotationKeys( 0 )
|
, mNumRotationKeys( 0 )
|
||||||
, mRotationKeys( NULL )
|
, mRotationKeys( nullptr )
|
||||||
, mNumScalingKeys( 0 )
|
, mNumScalingKeys( 0 )
|
||||||
, mScalingKeys( NULL )
|
, mScalingKeys( nullptr )
|
||||||
, mPreState( aiAnimBehaviour_DEFAULT )
|
, mPreState( aiAnimBehaviour_DEFAULT )
|
||||||
, mPostState( aiAnimBehaviour_DEFAULT ) {
|
, mPostState( aiAnimBehaviour_DEFAULT ) {
|
||||||
// empty
|
// empty
|
||||||
|
@ -366,7 +366,7 @@ struct aiMeshAnim
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiMeshAnim()
|
aiMeshAnim() AI_NO_EXCEPT
|
||||||
: mNumKeys()
|
: mNumKeys()
|
||||||
, mKeys()
|
, mKeys()
|
||||||
{}
|
{}
|
||||||
|
@ -397,7 +397,7 @@ struct aiMeshMorphAnim
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiMeshMorphAnim()
|
aiMeshMorphAnim() AI_NO_EXCEPT
|
||||||
: mNumKeys()
|
: mNumKeys()
|
||||||
, mKeys()
|
, mKeys()
|
||||||
{}
|
{}
|
||||||
|
@ -451,15 +451,15 @@ struct aiAnimation {
|
||||||
C_STRUCT aiMeshMorphAnim **mMorphMeshChannels;
|
C_STRUCT aiMeshMorphAnim **mMorphMeshChannels;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiAnimation()
|
aiAnimation() AI_NO_EXCEPT
|
||||||
: mDuration(-1.)
|
: mDuration(-1.)
|
||||||
, mTicksPerSecond(0.)
|
, mTicksPerSecond(0.)
|
||||||
, mNumChannels(0)
|
, mNumChannels(0)
|
||||||
, mChannels(NULL)
|
, mChannels(nullptr)
|
||||||
, mNumMeshChannels(0)
|
, mNumMeshChannels(0)
|
||||||
, mMeshChannels(NULL)
|
, mMeshChannels(nullptr)
|
||||||
, mNumMorphMeshChannels(0)
|
, mNumMorphMeshChannels(0)
|
||||||
, mMorphMeshChannels(NULL) {
|
, mMorphMeshChannels(nullptr) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -174,7 +174,7 @@ struct aiCamera
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiCamera()
|
aiCamera() AI_NO_EXCEPT
|
||||||
: mUp (0.f,1.f,0.f)
|
: mUp (0.f,1.f,0.f)
|
||||||
, mLookAt (0.f,0.f,1.f)
|
, mLookAt (0.f,0.f,1.f)
|
||||||
, mHorizontalFOV (0.25f * (float)AI_MATH_PI)
|
, mHorizontalFOV (0.25f * (float)AI_MATH_PI)
|
||||||
|
|
|
@ -59,7 +59,7 @@ template <typename TReal>
|
||||||
class aiColor4t
|
class aiColor4t
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
aiColor4t () : r(), g(), b(), a() {}
|
aiColor4t() AI_NO_EXCEPT : r(), g(), b(), a() {}
|
||||||
aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a)
|
aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a)
|
||||||
: r(_r), g(_g), b(_b), a(_a) {}
|
: r(_r), g(_g), b(_b), a(_a) {}
|
||||||
explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {}
|
explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {}
|
||||||
|
|
|
@ -289,4 +289,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
#define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type))
|
#define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type))
|
||||||
|
|
||||||
|
#ifndef _MSC_VER
|
||||||
|
# define AI_NO_EXCEPT noexcept
|
||||||
|
#else
|
||||||
|
# if (_MSC_VER == 1915 )
|
||||||
|
# define AI_NO_EXCEPT noexcept
|
||||||
|
# else
|
||||||
|
# define AI_NO_EXCEPT
|
||||||
|
# endif
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif // !! AI_DEFINES_H_INC
|
#endif // !! AI_DEFINES_H_INC
|
||||||
|
|
|
@ -195,7 +195,7 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
const uint64_t new_value = ( value * 10 ) + ( *in - '0' );
|
const uint64_t new_value = ( value * (uint64_t) 10 ) + ( (uint64_t) ( *in - '0' ) );
|
||||||
|
|
||||||
// numeric overflow, we rely on you
|
// numeric overflow, we rely on you
|
||||||
if ( new_value < value ) {
|
if ( new_value < value ) {
|
||||||
|
|
|
@ -237,7 +237,7 @@ struct aiLight
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiLight()
|
aiLight() AI_NO_EXCEPT
|
||||||
: mType (aiLightSource_UNDEFINED)
|
: mType (aiLightSource_UNDEFINED)
|
||||||
, mAttenuationConstant (0.f)
|
, mAttenuationConstant (0.f)
|
||||||
, mAttenuationLinear (1.f)
|
, mAttenuationLinear (1.f)
|
||||||
|
|
|
@ -483,7 +483,7 @@ struct aiUVTransform
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiUVTransform()
