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@ -777,7 +777,7 @@ namespace glTF2
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Ref<Camera> camera;
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std::vector< Ref<Node> > skeletons; //!< The ID of skeleton nodes. Each of which is the root of a node hierarchy.
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Ref<Skin> skin; //!< The ID of the skin referenced by this node.
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Ref<Skin> skin; //!< The ID of the skin referenced by this node.
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std::string jointName; //!< Name used when this node is a joint in a skin.
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Ref<Node> parent; //!< This is not part of the glTF specification. Used as a helper.
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