Merge branch 'master' into master

pull/1511/head
Kim Kulling 2017-11-04 10:45:57 +01:00 committed by GitHub
commit c700c08fa5
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GPG Key ID: 4AEE18F83AFDEB23
65 changed files with 536 additions and 227 deletions

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@ -5,8 +5,7 @@
# #
# License see LICENSE file # License see LICENSE file
# #
function generate() function generate() {
{
OPTIONS="-DASSIMP_WERROR=ON" OPTIONS="-DASSIMP_WERROR=ON"
if [ "$DISABLE_EXPORTERS" = "YES" ] ; then if [ "$DISABLE_EXPORTERS" = "YES" ] ; then

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@ -18,10 +18,6 @@ before_install:
# install latest LCOV (1.9 was failing) # install latest LCOV (1.9 was failing)
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz && tar xf lcov_1.11.orig.tar.gz && sudo make -C lcov-1.11/ install && gem install coveralls-lcov && lcov --version && g++ --version ; fi - if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz && tar xf lcov_1.11.orig.tar.gz && sudo make -C lcov-1.11/ install && gem install coveralls-lcov && lcov --version && g++ --version ; fi
branches:
only:
- master
os: os:
- linux - linux

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@ -151,7 +151,7 @@ namespace {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp // Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp
void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
std::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb")); std::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
if(!outfile) { if(!outfile) {

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@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp namespace Assimp
{ {
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*pY*/, const float /*pZ*/) const
{ {
aiColor4D tcol; aiColor4D tcol;

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@ -810,7 +810,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
} }
}; };
void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
AssbinExport exporter; AssbinExport exporter;
exporter.WriteBinaryDump( pFile, pIOSystem, pScene ); exporter.WriteBinaryDump( pFile, pIOSystem, pScene );

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@ -200,6 +200,7 @@ template <typename T> void ReadBounds( IOStream * stream, T* /*p*/, unsigned int
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) { void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AINODE); ai_assert(chunkID == ASSBIN_CHUNK_AINODE);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -274,6 +275,7 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* p
void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b ) void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AIBONE); ai_assert(chunkID == ASSBIN_CHUNK_AIBONE);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -298,6 +300,7 @@ void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AIMESH); ai_assert(chunkID == ASSBIN_CHUNK_AIMESH);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -423,6 +426,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop) void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop)
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIALPROPERTY); ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIALPROPERTY);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -440,6 +444,7 @@ void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialPro
void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat) void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIAL); ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIAL);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -462,6 +467,7 @@ void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AINODEANIM); ai_assert(chunkID == ASSBIN_CHUNK_AINODEANIM);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -511,6 +517,7 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION); ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -532,6 +539,7 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AITEXTURE); ai_assert(chunkID == ASSBIN_CHUNK_AITEXTURE);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -556,6 +564,7 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l ) void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AILIGHT); ai_assert(chunkID == ASSBIN_CHUNK_AILIGHT);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -583,6 +592,7 @@ void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam ) void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AICAMERA); ai_assert(chunkID == ASSBIN_CHUNK_AICAMERA);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);
@ -599,6 +609,7 @@ void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
{ {
uint32_t chunkID = Read<uint32_t>(stream); uint32_t chunkID = Read<uint32_t>(stream);
(void)(chunkID);
ai_assert(chunkID == ASSBIN_CHUNK_AISCENE); ai_assert(chunkID == ASSBIN_CHUNK_AISCENE);
/*uint32_t size =*/ Read<uint32_t>(stream); /*uint32_t size =*/ Read<uint32_t>(stream);

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@ -631,7 +631,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
} // end of namespace AssxmlExport } // end of namespace AssxmlExport
void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
IOStream * out = pIOSystem->Open( pFile, "wt" ); IOStream * out = pIOSystem->Open( pFile, "wt" );
if (!out) return; if (!out) return;

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@ -585,7 +585,7 @@ template <> inline void Structure :: Convert<int> (int& dest,const FileDataba
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const template<> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const
{ {
// automatic rescaling from short to float and vice versa (seems to be used by normals) // automatic rescaling from short to float and vice versa (seems to be used by normals)
if (name == "float") { if (name == "float") {

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@ -110,7 +110,7 @@ namespace Blender {
void operator= (const TempArray&) { void operator= (const TempArray&) {
} }
TempArray(const TempArray& arr) { TempArray(const TempArray& /*arr*/) {
} }
private: private:

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@ -310,7 +310,9 @@ void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data
std::unique_ptr<Subdivider> subd(Subdivider::Create(algo)); std::unique_ptr<Subdivider> subd(Subdivider::Create(algo));
ai_assert(subd); ai_assert(subd);
if ( conv_data.meshes->empty() ) {
return;
}
aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes]; aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
std::unique_ptr<aiMesh*[]> tempmeshes(new aiMesh*[out.mNumMeshes]()); std::unique_ptr<aiMesh*[]> tempmeshes(new aiMesh*[out.mNumMeshes]());

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@ -156,6 +156,8 @@ SET( Common_SRCS
SkeletonMeshBuilder.h SkeletonMeshBuilder.h
SplitByBoneCountProcess.cpp SplitByBoneCountProcess.cpp
SplitByBoneCountProcess.h SplitByBoneCountProcess.h
ScaleProcess.cpp
ScaleProcess.h
SmoothingGroups.h SmoothingGroups.h
StandardShapes.cpp StandardShapes.cpp
StandardShapes.h StandardShapes.h

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@ -68,7 +68,7 @@ namespace Assimp
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to Collada. Prototyped and registered in Exporter.cpp // Worker function for exporting a scene to Collada. Prototyped and registered in Exporter.cpp
void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
std::string path = DefaultIOSystem::absolutePath(std::string(pFile)); std::string path = DefaultIOSystem::absolutePath(std::string(pFile));
std::string file = DefaultIOSystem::completeBaseName(std::string(pFile)); std::string file = DefaultIOSystem::completeBaseName(std::string(pFile));