|
aiUVTransform() AI_NO_EXCEPT
|
||||||
: mTranslation (0.0,0.0)
|
: mTranslation (0.0,0.0)
|
||||||
, mScaling (1.0,1.0)
|
, mScaling (1.0,1.0)
|
||||||
, mRotation (0.0)
|
, mRotation (0.0)
|
||||||
|
@ -607,7 +607,7 @@ struct aiMaterialProperty
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiMaterialProperty()
|
aiMaterialProperty() AI_NO_EXCEPT
|
||||||
: mSemantic( 0 )
|
: mSemantic( 0 )
|
||||||
, mIndex( 0 )
|
, mIndex( 0 )
|
||||||
, mDataLength( 0 )
|
, mDataLength( 0 )
|
||||||
|
|
|
@ -69,7 +69,7 @@ class aiMatrix3x3t
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
aiMatrix3x3t () :
|
aiMatrix3x3t() AI_NO_EXCEPT :
|
||||||
a1(static_cast<TReal>(1.0f)), a2(), a3(),
|
a1(static_cast<TReal>(1.0f)), a2(), a3(),
|
||||||
b1(), b2(static_cast<TReal>(1.0f)), b3(),
|
b1(), b2(static_cast<TReal>(1.0f)), b3(),
|
||||||
c1(), c2(), c3(static_cast<TReal>(1.0f)) {}
|
c1(), c2(), c3(static_cast<TReal>(1.0f)) {}
|
||||||
|
|
|
@ -71,7 +71,7 @@ class aiMatrix4x4t
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/** set to identity */
|
/** set to identity */
|
||||||
aiMatrix4x4t ();
|
aiMatrix4x4t() AI_NO_EXCEPT;
|
||||||
|
|
||||||
/** construction from single values */
|
/** construction from single values */
|
||||||
aiMatrix4x4t ( TReal _a1, TReal _a2, TReal _a3, TReal _a4,
|
aiMatrix4x4t ( TReal _a1, TReal _a2, TReal _a3, TReal _a4,
|
||||||
|
|
|
@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------------
|
||||||
template <typename TReal>
|
template <typename TReal>
|
||||||
aiMatrix4x4t<TReal> ::aiMatrix4x4t () :
|
aiMatrix4x4t<TReal>::aiMatrix4x4t() AI_NO_EXCEPT :
|
||||||
a1(1.0f), a2(), a3(), a4(),
|
a1(1.0f), a2(), a3(), a4(),
|
||||||
b1(), b2(1.0f), b3(), b4(),
|
b1(), b2(1.0f), b3(), b4(),
|
||||||
c1(), c2(), c3(1.0f), c4(),
|
c1(), c2(), c3(1.0f), c4(),
|
||||||
|
@ -71,7 +71,7 @@ aiMatrix4x4t<TReal> ::aiMatrix4x4t () :
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------------
|
||||||
template <typename TReal>
|
template <typename TReal>
|
||||||
aiMatrix4x4t<TReal> ::aiMatrix4x4t (TReal _a1, TReal _a2, TReal _a3, TReal _a4,
|
aiMatrix4x4t<TReal>::aiMatrix4x4t (TReal _a1, TReal _a2, TReal _a3, TReal _a4,
|
||||||
TReal _b1, TReal _b2, TReal _b3, TReal _b4,
|
TReal _b1, TReal _b2, TReal _b3, TReal _b4,
|
||||||
TReal _c1, TReal _c2, TReal _c3, TReal _c4,
|
TReal _c1, TReal _c2, TReal _c3, TReal _c4,
|
||||||
TReal _d1, TReal _d2, TReal _d3, TReal _d4) :
|
TReal _d1, TReal _d2, TReal _d3, TReal _d4) :
|
||||||
|
|
|
@ -136,10 +136,10 @@ struct aiFace
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
aiFace()
|
aiFace() AI_NO_EXCEPT
|
||||||
: mNumIndices( 0 )
|
: mNumIndices( 0 )
|
||||||
, mIndices( NULL )
|
, mIndices( nullptr ) {
|
||||||
{
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Default destructor. Delete the index array
|
//! Default destructor. Delete the index array
|
||||||
|
@ -150,47 +150,56 @@ struct aiFace
|
||||||
|
|
||||||
//! Copy constructor. Copy the index array
|
//! Copy constructor. Copy the index array
|
||||||
aiFace( const aiFace& o)
|
aiFace( const aiFace& o)
|
||||||
: mIndices( NULL )
|
: mNumIndices(0)
|
||||||
{
|
, mIndices( nullptr ) {
|
||||||
*this = o;
|
*this = o;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Assignment operator. Copy the index array
|
//! Assignment operator. Copy the index array
|
||||||
aiFace& operator = ( const aiFace& o)
|
aiFace& operator = ( const aiFace& o) {
|
||||||
{
|
if (&o == this) {
|
||||||
if (&o == this)
|
|
||||||
return *this;
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
delete[] mIndices;
|
delete[] mIndices;
|
||||||
mNumIndices = o.mNumIndices;
|
mNumIndices = o.mNumIndices;
|
||||||
if (mNumIndices) {
|
if (mNumIndices) {
|
||||||
mIndices = new unsigned int[mNumIndices];
|
mIndices = new unsigned int[mNumIndices];
|
||||||
::memcpy( mIndices, o.mIndices, mNumIndices * sizeof( unsigned int));
|
::memcpy( mIndices, o.mIndices, mNumIndices * sizeof( unsigned int));
