adjust comment
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@ -844,7 +844,7 @@ void glTF2Exporter::ExportMaterials() {
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}
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}
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if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
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if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
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// if there still wasn't a aiTextureType_METALNESS defined in the source, fallback to unknown texture
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// if there still wasn't a aiTextureType_METALNESS defined in the source, fallback to AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE
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GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
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GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
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}
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}
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