Merge branch 'master' of github.com:assimp/assimp

pull/456/head
Alexander Gessler 2015-01-31 20:53:38 +01:00
commit c7785014e4
8 changed files with 37 additions and 1 deletions

3
.gitignore vendored
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@ -51,3 +51,6 @@ test/gtest/src/gtest-stamp/Debug/gtest-build
*.lib
test/gtest/src/gtest-stamp/Debug/
tools/assimp_view/assimp_viewer.vcxproj.user
# Unix editor backups
*~

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@ -175,6 +175,10 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
// file.
for (std::vector<D3DS::Mesh>::iterator i = mScene->mMeshes.begin(),
end = mScene->mMeshes.end(); i != end;++i) {
if ((*i).mFaces.size() > 0 && (*i).mPositions.size() == 0) {
delete mScene;
throw DeadlyImportError("3DS file contains faces but no vertices: " + pFile);
}
CheckIndices(*i);
MakeUnique (*i);
ComputeNormalsWithSmoothingsGroups<D3DS::Face>(*i);
@ -944,6 +948,9 @@ void Discreet3DSImporter::ParseFaceChunk()
// This is the list of smoothing groups - a bitfield for every face.
// Up to 32 smoothing groups assigned to a single face.
unsigned int num = chunkSize/4, m = 0;
if (num > mMesh.mFaces.size()) {
throw DeadlyImportError("3DS: More smoothing groups than faces");
}
for (std::vector<D3DS::Face>::iterator i = mMesh.mFaces.begin(); m != num;++i, ++m) {
// nth bit is set for nth smoothing group
(*i).iSmoothGroup = stream->GetI4();

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@ -139,7 +139,15 @@ void LWOImporter::CountVertsAndFacesLWOB(unsigned int& verts, unsigned int& face
while (cursor < end && max--)
{
uint16_t numIndices;
// must have 2 shorts left for numIndices and surface
if (end - cursor < 2) {
throw DeadlyImportError("LWOB: Unexpected end of file");
}
::memcpy(&numIndices, cursor++, 2);
// must have enough left for indices and surface
if (end - cursor < (1 + numIndices)) {
throw DeadlyImportError("LWOB: Unexpected end of file");
}
verts += numIndices;
faces++;
cursor += numIndices;

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@ -730,6 +730,11 @@ void LWOImporter::LoadLWOPoints(unsigned int length)
// --- this function is used for both LWO2 and LWOB but for
// LWO2 we need to allocate 25% more storage - it could be we'll
// need to duplicate some points later.
const size_t vertexLen = 12;
if ((length % vertexLen) != 0)
{
throw DeadlyImportError( "LWO2: Points chunk length is not multiple of vertexLen (12)");
}
register unsigned int regularSize = (unsigned int)mCurLayer->mTempPoints.size() + length / 12;
if (mIsLWO2)
{

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@ -127,6 +127,13 @@ void OFFImporter::InternReadFile( const std::string& pFile,
const unsigned int numVertices = strtoul10(sz,&sz);SkipSpaces(&sz);
const unsigned int numFaces = strtoul10(sz,&sz);
if (!numVertices) {
throw DeadlyImportError("OFF: There are no valid vertices");
}
if (!numFaces) {
throw DeadlyImportError("OFF: There are no valid faces");
}
pScene->mMeshes = new aiMesh*[ pScene->mNumMeshes = 1 ];
aiMesh* mesh = pScene->mMeshes[0] = new aiMesh();
aiFace* faces = mesh->mFaces = new aiFace [mesh->mNumFaces = numFaces];

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@ -156,7 +156,6 @@ void PLYImporter::InternReadFile( const std::string& pFile,
}
else
{
delete[] this->mBuffer;
AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
throw DeadlyImportError( "Invalid .ply file: Missing format specification");
}

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@ -229,6 +229,9 @@ void STLImporter::LoadASCIIFile()
size_t temp;
// setup the name of the node
if ((temp = (size_t)(sz-szMe))) {
if (temp >= MAXLEN) {
throw DeadlyImportError( "STL: Node name too long" );
}
pScene->mRootNode->mName.length = temp;
memcpy(pScene->mRootNode->mName.data,szMe,temp);

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@ -214,6 +214,10 @@ XFileParser::XFileParser( const std::vector<char>& pBuffer)
AI_SWAP2(ofs);
P += 4;
if (P + ofs > End + 2) {
throw DeadlyImportError("X: Unexpected EOF in compressed chunk");
}
// push data to the stream
stream.next_in = (Bytef*)P;
stream.avail_in = ofs;