|
||||||
|
} else {
|
||||||
|
mIndices = nullptr;
|
||||||
}
|
}
|
||||||
else {
|
|
||||||
mIndices = NULL;
|
|
||||||
}
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Comparison operator. Checks whether the index array
|
//! Comparison operator. Checks whether the index array
|
||||||
//! of two faces is identical
|
//! of two faces is identical
|
||||||
bool operator== (const aiFace& o) const
|
bool operator== (const aiFace& o) const {
|
||||||
{
|
if (mIndices == o.mIndices) {
|
||||||
if (mIndices == o.mIndices)return true;
|
|
||||||
else if (mIndices && mNumIndices == o.mNumIndices)
|
|
||||||
{
|
|
||||||
for (unsigned int i = 0;i < this->mNumIndices;++i)
|
|
||||||
if (mIndices[i] != o.mIndices[i])return false;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (nullptr != mIndices && mNumIndices != o.mNumIndices) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (nullptr == mIndices) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < this->mNumIndices; ++i) {
|
||||||
|
if (mIndices[i] != o.mIndices[i]) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
//! Inverse comparison operator. Checks whether the index
|
//! Inverse comparison operator. Checks whether the index
|
||||||
//! array of two faces is NOT identical
|
//! array of two faces is NOT identical
|
||||||
bool operator != (const aiFace& o) const
|
bool operator != (const aiFace& o) const {
|
||||||
{
|
|
||||||
return !(*this == o);
|
return !(*this == o);
|
||||||
}
|
}
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
|
@ -211,13 +220,13 @@ struct aiVertexWeight {
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
aiVertexWeight()
|
aiVertexWeight() AI_NO_EXCEPT
|
||||||
: mVertexId(0)
|
: mVertexId(0)
|
||||||
, mWeight(0.0f) {
|
, mWeight(0.0f) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Initialisation from a given index and vertex weight factor
|
//! Initialization from a given index and vertex weight factor
|
||||||
//! \param pID ID
|
//! \param pID ID
|
||||||
//! \param pWeight Vertex weight factor
|
//! \param pWeight Vertex weight factor
|
||||||
aiVertexWeight( unsigned int pID, float pWeight )
|
aiVertexWeight( unsigned int pID, float pWeight )
|
||||||
|
@ -273,10 +282,11 @@ struct aiBone {
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
aiBone()
|
aiBone() AI_NO_EXCEPT
|
||||||
: mName()
|
: mName()
|
||||||
, mNumWeights( 0 )
|
, mNumWeights( 0 )
|
||||||
, mWeights( nullptr ) {
|
, mWeights( nullptr )
|
||||||
|
, mOffsetMatrix() {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -284,10 +294,9 @@ struct aiBone {
|
||||||
aiBone(const aiBone& other)
|
aiBone(const aiBone& other)
|
||||||
: mName( other.mName )
|
: mName( other.mName )
|
||||||
, mNumWeights( other.mNumWeights )
|
, mNumWeights( other.mNumWeights )
|
||||||
, mOffsetMatrix( other.mOffsetMatrix )
|
, mWeights(nullptr)
|
||||||
{
|
, mOffsetMatrix( other.mOffsetMatrix ) {
|
||||||
if (other.mWeights && other.mNumWeights)
|
if (other.mWeights && other.mNumWeights) {
|
||||||
{
|
|
||||||
mWeights = new aiVertexWeight[mNumWeights];
|
mWeights = new aiVertexWeight[mNumWeights];
|
||||||
::memcpy(mWeights,other.mWeights,mNumWeights * sizeof(aiVertexWeight));
|
::memcpy(mWeights,other.mWeights,mNumWeights * sizeof(aiVertexWeight));
|
||||||
}
|
}
|
||||||
|
@ -295,8 +304,7 @@ struct aiBone {
|
||||||
|
|
||||||
|
|
||||||
//! Assignment operator
|
//! Assignment operator
|
||||||
aiBone &operator=(const aiBone& other)
|
aiBone &operator=(const aiBone& other) {
|
||||||
{
|
|
||||||
if (this == &other) {
|
if (this == &other) {
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
@ -332,8 +340,7 @@ struct aiBone {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
//! Destructor - deletes the array of vertex weights
|
//! Destructor - deletes the array of vertex weights
|
||||||
~aiBone()
|
~aiBone() {
|
||||||
{
|
|
||||||
delete [] mWeights;
|
delete [] mWeights;
|
||||||
}
|
}
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
