[3053648] Obj: segfault when first line is a material.
Add test file to reproduce the issues. Thanks to Ingo Kresse for providing the patch. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@807 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
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c5c5338397
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cab35c496d
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@ -633,6 +633,11 @@ void ObjFileParser::createMesh()
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// Returns true, if a new mesh must be created.
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bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
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{
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if(m_pModel->m_pCurrentMesh == 0)
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{
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// No mesh data yet
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return true;
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}
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bool newMat = false;
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int matIdx = getMaterialIndex( rMaterialName );
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int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
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@ -0,0 +1,22 @@
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# Blender3D MTL File:
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# Material Count: 2
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newmtl Orange
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.739482 0.420173 0.148173
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 1.000000
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illum 2
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newmtl Silver
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.480000 0.480000 0.480000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 1.000000
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illum 2
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,4 @@
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Obj exported from Blender
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http://toychest.in.tum.de/wiki/projects:kuka_lwr
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License: Creative-Commons-by-Attribution-3.0
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