From 1529f9518fcf826c22f2840d584f6c4f39b6b2eb Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Sat, 21 Mar 2020 02:34:12 -0400 Subject: [PATCH] Make file formatting comply with POSIX and Unix standards UTF-8, LF, no BOM, and newlines at the end of files --- INSTALL | 100 +++++++++--------- code/AMF/AMFImporter_Geometry.cpp | 2 +- code/AMF/AMFImporter_Macro.hpp | 2 +- code/AMF/AMFImporter_Material.cpp | 2 +- code/AMF/AMFImporter_Node.hpp | 2 +- code/AMF/AMFImporter_Postprocess.cpp | 2 +- code/Common/ImporterRegistry.cpp | 2 +- code/MMD/MMDImporter.h | 2 +- code/PostProcessing/ArmaturePopulate.h | 2 +- code/PostProcessing/ScaleProcess.h | 2 +- code/PostProcessing/ValidateDataStructure.cpp | 2 +- code/glTF/glTFAsset.h | 2 +- code/glTF/glTFExporter.cpp | 2 +- code/glTF/glTFImporter.cpp | 2 +- code/glTF2/glTF2Asset.h | 2 +- code/glTF2/glTF2Exporter.cpp | 2 +- contrib/Open3DGC/o3dgcSC3DMCDecoder.h | 2 +- contrib/android-cmake/README.md | 2 +- contrib/gtest/docs/Documentation.md | 2 +- contrib/gtest/docs/V1_5_Documentation.md | 2 +- contrib/gtest/docs/V1_5_PumpManual.md | 2 +- contrib/gtest/docs/V1_5_XcodeGuide.md | 2 +- contrib/gtest/docs/V1_6_Documentation.md | 2 +- contrib/gtest/docs/V1_6_XcodeGuide.md | 2 +- contrib/gtest/docs/V1_7_Documentation.md | 2 +- contrib/gtest/docs/V1_7_XcodeGuide.md | 2 +- contrib/gtest/docs/XcodeGuide.md | 2 +- contrib/poly2tri/README | 4 +- contrib/poly2tri/poly2tri/common/shapes.cc | 2 +- contrib/poly2tri/poly2tri/common/shapes.h | 2 +- contrib/poly2tri/poly2tri/poly2tri.h | 2 +- .../poly2tri/sweep/advancing_front.cc | 2 +- .../poly2tri/poly2tri/sweep/advancing_front.h | 2 +- contrib/poly2tri/poly2tri/sweep/cdt.cc | 2 +- contrib/poly2tri/poly2tri/sweep/cdt.h | 2 +- contrib/poly2tri/poly2tri/sweep/sweep.h | 2 +- contrib/stb_image/stb_image.h | 2 +- contrib/zip/.travis.sh | 2 +- contrib/zip/.travis.yml | 2 +- contrib/zlib/contrib/blast/test.txt | 2 +- contrib/zlib/contrib/dotzlib/LICENSE_1_0.txt | 2 +- contrib/zlib/contrib/testzlib/testzlib.txt | 2 +- contrib/zlib_note.txt | 2 +- .../Assimp_Arch_Import.class.violet.html | 2 +- .../Assimp_Arch_export.class.violet.html | 2 +- doc/architecture/assimp.object.violet.html | 2 +- .../assimp_usecase.ucase.violet.html | 2 +- doc/architecture/process.class.violet.html | 2 +- include/assimp/scene.h | 2 +- packaging/windows-innosetup/WEB | 14 ++- .../readme_installer_vieweronly.txt | 2 +- packaging/windows-mkzip/bin_readme.txt | 2 +- port/PyAssimp/pyassimp/errors.py | 22 ++-- .../jassimp/src/jassimp/AiAnimation.java | 2 +- .../jassimp/src/jassimp/AiBlendMode.java | 2 +- .../jassimp/jassimp/src/jassimp/AiCamera.java | 2 +- .../src/jassimp/AiProgressHandler.java | 2 +- .../jassimp/src/jassimp/AiQuaternion.java | 2 +- .../jassimp/src/jassimp/AiTextureType.java | 2 +- port/swig/DONOTUSEYET | 2 +- samples/SimpleAssimpViewX/README | 2 +- .../SimpleTexturedDirectx11/main.cpp | 2 +- .../include/boost_includes.h | 2 +- test/models-nonbsd/3DS/jeep1.3ds.readme.txt | 2 +- test/models-nonbsd/3DS/pyramob.3ds.readme.txt | 2 +- test/models-nonbsd/ASE/Rifle.source.txt | 2 +- test/models-nonbsd/ASE/Rifle2.source.txt | 2 +- test/models-nonbsd/B3D/turtle.source.txt | 2 +- test/models-nonbsd/DXF/rifle.source.txt | 2 +- .../FBX/2013_ASCII/jeep1.fbx.readme.txt | 2 +- .../FBX/2013_ASCII/pyramob.fbx.readme.txt | 2 +- .../FBX/2013_BINARY/jeep1.fbx.readme.txt | 2 +- .../FBX/2013_BINARY/pyramob.fbx.readme.txt | 2 +- test/models-nonbsd/IFC/linklist.txt | 2 +- .../LWO2/LWSReferences/QuickDraw.source.txt | 2 +- test/models-nonbsd/LWO/LWO2/rifle.source.txt | 2 +- .../LWS/QuickDraw v2.2.source.txt | 2 +- .../kt_kubalwagon/readme_kubalwagon.txt | 2 +- test/models-nonbsd/MD3/readme_water.txt | 2 +- test/models-nonbsd/MMD/readme.txt | 2 +- test/models-nonbsd/NFF/NFFSense8/credits.txt | 2 +- test/models-nonbsd/OBJ/rifle.source.txt | 2 +- test/models-nonbsd/OBJ/segment.source.txt | 2 +- test/models-nonbsd/Ogre/OgreSDK/LICENSE | 2 +- test/models-nonbsd/Ogre/OgreSDK/README.md | 2 +- test/models-nonbsd/README.txt | 2 +- test/models/3DS/UVTransformTest/note.txt | 2 +- test/models/3DS/textures.txt | 2 +- test/models/ASE/MotionCaptureROM.source.txt | 2 +- test/models/BLEND/HUMAN.source.txt | 2 +- test/models/BVH/01_nn.bvh.source.txt | 2 +- test/models/CSM/ThomasFechten.source.txt | 2 +- test/models/IRRMesh/credits.txt | 2 +- .../LWO/LWO2/MappingModes/earthCylindric.txt | 2 +- .../MappingModes/earthSpherical.source.txt | 2 +- test/models/LWO/LWO2/concrete.source.txt | 2 +- test/models/LWO/LWO2/uvtest-source.txt | 2 +- test/models/MD2/faerie-source.txt | 2 +- test/models/MD2/sidney-source.txt | 2 +- test/models/MD5/SimpleCube.source.txt | 2 +- .../MDL/MDL3 (3DGS A4)/minigun_readme.txt | 2 +- .../MDL5 (3DGS A5)/minigun_mdl5_readme.txt | 2 +- test/models/MS3D/jeep1.readme.txt | 2 +- test/models/Q3D/E-AT-AT.source.txt | 2 +- test/models/Q3D/earth.source.txt | 2 +- test/models/X/BCN_Epileptic.txt | 2 +- test/models/X/anim_test.txt | 2 +- test/models/X/test.txt | 2 +- test/regression/result_checker.py | 2 +- test/unit/utImproveCacheLocality.cpp | 2 +- tools/assimp_view/Background.cpp | 2 +- tools/assimp_view/Camera.h | 2 +- tools/assimp_view/Display.h | 2 +- tools/assimp_view/Input.cpp | 2 +- tools/assimp_view/LogWindow.h | 2 +- tools/assimp_view/MeshRenderer.cpp | 2 +- tools/assimp_view/MeshRenderer.h | 2 +- tools/assimp_view/NOTE@help.rtf.txt | 2 +- tools/assimp_view/RenderOptions.h | 2 +- tools/assimp_view/SceneAnimator.h | 2 +- tools/assimp_view/Shaders.cpp | 2 +- tools/assimp_view/assimp_view.h | 2 +- 122 files changed, 187 insertions(+), 189 deletions(-) diff --git a/INSTALL b/INSTALL index 350a5f109..ecec2585b 100644 --- a/INSTALL +++ b/INSTALL @@ -1,50 +1,50 @@ - -======================================================================== -Open Asset Import Library (assimp) INSTALL -======================================================================== - ------------------------------- -Getting the documentation ------------------------------- - -A regularly-updated copy is available at -http://assimp.sourceforge.net/lib_html/index.html - -A CHM file is included in the SVN repos: ./doc/AssimpDoc_Html/AssimpDoc.chm. -To build the doxygen documentation on your own, follow these steps: - -a) download & install latest doxygen -b) make sure doxygen is in the executable search path -c) navigate to ./doc -d) and run 'doxygen' - -Open the generated HTML (AssimpDoc_Html/index.html) in the browser of your choice. -Windows only: To generate the CHM doc, install 'Microsoft HTML Workshop' -and configure the path to it in the DOXYFILE first. - ------------------------------- -Building Assimp ------------------------------- - -More detailed build instructions can be found in the documentation, -this section is just for the inpatient among you. - -CMake is the preferred build system for Assimp. The minimum required version -is 2.6. If you don't have it yet, downloads for CMake can be found on -http://www.cmake.org/. - -For Unix: - -1. mkdir build && cd build -2. cmake .. -G 'Unix Makefiles' -3. make -j4 - -For Windows: -1. Open a command prompt -2. mkdir build -3. cd build -4. cmake .. -5. cmake --build . - -For iOS: -Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS + +======================================================================== +Open Asset Import Library (assimp) INSTALL +======================================================================== + +------------------------------ +Getting the documentation +------------------------------ + +A regularly-updated copy is available at +http://assimp.sourceforge.net/lib_html/index.html + +A CHM file is included in the SVN repos: ./doc/AssimpDoc_Html/AssimpDoc.chm. +To build the doxygen documentation on your own, follow these steps: + +a) download & install latest doxygen +b) make sure doxygen is in the executable search path +c) navigate to ./doc +d) and run 'doxygen' + +Open the generated HTML (AssimpDoc_Html/index.html) in the browser of your choice. +Windows only: To generate the CHM doc, install 'Microsoft HTML Workshop' +and configure the path to it in the DOXYFILE first. + +------------------------------ +Building Assimp +------------------------------ + +More detailed build instructions can be found in the documentation, +this section is just for the inpatient among you. + +CMake is the preferred build system for Assimp. The minimum required version +is 2.6. If you don't have it yet, downloads for CMake can be found on +http://www.cmake.org/. + +For Unix: + +1. mkdir build && cd build +2. cmake .. -G 'Unix Makefiles' +3. make -j4 + +For Windows: +1. Open a command prompt +2. mkdir build +3. cd build +4. cmake .. +5. cmake --build . + +For iOS: +Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS diff --git a/code/AMF/AMFImporter_Geometry.cpp b/code/AMF/AMFImporter_Geometry.cpp index e9a50b656..45be05df1 100644 --- a/code/AMF/AMFImporter_Geometry.cpp +++ b/code/AMF/AMFImporter_Geometry.cpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/AMF/AMFImporter_Macro.hpp b/code/AMF/AMFImporter_Macro.hpp index ec06cb999..5877a62d2 100644 --- a/code/AMF/AMFImporter_Macro.hpp +++ b/code/AMF/AMFImporter_Macro.hpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/AMF/AMFImporter_Material.cpp b/code/AMF/AMFImporter_Material.cpp index 64da12dda..7ab5710da 100644 --- a/code/AMF/AMFImporter_Material.cpp +++ b/code/AMF/AMFImporter_Material.cpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/AMF/AMFImporter_Node.hpp b/code/AMF/AMFImporter_Node.hpp index b7b7836f3..ea65e106b 100644 --- a/code/AMF/AMFImporter_Node.hpp +++ b/code/AMF/AMFImporter_Node.hpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/AMF/AMFImporter_Postprocess.cpp b/code/AMF/AMFImporter_Postprocess.cpp index 8496d8ded..bdf13ac60 100644 --- a/code/AMF/AMFImporter_Postprocess.cpp +++ b/code/AMF/AMFImporter_Postprocess.cpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/Common/ImporterRegistry.cpp b/code/Common/ImporterRegistry.cpp index 41aa21979..4b9416663 100644 --- a/code/Common/ImporterRegistry.cpp +++ b/code/Common/ImporterRegistry.cpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/MMD/MMDImporter.h b/code/MMD/MMDImporter.h index 1cc91c782..b1fdb9f6a 100644 --- a/code/MMD/MMDImporter.h +++ b/code/MMD/MMDImporter.h @@ -93,4 +93,4 @@ private: } // Namespace Assimp -#endif \ No newline at end of file +#endif diff --git a/code/PostProcessing/ArmaturePopulate.h b/code/PostProcessing/ArmaturePopulate.h index 8985e1d1d..877d8b0d1 100644 --- a/code/PostProcessing/ArmaturePopulate.h +++ b/code/PostProcessing/ArmaturePopulate.h @@ -109,4 +109,4 @@ public: } // Namespace Assimp -#endif // SCALE_PROCESS_H_ \ No newline at end of file +#endif // SCALE_PROCESS_H_ diff --git a/code/PostProcessing/ScaleProcess.h b/code/PostProcessing/ScaleProcess.h index 9cc664c6a..5799dd22c 100644 --- a/code/PostProcessing/ScaleProcess.h +++ b/code/PostProcessing/ScaleProcess.h @@ -94,4 +94,4 @@ private: } // Namespace Assimp -#endif // SCALE_PROCESS_H_ \ No newline at end of file +#endif // SCALE_PROCESS_H_ diff --git a/code/PostProcessing/ValidateDataStructure.cpp b/code/PostProcessing/ValidateDataStructure.cpp index 6212bfb69..93f10598a 100644 --- a/code/PostProcessing/ValidateDataStructure.cpp +++ b/code/PostProcessing/ValidateDataStructure.cpp @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/code/glTF/glTFAsset.h b/code/glTF/glTFAsset.h index b918d456b..fdda6a615 100644 --- a/code/glTF/glTFAsset.h +++ b/code/glTF/glTFAsset.h @@ -1,4 +1,4 @@ -/* +/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- diff --git a/code/glTF/glTFExporter.cpp b/code/glTF/glTFExporter.cpp index 7c21b738b..e863b3f24 100644 --- a/code/glTF/glTFExporter.cpp +++ b/code/glTF/glTFExporter.cpp @@ -1,4 +1,4 @@ -/* +/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- diff --git a/code/glTF/glTFImporter.cpp b/code/glTF/glTFImporter.cpp index b410e1002..1f18850d2 100644 --- a/code/glTF/glTFImporter.cpp +++ b/code/glTF/glTFImporter.cpp @@ -1,4 +1,4 @@ -/* +/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- diff --git a/code/glTF2/glTF2Asset.h b/code/glTF2/glTF2Asset.h index d3c1654d0..2514a6fae 100644 --- a/code/glTF2/glTF2Asset.h +++ b/code/glTF2/glTF2Asset.h @@ -1,4 +1,4 @@ -/* +/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- diff --git a/code/glTF2/glTF2Exporter.cpp b/code/glTF2/glTF2Exporter.cpp index 7894f8adb..c4decdb49 100644 --- a/code/glTF2/glTF2Exporter.cpp +++ b/code/glTF2/glTF2Exporter.cpp @@ -1,4 +1,4 @@ -/* +/* Open Asset Import Library (assimp) ---------------------------------------------------------------------- diff --git a/contrib/Open3DGC/o3dgcSC3DMCDecoder.h b/contrib/Open3DGC/o3dgcSC3DMCDecoder.h index f3f1617c4..e6f803b94 100644 --- a/contrib/Open3DGC/o3dgcSC3DMCDecoder.h +++ b/contrib/Open3DGC/o3dgcSC3DMCDecoder.h @@ -1,4 +1,4 @@ -/* +/* Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy diff --git a/contrib/android-cmake/README.md b/contrib/android-cmake/README.md index ee6302128..395131daf 100644 --- a/contrib/android-cmake/README.md +++ b/contrib/android-cmake/README.md @@ -237,4 +237,4 @@ The _android-cmake_ should correctly handle projects with assembler sources (`*. ## Copying -_android-cmake_ is distributed under the terms of [BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) \ No newline at end of file +_android-cmake_ is distributed under the terms of [BSD 3-Clause License](http://opensource.org/licenses/BSD-3-Clause) diff --git a/contrib/gtest/docs/Documentation.md b/contrib/gtest/docs/Documentation.md index 8ca1aac75..e5d041f3a 100644 --- a/contrib/gtest/docs/Documentation.md +++ b/contrib/gtest/docs/Documentation.md @@ -11,4 +11,4 @@ documentation for that specific version instead.** To contribute code to Google Test, read: * [DevGuide](DevGuide.md) -- read this _before_ writing your first patch. - * [PumpManual](PumpManual.md) -- how we generate some of Google Test's source files. \ No newline at end of file + * [PumpManual](PumpManual.md) -- how we generate some of Google Test's source files. diff --git a/contrib/gtest/docs/V1_5_Documentation.md b/contrib/gtest/docs/V1_5_Documentation.md index 46bba2ec8..6febc65c9 100644 --- a/contrib/gtest/docs/V1_5_Documentation.md +++ b/contrib/gtest/docs/V1_5_Documentation.md @@ -9,4 +9,4 @@ This page lists all official documentation wiki pages for Google Test **1.5.0** To contribute code to Google Test, read: * DevGuide -- read this _before_ writing your first patch. - * [PumpManual](V1_5_PumpManual.md) -- how we generate some of Google Test's source files. \ No newline at end of file + * [PumpManual](V1_5_PumpManual.md) -- how we generate some of Google Test's source files. diff --git a/contrib/gtest/docs/V1_5_PumpManual.md b/contrib/gtest/docs/V1_5_PumpManual.md index 15710789d..e6485a01d 100644 --- a/contrib/gtest/docs/V1_5_PumpManual.md +++ b/contrib/gtest/docs/V1_5_PumpManual.md @@ -174,4 +174,4 @@ You can find real-world applications of Pump in [Google Test](http://www.google. ## Tips ## * If a meta variable is followed by a letter or digit, you can separate them using `[[]]`, which inserts an empty string. For example `Foo$j[[]]Helper` generate `Foo1Helper` when `j` is 1. - * To avoid extra-long Pump source lines, you can break a line anywhere you want by inserting `[[]]` followed by a new line. Since any new-line character next to `[[` or `]]` is ignored, the generated code won't contain this new line. \ No newline at end of file + * To avoid extra-long Pump source lines, you can break a line anywhere you want by inserting `[[]]` followed by a new line. Since any new-line character next to `[[` or `]]` is ignored, the generated code won't contain this new line. diff --git a/contrib/gtest/docs/V1_5_XcodeGuide.md b/contrib/gtest/docs/V1_5_XcodeGuide.md index bf24bf51b..21d7f5c05 100644 --- a/contrib/gtest/docs/V1_5_XcodeGuide.md +++ b/contrib/gtest/docs/V1_5_XcodeGuide.md @@ -90,4 +90,4 @@ The Debugger has exited with status 0. # Summary # -Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. \ No newline at end of file +Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. diff --git a/contrib/gtest/docs/V1_6_Documentation.md b/contrib/gtest/docs/V1_6_Documentation.md index ca924660a..1085673d1 100644 --- a/contrib/gtest/docs/V1_6_Documentation.md +++ b/contrib/gtest/docs/V1_6_Documentation.md @@ -11,4 +11,4 @@ documentation for that specific version instead.** To contribute code to Google Test, read: * [DevGuide](DevGuide.md) -- read this _before_ writing your first patch. - * [PumpManual](V1_6_PumpManual.md) -- how we generate some of Google Test's source files. \ No newline at end of file + * [PumpManual](V1_6_PumpManual.md) -- how we generate some of Google Test's source files. diff --git a/contrib/gtest/docs/V1_6_XcodeGuide.md b/contrib/gtest/docs/V1_6_XcodeGuide.md index bf24bf51b..21d7f5c05 100644 --- a/contrib/gtest/docs/V1_6_XcodeGuide.md +++ b/contrib/gtest/docs/V1_6_XcodeGuide.md @@ -90,4 +90,4 @@ The Debugger has exited with status 0. # Summary # -Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. \ No newline at end of file +Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. diff --git a/contrib/gtest/docs/V1_7_Documentation.md b/contrib/gtest/docs/V1_7_Documentation.md index 282697a50..6dc7d05b4 100644 --- a/contrib/gtest/docs/V1_7_Documentation.md +++ b/contrib/gtest/docs/V1_7_Documentation.md @@ -11,4 +11,4 @@ documentation for that specific version instead.** To contribute code to Google Test, read: * [DevGuide](DevGuide.md) -- read this _before_ writing your first patch. - * [PumpManual](V1_7_PumpManual.md) -- how we generate some of Google Test's source files. \ No newline at end of file + * [PumpManual](V1_7_PumpManual.md) -- how we generate some of Google Test's source files. diff --git a/contrib/gtest/docs/V1_7_XcodeGuide.md b/contrib/gtest/docs/V1_7_XcodeGuide.md index bf24bf51b..21d7f5c05 100644 --- a/contrib/gtest/docs/V1_7_XcodeGuide.md +++ b/contrib/gtest/docs/V1_7_XcodeGuide.md @@ -90,4 +90,4 @@ The Debugger has exited with status 0. # Summary # -Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. \ No newline at end of file +Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. diff --git a/contrib/gtest/docs/XcodeGuide.md b/contrib/gtest/docs/XcodeGuide.md index bf24bf51b..21d7f5c05 100644 --- a/contrib/gtest/docs/XcodeGuide.md +++ b/contrib/gtest/docs/XcodeGuide.md @@ -90,4 +90,4 @@ The Debugger has exited with status 0. # Summary # -Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. \ No newline at end of file +Unit testing is a valuable way to ensure your data model stays valid even during rapid development or refactoring. The Google Testing Framework is a great unit testing framework for C and C++ which integrates well with an Xcode development environment. diff --git a/contrib/poly2tri/README b/contrib/poly2tri/README index 2857e2983..883e9a581 100644 --- a/contrib/poly2tri/README +++ b/contrib/poly2tri/README @@ -1,4 +1,4 @@ -================== +================== INSTALLATION GUIDE ================== @@ -48,4 +48,4 @@ Examples: ./p2t nazca_monkey.dat 0 0 9 ./p2t random 10 100 5.0 - ./p2t random 1000 20000 0.025 \ No newline at end of file + ./p2t random 1000 20000 0.025 diff --git a/contrib/poly2tri/poly2tri/common/shapes.cc b/contrib/poly2tri/poly2tri/common/shapes.cc index d0de13e64..c94e11c03 100644 --- a/contrib/poly2tri/poly2tri/common/shapes.cc +++ b/contrib/poly2tri/poly2tri/common/shapes.cc @@ -362,4 +362,4 @@ void Triangle::DebugPrint() cout << points_[2]->x << "," << points_[2]->y << endl; } -} \ No newline at end of file +} diff --git a/contrib/poly2tri/poly2tri/common/shapes.h b/contrib/poly2tri/poly2tri/common/shapes.h index ac7389a2d..d3660f716 100644 --- a/contrib/poly2tri/poly2tri/common/shapes.h +++ b/contrib/poly2tri/poly2tri/common/shapes.h @@ -324,4 +324,4 @@ inline void Triangle::IsInterior(bool b) } -#endif \ No newline at end of file +#endif diff --git a/contrib/poly2tri/poly2tri/poly2tri.h b/contrib/poly2tri/poly2tri/poly2tri.h index 29a08d052..ba5cc159e 100644 --- a/contrib/poly2tri/poly2tri/poly2tri.h +++ b/contrib/poly2tri/poly2tri/poly2tri.h @@ -35,4 +35,4 @@ #include "common/shapes.h" #include "sweep/cdt.h" -#endif \ No newline at end of file +#endif diff --git a/contrib/poly2tri/poly2tri/sweep/advancing_front.cc b/contrib/poly2tri/poly2tri/sweep/advancing_front.cc index 38723beef..9739babce 100644 --- a/contrib/poly2tri/poly2tri/sweep/advancing_front.cc +++ b/contrib/poly2tri/poly2tri/sweep/advancing_front.cc @@ -105,4 +105,4 @@ AdvancingFront::~AdvancingFront() { } -} \ No newline at end of file +} diff --git a/contrib/poly2tri/poly2tri/sweep/advancing_front.h b/contrib/poly2tri/poly2tri/sweep/advancing_front.h index 645dcec97..3bfec5368 100644 --- a/contrib/poly2tri/poly2tri/sweep/advancing_front.h +++ b/contrib/poly2tri/poly2tri/sweep/advancing_front.h @@ -115,4 +115,4 @@ inline void AdvancingFront::set_search(Node* node) } -#endif \ No newline at end of file +#endif diff --git a/contrib/poly2tri/poly2tri/sweep/cdt.cc b/contrib/poly2tri/poly2tri/sweep/cdt.cc index 09d088ae3..b79f5a8de 100644 --- a/contrib/poly2tri/poly2tri/sweep/cdt.cc +++ b/contrib/poly2tri/poly2tri/sweep/cdt.cc @@ -68,4 +68,4 @@ CDT::~CDT() delete sweep_; } -} \ No newline at end of file +} diff --git a/contrib/poly2tri/poly2tri/sweep/cdt.h b/contrib/poly2tri/poly2tri/sweep/cdt.h index ea3286d9a..4a9a292d3 100644 --- a/contrib/poly2tri/poly2tri/sweep/cdt.h +++ b/contrib/poly2tri/poly2tri/sweep/cdt.h @@ -102,4 +102,4 @@ public: } -#endif \ No newline at end of file +#endif diff --git a/contrib/poly2tri/poly2tri/sweep/sweep.h b/contrib/poly2tri/poly2tri/sweep/sweep.h index 33e34a714..ad429fd96 100644 --- a/contrib/poly2tri/poly2tri/sweep/sweep.h +++ b/contrib/poly2tri/poly2tri/sweep/sweep.h @@ -282,4 +282,4 @@ private: } -#endif \ No newline at end of file +#endif diff --git a/contrib/stb_image/stb_image.h b/contrib/stb_image/stb_image.h index 571b0dcea..d9c21bc81 100644 --- a/contrib/stb_image/stb_image.h +++ b/contrib/stb_image/stb_image.h @@ -7459,4 +7459,4 @@ AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------ -*/ \ No newline at end of file +*/ diff --git a/contrib/zip/.travis.sh b/contrib/zip/.travis.sh index 22974b1ff..9cb03ee87 100755 --- a/contrib/zip/.travis.sh +++ b/contrib/zip/.travis.sh @@ -15,4 +15,4 @@ else make -j 8 make install ASAN_OPTIONS=detect_leaks=0 LSAN_OPTIONS=verbosity=1:log_threads=1 ctest -V -fi \ No newline at end of file +fi diff --git a/contrib/zip/.travis.yml b/contrib/zip/.travis.yml index 86bac1cca..42f84dd25 100644 --- a/contrib/zip/.travis.yml +++ b/contrib/zip/.travis.yml @@ -19,4 +19,4 @@ after_success: - make - make test # Uploading report to CodeCov - - bash <(curl -s https://codecov.io/bash) \ No newline at end of file + - bash <(curl -s https://codecov.io/bash) diff --git a/contrib/zlib/contrib/blast/test.txt b/contrib/zlib/contrib/blast/test.txt index bfdf1c5dc..159002de5 100644 --- a/contrib/zlib/contrib/blast/test.txt +++ b/contrib/zlib/contrib/blast/test.txt @@ -1 +1 @@ -AIAIAIAIAIAIA \ No newline at end of file +AIAIAIAIAIAIA diff --git a/contrib/zlib/contrib/dotzlib/LICENSE_1_0.txt b/contrib/zlib/contrib/dotzlib/LICENSE_1_0.txt index 127a5bc39..36b7cd93c 100644 --- a/contrib/zlib/contrib/dotzlib/LICENSE_1_0.txt +++ b/contrib/zlib/contrib/dotzlib/LICENSE_1_0.txt @@ -20,4 +20,4 @@ FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -DEALINGS IN THE SOFTWARE. \ No newline at end of file +DEALINGS IN THE SOFTWARE. diff --git a/contrib/zlib/contrib/testzlib/testzlib.txt b/contrib/zlib/contrib/testzlib/testzlib.txt index e508bb22f..ba1bb3db6 100644 --- a/contrib/zlib/contrib/testzlib/testzlib.txt +++ b/contrib/zlib/contrib/testzlib/testzlib.txt @@ -7,4 +7,4 @@ copy to a directory file from : - contrib/masmx64 - contrib/vstudio/vc7 -and open testzlib8.sln \ No newline at end of file +and open testzlib8.sln diff --git a/contrib/zlib_note.txt b/contrib/zlib_note.txt index cc274f0bf..a7ca98634 100644 --- a/contrib/zlib_note.txt +++ b/contrib/zlib_note.txt @@ -8,4 +8,4 @@ This is a heavily modified and shrinked version of zlib 1.2.3 Assimp itself does not use the compression part yet, so it needn't be compiled (trees.c, deflate.c, compress.c). -Currently these units are just used by assimp_cmd. \ No newline at end of file +Currently these units are just used by assimp_cmd. diff --git a/doc/architecture/Assimp_Arch_Import.class.violet.html b/doc/architecture/Assimp_Arch_Import.class.violet.html index 264468f98..b4e3a9a6e 100644 --- a/doc/architecture/Assimp_Arch_Import.class.violet.html +++ b/doc/architecture/Assimp_Arch_Import.class.violet.html @@ -351,4 +351,4 @@ BI8AxOURXedNEuG6jMiRPHKQsuuS4BGAuDzS0NCQlZV18JFlRI7qkRRdlwSPAHzCIynKaa5LgkcA ETwCgEfwCAAewSMAeASP4BEAPIJHAPAIHgFItrEBsYNHAD7BK4gZPAKAR/AIAB7BIwCQBvwfU/j0 jy2hMWgAAAAASUVORK5C" /> - \ No newline at end of file + diff --git a/doc/architecture/Assimp_Arch_export.class.violet.html b/doc/architecture/Assimp_Arch_export.class.violet.html index 85f68d68d..ee567caaa 100644 --- a/doc/architecture/Assimp_Arch_export.class.violet.html +++ b/doc/architecture/Assimp_Arch_export.class.violet.html @@ -645,4 +645,4 @@ tQ2gtkFtg9oGQG2jtkFtA6C2UduA2gZQ26C2QW0DoLZR26C2AVDbqG1AbQMoKg8CahvUNgBqG7UN ahsAtY3aBtQ2AGobtQ1qGwC1jdoGtQ2A2kZtA2obALWN2ga1DUA1igr2o7ZBbQPw0/wD+/DsALUN gNpGbYPaBkBto7ZBbQMAAD/R/wDNluGGIxSgmAAAAABJRU5ErkJg" /> - \ No newline at end of file + diff --git a/doc/architecture/assimp.object.violet.html b/doc/architecture/assimp.object.violet.html index 1d82fa05f..dee9d2208 100644 --- a/doc/architecture/assimp.object.violet.html +++ b/doc/architecture/assimp.object.violet.html @@ -104,4 +104,4 @@ tfMWuhaZfgHUw0Q32sDAwIcPH4I/C1fbaJVKRX0GBwft4RA5hXdkNepJqndpKD2R7TlrjeqmxkKh oLOf5O8VrfC7XlrtOvYCO77PYocddthhhx122GGHHXbYYYcddthhhx122GGHHXbYYYdd29q1c83s I9m5B21Yuxg77FJtRzQV/wEjVLA5JUDyfgAAAABJRU5ErkJg" /> - \ No newline at end of file + diff --git a/doc/architecture/assimp_usecase.ucase.violet.html b/doc/architecture/assimp_usecase.ucase.violet.html index 3045add42..c4df02533 100644 --- a/doc/architecture/assimp_usecase.ucase.violet.html +++ b/doc/architecture/assimp_usecase.ucase.violet.html @@ -872,4 +872,4 @@ DYMQQgghNAxCCCGEEBoGIYQQQmgYhBBCCKFhEEIIIYTQMAghhBBCwyCEEEIIDYMQQgghNAxCCCGE EBoGIYQQQmgYhBBCCKFhEEIIIYTQMAghhBBCwyCEEEJI/PP/A0zci3P89Qf2AAAAAElFTkSuQmCC " /> - \ No newline at end of file + diff --git a/doc/architecture/process.class.violet.html b/doc/architecture/process.class.violet.html index d4f77d909..662daf4a8 100644 --- a/doc/architecture/process.class.violet.html +++ b/doc/architecture/process.class.violet.html @@ -334,4 +334,4 @@ CQCsyZpgTQCsyZpgTQCsyZpgTQCsyZpgTQCsCdZkTQBgTdZkTQBgTdZkTQBgTdYEawJgTdYEawJg TdYEawJgTbAmawIAa7ImawIAa7ImawIAa7ImWBMAa7ImWBMAa7ImWBPAvDIByoc1WRMA/uU3lI1q YU0ArAnWZE0AYE3WZE0AABY4/wVVY1WTrOVxIAAAAABJRU5ErkJg" /> - \ No newline at end of file + diff --git a/include/assimp/scene.h b/include/assimp/scene.h index 93d04eee6..a189f5700 100644 --- a/include/assimp/scene.h +++ b/include/assimp/scene.h @@ -1,4 +1,4 @@ -/* +/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- diff --git a/packaging/windows-innosetup/WEB b/packaging/windows-innosetup/WEB index 8840d232d..d14d6ed9a 100644 --- a/packaging/windows-innosetup/WEB +++ b/packaging/windows-innosetup/WEB @@ -1,8 +1,6 @@ - -Project home page: -http://assimp.sourceforge.net - -Sourceforge.net project page: -http://www.sourceforge.net/projects/assimp - - + +Project home page: +http://assimp.sourceforge.net + +Sourceforge.net project page: +http://www.sourceforge.net/projects/assimp diff --git a/packaging/windows-innosetup/readme_installer_vieweronly.txt b/packaging/windows-innosetup/readme_installer_vieweronly.txt index bfa4f8c9e..1e84c577d 100644 --- a/packaging/windows-innosetup/readme_installer_vieweronly.txt +++ b/packaging/windows-innosetup/readme_installer_vieweronly.txt @@ -29,4 +29,4 @@ Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending o Add it to PATH. That's not a bug, the installer does not alter the PATH. 4. Crashes immediately -You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. \ No newline at end of file +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. diff --git a/packaging/windows-mkzip/bin_readme.txt b/packaging/windows-mkzip/bin_readme.txt index 10839a3d9..5cff1f30e 100644 --- a/packaging/windows-mkzip/bin_readme.txt +++ b/packaging/windows-mkzip/bin_readme.txt @@ -26,4 +26,4 @@ Install the latest DirectX runtime or grab the file from somewhere (that's evil (Re)install Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system) 3. Crashes immediately -You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. \ No newline at end of file +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. diff --git a/port/PyAssimp/pyassimp/errors.py b/port/PyAssimp/pyassimp/errors.py index 9d776860f..e017b5145 100644 --- a/port/PyAssimp/pyassimp/errors.py +++ b/port/PyAssimp/pyassimp/errors.py @@ -1,11 +1,11 @@ -#-*- coding: UTF-8 -*- - -""" -All possible errors. -""" - -class AssimpError(BaseException): - """ - If an internal error occurs. - """ - pass \ No newline at end of file +#-*- coding: UTF-8 -*- + +""" +All possible errors. +""" + +class AssimpError(BaseException): + """ + If an internal error occurs. + """ + pass diff --git a/port/jassimp/jassimp/src/jassimp/AiAnimation.java b/port/jassimp/jassimp/src/jassimp/AiAnimation.java index 239820aaf..856b918dd 100644 --- a/port/jassimp/jassimp/src/jassimp/AiAnimation.java +++ b/port/jassimp/jassimp/src/jassimp/AiAnimation.java @@ -172,4 +172,4 @@ public final class AiAnimation { public List getMeshChannels() { throw new UnsupportedOperationException("not implemented yet"); } -} \ No newline at end of file +} diff --git a/port/jassimp/jassimp/src/jassimp/AiBlendMode.java b/port/jassimp/jassimp/src/jassimp/AiBlendMode.java index 78cc5a5ed..d3a0e0e96 100644 --- a/port/jassimp/jassimp/src/jassimp/AiBlendMode.java +++ b/port/jassimp/jassimp/src/jassimp/AiBlendMode.java @@ -114,4 +114,4 @@ public enum AiBlendMode { * The mapped c/c++ integer enum value. */ private final int m_rawValue; -} \ No newline at end of file +} diff --git a/port/jassimp/jassimp/src/jassimp/AiCamera.java b/port/jassimp/jassimp/src/jassimp/AiCamera.java index 4445c34fc..b0f692eda 100644 --- a/port/jassimp/jassimp/src/jassimp/AiCamera.java +++ b/port/jassimp/jassimp/src/jassimp/AiCamera.java @@ -300,4 +300,4 @@ public final class AiCamera { * Aspect ratio. */ private final float m_aspect; -} \ No newline at end of file +} diff --git a/port/jassimp/jassimp/src/jassimp/AiProgressHandler.java b/port/jassimp/jassimp/src/jassimp/AiProgressHandler.java index 7998d1bcc..2987e5976 100644 --- a/port/jassimp/jassimp/src/jassimp/AiProgressHandler.java +++ b/port/jassimp/jassimp/src/jassimp/AiProgressHandler.java @@ -43,4 +43,4 @@ package jassimp; public interface AiProgressHandler { boolean update(float percentage); -} \ No newline at end of file +} diff --git a/port/jassimp/jassimp/src/jassimp/AiQuaternion.java b/port/jassimp/jassimp/src/jassimp/AiQuaternion.java index af10e6f91..a9ca7be79 100644 --- a/port/jassimp/jassimp/src/jassimp/AiQuaternion.java +++ b/port/jassimp/jassimp/src/jassimp/AiQuaternion.java @@ -162,4 +162,4 @@ public final class AiQuaternion { return "[" + getX() + ", " + getY() + ", " + getZ() + ", " + getW() + "]"; } -} \ No newline at end of file +} diff --git a/port/jassimp/jassimp/src/jassimp/AiTextureType.java b/port/jassimp/jassimp/src/jassimp/AiTextureType.java index 85b559c30..6b3e642e0 100644 --- a/port/jassimp/jassimp/src/jassimp/AiTextureType.java +++ b/port/jassimp/jassimp/src/jassimp/AiTextureType.java @@ -209,4 +209,4 @@ public enum AiTextureType { * The mapped c/c++ integer enum value. */ private final int m_rawValue; -} \ No newline at end of file +} diff --git a/port/swig/DONOTUSEYET b/port/swig/DONOTUSEYET index be9103007..87c6e0699 100644 --- a/port/swig/DONOTUSEYET +++ b/port/swig/DONOTUSEYET @@ -1 +1 @@ -The interface files are by no means complete yet and only work with the not-yet-released D SWIG backend, although adding support for other languages should not be too much of problem via #ifdefs. +The interface files are by no means complete yet and only work with the not-yet-released D SWIG backend, although adding support for other languages should not be too much of problem via #ifdefs. diff --git a/samples/SimpleAssimpViewX/README b/samples/SimpleAssimpViewX/README index 701a7cdce..dc513d7aa 100644 --- a/samples/SimpleAssimpViewX/README +++ b/samples/SimpleAssimpViewX/README @@ -19,4 +19,4 @@ Troubleshooting: - OSX workspaces are not updated too frequently, so same files may be missing. If you have any problems which you can't solve on your own, -please report them on the thread above. \ No newline at end of file +please report them on the thread above. diff --git a/samples/SimpleTexturedDirectx11/SimpleTexturedDirectx11/main.cpp b/samples/SimpleTexturedDirectx11/SimpleTexturedDirectx11/main.cpp index 781fe89e5..3aad81838 100644 --- a/samples/SimpleTexturedDirectx11/SimpleTexturedDirectx11/main.cpp +++ b/samples/SimpleTexturedDirectx11/SimpleTexturedDirectx11/main.cpp @@ -1,4 +1,4 @@ -// --------------------------------------------------------------------------- +// --------------------------------------------------------------------------- // Simple Assimp Directx11 Sample // This is a very basic sample and only reads diffuse texture // but this can load both embedded textures in fbx and non-embedded textures diff --git a/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/include/boost_includes.h b/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/include/boost_includes.h index 7b9c0860e..2ff6aff04 100644 --- a/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/include/boost_includes.h +++ b/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/include/boost_includes.h @@ -1 +1 @@ -#include \ No newline at end of file +#include diff --git a/test/models-nonbsd/3DS/jeep1.3ds.readme.txt b/test/models-nonbsd/3DS/jeep1.3ds.readme.txt index d17d5e0e9..f52ada0cc 100644 --- a/test/models-nonbsd/3DS/jeep1.3ds.readme.txt +++ b/test/models-nonbsd/3DS/jeep1.3ds.readme.txt @@ -12,4 +12,4 @@ http://xu1productions.com/3dstudio/index.html - 3D Game Resources http://www.psionicdesign.com - My Main 2D/3D Digital Art site -Psionic 2002 \ No newline at end of file +Psionic 2002 diff --git a/test/models-nonbsd/3DS/pyramob.3ds.readme.txt b/test/models-nonbsd/3DS/pyramob.3ds.readme.txt index bf1858410..2bf93aa64 100644 --- a/test/models-nonbsd/3DS/pyramob.3ds.readme.txt +++ b/test/models-nonbsd/3DS/pyramob.3ds.readme.txt @@ -9,4 +9,4 @@ http://www.elektrobar.com/lux/ or mail to: lux@elektrobar.com -have fun.....VIRLUX \ No newline at end of file +have fun.....VIRLUX diff --git a/test/models-nonbsd/ASE/Rifle.source.txt b/test/models-nonbsd/ASE/Rifle.source.txt index 04d40a85d..1b96f8564 100644 --- a/test/models-nonbsd/ASE/Rifle.source.txt +++ b/test/models-nonbsd/ASE/Rifle.source.txt @@ -22,4 +22,4 @@ tutorials. INFO ==== -CONVERTED FROM 3DS TO ASE WITH AC3D \ No newline at end of file +CONVERTED FROM 3DS TO ASE WITH AC3D diff --git a/test/models-nonbsd/ASE/Rifle2.source.txt b/test/models-nonbsd/ASE/Rifle2.source.txt index 2072ddf13..3fa628db4 100644 --- a/test/models-nonbsd/ASE/Rifle2.source.txt +++ b/test/models-nonbsd/ASE/Rifle2.source.txt @@ -21,4 +21,4 @@ tutorials. INFO ==== -CONVERTED FROM 3DS TO ASE WITH AC3D \ No newline at end of file +CONVERTED FROM 3DS TO ASE WITH AC3D diff --git a/test/models-nonbsd/B3D/turtle.source.txt b/test/models-nonbsd/B3D/turtle.source.txt index fab387bdc..cd93aa3d6 100644 --- a/test/models-nonbsd/B3D/turtle.source.txt +++ b/test/models-nonbsd/B3D/turtle.source.txt @@ -8,4 +8,4 @@ RESTRICTIONS: This model pack is available for use in freeware, shareware, commercial games/software with the following restrictions:- **You may not sell/re-sell this model pack or claim it as your own. -***You may not redistribute this pack in some other model pack through a website or on a compilation CD of any kind, without my written consent. \ No newline at end of file +***You may not redistribute this pack in some other model pack through a website or on a compilation CD of any kind, without my written consent. diff --git a/test/models-nonbsd/DXF/rifle.source.txt b/test/models-nonbsd/DXF/rifle.source.txt index 3e88f009f..a2585afad 100644 --- a/test/models-nonbsd/DXF/rifle.source.txt +++ b/test/models-nonbsd/DXF/rifle.source.txt @@ -20,4 +20,4 @@ tutorials. INFO ==== -COnverted from 3ds to DXF with Ac3D \ No newline at end of file +COnverted from 3ds to DXF with Ac3D diff --git a/test/models-nonbsd/FBX/2013_ASCII/jeep1.fbx.readme.txt b/test/models-nonbsd/FBX/2013_ASCII/jeep1.fbx.readme.txt index d17d5e0e9..f52ada0cc 100644 --- a/test/models-nonbsd/FBX/2013_ASCII/jeep1.fbx.readme.txt +++ b/test/models-nonbsd/FBX/2013_ASCII/jeep1.fbx.readme.txt @@ -12,4 +12,4 @@ http://xu1productions.com/3dstudio/index.html - 3D Game Resources http://www.psionicdesign.com - My Main 2D/3D Digital Art site -Psionic 2002 \ No newline at end of file +Psionic 2002 diff --git a/test/models-nonbsd/FBX/2013_ASCII/pyramob.fbx.readme.txt b/test/models-nonbsd/FBX/2013_ASCII/pyramob.fbx.readme.txt index bf1858410..2bf93aa64 100644 --- a/test/models-nonbsd/FBX/2013_ASCII/pyramob.fbx.readme.txt +++ b/test/models-nonbsd/FBX/2013_ASCII/pyramob.fbx.readme.txt @@ -9,4 +9,4 @@ http://www.elektrobar.com/lux/ or mail to: lux@elektrobar.com -have fun.....VIRLUX \ No newline at end of file +have fun.....VIRLUX diff --git a/test/models-nonbsd/FBX/2013_BINARY/jeep1.fbx.readme.txt b/test/models-nonbsd/FBX/2013_BINARY/jeep1.fbx.readme.txt index d17d5e0e9..f52ada0cc 100644 --- a/test/models-nonbsd/FBX/2013_BINARY/jeep1.fbx.readme.txt +++ b/test/models-nonbsd/FBX/2013_BINARY/jeep1.fbx.readme.txt @@ -12,4 +12,4 @@ http://xu1productions.com/3dstudio/index.html - 3D Game Resources http://www.psionicdesign.com - My Main 2D/3D Digital Art site -Psionic 2002 \ No newline at end of file +Psionic 2002 diff --git a/test/models-nonbsd/FBX/2013_BINARY/pyramob.fbx.readme.txt b/test/models-nonbsd/FBX/2013_BINARY/pyramob.fbx.readme.txt index bf1858410..2bf93aa64 100644 --- a/test/models-nonbsd/FBX/2013_BINARY/pyramob.fbx.readme.txt +++ b/test/models-nonbsd/FBX/2013_BINARY/pyramob.fbx.readme.txt @@ -9,4 +9,4 @@ http://www.elektrobar.com/lux/ or mail to: lux@elektrobar.com -have fun.....VIRLUX \ No newline at end of file +have fun.....VIRLUX diff --git a/test/models-nonbsd/IFC/linklist.txt b/test/models-nonbsd/IFC/linklist.txt index 06ad3844b..6971b7a45 100644 --- a/test/models-nonbsd/IFC/linklist.txt +++ b/test/models-nonbsd/IFC/linklist.txt @@ -1,4 +1,4 @@ Good IFC test cases =================== -http://www.iai.fzk.de/www-extern/index.php?id=1135 \ No newline at end of file +http://www.iai.fzk.de/www-extern/index.php?id=1135 diff --git a/test/models-nonbsd/LWO/LWO2/LWSReferences/QuickDraw.source.txt b/test/models-nonbsd/LWO/LWO2/LWSReferences/QuickDraw.source.txt index bb07f8e24..aaa244217 100644 --- a/test/models-nonbsd/LWO/LWO2/LWSReferences/QuickDraw.source.txt +++ b/test/models-nonbsd/LWO/LWO2/LWSReferences/QuickDraw.source.txt @@ -28,4 +28,4 @@ INFO These files belong to the QuickDraw model in the LWS folder - they are referenced -and loaded into the LWS scene. \ No newline at end of file +and loaded into the LWS scene. diff --git a/test/models-nonbsd/LWO/LWO2/rifle.source.txt b/test/models-nonbsd/LWO/LWO2/rifle.source.txt index 34576f0ca..5523bbc0c 100644 --- a/test/models-nonbsd/LWO/LWO2/rifle.source.txt +++ b/test/models-nonbsd/LWO/LWO2/rifle.source.txt @@ -21,4 +21,4 @@ tutorials. INFO ==== -CONVERTED FROM 3DS TO LWO2 WITH AC3D \ No newline at end of file +CONVERTED FROM 3DS TO LWO2 WITH AC3D diff --git a/test/models-nonbsd/LWS/QuickDraw v2.2.source.txt b/test/models-nonbsd/LWS/QuickDraw v2.2.source.txt index e0c7d0f7c..92ac5d882 100644 --- a/test/models-nonbsd/LWS/QuickDraw v2.2.source.txt +++ b/test/models-nonbsd/LWS/QuickDraw v2.2.source.txt @@ -12,4 +12,4 @@ In the future more 3d formats will be added and some other sections such as wall CHANGES: -Paths have been modified \ No newline at end of file +Paths have been modified diff --git a/test/models-nonbsd/MD3/q3root/models/mapobjects/kt_kubalwagon/readme_kubalwagon.txt b/test/models-nonbsd/MD3/q3root/models/mapobjects/kt_kubalwagon/readme_kubalwagon.txt index e0a978ee0..54fbcbd7f 100644 --- a/test/models-nonbsd/MD3/q3root/models/mapobjects/kt_kubalwagon/readme_kubalwagon.txt +++ b/test/models-nonbsd/MD3/q3root/models/mapobjects/kt_kubalwagon/readme_kubalwagon.txt @@ -23,4 +23,4 @@ ID software, eskimo roll, EMSIPE, QkenneyQ DISTRIBUTION as long as this readme is included...! --------------------------------------------------------------------------- \ No newline at end of file +-------------------------------------------------------------------------- diff --git a/test/models-nonbsd/MD3/readme_water.txt b/test/models-nonbsd/MD3/readme_water.txt index cdc318ff8..c5346261d 100644 --- a/test/models-nonbsd/MD3/readme_water.txt +++ b/test/models-nonbsd/MD3/readme_water.txt @@ -23,4 +23,4 @@ ID software, eskimo roll, EMSIPE, QkenneyQ DISTRIBUTION as long as this readme is included...! --------------------------------------------------------------------------- \ No newline at end of file +-------------------------------------------------------------------------- diff --git a/test/models-nonbsd/MMD/readme.txt b/test/models-nonbsd/MMD/readme.txt index d8c882420..909beee00 100644 --- a/test/models-nonbsd/MMD/readme.txt +++ b/test/models-nonbsd/MMD/readme.txt @@ -46,4 +46,4 @@ version 4 ◯ クレジット 企画: 株式会社ドワンゴ キャラクターデザイン: 黒星紅白 -モデリング: 雨刻 \ No newline at end of file +モデリング: 雨刻 diff --git a/test/models-nonbsd/NFF/NFFSense8/credits.txt b/test/models-nonbsd/NFF/NFFSense8/credits.txt index ff169151d..f3cef4d09 100644 --- a/test/models-nonbsd/NFF/NFFSense8/credits.txt +++ b/test/models-nonbsd/NFF/NFFSense8/credits.txt @@ -1,4 +1,4 @@ teapot.nff, home4.nff - http://www.martinreddy.net/ukvrsig/wtk.html cokecan.nff -www.vrupl.evl.uic.edu/Eng591_Pages/cokecan.nff -TODO: License status to be confirmed \ No newline at end of file +TODO: License status to be confirmed diff --git a/test/models-nonbsd/OBJ/rifle.source.txt b/test/models-nonbsd/OBJ/rifle.source.txt index b09dcda8c..1d2cec5cf 100644 --- a/test/models-nonbsd/OBJ/rifle.source.txt +++ b/test/models-nonbsd/OBJ/rifle.source.txt @@ -24,4 +24,4 @@ tutorials. INFO ==== -Converted from 3DS to OBJ with AC3D \ No newline at end of file +Converted from 3DS to OBJ with AC3D diff --git a/test/models-nonbsd/OBJ/segment.source.txt b/test/models-nonbsd/OBJ/segment.source.txt index 978d72d26..204bc140e 100644 --- a/test/models-nonbsd/OBJ/segment.source.txt +++ b/test/models-nonbsd/OBJ/segment.source.txt @@ -1,4 +1,4 @@ Obj exported from Blender http://toychest.in.tum.de/wiki/projects:kuka_lwr -License: Creative-Commons-by-Attribution-3.0 \ No newline at end of file +License: Creative-Commons-by-Attribution-3.0 diff --git a/test/models-nonbsd/Ogre/OgreSDK/LICENSE b/test/models-nonbsd/Ogre/OgreSDK/LICENSE index e7e8f4280..ccdfb00fa 100644 --- a/test/models-nonbsd/Ogre/OgreSDK/LICENSE +++ b/test/models-nonbsd/Ogre/OgreSDK/LICENSE @@ -18,4 +18,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. \ No newline at end of file +THE SOFTWARE. diff --git a/test/models-nonbsd/Ogre/OgreSDK/README.md b/test/models-nonbsd/Ogre/OgreSDK/README.md index e7a838cb0..864536558 100644 --- a/test/models-nonbsd/Ogre/OgreSDK/README.md +++ b/test/models-nonbsd/Ogre/OgreSDK/README.md @@ -7,4 +7,4 @@ This asset set is used to test the full functionality of both binary and XML Ass * Material file was created by copying the relevant material parts from the sample sources. See the file for further information. * Some textures were converted from .png to .jpg to reduce the file size. -See the LICENSE file in this folder for further copyright information about these assets. \ No newline at end of file +See the LICENSE file in this folder for further copyright information about these assets. diff --git a/test/models-nonbsd/README.txt b/test/models-nonbsd/README.txt index 8b244d2aa..aac170708 100644 --- a/test/models-nonbsd/README.txt +++ b/test/models-nonbsd/README.txt @@ -1,3 +1,3 @@ These models are not generally redistributable under the terms of Assimp's BSD license. Usually, an additional requirement on the use of the data is imposed (i.e. no commercial use, need credits, some creative commons variants, ...). -So, if you re-package Assimp for use in a 'clean' OSS package, consider removing this directory. \ No newline at end of file +So, if you re-package Assimp for use in a 'clean' OSS package, consider removing this directory. diff --git a/test/models/3DS/UVTransformTest/note.txt b/test/models/3DS/UVTransformTest/note.txt index dc4bd0789..4c8bfedd2 100644 --- a/test/models/3DS/UVTransformTest/note.txt +++ b/test/models/3DS/UVTransformTest/note.txt @@ -8,4 +8,4 @@ In other words: TO DO, but only if someone REALLY needs it. To see how it should look like - test/ReferenceImages Note that the viewer has no 'decal' texture mapping mode, so -the usual clamping is used. \ No newline at end of file +the usual clamping is used. diff --git a/test/models/3DS/textures.txt b/test/models/3DS/textures.txt index 18bbd8f90..136322bea 100644 --- a/test/models/3DS/textures.txt +++ b/test/models/3DS/textures.txt @@ -1 +1 @@ -All textures are from cgtextures.com and are free for commercial use \ No newline at end of file +All textures are from cgtextures.com and are free for commercial use diff --git a/test/models/ASE/MotionCaptureROM.source.txt b/test/models/ASE/MotionCaptureROM.source.txt index 222a3afbb..2b961906a 100644 --- a/test/models/ASE/MotionCaptureROM.source.txt +++ b/test/models/ASE/MotionCaptureROM.source.txt @@ -1,3 +1,3 @@ "MotionCaptureROM.ase" - Free for any purpose. -NOTE: The errors in the middle of the animation are caused by problems during recording, it's not an importer issue. \ No newline at end of file +NOTE: The errors in the middle of the animation are caused by problems during recording, it's not an importer issue. diff --git a/test/models/BLEND/HUMAN.source.txt b/test/models/BLEND/HUMAN.source.txt index 9409b46d3..a19c52468 100644 --- a/test/models/BLEND/HUMAN.source.txt +++ b/test/models/BLEND/HUMAN.source.txt @@ -1,3 +1,3 @@ HUMAN.blend (c) 2010, Tobias Rittig -Redistribution and reuse allowed for any purpose, credits appreciated. \ No newline at end of file +Redistribution and reuse allowed for any purpose, credits appreciated. diff --git a/test/models/BVH/01_nn.bvh.source.txt b/test/models/BVH/01_nn.bvh.source.txt index e538020a2..fc450d15d 100644 --- a/test/models/BVH/01_nn.bvh.source.txt +++ b/test/models/BVH/01_nn.bvh.source.txt @@ -47,4 +47,4 @@ Here's the relevant paragraph from mocap.cs.cmu.edu: obtained from mocap.cs.cmu.edu. The database was created with funding from NSF EIA-0196217." -[...] \ No newline at end of file +[...] diff --git a/test/models/CSM/ThomasFechten.source.txt b/test/models/CSM/ThomasFechten.source.txt index 529560ced..cf60674d8 100644 --- a/test/models/CSM/ThomasFechten.source.txt +++ b/test/models/CSM/ThomasFechten.source.txt @@ -1 +1 @@ -Recorded with vicon IQ, july 2008. Free for any purpose. \ No newline at end of file +Recorded with vicon IQ, july 2008. Free for any purpose. diff --git a/test/models/IRRMesh/credits.txt b/test/models/IRRMesh/credits.txt index a12163233..504746814 100644 --- a/test/models/IRRMesh/credits.txt +++ b/test/models/IRRMesh/credits.txt @@ -1,2 +1,2 @@ cellar.irrmesh - From irrlight/irrEdit. Irrlicht/irredit license (which?) -Textures resized to 400*400, improved JPEG compression to make them smaller \ No newline at end of file +Textures resized to 400*400, improved JPEG compression to make them smaller diff --git a/test/models/LWO/LWO2/MappingModes/earthCylindric.txt b/test/models/LWO/LWO2/MappingModes/earthCylindric.txt index 46660a486..18ea94ea2 100644 --- a/test/models/LWO/LWO2/MappingModes/earthCylindric.txt +++ b/test/models/LWO/LWO2/MappingModes/earthCylindric.txt @@ -2,4 +2,4 @@ Wikipedia Commons, downloaded November 25th 08 -http://upload.wikimedia.org/wikipedia/commons/0/01/Lambert-cylindrical-equal-area-projection.jpg \ No newline at end of file +http://upload.wikimedia.org/wikipedia/commons/0/01/Lambert-cylindrical-equal-area-projection.jpg diff --git a/test/models/LWO/LWO2/MappingModes/earthSpherical.source.txt b/test/models/LWO/LWO2/MappingModes/earthSpherical.source.txt index 218b339e1..db055ea0f 100644 --- a/test/models/LWO/LWO2/MappingModes/earthSpherical.source.txt +++ b/test/models/LWO/LWO2/MappingModes/earthSpherical.source.txt @@ -6,4 +6,4 @@ http://earthobservatory.nasa.gov/Features/BlueMarble/BlueMarble_monthlies.php Downloaded November 24, 08. -Rescaled to 2048 * 1024 with GIMP \ No newline at end of file +Rescaled to 2048 * 1024 with GIMP diff --git a/test/models/LWO/LWO2/concrete.source.txt b/test/models/LWO/LWO2/concrete.source.txt index 2904ae998..90fc73e2d 100644 --- a/test/models/LWO/LWO2/concrete.source.txt +++ b/test/models/LWO/LWO2/concrete.source.txt @@ -1,2 +1,2 @@ cgtextures.com - free, even for commercial use. See the licensing conditions and the FAQ the site for more details. -Great source for free textures, btw! \ No newline at end of file +Great source for free textures, btw! diff --git a/test/models/LWO/LWO2/uvtest-source.txt b/test/models/LWO/LWO2/uvtest-source.txt index 75e4878a7..654d62180 100644 --- a/test/models/LWO/LWO2/uvtest-source.txt +++ b/test/models/LWO/LWO2/uvtest-source.txt @@ -1,2 +1,2 @@ Regression file. -by Tom Speed, see http://groups.google.com/group/bmx3d/browse_thread/thread/36db3b191f81be36 \ No newline at end of file +by Tom Speed, see http://groups.google.com/group/bmx3d/browse_thread/thread/36db3b191f81be36 diff --git a/test/models/MD2/faerie-source.txt b/test/models/MD2/faerie-source.txt index ef0e4f196..4906ff4d1 100644 --- a/test/models/MD2/faerie-source.txt +++ b/test/models/MD2/faerie-source.txt @@ -21,4 +21,4 @@ The Irrlicht Engine License appreciated but is not required. 2. Altered source versions must be clearly marked as such, and must not be misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. \ No newline at end of file + 3. This notice may not be removed or altered from any source distribution. diff --git a/test/models/MD2/sidney-source.txt b/test/models/MD2/sidney-source.txt index ef0e4f196..4906ff4d1 100644 --- a/test/models/MD2/sidney-source.txt +++ b/test/models/MD2/sidney-source.txt @@ -21,4 +21,4 @@ The Irrlicht Engine License appreciated but is not required. 2. Altered source versions must be clearly marked as such, and must not be misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. \ No newline at end of file + 3. This notice may not be removed or altered from any source distribution. diff --git a/test/models/MD5/SimpleCube.source.txt b/test/models/MD5/SimpleCube.source.txt index 6f51bc1cf..77d151ed7 100644 --- a/test/models/MD5/SimpleCube.source.txt +++ b/test/models/MD5/SimpleCube.source.txt @@ -1 +1 @@ -From http://www.doom3world.org/phpbb2/viewtopic.php?f=3&t=16842 (thanks, Rayne, whoever you are) \ No newline at end of file +From http://www.doom3world.org/phpbb2/viewtopic.php?f=3&t=16842 (thanks, Rayne, whoever you are) diff --git a/test/models/MDL/MDL3 (3DGS A4)/minigun_readme.txt b/test/models/MDL/MDL3 (3DGS A4)/minigun_readme.txt index c2ca7c696..4d36f8cbb 100644 --- a/test/models/MDL/MDL3 (3DGS A4)/minigun_readme.txt +++ b/test/models/MDL/MDL3 (3DGS A4)/minigun_readme.txt @@ -3,4 +3,4 @@ Hi everybody!!! This is my first published model so it isn't very good,but i'm still learning!.. This model is free for everybody,but credit will be nice! You may reach me at rojkov91@mail.ru -P.S: Excuse my bad english \ No newline at end of file +P.S: Excuse my bad english diff --git a/test/models/MDL/MDL5 (3DGS A5)/minigun_mdl5_readme.txt b/test/models/MDL/MDL5 (3DGS A5)/minigun_mdl5_readme.txt index c2ca7c696..4d36f8cbb 100644 --- a/test/models/MDL/MDL5 (3DGS A5)/minigun_mdl5_readme.txt +++ b/test/models/MDL/MDL5 (3DGS A5)/minigun_mdl5_readme.txt @@ -3,4 +3,4 @@ Hi everybody!!! This is my first published model so it isn't very good,but i'm still learning!.. This model is free for everybody,but credit will be nice! You may reach me at rojkov91@mail.ru -P.S: Excuse my bad english \ No newline at end of file +P.S: Excuse my bad english diff --git a/test/models/MS3D/jeep1.readme.txt b/test/models/MS3D/jeep1.readme.txt index d17d5e0e9..f52ada0cc 100644 --- a/test/models/MS3D/jeep1.readme.txt +++ b/test/models/MS3D/jeep1.readme.txt @@ -12,4 +12,4 @@ http://xu1productions.com/3dstudio/index.html - 3D Game Resources http://www.psionicdesign.com - My Main 2D/3D Digital Art site -Psionic 2002 \ No newline at end of file +Psionic 2002 diff --git a/test/models/Q3D/E-AT-AT.source.txt b/test/models/Q3D/E-AT-AT.source.txt index 56a96f7d5..2df8826f1 100644 --- a/test/models/Q3D/E-AT-AT.source.txt +++ b/test/models/Q3D/E-AT-AT.source.txt @@ -5,4 +5,4 @@ Downloaded 4th November 08 (Obama ftw!) Copyright notice found on the page: Where do the models in the archive come from? -All 3D files available from the3darchive.com are from the public domain. \ No newline at end of file +All 3D files available from the3darchive.com are from the public domain. diff --git a/test/models/Q3D/earth.source.txt b/test/models/Q3D/earth.source.txt index 56a96f7d5..2df8826f1 100644 --- a/test/models/Q3D/earth.source.txt +++ b/test/models/Q3D/earth.source.txt @@ -5,4 +5,4 @@ Downloaded 4th November 08 (Obama ftw!) Copyright notice found on the page: Where do the models in the archive come from? -All 3D files available from the3darchive.com are from the public domain. \ No newline at end of file +All 3D files available from the3darchive.com are from the public domain. diff --git a/test/models/X/BCN_Epileptic.txt b/test/models/X/BCN_Epileptic.txt index 1538e59fb..398d21b86 100644 --- a/test/models/X/BCN_Epileptic.txt +++ b/test/models/X/BCN_Epileptic.txt @@ -1 +1 @@ -A human body separated into three meshes: lower body, upper body, head. A common bone hierarchy for all three meshes, plus an test animation that makes the body sort of jump. No material information exported. \ No newline at end of file +A human body separated into three meshes: lower body, upper body, head. A common bone hierarchy for all three meshes, plus an test animation that makes the body sort of jump. No material information exported. diff --git a/test/models/X/anim_test.txt b/test/models/X/anim_test.txt index 637ea0581..3d270dc7d 100644 --- a/test/models/X/anim_test.txt +++ b/test/models/X/anim_test.txt @@ -6,4 +6,4 @@ Frame 18 - 24: Zylinder-Spitze bewegt sich zu Position in Richtung x+ Remarks: The exporter failed here for some reasons... although the mesh referres to four bones, only two of them are stored in the corresponding node hierarchy. So you have a mesh with 4 bones, a hirarchy with 2 nodes and a animation that affects only those two nodes. -There is no timing given for the animation. You have to scale the animation manually. For this file, the timing seems to be 24 ticks per second. \ No newline at end of file +There is no timing given for the animation. You have to scale the animation manually. For this file, the timing seems to be 24 ticks per second. diff --git a/test/models/X/test.txt b/test/models/X/test.txt index 7a5e8e74b..eaf9d9c3c 100644 --- a/test/models/X/test.txt +++ b/test/models/X/test.txt @@ -1,3 +1,3 @@ Simple textured test cube exported from Maya. Has a texture that does label each cube side uniquely, but the sides do not match DirectX coordinate space. -Is not readable using D3DXLoadFrameHierarchy, needs custom text parsing. \ No newline at end of file +Is not readable using D3DXLoadFrameHierarchy, needs custom text parsing. diff --git a/test/regression/result_checker.py b/test/regression/result_checker.py index 19772f8af..1b01c52e6 100644 --- a/test/regression/result_checker.py +++ b/test/regression/result_checker.py @@ -110,4 +110,4 @@ def run(): if __name__ == "__main__": sys.exit(run()) -# vim: ai ts=4 sts=4 et sw=4 \ No newline at end of file +# vim: ai ts=4 sts=4 et sw=4 diff --git a/test/unit/utImproveCacheLocality.cpp b/test/unit/utImproveCacheLocality.cpp index 66ce0d6d8..803562dd2 100644 --- a/test/unit/utImproveCacheLocality.cpp +++ b/test/unit/utImproveCacheLocality.cpp @@ -41,4 +41,4 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ -#include "UnitTestPCH.h" \ No newline at end of file +#include "UnitTestPCH.h" diff --git a/tools/assimp_view/Background.cpp b/tools/assimp_view/Background.cpp index e5f4e2b96..33bb81f2e 100644 --- a/tools/assimp_view/Background.cpp +++ b/tools/assimp_view/Background.cpp @@ -468,4 +468,4 @@ void CBackgroundPainter::RecreateNativeResource() piSkyBoxEffect->SetTechnique("RenderImage2D"); } } -}; \ No newline at end of file +}; diff --git a/tools/assimp_view/Camera.h b/tools/assimp_view/Camera.h index dd82af029..9c3103827 100644 --- a/tools/assimp_view/Camera.h +++ b/tools/assimp_view/Camera.h @@ -82,4 +82,4 @@ class Camera } ; -#endif // !!IG \ No newline at end of file +#endif // !!IG diff --git a/tools/assimp_view/Display.h b/tools/assimp_view/Display.h index f52e65e42..1ca29f498 100644 --- a/tools/assimp_view/Display.h +++ b/tools/assimp_view/Display.h @@ -539,4 +539,4 @@ namespace AssimpView }; } -#endif // AV_DISPLAY_H_INCLUDE \ No newline at end of file +#endif // AV_DISPLAY_H_INCLUDE diff --git a/tools/assimp_view/Input.cpp b/tools/assimp_view/Input.cpp index 505433404..f9f463412 100644 --- a/tools/assimp_view/Input.cpp +++ b/tools/assimp_view/Input.cpp @@ -369,4 +369,4 @@ void HandleKeyboardInputTextureView( void ) if( keys[VK_RIGHT] & 0x80 ) CDisplay::Instance().SetTextureViewOffsetX ( -g_fElpasedTime * 150.0f ); } -}; \ No newline at end of file +}; diff --git a/tools/assimp_view/LogWindow.h b/tools/assimp_view/LogWindow.h index 671d8be8f..5b2a3d2d3 100644 --- a/tools/assimp_view/LogWindow.h +++ b/tools/assimp_view/LogWindow.h @@ -130,4 +130,4 @@ namespace AssimpView } -#endif // AV_LOG_DISPLA \ No newline at end of file +#endif // AV_LOG_DISPLA diff --git a/tools/assimp_view/MeshRenderer.cpp b/tools/assimp_view/MeshRenderer.cpp index 27bc6704f..d93bb4aea 100644 --- a/tools/assimp_view/MeshRenderer.cpp +++ b/tools/assimp_view/MeshRenderer.cpp @@ -161,4 +161,4 @@ int CMeshRenderer::DrawSorted(unsigned int iIndex,const aiMatrix4x4& mWorld) { return 1; } -}; \ No newline at end of file +}; diff --git a/tools/assimp_view/MeshRenderer.h b/tools/assimp_view/MeshRenderer.h index 38cfa6326..d756a9984 100644 --- a/tools/assimp_view/MeshRenderer.h +++ b/tools/assimp_view/MeshRenderer.h @@ -96,4 +96,4 @@ namespace AssimpView { }; } -#endif //!! include guard \ No newline at end of file +#endif //!! include guard diff --git a/tools/assimp_view/NOTE@help.rtf.txt b/tools/assimp_view/NOTE@help.rtf.txt index f00962db6..dd20078e9 100644 --- a/tools/assimp_view/NOTE@help.rtf.txt +++ b/tools/assimp_view/NOTE@help.rtf.txt @@ -1,2 +1,2 @@ text1.bin is the corresponding bin file to be included with the executable file. -When updating the rich formatted text inside Visual Studio, a terminating 0 character must be appended \ No newline at end of file +When updating the rich formatted text inside Visual Studio, a terminating 0 character must be appended diff --git a/tools/assimp_view/RenderOptions.h b/tools/assimp_view/RenderOptions.h index bd9e8a871..69297419e 100644 --- a/tools/assimp_view/RenderOptions.h +++ b/tools/assimp_view/RenderOptions.h @@ -110,4 +110,4 @@ class RenderOptions bool bCulling,bSkeleton; }; -#endif // !! IG \ No newline at end of file +#endif // !! IG diff --git a/tools/assimp_view/SceneAnimator.h b/tools/assimp_view/SceneAnimator.h index 956edb3e3..82f3616c5 100644 --- a/tools/assimp_view/SceneAnimator.h +++ b/tools/assimp_view/SceneAnimator.h @@ -246,4 +246,4 @@ protected: } // end of namespace AssimpView -#endif // AV_SCENEANIMATOR_H_INCLUDED \ No newline at end of file +#endif // AV_SCENEANIMATOR_H_INCLUDED diff --git a/tools/assimp_view/Shaders.cpp b/tools/assimp_view/Shaders.cpp index f129b7cc6..9d80ac227 100644 --- a/tools/assimp_view/Shaders.cpp +++ b/tools/assimp_view/Shaders.cpp @@ -1407,4 +1407,4 @@ std::string g_szCheckerBackgroundShader = std::string( "}\n" "};\n" ); - }; \ No newline at end of file + }; diff --git a/tools/assimp_view/assimp_view.h b/tools/assimp_view/assimp_view.h index 3c519bb92..6b00f7f8c 100644 --- a/tools/assimp_view/assimp_view.h +++ b/tools/assimp_view/assimp_view.h @@ -279,4 +279,4 @@ enum EClickPos extern bool nopointslines; } -#endif // !! AV_MAIN_H_INCLUDED \ No newline at end of file +#endif // !! AV_MAIN_H_INCLUDED