|
@ -447,11 +454,13 @@ struct aiAnimMesh
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
aiAnimMesh()
|
aiAnimMesh() AI_NO_EXCEPT
|
||||||
: mVertices( NULL )
|
: mVertices( nullptr )
|
||||||
, mNormals( NULL )
|
, mNormals(nullptr)
|
||||||
, mTangents( NULL )
|
, mTangents(nullptr)
|
||||||
, mBitangents( NULL )
|
, mBitangents(nullptr)
|
||||||
|
, mColors()
|
||||||
|
, mTextureCoords()
|
||||||
, mNumVertices( 0 )
|
, mNumVertices( 0 )
|
||||||
, mWeight( 0.0f )
|
, mWeight( 0.0f )
|
||||||
{
|
{
|
||||||
|
@ -706,35 +715,36 @@ struct aiMesh
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
//! Default constructor. Initializes all members to 0
|
//! Default constructor. Initializes all members to 0
|
||||||
aiMesh()
|
aiMesh() AI_NO_EXCEPT
|
||||||
: mPrimitiveTypes( 0 )
|
: mPrimitiveTypes( 0 )
|
||||||
, mNumVertices( 0 )
|
, mNumVertices( 0 )
|
||||||
, mNumFaces( 0 )
|
, mNumFaces( 0 )
|
||||||
, mVertices( NULL )
|
, mVertices( nullptr )
|
||||||
, mNormals( NULL )
|
, mNormals(nullptr)
|
||||||
, mTangents( NULL )
|
, mTangents(nullptr)
|
||||||
, mBitangents( NULL )
|
, mBitangents(nullptr)
|
||||||
, mFaces( NULL )
|
, mColors()
|
||||||
|
, mTextureCoords()
|
||||||
|
, mNumUVComponents()
|
||||||
|
, mFaces(nullptr)
|
||||||
, mNumBones( 0 )
|
, mNumBones( 0 )
|
||||||
, mBones( NULL )
|
, mBones(nullptr)
|
||||||
, mMaterialIndex( 0 )
|
, mMaterialIndex( 0 )
|
||||||
, mNumAnimMeshes( 0 )
|
, mNumAnimMeshes( 0 )
|
||||||
, mAnimMeshes( NULL )
|
, mAnimMeshes(nullptr)
|
||||||
, mMethod( 0 )
|
, mMethod( 0 ) {
|
||||||
{
|
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a ) {
|
||||||
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++)
|
|
||||||
{
|
|
||||||
mNumUVComponents[a] = 0;
|
mNumUVComponents[a] = 0;
|
||||||
mTextureCoords[a] = NULL;
|
mTextureCoords[a] = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; a++)
|
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a) {
|
||||||
mColors[a] = NULL;
|
mColors[a] = nullptr;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Deletes all storage allocated for the mesh
|
//! Deletes all storage allocated for the mesh
|
||||||
~aiMesh()
|
~aiMesh() {
|
||||||
{
|
|
||||||
delete [] mVertices;
|
delete [] mVertices;
|
||||||
delete [] mNormals;
|
delete [] mNormals;
|
||||||
delete [] mTangents;
|
delete [] mTangents;
|
||||||
|
@ -767,63 +777,67 @@ struct aiMesh
|
||||||
//! Check whether the mesh contains positions. Provided no special
|
//! Check whether the mesh contains positions. Provided no special
|
||||||
//! scene flags are set, this will always be true
|
//! scene flags are set, this will always be true
|
||||||
bool HasPositions() const
|
bool HasPositions() const
|
||||||
{ return mVertices != NULL && mNumVertices > 0; }
|
{ return mVertices != nullptr && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains faces. If no special scene flags
|
//! Check whether the mesh contains faces. If no special scene flags
|
||||||
//! are set this should always return true
|
//! are set this should always return true
|
||||||
bool HasFaces() const
|
bool HasFaces() const
|
||||||
{ return mFaces != NULL && mNumFaces > 0; }
|
{ return mFaces != nullptr && mNumFaces > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains normal vectors
|
//! Check whether the mesh contains normal vectors
|
||||||
bool HasNormals() const
|
bool HasNormals() const
|
||||||
{ return mNormals != NULL && mNumVertices > 0; }
|
{ return mNormals != nullptr && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains tangent and bitangent vectors
|
//! Check whether the mesh contains tangent and bitangent vectors
|
||||||
//! It is not possible that it contains tangents and no bitangents
|
//! It is not possible that it contains tangents and no bitangents
|
||||||
//! (or the other way round). The existence of one of them
|
//! (or the other way round). The existence of one of them
|
||||||
//! implies that the second is there, too.
