Add console progresshandler

pull/4293/head
Kim Kulling 2021-12-26 11:16:02 +01:00
parent 4d7e817bd8
commit d44641398f
4 changed files with 38 additions and 13 deletions

View File

@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -48,18 +47,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ProgressHandler.hpp> #include <assimp/ProgressHandler.hpp>
namespace Assimp { namespace Assimp {
// ------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------
/** @brief Internal default implementation of the #ProgressHandler interface. */ /**
* @brief Internal default implementation of the #ProgressHandler interface.
*/
class DefaultProgressHandler : public ProgressHandler { class DefaultProgressHandler : public ProgressHandler {
public:
virtual bool Update(float /*percentage*/) { /// @brief Ignores the update callback.
bool Update(float) override {
return false; return false;
} }
};
}; // !class DefaultProgressHandler
} // Namespace Assimp } // Namespace Assimp
#endif #endif // INCLUDED_AI_DEFAULTPROGRESSHANDLER_H

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@ -329,7 +329,7 @@ bool Importer::IsDefaultIOHandler() const {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Supplies a custom progress handler to get regular callbacks during importing // Supplies a custom progress handler to get regular callbacks during importing
void Importer::SetProgressHandler ( ProgressHandler* pHandler ) { void Importer::SetProgressHandler(ProgressHandler* pHandler) {
ai_assert(nullptr != pimpl); ai_assert(nullptr != pimpl);
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();

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@ -74,6 +74,7 @@ protected:
public: public:
/// @brief Virtual destructor. /// @brief Virtual destructor.
virtual ~ProgressHandler () { virtual ~ProgressHandler () {
// empty
} }
// ------------------------------------------------------------------- // -------------------------------------------------------------------

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -47,6 +45,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Main.h" #include "Main.h"
#include <assimp/ProgressHandler.hpp>
#include <iostream>
class ConsoleProgressHandler : public ProgressHandler {
public:
ConsoleProgressHandler() :
ProgressHandler() {
// empty
}
~ConsoleProgressHandler() override {
// empty
}
bool Update(float percentage) override {
std::cout << percentage * 100.0f << " %\n";
return true;
}
};
const char* AICMD_MSG_ABOUT = const char* AICMD_MSG_ABOUT =
"------------------------------------------------------ \n" "------------------------------------------------------ \n"
"Open Asset Import Library (\"Assimp\", https://github.com/assimp/assimp) \n" "Open Asset Import Library (\"Assimp\", https://github.com/assimp/assimp) \n"
@ -73,10 +90,10 @@ const char* AICMD_MSG_HELP =
"\n Use \'assimp <verb> --help\' for detailed help on a command.\n" "\n Use \'assimp <verb> --help\' for detailed help on a command.\n"
; ;
/*extern*/ Assimp::Importer* globalImporter = NULL; /*extern*/ Assimp::Importer* globalImporter = nullptr;
#ifndef ASSIMP_BUILD_NO_EXPORT #ifndef ASSIMP_BUILD_NO_EXPORT
/*extern*/ Assimp::Exporter* globalExporter = NULL; /*extern*/ Assimp::Exporter* globalExporter = nullptr;
#endif #endif
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------
@ -286,6 +303,9 @@ const aiScene* ImportModel(
// do the actual import, measure time // do the actual import, measure time
const clock_t first = clock(); const clock_t first = clock();
ConsoleProgressHandler *ph = new ConsoleProgressHandler;
globalImporter->SetProgressHandler(ph);
const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags); const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags);
if (imp.showLog) { if (imp.showLog) {
@ -305,6 +325,9 @@ const aiScene* ImportModel(
if (imp.log) { if (imp.log) {
FreeLogStreams(); FreeLogStreams();
} }
globalImporter->SetProgressHandler(nullptr);
delete ph;
return scene; return scene;
} }