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@ -2469,8 +2469,7 @@ void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t n
size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets; size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets;
// don't overrun the boundaries of the index list // don't overrun the boundaries of the index list
size_t maxIndexRequested = baseOffset + numOffsets - 1; ai_assert((baseOffset + numOffsets - 1) < indices.size());
ai_assert(maxIndexRequested < indices.size());
// extract per-vertex channels using the global per-vertex offset // extract per-vertex channels using the global per-vertex offset
for (std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it) for (std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)

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@ -344,7 +344,7 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
return false; return false;
} }
void D3MFImporter::SetupProperties(const Importer *pImp) void D3MFImporter::SetupProperties(const Importer */*pImp*/)
{ {
} }

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@ -379,6 +379,7 @@ IOStream *D3MFZipArchive::Open(const char* pFile, const char* /*pMode*/) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Close a filestream. // Close a filestream.
void D3MFZipArchive::Close(IOStream *pFile) { void D3MFZipArchive::Close(IOStream *pFile) {
(void)(pFile);
ai_assert(pFile != NULL); ai_assert(pFile != NULL);
// We don't do anything in case the file would be opened again in the future // We don't do anything in case the file would be opened again in the future

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@ -1,4 +1,4 @@
/* /*
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
---------------------------------------------------------------------- ----------------------------------------------------------------------

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@ -83,6 +83,7 @@ void ExportSceneCollada(const char*,IOSystem*, const aiScene*, const ExportPrope
void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneStep(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportSceneStep(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneObjNoMtl(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*);
void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*); void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*);
@ -115,6 +116,8 @@ Exporter::ExportFormatEntry gExporters[] =
#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER #ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj, Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */), aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
#endif #endif
#ifndef ASSIMP_BUILD_NO_STL_EXPORTER #ifndef ASSIMP_BUILD_NO_STL_EXPORTER
@ -241,7 +244,7 @@ bool Exporter::IsDefaultIOHandler() const {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId, const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
unsigned int, const ExportProperties* pProperties ) { unsigned int, const ExportProperties* /*pProperties*/ ) {
if (pimpl->blob) { if (pimpl->blob) {
delete pimpl->blob; delete pimpl->blob;
pimpl->blob = NULL; pimpl->blob = NULL;

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@ -2429,6 +2429,7 @@ void Converter::ConvertAnimationStack( const AnimationStack& st )
anim->mTicksPerSecond = anim_fps; anim->mTicksPerSecond = anim_fps;
} }
#ifdef ASSIMP_BUILD_DEBUG
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// sanity check whether the input is ok // sanity check whether the input is ok
static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>& curves, static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>& curves,
@ -2446,6 +2447,7 @@ static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>
} }
} }
} }
#endif // ASSIMP_BUILD_DEBUG
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims, void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,

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@ -103,6 +103,7 @@ namespace {
T SafeParse(const char* data, const char* end) { T SafeParse(const char* data, const char* end) {
// Actual size validation happens during Tokenization so // Actual size validation happens during Tokenization so
// this is valid as an assertion. // this is valid as an assertion.
(void)(end);
ai_assert(static_cast<size_t>(end - data) >= sizeof(T)); ai_assert(static_cast<size_t>(end - data) >= sizeof(T));
T result = static_cast<T>(0); T result = static_cast<T>(0);
::memcpy(&result, data, sizeof(T)); ::memcpy(&result, data, sizeof(T));

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@ -1776,17 +1776,17 @@ public:
return reader->getParserFormat(); return reader->getParserFormat();
} }
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int idx) const /*override*/ { virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int /*idx*/) const /*override*/ {
return nullptr; return nullptr;
} }
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* name) const /*override*/ { virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* /*name*/) const /*override*/ {
return nullptr; return nullptr;
} }
virtual void registerDecoder(const std::string &algorithmUri, std::unique_ptr<FIDecoder> decoder) /*override*/ {} virtual void registerDecoder(const std::string &/*algorithmUri*/, std::unique_ptr<FIDecoder> /*decoder*/) /*override*/ {}
virtual void registerVocabulary(const std::string &vocabularyUri, const FIVocabulary *vocabulary) /*override*/ {} virtual void registerVocabulary(const std::string &/*vocabularyUri*/, const FIVocabulary */*vocabulary*/) /*override*/ {}
private: private:

