Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet. Added decompression part of zlib (inflate). Moved IrrXML to ./contrib dir. Moved some IRR/IRRmesh shared code. FIXME: makefile for gnu/linux is untested yet. Code cleanup. Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives. OBJ loader supports map_bump, map_ka, map_ks, map_ns now. Endianess conversion in the ply loader is correct now. Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
9b83f3b3eb
commit
d41f570dc0
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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the 3ds importer class */
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
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// internal headers
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#include "3DSLoader.h"
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@ -125,16 +125,13 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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DefaultLogger::get()->info("3DS: Generating default material");
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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// Check whether all indices are valid. Otherwise we'd crash before the validation step was reached
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// Check whether all indices are valid. Otherwise we'd crash before the validation step is reached
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void Discreet3DSImporter::CheckIndices(D3DS::Mesh& sMesh)
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{
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for (std::vector< D3DS::Face >::iterator
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i = sMesh.mFaces.begin();
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i != sMesh.mFaces.end();++i)
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for (std::vector< D3DS::Face >::iterator i = sMesh.mFaces.begin(); i != sMesh.mFaces.end();++i)
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{
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// check whether all indices are in range
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for (unsigned int a = 0; a < 3;++a)
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@ -151,13 +148,15 @@ void Discreet3DSImporter::CheckIndices(D3DS::Mesh& sMesh)
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}
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}
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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// Generate out unique verbose format representation
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void Discreet3DSImporter::MakeUnique(D3DS::Mesh& sMesh)
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{
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// TODO: really necessary? I don't think. Just a waste of memory and time
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// to do it now in a separate buffer.
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// Allocate output storage
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std::vector<aiVector3D> vNew (sMesh.mFaces.size() * 3);
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std::vector<aiVector3D> vNew2;
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@ -180,10 +179,10 @@ void Discreet3DSImporter::MakeUnique(D3DS::Mesh& sMesh)
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}
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sMesh.mPositions = vNew;
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sMesh.mTexCoords = vNew2;
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return;
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}
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// ------------------------------------------------------------------------------------------------
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// Convert a 3DS texture to texture keys in an aiMaterial
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void CopyTexture(MaterialHelper& mat, D3DS::Texture& texture, aiTextureType type)
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{
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// Setup the texture name
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@ -200,6 +199,7 @@ void CopyTexture(MaterialHelper& mat, D3DS::Texture& texture, aiTextureType type
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mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_V(type,0));
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// Mirroring - double the scaling values
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// FIXME: this is not really correct ...
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if (texture.mMapMode == aiTextureMapMode_Mirror)
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{
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texture.mScaleU *= 2.f;
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@ -337,7 +337,6 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material& oldMat,
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tex.Set( oldMat.mName);
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mat.AddProperty( &tex, AI_MATKEY_NAME);
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -642,7 +641,6 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
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pcOut->mChildren[i]->mParent = pcOut;
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AddNodeToGraph(pcSOut,pcOut->mChildren[i],pcIn->mChildren[i],abs);
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}
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return;
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}
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// ------------------------------------------------------------------------------------------------
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@ -809,6 +807,6 @@ void Discreet3DSImporter::ConvertScene(aiScene* pcOut)
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pcOut->mCameras = new aiCamera*[pcOut->mNumCameras];
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::memcpy(pcOut->mCameras,&mScene->mCameras[0],sizeof(void*)*pcOut->mNumCameras);
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}
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return;
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}
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#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
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@ -42,10 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the 3ds importer class */
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
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// internal headers
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#include "3DSLoader.h"
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#include "TextureTransform.h"
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using namespace Assimp;
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@ -53,36 +53,32 @@ using namespace Assimp;
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// Begins a new parsing block
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// - Reads the current chunk and validates it
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// - computes its length
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#define ASSIMP_3DS_BEGIN_CHUNK() \
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Discreet3DS::Chunk chunk; \
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ReadChunk(&chunk); \
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int chunkSize = chunk.Size-sizeof(Discreet3DS::Chunk); \
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int oldReadLimit = stream->GetReadLimit(); \
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const int oldReadLimit = stream->GetReadLimit(); \
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stream->SetReadLimit(stream->GetCurrentPos() + chunkSize);
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// ------------------------------------------------------------------------------------------------
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// End a parsing block
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// Must follow at the end of each parsing block
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// Must follow at the end of each parsing block, reset chunk end marker to previous value
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#define ASSIMP_3DS_END_CHUNK() \
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stream->SkipToReadLimit(); \
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stream->SetReadLimit(oldReadLimit); \
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if (stream->GetRemainingSizeToLimit() == 0)return;
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if (stream->GetRemainingSizeToLimit() == 0) \
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return;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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Discreet3DSImporter::Discreet3DSImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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Discreet3DSImporter::~Discreet3DSImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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@ -551,6 +547,7 @@ void Discreet3DSImporter::InverseNodeSearch(D3DS::Node* pcNode,D3DS::Node* pcCur
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}
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// ------------------------------------------------------------------------------------------------
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// Find a node with a specific name in the import hierarchy
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D3DS::Node* FindNode(D3DS::Node* root, const std::string& name)
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{
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if (root->mName == name)return root;
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@ -572,6 +569,7 @@ bool KeyUniqueCompare(const T& first, const T& second)
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}
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// ------------------------------------------------------------------------------------------------
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// Skip some additional import data.
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void Discreet3DSImporter::SkipTCBInfo()
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{
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unsigned int flags = stream->GetI2();
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@ -600,6 +598,7 @@ void Discreet3DSImporter::SkipTCBInfo()
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}
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// ------------------------------------------------------------------------------------------------
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// Read hierarchy and keyframe info
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void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
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{
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ASSIMP_3DS_BEGIN_CHUNK();
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@ -897,7 +896,9 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
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// recursively continue processing this hierarchy level
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return ParseHierarchyChunk(parent);
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}
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// ------------------------------------------------------------------------------------------------
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// Read a face chunk - it contains smoothing groups and material assignments
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void Discreet3DSImporter::ParseFaceChunk()
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{
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ASSIMP_3DS_BEGIN_CHUNK();
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@ -972,7 +973,9 @@ void Discreet3DSImporter::ParseFaceChunk()
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// recursively continue processing this hierarchy level
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return ParseFaceChunk();
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}
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// ------------------------------------------------------------------------------------------------
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// Read a mesh chunk. Here's the actual mesh data
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void Discreet3DSImporter::ParseMeshChunk()
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{
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ASSIMP_3DS_BEGIN_CHUNK();
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@ -1095,6 +1098,7 @@ void Discreet3DSImporter::ParseMeshChunk()
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}
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// ------------------------------------------------------------------------------------------------
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// Read a 3DS material chunk
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void Discreet3DSImporter::ParseMaterialChunk()
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{
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ASSIMP_3DS_BEGIN_CHUNK();
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@ -1432,3 +1436,5 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
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return ParseColorChunk(out,acceptPercent);
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};
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}
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#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the ASE importer class */
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
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// internal headers
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#include "ASELoader.h"
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@ -60,13 +60,13 @@ using namespace Assimp::ASE;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ASEImporter::ASEImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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ASEImporter::~ASEImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool ASEImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
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void ASEImporter::SetupProperties(const Importer* pImp)
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{
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configRecomputeNormals = (pImp->GetPropertyInteger(
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AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS,0) ? true : false);
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AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS,1) ? true : false);
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}
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// ------------------------------------------------------------------------------------------------
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@ -1423,3 +1423,5 @@ bool ASEImporter::GenerateNormals(ASE::Mesh& mesh)
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ComputeNormalsWithSmoothingsGroups<ASE::Face>(mesh);
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return false;
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}
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#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
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/** @file Implementation of the b3d importer class */
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_B3D_IMPORTER
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// internal headers
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#include "B3DImporter.h"
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using namespace Assimp;
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using namespace std;
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// ------------------------------------------------------------------------------------------------
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bool B3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const{
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int pos=pFile.find_last_of( '.' );
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return (ext[0]=='b' || ext[0]=='B') && (ext[1]=='3') && (ext[2]=='d' || ext[2]=='D');
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::GetExtensionList( std::string& append ){
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append.append("*.b3d");
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler){
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boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
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pScene->mRootNode=node;
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}
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// ------------------------------------------------------------------------------------------------
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int B3DImporter::ReadByte(){
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if( _pos<_buf.size() ) return _buf[_pos++];
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throw new ImportErrorException( "B3D EOF Error" );
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}
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// ------------------------------------------------------------------------------------------------
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int B3DImporter::ReadInt(){
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if( _pos+4<=_buf.size() ){
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int n=*(int*)&_buf[_pos];
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@ -129,6 +135,7 @@ int B3DImporter::ReadInt(){
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throw new ImportErrorException( "B3D EOF Error" );
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}
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// ------------------------------------------------------------------------------------------------
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float B3DImporter::ReadFloat(){
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if( _pos+4<=_buf.size() ){
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float n=*(float*)&_buf[_pos];
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@ -138,6 +145,7 @@ float B3DImporter::ReadFloat(){
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throw new ImportErrorException( "B3D EOF Error" );
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}
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// ------------------------------------------------------------------------------------------------
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B3DImporter::Vec2 B3DImporter::ReadVec2(){
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Vec2 t;
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t.x=ReadFloat();
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@ -145,6 +153,7 @@ B3DImporter::Vec2 B3DImporter::ReadVec2(){
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return t;
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}
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// ------------------------------------------------------------------------------------------------
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B3DImporter::Vec3 B3DImporter::ReadVec3(){
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Vec3 t;
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t.x=ReadFloat();
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@ -153,6 +162,7 @@ B3DImporter::Vec3 B3DImporter::ReadVec3(){
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return t;
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}
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// ------------------------------------------------------------------------------------------------
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B3DImporter::Vec4 B3DImporter::ReadVec4(){
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Vec4 t;
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t.x=ReadFloat();
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@ -162,6 +172,7 @@ B3DImporter::Vec4 B3DImporter::ReadVec4(){
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return t;
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}
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// ------------------------------------------------------------------------------------------------
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string B3DImporter::ReadString(){
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string str;
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while( _pos<_buf.size() ){
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@ -172,6 +183,7 @@ string B3DImporter::ReadString(){
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throw new ImportErrorException( "B3D EOF Error" );
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}
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// ------------------------------------------------------------------------------------------------
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string B3DImporter::ReadChunk(){
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string tag;
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for( int i=0;i<4;++i ){
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return tag;
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ExitChunk(){
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_pos=_stack.back();
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_stack.pop_back();
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}
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// ------------------------------------------------------------------------------------------------
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unsigned B3DImporter::ChunkSize(){
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return _stack.back()-_pos;
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadTEXS(){
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while( ChunkSize() ){
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string name=ReadString();
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@ -207,6 +222,7 @@ void B3DImporter::ReadTEXS(){
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}
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadBRUS(){
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int n_texs=ReadInt();
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while( ChunkSize() ){
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@ -257,6 +273,7 @@ void B3DImporter::ReadBRUS(){
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}
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadVRTS(){
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int vertFlags=ReadInt();
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int tc_sets=ReadInt();
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@ -288,6 +305,7 @@ void B3DImporter::ReadVRTS(){
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}
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadTRIS(){
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int matid=ReadInt();
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@ -323,6 +341,7 @@ void B3DImporter::ReadTRIS(){
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}
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadMESH(){
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int matid=ReadInt();
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@ -341,6 +360,7 @@ void B3DImporter::ReadMESH(){
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_vertices.clear();
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadNODE(){
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string name=ReadString();
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@ -357,6 +377,7 @@ void B3DImporter::ReadNODE(){
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}
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::ReadBB3D(){
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string t=ReadChunk();
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if( t=="BB3D" ){
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@ -375,3 +396,5 @@ void B3DImporter::ReadBB3D(){
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}
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ExitChunk();
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}
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#endif // !! ASSIMP_BUILD_NO_B3D_IMPORTER
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@ -41,7 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "AssimpPCH.h"
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#include "../include/aiAnim.h"
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#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
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#include "BVHLoader.h"
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#include "fast_atof.h"
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#include "SkeletonMeshBuilder.h"
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@ -528,3 +529,5 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
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}
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}
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}
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#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
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|
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@ -42,6 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the Collada loader */
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_DAE_IMPORTER
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#include "../include/aiAnim.h"
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#include "ColladaLoader.h"
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#include "ColladaParser.h"
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|
@ -405,3 +407,5 @@ void ColladaLoader::ConvertPath (aiString& ss)
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ss.data[ss.length] = '\0';
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}
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}
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#endif // !! ASSIMP_BUILD_NO_DAE_IMPORTER
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@ -41,6 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|||
*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_DAE_IMPORTER
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#include "ColladaParser.h"
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#include "fast_atof.h"
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#include "ParsingUtils.h"
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@ -1532,3 +1534,5 @@ Collada::InputType ColladaParser::GetTypeForSemantic( const std::string& pSemant
|
|||
DefaultLogger::get()->warn( boost::str( boost::format( "Unknown vertex input type \"%s\". Ignoring.") % pSemantic));
|
||||
return IT_Invalid;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_DAE_IMPORTER
|
|
@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_COLLADAPARSER_H_INC
|
||||
#define AI_COLLADAPARSER_H_INC
|
||||
|
||||
#include "./irrXML/irrXMLWrapper.h"
|
||||
#include "irrXMLWrapper.h"
|
||||
#include "ColladaHelper.h"
|
||||
|
||||
namespace Assimp
|
||||
|
|
|
@ -42,20 +42,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the DXF importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
|
||||
|
||||
#include "DXFLoader.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// AutoCAD Binary DXF<CR><LF><SUB><NULL>
|
||||
#define AI_DXF_BINARY_IDENT ("AutoCAD Binary DXF\r\n\x1a\0")
|
||||
#define AI_DXF_BINARY_IDENT_LEN (24)
|
||||
|
||||
|
||||
// color indices for DXF - 16 are supported
|
||||
static aiColor4D g_aclrDxfIndexColors[] =
|
||||
{
|
||||
|
@ -113,6 +111,7 @@ bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a copy of the next data line, skip strange data
|
||||
bool DXFImporter::GetNextLine()
|
||||
{
|
||||
if(!SkipLine(&buffer))
|
||||
|
@ -135,6 +134,7 @@ bool DXFImporter::GetNextLine()
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the next token in the file
|
||||
bool DXFImporter::GetNextToken()
|
||||
{
|
||||
if (bRepeat)
|
||||
|
@ -626,4 +626,5 @@ bool DXFImporter::Parse3DFace()
|
|||
return ret;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_DXF_IMPORTER
|
||||
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the MDL importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_HMP_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "MaterialSystem.h"
|
||||
|
@ -98,8 +99,8 @@ void HMPImporter::InternReadFile( const std::string& pFile,
|
|||
throw new ImportErrorException( "HMP File is too small.");
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
this->pScene = pScene;
|
||||
this->pIOHandler = pIOHandler;
|
||||
pScene = pScene;
|
||||
pIOHandler = pIOHandler;
|
||||
|
||||
std::vector<uint8_t> buffer(fileSize+1);
|
||||
mBuffer = &buffer[0];
|
||||
|
@ -155,9 +156,9 @@ void HMPImporter::InternReadFile( const std::string& pFile,
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void HMPImporter::ValidateHeader_HMP457( )
|
||||
{
|
||||
const HMP::Header_HMP5* const pcHeader = (const HMP::Header_HMP5*)this->mBuffer;
|
||||
const HMP::Header_HMP5* const pcHeader = (const HMP::Header_HMP5*)mBuffer;
|
||||
|
||||
if (120 > this->iFileSize)
|
||||
if (120 > iFileSize)
|
||||
{
|
||||
throw new ImportErrorException("HMP file is too small (header size is "
|
||||
"120 bytes, this file is smaller)");
|
||||
|
@ -238,6 +239,7 @@ void HMPImporter::InternReadFile_HMP5( )
|
|||
pScene->mRootNode->mMeshes = new unsigned int[1];
|
||||
pScene->mRootNode->mMeshes[0] = 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void HMPImporter::InternReadFile_HMP7( )
|
||||
{
|
||||
|
@ -460,7 +462,9 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char* szC
|
|||
|
||||
*szCursorOut = szCursor;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Generate proepr texture coords
|
||||
void HMPImporter::GenerateTextureCoords(
|
||||
const unsigned int width, const unsigned int height)
|
||||
{
|
||||
|
@ -480,3 +484,5 @@ void HMPImporter::GenerateTextureCoords(
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_HMP_IMPORTER
|
||||
|
|
|
@ -60,10 +60,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#endif
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace boost::math;
|
||||
|
||||
// Transformation matrix to convert from Assimp to IRR space
|
||||
static aiMatrix4x4 AI_TO_IRR_MATRIX = aiMatrix4x4 ( 1.0f, 0.0f, 0.0f,
|
||||
0.f, 0.0f, 0.0f, -1.0f, 0.f, 0.0f, 1.0f, 0.0f, 0.f, 0.f, 0.f, 0.f, 1.f);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
|
@ -1645,8 +1643,7 @@ void IRRImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
|
||||
// transformation matrix to convert from IRRMESH to ASSIMP coordinates
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(1.0f, 0.0f, 0.0f, 0.f, 0.0f, 0.0f, -1.0f,
|
||||
0.f, 0.0f, 1.0f, 0.0f, 0.f, 0.f, 0.f, 0.f, 1.f);
|
||||
pScene->mRootNode->mTransformation *= AI_TO_IRR_MATRIX;
|
||||
|
||||
|
||||
/* Finished ... everything destructs automatically and all
|
||||
|
|
|
@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_IRRLOADER_H_INCLUDED
|
||||
#define AI_IRRLOADER_H_INCLUDED
|
||||
|
||||
#include "IRRMeshLoader.h"
|
||||
#include "IRRShared.h"
|
||||
#include "SceneCombiner.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
@ -43,433 +43,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
|
||||
#include "IRRMeshLoader.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
/**** AT FIRST: IrrlightBase, base class for IrrMesh and Irr *******/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a property in hexadecimal format (i.e. ffffffff)
|
||||
void IrrlichtBase::ReadHexProperty (HexProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// parse the hexadecimal value
|
||||
out.value = strtol16(reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a decimal property
|
||||
void IrrlichtBase::ReadIntProperty (IntProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// parse the ecimal value
|
||||
out.value = strtol10s(reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a string property
|
||||
void IrrlichtBase::ReadStringProperty (StringProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// simple copy the string
|
||||
out.value = std::string (reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a boolean property
|
||||
void IrrlichtBase::ReadBoolProperty (BoolProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// true or false, case insensitive
|
||||
out.value = (ASSIMP_stricmp( reader->getAttributeValue(i),
|
||||
"true") ? false : true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a float property
|
||||
void IrrlichtBase::ReadFloatProperty (FloatProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// just parse the float
|
||||
out.value = fast_atof( reader->getAttributeValue(i) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a vector property
|
||||
void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// three floats, separated with commas
|
||||
const char* ptr = reader->getAttributeValue(i);
|
||||
|
||||
SkipSpaces(&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.x );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
DefaultLogger::get()->error("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.y );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
DefaultLogger::get()->error("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.z );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ColorFromARGBPacked(uint32_t in, aiColor4D& clr)
|
||||
{
|
||||
clr.a = ((in >> 24) & 0xff) / 255.f;
|
||||
clr.r = ((in >> 16) & 0xff) / 255.f;
|
||||
clr.g = ((in >> 8) & 0xff) / 255.f;
|
||||
clr.b = ((in ) & 0xff) / 255.f;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
int ConvertMappingMode(const std::string& mode)
|
||||
{
|
||||
if (mode == "texture_clamp_repeat")
|
||||
{
|
||||
return aiTextureMapMode_Wrap;
|
||||
}
|
||||
else if (mode == "texture_clamp_mirror")
|
||||
return aiTextureMapMode_Mirror;
|
||||
|
||||
return aiTextureMapMode_Clamp;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Parse a material from the XML file
|
||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
{
|
||||
MaterialHelper* mat = new MaterialHelper();
|
||||
aiColor4D clr;
|
||||
aiString s;
|
||||
|
||||
matFlags = 0; // zero output flags
|
||||
int cnt = 0; // number of used texture channels
|
||||
|
||||
// Continue reading from the file
|
||||
while (reader->read())
|
||||
{
|
||||
switch (reader->getNodeType())
|
||||
{
|
||||
case EXN_ELEMENT:
|
||||
|
||||
// Hex properties
|
||||
if (!ASSIMP_stricmp(reader->getNodeName(),"color"))
|
||||
{
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop);
|
||||
if (prop.name == "Diffuse")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
|
||||
}
|
||||
else if (prop.name == "Ambient")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_AMBIENT);
|
||||
}
|
||||
else if (prop.name == "Specular")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
#if 0
|
||||
else if (prop.name == "Emissive")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// Float properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"float"))
|
||||
{
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop);
|
||||
if (prop.name == "Shininess")
|
||||
{
|
||||
mat->AddProperty(&prop.value,1,AI_MATKEY_SHININESS);
|
||||
}
|
||||
}
|
||||
// Bool properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"bool"))
|
||||
{
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop);
|
||||
if (prop.name == "Wireframe")
|
||||
{
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_ENABLE_WIREFRAME);
|
||||
}
|
||||
else if (prop.name == "GouraudShading")
|
||||
{
|
||||
int val = (prop.value ? aiShadingMode_Gouraud
|
||||
: aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_SHADING_MODEL);
|
||||
}
|
||||
}
|
||||
// String properties - textures and texture related properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"texture") ||
|
||||
!ASSIMP_stricmp(reader->getNodeName(),"enum"))
|
||||
{
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop);
|
||||
if (prop.value.length())
|
||||
{
|
||||
// material type (shader)
|
||||
if (prop.name == "Type")
|
||||
{
|
||||
if (prop.value == "trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
}
|
||||
else if (prop.value == "lightmap")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
}
|
||||
else if (prop.value == "solid_2layer")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
}
|
||||
else if (prop.value == "lightmap_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_light")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
}
|
||||
// Normal and parallax maps are treated equally
|
||||
else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
}
|
||||
}
|
||||
|
||||
// Up to 4 texture channels are supported
|
||||
else if (prop.name == "Texture1")
|
||||
{
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "Texture2")
|
||||
{
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & (AI_IRRMESH_MAT_solid_2layer | AI_IRRMESH_MAT_lightmap))
|
||||
{
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
// alternatively: normal or parallax mapping
|
||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid)
|
||||
{
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_NORMALS(1));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
}
|
||||
else if (prop.name == "Texture3")
|
||||
{
|
||||
// We don't process the third texture channel as Irrlicht
|
||||
// does not seem to use it.
|
||||
#if 0
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(2));
|
||||
#endif
|
||||
}
|
||||
else if (prop.name == "Texture4" )
|
||||
{
|
||||
// We don't process the fourth texture channel as Irrlicht
|
||||
// does not seem to use it.
|
||||
#if 0
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(3));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "TextureWrap2" && cnt >= 2)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
else if (prop.name == "TextureWrap3" && cnt >= 3)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(2));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(2));
|
||||
}
|
||||
else if (prop.name == "TextureWrap4" && cnt >= 4)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(3));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EXN_ELEMENT_END:
|
||||
|
||||
/* Assume there are no further nested nodes in <material> elements
|
||||
*/
|
||||
if (/* IRRMESH */ !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||
/* IRR */ !ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
||||
{
|
||||
// Now process lightmapping flags
|
||||
// We should have at least one texture, however
|
||||
// if there are multiple textures we assign the
|
||||
// lightmap settings to the last texture.
|
||||
if (cnt && matFlags & AI_IRRMESH_MAT_lightmap)
|
||||
{
|
||||
float f = 1.f;
|
||||
|
||||
// Additive lightmap?
|
||||
int op = (matFlags & AI_IRRMESH_MAT_lightmap_add
|
||||
? aiTextureOp_Add : aiTextureOp_Multiply);
|
||||
|
||||
// Handle Irrlicht's lightmapping scaling factor
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap_m2 ||
|
||||
matFlags & AI_IRRMESH_MAT_lightmap_light_m2)
|
||||
{
|
||||
f = 2.f;
|
||||
}
|
||||
else if (matFlags & AI_IRRMESH_MAT_lightmap_m4 ||
|
||||
matFlags & AI_IRRMESH_MAT_lightmap_light_m4)
|
||||
{
|
||||
f = 4.f;
|
||||
}
|
||||
mat->AddProperty( &f, 1, AI_MATKEY_TEXBLEND_DIFFUSE(cnt-1));
|
||||
mat->AddProperty( &op,1, AI_MATKEY_TEXOP_DIFFUSE(cnt-1));
|
||||
}
|
||||
|
||||
return mat;
|
||||
}
|
||||
default:
|
||||
|
||||
// GCC complains here ...
|
||||
break;
|
||||
}
|
||||
}
|
||||
DefaultLogger::get()->error("IRRMESH: Unexpected end of file. Material is not complete");
|
||||
return mat;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
IRRMeshImporter::IRRMeshImporter()
|
||||
|
@ -959,9 +538,9 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
|||
pScene->mRootNode->mMeshes[i] = i;
|
||||
|
||||
// transformation matrix to convert from IRRMESH to ASSIMP coordinates
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
1.0f, 0.0f, 0.0f, 0.f, 0.0f, 0.0f, -1.0f, 0.f, 0.0f, 1.0f, 0.0f, 0.f, 0.f, 0.f, 0.f, 1.f);
|
||||
pScene->mRootNode->mTransformation *= AI_TO_IRR_MATRIX;
|
||||
|
||||
// clean up and return
|
||||
delete reader;
|
||||
AI_DEBUG_INVALIDATE_PTR(reader);
|
||||
}
|
||||
|
|
|
@ -43,89 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_IRRMESHLOADER_H_INCLUDED
|
||||
#define AI_IRRMESHLOADER_H_INCLUDED
|
||||
|
||||
#include "./irrXML/irrXMLWrapper.h"
|
||||
#include "BaseImporter.h"
|
||||
#include "IRRShared.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// Default: 0 = solid, one texture
|
||||
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
||||
|
||||
// Transparency flags
|
||||
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
||||
#define AI_IRRMESH_MAT_trans_add 0x2
|
||||
|
||||
// Lightmapping flags
|
||||
#define AI_IRRMESH_MAT_lightmap 0x2
|
||||
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap|0x4)
|
||||
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap|0x8)
|
||||
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap|0x10)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap|0x20)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap|0x40)
|
||||
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap|0x80)
|
||||
|
||||
// Standard NormalMap (or Parallax map, they're treated equally)
|
||||
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
||||
|
||||
// Normal map combined with vertex alpha
|
||||
#define AI_IRRMESH_MAT_normalmap_tva \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha)
|
||||
|
||||
// Normal map combined with additive transparency
|
||||
#define AI_IRRMESH_MAT_normalmap_ta \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add)
|
||||
|
||||
// Special flag. It indicates a second texture has been found
|
||||
// Its type depends ... either a normal textue or a normal map
|
||||
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Base class for the Irr and IrrMesh importers
|
||||
*/
|
||||
class IrrlichtBase
|
||||
{
|
||||
protected:
|
||||
|
||||
template <class T>
|
||||
struct Property
|
||||
{
|
||||
std::string name;
|
||||
T value;
|
||||
};
|
||||
|
||||
typedef Property<uint32_t> HexProperty;
|
||||
typedef Property<std::string> StringProperty;
|
||||
typedef Property<bool> BoolProperty;
|
||||
typedef Property<float> FloatProperty;
|
||||
typedef Property<aiVector3D> VectorProperty;
|
||||
typedef Property<int> IntProperty;
|
||||
|
||||
/** XML reader instance
|
||||
*/
|
||||
IrrXMLReader* reader;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Parse a material description from the XML
|
||||
* @return The created material
|
||||
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
||||
*/
|
||||
aiMaterial* ParseMaterial(unsigned int& matFlags);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Read a property of the specified type from the current XML element.
|
||||
* @param out Recives output data
|
||||
*/
|
||||
void ReadHexProperty (HexProperty& out);
|
||||
void ReadStringProperty (StringProperty& out);
|
||||
void ReadBoolProperty (BoolProperty& out);
|
||||
void ReadFloatProperty (FloatProperty& out);
|
||||
void ReadVectorProperty (VectorProperty& out);
|
||||
void ReadIntProperty (IntProperty& out);
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** IrrMesh importer class.
|
||||
*
|
||||
|
|
|
@ -0,0 +1,468 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (ASSIMP)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2008, ASSIMP Development Team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the ASSIMP team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the ASSIMP Development Team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file IRRShared.cpp
|
||||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#include "IRRShared.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// Transformation matrix to convert from Assimp to IRR space
|
||||
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a property in hexadecimal format (i.e. ffffffff)
|
||||
void IrrlichtBase::ReadHexProperty (HexProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// parse the hexadecimal value
|
||||
out.value = strtol16(reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a decimal property
|
||||
void IrrlichtBase::ReadIntProperty (IntProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// parse the ecimal value
|
||||
out.value = strtol10s(reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a string property
|
||||
void IrrlichtBase::ReadStringProperty (StringProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// simple copy the string
|
||||
out.value = std::string (reader->getAttributeValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a boolean property
|
||||
void IrrlichtBase::ReadBoolProperty (BoolProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// true or false, case insensitive
|
||||
out.value = (ASSIMP_stricmp( reader->getAttributeValue(i),
|
||||
"true") ? false : true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a float property
|
||||
void IrrlichtBase::ReadFloatProperty (FloatProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// just parse the float
|
||||
out.value = fast_atof( reader->getAttributeValue(i) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a vector property
|
||||
void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// three floats, separated with commas
|
||||
const char* ptr = reader->getAttributeValue(i);
|
||||
|
||||
SkipSpaces(&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.x );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
DefaultLogger::get()->error("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.y );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
DefaultLogger::get()->error("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
ptr = fast_atof_move( ptr,(float&)out.value.z );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a string to a proper aiMappingMode
|
||||
int ConvertMappingMode(const std::string& mode)
|
||||
{
|
||||
if (mode == "texture_clamp_repeat")
|
||||
{
|
||||
return aiTextureMapMode_Wrap;
|
||||
}
|
||||
else if (mode == "texture_clamp_mirror")
|
||||
return aiTextureMapMode_Mirror;
|
||||
|
||||
return aiTextureMapMode_Clamp;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Parse a material from the XML file
|
||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
{
|
||||
MaterialHelper* mat = new MaterialHelper();
|
||||
aiColor4D clr;
|
||||
aiString s;
|
||||
|
||||
matFlags = 0; // zero output flags
|
||||
int cnt = 0; // number of used texture channels
|
||||
|
||||
// Continue reading from the file
|
||||
while (reader->read())
|
||||
{
|
||||
switch (reader->getNodeType())
|
||||
{
|
||||
case EXN_ELEMENT:
|
||||
|
||||
// Hex properties
|
||||
if (!ASSIMP_stricmp(reader->getNodeName(),"color"))
|
||||
{
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop);
|
||||
if (prop.name == "Diffuse")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
|
||||
}
|
||||
else if (prop.name == "Ambient")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_AMBIENT);
|
||||
}
|
||||
else if (prop.name == "Specular")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
#if 0
|
||||
else if (prop.name == "Emissive")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// Float properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"float"))
|
||||
{
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop);
|
||||
if (prop.name == "Shininess")
|
||||
{
|
||||
mat->AddProperty(&prop.value,1,AI_MATKEY_SHININESS);
|
||||
}
|
||||
}
|
||||
// Bool properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"bool"))
|
||||
{
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop);
|
||||
if (prop.name == "Wireframe")
|
||||
{
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_ENABLE_WIREFRAME);
|
||||
}
|
||||
else if (prop.name == "GouraudShading")
|
||||
{
|
||||
int val = (prop.value ? aiShadingMode_Gouraud
|
||||
: aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_SHADING_MODEL);
|
||||
}
|
||||
}
|
||||
// String properties - textures and texture related properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"texture") ||
|
||||
!ASSIMP_stricmp(reader->getNodeName(),"enum"))
|
||||
{
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop);
|
||||
if (prop.value.length())
|
||||
{
|
||||
// material type (shader)
|
||||
if (prop.name == "Type")
|
||||
{
|
||||
if (prop.value == "trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
}
|
||||
else if (prop.value == "lightmap")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
}
|
||||
else if (prop.value == "solid_2layer")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
}
|
||||
else if (prop.value == "lightmap_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_light")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
}
|
||||
// Normal and parallax maps are treated equally
|
||||
else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
}
|
||||
}
|
||||
|
||||
// Up to 4 texture channels are supported
|
||||
else if (prop.name == "Texture1")
|
||||
{
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "Texture2")
|
||||
{
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & (AI_IRRMESH_MAT_solid_2layer | AI_IRRMESH_MAT_lightmap))
|
||||
{
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
// alternatively: normal or parallax mapping
|
||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid)
|
||||
{
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_NORMALS(1));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
}
|
||||
else if (prop.name == "Texture3")
|
||||
{
|
||||
// We don't process the third texture channel as Irrlicht
|
||||
// does not seem to use it.
