FBXConverter: avoid creating an empty metadata slot (UDP3DSMAX was erased from list _after_ its size was taken)/
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1d0e2685d5
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d044ce7a62
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@ -767,7 +767,6 @@ private:
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// find user defined properties (3ds Max)
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data->Set(index++, "UserProperties", aiString(PropertyGet<std::string>(props, "UDP3DSMAX", "")));
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unparsedProperties.erase("UDP3DSMAX");
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// preserve the info that a node was marked as Null node in the original file.
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data->Set(index++, "IsNull", model.IsNull() ? true : false);
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