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@ -169,8 +169,8 @@ void FindInvalidDataProcess::Execute( aiScene* pScene)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename T> template <typename T>
inline const char* ValidateArrayContents(const T* arr, unsigned int size, inline const char* ValidateArrayContents(const T* /*arr*/, unsigned int /*size*/,
const std::vector<bool>& dirtyMask, bool mayBeIdentical = false, bool mayBeZero = true) const std::vector<bool>& /*dirtyMask*/, bool /*mayBeIdentical = false*/, bool /*mayBeZero = true*/)
{ {
return NULL; return NULL;
} }
@ -339,32 +339,37 @@ void FindInvalidDataProcess::ProcessAnimationChannel (aiNodeAnim* anim)
int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh) int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
{ {
bool ret = false; bool ret = false;
std::vector<bool> dirtyMask(pMesh->mNumVertices,(pMesh->mNumFaces ? true : false)); std::vector<bool> dirtyMask(pMesh->mNumVertices, pMesh->mNumFaces);
// Ignore elements that are not referenced by vertices. // Ignore elements that are not referenced by vertices.
// (they are, for example, caused by the FindDegenerates step) // (they are, for example, caused by the FindDegenerates step)
for (unsigned int m = 0; m < pMesh->mNumFaces;++m) { for (unsigned int m = 0; m < pMesh->mNumFaces; ++m) {
const aiFace& f = pMesh->mFaces[m]; const aiFace& f = pMesh->mFaces[m];
for (unsigned int i = 0; i < f.mNumIndices;++i) { for (unsigned int i = 0; i < f.mNumIndices; ++i) {
dirtyMask[f.mIndices[i]] = false; dirtyMask[f.mIndices[i]] = false;
} }
} }
// Process vertex positions // Process vertex positions
if(pMesh->mVertices && ProcessArray(pMesh->mVertices,pMesh->mNumVertices,"positions",dirtyMask)) { if (pMesh->mVertices && ProcessArray(pMesh->mVertices, pMesh->mNumVertices, "positions", dirtyMask)) {
DefaultLogger::get()->error("Deleting mesh: Unable to continue without vertex positions"); DefaultLogger::get()->error("Deleting mesh: Unable to continue without vertex positions");
return 2; return 2;
} }
// process texture coordinates // process texture coordinates
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS && pMesh->mTextureCoords[i];++i) { for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS && pMesh->mTextureCoords[i]; ++i) {
if (ProcessArray(pMesh->mTextureCoords[i],pMesh->mNumVertices,"uvcoords",dirtyMask)) { if (ProcessArray(pMesh->mTextureCoords[i], pMesh->mNumVertices, "uvcoords", dirtyMask)) {
pMesh->mNumUVComponents[i] = 0;
// delete all subsequent texture coordinate sets. // delete all subsequent texture coordinate sets.
for (unsigned int a = i+1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) { for (unsigned int a = i + 1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a) {
delete[] pMesh->mTextureCoords[a]; pMesh->mTextureCoords[a] = NULL; delete[] pMesh->mTextureCoords[a];
pMesh->mTextureCoords[a] = NULL;
pMesh->mNumUVComponents[a] = 0;
} }
ret = true; ret = true;
} }
} }

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@ -56,14 +56,11 @@ namespace Assimp
* vectors of an object are facing inwards. In this case they will be * vectors of an object are facing inwards. In this case they will be
* flipped. * flipped.
*/ */
class FixInfacingNormalsProcess : public BaseProcess class FixInfacingNormalsProcess : public BaseProcess {
{
public: public:
FixInfacingNormalsProcess(); FixInfacingNormalsProcess();
~FixInfacingNormalsProcess(); ~FixInfacingNormalsProcess();
public:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field. /** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise * @param pFlags The processing flags the importer was called with. A bitwise