|
||||
#if 0
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(2));
|
||||
#endif
|
||||
}
|
||||
else if (prop.name == "Texture4" )
|
||||
{
|
||||
// We don't process the fourth texture channel as Irrlicht
|
||||
// does not seem to use it.
|
||||
#if 0
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(3));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "TextureWrap2" && cnt >= 2)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
else if (prop.name == "TextureWrap3" && cnt >= 3)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(2));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(2));
|
||||
}
|
||||
else if (prop.name == "TextureWrap4" && cnt >= 4)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(3));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EXN_ELEMENT_END:
|
||||
|
||||
/* Assume there are no further nested nodes in <material> elements
|
||||
*/
|
||||
if (/* IRRMESH */ !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||
/* IRR */ !ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
||||
{
|
||||
// Now process lightmapping flags
|
||||
// We should have at least one texture, however
|
||||
// if there are multiple textures we assign the
|
||||
// lightmap settings to the last texture.
|
||||
if (cnt && matFlags & AI_IRRMESH_MAT_lightmap)
|
||||
{
|
||||
float f = 1.f;
|
||||
|
||||
// Additive lightmap?
|
||||
int op = (matFlags & AI_IRRMESH_MAT_lightmap_add
|
||||
? aiTextureOp_Add : aiTextureOp_Multiply);
|
||||
|
||||
// Handle Irrlicht's lightmapping scaling factor
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap_m2 ||
|
||||
matFlags & AI_IRRMESH_MAT_lightmap_light_m2)
|
||||
{
|
||||
f = 2.f;
|
||||
}
|
||||
else if (matFlags & AI_IRRMESH_MAT_lightmap_m4 ||
|
||||
matFlags & AI_IRRMESH_MAT_lightmap_light_m4)
|
||||
{
|
||||
f = 4.f;
|
||||
}
|
||||
mat->AddProperty( &f, 1, AI_MATKEY_TEXBLEND_DIFFUSE(cnt-1));
|
||||
mat->AddProperty( &op,1, AI_MATKEY_TEXOP_DIFFUSE(cnt-1));
|
||||
}
|
||||
|
||||
return mat;
|
||||
}
|
||||
default:
|
||||
|
||||
// GCC complains here ...
|
||||
break;
|
||||
}
|
||||
}
|
||||
DefaultLogger::get()->error("IRRMESH: Unexpected end of file. Material is not complete");
|
||||
return mat;
|
||||
}
|
|
@ -0,0 +1,115 @@
|
|||
|
||||
|
||||
/** @file IRRShared.h
|
||||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_AI_IRRSHARED_H
|
||||
#define INCLUDED_AI_IRRSHARED_H
|
||||
|
||||
#include "irrXMLWrapper.h"
|
||||
#include "BaseImporter.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
||||
/** @brief Matrix to convert from Assimp to IRR and backwards
|
||||
*/
|
||||
extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
||||
|
||||
|
||||
// Default: 0 = solid, one texture
|
||||
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
||||
|
||||
// Transparency flags
|
||||
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
||||
#define AI_IRRMESH_MAT_trans_add 0x2
|
||||
|
||||
// Lightmapping flags
|
||||
#define AI_IRRMESH_MAT_lightmap 0x2
|
||||
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap|0x4)
|
||||
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap|0x8)
|
||||
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap|0x10)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap|0x20)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap|0x40)
|
||||
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap|0x80)
|
||||
|
||||
// Standard NormalMap (or Parallax map, they're treated equally)
|
||||
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
||||
|
||||
// Normal map combined with vertex alpha
|
||||
#define AI_IRRMESH_MAT_normalmap_tva \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha)
|
||||
|
||||
// Normal map combined with additive transparency
|
||||
#define AI_IRRMESH_MAT_normalmap_ta \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add)
|
||||
|
||||
// Special flag. It indicates a second texture has been found
|
||||
// Its type depends ... either a normal textue or a normal map
|
||||
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Base class for the Irr and IrrMesh importers.
|
||||
*
|
||||
* Declares some irrlight-related xml parsing utilities and provides tools
|
||||
* to load materials from IRR and IRRMESH files.
|
||||
*/
|
||||
class IrrlichtBase
|
||||
{
|
||||
protected:
|
||||
|
||||
/** @brief Data structure for a simple name-value property
|
||||
*/
|
||||
template <class T>
|
||||
struct Property
|
||||
{
|
||||
std::string name;
|
||||
T value;
|
||||
};
|
||||
|
||||
typedef Property<uint32_t> HexProperty;
|
||||
typedef Property<std::string> StringProperty;
|
||||
typedef Property<bool> BoolProperty;
|
||||
typedef Property<float> FloatProperty;
|
||||
typedef Property<aiVector3D> VectorProperty;
|
||||
typedef Property<int> IntProperty;
|
||||
|
||||
/** XML reader instance
|
||||
*/
|
||||
IrrXMLReader* reader;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Parse a material description from the XML
|
||||
* @return The created material
|
||||
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
||||
*/
|
||||
aiMaterial* ParseMaterial(unsigned int& matFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Read a property of the specified type from the current XML element.
|
||||
* @param out Recives output data
|
||||
*/
|
||||
void ReadHexProperty (HexProperty& out);
|
||||
void ReadStringProperty (StringProperty& out);
|
||||
void ReadBoolProperty (BoolProperty& out);
|
||||
void ReadFloatProperty (FloatProperty& out);
|
||||
void ReadVectorProperty (VectorProperty& out);
|
||||
void ReadIntProperty (IntProperty& out);
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Unpack a hex color, e.g. 0xdcdedfff
|
||||
inline void ColorFromARGBPacked(uint32_t in, aiColor4D& clr)
|
||||
{
|
||||
clr.a = ((in >> 24) & 0xff) / 255.f;
|
||||
clr.r = ((in >> 16) & 0xff) / 255.f;
|
||||
clr.g = ((in >> 8) & 0xff) / 255.f;
|
||||
clr.b = ((in ) & 0xff) / 255.f;
|
||||
}
|
||||
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
#endif // !! INCLUDED_AI_IRRSHARED_H
|
|
@ -42,8 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the LWO importer class for the older LWOB
|
||||
file formats, including materials */
|
||||
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
|
||||
|
||||
// Internal headers
|
||||
#include "LWOLoader.h"
|
||||
|
@ -340,3 +340,5 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
|
|||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_LWO_IMPORTER
|
||||
|
|
|
@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the LWO importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "LWOLoader.h"
|
||||
|
@ -57,14 +57,12 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
LWOImporter::LWOImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
LWOImporter::~LWOImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -1243,3 +1241,5 @@ void LWOImporter::LoadLWO2File()
|
|||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_LWO_IMPORTER
|
|
@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "LWOLoader.h"
|
||||
|
@ -819,3 +820,5 @@ void LWOImporter::LoadLWO2Surface(unsigned int size)
|
|||
mFileBuffer = next;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
|
|
@ -40,6 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
|
||||
|
||||
/** @file Implementation of the MD2 importer class */
|
||||
#include "MD2Loader.h"
|
||||
|
@ -47,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "ByteSwap.h"
|
||||
#include "MD2NormalTable.h" // shouldn't be included by other units
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::MD2;
|
||||
|
||||
|
@ -422,3 +422,5 @@ void MD2Importer::InternReadFile( const std::string& pFile,
|
|||
pScene->mMeshes[0]->mFaces[i].mIndices[2] = iTemp+0;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MD2_IMPORTER
|
||||
|
|
|
@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the MD3 importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_MD3_IMPORTER
|
||||
|
||||
#include "MD3Loader.h"
|
||||
#include "MaterialSystem.h"
|
||||
|
@ -55,14 +55,12 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
MD3Importer::MD3Importer()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
MD3Importer::~MD3Importer()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -439,3 +437,5 @@ void MD3Importer::InternReadFile(
|
|||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MD3_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the MD5 importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_MD5_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "MaterialSystem.h"
|
||||
|
@ -84,6 +85,7 @@ bool MD5Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
|
|||
if (extension[3] != '5')return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void MD5Importer::InternReadFile(
|
||||
|
@ -109,6 +111,7 @@ void MD5Importer::InternReadFile(
|
|||
|
||||
if (!bHadMD5Mesh)pScene->mFlags |= AI_SCENE_FLAGS_INCOMPLETE;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD5Importer::LoadFileIntoMemory (IOStream* file)
|
||||
{
|
||||
|
@ -128,6 +131,7 @@ void MD5Importer::LoadFileIntoMemory (IOStream* file)
|
|||
// now remove all line comments from the file
|
||||
CommentRemover::RemoveLineComments("//",this->mBuffer,' ');
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD5Importer::UnloadFileFromMemory ()
|
||||
{
|
||||
|
@ -136,6 +140,7 @@ void MD5Importer::UnloadFileFromMemory ()
|
|||
this->mBuffer = NULL;
|
||||
this->fileSize = 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MakeDataUnique (MD5::MeshDesc& meshSrc)
|
||||
{
|
||||
|
@ -182,6 +187,7 @@ void MakeDataUnique (MD5::MeshDesc& meshSrc)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void AttachChilds(int iParentID,aiNode* piParent,BoneList& bones)
|
||||
{
|
||||
|
@ -238,6 +244,7 @@ void AttachChilds(int iParentID,aiNode* piParent,BoneList& bones)
|
|||
piParent->mChildren -= piParent->mNumChildren;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD5Importer::LoadMD5MeshFile ()
|
||||
{
|
||||
|
@ -431,8 +438,9 @@ void MD5Importer::LoadMD5MeshFile ()
|
|||
}
|
||||
|
||||
// delete the file again
|
||||
this->UnloadFileFromMemory();
|
||||
UnloadFileFromMemory();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD5Importer::LoadMD5AnimFile ()
|
||||
{
|
||||
|
@ -448,7 +456,7 @@ void MD5Importer::LoadMD5AnimFile ()
|
|||
bHadMD5Anim = true;
|
||||
|
||||
// now load the file into memory
|
||||
this->LoadFileIntoMemory(file.get());
|
||||
LoadFileIntoMemory(file.get());
|
||||
|
||||
// now construct a parser and parse the file
|
||||
MD5::MD5Parser parser(mBuffer,fileSize);
|
||||
|
@ -558,5 +566,7 @@ void MD5Importer::LoadMD5AnimFile ()
|
|||
}
|
||||
|
||||
// delete the file again
|
||||
this->UnloadFileFromMemory();
|
||||
UnloadFileFromMemory();
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MD5_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the MDC importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_MDC_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "MDCLoader.h"
|
||||
|
@ -104,6 +105,7 @@ bool MDCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Validate the header of the given MDC file
|
||||
void MDCImporter::ValidateHeader()
|
||||
|
@ -143,6 +145,7 @@ void MDCImporter::ValidateHeader()
|
|||
if (this->configFrameID >= this->pcHeader->ulNumFrames)
|
||||
throw new ImportErrorException("The requested frame is not available");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Validate the header of a given MDC file surface
|
||||
void MDCImporter::ValidateSurfaceHeader(BE_NCONST MDC::Surface* pcSurf)
|
||||
|
@ -175,6 +178,7 @@ void MDCImporter::ValidateSurfaceHeader(BE_NCONST MDC::Surface* pcSurf)
|
|||
"are invalid and point somewhere behind the file.");
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Setup configuration properties
|
||||
void MDCImporter::SetupProperties(const Importer* pImp)
|
||||
|
@ -187,6 +191,7 @@ void MDCImporter::SetupProperties(const Importer* pImp)
|
|||
this->configFrameID = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_GLOBAL_KEYFRAME,0);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void MDCImporter::InternReadFile(
|
||||
|
@ -461,3 +466,5 @@ void MDCImporter::InternReadFile(
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MDC_IMPORTER
|
||||
|
|
|
@ -43,15 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// internal headers
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
|
||||
|
||||
#include "MDLLoader.h"
|
||||
#include "MDLDefaultColorMap.h"
|
||||
#include "MD2FileData.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// macros used by the MDL7 loader
|
||||
|
||||
|
@ -2047,3 +2046,5 @@ void MDLImporter::InternReadFile_HL2( )
|
|||
{
|
||||
//const MDL::Header_HL2* pcHeader = (const MDL::Header_HL2*)this->mBuffer;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MDL_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the material part of the MDL importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "MDLLoader.h"
|
||||
|
@ -50,10 +51,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a suitable pallette file or take teh default one
|
||||
void MDLImporter::SearchPalette(const unsigned char** pszColorMap)
|
||||
{
|
||||
// now try to find the color map in the current directory
|
||||
IOStream* pcStream = this->pIOHandler->Open(configPalette,"rb");
|
||||
IOStream* pcStream = pIOHandler->Open(configPalette,"rb");
|
||||
|
||||
const unsigned char* szColorMap = (const unsigned char*)::g_aclrDefaultColorMap;
|
||||
if(pcStream)
|
||||
|
@ -70,25 +72,26 @@ void MDLImporter::SearchPalette(const unsigned char** pszColorMap)
|
|||
pcStream = NULL;
|
||||
}
|
||||
*pszColorMap = szColorMap;
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Free the palette again
|
||||
void MDLImporter::FreePalette(const unsigned char* szColorMap)
|
||||
{
|
||||
if (szColorMap != (const unsigned char*)::g_aclrDefaultColorMap)
|
||||
{
|
||||
delete[] szColorMap;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check whether we can replace a texture with a single color
|
||||
aiColor4D MDLImporter::ReplaceTextureWithColor(const aiTexture* pcTexture)
|
||||
{
|
||||
ai_assert(NULL != pcTexture);
|
||||
|
||||
aiColor4D clrOut;
|
||||
clrOut.r = std::numeric_limits<float>::quiet_NaN();
|
||||
if (!pcTexture->mHeight || !pcTexture->mWidth)return clrOut;
|
||||
if (!pcTexture->mHeight || !pcTexture->mWidth)
|
||||
return clrOut;
|
||||
|
||||
const unsigned int iNumPixels = pcTexture->mHeight*pcTexture->mWidth;
|
||||
const aiTexel* pcTexel = pcTexture->pcData+1;
|
||||
|
@ -111,10 +114,12 @@ aiColor4D MDLImporter::ReplaceTextureWithColor(const aiTexture* pcTexture)
|
|||
}
|
||||
return clrOut;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a texture from a MDL3 file
|
||||
void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char* szData)
|
||||
{
|
||||
const MDL::Header *pcHeader = (const MDL::Header*)this->mBuffer; //the endianess is allready corrected in the InternReadFile_3DGS_MDL345 function
|
||||
const MDL::Header *pcHeader = (const MDL::Header*)mBuffer; //the endianess is allready corrected in the InternReadFile_3DGS_MDL345 function
|
||||
|
||||
VALIDATE_FILE_SIZE(szData + pcHeader->skinwidth *
|
||||
pcHeader->skinheight);
|
||||
|
@ -141,20 +146,22 @@ void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char* szData)
|
|||
pcNew->pcData[i].b = *sz;
|
||||
}
|
||||
|
||||
this->FreePalette(szColorMap);
|
||||
FreePalette(szColorMap);
|
||||
|
||||
// store the texture
|
||||
aiTexture** pc = this->pScene->mTextures;
|
||||
this->pScene->mTextures = new aiTexture*[this->pScene->mNumTextures+1];
|
||||
for (unsigned int i = 0; i < this->pScene->mNumTextures;++i)
|
||||
this->pScene->mTextures[i] = pc[i];
|
||||
this->pScene->mTextures = new aiTexture*[pScene->mNumTextures+1];
|
||||
for (unsigned int i = 0; i <pScene->mNumTextures;++i)
|
||||
pScene->mTextures[i] = pc[i];
|
||||
|
||||
this->pScene->mTextures[this->pScene->mNumTextures] = pcNew;
|
||||
this->pScene->mNumTextures++;
|
||||
pScene->mTextures[this->pScene->mNumTextures] = pcNew;
|
||||
pScene->mNumTextures++;
|
||||
delete[] pc;
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a texture from a MDL4 file
|
||||
void MDLImporter::CreateTexture_3DGS_MDL4(const unsigned char* szData,
|
||||
unsigned int iType,
|
||||
unsigned int* piSkip)
|
||||
|
@ -184,25 +191,27 @@ void MDLImporter::CreateTexture_3DGS_MDL4(const unsigned char* szData,
|
|||
{
|
||||
if (!this->pScene->mNumTextures)
|
||||
{
|
||||
this->pScene->mNumTextures = 1;
|
||||
this->pScene->mTextures = new aiTexture*[1];
|
||||
this->pScene->mTextures[0] = pcNew;
|
||||
pScene->mNumTextures = 1;
|
||||
pScene->mTextures = new aiTexture*[1];
|
||||
pScene->mTextures[0] = pcNew;
|
||||
}
|
||||
else
|
||||
{
|
||||
aiTexture** pc = this->pScene->mTextures;
|
||||
this->pScene->mTextures = new aiTexture*[this->pScene->mNumTextures+1];
|
||||
aiTexture** pc = pScene->mTextures;
|
||||
pScene->mTextures = new aiTexture*[pScene->mNumTextures+1];
|
||||
for (unsigned int i = 0; i < this->pScene->mNumTextures;++i)
|
||||
this->pScene->mTextures[i] = pc[i];
|
||||
this->pScene->mTextures[this->pScene->mNumTextures] = pcNew;
|
||||
this->pScene->mNumTextures++;
|
||||
pScene->mTextures[i] = pc[i];
|
||||
pScene->mTextures[pScene->mNumTextures] = pcNew;
|
||||
pScene->mNumTextures++;
|
||||
delete[] pc;
|
||||
}
|
||||
}
|
||||
else delete pcNew;
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Load color data of a texture and convert it to our output format
|
||||
void MDLImporter::ParseTextureColorData(const unsigned char* szData,
|
||||
unsigned int iType,
|
||||
unsigned int* piSkip,
|
||||
|
@ -366,15 +375,15 @@ void MDLImporter::ParseTextureColorData(const unsigned char* szData,
|
|||
|
||||
// FIXME: Also support for MIP maps?
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a texture from a MDL5 file
|
||||
void MDLImporter::CreateTexture_3DGS_MDL5(const unsigned char* szData,
|
||||
unsigned int iType,
|
||||
unsigned int* piSkip)
|
||||
{
|
||||
ai_assert(NULL != piSkip);
|
||||
|
||||
bool bNoRead = *piSkip == 0xffffffff;
|
||||
|
||||
// allocate a new texture object
|
||||
|
@ -420,7 +429,7 @@ void MDLImporter::CreateTexture_3DGS_MDL5(const unsigned char* szData,
|
|||
else
|
||||
{
|
||||
// parse the color data of the texture
|
||||
this->ParseTextureColorData(szData,iType,
|
||||
ParseTextureColorData(szData,iType,
|
||||
piSkip,pcNew);
|
||||
}
|
||||
*piSkip += sizeof(uint32_t) * 2;
|
||||
|
@ -430,26 +439,28 @@ void MDLImporter::CreateTexture_3DGS_MDL5(const unsigned char* szData,
|
|||
// store the texture
|
||||
if (!this->pScene->mNumTextures)
|
||||
{
|
||||
this->pScene->mNumTextures = 1;
|
||||
this->pScene->mTextures = new aiTexture*[1];
|
||||
this->pScene->mTextures[0] = pcNew;
|
||||
pScene->mNumTextures = 1;
|
||||
pScene->mTextures = new aiTexture*[1];
|
||||
pScene->mTextures[0] = pcNew;
|
||||
}
|
||||
else
|
||||
{
|
||||
aiTexture** pc = this->pScene->mTextures;
|
||||
this->pScene->mTextures = new aiTexture*[this->pScene->mNumTextures+1];
|
||||
for (unsigned int i = 0; i < this->pScene->mNumTextures;++i)
|
||||
aiTexture** pc = pScene->mTextures;
|
||||
pScene->mTextures = new aiTexture*[pScene->mNumTextures+1];
|
||||
for (unsigned int i = 0; i < pScene->mNumTextures;++i)
|
||||
this->pScene->mTextures[i] = pc[i];
|
||||
|
||||
this->pScene->mTextures[this->pScene->mNumTextures] = pcNew;
|
||||
this->pScene->mNumTextures++;
|
||||
pScene->mTextures[pScene->mNumTextures] = pcNew;
|
||||
pScene->mNumTextures++;
|
||||
delete[] pc;
|
||||
}
|
||||
}
|
||||
else delete pcNew;
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a skin from a MDL7 file - more complex than all other subformats
|
||||
void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
||||
const unsigned char* szCurrent,
|
||||
const unsigned char** szCurrentOut,
|
||||
|
@ -466,11 +477,6 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
if (0x1 == iMasked)
|
||||
{
|
||||
// ***** REFERENCE TO ANOTHER SKIN INDEX *****
|
||||
|
||||
// NOTE: Documentation - if you can call it a documentation, I prefer
|
||||
// the expression "rubbish" - states it is currently unused. However,
|
||||
// I don't know what ideas the terrible developers of Conitec will
|
||||
// have tomorrow, so Im going to implement it.
|
||||
int referrer = (int)iWidth;
|
||||
pcMatOut->AddProperty<int>(&referrer,1,AI_MDL7_REFERRER_MATERIAL);
|
||||
}
|
||||
|
@ -486,6 +492,8 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
pcNew = new aiTexture();
|
||||
pcNew->mHeight = 0;
|
||||
pcNew->mWidth = iWidth;
|
||||
|
||||
// place a proper format hint
|
||||
pcNew->achFormatHint[0] = 'd';
|
||||
pcNew->achFormatHint[1] = 'd';
|
||||
pcNew->achFormatHint[2] = 's';
|
||||
|
@ -622,6 +630,8 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
AI_SWAP4(clrTemp.b);
|
||||
pcMatOut->AddProperty<aiColor3D>(&clrTemp,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
|
||||
#undef COLOR_MULITPLY_RGB
|
||||
|
||||
// FIX: Take the opacity from the ambient color
|
||||
// the doc says something else, but it is fact that MED exports the
|
||||
// opacity like this .... ARRRGGHH!
|
||||
|
@ -664,7 +674,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
VALIDATE_FILE_SIZE(szCurrent);
|
||||
}
|
||||
|
||||
// if an embedded texture has been loaded setup the corresponding
|
||||
// If an embedded texture has been loaded setup the corresponding
|
||||
// data structures in the aiScene instance
|
||||
if (pcNew && this->pScene->mNumTextures <= 999)
|
||||
{
|
||||
|
@ -702,7 +712,9 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
VALIDATE_FILE_SIZE(szCurrent);
|
||||
*szCurrentOut = szCurrent;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skip a skin lump
|
||||
void MDLImporter::SkipSkinLump_3DGS_MDL7(
|
||||
const unsigned char* szCurrent,
|
||||
const unsigned char** szCurrentOut,
|
||||
|
@ -748,28 +760,6 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7(
|
|||
if (iType & AI_MDL7_SKINTYPE_MATERIAL)
|
||||
{
|
||||
BE_NCONST MDL::Material_MDL7* pcMatIn = (BE_NCONST MDL::Material_MDL7*)szCurrent;
|
||||
AI_SWAP4(pcMatIn->Diffuse.r);
|
||||
AI_SWAP4(pcMatIn->Diffuse.g);
|
||||
AI_SWAP4(pcMatIn->Diffuse.b);
|
||||
AI_SWAP4(pcMatIn->Diffuse.a);
|
||||
|
||||
AI_SWAP4(pcMatIn->Ambient.r);
|
||||
AI_SWAP4(pcMatIn->Ambient.g);
|
||||
AI_SWAP4(pcMatIn->Ambient.b);
|
||||
AI_SWAP4(pcMatIn->Ambient.a);
|
||||
|
||||
AI_SWAP4(pcMatIn->Specular.r);
|
||||
AI_SWAP4(pcMatIn->Specular.g);
|
||||
AI_SWAP4(pcMatIn->Specular.b);
|
||||
AI_SWAP4(pcMatIn->Specular.a);
|
||||
|
||||
AI_SWAP4(pcMatIn->Emissive.r);
|
||||
AI_SWAP4(pcMatIn->Emissive.g);
|
||||
AI_SWAP4(pcMatIn->Emissive.b);
|
||||
AI_SWAP4(pcMatIn->Emissive.a);
|
||||
|
||||
AI_SWAP4(pcMatIn->Power);
|
||||
|
||||
szCurrent = (unsigned char*)(pcMatIn+1);
|
||||
}
|
||||
|
||||
|
@ -783,7 +773,9 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7(
|
|||
}
|
||||
*szCurrentOut = szCurrent;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// What the fuck does this function do? Can't remember
|
||||
void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
||||
const unsigned char* szCurrent,
|
||||
const unsigned char** szCurrentOut,
|
||||
|
@ -805,7 +797,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
// skip length of file name
|
||||
szCurrent += AI_MDL7_MAX_TEXNAMESIZE;
|
||||
|
||||
this->ParseSkinLump_3DGS_MDL7(szCurrent,szCurrentOut,pcMatOut,
|
||||
ParseSkinLump_3DGS_MDL7(szCurrent,szCurrentOut,pcMatOut,
|
||||
pcSkin->typ,pcSkin->width,pcSkin->height);
|
||||
|
||||
// place the name of the skin in the material
|
||||
|
@ -819,5 +811,6 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
|
||||
pcMatOut->AddProperty(&szFile,AI_MATKEY_NAME);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MDL_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the STL importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_NFF_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "NFFLoader.h"
|
||||
|
@ -55,14 +56,12 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
NFFImporter::NFFImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
NFFImporter::~NFFImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -1260,3 +1259,5 @@ void NFFImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
pScene->mRootNode = root;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_NFF_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the OFF importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "OFFLoader.h"
|
||||
|
@ -54,14 +55,12 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
OFFImporter::OFFImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
OFFImporter::~OFFImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -197,3 +196,5 @@ void OFFImporter::InternReadFile( const std::string& pFile,
|
|||
pcMat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
|
||||
pScene->mMaterials[0] = pcMat;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OFF_IMPORTER
|
||||
|
|
|
@ -148,8 +148,14 @@ struct Material
|
|||
{
|
||||
//! NAme of material description
|
||||
aiString MaterialName;
|
||||
//! Name of used texture
|
||||
|
||||
//! Texture names
|
||||
aiString texture;
|
||||
aiString textureSpecular;
|
||||
aiString textureAmbient;
|
||||
aiString textureBump;
|
||||
aiString textureSpecularity;
|
||||
|
||||
//! Ambient color
|
||||
aiColor3D ambient;
|
||||
//! Diffuse color
|
||||
|
|
|
@ -40,13 +40,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
||||
#include "ObjFileImporter.h"
|
||||
#include "ObjFileParser.h"
|
||||
#include "ObjFileData.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
using namespace std;
|
||||
|
@ -442,6 +442,18 @@ void ObjFileImporter::createMaterial(const ObjFile::Model* pModel, const ObjFile
|
|||
if ( 0 != pCurrentMaterial->texture.length )
|
||||
mat->AddProperty( &pCurrentMaterial->texture, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureAmbient.length )
|
||||
mat->AddProperty( &pCurrentMaterial->textureAmbient, AI_MATKEY_TEXTURE_AMBIENT(0));
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureSpecular.length )
|
||||
mat->AddProperty( &pCurrentMaterial->textureSpecular, AI_MATKEY_TEXTURE_SPECULAR(0));
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureBump.length )
|
||||
mat->AddProperty( &pCurrentMaterial->textureBump, AI_MATKEY_TEXTURE_HEIGHT(0));
|
||||
|
||||
if ( 0 != pCurrentMaterial->textureSpecularity.length )
|
||||
mat->AddProperty( &pCurrentMaterial->textureSpecularity, AI_MATKEY_TEXTURE_SHININESS(0));
|
||||
|
||||
// Store material property info in material array in scene
|
||||
pScene->mMaterials[ pScene->mNumMaterials ] = mat;
|
||||
pScene->mNumMaterials++;
|
||||
|
@ -489,3 +501,5 @@ void ObjFileImporter::appendChildToParentNode(aiNode *pParent, aiNode *pChild)
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
|
|
@ -40,15 +40,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
||||
#include "ObjFileMtlImporter.h"
|
||||
#include "ObjTools.h"
|
||||
#include "ObjFileData.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Constructor
|
||||
|
@ -152,6 +151,7 @@ void ObjFileMtlImporter::load()
|
|||
|
||||
|
||||
case 'm': // Texture
|
||||
case 'b': // quick'n'dirty - for 'bump' sections
|
||||
{
|
||||
getTexture();
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
|
@ -244,14 +244,50 @@ void ObjFileMtlImporter::createMaterial()
|
|||
// Gets a texture name from data.
|
||||
void ObjFileMtlImporter::getTexture()
|
||||
{
|
||||
aiString* out = NULL;
|
||||
|
||||
// FIXME: just a quick'n'dirty hack, consider cleanup later
|
||||
|
||||
// Diffuse texture
|
||||
if (!ASSIMP_strincmp(&(*m_DataIt),"map_kd",6))
|
||||
out = & m_pModel->m_pCurrentMaterial->texture;
|
||||
|
||||
// Ambient texture
|
||||
else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
|
||||
out = & m_pModel->m_pCurrentMaterial->textureAmbient;
|
||||
|
||||
// Specular texture
|
||||
else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ks",6))
|
||||
out = & m_pModel->m_pCurrentMaterial->textureSpecular;
|
||||
|
||||
// Ambient texture
|
||||
else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ka",6))
|
||||
out = & m_pModel->m_pCurrentMaterial->textureAmbient;
|
||||
|
||||
// Bump texture
|
||||
else if (!ASSIMP_strincmp(&(*m_DataIt),"map_bump",8) || !ASSIMP_strincmp(&(*m_DataIt),"bump",4))
|
||||
out = & m_pModel->m_pCurrentMaterial->textureBump;
|
||||
|
||||
// Specularity scaling (glossiness)
|
||||
else if (!ASSIMP_strincmp(&(*m_DataIt),"map_ns",6))
|
||||
out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
|
||||
|
||||
else
|
||||
{
|
||||
DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string strTexture;
|
||||
m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
|
||||
if ( m_DataItEnd == m_DataIt )
|
||||
return;
|
||||
|
||||
m_pModel->m_pCurrentMaterial->texture.Set( strTexture );
|
||||
out->Set( strTexture );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
|
|
@ -40,6 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
||||
#include "ObjFileParser.h"
|
||||
#include "ObjFileMtlImporter.h"
|
||||
|
@ -49,10 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "DefaultIOSystem.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
// -------------------------------------------------------------------
|
||||
const std::string ObjFileParser::DEFAULT_MATERIAL = "defaultmaterial";
|
||||
const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
|
||||
// fix: changed that to our standard default name
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Constructor with loaded data and directories.