|
//! implies that the second is there, too.
|
||||||
bool HasTangentsAndBitangents() const
|
bool HasTangentsAndBitangents() const
|
||||||
{ return mTangents != NULL && mBitangents != NULL && mNumVertices > 0; }
|
{ return mTangents != nullptr && mBitangents != nullptr && mNumVertices > 0; }
|
||||||
|
|
||||||
//! Check whether the mesh contains a vertex color set
|
//! Check whether the mesh contains a vertex color set
|
||||||
//! \param pIndex Index of the vertex color set
|
//! \param pIndex Index of the vertex color set
|
||||||
bool HasVertexColors( unsigned int pIndex) const
|
bool HasVertexColors( unsigned int pIndex) const {
|
||||||
{
|
if (pIndex >= AI_MAX_NUMBER_OF_COLOR_SETS) {
|
||||||
if( pIndex >= AI_MAX_NUMBER_OF_COLOR_SETS)
|
|
||||||
return false;
|
return false;
|
||||||
else
|
} else {
|
||||||
return mColors[pIndex] != NULL && mNumVertices > 0;
|
return mColors[pIndex] != nullptr && mNumVertices > 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check whether the mesh contains a texture coordinate set
|
//! Check whether the mesh contains a texture coordinate set
|
||||||
//! \param pIndex Index of the texture coordinates set
|
//! \param pIndex Index of the texture coordinates set
|
||||||
bool HasTextureCoords( unsigned int pIndex) const
|
bool HasTextureCoords( unsigned int pIndex) const {
|
||||||
{
|
if (pIndex >= AI_MAX_NUMBER_OF_TEXTURECOORDS) {
|
||||||
if( pIndex >= AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
|
||||||
return false;
|
return false;
|
||||||
else
|
} else {
|
||||||
return mTextureCoords[pIndex] != NULL && mNumVertices > 0;
|
return mTextureCoords[pIndex] != nullptr && mNumVertices > 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the number of UV channels the mesh contains
|
//! Get the number of UV channels the mesh contains
|
||||||
unsigned int GetNumUVChannels() const
|
unsigned int GetNumUVChannels() const {
|
||||||
{
|
unsigned int n( 0 );
|
||||||
unsigned int n = 0;
|
while (n < AI_MAX_NUMBER_OF_TEXTURECOORDS && mTextureCoords[n]) {
|
||||||
while (n < AI_MAX_NUMBER_OF_TEXTURECOORDS && mTextureCoords[n])++n;
|
++n;
|
||||||
|
}
|
||||||
|
|
||||||
return n;
|
return n;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the number of vertex color channels the mesh contains
|
//! Get the number of vertex color channels the mesh contains
|
||||||
unsigned int GetNumColorChannels() const
|
unsigned int GetNumColorChannels() const {
|
||||||
{
|
unsigned int n(0);
|
||||||
unsigned int n = 0;
|
while (n < AI_MAX_NUMBER_OF_COLOR_SETS && mColors[n]) {
|
||||||
while (n < AI_MAX_NUMBER_OF_COLOR_SETS && mColors[n])++n;
|
++n;
|
||||||
|
}
|
||||||
return n;
|
return n;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check whether the mesh contains bones
|
//! Check whether the mesh contains bones
|
||||||
inline bool HasBones() const
|
bool HasBones() const {
|
||||||
{ return mBones != NULL && mNumBones > 0; }
|
return mBones != nullptr && mNumBones > 0;
|
||||||
|
}
|
||||||
|
|
||||||
#endif // __cplusplus
|
#endif // __cplusplus
|
||||||
};
|
};
|
||||||
|
|
|
@ -129,7 +129,7 @@ struct aiMetadata {
|
||||||
/**
|
/**
|
||||||
* @brief The default constructor, set all members to zero by default.
|
* @brief The default constructor, set all members to zero by default.