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@ -43,28 +43,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Read profile and curves entities from IFC files * @brief Read profile and curves entities from IFC files
*/ */
#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER #ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
#include "IFCUtil.h" #include "IFCUtil.h"
namespace Assimp { namespace Assimp {
namespace IFC { namespace IFC {
namespace { namespace {
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Conic is the base class for Circle and Ellipse // Conic is the base class for Circle and Ellipse
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class Conic : public Curve class Conic : public Curve {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
Conic(const IfcConic& entity, ConversionData& conv) Conic(const IfcConic& entity, ConversionData& conv)
: Curve(entity,conv) : Curve(entity,conv) {
{
IfcMatrix4 trafo; IfcMatrix4 trafo;
ConvertAxisPlacement(trafo,*entity.Position,conv); ConvertAxisPlacement(trafo,*entity.Position,conv);
@ -75,8 +69,6 @@ public:
p[2] = IfcVector3(trafo.a3,trafo.b3,trafo.c3); p[2] = IfcVector3(trafo.a3,trafo.b3,trafo.c3);
} }
public:
// -------------------------------------------------- // --------------------------------------------------
bool IsClosed() const { bool IsClosed() const {
return true; return true;
@ -84,7 +76,8 @@ public:
// -------------------------------------------------- // --------------------------------------------------
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const { size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( a ) );
ai_assert( InRange( b ) );
a *= conv.angle_scale; a *= conv.angle_scale;
b *= conv.angle_scale; b *= conv.angle_scale;
@ -104,15 +97,11 @@ protected:
IfcVector3 location, p[3]; IfcVector3 location, p[3];
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Circle // Circle
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class Circle : public Conic class Circle : public Conic {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
Circle(const IfcCircle& entity, ConversionData& conv) Circle(const IfcCircle& entity, ConversionData& conv)
: Conic(entity,conv) : Conic(entity,conv)
@ -120,8 +109,6 @@ public:
{ {
} }
public:
// -------------------------------------------------- // --------------------------------------------------
IfcVector3 Eval(IfcFloat u) const { IfcVector3 Eval(IfcFloat u) const {
u = -conv.angle_scale * u; u = -conv.angle_scale * u;
@ -137,20 +124,15 @@ private:
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Ellipse // Ellipse
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class Ellipse : public Conic class Ellipse : public Conic {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
Ellipse(const IfcEllipse& entity, ConversionData& conv) Ellipse(const IfcEllipse& entity, ConversionData& conv)
: Conic(entity,conv) : Conic(entity,conv)
, entity(entity) , entity(entity) {
{ // empty
} }
public:
// -------------------------------------------------- // --------------------------------------------------
IfcVector3 Eval(IfcFloat u) const { IfcVector3 Eval(IfcFloat u) const {
u = -conv.angle_scale * u; u = -conv.angle_scale * u;
@ -162,25 +144,18 @@ private:
const IfcEllipse& entity; const IfcEllipse& entity;
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Line // Line
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class Line : public Curve class Line : public Curve {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
Line(const IfcLine& entity, ConversionData& conv) Line(const IfcLine& entity, ConversionData& conv)
: Curve(entity,conv) : Curve(entity,conv) {
{
ConvertCartesianPoint(p,entity.Pnt); ConvertCartesianPoint(p,entity.Pnt);
ConvertVector(v,entity.Dir); ConvertVector(v,entity.Dir);
} }
public:
// -------------------------------------------------- // --------------------------------------------------
bool IsClosed() const { bool IsClosed() const {
return false; return false;
@ -193,16 +168,17 @@ public:
// -------------------------------------------------- // --------------------------------------------------
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const { size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( a ) );
ai_assert( InRange( b ) );
// two points are always sufficient for a line segment // two points are always sufficient for a line segment
return a==b ? 1 : 2; return a==b ? 1 : 2;
} }
// -------------------------------------------------- // --------------------------------------------------
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
{ ai_assert( InRange( a ) );
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( b ) );
if (a == b) { if (a == b) {
out.verts.push_back(Eval(a)); out.verts.push_back(Eval(a));
@ -227,18 +203,14 @@ private:
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// CompositeCurve joins multiple smaller, bounded curves // CompositeCurve joins multiple smaller, bounded curves
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class CompositeCurve : public BoundedCurve class CompositeCurve : public BoundedCurve {
{
typedef std::pair< std::shared_ptr< BoundedCurve >, bool > CurveEntry; typedef std::pair< std::shared_ptr< BoundedCurve >, bool > CurveEntry;
public: public:
// -------------------------------------------------- // --------------------------------------------------
CompositeCurve(const IfcCompositeCurve& entity, ConversionData& conv) CompositeCurve(const IfcCompositeCurve& entity, ConversionData& conv)
: BoundedCurve(entity,conv) : BoundedCurve(entity,conv)
, total() , total() {
{
curves.reserve(entity.Segments.size()); curves.reserve(entity.Segments.size());
for(const IfcCompositeCurveSegment& curveSegment :entity.Segments) { for(const IfcCompositeCurveSegment& curveSegment :entity.Segments) {
// according to the specification, this must be a bounded curve // according to the specification, this must be a bounded curve
@ -263,8 +235,6 @@ public:
} }
} }
public:
// -------------------------------------------------- // --------------------------------------------------
IfcVector3 Eval(IfcFloat u) const { IfcVector3 Eval(IfcFloat u) const {
if (curves.empty()) { if (curves.empty()) {
@ -287,7 +257,8 @@ public:
// -------------------------------------------------- // --------------------------------------------------
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const { size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( a ) );
ai_assert( InRange( b ) );
size_t cnt = 0; size_t cnt = 0;
IfcFloat acc = 0; IfcFloat acc = 0;
@ -306,9 +277,9 @@ public:
} }
// -------------------------------------------------- // --------------------------------------------------
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
{ ai_assert( InRange( a ) );
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( b ) );
const size_t cnt = EstimateSampleCount(a,b); const size_t cnt = EstimateSampleCount(a,b);
out.verts.reserve(out.verts.size() + cnt); out.verts.reserve(out.verts.size() + cnt);
@ -330,19 +301,14 @@ public:
private: private:
std::vector< CurveEntry > curves; std::vector< CurveEntry > curves;
IfcFloat total; IfcFloat total;
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// TrimmedCurve can be used to trim an unbounded curve to a bounded range // TrimmedCurve can be used to trim an unbounded curve to a bounded range
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class TrimmedCurve : public BoundedCurve class TrimmedCurve : public BoundedCurve {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
TrimmedCurve(const IfcTrimmedCurve& entity, ConversionData& conv) TrimmedCurve(const IfcTrimmedCurve& entity, ConversionData& conv)
: BoundedCurve(entity,conv) : BoundedCurve(entity,conv)
@ -409,8 +375,6 @@ public:
ai_assert(maxval >= 0); ai_assert(maxval >= 0);
} }
public:
// -------------------------------------------------- // --------------------------------------------------
IfcVector3 Eval(IfcFloat p) const { IfcVector3 Eval(IfcFloat p) const {
ai_assert(InRange(p)); ai_assert(InRange(p));
@ -419,7 +383,8 @@ public:
// -------------------------------------------------- // --------------------------------------------------
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const { size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( a ) );
ai_assert( InRange( b ) );
return base->EstimateSampleCount(TrimParam(a),TrimParam(b)); return base->EstimateSampleCount(TrimParam(a),TrimParam(b));
} }
@ -435,13 +400,11 @@ public:
} }
private: private:
// -------------------------------------------------- // --------------------------------------------------
IfcFloat TrimParam(IfcFloat f) const { IfcFloat TrimParam(IfcFloat f) const {
return agree_sense ? f + range.first : range.second - f; return agree_sense ? f + range.first : range.second - f;
} }
private: private:
ParamRange range; ParamRange range;
IfcFloat maxval; IfcFloat maxval;
@ -454,11 +417,8 @@ private:
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// PolyLine is a 'curve' defined by linear interpolation over a set of discrete points // PolyLine is a 'curve' defined by linear interpolation over a set of discrete points
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
class PolyLine : public BoundedCurve class PolyLine : public BoundedCurve {
{
public: public:
// -------------------------------------------------- // --------------------------------------------------
PolyLine(const IfcPolyline& entity, ConversionData& conv) PolyLine(const IfcPolyline& entity, ConversionData& conv)
: BoundedCurve(entity,conv) : BoundedCurve(entity,conv)
@ -472,8 +432,6 @@ public:
} }
} }
public:
// -------------------------------------------------- // --------------------------------------------------
IfcVector3 Eval(IfcFloat p) const { IfcVector3 Eval(IfcFloat p) const {
ai_assert(InRange(p)); ai_assert(InRange(p));
@ -502,13 +460,10 @@ private:
std::vector<IfcVector3> points; std::vector<IfcVector3> points;
}; };
} // anon } // anon
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv) Curve* Curve::Convert(const IFC::IfcCurve& curve,ConversionData& conv) {
{
if(curve.ToPtr<IfcBoundedCurve>()) { if(curve.ToPtr<IfcBoundedCurve>()) {
if(const IfcPolyline* c = curve.ToPtr<IfcPolyline>()) { if(const IfcPolyline* c = curve.ToPtr<IfcPolyline>()) {
return new PolyLine(*c,conv); return new PolyLine(*c,conv);
@ -519,9 +474,6 @@ Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv)
if(const IfcCompositeCurve* c = curve.ToPtr<IfcCompositeCurve>()) { if(const IfcCompositeCurve* c = curve.ToPtr<IfcCompositeCurve>()) {
return new CompositeCurve(*c,conv); return new CompositeCurve(*c,conv);
} }
//if(const IfcBSplineCurve* c = curve.ToPtr<IfcBSplineCurve>()) {
// return new BSplineCurve(*c,conv);
//}
} }
if(curve.ToPtr<IfcConic>()) { if(curve.ToPtr<IfcConic>()) {
@ -543,8 +495,7 @@ Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv)
#ifdef ASSIMP_BUILD_DEBUG #ifdef ASSIMP_BUILD_DEBUG
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool Curve :: InRange(IfcFloat u) const bool Curve::InRange(IfcFloat u) const {
{
const ParamRange range = GetParametricRange(); const ParamRange range = GetParametricRange();
if (IsClosed()) { if (IsClosed()) {
return true; return true;
@ -555,24 +506,24 @@ bool Curve :: InRange(IfcFloat u) const
#endif #endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
IfcFloat Curve :: GetParametricRangeDelta() const IfcFloat Curve::GetParametricRangeDelta() const {
{
const ParamRange& range = GetParametricRange(); const ParamRange& range = GetParametricRange();
return std::abs(range.second - range.first); return std::abs(range.second - range.first);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
size_t Curve :: EstimateSampleCount(IfcFloat a, IfcFloat b) const size_t Curve::EstimateSampleCount(IfcFloat a, IfcFloat b) const {
{ (void)(a); (void)(b);
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( a ) );
ai_assert( InRange( b ) );
// arbitrary default value, deriving classes should supply better suited values // arbitrary default value, deriving classes should supply better suited values
return 16; return 16;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, IfcFloat b, unsigned int samples, IfcFloat threshold, unsigned int recurse = 0, unsigned int max_recurse = 15) IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, IfcFloat b,
{ unsigned int samples, IfcFloat threshold, unsigned int recurse = 0, unsigned int max_recurse = 15) {
ai_assert(samples>1); ai_assert(samples>1);
const IfcFloat delta = (b-a)/samples, inf = std::numeric_limits<IfcFloat>::infinity(); const IfcFloat delta = (b-a)/samples, inf = std::numeric_limits<IfcFloat>::infinity();
@ -594,7 +545,8 @@ IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, Ifc
} }
} }
ai_assert(min_diff[0] != inf && min_diff[1] != inf); ai_assert( min_diff[ 0 ] != inf );
ai_assert( min_diff[ 1 ] != inf );
if ( std::fabs(a-min_point[0]) < threshold || recurse >= max_recurse) { if ( std::fabs(a-min_point[0]) < threshold || recurse >= max_recurse) {
return min_point[0]; return min_point[0];
} }
@ -615,15 +567,15 @@ IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, Ifc
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool Curve :: ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const bool Curve::ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const
{ {
// note: the following algorithm is not guaranteed to find the 'right' parameter value // note: the following algorithm is not guaranteed to find the 'right' parameter value
// in all possible cases, but it will always return at least some value so this function // in all possible cases, but it will always return at least some value so this function
// will never fail in the default implementation. // will never fail in the default implementation.
// XXX derive threshold from curve topology // XXX derive threshold from curve topology
const IfcFloat threshold = 1e-4f; static const IfcFloat threshold = 1e-4f;
const unsigned int samples = 16; static const unsigned int samples = 16;
const ParamRange& range = GetParametricRange(); const ParamRange& range = GetParametricRange();
paramOut = RecursiveSearch(this,val,range.first,range.second,samples,threshold); paramOut = RecursiveSearch(this,val,range.first,range.second,samples,threshold);
@ -632,9 +584,9 @@ bool Curve :: ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Curve :: SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const void Curve::SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
{ ai_assert( InRange( a ) );
ai_assert(InRange(a) && InRange(b)); ai_assert( InRange( b ) );
const size_t cnt = std::max(static_cast<size_t>(0),EstimateSampleCount(a,b)); const size_t cnt = std::max(static_cast<size_t>(0),EstimateSampleCount(a,b));
out.verts.reserve( out.verts.size() + cnt + 1); out.verts.reserve( out.verts.size() + cnt + 1);
@ -646,16 +598,15 @@ void Curve :: SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool BoundedCurve :: IsClosed() const bool BoundedCurve::IsClosed() const {
{
return false; return false;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void BoundedCurve :: SampleDiscrete(TempMesh& out) const void BoundedCurve::SampleDiscrete(TempMesh& out) const {
{
const ParamRange& range = GetParametricRange(); const ParamRange& range = GetParametricRange();
ai_assert(range.first != std::numeric_limits<IfcFloat>::infinity() && range.second != std::numeric_limits<IfcFloat>::infinity()); ai_assert( range.first != std::numeric_limits<IfcFloat>::infinity() );
ai_assert( range.second != std::numeric_limits<IfcFloat>::infinity() );
return SampleDiscrete(out,range.first,range.second); return SampleDiscrete(out,range.first,range.second);
} }