|
||||
|
@ -650,3 +651,5 @@ void ObjFileParser::extractExtension(const std::string &strFile,
|
|||
// -------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
|
||||
|
|
|
@ -39,30 +39,28 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Implementation of the PLY importer class */
|
||||
/** @file PlyLoader.cpp
|
||||
* @brief Implementation of the PLY importer class
|
||||
*/
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "PlyLoader.h"
|
||||
#include "MaterialSystem.h"
|
||||
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
PLYImporter::PLYImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
PLYImporter::~PLYImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -80,9 +78,9 @@ bool PLYImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
|
|||
if (extension[1] != 'p' && extension[1] != 'P')return false;
|
||||
if (extension[2] != 'l' && extension[2] != 'L')return false;
|
||||
if (extension[3] != 'y' && extension[3] != 'Y')return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void PLYImporter::InternReadFile(
|
||||
|
@ -104,16 +102,17 @@ void PLYImporter::InternReadFile(
|
|||
// (terminate it with zero)
|
||||
std::vector<unsigned char> mBuffer2(fileSize+1);
|
||||
file->Read( &mBuffer2[0], 1, fileSize);
|
||||
this->mBuffer = &mBuffer2[0];
|
||||
this->mBuffer[fileSize] = '\0';
|
||||
mBuffer = &mBuffer2[0];
|
||||
mBuffer[fileSize] = '\0';
|
||||
|
||||
// the beginning of the file must be PLY
|
||||
if (this->mBuffer[0] != 'P' && this->mBuffer[0] != 'p' ||
|
||||
this->mBuffer[1] != 'L' && this->mBuffer[1] != 'l' ||
|
||||
this->mBuffer[2] != 'Y' && this->mBuffer[2] != 'y')
|
||||
// the beginning of the file must be PLY - magic, magic
|
||||
if (mBuffer[0] != 'P' && mBuffer[0] != 'p' ||
|
||||
mBuffer[1] != 'L' && mBuffer[1] != 'l' ||
|
||||
mBuffer[2] != 'Y' && mBuffer[2] != 'y')
|
||||
{
|
||||
throw new ImportErrorException( "Invalid .ply file: Magic number \'ply\' is no there");
|
||||
}
|
||||
|
||||
char* szMe = (char*)&this->mBuffer[3];
|
||||
SkipSpacesAndLineEnd(szMe,(const char**)&szMe);
|
||||
|
||||
|
@ -165,11 +164,11 @@ void PLYImporter::InternReadFile(
|
|||
|
||||
// now load a list of normals.
|
||||
std::vector<aiVector3D> avNormals;
|
||||
this->LoadVertices(&avNormals,true);
|
||||
LoadVertices(&avNormals,true);
|
||||
|
||||
// load the face list
|
||||
std::vector<PLY::Face> avFaces;
|
||||
this->LoadFaces(&avFaces);
|
||||
LoadFaces(&avFaces);
|
||||
|
||||
// if no face list is existing we assume that the vertex
|
||||
// list is containing a list of triangles
|
||||
|
@ -178,10 +177,10 @@ void PLYImporter::InternReadFile(
|
|||
if (avPositions.size() < 3)
|
||||
{
|
||||
throw new ImportErrorException( "Invalid .ply file: Not enough "
|
||||
"vertices to build a face list. ");
|
||||
"vertices to build a proper face list. ");
|
||||
}
|
||||
|
||||
unsigned int iNum = (unsigned int)avPositions.size() / 3;
|
||||
const unsigned int iNum = (unsigned int)avPositions.size() / 3;
|
||||
for (unsigned int i = 0; i< iNum;++i)
|
||||
{
|
||||
PLY::Face sFace;
|
||||
|
@ -194,22 +193,25 @@ void PLYImporter::InternReadFile(
|
|||
|
||||
// now load a list of all materials
|
||||
std::vector<MaterialHelper*> avMaterials;
|
||||
this->LoadMaterial(&avMaterials);
|
||||
LoadMaterial(&avMaterials);
|
||||
|
||||
// now load a list of all vertex color channels
|
||||
std::vector<aiColor4D> avColors;
|
||||
this->LoadVertexColor(&avColors);
|
||||
avColors.reserve(avPositions.size());
|
||||
LoadVertexColor(&avColors);
|
||||
|
||||
// now try to load texture coordinates
|
||||
std::vector<aiVector2D> avTexCoords;
|
||||
this->LoadTextureCoordinates(&avTexCoords);
|
||||
avTexCoords.reserve(avPositions.size());
|
||||
LoadTextureCoordinates(&avTexCoords);
|
||||
|
||||
// now replace the default material in all faces and validate all material indices
|
||||
this->ReplaceDefaultMaterial(&avFaces,&avMaterials);
|
||||
ReplaceDefaultMaterial(&avFaces,&avMaterials);
|
||||
|
||||
// now convert this to a list of aiMesh instances
|
||||
std::vector<aiMesh*> avMeshes;
|
||||
this->ConvertMeshes(&avFaces,&avPositions,&avNormals,
|
||||
avMeshes.reserve(avMaterials.size()+1);
|
||||
ConvertMeshes(&avFaces,&avPositions,&avNormals,
|
||||
&avColors,&avTexCoords,&avMaterials,&avMeshes);
|
||||
|
||||
if (avMeshes.empty())
|
||||
|
@ -235,7 +237,9 @@ void PLYImporter::InternReadFile(
|
|||
for (unsigned int i = 0; i < pScene->mRootNode->mNumMeshes;++i)
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Split meshes by material IDs
|
||||
void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
||||
const std::vector<aiVector3D>* avPositions,
|
||||
const std::vector<aiVector3D>* avNormals,
|
||||
|
@ -249,17 +253,12 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
|||
ai_assert(NULL != avMaterials);
|
||||
|
||||
// split by materials
|
||||
std::vector<unsigned int>* aiSplit = new std::vector<unsigned int>[
|
||||
avMaterials->size()];
|
||||
std::vector<unsigned int>* aiSplit = new std::vector<unsigned int>[avMaterials->size()];
|
||||
|
||||
unsigned int iNum = 0;
|
||||
for (std::vector<PLY::Face>::const_iterator
|
||||
i = avFaces->begin();
|
||||
i != avFaces->end();++i,++iNum)
|
||||
{
|
||||
// index has already been checked
|
||||
for (std::vector<PLY::Face>::const_iterator i = avFaces->begin();i != avFaces->end();++i,++iNum)
|
||||
aiSplit[(*i).iMaterialIndex].push_back(iNum);
|
||||
}
|
||||
|
||||
// now generate submeshes
|
||||
for (unsigned int p = 0; p < avMaterials->size();++p)
|
||||
{
|
||||
|
@ -294,8 +293,7 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
|||
// add all faces
|
||||
iNum = 0;
|
||||
unsigned int iVertex = 0;
|
||||
for (std::vector<unsigned int>::const_iterator
|
||||
i = aiSplit[p].begin();
|
||||
for (std::vector<unsigned int>::const_iterator i = aiSplit[p].begin();
|
||||
i != aiSplit[p].end();++i,++iNum)
|
||||
{
|
||||
p_pcOut->mFaces[iNum].mNumIndices = (unsigned int)(*avFaces)[*i].mIndices.size();
|
||||
|
@ -327,10 +325,11 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
|||
avOut->push_back(p_pcOut);
|
||||
}
|
||||
}
|
||||
delete[] aiSplit;
|
||||
return;
|
||||
delete[] aiSplit; // cleanup
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Generate a default material if none was specified and apply it to all vanilla faces
|
||||
void PLYImporter::ReplaceDefaultMaterial(std::vector<PLY::Face>* avFaces,
|
||||
std::vector<MaterialHelper*>* avMaterials)
|
||||
{
|
||||
|
@ -370,8 +369,8 @@ void PLYImporter::ReplaceDefaultMaterial(std::vector<PLY::Face>* avFaces,
|
|||
|
||||
avMaterials->push_back(pcHelper);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
||||
{
|
||||
|
@ -384,9 +383,8 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
|||
|
||||
// serach in the DOM for a vertex entry
|
||||
unsigned int _i = 0;
|
||||
for (std::vector<PLY::Element>::const_iterator
|
||||
i = this->pcDOM->alElements.begin();
|
||||
i != this->pcDOM->alElements.end();++i,++_i)
|
||||
for (std::vector<PLY::Element>::const_iterator i = pcDOM->alElements.begin();
|
||||
i != pcDOM->alElements.end();++i,++_i)
|
||||
{
|
||||
if (PLY::EEST_Vertex == (*i).eSemantic)
|
||||
{
|
||||
|
@ -394,8 +392,7 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
|||
|
||||
// now check whether which normal components are available
|
||||
unsigned int _a = 0;
|
||||
for (std::vector<PLY::Property>::const_iterator
|
||||
a = (*i).alProperties.begin();
|
||||
for (std::vector<PLY::Property>::const_iterator a = (*i).alProperties.begin();
|
||||
a != (*i).alProperties.end();++a,++_a)
|
||||
{
|
||||
if ((*a).bIsList)continue;
|
||||
|
@ -418,8 +415,7 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
|||
if (NULL != pcList && 0 != cnt)
|
||||
{
|
||||
pvOut->reserve(pcList->alInstances.size());
|
||||
for (std::vector<ElementInstance>::const_iterator
|
||||
i = pcList->alInstances.begin();
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();
|
||||
i != pcList->alInstances.end();++i)
|
||||
{
|
||||
// convert the vertices to sp floats
|
||||
|
@ -441,7 +437,9 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Try to extract vertices from the PLY DOM
|
||||
void PLYImporter::LoadVertices(std::vector<aiVector3D>* pvOut, bool p_bNormals)
|
||||
{
|
||||
ai_assert(NULL != pvOut);
|
||||
|
@ -453,21 +451,19 @@ void PLYImporter::LoadVertices(std::vector<aiVector3D>* pvOut, bool p_bNormals)
|
|||
|
||||
// serach in the DOM for a vertex entry
|
||||
unsigned int _i = 0;
|
||||
for (std::vector<PLY::Element>::const_iterator
|
||||
i = this->pcDOM->alElements.begin();
|
||||
i != this->pcDOM->alElements.end();++i,++_i)
|
||||
for (std::vector<PLY::Element>::const_iterator i = pcDOM->alElements.begin();
|
||||
i != pcDOM->alElements.end();++i,++_i)
|
||||
{
|
||||
if (PLY::EEST_Vertex == (*i).eSemantic)
|
||||
{
|
||||
pcList = &this->pcDOM->alElementData[_i];
|
||||
pcList = &pcDOM->alElementData[_i];
|
||||
|
||||
// load normal vectors?
|
||||
if (p_bNormals)
|
||||
{
|
||||
// now check whether which normal components are available
|
||||
unsigned int _a = 0;
|
||||
for (std::vector<PLY::Property>::const_iterator
|
||||
a = (*i).alProperties.begin();
|
||||
for (std::vector<PLY::Property>::const_iterator a = (*i).alProperties.begin();
|
||||
a != (*i).alProperties.end();++a,++_a)
|
||||
{
|
||||
if ((*a).bIsList)continue;
|
||||
|
@ -496,8 +492,7 @@ void PLYImporter::LoadVertices(std::vector<aiVector3D>* pvOut, bool p_bNormals)
|
|||
{
|
||||
// now check whether which coordinate sets are available
|
||||
unsigned int _a = 0;
|
||||
for (std::vector<PLY::Property>::const_iterator
|
||||
a = (*i).alProperties.begin();
|
||||
for (std::vector<PLY::Property>::const_iterator a = (*i).alProperties.begin();
|
||||
a != (*i).alProperties.end();++a,++_a)
|
||||
{
|
||||
if ((*a).bIsList)continue;
|
||||
|
@ -558,9 +553,10 @@ void PLYImporter::LoadVertices(std::vector<aiVector3D>* pvOut, bool p_bNormals)
|
|||
pvOut->push_back(vOut);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a color component to [0...1]
|
||||
float PLYImporter::NormalizeColorValue (PLY::PropertyInstance::ValueUnion val,
|
||||
PLY::EDataType eType)
|
||||
{
|
||||
|
@ -587,7 +583,9 @@ float PLYImporter::NormalizeColorValue (PLY::PropertyInstance::ValueUnion val,
|
|||
};
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Try to extract proper vertex colors from the PLY DOM
|
||||
void PLYImporter::LoadVertexColor(std::vector<aiColor4D>* pvOut)
|
||||
{
|
||||
ai_assert(NULL != pvOut);
|
||||
|
@ -599,9 +597,8 @@ void PLYImporter::LoadVertexColor(std::vector<aiColor4D>* pvOut)
|
|||
|
||||
// serach in the DOM for a vertex entry
|
||||
unsigned int _i = 0;
|
||||
for (std::vector<PLY::Element>::const_iterator
|
||||
i = this->pcDOM->alElements.begin();
|
||||
i != this->pcDOM->alElements.end();++i,++_i)
|
||||
for (std::vector<PLY::Element>::const_iterator i = pcDOM->alElements.begin();
|
||||
i != pcDOM->alElements.end();++i,++_i)
|
||||
{
|
||||
if (PLY::EEST_Vertex == (*i).eSemantic)
|
||||
{
|
||||
|
@ -647,8 +644,7 @@ void PLYImporter::LoadVertexColor(std::vector<aiColor4D>* pvOut)
|
|||
if (NULL != pcList && 0 != cnt)
|
||||
{
|
||||
pvOut->reserve(pcList->alInstances.size());
|
||||
for (std::vector<ElementInstance>::const_iterator
|
||||
i = pcList->alInstances.begin();
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();
|
||||
i != pcList->alInstances.end();++i)
|
||||
{
|
||||
// convert the vertices to sp floats
|
||||
|
@ -684,10 +680,10 @@ void PLYImporter::LoadVertexColor(std::vector<aiColor4D>* pvOut)
|
|||
pvOut->push_back(vOut);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Try to extract proper faces from the PLY DOM
|
||||
void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
||||
{
|
||||
ai_assert(NULL != pvOut);
|
||||
|
@ -706,17 +702,15 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
|
||||
// serach in the DOM for a face entry
|
||||
unsigned int _i = 0;
|
||||
for (std::vector<PLY::Element>::const_iterator
|
||||
i = this->pcDOM->alElements.begin();
|
||||
i != this->pcDOM->alElements.end();++i,++_i)
|
||||
for (std::vector<PLY::Element>::const_iterator i = pcDOM->alElements.begin();
|
||||
i != pcDOM->alElements.end();++i,++_i)
|
||||
{
|
||||
// face = unique number of vertex indices
|
||||
if (PLY::EEST_Face == (*i).eSemantic)
|
||||
{
|
||||
pcList = &this->pcDOM->alElementData[_i];
|
||||
pcList = &pcDOM->alElementData[_i];
|
||||
unsigned int _a = 0;
|
||||
for (std::vector<PLY::Property>::const_iterator
|
||||
a = (*i).alProperties.begin();
|
||||
for (std::vector<PLY::Property>::const_iterator a = (*i).alProperties.begin();
|
||||
a != (*i).alProperties.end();++a,++_a)
|
||||
{
|
||||
if (PLY::EST_VertexIndex == (*a).Semantic)
|
||||
|
@ -744,8 +738,7 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
// find a list property in this ...
|
||||
pcList = &this->pcDOM->alElementData[_i];
|
||||
unsigned int _a = 0;
|
||||
for (std::vector<PLY::Property>::const_iterator
|
||||
a = (*i).alProperties.begin();
|
||||
for (std::vector<PLY::Property>::const_iterator a = (*i).alProperties.begin();
|
||||
a != (*i).alProperties.end();++a,++_a)
|
||||
{
|
||||
// must be a dynamic list!
|
||||
|
@ -765,8 +758,7 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
if (!bIsTristrip)
|
||||
{
|
||||
pvOut->reserve(pcList->alInstances.size());
|
||||
for (std::vector<ElementInstance>::const_iterator
|
||||
i = pcList->alInstances.begin();
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();
|
||||
i != pcList->alInstances.end();++i)
|
||||
{
|
||||
PLY::Face sFace;
|
||||
|
@ -797,10 +789,11 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
}
|
||||
else // triangle strips
|
||||
{
|
||||
// HUGE TODO: MAKE THAT FUCK WORK!
|
||||
|
||||
// normally we have only one triangle strip instance where
|
||||
// a value of -1 indicates a restart of the strip
|
||||
for (std::vector<ElementInstance>::const_iterator
|
||||
i = pcList->alInstances.begin();
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();
|
||||
i != pcList->alInstances.end();++i)
|
||||
{
|
||||
int aiTable[2] = {-1,-1};
|
||||
|
@ -838,9 +831,10 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a RGBA color in [0...1] range
|
||||
void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance>& avList,
|
||||
unsigned int aiPositions[4],
|
||||
PLY::EDataType aiTypes[4],
|
||||
|
@ -876,10 +870,10 @@ void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance>& avL
|
|||
clrOut->a = NormalizeColorValue(avList[
|
||||
aiPositions[3]].avList.front(),aiTypes[3]);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extract a material from the PLY DOM
|
||||
void PLYImporter::LoadMaterial(std::vector<MaterialHelper*>* pvOut)
|
||||
{
|
||||
ai_assert(NULL != pvOut);
|
||||
|
@ -905,8 +899,7 @@ void PLYImporter::LoadMaterial(std::vector<MaterialHelper*>* pvOut)
|
|||
|
||||
// serach in the DOM for a vertex entry
|
||||
unsigned int _i = 0;
|
||||
for (std::vector<PLY::Element>::const_iterator
|
||||
i = this->pcDOM->alElements.begin();
|
||||
for (std::vector<PLY::Element>::const_iterator i = this->pcDOM->alElements.begin();
|
||||
i != this->pcDOM->alElements.end();++i,++_i)
|
||||
{
|
||||
if (PLY::EEST_Material == (*i).eSemantic)
|
||||
|
@ -1005,8 +998,7 @@ void PLYImporter::LoadMaterial(std::vector<MaterialHelper*>* pvOut)
|
|||
// check whether we have a valid source for the material data
|
||||
if (NULL != pcList)
|
||||
{
|
||||
for (std::vector<ElementInstance>::const_iterator
|
||||
i = pcList->alInstances.begin();
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();
|
||||
i != pcList->alInstances.end();++i)
|
||||
{
|
||||
aiColor4D clrOut;
|
||||
|
@ -1060,5 +1052,6 @@ void PLYImporter::LoadMaterial(std::vector<MaterialHelper*>* pvOut)
|
|||
pvOut->push_back(pcHelper);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_PLY_IMPORTER
|
|
@ -42,12 +42,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the PLY parser class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
|
||||
|
||||
#include "PlyLoader.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
PLY::EDataType PLY::Property::ParseDataType(const char* pCur,const char** pCurOut)
|
||||
{
|
||||
|
@ -98,6 +99,7 @@ PLY::EDataType PLY::Property::ParseDataType(const char* pCur,const char** pCurOu
|
|||
*pCurOut = pCur;
|
||||
return eOut;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
PLY::ESemantic PLY::Property::ParseSemantic(const char* pCur,const char** pCurOut)
|
||||
{
|
||||
|
@ -237,6 +239,7 @@ PLY::ESemantic PLY::Property::ParseSemantic(const char* pCur,const char** pCurOu
|
|||
*pCurOut = pCur;
|
||||
return eOut;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::Property::ParseProperty (const char* pCur,
|
||||
const char** pCurOut,
|
||||
|
@ -309,6 +312,7 @@ bool PLY::Property::ParseProperty (const char* pCur,
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
PLY::EElementSemantic PLY::Element::ParseSemantic(const char* pCur,
|
||||
const char** pCurOut)
|
||||
|
@ -345,6 +349,7 @@ PLY::EElementSemantic PLY::Element::ParseSemantic(const char* pCur,
|
|||
*pCurOut = pCur;
|
||||
return eOut;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::Element::ParseElement (const char* pCur,
|
||||
const char** pCurOut,
|
||||
|
@ -399,6 +404,7 @@ bool PLY::Element::ParseElement (const char* pCur,
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::SkipComments (const char* pCur,
|
||||
const char** pCurOut)
|
||||
|
@ -419,6 +425,7 @@ bool PLY::DOM::SkipComments (const char* pCur,
|
|||
*pCurOut = pCur;
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseHeader (const char* pCur,const char** pCurOut)
|
||||
{
|
||||
|
@ -457,6 +464,7 @@ bool PLY::DOM::ParseHeader (const char* pCur,const char** pCurOut)
|
|||
DefaultLogger::get()->debug("PLY::DOM::ParseHeader() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseElementInstanceLists (
|
||||
const char* pCur,
|
||||
|
@ -483,6 +491,7 @@ bool PLY::DOM::ParseElementInstanceLists (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseElementInstanceListsBinary (
|
||||
const char* pCur,
|
||||
|
@ -510,6 +519,7 @@ bool PLY::DOM::ParseElementInstanceListsBinary (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseInstanceBinary (const char* pCur,DOM* p_pcOut,bool p_bBE)
|
||||
{
|
||||
|
@ -530,6 +540,7 @@ bool PLY::DOM::ParseInstanceBinary (const char* pCur,DOM* p_pcOut,bool p_bBE)
|
|||
DefaultLogger::get()->debug("PLY::DOM::ParseInstanceBinary() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseInstance (const char* pCur,DOM* p_pcOut)
|
||||
{
|
||||
|
@ -552,6 +563,7 @@ bool PLY::DOM::ParseInstance (const char* pCur,DOM* p_pcOut)
|
|||
DefaultLogger::get()->debug("PLY::DOM::ParseInstance() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::ElementInstanceList::ParseInstanceList (
|
||||
const char* pCur,
|
||||
|
@ -584,6 +596,7 @@ bool PLY::ElementInstanceList::ParseInstanceList (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::ElementInstanceList::ParseInstanceListBinary (
|
||||
const char* pCur,
|
||||
|
@ -606,6 +619,7 @@ bool PLY::ElementInstanceList::ParseInstanceListBinary (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::ElementInstance::ParseInstance (
|
||||
const char* pCur,
|
||||
|
@ -639,6 +653,7 @@ bool PLY::ElementInstance::ParseInstance (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::ElementInstance::ParseInstanceBinary (
|
||||
const char* pCur,
|
||||
|
@ -667,6 +682,7 @@ bool PLY::ElementInstance::ParseInstanceBinary (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::PropertyInstance::ParseInstance (const char* pCur,const char** pCurOut,
|
||||
const PLY::Property* prop, PLY::PropertyInstance* p_pcOut)
|
||||
|
@ -707,6 +723,7 @@ bool PLY::PropertyInstance::ParseInstance (const char* pCur,const char** pCurOut
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::PropertyInstance::ParseInstanceBinary (
|
||||
const char* pCur,
|
||||
|
@ -743,6 +760,7 @@ bool PLY::PropertyInstance::ParseInstanceBinary (
|
|||
*pCurOut = pCur;
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
PLY::PropertyInstance::ValueUnion PLY::PropertyInstance::DefaultValue(
|
||||
PLY::EDataType eType)
|
||||
|
@ -764,6 +782,7 @@ PLY::PropertyInstance::ValueUnion PLY::PropertyInstance::DefaultValue(
|
|||
out.iUInt = 0;
|
||||
return out;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::PropertyInstance::ParseValue(
|
||||
const char* pCur,
|
||||
|
@ -809,6 +828,7 @@ bool PLY::PropertyInstance::ParseValue(
|
|||
*pCurOut = pCur;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::PropertyInstance::ParseValueBinary(
|
||||
const char* pCur,
|
||||
|
@ -827,21 +847,15 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
pCur += 4;
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int32_t*)&out->iUInt);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap((int32_t*)&out->iUInt);
|
||||
break;
|
||||
|
||||
case EDT_UShort:
|
||||
{
|
||||
uint16_t i = *((uint16_t*)pCur);
|
||||
int16_t i = *((uint16_t*)pCur);
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int16_t*)&i);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap(&i);
|
||||
out->iUInt = (uint32_t)i;
|
||||
pCur += 2;
|
||||
break;
|
||||
|
@ -849,8 +863,7 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
|
||||
case EDT_UChar:
|
||||
{
|
||||
uint8_t i = *((uint8_t*)pCur);
|
||||
out->iUInt = (uint32_t)i;
|
||||
out->iUInt = (uint32_t)(*((uint8_t*)pCur));
|
||||
pCur ++;
|
||||
break;
|
||||
}
|
||||
|
@ -860,10 +873,7 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
pCur += 4;
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int32_t*)&out->iInt);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap(&out->iInt);
|
||||
break;
|
||||
|
||||
case EDT_Short:
|
||||
|
@ -871,10 +881,7 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
int16_t i = *((int16_t*)pCur);
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int16_t*)&i);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap(&i);
|
||||
out->iInt = (int32_t)i;
|
||||
pCur += 2;
|
||||
break;
|
||||
|
@ -887,28 +894,20 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
|
||||
case EDT_Float:
|
||||
{
|
||||
int32_t* pf = (int32_t*)pCur;
|
||||
out->fFloat = *((float*)pCur);
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int32_t*)&pf);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap((int32_t*)&out->fFloat);
|
||||
pCur += 4;
|
||||
out->fFloat = *((float*)&pf);
|
||||
break;
|
||||
}
|
||||
case EDT_Double:
|
||||
{
|
||||
int64_t* pf = (int64_t*)pCur;
|
||||
out->fDouble = *((double*)pCur);
|
||||
|
||||
// Swap endianess
|
||||
if (p_bBE)
|
||||
{
|
||||
ByteSwap::Swap((int64_t*)&pf);
|
||||
}
|
||||
if (p_bBE)ByteSwap::Swap((int64_t*)&out->fDouble);
|
||||
pCur += 8;
|
||||
out->fDouble = *((double*)&pf);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -917,3 +916,5 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
|||
*pCurOut = pCur;
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_PLY_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the Q3D importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "Q3DLoader.h"
|
||||
|
@ -588,3 +589,5 @@ outer:
|
|||
nd->mTransformation = pScene->mRootNode->mChildren[0]->mTransformation;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_Q3D_IMPORTER
|
|
@ -42,27 +42,24 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the RAW importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_RAW_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "RawLoader.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
RAWImporter::RAWImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
RAWImporter::~RAWImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -317,3 +314,5 @@ void RAWImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_RAW_IMPORTER
|
||||
|
|
|
@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the SMD importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_SMD_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "SMDLoader.h"
|
||||
|
@ -1142,3 +1143,5 @@ void SMDImporter::ParseVertex(const char* szCurrent,
|
|||
// go to the beginning of the next line
|
||||
SMDI_PARSE_RETURN;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_SMD_IMPORTER
|
||||
|
|
|
@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
/** @file Implementation of the STL importer class */
|
||||
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_STL_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "STLLoader.h"
|
||||
|
@ -55,14 +55,12 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
STLImporter::STLImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
STLImporter::~STLImporter()
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
|
@ -386,3 +384,5 @@ bool STLImporter::LoadBinaryFile()
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_STL_IMPORTER
|
||||
|
|
|
@ -41,6 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the XFile importer class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
||||
#include "XFileImporter.h"
|
||||
#include "XFileParser.h"
|
||||
|
@ -49,10 +50,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
using namespace Assimp;
|
||||
|
||||
#if _MSC_VER >= 1400
|
||||
# define sprintf sprintf_s
|
||||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
XFileImporter::XFileImporter()
|
||||
|
@ -671,3 +668,5 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, const std::vector<XFile::
|
|||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
||||
|
|
|
@ -42,15 +42,37 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file Implementation of the XFile parser helper class */
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#ifndef ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
||||
#include "XFileParser.h"
|
||||
#include "XFileHelper.h"
|
||||
#include "BaseImporter.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::XFile;
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
|
||||
#include "../contrib/zlib/zlib.h"
|
||||
|
||||
// Magic identifier for MSZIP compressed data
|
||||
#define MSZIP_MAGIC 0x4B43
|
||||
#define MSZIP_BLOCK 32786
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Dummy memory wrappers for use with zlib
|
||||
void* dummy_alloc (void* opaque, unsigned int items, unsigned int size) {
|
||||
|
||||
// we're using calloc to make it easier to debug the whole stuff
|
||||
return ::calloc(items,size);
|
||||
}
|
||||
|
||||
void dummy_free (void* opaque, void* address) {
|
||||
return ::free(address);
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor. Creates a data structure out of the XFile given in the memory block.
|
||||
XFileParser::XFileParser( const std::vector<char>& pBuffer)
|
||||
|
@ -62,6 +84,9 @@ XFileParser::XFileParser( const std::vector<char>& pBuffer)
|
|||
mLineNumber = 0;
|
||||
mScene = NULL;
|
||||
|
||||
// vector to store uncompressed file for INFLATE'd X files
|
||||
std::vector<char> uncompressed;
|
||||
|
||||
// set up memory pointers
|
||||
P = &pBuffer.front();
|
||||
End = P + pBuffer.size();
|
||||
|
@ -74,13 +99,30 @@ XFileParser::XFileParser( const std::vector<char>& pBuffer)
|
|||
mMajorVersion = (unsigned int)(P[4] - 48) * 10 + (unsigned int)(P[5] - 48);
|
||||
mMinorVersion = (unsigned int)(P[6] - 48) * 10 + (unsigned int)(P[7] - 48);
|
||||
|
||||
// read format
|
||||
bool compressed = false;
|
||||
|
||||
// txt - pure ASCII text format
|
||||
if( strncmp( P + 8, "txt ", 4) == 0)
|
||||
mIsBinaryFormat = false;
|
||||
|
||||
// bin - Binary format
|
||||
else if( strncmp( P + 8, "bin ", 4) == 0)
|
||||
mIsBinaryFormat = true;
|
||||
else
|
||||
ThrowException( boost::str( boost::format( "Unsupported xfile format '%c%c%c%c'") % P[8] % P[9] % P[10] % P[11]));
|
||||
|
||||
// tzip - Inflate compressed text format
|
||||
else if( strncmp( P + 8, "tzip", 4) == 0)
|
||||
{
|
||||
mIsBinaryFormat = false;
|
||||
compressed = true;
|
||||
}
|
||||
// bzip - Inflate compressed binary format
|
||||
else if( strncmp( P + 8, "bzip", 4) == 0)
|
||||
{
|
||||
mIsBinaryFormat = true;
|
||||
compressed = true;
|
||||
}
|
||||
else ThrowException( boost::str(boost::format("Unsupported xfile format '%c%c%c%c'")
|
||||
% P[8] % P[9] % P[10] % P[11]));
|
||||
|
||||
// float size
|
||||
mBinaryFloatSize = (unsigned int)(P[12] - 48) * 1000
|
||||
|
@ -89,11 +131,119 @@ XFileParser::XFileParser( const std::vector<char>& pBuffer)
|
|||
+ (unsigned int)(P[15] - 48);
|
||||
|
||||
if( mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
|
||||
ThrowException( boost::str( boost::format( "Unknown float size %1% specified in xfile header.") % mBinaryFloatSize));
|
||||
ThrowException( boost::str( boost::format( "Unknown float size %1% specified in xfile header.")
|
||||
% mBinaryFloatSize));
|
||||
|
||||
// start reading here
|
||||
P += 16;
|
||||
|
||||
// If this is a compressed X file, apply the inflate algorithm to it
|
||||
if (compressed)
|
||||
{
|
||||
#ifdef ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
throw new ImportErrorException("Assimp was built without compressed X support");
|
||||
#else
|
||||
/* ///////////////////////////////////////////////////////////////////////
|
||||
* COMPRESSED X FILE FORMAT
|
||||
* ///////////////////////////////////////////////////////////////////////
|
||||
* [xhead]
|
||||
* 2 major
|
||||
* 2 minor
|
||||
* 4 type // bzip,tzip
|
||||
* [mszip_master_head]
|
||||
* 4 unkn // checksum?