|
||||||
*/
|
*/
|
||||||
aiMetadata()
|
aiMetadata() AI_NO_EXCEPT
|
||||||
: mNumProperties(0)
|
: mNumProperties(0)
|
||||||
, mKeys(nullptr)
|
, mKeys(nullptr)
|
||||||
, mValues(nullptr) {
|
, mValues(nullptr) {
|
||||||
|
@ -141,11 +141,11 @@ struct aiMetadata {
|
||||||
, mKeys( nullptr )
|
, mKeys( nullptr )
|
||||||
, mValues( nullptr ) {
|
, mValues( nullptr ) {
|
||||||
mKeys = new aiString[ mNumProperties ];
|
mKeys = new aiString[ mNumProperties ];
|
||||||
for ( unsigned int i = 0; i < mNumProperties; ++i ) {
|
for ( size_t i = 0; i < static_cast<size_t>( mNumProperties ); ++i ) {
|
||||||
mKeys[ i ] = rhs.mKeys[ i ];
|
mKeys[ i ] = rhs.mKeys[ i ];
|
||||||
}
|
}
|
||||||
mValues = new aiMetadataEntry[ mNumProperties ];
|
mValues = new aiMetadataEntry[ mNumProperties ];
|
||||||
for ( unsigned int i = 0; i < mNumProperties; ++i ) {
|
for ( size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i ) {
|
||||||
mValues[ i ].mType = rhs.mValues[ i ].mType;
|
mValues[ i ].mType = rhs.mValues[ i ].mType;
|
||||||
switch ( rhs.mValues[ i ].mType ) {
|
switch ( rhs.mValues[ i ].mType ) {
|
||||||
case AI_BOOL:
|
case AI_BOOL:
|
||||||
|
|
|
@ -60,7 +60,7 @@ template <typename TReal>
|
||||||
class aiQuaterniont
|
class aiQuaterniont
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
aiQuaterniont() : w(1.0), x(), y(), z() {}
|
aiQuaterniont() AI_NO_EXCEPT : w(1.0), x(), y(), z() {}
|
||||||
aiQuaterniont(TReal pw, TReal px, TReal py, TReal pz)
|
aiQuaterniont(TReal pw, TReal px, TReal py, TReal pz)
|
||||||
: w(pw), x(px), y(py), z(pz) {}
|
: w(pw), x(px), y(py), z(pz) {}
|
||||||
|
|
||||||
|
|
|
@ -131,8 +131,7 @@ struct aiTexel
|
||||||
* as the texture paths (a single asterisk character followed by the
|
* as the texture paths (a single asterisk character followed by the
|
||||||
* zero-based index of the texture in the aiScene::mTextures array).
|
* zero-based index of the texture in the aiScene::mTextures array).
|
||||||
*/
|
*/
|
||||||
struct aiTexture
|
struct aiTexture {
|
||||||
{
|
|
||||||
/** Width of the texture, in pixels
|
/** Width of the texture, in pixels
|
||||||
*
|
*
|
||||||
* If mHeight is zero the texture is compressed in a format
|
* If mHeight is zero the texture is compressed in a format
|
||||||
|
@ -193,24 +192,26 @@ struct aiTexture
|
||||||
//! @param s Input string. 3 characters are maximally processed.
|
//! @param s Input string. 3 characters are maximally processed.
|
||||||
//! Example values: "jpg", "png"
|
//! Example values: "jpg", "png"
|
||||||
//! @return true if the given string matches the format hint
|
//! @return true if the given string matches the format hint
|
||||||
bool CheckFormat(const char* s) const
|
bool CheckFormat(const char* s) const {
|
||||||
{
|
if (nullptr == s) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return (0 == ::strncmp(achFormatHint, s, sizeof(achFormatHint)));
|
return (0 == ::strncmp(achFormatHint, s, sizeof(achFormatHint)));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Construction
|
// Construction
|
||||||
aiTexture ()
|
aiTexture() AI_NO_EXCEPT
|
||||||
: mWidth (0)
|
: mWidth(0)
|
||||||
, mHeight (0)
|
, mHeight(0)
|
||||||
, pcData (NULL)
|
, pcData(nullptr)
|
||||||
{
|
, mFilename() {
|
||||||
achFormatHint[0] = achFormatHint[1] = 0;
|
achFormatHint[0] = achFormatHint[1] = 0;
|
||||||
achFormatHint[2] = achFormatHint[3] = 0;
|
achFormatHint[2] = achFormatHint[3] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Destruction
|
// Destruction
|
||||||
~aiTexture ()
|
~aiTexture () {
|
||||||
{
|
|
||||||
delete[] pcData;
|
delete[] pcData;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -119,10 +119,9 @@ extern "C" {
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a plane in a three-dimensional, euclidean space
|
/** Represents a plane in a three-dimensional, euclidean space
|
||||||
*/
|
*/
|
||||||
struct aiPlane
|
struct aiPlane {
|
||||||
{
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiPlane () : a(0.f), b(0.f), c(0.f), d(0.f) {}
|
aiPlane () AI_NO_EXCEPT : a(0.f), b(0.f), c(0.f), d(0.f) {}
|
||||||
aiPlane (ai_real _a, ai_real _b, ai_real _c, ai_real _d)
|
aiPlane (ai_real _a, ai_real _b, ai_real _c, ai_real _d)
|
||||||
: a(_a), b(_b), c(_c), d(_d) {}
|
: a(_a), b(_b), c(_c), d(_d) {}
|
||||||
|
|
||||||
|
@ -137,10 +136,9 @@ struct aiPlane
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
/** Represents a ray
|
/** Represents a ray
|
||||||
*/
|
*/
|
||||||
struct aiRay
|
struct aiRay {
|
||||||
{
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiRay () {}
|
aiRay () AI_NO_EXCEPT {}
|
||||||
aiRay (const aiVector3D& _pos, const aiVector3D& _dir)
|
aiRay (const aiVector3D& _pos, const aiVector3D& _dir)
|
||||||
: pos(_pos), dir(_dir) {}
|
: pos(_pos), dir(_dir) {}
|
||||||
|
|
||||||
|
@ -158,7 +156,7 @@ struct aiRay
|
||||||
struct aiColor3D
|
struct aiColor3D
|
||||||
{
|
{
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
aiColor3D () : r(0.0f), g(0.0f), b(0.0f) {}
|
aiColor3D () AI_NO_EXCEPT : r(0.0f), g(0.0f), b(0.0f) {}
|
||||||
aiColor3D (ai_real _r, ai_real _g, ai_real _b) : r(_r), g(_g), b(_b) {}
|
aiColor3D (ai_real _r, ai_real _g, ai_real _b) : r(_r), g(_g), b(_b) {}
|
||||||
explicit aiColor3D (ai_real _r) : r(_r), g(_r), b(_r) {}
|
explicit aiColor3D (ai_real _r) : r(_r), g(_r), b(_r) {}
|
||||||
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
|
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
|
||||||
|
@ -253,9 +251,8 @@ struct aiString
|
||||||
{
|
{
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
/** Default constructor, the string is set to have zero length */
|
/** Default constructor, the string is set to have zero length */
|
||||||
aiString() :
|
aiString() AI_NO_EXCEPT
|
||||||
length(0)
|
: length( 0 ) {
|
||||||
{
|
|
||||||
data[0] = '\0';
|
data[0] = '\0';
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_DEBUG
|
#ifdef ASSIMP_BUILD_DEBUG
|
||||||
|
@ -305,7 +302,7 @@ struct aiString
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/** Assigment operator */
|
/** Assignment operator */
|
||||||
aiString& operator = (const aiString &rOther) {
|
aiString& operator = (const aiString &rOther) {
|
||||||
if (this == &rOther) {
|
if (this == &rOther) {
|
||||||
return *this;
|
return *this;
|
||||||
|
@ -373,7 +370,7 @@ struct aiString
|
||||||
#endif // !__cplusplus
|
#endif // !__cplusplus
|
||||||
|
|
||||||
/** Binary length of the string excluding the terminal 0. This is NOT the
|
/** Binary length of the string excluding the terminal 0. This is NOT the
|
||||||
* logical length of strings containing UTF-8 multibyte sequences! It's
|
* logical length of strings containing UTF-8 multi-byte sequences! It's
|
||||||
* the number of bytes from the beginning of the string to its end.*/
|
* the number of bytes from the beginning of the string to its end.*/
|
||||||
size_t length;
|
size_t length;
|
||||||
|
|
||||||
|
@ -479,7 +476,7 @@ struct aiMemoryInfo
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
||||||
/** Default constructor */
|
/** Default constructor */
|
||||||
aiMemoryInfo()
|
aiMemoryInfo() AI_NO_EXCEPT
|
||||||
: textures (0)
|
: textures (0)
|
||||||
, materials (0)
|
, materials (0)
|
||||||
, meshes (0)
|
, meshes (0)
|
||||||
|
|
|
@ -66,7 +66,7 @@ template <typename TReal>
|
||||||
class aiVector3t
|
class aiVector3t
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
aiVector3t() : x(), y(), z() {}
|
aiVector3t() AI_NO_EXCEPT : x(), y(), z() {}
|
||||||
aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {}
|
aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {}
|
||||||
explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {}
|
explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {}
|
||||||
aiVector3t( const aiVector3t& o ) : x(o.x), y(o.y), z(o.z) {}
|
aiVector3t( const aiVector3t& o ) : x(o.x), y(o.y), z(o.z) {}
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
# Open Asset Import Library (ASSIMP)
|
# Open Asset Import Library (ASSIMP)
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
#
|
#
|
||||||
# Copyright (c) 2006-2010, ASSIMP Development Team
|
# Copyright (c) 2006-2018, ASSIMP Development Team
|
||||||
#
|
#
|
||||||
# All rights reserved.
|
# All rights reserved.
|
||||||
#
|
#
|
||||||
|
@ -280,8 +280,3 @@ def work(filename):
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
sys.exit(work(sys.argv[1] if len(sys.argv)>1 else 'schema.exp'))
|
sys.exit(work(sys.argv[1] if len(sys.argv)>1 else 'schema.exp'))
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -117,6 +117,7 @@ SET( IMPORTERS
|
||||||
unit/utB3DImportExport.cpp
|
unit/utB3DImportExport.cpp
|
||||||
unit/utMDCImportExport.cpp
|
unit/utMDCImportExport.cpp
|
||||||
unit/utAssbinImportExport.cpp
|
unit/utAssbinImportExport.cpp
|
||||||
|
unit/ImportExport/utCOBImportExport.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
SET( MATERIAL
|
SET( MATERIAL
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<amf unit="inch" version="1.1">
|
||||||
|
<metadata type="name">Split Pyramid</metadata>
|
||||||
|
<metadata type="author">John Smith</metadata>
|
||||||
|
<object id="1">
|
||||||
|
<mesh>
|
||||||
|
<vertices>
|
||||||
|
<vertex><coordinates><x>0</x><y>0</y><z>0</z></coordinates></vertex>
|
||||||
|
<vertex><coordinates><x>1</x><y>0</y><z>0</z></coordinates></vertex>
|
||||||
|
<vertex><coordinates><x>0</x><y>1</y><z>0</z></coordinates></vertex>
|
||||||
|
<vertex><coordinates><x>1</x><y>1</y><z>0</z></coordinates></vertex>
|
||||||
|
<vertex><coordinates><x>0.5</x><y>0.5</y><z>1</z></coordinates></vertex>
|
||||||
|
</vertices>
|
||||||
|
<volume materialid="2">
|
||||||
|
<metadata type="name">Hard side</metadata>
|
||||||
|
<triangle><v1>2</v1><v2>1</v2><v3>0</v3></triangle>
|
||||||
|
<triangle><v1>0</v1><v2>1</v2><v3>4</v3></triangle>
|
||||||
|
<triangle><v1>4</v1><v2>1</v2><v3>2</v3></triangle>
|
||||||
|
<triangle><v1>0</v1><v2>4</v2><v3>2</v3></triangle>
|
||||||
|
</volume>
|
||||||
|
<volume materialid="3">
|
||||||
|
<metadata type="name">Soft side</metadata>
|
||||||
|
<triangle><v1>2</v1><v2>3</v2><v3>1</v3></triangle>
|
||||||
|
<triangle><v1>1</v1><v2>3</v2><v3>4</v3></triangle>
|
||||||
|
<triangle><v1>4</v1><v2>3</v2><v3>2</v3></triangle>
|
||||||
|
<triangle><v1>4</v1><v2>2</v2><v3>1</v3></triangle>
|
||||||
|
</volume>
|
||||||
|
</mesh>
|
||||||
|
</object>
|
||||||
|
<material id="2">
|
||||||
|
<metadata type="name">Hard material</metadata>
|
||||||
|
<color><r>0.1</r><g>0.1</g><b>0.1</b></color>
|
||||||
|
</material>
|
||||||
|
<material id="3">
|
||||||
|
<metadata type="name">Soft material</metadata>
|
||||||
|
<color><r>0</r><g>0.9</g><b>0.9</b><a>0.5</a></color>
|
||||||
|
</material>
|
||||||
|
</amf>
|
|
@ -0,0 +1,64 @@
|
||||||
|
/*
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2018, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the following
|
||||||
|
conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "UnitTestPCH.h"
|
||||||
|
#include "SceneDiffer.h"
|
||||||
|
#include "AbstractImportExportBase.h"
|
||||||
|
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
|
#include <assimp/postprocess.h>
|
||||||
|
|
||||||
|
using namespace Assimp;
|
||||||
|
|
||||||
|
class utCOBImportExport : public AbstractImportExportBase {
|
||||||
|
public:
|
||||||
|
virtual bool importerTest() {
|
||||||
|
Assimp::Importer importer;
|
||||||
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/COB/molecule.cob", aiProcess_ValidateDataStructure);
|
||||||
|
return nullptr != scene;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
TEST_F(utCOBImportExport, importAMFFromFileTest) {
|
||||||
|
EXPECT_TRUE(importerTest());
|
||||||
|
}
|
|
@ -59,6 +59,14 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
TEST_F( utAMFImportExport, importACFromFileTest ) {
|
TEST_F( utAMFImportExport, importAMFFromFileTest ) {
|
||||||
EXPECT_TRUE( importerTest() );
|
EXPECT_TRUE( importerTest() );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
TEST_F(utAMFImportExport, importAMFWithMatFromFileTest) {
|
||||||
|
Assimp::Importer importer;
|
||||||
|
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AMF/test_with_mat.amf", aiProcess_ValidateDataStructure);
|
||||||
|
EXPECT_NE(nullptr, scene);
|
||||||
|
}
|
||||||
|
|
|
@ -73,7 +73,7 @@ TEST_F( utSceneCombiner, MergeMeshes_ValidNames_Test ) {
|
||||||
EXPECT_EQ( "mesh_1.mesh_2.mesh_3", outName );
|
EXPECT_EQ( "mesh_1.mesh_2.mesh_3", outName );
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_F( utSceneCombiner, CopySceneWithNullptr_NoException ) {
|
TEST_F( utSceneCombiner, CopySceneWithNullptr_AI_NO_EXCEPTion ) {
|
||||||
EXPECT_NO_THROW( SceneCombiner::CopyScene( nullptr, nullptr ) );
|
EXPECT_NO_THROW( SceneCombiner::CopyScene( nullptr, nullptr ) );
|
||||||
EXPECT_NO_THROW( SceneCombiner::CopySceneFlat( nullptr, nullptr ) );
|
EXPECT_NO_THROW( SceneCombiner::CopySceneFlat( nullptr, nullptr ) );
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue