commit
d2b7e9c38c
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@ -44,7 +44,7 @@ CMAKE_MINIMUM_REQUIRED( VERSION 3.10 )
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option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
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option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
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IF(ASSIMP_HUNTER_ENABLED)
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IF(ASSIMP_HUNTER_ENABLED)
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include("cmake/HunterGate.cmake")
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include("cmake-modules/HunterGate.cmake")
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HunterGate(
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HunterGate(
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URL "https://github.com/cpp-pm/hunter/archive/v0.23.311.tar.gz"
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URL "https://github.com/cpp-pm/hunter/archive/v0.23.311.tar.gz"
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SHA1 "1a82b9b73055879181cb1466b2ab5d48ee8ae410"
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SHA1 "1a82b9b73055879181cb1466b2ab5d48ee8ae410"
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@ -397,14 +397,14 @@ set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
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IF(ASSIMP_HUNTER_ENABLED)
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IF(ASSIMP_HUNTER_ENABLED)
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set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
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set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
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set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-hunter-config.cmake.in")
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set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-hunter-config.cmake.in")
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set(NAMESPACE "${PROJECT_NAME}::")
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set(NAMESPACE "${PROJECT_NAME}::")
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set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
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set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
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set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
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set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
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set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
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set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
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ELSE()
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ELSE()
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set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
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set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
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set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-plain-config.cmake.in")
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set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-plain-config.cmake.in")
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string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
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string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
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set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
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set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
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set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")
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set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")
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@ -0,0 +1,19 @@
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@PACKAGE_INIT@
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find_package(RapidJSON CONFIG REQUIRED)
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find_package(ZLIB CONFIG REQUIRED)
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find_package(utf8cpp CONFIG REQUIRED)
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find_package(minizip CONFIG REQUIRED)
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find_package(openddlparser CONFIG REQUIRED)
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find_package(poly2tri CONFIG REQUIRED)
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find_package(polyclipping CONFIG REQUIRED)
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find_package(zip CONFIG REQUIRED)
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find_package(pugixml CONFIG REQUIRED)
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find_package(stb CONFIG REQUIRED)
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if(@ASSIMP_BUILD_DRACO@)
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find_package(draco CONFIG REQUIRED)
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endif()
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include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
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check_required_components("@PROJECT_NAME@")
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@ -1,19 +0,0 @@
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@PACKAGE_INIT@
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find_package(RapidJSON CONFIG REQUIRED)
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find_package(ZLIB CONFIG REQUIRED)
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find_package(utf8cpp CONFIG REQUIRED)
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find_package(minizip CONFIG REQUIRED)
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find_package(openddlparser CONFIG REQUIRED)
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find_package(poly2tri CONFIG REQUIRED)
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find_package(polyclipping CONFIG REQUIRED)
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find_package(zip CONFIG REQUIRED)
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find_package(pugixml CONFIG REQUIRED)
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find_package(stb CONFIG REQUIRED)
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if(@ASSIMP_BUILD_DRACO@)
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find_package(draco CONFIG REQUIRED)
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endif()
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include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
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check_required_components("@PROJECT_NAME@")
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@ -615,12 +615,12 @@ TEST_F(utglTF2ImportExport, texcoords) {
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aiTextureMapMode modes[2];
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aiTextureMapMode modes[2];
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_EQ(uvIndex, 0);
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EXPECT_EQ(uvIndex, 0u);
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uvIndex = 255;
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uvIndex = 255;
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_EQ(uvIndex, 1);
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EXPECT_EQ(uvIndex, 1u);
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}
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}
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#ifndef ASSIMP_BUILD_NO_EXPORT
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#ifndef ASSIMP_BUILD_NO_EXPORT
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@ -646,12 +646,12 @@ TEST_F(utglTF2ImportExport, texcoords_export) {
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aiTextureMapMode modes[2];
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aiTextureMapMode modes[2];
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_EQ(uvIndex, 0);
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EXPECT_EQ(uvIndex, 0u);
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uvIndex = 255;
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uvIndex = 255;
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_STREQ(path.C_Str(), "texture.png");
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EXPECT_EQ(uvIndex, 1);
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EXPECT_EQ(uvIndex, 1u);
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}
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}
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#endif // ASSIMP_BUILD_NO_EXPORT
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#endif // ASSIMP_BUILD_NO_EXPORT
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@ -748,7 +748,8 @@ TEST_F(utglTF2ImportExport, import_dracoEncoded) {
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TEST_F(utglTF2ImportExport, wrongTypes) {
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TEST_F(utglTF2ImportExport, wrongTypes) {
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// Deliberately broken version of the BoxTextured.gltf asset.
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// Deliberately broken version of the BoxTextured.gltf asset.
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std::vector<std::tuple<std::string, std::string, std::string, std::string>> wrongTypes = {
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using tup_T = std::tuple<std::string, std::string, std::string, std::string>;
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std::vector<tup_T> wrongTypes = {
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{ "/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]" },
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{ "/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]" },
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{ "/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]" },
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{ "/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]" },
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{ "/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]" },
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{ "/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]" },
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