View File

@ -1045,7 +1045,7 @@ void IFC::GetSchema(EXPRESS::ConversionSchema& out)
namespace STEP { namespace STEP {
// ----------------------------------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------------------------------
template <> size_t GenericFill<NotImplemented>(const STEP::DB& db, const LIST& params, NotImplemented* in) template <> size_t GenericFill<NotImplemented>(const STEP::DB& /*db*/, const LIST& /*params*/, NotImplemented* /*in*/)
{ {
return 0; return 0;
} }
@ -1253,7 +1253,7 @@ template <> size_t GenericFill<IfcPerformanceHistory>(const DB& db, const LIST&
return base; return base;
} }
// ----------------------------------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------------------------------
template <> size_t GenericFill<IfcRepresentationItem>(const DB& db, const LIST& params, IfcRepresentationItem* in) template <> size_t GenericFill<IfcRepresentationItem>(const DB& /*db*/, const LIST& /*params*/, IfcRepresentationItem* /*in*/)
{ {
size_t base = 0; size_t base = 0;
return base; return base;
@ -1715,7 +1715,7 @@ template <> size_t GenericFill<IfcPlateType>(const DB& db, const LIST& params, I
return base; return base;
} }
// ----------------------------------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------------------------------
template <> size_t GenericFill<IfcObjectPlacement>(const DB& db, const LIST& params, IfcObjectPlacement* in) template <> size_t GenericFill<IfcObjectPlacement>(const DB& /*db*/, const LIST& /*params*/, IfcObjectPlacement* /*in*/)
{ {
size_t base = 0; size_t base = 0;
return base; return base;

View File

@ -394,7 +394,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
angles[1] %= 360; angles[1] %= 360;
angles[2] %= 360; angles[2] %= 360;
if ((angles[0]*angles[1]) && (angles[1]*angles[2])) if ( bool(angles[0]*angles[1]) && bool(angles[1]*angles[2]) )
{ {
FindSuitableMultiple(angles[0]); FindSuitableMultiple(angles[0]);
FindSuitableMultiple(angles[1]); FindSuitableMultiple(angles[1]);

View File

@ -69,16 +69,13 @@ for(LineSplitter splitter(stream);splitter;++splitter) {
std::cout << "Current line is: " << splitter.get_index() << std::endl; std::cout << "Current line is: " << splitter.get_index() << std::endl;
} }
@endcode */ @endcode
*/
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
class LineSplitter class LineSplitter {
{
public: public:
typedef size_t line_idx; typedef size_t line_idx;
public:
// ----------------------------------------- // -----------------------------------------
/** construct from existing stream reader /** construct from existing stream reader
note: trim is *always* assumed true if skyp_empty_lines==true note: trim is *always* assumed true if skyp_empty_lines==true
@ -88,8 +85,7 @@ public:
, stream(stream) , stream(stream)
, swallow() , swallow()
, skip_empty_lines(skip_empty_lines) , skip_empty_lines(skip_empty_lines)
, trim(trim) , trim(trim) {
{
cur.reserve(1024); cur.reserve(1024);
operator++(); operator++();

View File

@ -107,7 +107,7 @@ const aiImporterDesc *MMDImporter::GetInfo() const { return &desc; }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// MMD import implementation // MMD import implementation
void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene, void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
IOSystem *pIOHandler) { IOSystem */*pIOHandler*/) {
// Read file by istream // Read file by istream
std::filebuf fb; std::filebuf fb;
if (!fb.open(file, std::ios::in | std::ios::binary)) { if (!fb.open(file, std::ios::in | std::ios::binary)) {

View File

@ -471,7 +471,7 @@ namespace pmx
stream->read((char*) &this->is_near, sizeof(uint8_t)); stream->read((char*) &this->is_near, sizeof(uint8_t));
} }
void PmxSoftBody::Read(std::istream *stream, PmxSetting *setting) void PmxSoftBody::Read(std::istream */*stream*/, PmxSetting */*setting*/)
{ {
// 未実装 // 未実装
std::cerr << "Not Implemented Exception" << std::endl; std::cerr << "Not Implemented Exception" << std::endl;

View File

@ -302,7 +302,7 @@ namespace vmd
return result; return result;
} }
bool SaveToFile(const std::u16string& filename) bool SaveToFile(const std::u16string& /*filename*/)
{ {
// TODO: How to adapt u16string to string? // TODO: How to adapt u16string to string?
/* /*

View File

@ -58,7 +58,7 @@ namespace Assimp {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to Wavefront OBJ. Prototyped and registered in Exporter.cpp // Worker function for exporting a scene to Wavefront OBJ. Prototyped and registered in Exporter.cpp
void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) { void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) {
// invoke the exporter // invoke the exporter
ObjExporter exporter(pFile, pScene); ObjExporter exporter(pFile, pScene);
@ -83,12 +83,34 @@ void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
} }
} }
// ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to Wavefront OBJ without the material file. Prototyped and registered in Exporter.cpp
void ExportSceneObjNoMtl(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) {
// invoke the exporter
ObjExporter exporter(pFile, pScene, true);
if (exporter.mOutput.fail() || exporter.mOutputMat.fail()) {
throw DeadlyExportError("output data creation failed. Most likely the file became too large: " + std::string(pFile));
}
// we're still here - export successfully completed. Write both the main OBJ file and the material script
{
std::unique_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
if(outfile == NULL) {
throw DeadlyExportError("could not open output .obj file: " + std::string(pFile));
}
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
}
}
} // end of namespace Assimp } // end of namespace Assimp
static const std::string MaterialExt = ".mtl"; static const std::string MaterialExt = ".mtl";
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene) ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMtl)
: filename(_filename) : filename(_filename)
, pScene(pScene) , pScene(pScene)
, vp() , vp()
@ -108,7 +130,8 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene)
mOutputMat.imbue(l); mOutputMat.imbue(l);
mOutputMat.precision(16); mOutputMat.precision(16);
WriteGeometryFile(); WriteGeometryFile(noMtl);
if (!noMtl)
WriteMaterialFile(); WriteMaterialFile();
} }
@ -236,8 +259,9 @@ void ObjExporter::WriteMaterialFile()
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ObjExporter::WriteGeometryFile() { void ObjExporter::WriteGeometryFile(bool noMtl) {
WriteHeader(mOutput); WriteHeader(mOutput);
if (!noMtl)
mOutput << "mtllib " << GetMaterialLibName() << endl << endl; mOutput << "mtllib " << GetMaterialLibName() << endl << endl;
// collect mesh geometry // collect mesh geometry
@ -284,6 +308,7 @@ void ObjExporter::WriteGeometryFile() {
if (!m.name.empty()) { if (!m.name.empty()) {
mOutput << "g " << m.name << endl; mOutput << "g " << m.name << endl;
} }
if (!noMtl)
mOutput << "usemtl " << m.matname << endl; mOutput << "usemtl " << m.matname << endl;
for(const Face& f : m.faces) { for(const Face& f : m.faces) {

View File

@ -62,7 +62,7 @@ namespace Assimp {
class ObjExporter { class ObjExporter {
public: public:
/// Constructor for a specific scene to export /// Constructor for a specific scene to export
ObjExporter(const char* filename, const aiScene* pScene); ObjExporter(const char* filename, const aiScene* pScene, bool noMtl=false);
~ObjExporter(); ~ObjExporter();
std::string GetMaterialLibName(); std::string GetMaterialLibName();
std::string GetMaterialLibFileName(); std::string GetMaterialLibFileName();
@ -97,7 +97,7 @@ private:
void WriteHeader(std::ostringstream& out); void WriteHeader(std::ostringstream& out);
void WriteMaterialFile(); void WriteMaterialFile();
void WriteGeometryFile(); void WriteGeometryFile(bool noMtl=false);
std::string GetMaterialName(unsigned int index); std::string GetMaterialName(unsigned int index);
void AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4x4& mat); void AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4x4& mat);
void AddNode(const aiNode* nd, const aiMatrix4x4& mParent); void AddNode(const aiNode* nd, const aiMatrix4x4& mParent);

View File

@ -51,7 +51,7 @@ OpenGEXExporter::OpenGEXExporter() {
OpenGEXExporter::~OpenGEXExporter() { OpenGEXExporter::~OpenGEXExporter() {
} }
bool OpenGEXExporter::exportScene( const char *filename, const aiScene* pScene ) { bool OpenGEXExporter::exportScene( const char */*filename*/, const aiScene* /*pScene*/ ) {
return true; return true;
} }

View File

@ -431,7 +431,7 @@ void OpenGEXImporter::handleNodes( DDLNode *node, aiScene *pScene ) {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == node || nullptr == m_ctx ) { if( nullptr == node || nullptr == m_ctx ) {
return; return;
} }
@ -467,7 +467,7 @@ void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == m_currentNode ) { if( nullptr == m_currentNode ) {
throw DeadlyImportError( "No current node for name." ); throw DeadlyImportError( "No current node for name." );
return; return;
@ -512,7 +512,7 @@ static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == m_currentNode ) { if( nullptr == m_currentNode ) {
throw DeadlyImportError( "No parent node for name." ); throw DeadlyImportError( "No parent node for name." );
return; return;
@ -536,7 +536,7 @@ void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == m_currentNode ) { if( nullptr == m_currentNode ) {
throw DeadlyImportError( "No parent node for name." ); throw DeadlyImportError( "No parent node for name." );
return; return;
@ -674,7 +674,7 @@ static void setMatrix( aiNode *node, DataArrayList *transformData ) {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == m_currentNode ) { if( nullptr == m_currentNode ) {
throw DeadlyImportError( "No parent node for name." ); throw DeadlyImportError( "No parent node for name." );
return; return;
@ -819,7 +819,7 @@ static void copyColor4DArray( size_t numItems, DataArrayList *vaList, aiColor4D
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == node ) { if( nullptr == node ) {
throw DeadlyImportError( "No parent node for name." ); throw DeadlyImportError( "No parent node for name." );
return; return;
@ -862,7 +862,7 @@ void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == node ) { if( nullptr == node ) {
throw DeadlyImportError( "No parent node for name." ); throw DeadlyImportError( "No parent node for name." );
return; return;
@ -1001,7 +1001,7 @@ void OpenGEXImporter::handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pS
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == node ) { if( nullptr == node ) {
return; return;
} }
@ -1040,7 +1040,7 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if( nullptr == node ) { if( nullptr == node ) {
return; return;
} }
@ -1074,7 +1074,7 @@ void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pSc
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if ( nullptr == node ) { if ( nullptr == node ) {
return; return;
} }
@ -1103,7 +1103,7 @@ void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScen
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene *pScene ) { void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
if ( nullptr == node ) { if ( nullptr == node ) {
return; return;
} }

View File

@ -65,7 +65,7 @@ template<> const char* type_of(double&) { return "double"; }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to PLY. Prototyped and registered in Exporter.cpp // Worker function for exporting a scene to PLY. Prototyped and registered in Exporter.cpp
void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
// invoke the exporter // invoke the exporter
PlyExporter exporter(pFile, pScene); PlyExporter exporter(pFile, pScene);
@ -83,7 +83,7 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1); outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
} }
void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
// invoke the exporter // invoke the exporter
PlyExporter exporter(pFile, pScene, true); PlyExporter exporter(pFile, pScene, true);

View File

@ -381,6 +381,11 @@ bool PLY::Element::ParseElement(IOStreamBuffer<char> &streamBuffer, std::vector<
{ {
char* endPos = &buffer[0] + (strlen(&buffer[0]) - 1); char* endPos = &buffer[0] + (strlen(&buffer[0]) - 1);
pOut->szName = std::string(&buffer[0], endPos); pOut->szName = std::string(&buffer[0], endPos);
// go to the next line
PLY::DOM::SkipSpacesAndLineEnd(buffer);
return true;
} }
//parse the number of occurrences of this element //parse the number of occurrences of this element

View File

@ -255,6 +255,7 @@ IOStream *Q3BSPZipArchive::Open(const char* pFile, const char* /*pMode*/) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Close a filestream. // Close a filestream.
void Q3BSPZipArchive::Close(IOStream *pFile) { void Q3BSPZipArchive::Close(IOStream *pFile) {
(void)(pFile);
ai_assert(pFile != NULL); ai_assert(pFile != NULL);
// We don't do anything in case the file would be opened again in the future // We don't do anything in case the file would be opened again in the future

