Merge branch 'master' into ColladaAnimationFix
commit
c9ca921d09
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@ -982,7 +982,7 @@ void ColladaLoader::StoreAnimations(aiScene *pScene, const ColladaParser &pParse
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animTargets.insert(templateAnim->mChannels[0]->mNodeName.C_Str());
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animTargets.insert(templateAnim->mChannels[0]->mNodeName.C_Str());
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bool collectedAnimationsHaveDifferentChannels = true;
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bool collectedAnimationsHaveDifferentChannels = true;
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for (unsigned long long collectedAnimIndice : collectedAnimIndices) {
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for (unsigned long long collectedAnimIndice : collectedAnimIndices) {
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aiAnimation *srcAnimation = mAnims[collectedAnimIndice];
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aiAnimation *srcAnimation = mAnims[(int)collectedAnimIndice];
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std::string channelName = std::string(srcAnimation->mChannels[0]->mNodeName.C_Str());
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std::string channelName = std::string(srcAnimation->mChannels[0]->mNodeName.C_Str());
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if (animTargets.find(channelName) == animTargets.end()) {
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if (animTargets.find(channelName) == animTargets.end()) {
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animTargets.insert(channelName);
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animTargets.insert(channelName);
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