BUGFIX: Correct handling of not stored texture coordinates
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@125 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
af18307f95
commit
d4d9d016d1
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@ -367,14 +367,17 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
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// Copy all texture coordinates
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// Copy all texture coordinates
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if ( !pModel->m_TextureCoord.empty() )
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if ( !pModel->m_TextureCoord.empty() )
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{
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{
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const unsigned int tex = pSourceFace->m_pTexturCoords->at( vertexIndex );
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if ( !pSourceFace->m_pTexturCoords->empty() )
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ai_assert( tex < pModel->m_TextureCoord.size() );
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for ( size_t i=0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; i++)
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{
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{
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if ( pMesh->mNumUVComponents[ i ] > 0 )
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const unsigned int tex = pSourceFace->m_pTexturCoords->at( vertexIndex );
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ai_assert( tex < pModel->m_TextureCoord.size() );
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for ( size_t i=0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; i++)
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{
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{
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aiVector2D coord2d = *pModel->m_TextureCoord[ tex ];
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if ( pMesh->mNumUVComponents[ i ] > 0 )
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pMesh->mTextureCoords[ i ][ newIndex ] = aiVector3D( coord2d.x, coord2d.y, 0.0 );
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{
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aiVector2D coord2d = *pModel->m_TextureCoord[ tex ];
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pMesh->mTextureCoords[ i ][ newIndex ] = aiVector3D( coord2d.x, coord2d.y, 0.0 );
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}
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}
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}
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}
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}
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}
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}
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@ -252,25 +252,25 @@ void ObjFileParser::getFace()
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else
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else
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{
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{
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//OBJ USES 1 Base ARRAYS!!!!
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//OBJ USES 1 Base ARRAYS!!!!
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const int iVal = atoi(pPtr);
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const int iVal = atoi( pPtr );
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int tmp = iVal;
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int tmp = iVal;
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while ((tmp = tmp / 10)!=0)
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while ((tmp = tmp / 10)!=0)
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++iStep;
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++iStep;
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if (0 != iVal)
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if ( 0 != iVal )
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{
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{
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// Store parsed index
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// Store parsed index
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if (0 == iPos)
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if ( 0 == iPos )
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{
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{
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pIndices->push_back(iVal-1);
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pIndices->push_back( iVal-1 );
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}
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}
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else if (1 == iPos)
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else if ( 1 == iPos )
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{
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{
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pTexID->push_back(iVal-1);
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pTexID->push_back( iVal-1 );
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}
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}
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else if (2 == iPos)
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else if ( 2 == iPos )
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{
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{
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pNormalID->push_back(iVal-1);
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pNormalID->push_back( iVal-1 );
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}
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}
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else
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else
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{
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{
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@ -278,7 +278,7 @@ void ObjFileParser::getFace()
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}
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}
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}
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}
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}
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}
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for (int i=0; i<iStep; i++)
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for ( int i=0; i<iStep; i++ )
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++pPtr;
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++pPtr;
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}
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}
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