|
||||
* 2 unkn // flags? (seems to be constant)
|
||||
* [mszip_head]
|
||||
* 2 ofs // offset to next section
|
||||
* 2 magic // 'CK'
|
||||
* ... ofs bytes of data
|
||||
* ... next mszip_head
|
||||
*
|
||||
* http://www.kdedevelopers.org/node/3181 has been very helpful.
|
||||
* ///////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
// build a zlib stream
|
||||
z_stream stream;
|
||||
stream.opaque = NULL;
|
||||
stream.zalloc = &dummy_alloc;
|
||||
stream.zfree = &dummy_free;
|
||||
stream.data_type = (mIsBinaryFormat ? Z_BINARY : Z_ASCII);
|
||||
|
||||
// initialize the inflation algorithm
|
||||
::inflateInit2(&stream, -MAX_WBITS);
|
||||
|
||||
// skip unknown data (checksum, flags?)
|
||||
P += 6;
|
||||
|
||||
// First find out how much storage we'll need. Count sections.
|
||||
const char* P1 = P;
|
||||
unsigned int est_out = 0;
|
||||
while (P1 < End)
|
||||
{
|
||||
// read next offset
|
||||
uint16_t ofs = *((uint16_t*)P1);
|
||||
AI_SWAP2(ofs); P1 += 2;
|
||||
|
||||
if (ofs >= MSZIP_BLOCK)
|
||||
throw new ImportErrorException("X: Invalid offset to next MSZIP compressed block");
|
||||
|
||||
// check magic word
|
||||
uint16_t magic = *((uint16_t*)P1);
|
||||
AI_SWAP2(magic); P1 += 2;
|
||||
|
||||
if (magic != MSZIP_MAGIC)
|
||||
throw new ImportErrorException("X: Unsupported compressed format, expected MSZIP header");
|
||||
|
||||
// and advance to the next offset
|
||||
P1 += ofs;
|
||||
est_out += MSZIP_BLOCK; // one decompressed block is 32786 in size
|
||||
}
|
||||
|
||||
// Allocate storage and do the actual uncompressing
|
||||
uncompressed.resize(est_out);
|
||||
char* out = &uncompressed.front();
|
||||
while (P < End)
|
||||
{
|
||||
uint16_t ofs = *((uint16_t*)P);
|
||||
AI_SWAP2(ofs);
|
||||
P += 4;
|
||||
|
||||
// push data to the stream
|
||||
stream.next_in = (Bytef*)P;
|
||||
stream.avail_in = ofs;
|
||||
stream.next_out = (Bytef*)out;
|
||||
stream.avail_out = MSZIP_BLOCK;
|
||||
|
||||
// and decompress the data ....
|
||||
int ret = ::inflate( &stream, Z_SYNC_FLUSH );
|
||||
if (ret != Z_OK && ret != Z_STREAM_END)
|
||||
throw new ImportErrorException("X: Failed to decompress MSZIP-compressed data");
|
||||
|
||||
::inflateReset( &stream );
|
||||
::inflateSetDictionary( &stream, (const Bytef*)out , MSZIP_BLOCK - stream.avail_out );
|
||||
|
||||
// and advance to the next offset
|
||||
out += MSZIP_BLOCK - stream.avail_out;
|
||||
P += ofs;
|
||||
}
|
||||
|
||||
// terminate zlib
|
||||
::inflateEnd(&stream);
|
||||
|
||||
// ok, update pointers to point to the uncompressed file data
|
||||
P = &uncompressed[0];
|
||||
End = out;
|
||||
|
||||
// FIXME: we don't need the compressed data anymore, could release
|
||||
// it already for better memory usage. Consider breaking const-co.
|
||||
DefaultLogger::get()->info("Successfully decompressed MSZIP-compressed file");
|
||||
#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
}
|
||||
else
|
||||
{
|
||||
// start reading here
|
||||
ReadUntilEndOfLine();
|
||||
}
|
||||
|
||||
mScene = new Scene;
|
||||
ParseFile();
|
||||
|
@ -1079,6 +1229,9 @@ unsigned int XFileParser::ReadInt()
|
|||
} else
|
||||
{
|
||||
FindNextNoneWhiteSpace();
|
||||
|
||||
// TODO: consider using strtol10s instead???
|
||||
|
||||
// check preceeding minus sign
|
||||
bool isNegative = false;
|
||||
if( *P == '-')
|
||||
|
@ -1102,7 +1255,6 @@ unsigned int XFileParser::ReadInt()
|
|||
}
|
||||
|
||||
CheckForSeparator();
|
||||
|
||||
return isNegative ? ((unsigned int) -int( number)) : number;
|
||||
}
|
||||
}
|
||||
|
@ -1139,7 +1291,7 @@ float XFileParser::ReadFloat()
|
|||
FindNextNoneWhiteSpace();
|
||||
// check for various special strings to allow reading files from faulty exporters
|
||||
// I mean you, Blender!
|
||||
if( strncmp( P, "-1.#IND00", 9) == 0)
|
||||
if( strncmp( P, "-1.#IND00", 9) == 0 || strncmp( P, "1.#IND00", 8) == 0)
|
||||
{
|
||||
P += 9;
|
||||
CheckForSeparator();
|
||||
|
@ -1208,6 +1360,7 @@ aiColor3D XFileParser::ReadRGB()
|
|||
return color;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Throws an exception with a line number and the given text.
|
||||
void XFileParser::ThrowException( const std::string& pText)
|
||||
{
|
||||
|
@ -1245,3 +1398,5 @@ void XFileParser::FilterHierarchy( XFile::Node* pNode)
|
|||
for( unsigned int a = 0; a < pNode->mChildren.size(); a++)
|
||||
FilterHierarchy( pNode->mChildren[a]);
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
||||
|
|
|
@ -1,46 +0,0 @@
|
|||
|
||||
#ifndef AI_IRRXML_WRAPPER_H_INCLUDED
|
||||
#define AI_IRRXML_WRAPPER_H_INCLUDED
|
||||
|
||||
#include "irrXML.h"
|
||||
#include "./../../include/IOStream.h"
|
||||
|
||||
namespace Assimp {
|
||||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
class CIrrXML_IOStreamReader
|
||||
{
|
||||
public:
|
||||
|
||||
CIrrXML_IOStreamReader(IOStream* _stream)
|
||||
: stream (_stream)
|
||||
{}
|
||||
|
||||
//! virtual destructor
|
||||
virtual ~CIrrXML_IOStreamReader() {};
|
||||
|
||||
//! Reads an amount of bytes from the file.
|
||||
/** \param buffer: Pointer to buffer where to read bytes will be written to.
|
||||
\param sizeToRead: Amount of bytes to read from the file.
|
||||
\return Returns how much bytes were read. */
|
||||
virtual int read(void* buffer, int sizeToRead)
|
||||
{
|
||||
return (int)stream->Read(buffer,1,sizeToRead);
|
||||
}
|
||||
|
||||
//! Returns size of file in bytes
|
||||
virtual int getSize()
|
||||
{
|
||||
return (int)stream->FileSize();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
IOStream* stream;
|
||||
};
|
||||
|
||||
|
||||
} // ! Assimp
|
||||
|
||||
#endif
|
|
@ -0,0 +1,50 @@
|
|||
|
||||
#ifndef INCLUDED_AI_IRRXML_WRAPPER
|
||||
#define INCLUDED_AI_IRRXML_WRAPPER
|
||||
|
||||
// some long includes ....
|
||||
#include "./../contrib/irrXML/irrXML.h"
|
||||
#include "./../include/IOStream.h"
|
||||
|
||||
namespace Assimp {
|
||||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/** @brief Utility class to make IrrXML work together with our custom IO system
|
||||
*
|
||||
* See the IrrXML docs for more details.
|
||||
*/
|
||||
class CIrrXML_IOStreamReader
|
||||
{
|
||||
public:
|
||||
|
||||
//! Construction from an existing IOStream
|
||||
CIrrXML_IOStreamReader(IOStream* _stream)
|
||||
: stream (_stream)
|
||||
{}
|
||||
|
||||
//! Virtual destructor
|
||||
virtual ~CIrrXML_IOStreamReader() {};
|
||||
|
||||
//! Reads an amount of bytes from the file.
|
||||
/** @param buffer: Pointer to output buffer.
|
||||
* @param sizeToRead: Amount of bytes to read
|
||||
* @return Returns how much bytes were read.
|
||||
*/
|
||||
virtual int read(void* buffer, int sizeToRead) {
|
||||
return (int)stream->Read(buffer,1,sizeToRead);
|
||||
}
|
||||
|
||||
//! Returns size of file in bytes
|
||||
virtual int getSize() {
|
||||
return (int)stream->FileSize();
|
||||
}
|
||||
|
||||
private:
|
||||
IOStream* stream;
|
||||
}; // ! class CIrrXML_IOStreamReader
|
||||
|
||||
} // ! Assimp
|
||||
|
||||
#endif // !! INCLUDED_AI_IRRXML_WRAPPER
|
176
code/makefile
176
code/makefile
|
@ -1,99 +1,99 @@
|
|||
#rough makefile for linux/gnu systems. requires that boost libs are installed
|
||||
#produces shared library output in bin/libassimp.so
|
||||
|
||||
# UNTESTED!!!!
|
||||
|
||||
SOURCES = AssimpPCH.cpp \
|
||||
3DSConverter.cpp \
|
||||
3DSLoader.cpp \
|
||||
aiAssert.cpp \
|
||||
ASELoader.cpp \
|
||||
ASEParser.cpp \
|
||||
Assimp.cpp BaseImporter.cpp BaseProcess.cpp \
|
||||
CalcTangentsProcess.cpp \
|
||||
ConvertToLHProcess.cpp \
|
||||
DefaultIOStream.cpp \
|
||||
DefaultIOSystem.cpp \
|
||||
DefaultLogger.cpp \
|
||||
DXFLoader.cpp \
|
||||
FixNormalsStep.cpp \
|
||||
GenFaceNormalsProcess.cpp \
|
||||
GenVertexNormalsProcess.cpp \
|
||||
HMPLoader.cpp \
|
||||
Importer.cpp \
|
||||
ImproveCacheLocality.cpp \
|
||||
JoinVerticesProcess.cpp \
|
||||
RemoveVCProcess.cpp \
|
||||
LimitBoneWeightsProcess.cpp \
|
||||
LWOBLoader.cpp \
|
||||
LWOLoader.cpp \
|
||||
LWOMaterial.cpp \
|
||||
MaterialSystem.cpp \
|
||||
MD2Loader.cpp \
|
||||
MD3Loader.cpp \
|
||||
MD5Loader.cpp \
|
||||
MD5Parser.cpp \
|
||||
MDCLoader.cpp \
|
||||
MDLLoader.cpp \
|
||||
MDLMaterialLoader.cpp \
|
||||
NFFLoader.cpp \
|
||||
ObjFileImporter.cpp \
|
||||
ObjFileMtlImporter.cpp \
|
||||
ObjFileParser.cpp \
|
||||
PlyLoader.cpp \
|
||||
PlyParser.cpp \
|
||||
PretransformVertices.cpp \
|
||||
RemoveComments.cpp \
|
||||
RemoveRedundantMaterials.cpp \
|
||||
SGSpatialSort.cpp \
|
||||
SMDLoader.cpp \
|
||||
SpatialSort.cpp \
|
||||
SplitLargeMeshes.cpp \
|
||||
StandardShapes.cpp \
|
||||
STLLoader.cpp \
|
||||
TextureTransform.cpp \
|
||||
TriangulateProcess.cpp \
|
||||
ValidateDataStructure.cpp \
|
||||
VertexTriangleAdjacency.cpp \
|
||||
XFileImporter.cpp \
|
||||
RawLoader.cpp \
|
||||
OFFLoader.cpp \
|
||||
SortByPTypeProcess.cpp \
|
||||
FindInvalidDataProcess.cpp \
|
||||
ACLoader.cpp \
|
||||
LWSLoader.cpp \
|
||||
BVHLoader.cpp \
|
||||
SceneCombiner.cpp \
|
||||
SkeletonMeshBuilder.cpp \
|
||||
FindDegenerates.cpp \
|
||||
XFileParser.cpp \
|
||||
./irrXML/irrXML.cpp \
|
||||
IRRMeshLoader.cpp \
|
||||
IRRLoader.cpp \
|
||||
Q3DLoader.cpp \
|
||||
ScenePreprocessor.cpp \
|
||||
B3DImporter.cpp \
|
||||
TargetAnimation.cpp \
|
||||
ComputeUVMappingProcess.cpp \
|
||||
ColladaLoader.cpp \
|
||||
ColladaParser.cpp \
|
||||
TerragenLoader.cpp
|
||||
# Makefile for Open Asset Import Library (GNU-make)
|
||||
# aramis_acg@users.sourceforge.net
|
||||
|
||||
OBJECTS = $(SOURCES:.cpp=.o)
|
||||
#
|
||||
# Usage: make <target> <macros>
|
||||
|
||||
TARGET = ./../bin/libassimp.so
|
||||
# TARGETS:
|
||||
# all Build a shared so from the whole library
|
||||
# clean Cleanup object files, prepare for rebuild
|
||||
# static Build a static library (*.a)
|
||||
|
||||
all: $(TARGET)
|
||||
# MACROS: (make clean before you change one)
|
||||
# NOBOOST=1 Build against boost workaround
|
||||
# SINGLETHREADED=1 Build single-threaded library
|
||||
# DEBUG=1 Build debug build of library
|
||||
#
|
||||
|
||||
$(TARGET): $(OBJECTS)
|
||||
gcc -o $@ $(OBJECTS) -shared -lstdc++
|
||||
# C++ object files
|
||||
OBJECTS := $(patsubst %.cpp,%.o, $(wildcard *.cpp))
|
||||
OBJECTS += $(patsubst %.cpp,%.o, $(wildcard extra/*.cpp))
|
||||
OBJECTS += $(patsubst %.cpp,%.o, $(wildcard ./../contrib/irrXML/*.cpp))
|
||||
|
||||
# C object files (mainly from zlib)
|
||||
OBJECTSC := $(patsubst %.c,%.oc, $(wildcard ./../contrib/zlib/*.c))
|
||||
|
||||
# Include flags for gcc
|
||||
INCLUDEFLAGS =
|
||||
|
||||
# Preprocessor defines for gcc
|
||||
DEFINEFLAGS =
|
||||
|
||||
# Suffix for the output binary, represents build type
|
||||
NAMESUFFIX =
|
||||
|
||||
# Output path for binaries
|
||||
BINPATH = ../bin/mingw/
|
||||
|
||||
# GCC compiler flags
|
||||
CPPFLAGS=-Wall
|
||||
|
||||
# Setup environment for noboost build
|
||||
ifeq ($(NOBOOST),1)
|
||||
SINGLETHREADED = 1
|
||||
INCLUDEFLAGS += -I../include/BoostWorkaround/
|
||||
DEFINEFLAGS += -DASSIMP_BUILD_BOOST_WORKAROUND
|
||||
# NAMESUFFIX += -noboost
|
||||
# else
|
||||
# INCLUDEFLAGS += -I"C:/Program Files/boost/boost_1_35_0"
|
||||
endif
|
||||
|
||||
# Setup environment for st build
|
||||
ifeq ($(SINGLETHREADED),1)
|
||||
DEFINEFLAGS += -DASSIMP_BUILD_SINGLETHREADED
|
||||
# NAMESUFFIX += -st
|
||||
endif
|
||||
|
||||
# Setup environment for debug build
|
||||
ifeq ($(DEBUG),1)
|
||||
DEFINEFLAGS += -D_DEBUG -DDEBUG
|
||||
# NAMESUFFIX += -debug
|
||||
else
|
||||
CPPFLAGS += -o3
|
||||
DEFINEFLAGS += -DNDEBUG -D_NDEBUG
|
||||
endif
|
||||
|
||||
# Output name of shared library
|
||||
SHARED_TARGET = $(BINPATH)/libassimp$(NAMESUFFIX).so
|
||||
|
||||
# Output name of static library
|
||||
STATIC = $(BINPATH)/libassimp$(NAMESUFFIX).a
|
||||
|
||||
# target: all
|
||||
# usage : build a shared library (*.so)
|
||||
all: $(SHARED_TARGET)
|
||||
|
||||
$(SHARED_TARGET): $(OBJECTS) $(OBJECTSC)
|
||||
gcc -o $@ $(OBJECTS) $(OBJECTSC) -shared -lstdc++
|
||||
%.o:%.cpp
|
||||
$(CXX) -g -Wall -c $? -o $@ -I../include -I"C:\Program Files\boost\boost_1_35_0" -fPIC
|
||||
$(CXX) -g -c $(CPPFLAGS) $? -o $@ $(INCLUDEFLAGS) $(DEFINEFLAGS) -fPIC
|
||||
%.oc:%.c
|
||||
$(CXX) -x c -g -c -ansi $(CPPFLAGS) $? -o $@ -fPIC
|
||||
|
||||
# target: clean
|
||||
# usage : cleanup all object files, prepare for a rebuild
|
||||
.PHONY: clean
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(TARGET)
|
||||
-rm -f $(OBJECTS) $(OBJECTSC) $(TARGET)
|
||||
|
||||
|
||||
STATIC = ./../bin/libassimp.a
|
||||
# target: static
|
||||
# usage : build a static library (*.a)
|
||||
static: $(STATIC)
|
||||
$(STATIC): $(OBJECTS)
|
||||
ar rcs $@ $(OBJECTS)
|
||||
$(STATIC): $(OBJECTS) $(OBJECTSC)
|
||||
ar rcs $@ $(OBJECTS) $(OBJECTSC)
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,99 +1,95 @@
|
|||
#rough makefile for build with mingw
|
||||
#produces shared library output in bin/libassimp.so
|
||||
|
||||
# Makefile for Open Asset Import Library (MinGW32-make)
|
||||
# aramis_acg@users.sourceforge.net
|
||||
# - just a quick'n'dirty one, could be buggy ...
|
||||
#
|
||||
# Usage: mingw32-make -f makefile.mingw <target> <macros>
|
||||
|
||||
SOURCES = AssimpPCH.cpp \
|
||||
3DSConverter.cpp \
|
||||
3DSLoader.cpp \
|
||||
aiAssert.cpp \
|
||||
ASELoader.cpp \
|
||||
ASEParser.cpp \
|
||||
Assimp.cpp BaseImporter.cpp BaseProcess.cpp \
|
||||
CalcTangentsProcess.cpp \
|
||||
ConvertToLHProcess.cpp \
|
||||
DefaultIOStream.cpp \
|
||||
DefaultIOSystem.cpp \
|
||||
DefaultLogger.cpp \
|
||||
DXFLoader.cpp \
|
||||
FixNormalsStep.cpp \
|
||||
GenFaceNormalsProcess.cpp \
|
||||
GenVertexNormalsProcess.cpp \
|
||||
HMPLoader.cpp \
|
||||
Importer.cpp \
|
||||
ImproveCacheLocality.cpp \
|
||||
JoinVerticesProcess.cpp \
|
||||
RemoveVCProcess.cpp \
|
||||
LimitBoneWeightsProcess.cpp \
|
||||
LWOBLoader.cpp \
|
||||
LWOLoader.cpp \
|
||||
LWOMaterial.cpp \
|
||||
MaterialSystem.cpp \
|
||||
MD2Loader.cpp \
|
||||
MD3Loader.cpp \
|
||||
MD5Loader.cpp \
|
||||
MD5Parser.cpp \
|
||||
MDCLoader.cpp \
|
||||
MDLLoader.cpp \
|
||||
MDLMaterialLoader.cpp \
|
||||
NFFLoader.cpp \
|
||||
ObjFileImporter.cpp \
|
||||
ObjFileMtlImporter.cpp \
|
||||
ObjFileParser.cpp \
|
||||
PlyLoader.cpp \
|
||||
PlyParser.cpp \
|
||||
PretransformVertices.cpp \
|
||||
RemoveComments.cpp \
|
||||
RemoveRedundantMaterials.cpp \
|
||||
SGSpatialSort.cpp \
|
||||
SMDLoader.cpp \
|
||||
SpatialSort.cpp \
|
||||
SplitLargeMeshes.cpp \
|
||||
StandardShapes.cpp \
|
||||
STLLoader.cpp \
|
||||
TextureTransform.cpp \
|
||||
TriangulateProcess.cpp \
|
||||
ValidateDataStructure.cpp \
|
||||
VertexTriangleAdjacency.cpp \
|
||||
XFileImporter.cpp \
|
||||
RawLoader.cpp \
|
||||
OFFLoader.cpp \
|
||||
SortByPTypeProcess.cpp \
|
||||
FindInvalidDataProcess.cpp \
|
||||
ACLoader.cpp \
|
||||
LWSLoader.cpp \
|
||||
XFileParser.cpp \
|
||||
SceneCombiner.cpp \
|
||||
FindDegenerates.cpp \
|
||||
SkeletonMeshBuilder.cpp \
|
||||
BVHLoader.cpp \
|
||||
./irrXML/irrXML.cpp \
|
||||
IRRMeshLoader.cpp \
|
||||
IRRLoader.cpp \
|
||||
Q3DLoader.cpp \
|
||||
ScenePreprocessor.cpp \
|
||||
B3DImporter.cpp \
|
||||
TargetAnimation.cpp \
|
||||
ComputeUVMappingProcess.cpp \
|
||||
ColladaLoader.cpp \
|
||||
ColladaParser.cpp \
|
||||
TerragenLoader.cpp
|
||||
# TARGETS:
|
||||
# all Build a shared so from the whole library
|
||||
# clean Cleanup object files, prepare for rebuild
|
||||
# static Build a static library (*.a)
|
||||
|
||||
OBJECTS = $(SOURCES:.cpp=.o)
|
||||
# MACROS: (make clean before you change one)
|
||||
# NOBOOST=1 Build against boost workaround
|
||||
# SINGLETHREADED=1 Build single-threaded library
|
||||
# DEBUG=1 Build debug build of library
|
||||
#
|
||||
|
||||
TARGET = ./../bin/libassimp.so
|
||||
# C++ object files
|
||||
OBJECTS := $(patsubst %.cpp,%.o, $(wildcard *.cpp))
|
||||
OBJECTS += $(patsubst %.cpp,%.o, $(wildcard extra/*.cpp))
|
||||
OBJECTS += $(patsubst %.cpp,%.o, $(wildcard ./../contrib/irrXML/*.cpp))
|
||||
|
||||
all: $(TARGET)
|
||||
# C object files (mainly from zlib)
|
||||
OBJECTSC := $(patsubst %.c,%.oc, $(wildcard ./../contrib/zlib/*.c))
|
||||
|
||||
$(TARGET): $(OBJECTS)
|
||||
gcc -o $@ $(OBJECTS) -shared -lstdc++
|
||||
# Include flags for gcc
|
||||
INCLUDEFLAGS =
|
||||
|
||||
# Preprocessor defines for gcc
|
||||
DEFINEFLAGS =
|
||||
|
||||
# Suffix for the output binary, represents build type
|
||||
NAMESUFFIX =
|
||||
|
||||
# Output path for binaries
|
||||
BINPATH = ../bin/mingw/
|
||||
|
||||
# GCC compiler flags
|
||||
CPPFLAGS=-Wall
|
||||
|
||||
# Setup environment for noboost build
|
||||
ifeq ($(NOBOOST),1)
|
||||
SINGLETHREADED = 1
|
||||
INCLUDEFLAGS += -I../include/BoostWorkaround/
|
||||
DEFINEFLAGS += -DASSIMP_BUILD_BOOST_WORKAROUND
|
||||
# NAMESUFFIX += -noboost
|
||||
else
|
||||
INCLUDEFLAGS += -I"C:/Program Files/boost/boost_1_35_0"
|
||||
endif
|
||||
|
||||
# Setup environment for st build
|
||||
ifeq ($(SINGLETHREADED),1)
|
||||
DEFINEFLAGS += -DASSIMP_BUILD_SINGLETHREADED
|
||||
# NAMESUFFIX += -st
|
||||
endif
|
||||
|
||||
# Setup environment for debug build
|
||||
ifeq ($(DEBUG),1)
|
||||
DEFINEFLAGS += -D_DEBUG -DDEBUG
|
||||
# NAMESUFFIX += -debug
|
||||
else
|
||||
CPPFLAGS += -o3
|
||||
DEFINEFLAGS += -DNDEBUG -D_NDEBUG
|
||||
endif
|
||||
|
||||
# Output name of shared library
|
||||
SHARED_TARGET = $(BINPATH)/libassimp$(NAMESUFFIX).so
|
||||
|
||||
# Output name of static library
|
||||
STATIC = $(BINPATH)/libassimp$(NAMESUFFIX).a
|
||||
|
||||
# target: all
|
||||
# usage : build a shared library (*.so)
|
||||
all: $(SHARED_TARGET)
|
||||
|
||||
$(SHARED_TARGET): $(OBJECTS) $(OBJECTSC)
|
||||
gcc -o $@ $(OBJECTS) $(OBJECTSC) -shared -lstdc++
|
||||
%.o:%.cpp
|
||||
$(CXX) -g -Wall -c $? -o $@ -I../include -I"C:\Program Files\boost\boost_1_35_0"
|
||||
$(CXX) -g -c $(CPPFLAGS) $? -o $@ $(INCLUDEFLAGS) $(DEFINEFLAGS)
|
||||
%.oc:%.c
|
||||
$(CXX) -x c -g -c -ansi $(CPPFLAGS) $? -o $@
|
||||
|
||||
# target: clean
|
||||
# usage : cleanup all object files, prepare for a rebuild
|
||||
.PHONY: clean
|
||||
clean:
|
||||
del *.o
|
||||
-del *.o .\..\contrib\irrXML\*.o .\..\contrib\zlib\*.oc
|
||||
|
||||
|
||||
STATIC = ./../bin/libassimp.a
|
||||
# target: static
|
||||
# usage : build a static library (*.a)
|
||||
static: $(STATIC)
|
||||
$(STATIC): $(OBJECTS)
|
||||
ar rcs $@ $(OBJECTS)
|
||||
$(STATIC): $(OBJECTS) $(OBJECTSC)
|
||||
ar rcs $@ $(OBJECTS) $(OBJECTSC)
|
||||
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "irrXML.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include "./../fast_atof.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
@ -3,14 +3,14 @@
|
|||
// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
|
||||
|
||||
// Need to include Assimp, too. We're using Assimp's version of fast_atof
|
||||
// so we need stdint.h
|
||||
// so we need stdint.h. But no PCH.
|
||||
|
||||
#include "./../AssimpPCH.h"
|
||||
#include "./../../code/AssimpPCH.h"
|
||||
|
||||
#include "irrXML.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include "./../fast_atof.h"
|
||||
#include "./../../code/fast_atof.h"
|
||||
#include "CXMLReaderImpl.h"
|
||||
|
||||
namespace irr
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
IrrXML
|
||||
Downloaded September 2008
|
||||
|
||||
- fixed a minor compiler warning (vs 2005, shift too large)
|
||||
- fixed an issue regarding wchar_t/unsigned short
|
|
@ -0,0 +1,125 @@
|
|||
ZLIB DATA COMPRESSION LIBRARY
|
||||
|
||||
zlib 1.2.3 is a general purpose data compression library. All the code is
|
||||
thread safe. The data format used by the zlib library is described by RFCs
|
||||
(Request for Comments) 1950 to 1952 in the files
|
||||
http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format)
|
||||
and rfc1952.txt (gzip format). These documents are also available in other
|
||||
formats from ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html
|
||||
|
||||
All functions of the compression library are documented in the file zlib.h
|
||||
(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
|
||||
of the library is given in the file example.c which also tests that the library
|
||||
is working correctly. Another example is given in the file minigzip.c. The
|
||||
compression library itself is composed of all source files except example.c and
|
||||
minigzip.c.
|
||||
|
||||
To compile all files and run the test program, follow the instructions given at
|
||||
the top of Makefile. In short "make test; make install" should work for most
|
||||
machines. For Unix: "./configure; make test; make install". For MSDOS, use one
|
||||
of the special makefiles such as Makefile.msc. For VMS, use make_vms.com.
|
||||
|
||||
Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
|
||||
<info@winimage.com> for the Windows DLL version. The zlib home page is
|
||||
http://www.zlib.org or http://www.gzip.org/zlib/ Before reporting a problem,
|
||||
please check this site to verify that you have the latest version of zlib;
|
||||
otherwise get the latest version and check whether the problem still exists or
|
||||
not.
|
||||
|
||||
PLEASE read the zlib FAQ http://www.gzip.org/zlib/zlib_faq.html before asking
|
||||
for help.
|
||||
|
||||
Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
|
||||
issue of Dr. Dobb's Journal; a copy of the article is available in
|
||||
http://dogma.net/markn/articles/zlibtool/zlibtool.htm
|
||||
|
||||
The changes made in version 1.2.3 are documented in the file ChangeLog.
|
||||
|
||||
Unsupported third party contributions are provided in directory "contrib".
|
||||
|
||||
A Java implementation of zlib is available in the Java Development Kit
|
||||
http://java.sun.com/j2se/1.4.2/docs/api/java/util/zip/package-summary.html
|
||||
See the zlib home page http://www.zlib.org for details.
|
||||
|
||||
A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is in the
|
||||
CPAN (Comprehensive Perl Archive Network) sites
|
||||
http://www.cpan.org/modules/by-module/Compress/
|
||||
|
||||
A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
|
||||
available in Python 1.5 and later versions, see
|
||||
http://www.python.org/doc/lib/module-zlib.html
|
||||
|
||||
A zlib binding for TCL written by Andreas Kupries <a.kupries@westend.com> is
|
||||
availlable at http://www.oche.de/~akupries/soft/trf/trf_zip.html
|
||||
|
||||
An experimental package to read and write files in .zip format, written on top
|
||||
of zlib by Gilles Vollant <info@winimage.com>, is available in the
|
||||
contrib/minizip directory of zlib.
|
||||
|
||||
|
||||
Notes for some targets:
|
||||
|
||||
- For Windows DLL versions, please see win32/DLL_FAQ.txt
|
||||
|
||||
- For 64-bit Irix, deflate.c must be compiled without any optimization. With
|
||||
-O, one libpng test fails. The test works in 32 bit mode (with the -n32
|
||||
compiler flag). The compiler bug has been reported to SGI.
|
||||
|
||||
- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
|
||||
when compiled with cc.
|
||||
|
||||
- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
|
||||
necessary to get gzprintf working correctly. This is done by configure.
|
||||
|
||||
- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
|
||||
other compilers. Use "make test" to check your compiler.
|
||||
|
||||
- gzdopen is not supported on RISCOS, BEOS and by some Mac compilers.
|
||||
|
||||
- For PalmOs, see http://palmzlib.sourceforge.net/
|
||||
|
||||
- When building a shared, i.e. dynamic library on Mac OS X, the library must be
|
||||
installed before testing (do "make install" before "make test"), since the
|
||||
library location is specified in the library.
|
||||
|
||||
|
||||
Acknowledgments:
|
||||
|
||||
The deflate format used by zlib was defined by Phil Katz. The deflate
|
||||
and zlib specifications were written by L. Peter Deutsch. Thanks to all the
|
||||
people who reported problems and suggested various improvements in zlib;
|
||||
they are too numerous to cite here.
|
||||
|
||||
Copyright notice:
|
||||
|
||||
(C) 1995-2004 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
If you use the zlib library in a product, we would appreciate *not*
|
||||
receiving lengthy legal documents to sign. The sources are provided
|
||||
for free but without warranty of any kind. The library has been
|
||||
entirely written by Jean-loup Gailly and Mark Adler; it does not
|
||||
include third-party code.
|
||||
|
||||
If you redistribute modified sources, we would appreciate that you include
|
||||
in the file ChangeLog history information documenting your changes. Please
|
||||
read the FAQ for more information on the distribution of modified source
|
||||
versions.
|
|
@ -0,0 +1,149 @@
|
|||
/* adler32.c -- compute the Adler-32 checksum of a data stream
|
||||
* Copyright (C) 1995-2004 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#define ZLIB_INTERNAL
|
||||
#include "zlib.h"
|
||||
|
||||
#define BASE 65521UL /* largest prime smaller than 65536 */
|
||||
#define NMAX 5552
|
||||
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
|
||||
|
||||
#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
|
||||
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
|
||||
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
|
||||
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
|
||||
#define DO16(buf) DO8(buf,0); DO8(buf,8);
|
||||
|
||||
/* use NO_DIVIDE if your processor does not do division in hardware */
|
||||
#ifdef NO_DIVIDE
|
||||
# define MOD(a) \
|
||||
do { \
|
||||
if (a >= (BASE << 16)) a -= (BASE << 16); \
|
||||
if (a >= (BASE << 15)) a -= (BASE << 15); \
|
||||
if (a >= (BASE << 14)) a -= (BASE << 14); \
|
||||
if (a >= (BASE << 13)) a -= (BASE << 13); \
|
||||
if (a >= (BASE << 12)) a -= (BASE << 12); \
|
||||
if (a >= (BASE << 11)) a -= (BASE << 11); \
|
||||
if (a >= (BASE << 10)) a -= (BASE << 10); \
|
||||
if (a >= (BASE << 9)) a -= (BASE << 9); \
|
||||
if (a >= (BASE << 8)) a -= (BASE << 8); \
|
||||
if (a >= (BASE << 7)) a -= (BASE << 7); \
|
||||
if (a >= (BASE << 6)) a -= (BASE << 6); \
|
||||
if (a >= (BASE << 5)) a -= (BASE << 5); \
|
||||
if (a >= (BASE << 4)) a -= (BASE << 4); \
|
||||
if (a >= (BASE << 3)) a -= (BASE << 3); \
|
||||
if (a >= (BASE << 2)) a -= (BASE << 2); \
|
||||
if (a >= (BASE << 1)) a -= (BASE << 1); \
|
||||
if (a >= BASE) a -= BASE; \
|
||||
} while (0)
|
||||
# define MOD4(a) \
|
||||
do { \
|
||||
if (a >= (BASE << 4)) a -= (BASE << 4); \
|
||||
if (a >= (BASE << 3)) a -= (BASE << 3); \
|
||||
if (a >= (BASE << 2)) a -= (BASE << 2); \
|
||||
if (a >= (BASE << 1)) a -= (BASE << 1); \
|
||||
if (a >= BASE) a -= BASE; \
|
||||
} while (0)
|
||||
#else
|
||||
# define MOD(a) a %= BASE
|
||||
# define MOD4(a) a %= BASE
|
||||
#endif
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT adler32(adler, buf, len)
|
||||
uLong adler;
|
||||
const Bytef *buf;
|
||||
uInt len;
|
||||
{
|
||||
unsigned long sum2;
|
||||
unsigned n;
|
||||
|
||||
/* split Adler-32 into component sums */
|
||||
sum2 = (adler >> 16) & 0xffff;
|
||||
adler &= 0xffff;
|
||||
|
||||
/* in case user likes doing a byte at a time, keep it fast */
|
||||
if (len == 1) {
|
||||
adler += buf[0];
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
sum2 += adler;
|
||||
if (sum2 >= BASE)
|
||||
sum2 -= BASE;
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* initial Adler-32 value (deferred check for len == 1 speed) */
|
||||
if (buf == Z_NULL)
|
||||
return 1L;
|
||||
|
||||
/* in case short lengths are provided, keep it somewhat fast */
|
||||
if (len < 16) {
|
||||
while (len--) {
|
||||
adler += *buf++;
|
||||
sum2 += adler;
|
||||
}
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
MOD4(sum2); /* only added so many BASE's */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* do length NMAX blocks -- requires just one modulo operation */
|
||||
while (len >= NMAX) {
|
||||
len -= NMAX;
|
||||
n = NMAX / 16; /* NMAX is divisible by 16 */
|
||||
do {
|
||||
DO16(buf); /* 16 sums unrolled */
|
||||
buf += 16;
|
||||
} while (--n);
|
||||
MOD(adler);
|
||||
MOD(sum2);
|
||||
}
|
||||
|
||||
/* do remaining bytes (less than NMAX, still just one modulo) */
|
||||
if (len) { /* avoid modulos if none remaining */
|
||||
while (len >= 16) {
|
||||
len -= 16;
|
||||
DO16(buf);
|
||||
buf += 16;
|
||||
}
|
||||
while (len--) {
|
||||
adler += *buf++;
|
||||
sum2 += adler;
|
||||
}
|
||||
MOD(adler);
|
||||
MOD(sum2);
|
||||
}
|
||||
|
||||
/* return recombined sums */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT adler32_combine(adler1, adler2, len2)
|
||||
uLong adler1;
|
||||
uLong adler2;
|
||||
z_off_t len2;
|
||||
{
|
||||
unsigned long sum1;
|
||||
unsigned long sum2;
|
||||
unsigned rem;
|
||||
|
||||
/* the derivation of this formula is left as an exercise for the reader */
|
||||
rem = (unsigned)(len2 % BASE);
|
||||
sum1 = adler1 & 0xffff;
|
||||
sum2 = rem * sum1;
|
||||
MOD(sum2);
|
||||
sum1 += (adler2 & 0xffff) + BASE - 1;
|
||||
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
|
||||
if (sum1 > BASE) sum1 -= BASE;
|
||||
if (sum1 > BASE) sum1 -= BASE;
|
||||
if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
|
||||
if (sum2 > BASE) sum2 -= BASE;
|
||||
return sum1 | (sum2 << 16);
|
||||
}
|
|
@ -0,0 +1,423 @@
|
|||
/* crc32.c -- compute the CRC-32 of a data stream
|
||||
* Copyright (C) 1995-2005 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*
|
||||
* Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
|
||||
* CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
|
||||
* tables for updating the shift register in one step with three exclusive-ors
|
||||
* instead of four steps with four exclusive-ors. This results in about a
|
||||
* factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
/*
|
||||
Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
|
||||
protection on the static variables used to control the first-use generation
|
||||
of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
|
||||
first call get_crc_table() to initialize the tables before allowing more than
|
||||
one thread to use crc32().
|
||||
*/
|
||||
|
||||
#ifdef MAKECRCH
|
||||
# include <stdio.h>
|
||||
# ifndef DYNAMIC_CRC_TABLE
|
||||
# define DYNAMIC_CRC_TABLE
|
||||
# endif /* !DYNAMIC_CRC_TABLE */
|
||||
#endif /* MAKECRCH */
|
||||
|
||||
#include "zutil.h" /* for STDC and FAR definitions */
|
||||
|
||||
#define local static
|
||||
|
||||
/* Find a four-byte integer type for crc32_little() and crc32_big(). */
|
||||
#ifndef NOBYFOUR
|
||||
# ifdef STDC /* need ANSI C limits.h to determine sizes */
|
||||
# include <limits.h>
|
||||
# define BYFOUR
|
||||
# if (UINT_MAX == 0xffffffffUL)
|
||||
typedef unsigned int u4;
|
||||
# else
|
||||
# if (ULONG_MAX == 0xffffffffUL)
|
||||
typedef unsigned long u4;
|
||||
# else
|
||||
# if (USHRT_MAX == 0xffffffffUL)
|
||||
typedef unsigned short u4;
|
||||
# else
|
||||
# undef BYFOUR /* can't find a four-byte integer type! */
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
# endif /* STDC */
|
||||
#endif /* !NOBYFOUR */
|
||||
|
||||
/* Definitions for doing the crc four data bytes at a time. */
|
||||
#ifdef BYFOUR
|
||||
# define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \
|
||||
(((w)&0xff00)<<8)+(((w)&0xff)<<24))
|
||||
local unsigned long crc32_little OF((unsigned long,
|
||||
const unsigned char FAR *, unsigned));
|
||||
local unsigned long crc32_big OF((unsigned long,
|
||||
const unsigned char FAR *, unsigned));
|
||||
# define TBLS 8
|
||||
#else
|
||||
# define TBLS 1
|
||||
#endif /* BYFOUR */
|
||||
|
||||
/* Local functions for crc concatenation */
|
||||
local unsigned long gf2_matrix_times OF((unsigned long *mat,
|
||||
unsigned long vec));
|
||||
local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
|
||||
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
|
||||
local volatile int crc_table_empty = 1;
|
||||
local unsigned long FAR crc_table[TBLS][256];
|
||||
local void make_crc_table OF((void));
|
||||
#ifdef MAKECRCH
|
||||
local void write_table OF((FILE *, const unsigned long FAR *));
|
||||
#endif /* MAKECRCH */
|
||||
/*
|
||||
Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
|
||||
x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
|
||||
|
||||
Polynomials over GF(2) are represented in binary, one bit per coefficient,
|
||||
with the lowest powers in the most significant bit. Then adding polynomials
|
||||
is just exclusive-or, and multiplying a polynomial by x is a right shift by
|
||||
one. If we call the above polynomial p, and represent a byte as the
|
||||
polynomial q, also with the lowest power in the most significant bit (so the
|
||||
byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
|
||||
where a mod b means the remainder after dividing a by b.
|
||||
|
||||
This calculation is done using the shift-register method of multiplying and
|
||||
taking the remainder. The register is initialized to zero, and for each
|
||||
incoming bit, x^32 is added mod p to the register if the bit is a one (where
|
||||
x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
|
||||
x (which is shifting right by one and adding x^32 mod p if the bit shifted
|
||||
out is a one). We start with the highest power (least significant bit) of
|
||||
q and repeat for all eight bits of q.
|
||||
|
||||
The first table is simply the CRC of all possible eight bit values. This is
|
||||
all the information needed to generate CRCs on data a byte at a time for all
|
||||
combinations of CRC register values and incoming bytes. The remaining tables
|
||||
allow for word-at-a-time CRC calculation for both big-endian and little-
|
||||
endian machines, where a word is four bytes.
|
||||
*/
|
||||
local void make_crc_table()
|
||||
{
|
||||
unsigned long c;
|
||||
int n, k;
|
||||
unsigned long poly; /* polynomial exclusive-or pattern */
|
||||
/* terms of polynomial defining this crc (except x^32): */
|
||||
static volatile int first = 1; /* flag to limit concurrent making */
|
||||
static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
|
||||
|
||||
/* See if another task is already doing this (not thread-safe, but better
|
||||
than nothing -- significantly reduces duration of vulnerability in
|
||||
case the advice about DYNAMIC_CRC_TABLE is ignored) */
|
||||
if (first) {
|
||||
first = 0;
|
||||
|
||||
/* make exclusive-or pattern from polynomial (0xedb88320UL) */
|
||||
poly = 0UL;
|
||||
for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
|
||||
poly |= 1UL << (31 - p[n]);
|
||||
|
||||
/* generate a crc for every 8-bit value */
|
||||
for (n = 0; n < 256; n++) {
|
||||
c = (unsigned long)n;
|
||||
for (k = 0; k < 8; k++)
|
||||
c = c & 1 ? poly ^ (c >> 1) : c >> 1;
|
||||
crc_table[0][n] = c;
|
||||
}
|
||||
|
||||
#ifdef BYFOUR
|
||||
/* generate crc for each value followed by one, two, and three zeros,
|
||||
and then the byte reversal of those as well as the first table */
|
||||
for (n = 0; n < 256; n++) {
|
||||
c = crc_table[0][n];
|
||||
crc_table[4][n] = REV(c);
|
||||
for (k = 1; k < 4; k++) {
|
||||
c = crc_table[0][c & 0xff] ^ (c >> 8);
|
||||
crc_table[k][n] = c;
|
||||
crc_table[k + 4][n] = REV(c);
|
||||
}
|
||||
}
|
||||
#endif /* BYFOUR */
|
||||
|
||||
crc_table_empty = 0;
|
||||
}
|
||||
else { /* not first */
|
||||
/* wait for the other guy to finish (not efficient, but rare) */
|
||||
while (crc_table_empty)
|
||||
;
|
||||
}
|
||||
|
||||
#ifdef MAKECRCH
|
||||
/* write out CRC tables to crc32.h */
|
||||
{
|
||||
FILE *out;
|
||||
|
||||
out = fopen("crc32.h", "w");
|
||||
if (out == NULL) return;
|
||||
fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
|
||||
fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
|
||||
fprintf(out, "local const unsigned long FAR ");
|
||||
fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
|
||||
write_table(out, crc_table[0]);
|
||||
# ifdef BYFOUR
|
||||
fprintf(out, "#ifdef BYFOUR\n");
|
||||
for (k = 1; k < 8; k++) {
|
||||
fprintf(out, " },\n {\n");
|
||||
write_table(out, crc_table[k]);
|
||||
}
|
||||
fprintf(out, "#endif\n");
|
||||
# endif /* BYFOUR */
|
||||
fprintf(out, " }\n};\n");
|
||||
fclose(out);
|
||||
}
|
||||
#endif /* MAKECRCH */
|
||||
}
|
||||
|
||||
#ifdef MAKECRCH
|
||||
local void write_table(out, table)
|
||||
FILE *out;
|
||||
const unsigned long FAR *table;
|
||||
{
|
||||
int n;
|
||||
|
||||
for (n = 0; n < 256; n++)
|
||||
fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n],
|
||||
n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
|
||||
}
|
||||
#endif /* MAKECRCH */
|
||||
|
||||
#else /* !DYNAMIC_CRC_TABLE */
|
||||
/* ========================================================================
|
||||
* Tables of CRC-32s of all single-byte values, made by make_crc_table().
|
||||
*/
|
||||
#include "crc32.h"
|
||||
#endif /* DYNAMIC_CRC_TABLE */
|
||||
|
||||
/* =========================================================================
|
||||
* This function can be used by asm versions of crc32()
|
||||
*/
|
||||
const unsigned long FAR * ZEXPORT get_crc_table()
|
||||
{
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
if (crc_table_empty)
|
||||
make_crc_table();
|
||||
#endif /* DYNAMIC_CRC_TABLE */
|
||||
return (const unsigned long FAR *)crc_table;
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
|
||||
#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
|
||||
|
||||
/* ========================================================================= */
|
||||
unsigned long ZEXPORT crc32(crc, buf, len)
|
||||
unsigned long crc;
|
||||
const unsigned char FAR *buf;
|
||||
unsigned len;
|
||||
{
|
||||
if (buf == Z_NULL) return 0UL;
|
||||
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
if (crc_table_empty)
|
||||
make_crc_table();
|
||||
#endif /* DYNAMIC_CRC_TABLE */
|
||||
|
||||
#ifdef BYFOUR
|
||||
if (sizeof(void *) == sizeof(ptrdiff_t)) {
|
||||
u4 endian;
|
||||
|
||||
endian = 1;
|
||||
if (*((unsigned char *)(&endian)))
|
||||
return crc32_little(crc, buf, len);
|
||||
else
|
||||
return crc32_big(crc, buf, len);
|
||||
}
|
||||
#endif /* BYFOUR */
|
||||
crc = crc ^ 0xffffffffUL;
|
||||
while (len >= 8) {
|
||||
DO8;
|
||||
len -= 8;
|
||||
}
|
||||
if (len) do {
|
||||
DO1;
|
||||
} while (--len);
|
||||
return crc ^ 0xffffffffUL;
|
||||
}
|
||||
|
||||
#ifdef BYFOUR
|
||||
|
||||
/* ========================================================================= */
|
||||
#define DOLIT4 c ^= *buf4++; \
|
||||
c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
|
||||
crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
|
||||
#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
|
||||
|
||||
/* ========================================================================= */
|
||||
local unsigned long crc32_little(crc, buf, len)
|
||||
unsigned long crc;
|
||||
const unsigned char FAR *buf;
|
||||
unsigned len;
|
||||
{
|
||||
register u4 c;
|
||||
register const u4 FAR *buf4;
|
||||
|
||||
c = (u4)crc;
|
||||
c = ~c;
|
||||
while (len && ((ptrdiff_t)buf & 3)) {
|
||||
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
|
||||
len--;
|
||||
}
|
||||
|
||||
buf4 = (const u4 FAR *)(const void FAR *)buf;
|
||||
while (len >= 32) {
|
||||
DOLIT32;
|
||||
len -= 32;
|
||||
}
|
||||
while (len >= 4) {
|
||||
DOLIT4;
|
||||
len -= 4;
|
||||
}
|
||||
buf = (const unsigned char FAR *)buf4;
|
||||
|
||||
if (len) do {
|
||||
c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
|
||||
} while (--len);
|
||||
c = ~c;
|
||||
return (unsigned long)c;
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
#define DOBIG4 c ^= *++buf4; \
|
||||
c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
|
||||
crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
|
||||
#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
|
||||
|
||||
/* ========================================================================= */
|
||||
local unsigned long crc32_big(crc, buf, len)
|
||||
unsigned long crc;
|
||||
const unsigned char FAR *buf;
|
||||
unsigned len;
|
||||
{
|
||||
register u4 c;
|
||||
register const u4 FAR *buf4;
|
||||
|
||||
c = REV((u4)crc);
|
||||
c = ~c;
|
||||
while (len && ((ptrdiff_t)buf & 3)) {
|
||||
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
|
||||
len--;
|
||||
}
|
||||
|
||||
buf4 = (const u4 FAR *)(const void FAR *)buf;
|
||||
buf4--;
|
||||
while (len >= 32) {
|
||||
DOBIG32;
|
||||
len -= 32;
|
||||
}
|
||||
while (len >= 4) {
|
||||
DOBIG4;
|
||||
len -= 4;
|
||||
}
|
||||
buf4++;
|
||||
buf = (const unsigned char FAR *)buf4;
|
||||
|
||||
if (len) do {
|
||||
c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
|
||||
} while (--len);
|
||||
c = ~c;
|
||||
return (unsigned long)(REV(c));
|
||||
}
|
||||
|
||||
#endif /* BYFOUR */
|
||||
|
||||
#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
|
||||
|
||||
/* ========================================================================= */
|
||||
local unsigned long gf2_matrix_times(mat, vec)
|
||||
unsigned long *mat;
|
||||
unsigned long vec;
|
||||
{
|
||||
unsigned long sum;
|
||||
|
||||
sum = 0;
|
||||
while (vec) {
|
||||
if (vec & 1)
|
||||
sum ^= *mat;
|
||||
vec >>= 1;
|
||||
mat++;
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
local void gf2_matrix_square(square, mat)
|
||||
unsigned long *square;
|
||||
unsigned long *mat;
|
||||
{
|
||||
int n;
|
||||
|
||||
for (n = 0; n < GF2_DIM; n++)
|
||||
square[n] = gf2_matrix_times(mat, mat[n]);
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT crc32_combine(crc1, crc2, len2)
|
||||
uLong crc1;
|
||||
uLong crc2;
|
||||
z_off_t len2;
|
||||
{
|
||||
int n;
|
||||
unsigned long row;
|
||||
unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
|
||||
unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
|
||||
|
||||
/* degenerate case */
|
||||
if (len2 == 0)
|
||||
return crc1;
|
||||
|
||||
/* put operator for one zero bit in odd */
|
||||
odd[0] = 0xedb88320L; /* CRC-32 polynomial */
|
||||
row = 1;
|
||||
for (n = 1; n < GF2_DIM; n++) {
|
||||
odd[n] = row;
|
||||
row <<= 1;
|
||||
}
|
||||
|
||||
/* put operator for two zero bits in even */
|
||||
gf2_matrix_square(even, odd);
|
||||
|
||||
/* put operator for four zero bits in odd */
|
||||
gf2_matrix_square(odd, even);
|
||||
|
||||
/* apply len2 zeros to crc1 (first square will put the operator for one
|
||||
zero byte, eight zero bits, in even) */
|
||||
do {
|
||||
/* apply zeros operator for this bit of len2 */
|
||||
gf2_matrix_square(even, odd);
|
||||
if (len2 & 1)
|
||||
crc1 = gf2_matrix_times(even, crc1);
|
||||
len2 >>= 1;
|
||||
|
||||
/* if no more bits set, then done */
|
||||
if (len2 == 0)
|
||||
break;
|
||||
|
||||
/* another iteration of the loop with odd and even swapped */
|
||||
gf2_matrix_square(odd, even);
|
||||
if (len2 & 1)
|
||||
crc1 = gf2_matrix_times(odd, crc1);
|
||||
len2 >>= 1;
|
||||
|
||||
/* if no more bits set, then done */
|
||||
} while (len2 != 0);
|
||||
|
||||
/* return combined crc */
|
||||
crc1 ^= crc2;
|
||||
return crc1;
|
||||
}
|
|
@ -0,0 +1,441 @@
|
|||
/* crc32.h -- tables for rapid CRC calculation
|
||||
* Generated automatically by crc32.c
|
||||
*/
|
||||
|
||||
local const unsigned long FAR crc_table[TBLS][256] =
|
||||
{
|
||||
{
|
||||
0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
|
||||
0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
|
||||
0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
|
||||
0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
|
||||
0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
|
||||
0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
|
||||
0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
|
||||
0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
|
||||
0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
|
||||
0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
|
||||
0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
|
||||
0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
|
||||
0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
|
||||
0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
|
||||
0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
|
||||
0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
|
||||
0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
|
||||
0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
|
||||
0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
|
||||
0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
|
||||
0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
|
||||
0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
|
||||
0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
|
||||
0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
|
||||
0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
|
||||
0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
|
||||
0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
|
||||
0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
|
||||
0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
|
||||
0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
|
||||
0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
|
||||
0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
|
||||
0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
|
||||
0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
|
||||
0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
|
||||
0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
|
||||
0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
|
||||
0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
|
||||
0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
|
||||
0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
|
||||
0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
|
||||
0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
|
||||
0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
|
||||
0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
|
||||
0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
|
||||
0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
|
||||
0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
|
||||
0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
|
||||
0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
|
||||
0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
|
||||
0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
|
||||
0x2d02ef8dUL
|
||||
#ifdef BYFOUR
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
|
||||
0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
|
||||
0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
|
||||
0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
|
||||
0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
|
||||
0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
|
||||
0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
|
||||
0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
|
||||
0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
|
||||
0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
|
||||
0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
|
||||
0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
|
||||
0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
|
||||
0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
|
||||
0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
|
||||
0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
|
||||
0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
|
||||
0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
|
||||
0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
|
||||
0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
|
||||
0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
|
||||
0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
|
||||
0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
|
||||
0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
|
||||
0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
|
||||
0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
|
||||
0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
|
||||
0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
|
||||
0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
|
||||
0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
|
||||
0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
|
||||
0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
|
||||
0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
|
||||
0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
|
||||
0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
|
||||
0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
|
||||
0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
|
||||
0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
|
||||
0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
|
||||
0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
|
||||
0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
|
||||
0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
|
||||
0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
|
||||
0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
|
||||
0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
|
||||
0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
|
||||
0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
|
||||
0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
|
||||
0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
|
||||
0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
|
||||
0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
|
||||
0x9324fd72UL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
|
||||
0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
|
||||
0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
|
||||
0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
|
||||
0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
|
||||
0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
|
||||
0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
|
||||
0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
|
||||
0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
|
||||
0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
|
||||
0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
|
||||
0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
|
||||
0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
|
||||
0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
|
||||
0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
|
||||
0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
|
||||
0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
|
||||
0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
|
||||
0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
|
||||
0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
|
||||
0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
|
||||
0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
|
||||
0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
|
||||
0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
|
||||
0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
|
||||
0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
|
||||
0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
|
||||
0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
|
||||
0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
|
||||
0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
|
||||
0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
|
||||
0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
|
||||
0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
|
||||
0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
|
||||
0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
|
||||
0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
|
||||
0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
|
||||
0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
|
||||
0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
|
||||
0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
|
||||
0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
|
||||
0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
|
||||
0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
|
||||
0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
|
||||
0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
|
||||
0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
|
||||
0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
|
||||
0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
|
||||
0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
|
||||
0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
|
||||
0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
|
||||
0xbe9834edUL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
|
||||
0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
|
||||
0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
|
||||
0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
|
||||
0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
|
||||
0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
|
||||
0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
|
||||
0xb28700d0UL, 0x2f503869UL, 0x97ec5f0cUL, 0x8559f0e2UL, 0x3de59787UL,
|
||||
0x658687d1UL, 0xdd3ae0b4UL, 0xcf8f4f5aUL, 0x7733283fUL, 0xeae41086UL,
|
||||
0x525877e3UL, 0x40edd80dUL, 0xf851bf68UL, 0xf02bf8a1UL, 0x48979fc4UL,
|
||||
0x5a22302aUL, 0xe29e574fUL, 0x7f496ff6UL, 0xc7f50893UL, 0xd540a77dUL,
|
||||
0x6dfcc018UL, 0x359fd04eUL, 0x8d23b72bUL, 0x9f9618c5UL, 0x272a7fa0UL,
|
||||
0xbafd4719UL, 0x0241207cUL, 0x10f48f92UL, 0xa848e8f7UL, 0x9b14583dUL,
|
||||
0x23a83f58UL, 0x311d90b6UL, 0x89a1f7d3UL, 0x1476cf6aUL, 0xaccaa80fUL,
|
||||
0xbe7f07e1UL, 0x06c36084UL, 0x5ea070d2UL, 0xe61c17b7UL, 0xf4a9b859UL,
|
||||
0x4c15df3cUL, 0xd1c2e785UL, 0x697e80e0UL, 0x7bcb2f0eUL, 0xc377486bUL,
|
||||
0xcb0d0fa2UL, 0x73b168c7UL, 0x6104c729UL, 0xd9b8a04cUL, 0x446f98f5UL,
|
||||
0xfcd3ff90UL, 0xee66507eUL, 0x56da371bUL, 0x0eb9274dUL, 0xb6054028UL,
|
||||
0xa4b0efc6UL, 0x1c0c88a3UL, 0x81dbb01aUL, 0x3967d77fUL, 0x2bd27891UL,
|
||||
0x936e1ff4UL, 0x3b26f703UL, 0x839a9066UL, 0x912f3f88UL, 0x299358edUL,
|
||||
0xb4446054UL, 0x0cf80731UL, 0x1e4da8dfUL, 0xa6f1cfbaUL, 0xfe92dfecUL,
|
||||
0x462eb889UL, 0x549b1767UL, 0xec277002UL, 0x71f048bbUL, 0xc94c2fdeUL,
|
||||
0xdbf98030UL, 0x6345e755UL, 0x6b3fa09cUL, 0xd383c7f9UL, 0xc1366817UL,
|
||||
0x798a0f72UL, 0xe45d37cbUL, 0x5ce150aeUL, 0x4e54ff40UL, 0xf6e89825UL,
|
||||
0xae8b8873UL, 0x1637ef16UL, 0x048240f8UL, 0xbc3e279dUL, 0x21e91f24UL,
|
||||
0x99557841UL, 0x8be0d7afUL, 0x335cb0caUL, 0xed59b63bUL, 0x55e5d15eUL,
|
||||
0x47507eb0UL, 0xffec19d5UL, 0x623b216cUL, 0xda874609UL, 0xc832e9e7UL,
|
||||
0x708e8e82UL, 0x28ed9ed4UL, 0x9051f9b1UL, 0x82e4565fUL, 0x3a58313aUL,
|
||||
0xa78f0983UL, 0x1f336ee6UL, 0x0d86c108UL, 0xb53aa66dUL, 0xbd40e1a4UL,
|
||||
0x05fc86c1UL, 0x1749292fUL, 0xaff54e4aUL, 0x322276f3UL, 0x8a9e1196UL,
|
||||
0x982bbe78UL, 0x2097d91dUL, 0x78f4c94bUL, 0xc048ae2eUL, 0xd2fd01c0UL,
|
||||
0x6a4166a5UL, 0xf7965e1cUL, 0x4f2a3979UL, 0x5d9f9697UL, 0xe523f1f2UL,
|
||||
0x4d6b1905UL, 0xf5d77e60UL, 0xe762d18eUL, 0x5fdeb6ebUL, 0xc2098e52UL,
|
||||
0x7ab5e937UL, 0x680046d9UL, 0xd0bc21bcUL, 0x88df31eaUL, 0x3063568fUL,
|
||||
0x22d6f961UL, 0x9a6a9e04UL, 0x07bda6bdUL, 0xbf01c1d8UL, 0xadb46e36UL,
|
||||
0x15080953UL, 0x1d724e9aUL, 0xa5ce29ffUL, 0xb77b8611UL, 0x0fc7e174UL,
|
||||
0x9210d9cdUL, 0x2aacbea8UL, 0x38191146UL, 0x80a57623UL, 0xd8c66675UL,
|
||||
0x607a0110UL, 0x72cfaefeUL, 0xca73c99bUL, 0x57a4f122UL, 0xef189647UL,
|
||||
0xfdad39a9UL, 0x45115eccUL, 0x764dee06UL, 0xcef18963UL, 0xdc44268dUL,
|
||||
0x64f841e8UL, 0xf92f7951UL, 0x41931e34UL, 0x5326b1daUL, 0xeb9ad6bfUL,
|
||||
0xb3f9c6e9UL, 0x0b45a18cUL, 0x19f00e62UL, 0xa14c6907UL, 0x3c9b51beUL,
|
||||
0x842736dbUL, 0x96929935UL, 0x2e2efe50UL, 0x2654b999UL, 0x9ee8defcUL,
|
||||
0x8c5d7112UL, 0x34e11677UL, 0xa9362eceUL, 0x118a49abUL, 0x033fe645UL,
|
||||
0xbb838120UL, 0xe3e09176UL, 0x5b5cf613UL, 0x49e959fdUL, 0xf1553e98UL,
|
||||
0x6c820621UL, 0xd43e6144UL, 0xc68bceaaUL, 0x7e37a9cfUL, 0xd67f4138UL,
|
||||
0x6ec3265dUL, 0x7c7689b3UL, 0xc4caeed6UL, 0x591dd66fUL, 0xe1a1b10aUL,
|
||||
0xf3141ee4UL, 0x4ba87981UL, 0x13cb69d7UL, 0xab770eb2UL, 0xb9c2a15cUL,
|
||||
0x017ec639UL, 0x9ca9fe80UL, 0x241599e5UL, 0x36a0360bUL, 0x8e1c516eUL,
|
||||
0x866616a7UL, 0x3eda71c2UL, 0x2c6fde2cUL, 0x94d3b949UL, 0x090481f0UL,
|
||||
0xb1b8e695UL, 0xa30d497bUL, 0x1bb12e1eUL, 0x43d23e48UL, 0xfb6e592dUL,
|
||||
0xe9dbf6c3UL, 0x516791a6UL, 0xccb0a91fUL, 0x740cce7aUL, 0x66b96194UL,
|
||||
0xde0506f1UL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x96300777UL, 0x2c610eeeUL, 0xba510999UL, 0x19c46d07UL,
|
||||
0x8ff46a70UL, 0x35a563e9UL, 0xa395649eUL, 0x3288db0eUL, 0xa4b8dc79UL,
|
||||
0x1ee9d5e0UL, 0x88d9d297UL, 0x2b4cb609UL, 0xbd7cb17eUL, 0x072db8e7UL,
|
||||
0x911dbf90UL, 0x6410b71dUL, 0xf220b06aUL, 0x4871b9f3UL, 0xde41be84UL,
|
||||
0x7dd4da1aUL, 0xebe4dd6dUL, 0x51b5d4f4UL, 0xc785d383UL, 0x56986c13UL,
|
||||
0xc0a86b64UL, 0x7af962fdUL, 0xecc9658aUL, 0x4f5c0114UL, 0xd96c0663UL,
|
||||
0x633d0ffaUL, 0xf50d088dUL, 0xc8206e3bUL, 0x5e10694cUL, 0xe44160d5UL,
|
||||
0x727167a2UL, 0xd1e4033cUL, 0x47d4044bUL, 0xfd850dd2UL, 0x6bb50aa5UL,
|
||||
0xfaa8b535UL, 0x6c98b242UL, 0xd6c9bbdbUL, 0x40f9bcacUL, 0xe36cd832UL,
|
||||
0x755cdf45UL, 0xcf0dd6dcUL, 0x593dd1abUL, 0xac30d926UL, 0x3a00de51UL,
|
||||
0x8051d7c8UL, 0x1661d0bfUL, 0xb5f4b421UL, 0x23c4b356UL, 0x9995bacfUL,
|
||||
0x0fa5bdb8UL, 0x9eb80228UL, 0x0888055fUL, 0xb2d90cc6UL, 0x24e90bb1UL,
|
||||
0x877c6f2fUL, 0x114c6858UL, 0xab1d61c1UL, 0x3d2d66b6UL, 0x9041dc76UL,
|
||||
0x0671db01UL, 0xbc20d298UL, 0x2a10d5efUL, 0x8985b171UL, 0x1fb5b606UL,
|
||||
0xa5e4bf9fUL, 0x33d4b8e8UL, 0xa2c90778UL, 0x34f9000fUL, 0x8ea80996UL,
|
||||
0x18980ee1UL, 0xbb0d6a7fUL, 0x2d3d6d08UL, 0x976c6491UL, 0x015c63e6UL,
|
||||
0xf4516b6bUL, 0x62616c1cUL, 0xd8306585UL, 0x4e0062f2UL, 0xed95066cUL,
|
||||
0x7ba5011bUL, 0xc1f40882UL, 0x57c40ff5UL, 0xc6d9b065UL, 0x50e9b712UL,
|
||||
0xeab8be8bUL, 0x7c88b9fcUL, 0xdf1ddd62UL, 0x492dda15UL, 0xf37cd38cUL,
|
||||
0x654cd4fbUL, 0x5861b24dUL, 0xce51b53aUL, 0x7400bca3UL, 0xe230bbd4UL,
|
||||
0x41a5df4aUL, 0xd795d83dUL, 0x6dc4d1a4UL, 0xfbf4d6d3UL, 0x6ae96943UL,
|
||||
0xfcd96e34UL, 0x468867adUL, 0xd0b860daUL, 0x732d0444UL, 0xe51d0333UL,
|
||||
0x5f4c0aaaUL, 0xc97c0dddUL, 0x3c710550UL, 0xaa410227UL, 0x10100bbeUL,
|
||||
0x86200cc9UL, 0x25b56857UL, 0xb3856f20UL, 0x09d466b9UL, 0x9fe461ceUL,
|
||||
0x0ef9de5eUL, 0x98c9d929UL, 0x2298d0b0UL, 0xb4a8d7c7UL, 0x173db359UL,
|
||||
0x810db42eUL, 0x3b5cbdb7UL, 0xad6cbac0UL, 0x2083b8edUL, 0xb6b3bf9aUL,
|
||||
0x0ce2b603UL, 0x9ad2b174UL, 0x3947d5eaUL, 0xaf77d29dUL, 0x1526db04UL,
|
||||
0x8316dc73UL, 0x120b63e3UL, 0x843b6494UL, 0x3e6a6d0dUL, 0xa85a6a7aUL,
|
||||
0x0bcf0ee4UL, 0x9dff0993UL, 0x27ae000aUL, 0xb19e077dUL, 0x44930ff0UL,
|
||||
0xd2a30887UL, 0x68f2011eUL, 0xfec20669UL, 0x5d5762f7UL, 0xcb676580UL,
|
||||
0x71366c19UL, 0xe7066b6eUL, 0x761bd4feUL, 0xe02bd389UL, 0x5a7ada10UL,
|
||||
0xcc4add67UL, 0x6fdfb9f9UL, 0xf9efbe8eUL, 0x43beb717UL, 0xd58eb060UL,
|
||||
0xe8a3d6d6UL, 0x7e93d1a1UL, 0xc4c2d838UL, 0x52f2df4fUL, 0xf167bbd1UL,
|
||||
0x6757bca6UL, 0xdd06b53fUL, 0x4b36b248UL, 0xda2b0dd8UL, 0x4c1b0aafUL,
|
||||
0xf64a0336UL, 0x607a0441UL, 0xc3ef60dfUL, 0x55df67a8UL, 0xef8e6e31UL,
|
||||
0x79be6946UL, 0x8cb361cbUL, 0x1a8366bcUL, 0xa0d26f25UL, 0x36e26852UL,
|
||||
0x95770cccUL, 0x03470bbbUL, 0xb9160222UL, 0x2f260555UL, 0xbe3bbac5UL,
|
||||
0x280bbdb2UL, 0x925ab42bUL, 0x046ab35cUL, 0xa7ffd7c2UL, 0x31cfd0b5UL,
|
||||
0x8b9ed92cUL, 0x1daede5bUL, 0xb0c2649bUL, 0x26f263ecUL, 0x9ca36a75UL,
|
||||
0x0a936d02UL, 0xa906099cUL, 0x3f360eebUL, 0x85670772UL, 0x13570005UL,
|
||||
0x824abf95UL, 0x147ab8e2UL, 0xae2bb17bUL, 0x381bb60cUL, 0x9b8ed292UL,
|
||||
0x0dbed5e5UL, 0xb7efdc7cUL, 0x21dfdb0bUL, 0xd4d2d386UL, 0x42e2d4f1UL,
|
||||
0xf8b3dd68UL, 0x6e83da1fUL, 0xcd16be81UL, 0x5b26b9f6UL, 0xe177b06fUL,
|
||||
0x7747b718UL, 0xe65a0888UL, 0x706a0fffUL, 0xca3b0666UL, 0x5c0b0111UL,
|
||||
0xff9e658fUL, 0x69ae62f8UL, 0xd3ff6b61UL, 0x45cf6c16UL, 0x78e20aa0UL,
|
||||
0xeed20dd7UL, 0x5483044eUL, 0xc2b30339UL, 0x612667a7UL, 0xf71660d0UL,
|
||||
0x4d476949UL, 0xdb776e3eUL, 0x4a6ad1aeUL, 0xdc5ad6d9UL, 0x660bdf40UL,
|
||||
0xf03bd837UL, 0x53aebca9UL, 0xc59ebbdeUL, 0x7fcfb247UL, 0xe9ffb530UL,
|
||||
0x1cf2bdbdUL, 0x8ac2bacaUL, 0x3093b353UL, 0xa6a3b424UL, 0x0536d0baUL,
|
||||
0x9306d7cdUL, 0x2957de54UL, 0xbf67d923UL, 0x2e7a66b3UL, 0xb84a61c4UL,
|
||||
0x021b685dUL, 0x942b6f2aUL, 0x37be0bb4UL, 0xa18e0cc3UL, 0x1bdf055aUL,
|
||||
0x8def022dUL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x41311b19UL, 0x82623632UL, 0xc3532d2bUL, 0x04c56c64UL,
|
||||
0x45f4777dUL, 0x86a75a56UL, 0xc796414fUL, 0x088ad9c8UL, 0x49bbc2d1UL,
|
||||
0x8ae8effaUL, 0xcbd9f4e3UL, 0x0c4fb5acUL, 0x4d7eaeb5UL, 0x8e2d839eUL,
|
||||
0xcf1c9887UL, 0x5112c24aUL, 0x1023d953UL, 0xd370f478UL, 0x9241ef61UL,
|
||||
0x55d7ae2eUL, 0x14e6b537UL, 0xd7b5981cUL, 0x96848305UL, 0x59981b82UL,
|
||||
0x18a9009bUL, 0xdbfa2db0UL, 0x9acb36a9UL, 0x5d5d77e6UL, 0x1c6c6cffUL,
|
||||
0xdf3f41d4UL, 0x9e0e5acdUL, 0xa2248495UL, 0xe3159f8cUL, 0x2046b2a7UL,
|
||||
0x6177a9beUL, 0xa6e1e8f1UL, 0xe7d0f3e8UL, 0x2483dec3UL, 0x65b2c5daUL,
|
||||
0xaaae5d5dUL, 0xeb9f4644UL, 0x28cc6b6fUL, 0x69fd7076UL, 0xae6b3139UL,
|
||||
0xef5a2a20UL, 0x2c09070bUL, 0x6d381c12UL, 0xf33646dfUL, 0xb2075dc6UL,
|
||||
0x715470edUL, 0x30656bf4UL, 0xf7f32abbUL, 0xb6c231a2UL, 0x75911c89UL,
|
||||
0x34a00790UL, 0xfbbc9f17UL, 0xba8d840eUL, 0x79dea925UL, 0x38efb23cUL,
|
||||
0xff79f373UL, 0xbe48e86aUL, 0x7d1bc541UL, 0x3c2ade58UL, 0x054f79f0UL,
|
||||
0x447e62e9UL, 0x872d4fc2UL, 0xc61c54dbUL, 0x018a1594UL, 0x40bb0e8dUL,
|
||||
0x83e823a6UL, 0xc2d938bfUL, 0x0dc5a038UL, 0x4cf4bb21UL, 0x8fa7960aUL,
|
||||
0xce968d13UL, 0x0900cc5cUL, 0x4831d745UL, 0x8b62fa6eUL, 0xca53e177UL,
|
||||
0x545dbbbaUL, 0x156ca0a3UL, 0xd63f8d88UL, 0x970e9691UL, 0x5098d7deUL,
|
||||
0x11a9ccc7UL, 0xd2fae1ecUL, 0x93cbfaf5UL, 0x5cd76272UL, 0x1de6796bUL,
|
||||
0xdeb55440UL, 0x9f844f59UL, 0x58120e16UL, 0x1923150fUL, 0xda703824UL,
|
||||
0x9b41233dUL, 0xa76bfd65UL, 0xe65ae67cUL, 0x2509cb57UL, 0x6438d04eUL,
|
||||
0xa3ae9101UL, 0xe29f8a18UL, 0x21cca733UL, 0x60fdbc2aUL, 0xafe124adUL,
|
||||
0xeed03fb4UL, 0x2d83129fUL, 0x6cb20986UL, 0xab2448c9UL, 0xea1553d0UL,
|
||||
0x29467efbUL, 0x687765e2UL, 0xf6793f2fUL, 0xb7482436UL, 0x741b091dUL,
|
||||
0x352a1204UL, 0xf2bc534bUL, 0xb38d4852UL, 0x70de6579UL, 0x31ef7e60UL,
|
||||
0xfef3e6e7UL, 0xbfc2fdfeUL, 0x7c91d0d5UL, 0x3da0cbccUL, 0xfa368a83UL,
|
||||
0xbb07919aUL, 0x7854bcb1UL, 0x3965a7a8UL, 0x4b98833bUL, 0x0aa99822UL,
|
||||
0xc9fab509UL, 0x88cbae10UL, 0x4f5def5fUL, 0x0e6cf446UL, 0xcd3fd96dUL,
|
||||
0x8c0ec274UL, 0x43125af3UL, 0x022341eaUL, 0xc1706cc1UL, 0x804177d8UL,
|
||||
0x47d73697UL, 0x06e62d8eUL, 0xc5b500a5UL, 0x84841bbcUL, 0x1a8a4171UL,
|
||||
0x5bbb5a68UL, 0x98e87743UL, 0xd9d96c5aUL, 0x1e4f2d15UL, 0x5f7e360cUL,
|
||||
0x9c2d1b27UL, 0xdd1c003eUL, 0x120098b9UL, 0x533183a0UL, 0x9062ae8bUL,
|
||||
0xd153b592UL, 0x16c5f4ddUL, 0x57f4efc4UL, 0x94a7c2efUL, 0xd596d9f6UL,
|
||||
0xe9bc07aeUL, 0xa88d1cb7UL, 0x6bde319cUL, 0x2aef2a85UL, 0xed796bcaUL,
|
||||
0xac4870d3UL, 0x6f1b5df8UL, 0x2e2a46e1UL, 0xe136de66UL, 0xa007c57fUL,
|
||||
0x6354e854UL, 0x2265f34dUL, 0xe5f3b202UL, 0xa4c2a91bUL, 0x67918430UL,
|
||||
0x26a09f29UL, 0xb8aec5e4UL, 0xf99fdefdUL, 0x3accf3d6UL, 0x7bfde8cfUL,
|
||||
0xbc6ba980UL, 0xfd5ab299UL, 0x3e099fb2UL, 0x7f3884abUL, 0xb0241c2cUL,
|
||||
0xf1150735UL, 0x32462a1eUL, 0x73773107UL, 0xb4e17048UL, 0xf5d06b51UL,
|
||||
0x3683467aUL, 0x77b25d63UL, 0x4ed7facbUL, 0x0fe6e1d2UL, 0xccb5ccf9UL,
|
||||
0x8d84d7e0UL, 0x4a1296afUL, 0x0b238db6UL, 0xc870a09dUL, 0x8941bb84UL,
|
||||
0x465d2303UL, 0x076c381aUL, 0xc43f1531UL, 0x850e0e28UL, 0x42984f67UL,
|
||||
0x03a9547eUL, 0xc0fa7955UL, 0x81cb624cUL, 0x1fc53881UL, 0x5ef42398UL,
|
||||
0x9da70eb3UL, 0xdc9615aaUL, 0x1b0054e5UL, 0x5a314ffcUL, 0x996262d7UL,
|
||||
0xd85379ceUL, 0x174fe149UL, 0x567efa50UL, 0x952dd77bUL, 0xd41ccc62UL,
|
||||
0x138a8d2dUL, 0x52bb9634UL, 0x91e8bb1fUL, 0xd0d9a006UL, 0xecf37e5eUL,
|
||||
0xadc26547UL, 0x6e91486cUL, 0x2fa05375UL, 0xe836123aUL, 0xa9070923UL,
|
||||
0x6a542408UL, 0x2b653f11UL, 0xe479a796UL, 0xa548bc8fUL, 0x661b91a4UL,
|
||||
0x272a8abdUL, 0xe0bccbf2UL, 0xa18dd0ebUL, 0x62defdc0UL, 0x23efe6d9UL,
|
||||
0xbde1bc14UL, 0xfcd0a70dUL, 0x3f838a26UL, 0x7eb2913fUL, 0xb924d070UL,
|
||||
0xf815cb69UL, 0x3b46e642UL, 0x7a77fd5bUL, 0xb56b65dcUL, 0xf45a7ec5UL,
|
||||
0x370953eeUL, 0x763848f7UL, 0xb1ae09b8UL, 0xf09f12a1UL, 0x33cc3f8aUL,
|
||||
0x72fd2493UL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x376ac201UL, 0x6ed48403UL, 0x59be4602UL, 0xdca80907UL,
|
||||
0xebc2cb06UL, 0xb27c8d04UL, 0x85164f05UL, 0xb851130eUL, 0x8f3bd10fUL,
|
||||
0xd685970dUL, 0xe1ef550cUL, 0x64f91a09UL, 0x5393d808UL, 0x0a2d9e0aUL,
|
||||
0x3d475c0bUL, 0x70a3261cUL, 0x47c9e41dUL, 0x1e77a21fUL, 0x291d601eUL,
|
||||
0xac0b2f1bUL, 0x9b61ed1aUL, 0xc2dfab18UL, 0xf5b56919UL, 0xc8f23512UL,
|
||||
0xff98f713UL, 0xa626b111UL, 0x914c7310UL, 0x145a3c15UL, 0x2330fe14UL,
|
||||
0x7a8eb816UL, 0x4de47a17UL, 0xe0464d38UL, 0xd72c8f39UL, 0x8e92c93bUL,
|
||||
0xb9f80b3aUL, 0x3cee443fUL, 0x0b84863eUL, 0x523ac03cUL, 0x6550023dUL,
|
||||
0x58175e36UL, 0x6f7d9c37UL, 0x36c3da35UL, 0x01a91834UL, 0x84bf5731UL,
|
||||
0xb3d59530UL, 0xea6bd332UL, 0xdd011133UL, 0x90e56b24UL, 0xa78fa925UL,
|
||||
0xfe31ef27UL, 0xc95b2d26UL, 0x4c4d6223UL, 0x7b27a022UL, 0x2299e620UL,
|
||||
0x15f32421UL, 0x28b4782aUL, 0x1fdeba2bUL, 0x4660fc29UL, 0x710a3e28UL,
|
||||
0xf41c712dUL, 0xc376b32cUL, 0x9ac8f52eUL, 0xada2372fUL, 0xc08d9a70UL,
|
||||
0xf7e75871UL, 0xae591e73UL, 0x9933dc72UL, 0x1c259377UL, 0x2b4f5176UL,
|
||||
0x72f11774UL, 0x459bd575UL, 0x78dc897eUL, 0x4fb64b7fUL, 0x16080d7dUL,
|
||||
0x2162cf7cUL, 0xa4748079UL, 0x931e4278UL, 0xcaa0047aUL, 0xfdcac67bUL,
|
||||
0xb02ebc6cUL, 0x87447e6dUL, 0xdefa386fUL, 0xe990fa6eUL, 0x6c86b56bUL,
|
||||
0x5bec776aUL, 0x02523168UL, 0x3538f369UL, 0x087faf62UL, 0x3f156d63UL,
|
||||
0x66ab2b61UL, 0x51c1e960UL, 0xd4d7a665UL, 0xe3bd6464UL, 0xba032266UL,
|
||||
0x8d69e067UL, 0x20cbd748UL, 0x17a11549UL, 0x4e1f534bUL, 0x7975914aUL,
|
||||
0xfc63de4fUL, 0xcb091c4eUL, 0x92b75a4cUL, 0xa5dd984dUL, 0x989ac446UL,
|
||||
0xaff00647UL, 0xf64e4045UL, 0xc1248244UL, 0x4432cd41UL, 0x73580f40UL,
|
||||
0x2ae64942UL, 0x1d8c8b43UL, 0x5068f154UL, 0x67023355UL, 0x3ebc7557UL,
|
||||
0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
|
||||
0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
|
||||
0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
|
||||
0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
|
||||
0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
|
||||
0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
|
||||
0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
|
||||
0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
|
||||
0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
|
||||
0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
|
||||
0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
|
||||
0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
|
||||
0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
|
||||
0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
|
||||
0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
|
||||
0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
|
||||
0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
|
||||
0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
|
||||
0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
|
||||
0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
|
||||
0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
|
||||
0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
|
||||
0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
|
||||
0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
|
||||
0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
|
||||
0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
|
||||
0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
|
||||
0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
|
||||
0xed3498beUL
|
||||
},
|
||||
{
|
||||
0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
|
||||
0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
|
||||
0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
|
||||
0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
|
||||
0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
|
||||
0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
|
||||
0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
|
||||
0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
|
||||
0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
|
||||
0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
|
||||
0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
|
||||
0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
|
||||
0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
|
||||
0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
|
||||
0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
|
||||
0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
|
||||
0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
|
||||
0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
|
||||
0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
|
||||
0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
|
||||
0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
|
||||
0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
|
||||
0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
|
||||
0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
|
||||
0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
|
||||
0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
|
||||
0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
|
||||
0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
|
||||
0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
|
||||
0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
|
||||
0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
|
||||
0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
|
||||
0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
|
||||
0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
|
||||
0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
|
||||
0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
|
||||
0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
|
||||
0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
|
||||
0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
|
||||
0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
|
||||
0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
|
||||
0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
|
||||
0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
|
||||
0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
|
||||
0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
|
||||
0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
|
||||
0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
|
||||
0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
|
||||
0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
|
||||
0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
|
||||
0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
|
||||
0xf10605deUL
|
||||
#endif
|
||||
}
|
||||
};
|
|
@ -0,0 +1,318 @@
|
|||
/* inffast.c -- fast decoding
|
||||
* Copyright (C) 1995-2004 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zutil.h"
|
||||
#include "inftrees.h"
|
||||
#include "inflate.h"
|
||||
#include "inffast.h"
|
||||
|
||||
#ifndef ASMINF
|
||||
|
||||
/* Allow machine dependent optimization for post-increment or pre-increment.
|
||||
Based on testing to date,
|
||||
Pre-increment preferred for:
|
||||
- PowerPC G3 (Adler)
|
||||
- MIPS R5000 (Randers-Pehrson)
|
||||
Post-increment preferred for:
|
||||
- none
|
||||
No measurable difference:
|
||||
- Pentium III (Anderson)
|
||||
- M68060 (Nikl)
|
||||
*/
|
||||
#ifdef POSTINC
|
||||
# define OFF 0
|
||||
# define PUP(a) *(a)++
|
||||
#else
|
||||
# define OFF 1
|
||||
# define PUP(a) *++(a)
|
||||
#endif
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
literal and match bytes until either not enough input or output is
|
||||
available, an end-of-block is encountered, or a data error is encountered.
|
||||
When large enough input and output buffers are supplied to inflate(), for
|
||||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||||
inflate execution time is spent in this routine.
|
||||
|
||||
Entry assumptions:
|
||||
|
||||
state->mode == LEN
|
||||
strm->avail_in >= 6
|
||||
strm->avail_out >= 258
|
||||
start >= strm->avail_out
|
||||
state->bits < 8
|
||||
|
||||
On return, state->mode is one of:
|
||||
|
||||
LEN -- ran out of enough output space or enough available input
|
||||
TYPE -- reached end of block code, inflate() to interpret next block
|
||||
BAD -- error in block data
|
||||
|
||||
Notes:
|
||||
|
||||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||||
Therefore if strm->avail_in >= 6, then there is enough input to avoid
|
||||
checking for available input while decoding.
|
||||
|
||||
- The maximum bytes that a single length/distance pair can output is 258
|
||||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||||
requires strm->avail_out >= 258 for each loop to avoid checking for
|
||||
output space.
|
||||
*/
|
||||
void inflate_fast(strm, start)
|
||||
z_streamp strm;
|
||||
unsigned start; /* inflate()'s starting value for strm->avail_out */
|
||||
{
|
||||
struct inflate_state FAR *state;
|
||||
unsigned char FAR *in; /* local strm->next_in */
|
||||
unsigned char FAR *last; /* while in < last, enough input available */
|
||||
unsigned char FAR *out; /* local strm->next_out */
|
||||
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
|
||||
unsigned char FAR *end; /* while out < end, enough space available */
|
||||
#ifdef INFLATE_STRICT
|
||||
unsigned dmax; /* maximum distance from zlib header */
|
||||
#endif
|
||||
unsigned wsize; /* window size or zero if not using window */
|
||||
unsigned whave; /* valid bytes in the window */
|
||||
unsigned write; /* window write index */
|
||||
unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
|
||||
unsigned long hold; /* local strm->hold */
|
||||
unsigned bits; /* local strm->bits */
|
||||
code const FAR *lcode; /* local strm->lencode */
|
||||
code const FAR *dcode; /* local strm->distcode */
|
||||
unsigned lmask; /* mask for first level of length codes */
|
||||
unsigned dmask; /* mask for first level of distance codes */
|
||||
code this; /* retrieved table entry */
|
||||
unsigned op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
unsigned len; /* match length, unused bytes */
|
||||
unsigned dist; /* match distance */
|
||||
unsigned char FAR *from; /* where to copy match from */
|
||||
|
||||
/* copy state to local variables */
|
||||
state = (struct inflate_state FAR *)strm->state;
|
||||
in = strm->next_in - OFF;
|
||||
last = in + (strm->avail_in - 5);
|
||||
out = strm->next_out - OFF;
|
||||
beg = out - (start - strm->avail_out);
|
||||
end = out + (strm->avail_out - 257);
|
||||
#ifdef INFLATE_STRICT
|
||||
dmax = state->dmax;
|
||||
#endif
|
||||
wsize = state->wsize;
|
||||
whave = state->whave;
|
||||
write = state->write;
|
||||
window = state->window;
|
||||
hold = state->hold;
|
||||
bits = state->bits;
|
||||
lcode = state->lencode;
|
||||
dcode = state->distcode;
|
||||
lmask = (1U << state->lenbits) - 1;
|
||||
dmask = (1U << state->distbits) - 1;
|
||||
|
||||
/* decode literals and length/distances until end-of-block or not enough
|
||||
input data or output space */
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
this = lcode[hold & lmask];
|
||||
dolen:
|
||||
op = (unsigned)(this.bits);
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
op = (unsigned)(this.op);
|
||||
if (op == 0) { /* literal */
|
||||
Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
|
||||
"inflate: literal '%c'\n" :
|
||||
"inflate: literal 0x%02x\n", this.val));
|
||||
PUP(out) = (unsigned char)(this.val);
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = (unsigned)(this.val);
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += (unsigned)hold & ((1U << op) - 1);
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
}
|
||||
Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
this = dcode[hold & dmask];
|
||||
dodist:
|
||||
op = (unsigned)(this.bits);
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
op = (unsigned)(this.op);
|
||||
if (op & 16) { /* distance base */
|
||||
dist = (unsigned)(this.val);
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += (unsigned long)(PUP(in)) << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
dist += (unsigned)hold & ((1U << op) - 1);
|
||||
#ifdef INFLATE_STRICT
|
||||
if (dist > dmax) {
|
||||
strm->msg = (char *)"invalid distance too far back";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
hold >>= op;
|
||||
bits -= op;
|
||||
Tracevv((stderr, "inflate: distance %u\n", dist));
|
||||
op = (unsigned)(out - beg); /* max distance in output */
|
||||
if (dist > op) { /* see if copy from window */
|
||||
op = dist - op; /* distance back in window */
|
||||
if (op > whave) {
|
||||
strm->msg = (char *)"invalid distance too far back";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
from = window - OFF;
|
||||
if (write == 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
}
|
||||
else if (write < op) { /* wrap around window */
|
||||
from += wsize + write - op;
|
||||
op -= write;
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
} while (--op);
|
||||
from = window - OFF;
|
||||
if (write < len) { /* some from start of window */
|
||||
op = write;
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
}
|
||||
}
|
||||
else { /* contiguous in window */
|
||||
from += write - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
PUP(out) = PUP(from);
|
||||
} while (--op);
|
||||
from = out - dist; /* rest from output */
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
PUP(out) = PUP(from);
|
||||
if (len > 1)
|
||||
PUP(out) = PUP(from);
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
PUP(out) = PUP(from);
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
PUP(out) = PUP(from);
|
||||
if (len > 1)
|
||||
PUP(out) = PUP(from);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) == 0) { /* 2nd level distance code */
|
||||
this = dcode[this.val + (hold & ((1U << op) - 1))];
|
||||
goto dodist;
|
||||
}
|
||||
else {
|
||||
strm->msg = (char *)"invalid distance code";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if ((op & 64) == 0) { /* 2nd level length code */
|
||||
this = lcode[this.val + (hold & ((1U << op) - 1))];
|
||||
goto dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
Tracevv((stderr, "inflate: end of block\n"));
|
||||
state->mode = TYPE;
|
||||
break;
|
||||
}
|
||||
else {
|
||||
strm->msg = (char *)"invalid literal/length code";
|
||||
state->mode = BAD;
|
||||
break;
|
||||
}
|
||||
} while (in < last && out < end);
|
||||
|
||||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||||
len = bits >> 3;
|
||||
in -= len;
|
||||
bits -= len << 3;
|
||||
hold &= (1U << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm->next_in = in + OFF;
|
||||
strm->next_out = out + OFF;
|
||||
strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
|
||||
strm->avail_out = (unsigned)(out < end ?
|
||||
257 + (end - out) : 257 - (out - end));
|
||||
state->hold = hold;
|
||||
state->bits = bits;
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
|
||||
- Using bit fields for code structure
|
||||
- Different op definition to avoid & for extra bits (do & for table bits)
|
||||
- Three separate decoding do-loops for direct, window, and write == 0
|
||||
- Special case for distance > 1 copies to do overlapped load and store copy
|
||||
- Explicit branch predictions (based on measured branch probabilities)
|
||||
- Deferring match copy and interspersed it with decoding subsequent codes
|
||||
- Swapping literal/length else
|
||||
- Swapping window/direct else
|
||||
- Larger unrolled copy loops (three is about right)
|
||||
- Moving len -= 3 statement into middle of loop
|
||||
*/
|
||||
|
||||
#endif /* !ASMINF */
|
|
@ -0,0 +1,11 @@
|
|||
/* inffast.h -- header to use inffast.c
|
||||
* Copyright (C) 1995-2003 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
void inflate_fast OF((z_streamp strm, unsigned start));
|
|
@ -0,0 +1,94 @@
|
|||
/* inffixed.h -- table for decoding fixed codes
|
||||
* Generated automatically by makefixed().
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It
|
||||
is part of the implementation of the compression library and
|
||||
is subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
static const code lenfix[512] = {
|
||||
{96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
|
||||
{0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
|
||||
{0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
|
||||
{0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
|
||||
{0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
|
||||
{21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
|
||||
{0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
|
||||
{0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
|
||||
{18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
|
||||
{0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
|
||||
{0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
|
||||
{0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
|
||||
{20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
|
||||
{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
|
||||
{0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
|
||||
{0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
|
||||
{16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
|
||||
{0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
|
||||
{0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
|
||||
{0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
|
||||
{0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
|
||||
{0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
|
||||
{0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
|
||||
{0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
|
||||
{17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
|
||||
{0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
|
||||
{0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
|
||||
{0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
|
||||
{19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
|
||||
{0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
|
||||
{0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
|
||||
{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
|
||||
{16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
|
||||
{0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
|
||||
{0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
|
||||
{0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
|
||||
{0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
|
||||
{20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
|
||||
{0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
|
||||
{0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
|
||||
{17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
|
||||
{0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
|
||||
{0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
|
||||
{0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
|
||||
{20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
|
||||
{0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
|
||||
{0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
|
||||
{0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
|
||||
{16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
|
||||
{0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
|
||||
{0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
|
||||
{0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
|
||||
{0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
|
||||
{0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
|
||||
{0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
|
||||
{0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
|
||||
{16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
|
||||
{0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
|
||||
{0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
|
||||
{0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
|
||||
{19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
|
||||
{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
|
||||
{0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
|
||||
{0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
|
||||
{16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
|
||||
{0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
|
||||
{0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
|
||||
{0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
|
||||
{0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
|
||||
{64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
|
||||
{0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
|
||||
{0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
|
||||
{18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
|
||||
{0,9,255}
|
||||
};
|
||||
|
||||
static const code distfix[32] = {
|
||||
{16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
|
||||
{21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
|
||||
{18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
|
||||
{19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
|
||||
{16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
|
||||
{22,5,193},{64,5,0}
|
||||
};
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,115 @@
|
|||
/* inflate.h -- internal inflate state definition
|
||||
* Copyright (C) 1995-2004 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
/* define NO_GZIP when compiling if you want to disable gzip header and
|
||||
trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
|
||||
the crc code when it is not needed. For shared libraries, gzip decoding
|
||||
should be left enabled. */
|
||||
#ifndef NO_GZIP
|
||||
# define GUNZIP
|
||||
#endif
|
||||
|
||||
/* Possible inflate modes between inflate() calls */
|
||||
typedef enum {
|
||||
HEAD, /* i: waiting for magic header */
|
||||
FLAGS, /* i: waiting for method and flags (gzip) */
|
||||
TIME, /* i: waiting for modification time (gzip) */
|
||||
OS, /* i: waiting for extra flags and operating system (gzip) */
|
||||
EXLEN, /* i: waiting for extra length (gzip) */
|
||||
EXTRA, /* i: waiting for extra bytes (gzip) */
|
||||
NAME, /* i: waiting for end of file name (gzip) */
|
||||
COMMENT, /* i: waiting for end of comment (gzip) */
|
||||
HCRC, /* i: waiting for header crc (gzip) */
|
||||
DICTID, /* i: waiting for dictionary check value */
|
||||
DICT, /* waiting for inflateSetDictionary() call */
|
||||
TYPE, /* i: waiting for type bits, including last-flag bit */
|
||||
TYPEDO, /* i: same, but skip check to exit inflate on new block */
|
||||
STORED, /* i: waiting for stored size (length and complement) */
|
||||
COPY, /* i/o: waiting for input or output to copy stored block */
|
||||
TABLE, /* i: waiting for dynamic block table lengths */
|
||||
LENLENS, /* i: waiting for code length code lengths */
|
||||
CODELENS, /* i: waiting for length/lit and distance code lengths */
|
||||
LEN, /* i: waiting for length/lit code */
|
||||
LENEXT, /* i: waiting for length extra bits */
|
||||
DIST, /* i: waiting for distance code */
|
||||
DISTEXT, /* i: waiting for distance extra bits */
|
||||
MATCH, /* o: waiting for output space to copy string */
|
||||
LIT, /* o: waiting for output space to write literal */
|
||||
CHECK, /* i: waiting for 32-bit check value */
|
||||
LENGTH, /* i: waiting for 32-bit length (gzip) */
|
||||
DONE, /* finished check, done -- remain here until reset */
|
||||
BAD, /* got a data error -- remain here until reset */
|
||||
MEM, /* got an inflate() memory error -- remain here until reset */
|
||||
SYNC /* looking for synchronization bytes to restart inflate() */
|
||||
} inflate_mode;
|
||||
|
||||
/*
|
||||
State transitions between above modes -
|
||||
|
||||
(most modes can go to the BAD or MEM mode -- not shown for clarity)
|
||||
|
||||
Process header:
|
||||
HEAD -> (gzip) or (zlib)
|
||||
(gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME
|
||||
NAME -> COMMENT -> HCRC -> TYPE
|
||||
(zlib) -> DICTID or TYPE
|
||||
DICTID -> DICT -> TYPE
|
||||
Read deflate blocks:
|
||||
TYPE -> STORED or TABLE or LEN or CHECK
|
||||
STORED -> COPY -> TYPE
|
||||
TABLE -> LENLENS -> CODELENS -> LEN
|
||||
Read deflate codes:
|
||||
LEN -> LENEXT or LIT or TYPE
|
||||
LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
|
||||
LIT -> LEN
|
||||
Process trailer:
|
||||
CHECK -> LENGTH -> DONE
|
||||
*/
|
||||
|
||||
/* state maintained between inflate() calls. Approximately 7K bytes. */
|
||||
struct inflate_state {
|
||||
inflate_mode mode; /* current inflate mode */
|
||||
int last; /* true if processing last block */
|
||||
int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
|
||||
int havedict; /* true if dictionary provided */
|
||||
int flags; /* gzip header method and flags (0 if zlib) */
|
||||
unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
|
||||
unsigned long check; /* protected copy of check value */
|
||||
unsigned long total; /* protected copy of output count */
|
||||
gz_headerp head; /* where to save gzip header information */
|
||||
/* sliding window */
|
||||
unsigned wbits; /* log base 2 of requested window size */
|
||||
unsigned wsize; /* window size or zero if not using window */
|
||||
unsigned whave; /* valid bytes in the window */
|
||||
unsigned write; /* window write index */
|
||||
unsigned char FAR *window; /* allocated sliding window, if needed */
|
||||
/* bit accumulator */
|
||||
unsigned long hold; /* input bit accumulator */
|
||||
unsigned bits; /* number of bits in "in" */
|
||||
/* for string and stored block copying */
|
||||
unsigned length; /* literal or length of data to copy */
|
||||
unsigned offset; /* distance back to copy string from */
|
||||
/* for table and code decoding */
|
||||
unsigned extra; /* extra bits needed */
|
||||
/* fixed and dynamic code tables */
|
||||
code const FAR *lencode; /* starting table for length/literal codes */
|
||||
code const FAR *distcode; /* starting table for distance codes */
|
||||
unsigned lenbits; /* index bits for lencode */
|
||||
unsigned distbits; /* index bits for distcode */
|
||||
/* dynamic table building */
|
||||
unsigned ncode; /* number of code length code lengths */
|
||||
unsigned nlen; /* number of length code lengths */
|
||||
unsigned ndist; /* number of distance code lengths */
|
||||
unsigned have; /* number of code lengths in lens[] */
|
||||
code FAR *next; /* next available space in codes[] */
|
||||
unsigned short lens[320]; /* temporary storage for code lengths */
|
||||
unsigned short work[288]; /* work area for code table building */
|
||||
code codes[ENOUGH]; /* space for code tables */
|
||||
};
|
|
@ -0,0 +1,329 @@
|
|||
/* inftrees.c -- generate Huffman trees for efficient decoding
|
||||
* Copyright (C) 1995-2005 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zutil.h"
|
||||
#include "inftrees.h"
|
||||
|
||||
#define MAXBITS 15
|
||||
|
||||
const char inflate_copyright[] =
|
||||
" inflate 1.2.3 Copyright 1995-2005 Mark Adler ";
|
||||
/*
|
||||
If you use the zlib library in a product, an acknowledgment is welcome
|
||||
in the documentation of your product. If for some reason you cannot
|
||||
include such an acknowledgment, I would appreciate that you keep this
|
||||
copyright string in the executable of your product.
|
||||
*/
|
||||
|
||||
/*
|
||||
Build a set of tables to decode the provided canonical Huffman code.
|
||||
The code lengths are lens[0..codes-1]. The result starts at *table,
|
||||
whose indices are 0..2^bits-1. work is a writable array of at least
|
||||
lens shorts, which is used as a work area. type is the type of code
|
||||
to be generated, CODES, LENS, or DISTS. On return, zero is success,
|
||||
-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
|
||||
on return points to the next available entry's address. bits is the
|
||||
requested root table index bits, and on return it is the actual root
|
||||
table index bits. It will differ if the request is greater than the
|
||||
longest code or if it is less than the shortest code.
|
||||
*/
|
||||
int inflate_table(type, lens, codes, table, bits, work)
|
||||
codetype type;
|
||||
unsigned short FAR *lens;
|
||||
unsigned codes;
|
||||
code FAR * FAR *table;
|
||||
unsigned FAR *bits;
|
||||
unsigned short FAR *work;
|
||||
{
|
||||
unsigned len; /* a code's length in bits */
|
||||
unsigned sym; /* index of code symbols */
|
||||
unsigned min, max; /* minimum and maximum code lengths */
|
||||
unsigned root; /* number of index bits for root table */
|
||||
unsigned curr; /* number of index bits for current table */
|
||||
unsigned drop; /* code bits to drop for sub-table */
|
||||
int left; /* number of prefix codes available */
|
||||
unsigned used; /* code entries in table used */
|
||||
unsigned huff; /* Huffman code */
|
||||
unsigned incr; /* for incrementing code, index */
|
||||
unsigned fill; /* index for replicating entries */
|
||||
unsigned low; /* low bits for current root entry */
|
||||
unsigned mask; /* mask for low root bits */
|
||||
code this; /* table entry for duplication */
|
||||
code FAR *next; /* next available space in table */
|
||||
const unsigned short FAR *base; /* base value table to use */
|
||||
const unsigned short FAR *extra; /* extra bits table to use */
|
||||
int end; /* use base and extra for symbol > end */
|
||||
unsigned short count[MAXBITS+1]; /* number of codes of each length */
|
||||
unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
|
||||
static const unsigned short lbase[31] = { /* Length codes 257..285 base */
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
|
||||
static const unsigned short lext[31] = { /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
|
||||
static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577, 0, 0};
|
||||
static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
|
||||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||||
28, 28, 29, 29, 64, 64};
|
||||
|
||||
/*
|
||||
Process a set of code lengths to create a canonical Huffman code. The
|
||||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||||
symbols by length from short to long, and retaining the symbol order
|
||||
for codes with equal lengths. Then the code starts with all zero bits
|
||||
for the first code of the shortest length, and the codes are integer
|
||||
increments for the same length, and zeros are appended as the length
|
||||
increases. For the deflate format, these bits are stored backwards
|
||||
from their more natural integer increment ordering, and so when the
|
||||
decoding tables are built in the large loop below, the integer codes
|
||||
are incremented backwards.
|
||||
|
||||
This routine assumes, but does not check, that all of the entries in
|
||||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||||
1..MAXBITS is interpreted as that code length. zero means that that
|
||||
symbol does not occur in this code.
|
||||
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++)
|
||||
count[len] = 0;
|
||||
for (sym = 0; sym < codes; sym++)
|
||||
count[lens[sym]]++;
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = *bits;
|
||||
for (max = MAXBITS; max >= 1; max--)
|
||||
if (count[max] != 0) break;
|
||||
if (root > max) root = max;
|
||||
if (max == 0) { /* no symbols to code at all */
|
||||
this.op = (unsigned char)64; /* invalid code marker */
|
||||
this.bits = (unsigned char)1;
|
||||
this.val = (unsigned short)0;
|
||||
*(*table)++ = this; /* make a table to force an error */
|
||||
*(*table)++ = this;
|
||||
*bits = 1;
|
||||
return 0; /* no symbols, but wait for decoding to report error */
|
||||
}
|
||||
for (min = 1; min <= MAXBITS; min++)
|
||||
if (count[min] != 0) break;
|
||||
if (root < min) root = min;
|
||||
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) return -1; /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type == CODES || max != 1))
|
||||
return -1; /* incomplete set */
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++)
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++)
|
||||
if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked when a LENS table is being made
|
||||
against the space in *table, ENOUGH, minus the maximum space needed by
|
||||
the worst case distance code, MAXD. This should never happen, but the
|
||||
sufficiency of ENOUGH has not been proven exhaustively, hence the check.
|
||||
This assumes that when type == LENS, bits == 9.
|
||||
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* set up for code type */
|
||||
switch (type) {
|
||||
case CODES:
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
break;
|
||||
case LENS:
|
||||
base = lbase;
|
||||
base -= 257;
|
||||
extra = lext;
|
||||
extra -= 257;
|
||||
end = 256;
|
||||
break;
|
||||
default: /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
}
|
||||
|
||||
/* initialize state for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = *table; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = (unsigned)(-1); /* trigger new sub-table when len > root */
|
||||
used = 1U << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if (type == LENS && used >= ENOUGH - MAXD)
|
||||
return 1;
|
||||
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
/* create table entry */
|
||||
this.bits = (unsigned char)(len - drop);
|
||||
if ((int)(work[sym]) < end) {
|
||||
this.op = (unsigned char)0;
|
||||
this.val = work[sym];
|
||||
}
|
||||
else if ((int)(work[sym]) > end) {
|
||||
this.op = (unsigned char)(extra[work[sym]]);
|
||||
this.val = base[work[sym]];
|
||||
}
|
||||
else {
|
||||
this.op = (unsigned char)(32 + 64); /* end of block */
|
||||
this.val = 0;
|
||||
}
|
||||
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1U << (len - drop);
|
||||
fill = 1U << curr;
|
||||
min = fill; /* save offset to next table */
|
||||
do {
|
||||
fill -= incr;
|
||||
next[(huff >> drop) + fill] = this;
|
||||
} while (fill != 0);
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1U << (len - 1);
|
||||
while (huff & incr)
|
||||
incr >>= 1;
|
||||
if (incr != 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
}
|
||||
else
|
||||
huff = 0;
|
||||
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--(count[len]) == 0) {
|
||||
if (len == max) break;
|
||||
len = lens[work[sym]];
|
||||
}
|
||||
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) != low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop == 0)
|
||||
drop = root;
|
||||
|
||||
/* increment past last table */
|
||||
next += min; /* here min is 1 << curr */
|
||||
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = (int)(1 << curr);
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) break;
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1U << curr;
|
||||
if (type == LENS && used >= ENOUGH - MAXD)
|
||||
return 1;
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
(*table)[low].op = (unsigned char)curr;
|
||||
(*table)[low].bits = (unsigned char)root;
|
||||
(*table)[low].val = (unsigned short)(next - *table);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Fill in rest of table for incomplete codes. This loop is similar to the
|
||||
loop above in incrementing huff for table indices. It is assumed that
|
||||
len is equal to curr + drop, so there is no loop needed to increment
|
||||
through high index bits. When the current sub-table is filled, the loop
|
||||
drops back to the root table to fill in any remaining entries there.
|
||||
*/
|
||||
this.op = (unsigned char)64; /* invalid code marker */
|
||||
this.bits = (unsigned char)(len - drop);
|
||||
this.val = (unsigned short)0;
|
||||
while (huff != 0) {
|
||||
/* when done with sub-table, drop back to root table */
|
||||
if (drop != 0 && (huff & mask) != low) {
|
||||
drop = 0;
|
||||
len = root;
|
||||
next = *table;
|
||||
this.bits = (unsigned char)len;
|
||||
}
|
||||
|
||||
/* put invalid code marker in table */
|
||||
next[huff >> drop] = this;
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1U << (len - 1);
|
||||
while (huff & incr)
|
||||
incr >>= 1;
|
||||
if (incr != 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
}
|
||||
else
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
*table += used;
|
||||
*bits = root;
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
/* inftrees.h -- header to use inftrees.c
|
||||
* Copyright (C) 1995-2005 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
/* Structure for decoding tables. Each entry provides either the
|
||||
information needed to do the operation requested by the code that
|
||||
indexed that table entry, or it provides a pointer to another
|
||||
table that indexes more bits of the code. op indicates whether
|
||||
the entry is a pointer to another table, a literal, a length or
|
||||
distance, an end-of-block, or an invalid code. For a table
|
||||
pointer, the low four bits of op is the number of index bits of
|
||||
that table. For a length or distance, the low four bits of op
|
||||
is the number of extra bits to get after the code. bits is
|
||||
the number of bits in this code or part of the code to drop off
|
||||
of the bit buffer. val is the actual byte to output in the case
|
||||
of a literal, the base length or distance, or the offset from
|
||||
the current table to the next table. Each entry is four bytes. */
|
||||
typedef struct {
|
||||
unsigned char op; /* operation, extra bits, table bits */
|
||||
unsigned char bits; /* bits in this part of the code */
|
||||
unsigned short val; /* offset in table or code value */
|
||||
} code;
|
||||
|
||||
/* op values as set by inflate_table():
|
||||
00000000 - literal
|
||||
0000tttt - table link, tttt != 0 is the number of table index bits
|
||||
0001eeee - length or distance, eeee is the number of extra bits
|
||||
01100000 - end of block
|
||||
01000000 - invalid code
|
||||
*/
|
||||
|
||||
/* Maximum size of dynamic tree. The maximum found in a long but non-
|
||||
exhaustive search was 1444 code structures (852 for length/literals
|
||||
and 592 for distances, the latter actually the result of an
|
||||
exhaustive search). The true maximum is not known, but the value
|
||||
below is more than safe. */
|
||||
#define ENOUGH 2048
|
||||
#define MAXD 592
|
||||
|
||||
/* Type of code to build for inftable() */
|
||||
typedef enum {
|
||||
CODES,
|
||||
LENS,
|
||||
DISTS
|
||||
} codetype;
|
||||
|
||||
extern int inflate_table OF((codetype type, unsigned short FAR *lens,
|
||||
unsigned codes, code FAR * FAR *table,
|
||||
unsigned FAR *bits, unsigned short FAR *work));
|
|
@ -0,0 +1,332 @@
|
|||
/* zconf.h -- configuration of the zlib compression library
|
||||
* Copyright (C) 1995-2005 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef ZCONF_H
|
||||
#define ZCONF_H
|
||||
|
||||
/*
|
||||
* If you *really* need a unique prefix for all types and library functions,
|
||||
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
|
||||
*/
|
||||
#ifdef Z_PREFIX
|
||||
# define deflateInit_ z_deflateInit_
|
||||
# define deflate z_deflate
|
||||
# define deflateEnd z_deflateEnd
|
||||
# define inflateInit_ z_inflateInit_
|
||||
# define inflate z_inflate
|
||||
# define inflateEnd z_inflateEnd
|
||||
# define deflateInit2_ z_deflateInit2_
|
||||
# define deflateSetDictionary z_deflateSetDictionary
|
||||
# define deflateCopy z_deflateCopy
|
||||
# define deflateReset z_deflateReset
|
||||
# define deflateParams z_deflateParams
|
||||
# define deflateBound z_deflateBound
|
||||
# define deflatePrime z_deflatePrime
|
||||
# define inflateInit2_ z_inflateInit2_
|
||||
# define inflateSetDictionary z_inflateSetDictionary
|
||||
# define inflateSync z_inflateSync
|
||||
# define inflateSyncPoint z_inflateSyncPoint
|
||||
# define inflateCopy z_inflateCopy
|
||||
# define inflateReset z_inflateReset
|
||||
# define inflateBack z_inflateBack
|
||||
# define inflateBackEnd z_inflateBackEnd
|
||||
# define compress z_compress
|
||||
# define compress2 z_compress2
|
||||
# define compressBound z_compressBound
|
||||
# define uncompress z_uncompress
|
||||
# define adler32 z_adler32
|
||||
# define crc32 z_crc32
|
||||
# define get_crc_table z_get_crc_table
|
||||
# define zError z_zError
|
||||
|
||||
# define alloc_func z_alloc_func
|
||||
# define free_func z_free_func
|
||||
# define in_func z_in_func
|
||||
# define out_func z_out_func
|
||||
# define Byte z_Byte
|
||||
# define uInt z_uInt
|
||||
# define uLong z_uLong
|
||||
# define Bytef z_Bytef
|
||||
# define charf z_charf
|
||||
# define intf z_intf
|
||||
# define uIntf z_uIntf
|
||||
# define uLongf z_uLongf
|
||||
# define voidpf z_voidpf
|
||||
# define voidp z_voidp
|
||||
#endif
|
||||
|
||||
#if defined(__MSDOS__) && !defined(MSDOS)
|
||||
# define MSDOS
|
||||
#endif
|
||||
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
|
||||
# define OS2
|
||||
#endif
|
||||
#if defined(_WINDOWS) && !defined(WINDOWS)
|
||||
# define WINDOWS
|
||||
#endif
|
||||
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
|
||||
# ifndef WIN32
|
||||
# define WIN32
|
||||
# endif
|
||||
#endif
|
||||
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
|
||||
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
|
||||
# ifndef SYS16BIT
|
||||
# define SYS16BIT
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
|
||||
* than 64k bytes at a time (needed on systems with 16-bit int).
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# define MAXSEG_64K
|
||||
#endif
|
||||
#ifdef MSDOS
|
||||
# define UNALIGNED_OK
|
||||
#endif
|
||||
|
||||
#ifdef __STDC_VERSION__
|
||||
# ifndef STDC
|
||||
# define STDC
|
||||
# endif
|
||||
# if __STDC_VERSION__ >= 199901L
|
||||
# ifndef STDC99
|
||||
# define STDC99
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#ifndef STDC
|
||||
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
||||
# define const /* note: need a more gentle solution here */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Some Mac compilers merge all .h files incorrectly: */
|
||||
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
|
||||
# define NO_DUMMY_DECL
|
||||
#endif
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
#ifndef MAX_MEM_LEVEL
|
||||
# ifdef MAXSEG_64K
|
||||
# define MAX_MEM_LEVEL 8
|
||||
# else
|
||||
# define MAX_MEM_LEVEL 9
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
||||
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
||||
* created by gzip. (Files created by minigzip can still be extracted by
|
||||
* gzip.)
|
||||
*/
|
||||
#ifndef MAX_WBITS
|
||||
# define MAX_WBITS 15 /* 32K LZ77 window */
|
||||
#endif
|
||||
|
||||
/* The memory requirements for deflate are (in bytes):
|
||||
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
||||
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
||||
plus a few kilobytes for small objects. For example, if you want to reduce
|
||||
the default memory requirements from 256K to 128K, compile with
|
||||
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
/* Type declarations */
|
||||
|
||||
#ifndef OF /* function prototypes */
|
||||
# ifdef STDC
|
||||
# define OF(args) args
|
||||
# else
|
||||
# define OF(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* The following definitions for FAR are needed only for MSDOS mixed
|
||||
* model programming (small or medium model with some far allocations).
|
||||
* This was tested only with MSC; for other MSDOS compilers you may have
|
||||
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
||||
* just define FAR to be empty.
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# if defined(M_I86SM) || defined(M_I86MM)
|
||||
/* MSC small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef _MSC_VER
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
# if (defined(__SMALL__) || defined(__MEDIUM__))
|
||||
/* Turbo C small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef __BORLANDC__
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(WINDOWS) || defined(WIN32)
|
||||
/* If building or using zlib as a DLL, define ZLIB_DLL.
|
||||
* This is not mandatory, but it offers a little performance increase.
|
||||
*/
|
||||
# ifdef ZLIB_DLL
|
||||
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXTERN extern __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXTERN extern __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
# endif /* ZLIB_DLL */
|
||||
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
|
||||
* define ZLIB_WINAPI.
|
||||
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
|
||||
*/
|
||||
# ifdef ZLIB_WINAPI
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
# include <windows.h>
|
||||
/* No need for _export, use ZLIB.DEF instead. */
|
||||
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
|
||||
# define ZEXPORT WINAPI
|
||||
# ifdef WIN32
|
||||
# define ZEXPORTVA WINAPIV
|
||||
# else
|
||||
# define ZEXPORTVA FAR CDECL
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined (__BEOS__)
|
||||
# ifdef ZLIB_DLL
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXPORT __declspec(dllexport)
|
||||
# define ZEXPORTVA __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXPORT __declspec(dllimport)
|
||||
# define ZEXPORTVA __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef ZEXTERN
|
||||
# define ZEXTERN extern
|
||||
#endif
|
||||
#ifndef ZEXPORT
|
||||
# define ZEXPORT
|
||||
#endif
|
||||
#ifndef ZEXPORTVA
|
||||
# define ZEXPORTVA
|
||||
#endif
|
||||
|
||||
#ifndef FAR
|
||||
# define FAR
|
||||
#endif
|
||||
|
||||
#if !defined(__MACTYPES__)
|
||||
typedef unsigned char Byte; /* 8 bits */
|
||||
#endif
|
||||
typedef unsigned int uInt; /* 16 bits or more */
|
||||
typedef unsigned long uLong; /* 32 bits or more */
|
||||
|
||||
#ifdef SMALL_MEDIUM
|
||||
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
||||
# define Bytef Byte FAR
|
||||
#else
|
||||
typedef Byte FAR Bytef;
|
||||
#endif
|
||||
typedef char FAR charf;
|
||||
typedef int FAR intf;
|
||||
typedef uInt FAR uIntf;
|
||||
typedef uLong FAR uLongf;
|
||||
|
||||
#ifdef STDC
|
||||
typedef void const *voidpc;
|
||||
typedef void FAR *voidpf;
|
||||
typedef void *voidp;
|
||||
#else
|
||||
typedef Byte const *voidpc;
|
||||
typedef Byte FAR *voidpf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
|
||||
# include <sys/types.h> /* for off_t */
|
||||
# include <unistd.h> /* for SEEK_* and off_t */
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
# endif
|
||||
# define z_off_t off_t
|
||||
#endif
|
||||
#ifndef SEEK_SET
|
||||
# define SEEK_SET 0 /* Seek from beginning of file. */
|
||||
# define SEEK_CUR 1 /* Seek from current position. */
|
||||
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
||||
#endif
|
||||
#ifndef z_off_t
|
||||
# define z_off_t long
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__)
|
||||
# define NO_vsnprintf
|
||||
#endif
|
||||
|
||||
#if defined(__MVS__)
|
||||
# define NO_vsnprintf
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* MVS linker does not support external names larger than 8 bytes */
|
||||
#if defined(__MVS__)
|
||||
# pragma map(deflateInit_,"DEIN")
|
||||
# pragma map(deflateInit2_,"DEIN2")
|
||||
# pragma map(deflateEnd,"DEEND")
|
||||
# pragma map(deflateBound,"DEBND")
|
||||
# pragma map(inflateInit_,"ININ")
|
||||
# pragma map(inflateInit2_,"ININ2")
|
||||
# pragma map(inflateEnd,"INEND")
|
||||
# pragma map(inflateSync,"INSY")
|
||||
# pragma map(inflateSetDictionary,"INSEDI")
|
||||
# pragma map(compressBound,"CMBND")
|
||||
# pragma map(inflate_table,"INTABL")
|
||||
# pragma map(inflate_fast,"INFA")
|
||||
# pragma map(inflate_copyright,"INCOPY")
|
||||
#endif
|
||||
|
||||
#endif /* ZCONF_H */
|
|
@ -0,0 +1,332 @@
|
|||
/* zconf.h -- configuration of the zlib compression library
|
||||
* Copyright (C) 1995-2005 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef ZCONF_H
|
||||
#define ZCONF_H
|
||||
|
||||
/*
|
||||
* If you *really* need a unique prefix for all types and library functions,
|
||||
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
|
||||
*/
|
||||
#ifdef Z_PREFIX
|
||||
# define deflateInit_ z_deflateInit_
|
||||
# define deflate z_deflate
|
||||
# define deflateEnd z_deflateEnd
|
||||
# define inflateInit_ z_inflateInit_
|
||||
# define inflate z_inflate
|
||||
# define inflateEnd z_inflateEnd
|
||||
# define deflateInit2_ z_deflateInit2_
|
||||
# define deflateSetDictionary z_deflateSetDictionary
|
||||
# define deflateCopy z_deflateCopy
|
||||
# define deflateReset z_deflateReset
|
||||
# define deflateParams z_deflateParams
|
||||
# define deflateBound z_deflateBound
|
||||
# define deflatePrime z_deflatePrime
|
||||
# define inflateInit2_ z_inflateInit2_
|
||||
# define inflateSetDictionary z_inflateSetDictionary
|
||||
# define inflateSync z_inflateSync
|
||||
# define inflateSyncPoint z_inflateSyncPoint
|
||||
# define inflateCopy z_inflateCopy
|
||||
# define inflateReset z_inflateReset
|
||||
# define inflateBack z_inflateBack
|
||||
# define inflateBackEnd z_inflateBackEnd
|
||||
# define compress z_compress
|
||||
# define compress2 z_compress2
|
||||
# define compressBound z_compressBound
|
||||
# define uncompress z_uncompress
|
||||
# define adler32 z_adler32
|
||||
# define crc32 z_crc32
|
||||
# define get_crc_table z_get_crc_table
|
||||
# define zError z_zError
|
||||
|
||||
# define alloc_func z_alloc_func
|
||||
# define free_func z_free_func
|
||||
# define in_func z_in_func
|
||||
# define out_func z_out_func
|
||||
# define Byte z_Byte
|
||||
# define uInt z_uInt
|
||||
# define uLong z_uLong
|
||||
# define Bytef z_Bytef
|
||||
# define charf z_charf
|
||||
# define intf z_intf
|
||||
# define uIntf z_uIntf
|
||||
# define uLongf z_uLongf
|
||||
# define voidpf z_voidpf
|
||||
# define voidp z_voidp
|
||||
#endif
|
||||
|
||||
#if defined(__MSDOS__) && !defined(MSDOS)
|
||||
# define MSDOS
|
||||
#endif
|
||||
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
|
||||
# define OS2
|
||||
#endif
|
||||
#if defined(_WINDOWS) && !defined(WINDOWS)
|
||||
# define WINDOWS
|
||||
#endif
|
||||
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
|
||||
# ifndef WIN32
|
||||
# define WIN32
|
||||
# endif
|
||||
#endif
|
||||
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
|
||||
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
|
||||
# ifndef SYS16BIT
|
||||
# define SYS16BIT
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
|
||||
* than 64k bytes at a time (needed on systems with 16-bit int).
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# define MAXSEG_64K
|
||||
#endif
|
||||
#ifdef MSDOS
|
||||
# define UNALIGNED_OK
|
||||
#endif
|
||||
|
||||
#ifdef __STDC_VERSION__
|
||||
# ifndef STDC
|
||||
# define STDC
|
||||
# endif
|
||||
# if __STDC_VERSION__ >= 199901L
|
||||
# ifndef STDC99
|
||||
# define STDC99
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#ifndef STDC
|
||||
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
||||
# define const /* note: need a more gentle solution here */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Some Mac compilers merge all .h files incorrectly: */
|
||||
#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
|
||||
# define NO_DUMMY_DECL
|
||||
#endif
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
#ifndef MAX_MEM_LEVEL
|
||||
# ifdef MAXSEG_64K
|
||||
# define MAX_MEM_LEVEL 8
|
||||
# else
|
||||
# define MAX_MEM_LEVEL 9
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
||||
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
||||
* created by gzip. (Files created by minigzip can still be extracted by
|
||||
* gzip.)
|
||||
*/
|
||||
#ifndef MAX_WBITS
|
||||
# define MAX_WBITS 15 /* 32K LZ77 window */
|
||||
#endif
|
||||
|
||||
/* The memory requirements for deflate are (in bytes):
|
||||
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
||||
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
||||
plus a few kilobytes for small objects. For example, if you want to reduce
|
||||
the default memory requirements from 256K to 128K, compile with
|
||||
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus a few kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
/* Type declarations */
|
||||
|
||||
#ifndef OF /* function prototypes */
|
||||
# ifdef STDC
|
||||
# define OF(args) args
|
||||
# else
|
||||
# define OF(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* The following definitions for FAR are needed only for MSDOS mixed
|
||||
* model programming (small or medium model with some far allocations).
|
||||
* This was tested only with MSC; for other MSDOS compilers you may have
|
||||
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
||||
* just define FAR to be empty.
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# if defined(M_I86SM) || defined(M_I86MM)
|
||||
/* MSC small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef _MSC_VER
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
# if (defined(__SMALL__) || defined(__MEDIUM__))
|
||||
/* Turbo C small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef __BORLANDC__
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(WINDOWS) || defined(WIN32)
|
||||
/* If building or using zlib as a DLL, define ZLIB_DLL.
|
||||
* This is not mandatory, but it offers a little performance increase.
|
||||
*/
|
||||
# ifdef ZLIB_DLL
|
||||
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXTERN extern __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXTERN extern __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
# endif /* ZLIB_DLL */
|
||||
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
|
||||
* define ZLIB_WINAPI.
|
||||
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
|
||||
*/
|
||||
# ifdef ZLIB_WINAPI
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
# include <windows.h>
|
||||
/* No need for _export, use ZLIB.DEF instead. */
|
||||
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
|
||||
# define ZEXPORT WINAPI
|
||||
# ifdef WIN32
|
||||
# define ZEXPORTVA WINAPIV
|
||||
# else
|
||||
# define ZEXPORTVA FAR CDECL
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined (__BEOS__)
|
||||
# ifdef ZLIB_DLL
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXPORT __declspec(dllexport)
|
||||
# define ZEXPORTVA __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXPORT __declspec(dllimport)
|
||||
# define ZEXPORTVA __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef ZEXTERN
|
||||
# define ZEXTERN extern
|
||||
#endif
|
||||
#ifndef ZEXPORT
|
||||
# define ZEXPORT
|
||||
#endif
|
||||
#ifndef ZEXPORTVA
|
||||
# define ZEXPORTVA
|
||||
#endif
|
||||
|
||||
#ifndef FAR
|
||||
# define FAR
|
||||
#endif
|
||||
|
||||
#if !defined(__MACTYPES__)
|
||||
typedef unsigned char Byte; /* 8 bits */
|
||||
#endif
|
||||
typedef unsigned int uInt; /* 16 bits or more */
|
||||
typedef unsigned long uLong; /* 32 bits or more */
|
||||
|
||||
#ifdef SMALL_MEDIUM
|
||||
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
||||
# define Bytef Byte FAR
|
||||
#else
|
||||
typedef Byte FAR Bytef;
|
||||
#endif
|
||||
typedef char FAR charf;
|
||||
typedef int FAR intf;
|
||||
typedef uInt FAR uIntf;
|
||||
typedef uLong FAR uLongf;
|
||||
|
||||
#ifdef STDC
|
||||
typedef void const *voidpc;
|
||||
typedef void FAR *voidpf;
|
||||
typedef void *voidp;
|
||||
#else
|
||||
typedef Byte const *voidpc;
|
||||
typedef Byte FAR *voidpf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
|
||||
# include <sys/types.h> /* for off_t */
|
||||
# include <unistd.h> /* for SEEK_* and off_t */
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
# endif
|
||||
# define z_off_t off_t
|
||||
#endif
|
||||
#ifndef SEEK_SET
|
||||
# define SEEK_SET 0 /* Seek from beginning of file. */
|
||||
# define SEEK_CUR 1 /* Seek from current position. */
|
||||
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
||||
#endif
|
||||
#ifndef z_off_t
|
||||
# define z_off_t long
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__)
|
||||
# define NO_vsnprintf
|
||||
#endif
|
||||
|
||||
#if defined(__MVS__)
|
||||
# define NO_vsnprintf
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* MVS linker does not support external names larger than 8 bytes */
|
||||
#if defined(__MVS__)
|
||||
# pragma map(deflateInit_,"DEIN")
|
||||
# pragma map(deflateInit2_,"DEIN2")
|
||||
# pragma map(deflateEnd,"DEEND")
|
||||
# pragma map(deflateBound,"DEBND")
|
||||
# pragma map(inflateInit_,"ININ")
|
||||
# pragma map(inflateInit2_,"ININ2")
|
||||
# pragma map(inflateEnd,"INEND")
|
||||
# pragma map(inflateSync,"INSY")
|
||||
# pragma map(inflateSetDictionary,"INSEDI")
|
||||
# pragma map(compressBound,"CMBND")
|
||||
# pragma map(inflate_table,"INTABL")
|
||||
# pragma map(inflate_fast,"INFA")
|
||||
# pragma map(inflate_copyright,"INCOPY")
|
||||
#endif
|
||||
|
||||
#endif /* ZCONF_H */
|
|
@ -0,0 +1,357 @@
|
|||
/* zlib.h -- interface of the 'zlib' general purpose compression library
|
||||
version 1.2.3, July 18th, 2005
|
||||
|
||||
Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
|
||||
The data format used by the zlib library is described by RFCs (Request for
|
||||
Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
|
||||
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
|
||||
*/
|
||||
|
||||
#ifndef ZLIB_H
|
||||
#define ZLIB_H
|
||||
|
||||
#include "zconf.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ZLIB_VERSION "1.2.3"
|
||||
#define ZLIB_VERNUM 0x1230
|
||||
|
||||
|
||||
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
|
||||
typedef void (*free_func) OF((voidpf opaque, voidpf address));
|
||||
|
||||
struct internal_state;
|
||||
|
||||
typedef struct z_stream_s {
|
||||
Bytef *next_in; /* next input byte */
|
||||
uInt avail_in; /* number of bytes available at next_in */
|
||||
uLong total_in; /* total nb of input bytes read so far */
|
||||
|
||||
Bytef *next_out; /* next output byte should be put there */
|
||||
uInt avail_out; /* remaining free space at next_out */
|
||||
uLong total_out; /* total nb of bytes output so far */
|
||||
|
||||
char *msg; /* last error message, NULL if no error */
|
||||
struct internal_state FAR *state; /* not visible by applications */
|
||||
|
||||
alloc_func zalloc; /* used to allocate the internal state */
|
||||
free_func zfree; /* used to free the internal state */
|
||||
voidpf opaque; /* private data object passed to zalloc and zfree */
|
||||
|
||||
int data_type; /* best guess about the data type: binary or text */
|
||||
uLong adler; /* adler32 value of the uncompressed data */
|
||||
uLong reserved; /* reserved for future use */
|
||||
} z_stream;
|
||||
|
||||
typedef z_stream FAR *z_streamp;
|
||||
|
||||
/*
|
||||
gzip header information passed to and from zlib routines. See RFC 1952
|
||||
for more details on the meanings of these fields.
|
||||
*/
|
||||
typedef struct gz_header_s {
|
||||
int text; /* true if compressed data believed to be text */
|
||||
uLong time; /* modification time */
|
||||
int xflags; /* extra flags (not used when writing a gzip file) */
|
||||
int os; /* operating system */
|
||||
Bytef *extra; /* pointer to extra field or Z_NULL if none */
|
||||
uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
|
||||
uInt extra_max; /* space at extra (only when reading header) */
|
||||
Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
|
||||
uInt name_max; /* space at name (only when reading header) */
|
||||
Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
|
||||
uInt comm_max; /* space at comment (only when reading header) */
|
||||
int hcrc; /* true if there was or will be a header crc */
|
||||
int done; /* true when done reading gzip header (not used
|
||||
when writing a gzip file) */
|
||||
} gz_header;
|
||||
|
||||
typedef gz_header FAR *gz_headerp;
|
||||
|
||||
|
||||
|
||||
/* constants */
|
||||
|
||||
#define Z_NO_FLUSH 0
|
||||
#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
|
||||
#define Z_SYNC_FLUSH 2
|
||||
#define Z_FULL_FLUSH 3
|
||||
#define Z_FINISH 4
|
||||
#define Z_BLOCK 5
|
||||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||||
|
||||
#define Z_OK 0
|
||||
#define Z_STREAM_END 1
|
||||
#define Z_NEED_DICT 2
|
||||
#define Z_ERRNO (-1)
|
||||
#define Z_STREAM_ERROR (-2)
|
||||
#define Z_DATA_ERROR (-3)
|
||||
#define Z_MEM_ERROR (-4)
|
||||
#define Z_BUF_ERROR (-5)
|
||||
#define Z_VERSION_ERROR (-6)
|
||||
/* Return codes for the compression/decompression functions. Negative
|
||||
* values are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
|
||||
#define Z_NO_COMPRESSION 0
|
||||
#define Z_BEST_SPEED 1
|
||||
#define Z_BEST_COMPRESSION 9
|
||||
#define Z_DEFAULT_COMPRESSION (-1)
|
||||
/* compression levels */
|
||||
|
||||
#define Z_FILTERED 1
|
||||
#define Z_HUFFMAN_ONLY 2
|
||||
#define Z_RLE 3
|
||||
#define Z_FIXED 4
|
||||
#define Z_DEFAULT_STRATEGY 0
|
||||
/* compression strategy; see deflateInit2() below for details */
|
||||
|
||||
#define Z_BINARY 0
|
||||
#define Z_TEXT 1
|
||||
#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
|
||||
#define Z_UNKNOWN 2
|
||||
/* Possible values of the data_type field (though see inflate()) */
|
||||
|
||||
#define Z_DEFLATED 8
|
||||
/* The deflate compression method (the only one supported in this version) */
|
||||
|
||||
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
|
||||
|
||||
#define zlib_version zlibVersion()
|
||||
/* for compatibility with versions < 1.0.2 */
|
||||
|
||||
/* basic functions */
|
||||
|
||||
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
|
||||
|
||||
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
|
||||
|
||||
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
|
||||
|
||||
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
|
||||
const Bytef *dictionary,
|
||||
uInt dictLength));
|
||||
|
||||
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
|
||||
z_streamp source));
|
||||
|
||||
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
|
||||
|
||||
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
|
||||
int level,
|
||||
int strategy));
|
||||
|
||||
ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
|
||||
int good_length,
|
||||
int max_lazy,
|
||||
int nice_length,
|
||||
int max_chain));
|
||||
|
||||
ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
|
||||
uLong sourceLen));
|
||||
|
||||
ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
|
||||
int bits,
|
||||
int value));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
|
||||
gz_headerp head));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
|
||||
const Bytef *dictionary,
|
||||
uInt dictLength));
|
||||
|
||||
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
|
||||
|
||||
ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
|
||||
z_streamp source));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
|
||||
int bits,
|
||||
int value));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
|
||||
gz_headerp head));
|
||||
|
||||
|
||||
typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
|
||||
typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
|
||||
|
||||
ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
|
||||
in_func in, void FAR *in_desc,
|
||||
out_func out, void FAR *out_desc));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
|
||||
/*
|
||||
All memory allocated by inflateBackInit() is freed.
|
||||
|
||||
inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
|
||||
state was inconsistent.
|
||||
*/
|
||||
|
||||
ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen));
|
||||
|
||||
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen,
|
||||
int level));
|
||||
|
||||
ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
|
||||
|
||||
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
|
||||
const Bytef *source, uLong sourceLen));
|
||||
|
||||
|
||||
|
||||
typedef voidp gzFile;
|
||||
|
||||
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
|
||||
|
||||
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
|
||||
|
||||
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
|
||||
voidpc buf, unsigned len));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
|
||||
|
||||
|
||||
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
|
||||
|
||||
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
|
||||
|
||||
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
|
||||
|
||||
|
||||
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
|
||||
z_off_t offset, int whence));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
|
||||
|
||||
|
||||
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
|
||||
|
||||
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
|
||||
|
||||
ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
|
||||
|
||||
|
||||
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
|
||||
|
||||
|
||||
ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
|
||||
|
||||
|
||||
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
|
||||
|
||||
|
||||
ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
|
||||
z_off_t len2));
|
||||
|
||||
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
|
||||
|
||||
|
||||
ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
|
||||
|
||||
|
||||
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
|
||||
const char *version, int stream_size));
|
||||
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
|
||||
const char *version, int stream_size));
|
||||
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
|
||||
int windowBits, int memLevel,
|
||||
int strategy, const char *version,
|
||||
int stream_size));
|
||||
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
|
||||
const char *version, int stream_size));
|
||||
ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
|
||||
unsigned char FAR *window,
|
||||
const char *version,
|
||||
int stream_size));
|
||||
#define deflateInit(strm, level) \
|
||||
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define inflateInit(strm) \
|
||||
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
|
||||
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
|
||||
(strategy), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define inflateInit2(strm, windowBits) \
|
||||
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
|
||||
#define inflateBackInit(strm, windowBits, window) \
|
||||
inflateBackInit_((strm), (windowBits), (window), \
|
||||
ZLIB_VERSION, sizeof(z_stream))
|
||||
|
||||
|
||||
#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
|
||||
struct internal_state {int dummy;}; /* hack for buggy compilers */
|
||||
#endif
|
||||
|
||||
ZEXTERN const char * ZEXPORT zError OF((int));
|
||||
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
|
||||
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* ZLIB_H */
|
|
@ -0,0 +1,318 @@
|
|||
/* zutil.c -- target dependent utility functions for the compression library
|
||||
* Copyright (C) 1995-2005 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zutil.h"
|
||||
|
||||
#ifndef NO_DUMMY_DECL
|
||||
struct internal_state {int dummy;}; /* for buggy compilers */
|
||||
#endif
|
||||
|
||||
const char * const z_errmsg[10] = {
|
||||
"need dictionary", /* Z_NEED_DICT 2 */
|
||||
"stream end", /* Z_STREAM_END 1 */
|
||||
"", /* Z_OK 0 */
|
||||
"file error", /* Z_ERRNO (-1) */
|
||||
"stream error", /* Z_STREAM_ERROR (-2) */
|
||||
"data error", /* Z_DATA_ERROR (-3) */
|
||||
"insufficient memory", /* Z_MEM_ERROR (-4) */
|
||||
"buffer error", /* Z_BUF_ERROR (-5) */
|
||||
"incompatible version",/* Z_VERSION_ERROR (-6) */
|
||||
""};
|
||||
|
||||
|
||||
const char * ZEXPORT zlibVersion()
|
||||
{
|
||||
return ZLIB_VERSION;
|
||||
}
|
||||
|
||||
uLong ZEXPORT zlibCompileFlags()
|
||||
{
|
||||
uLong flags;
|
||||
|
||||
flags = 0;
|
||||
switch (sizeof(uInt)) {
|
||||
case 2: break;
|
||||
case 4: flags += 1; break;
|
||||
case 8: flags += 2; break;
|
||||
default: flags += 3;
|
||||
}
|
||||
switch (sizeof(uLong)) {
|
||||
case 2: break;
|
||||
case 4: flags += 1 << 2; break;
|
||||
case 8: flags += 2 << 2; break;
|
||||
default: flags += 3 << 2;
|
||||
}
|
||||
switch (sizeof(voidpf)) {
|
||||
case 2: break;
|
||||
case 4: flags += 1 << 4; break;
|
||||
case 8: flags += 2 << 4; break;
|
||||
default: flags += 3 << 4;
|
||||
}
|
||||
switch (sizeof(z_off_t)) {
|
||||
case 2: break;
|
||||
case 4: flags += 1 << 6; break;
|
||||
case 8: flags += 2 << 6; break;
|
||||
default: flags += 3 << 6;
|
||||
}
|
||||
#ifdef DEBUG
|
||||
flags += 1 << 8;
|
||||
#endif
|
||||
#if defined(ASMV) || defined(ASMINF)
|
||||
flags += 1 << 9;
|
||||
#endif
|
||||
#ifdef ZLIB_WINAPI
|
||||
flags += 1 << 10;
|
||||
#endif
|
||||
#ifdef BUILDFIXED
|
||||
flags += 1 << 12;
|
||||
#endif
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
flags += 1 << 13;
|
||||
#endif
|
||||
#ifdef NO_GZCOMPRESS
|
||||
flags += 1L << 16;
|
||||
#endif
|
||||
#ifdef NO_GZIP
|
||||
flags += 1L << 17;
|
||||
#endif
|
||||
#ifdef PKZIP_BUG_WORKAROUND
|
||||
flags += 1L << 20;
|
||||
#endif
|
||||
#ifdef FASTEST
|
||||
flags += 1L << 21;
|
||||
#endif
|
||||
#ifdef STDC
|
||||
# ifdef NO_vsnprintf
|
||||
flags += 1L << 25;
|
||||
# ifdef HAS_vsprintf_void
|
||||
flags += 1L << 26;
|
||||
# endif
|
||||
# else
|
||||
# ifdef HAS_vsnprintf_void
|
||||
flags += 1L << 26;
|
||||
# endif
|
||||
# endif
|
||||
#else
|
||||
flags += 1L << 24;
|
||||
# ifdef NO_snprintf
|
||||
flags += 1L << 25;
|
||||
# ifdef HAS_sprintf_void
|
||||
flags += 1L << 26;
|
||||
# endif
|
||||
# else
|
||||
# ifdef HAS_snprintf_void
|
||||
flags += 1L << 26;
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
return flags;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
|
||||
# ifndef verbose
|
||||
# define verbose 0
|
||||
# endif
|
||||
int z_verbose = verbose;
|
||||
|
||||
void z_error (m)
|
||||
char *m;
|
||||
{
|
||||
fprintf(stderr, "%s\n", m);
|
||||
exit(1);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* exported to allow conversion of error code to string for compress() and
|
||||
* uncompress()
|
||||
*/
|
||||
const char * ZEXPORT zError(err)
|
||||
int err;
|
||||
{
|
||||
return ERR_MSG(err);
|
||||
}
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
/* The Microsoft C Run-Time Library for Windows CE doesn't have
|
||||
* errno. We define it as a global variable to simplify porting.
|
||||
* Its value is always 0 and should not be used.
|
||||
*/
|
||||
int errno = 0;
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_MEMCPY
|
||||
|
||||
void zmemcpy(dest, source, len)
|
||||
Bytef* dest;
|
||||
const Bytef* source;
|
||||
uInt len;
|
||||
{
|
||||
if (len == 0) return;
|
||||
do {
|
||||
*dest++ = *source++; /* ??? to be unrolled */
|
||||
} while (--len != 0);
|
||||
}
|
||||
|
||||
int zmemcmp(s1, s2, len)
|
||||
const Bytef* s1;
|
||||
const Bytef* s2;
|
||||
uInt len;
|
||||
{
|
||||
uInt j;
|
||||
|
||||
for (j = 0; j < len; j++) {
|
||||
if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void zmemzero(dest, len)
|
||||
Bytef* dest;
|
||||
uInt len;
|
||||
{
|
||||
if (len == 0) return;
|
||||
do {
|
||||
*dest++ = 0; /* ??? to be unrolled */
|
||||
} while (--len != 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef SYS16BIT
|
||||
|
||||
#ifdef __TURBOC__
|
||||
/* Turbo C in 16-bit mode */
|
||||
|
||||
# define MY_ZCALLOC
|
||||
|
||||
/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
|
||||
* and farmalloc(64K) returns a pointer with an offset of 8, so we
|
||||
* must fix the pointer. Warning: the pointer must be put back to its
|
||||
* original form in order to free it, use zcfree().
|
||||
*/
|
||||
|
||||
#define MAX_PTR 10
|
||||
/* 10*64K = 640K */
|
||||
|
||||
local int next_ptr = 0;
|
||||
|
||||
typedef struct ptr_table_s {
|
||||
voidpf org_ptr;
|
||||
voidpf new_ptr;
|
||||
} ptr_table;
|
||||
|
||||
local ptr_table table[MAX_PTR];
|
||||
/* This table is used to remember the original form of pointers
|
||||
* to large buffers (64K). Such pointers are normalized with a zero offset.
|
||||
* Since MSDOS is not a preemptive multitasking OS, this table is not
|
||||
* protected from concurrent access. This hack doesn't work anyway on
|
||||
* a protected system like OS/2. Use Microsoft C instead.
|
||||
*/
|
||||
|
||||
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
|
||||
{
|
||||
voidpf buf = opaque; /* just to make some compilers happy */
|
||||
ulg bsize = (ulg)items*size;
|
||||
|
||||
/* If we allocate less than 65520 bytes, we assume that farmalloc
|
||||
* will return a usable pointer which doesn't have to be normalized.
|
||||
*/
|
||||
if (bsize < 65520L) {
|
||||
buf = farmalloc(bsize);
|
||||
if (*(ush*)&buf != 0) return buf;
|
||||
} else {
|
||||
buf = farmalloc(bsize + 16L);
|
||||
}
|
||||
if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
|
||||
table[next_ptr].org_ptr = buf;
|
||||
|
||||
/* Normalize the pointer to seg:0 */
|
||||
*((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
|
||||
*(ush*)&buf = 0;
|
||||
table[next_ptr++].new_ptr = buf;
|
||||
return buf;
|
||||
}
|
||||
|
||||
void zcfree (voidpf opaque, voidpf ptr)
|
||||
{
|
||||
int n;
|
||||
if (*(ush*)&ptr != 0) { /* object < 64K */
|
||||
farfree(ptr);
|
||||
return;
|
||||
}
|
||||
/* Find the original pointer */
|
||||
for (n = 0; n < next_ptr; n++) {
|
||||
if (ptr != table[n].new_ptr) continue;
|
||||
|
||||
farfree(table[n].org_ptr);
|
||||
while (++n < next_ptr) {
|
||||
table[n-1] = table[n];
|
||||
}
|
||||
next_ptr--;
|
||||
return;
|
||||
}
|
||||
ptr = opaque; /* just to make some compilers happy */
|
||||
Assert(0, "zcfree: ptr not found");
|
||||
}
|
||||
|
||||
#endif /* __TURBOC__ */
|
||||
|
||||
|
||||
#ifdef M_I86
|
||||
/* Microsoft C in 16-bit mode */
|
||||
|
||||
# define MY_ZCALLOC
|
||||
|
||||
#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
|
||||
# define _halloc halloc
|
||||
# define _hfree hfree
|
||||
#endif
|
||||
|
||||
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
|
||||
{
|
||||
if (opaque) opaque = 0; /* to make compiler happy */
|
||||
return _halloc((long)items, size);
|
||||
}
|
||||
|
||||
void zcfree (voidpf opaque, voidpf ptr)
|
||||
{
|
||||
if (opaque) opaque = 0; /* to make compiler happy */
|
||||
_hfree(ptr);
|
||||
}
|
||||
|
||||
#endif /* M_I86 */
|
||||
|
||||
#endif /* SYS16BIT */
|
||||
|
||||
|
||||
#ifndef MY_ZCALLOC /* Any system without a special alloc function */
|
||||
|
||||
#ifndef STDC
|
||||
extern voidp malloc OF((uInt size));
|
||||
extern voidp calloc OF((uInt items, uInt size));
|
||||
extern void free OF((voidpf ptr));
|
||||
#endif
|
||||
|
||||
voidpf zcalloc (opaque, items, size)
|
||||
voidpf opaque;
|
||||
unsigned items;
|
||||
unsigned size;
|
||||
{
|
||||
if (opaque) items += size - size; /* make compiler happy */
|
||||
return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
|
||||
(voidpf)calloc(items, size);
|
||||
}
|
||||
|
||||
void zcfree (opaque, ptr)
|
||||
voidpf opaque;
|
||||
voidpf ptr;
|
||||
{
|
||||
free(ptr);
|
||||
if (opaque) return; /* make compiler happy */
|
||||
}
|
||||
|
||||
#endif /* MY_ZCALLOC */
|
|
@ -0,0 +1,269 @@
|
|||
/* zutil.h -- internal interface and configuration of the compression library
|
||||
* Copyright (C) 1995-2005 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef ZUTIL_H
|
||||
#define ZUTIL_H
|
||||
|
||||
#define ZLIB_INTERNAL
|
||||
#include "zlib.h"
|
||||
|
||||
#ifdef STDC
|
||||
# ifndef _WIN32_WCE
|
||||
# include <stddef.h>
|
||||
# endif
|
||||
# include <string.h>
|
||||
# include <stdlib.h>
|
||||
#endif
|
||||
#ifdef NO_ERRNO_H
|
||||
# ifdef _WIN32_WCE
|
||||
/* The Microsoft C Run-Time Library for Windows CE doesn't have
|
||||
* errno. We define it as a global variable to simplify porting.
|
||||
* Its value is always 0 and should not be used. We rename it to
|
||||
* avoid conflict with other libraries that use the same workaround.
|
||||
*/
|
||||
# define errno z_errno
|
||||
# endif
|
||||
extern int errno;
|
||||
#else
|
||||
# ifndef _WIN32_WCE
|
||||
# include <errno.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef local
|
||||
# define local static
|
||||
#endif
|
||||
/* compile with -Dlocal if your debugger can't find static symbols */
|
||||
|
||||
typedef unsigned char uch;
|
||||
typedef uch FAR uchf;
|
||||
typedef unsigned short ush;
|
||||
typedef ush FAR ushf;
|
||||
typedef unsigned long ulg;
|
||||
|
||||
extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
|
||||
/* (size given to avoid silly warnings with Visual C++) */
|
||||
|
||||
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
|
||||
|
||||
#define ERR_RETURN(strm,err) \
|
||||
return (strm->msg = (char*)ERR_MSG(err), (err))
|
||||
/* To be used only when the state is known to be valid */
|
||||
|
||||
/* common constants */
|
||||
|
||||
#ifndef DEF_WBITS
|
||||
# define DEF_WBITS MAX_WBITS
|
||||
#endif
|
||||
/* default windowBits for decompression. MAX_WBITS is for compression only */
|
||||
|
||||
#if MAX_MEM_LEVEL >= 8
|
||||
# define DEF_MEM_LEVEL 8
|
||||
#else
|
||||
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
|
||||
#endif
|
||||
/* default memLevel */
|
||||
|
||||
#define STORED_BLOCK 0
|
||||
#define STATIC_TREES 1
|
||||
#define DYN_TREES 2
|
||||
/* The three kinds of block type */
|
||||
|
||||
#define MIN_MATCH 3
|
||||
#define MAX_MATCH 258
|
||||
/* The minimum and maximum match lengths */
|
||||
|
||||
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
|
||||
|
||||
/* target dependencies */
|
||||
|
||||
#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
|
||||
# define OS_CODE 0x00
|
||||
# if defined(__TURBOC__) || defined(__BORLANDC__)
|
||||
# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
|
||||
/* Allow compilation with ANSI keywords only enabled */
|
||||
void _Cdecl farfree( void *block );
|
||||
void *_Cdecl farmalloc( unsigned long nbytes );
|
||||
# else
|
||||
# include <alloc.h>
|
||||
# endif
|
||||
# else /* MSC or DJGPP */
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef AMIGA
|
||||
# define OS_CODE 0x01
|
||||
#endif
|
||||
|
||||
#if defined(VAXC) || defined(VMS)
|
||||
# define OS_CODE 0x02
|
||||
# define F_OPEN(name, mode) \
|
||||
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
|
||||
#endif
|
||||
|
||||
#if defined(ATARI) || defined(atarist)
|
||||
# define OS_CODE 0x05
|
||||
#endif
|
||||
|
||||
#ifdef OS2
|
||||
# define OS_CODE 0x06
|
||||
# ifdef M_I86
|
||||
#include <malloc.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(MACOS) || defined(TARGET_OS_MAC)
|
||||
# define OS_CODE 0x07
|
||||
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
|
||||
# include <unix.h> /* for fdopen */
|
||||
# else
|
||||
# ifndef fdopen
|
||||
# define fdopen(fd,mode) NULL /* No fdopen() */
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef TOPS20
|
||||
# define OS_CODE 0x0a
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
|
||||
# define OS_CODE 0x0b
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef __50SERIES /* Prime/PRIMOS */
|
||||
# define OS_CODE 0x0f
|
||||
#endif
|
||||
|
||||
#if defined(_BEOS_) || defined(RISCOS)
|
||||
# define fdopen(fd,mode) NULL /* No fdopen() */
|
||||
#endif
|
||||
|
||||
#if (defined(_MSC_VER) && (_MSC_VER > 600))
|
||||
# if defined(_WIN32_WCE)
|
||||
# define fdopen(fd,mode) NULL /* No fdopen() */
|
||||
# ifndef _PTRDIFF_T_DEFINED
|
||||
typedef int ptrdiff_t;
|
||||
# define _PTRDIFF_T_DEFINED
|
||||
# endif
|
||||
# else
|
||||
# define fdopen(fd,type) _fdopen(fd,type)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* common defaults */
|
||||
|
||||
#ifndef OS_CODE
|
||||
# define OS_CODE 0x03 /* assume Unix */
|
||||
#endif
|
||||
|
||||
#ifndef F_OPEN
|
||||
# define F_OPEN(name, mode) fopen((name), (mode))
|
||||
#endif
|
||||
|
||||
/* functions */
|
||||
|
||||
#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
|
||||
# ifndef HAVE_VSNPRINTF
|
||||
# define HAVE_VSNPRINTF
|
||||
# endif
|
||||
#endif
|
||||
#if defined(__CYGWIN__)
|
||||
# ifndef HAVE_VSNPRINTF
|
||||
# define HAVE_VSNPRINTF
|
||||
# endif
|
||||
#endif
|
||||
#ifndef HAVE_VSNPRINTF
|
||||
# ifdef MSDOS
|
||||
/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
|
||||
but for now we just assume it doesn't. */
|
||||
# define NO_vsnprintf
|
||||
# endif
|
||||
# ifdef __TURBOC__
|
||||
# define NO_vsnprintf
|
||||
# endif
|
||||
# ifdef WIN32
|
||||
/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
|
||||
# if !defined(vsnprintf) && !defined(NO_vsnprintf)
|
||||
# define vsnprintf _vsnprintf
|
||||
# endif
|
||||
# endif
|
||||
# ifdef __SASC
|
||||
# define NO_vsnprintf
|
||||
# endif
|
||||
#endif
|
||||
#ifdef VMS
|
||||
# define NO_vsnprintf
|
||||
#endif
|
||||
|
||||
#if defined(pyr)
|
||||
# define NO_MEMCPY
|
||||
#endif
|
||||
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
|
||||
/* Use our own functions for small and medium model with MSC <= 5.0.
|
||||
* You may have to use the same strategy for Borland C (untested).
|
||||
* The __SC__ check is for Symantec.
|
||||
*/
|
||||
# define NO_MEMCPY
|
||||
#endif
|
||||
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
|
||||
# define HAVE_MEMCPY
|
||||
#endif
|
||||
#ifdef HAVE_MEMCPY
|
||||
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
|
||||
# define zmemcpy _fmemcpy
|
||||
# define zmemcmp _fmemcmp
|
||||
# define zmemzero(dest, len) _fmemset(dest, 0, len)
|
||||
# else
|
||||
# define zmemcpy memcpy
|
||||
# define zmemcmp memcmp
|
||||
# define zmemzero(dest, len) memset(dest, 0, len)
|
||||
# endif
|
||||
#else
|
||||
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
|
||||
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
|
||||
extern void zmemzero OF((Bytef* dest, uInt len));
|
||||
#endif
|
||||
|
||||
/* Diagnostic functions */
|
||||
#ifdef DEBUG
|
||||
# include <stdio.h>
|
||||
extern int z_verbose;
|
||||
extern void z_error OF((char *m));
|
||||
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
|
||||
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
|
||||
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
|
||||
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
|
||||
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
|
||||
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
|
||||
#else
|
||||
# define Assert(cond,msg)
|
||||
# define Trace(x)
|
||||
# define Tracev(x)
|
||||
# define Tracevv(x)
|
||||
# define Tracec(c,x)
|
||||
# define Tracecv(c,x)
|
||||
#endif
|
||||
|
||||
|
||||
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
|
||||
void zcfree OF((voidpf opaque, voidpf ptr));
|
||||
|
||||
#define ZALLOC(strm, items, size) \
|
||||
(*((strm)->zalloc))((strm)->opaque, (items), (size))
|
||||
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
|
||||
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
|
||||
|
||||
#endif /* ZUTIL_H */
|
|
@ -0,0 +1,12 @@
|
|||
This is a heavily modified and shrinked version of zlib 1.2.3
|
||||
|
||||
- Removed comments from zlib.h
|
||||
- Removed gzip/zip archive I/O
|
||||
- Removed Compression part
|
||||
- Removed infback.c
|
||||
- Added Assimp #idefs to exclude it if not needed
|
||||
|
||||
All inflateNNN functions are available, for the rest you need to try.
|
||||
If a function is needed but is not there, get zlib and add the
|
||||
corresponding files to the repos. zlib is quite clean, it shouldn't
|
||||
be too difficult to configure it to your needs.
|
|
@ -159,7 +159,7 @@ ASSIMP_API unsigned int aiGetVersionRevision ();
|
|||
* basing on the smoothing groups loaded from the file.
|
||||
*
|
||||
* Many ASE files have invalid normals (they're not orthonormal).
|
||||
* Property type: integer (0: false; !0: true). Default value: false.
|
||||
* Property type: integer (0: false; !0: true). Default value: true.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS "imp.ase.reconn"
|
||||
|
||||
|
|
|
@ -53,7 +53,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// build in this case. 'XX' stands for the most common file
|
||||
// extension of the file format. E.g.:
|
||||
// ASSIMP_BUILD_NO_X_IMPORTER disables the X loader.
|
||||
//
|
||||
// Other configuration switches:
|
||||
// ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
// - Disable support for compressed X files, removes the
|
||||
// dependency from the zlib inflate algorithm.
|
||||
//
|
||||
// ================================================================
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
# define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#endif
|
||||
|
||||
// ================================================================
|
||||
// Define ASSIMP_BUILD_NO_XX_PROCESS to disable a specific
|
||||
|
|
Binary file not shown.
|
@ -17,7 +17,7 @@ g_IncPath = Split("""
|
|||
/usr/local/include/
|
||||
""")
|
||||
#------------------------------------------------------------------------------
|
||||
g_assimp_lib_Source = Glob(r"../../code/*.cpp") + Glob(r"../../code/irrXML/*.cpp") + Glob(r"../../code/extra/*.cpp")
|
||||
g_assimp_lib_Source = Glob(r"../../code/*.cpp") + Glob(r"../../contrib/irrXML/*.cpp") + Glob(r"../../contrib/zlib/*.c") + Glob(r"../../code/extra/*.cpp")
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# don't reset CC/CXX-variable, other users might have set it to something special
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue