OpenGEX: fix some review findings.
parent
36d770d3db
commit
cd9cb50eaf
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@ -50,6 +50,10 @@ OpenGEXExporter::OpenGEXExporter() {
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OpenGEXExporter::~OpenGEXExporter() {
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OpenGEXExporter::~OpenGEXExporter() {
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}
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}
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bool OpenGEXExporter::exportScene( const char *filename, const aiScene* pScene ) {
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return true;
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}
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#endif // ASSIMP_BUILD_NO_OPENGEX_EXPORTER
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#endif // ASSIMP_BUILD_NO_OPENGEX_EXPORTER
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} // Namespace OpenGEX
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} // Namespace OpenGEX
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@ -152,9 +152,8 @@ private:
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VertexContainer();
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VertexContainer();
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~VertexContainer();
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~VertexContainer();
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private:
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VertexContainer( const VertexContainer & ) = delete;
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VertexContainer( const VertexContainer & );
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VertexContainer &operator = ( const VertexContainer & ) = delete;
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VertexContainer &operator = ( const VertexContainer & );
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};
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};
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struct RefInfo {
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struct RefInfo {
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@ -170,9 +169,8 @@ private:
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RefInfo( aiNode *node, Type type, std::vector<std::string> &names );
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RefInfo( aiNode *node, Type type, std::vector<std::string> &names );
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~RefInfo();
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~RefInfo();
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private:
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RefInfo( const RefInfo & ) = delete;
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RefInfo( const RefInfo & );
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RefInfo &operator = ( const RefInfo & ) = delete;
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RefInfo &operator = ( const RefInfo & );
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};
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};
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struct ChildInfo {
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struct ChildInfo {
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@ -113,7 +113,6 @@ struct LightObject {
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bool shadowFlag;
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bool shadowFlag;
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};
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};
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struct CameraObject {
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struct CameraObject {
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float focalLength;
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float focalLength;
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float nearDepth;
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float nearDepth;
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@ -146,7 +145,6 @@ struct Name {
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std::string name;
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std::string name;
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};
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};
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struct ObjectRef {
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struct ObjectRef {
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Object *targetStructure;
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Object *targetStructure;
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};
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};
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@ -173,7 +171,6 @@ struct BoneIndex {
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unsigned short *arrayStorage;
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unsigned short *arrayStorage;
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};
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};
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struct BoneWeight {
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struct BoneWeight {
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int boneWeightCount;
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int boneWeightCount;
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const float *boneWeightArray;
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const float *boneWeightArray;
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