View File

@ -54,8 +54,7 @@ namespace Assimp {
/** RemoveVCProcess: Class to exclude specific parts of the data structure /** RemoveVCProcess: Class to exclude specific parts of the data structure
* from further processing by removing them, * from further processing by removing them,
*/ */
class ASSIMP_API RemoveVCProcess : public BaseProcess class ASSIMP_API RemoveVCProcess : public BaseProcess {
{
public: public:
/// The default class constructor. /// The default class constructor.
RemoveVCProcess(); RemoveVCProcess();
@ -63,7 +62,6 @@ public:
/// The class destructor. /// The class destructor.
~RemoveVCProcess(); ~RemoveVCProcess();
public:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field. /** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise * @param pFlags The processing flags the importer was called with. A bitwise

View File

@ -163,7 +163,7 @@ static aiColor3D ReadColor(StreamReaderLE* stream)
return aiColor3D(r, g, b); return aiColor3D(r, g, b);
} }
static void UnknownChunk(StreamReaderLE* stream, const SIBChunk& chunk) static void UnknownChunk(StreamReaderLE* /*stream*/, const SIBChunk& chunk)
{ {
char temp[5] = { char temp[5] = {
static_cast<char>(( chunk.Tag>>24 ) & 0xff), static_cast<char>(( chunk.Tag>>24 ) & 0xff),

View File

@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// //
#if _MSC_VER > 1500 || (defined __GNUC___) #if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_STEP_USE_UNORDERED_MULTIMAP # define ASSIMP_STEP_USE_UNORDERED_MULTIMAP
# else #else
# define step_unordered_map map # define step_unordered_map map
# define step_unordered_multimap multimap # define step_unordered_multimap multimap
#endif #endif

View File

@ -57,7 +57,7 @@ namespace Assimp {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Worker function for exporting a scene to Stereolithograpy. Prototyped and registered in Exporter.cpp // Worker function for exporting a scene to Stereolithograpy. Prototyped and registered in Exporter.cpp
void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
// invoke the exporter // invoke the exporter
STLExporter exporter(pFile, pScene); STLExporter exporter(pFile, pScene);
@ -74,7 +74,7 @@ void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1); outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
} }
void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
{ {
// invoke the exporter // invoke the exporter
STLExporter exporter(pFile, pScene, true); STLExporter exporter(pFile, pScene, true);

View File

@ -0,0 +1,105 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "ScaleProcess.h"
#include <assimp/scene.h>
#include <assimp/postprocess.h>
namespace Assimp {
ScaleProcess::ScaleProcess()
: BaseProcess()
, mScale( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT ) {
// empty
}
ScaleProcess::~ScaleProcess() {
// empty
}
void ScaleProcess::setScale( ai_real scale ) {
mScale = scale;
}
ai_real ScaleProcess::getScale() const {
return mScale;
}
bool ScaleProcess::IsActive( unsigned int pFlags ) const {
return ( pFlags & aiProcess_GlobalScale ) != 0;
}
void ScaleProcess::SetupProperties( const Importer* pImp ) {
mScale = pImp->GetPropertyFloat( AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY, 0 );
}
void ScaleProcess::Execute( aiScene* pScene ) {
if ( nullptr == pScene ) {
return;
}
if ( nullptr == pScene->mRootNode ) {
return;
}
traverseNodes( pScene->mRootNode );
}
void ScaleProcess::traverseNodes( aiNode *node ) {
applyScaling( node );
/*for ( unsigned int i = 0; i < node->mNumChildren; ++i ) {
aiNode *currentNode = currentNode->mChildren[ i ];
if ( nullptr != currentNode ) {
traverseNodes( currentNode );
}
}*/
}
void ScaleProcess::applyScaling( aiNode *currentNode ) {
if ( nullptr != currentNode ) {
currentNode->mTransformation.a1 = currentNode->mTransformation.a1 * mScale;
currentNode->mTransformation.b2 = currentNode->mTransformation.b2 * mScale;
currentNode->mTransformation.c3 = currentNode->mTransformation.c3 * mScale;
}
}
} // Namespace Assimp

View File

@ -0,0 +1,87 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#pragma once
#include "BaseProcess.h"
struct aiNode;
#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
#endif // !! AI_DEBONE_THRESHOLD
namespace Assimp {
// ---------------------------------------------------------------------------
/** ScaleProcess: Class to rescale the whole model.
*/
class ASSIMP_API ScaleProcess : public BaseProcess {
public:
/// The default class constructor.
ScaleProcess();
/// The class destructor.
virtual ~ScaleProcess();
/// Will set the scale manually.
void setScale( ai_real scale );
/// Returns the current scaling value.
ai_real getScale() const;
/// Overwritten, @see BaseProcess
virtual bool IsActive( unsigned int pFlags ) const;
/// Overwritten, @see BaseProcess
virtual void SetupProperties( const Importer* pImp );
/// Overwritten, @see BaseProcess
virtual void Execute( aiScene* pScene );
private:
void traverseNodes( aiNode *currentNode );
void applyScaling( aiNode *currentNode );
private:
ai_real mScale;
};
} // Namespace Assimp

View File

@ -692,7 +692,7 @@ bool found = false;
return true; return true;
} }
X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
: mScene(pScene) : mScene(pScene)
{ {
list<SAttribute> attr_list; list<SAttribute> attr_list;

View File

@ -105,7 +105,7 @@ bool X3DImporter::ParseHelper_CheckRead_X3DMetadataObject()
return true; return true;
} }
void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& pNodeName) void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& /*pNodeName*/)
{ {
ParseHelper_Node_Enter(pParentElement); ParseHelper_Node_Enter(pParentElement);
MACRO_NODECHECK_METADATA(mReader->getNodeName()); MACRO_NODECHECK_METADATA(mReader->getNodeName());

View File

@ -403,7 +403,7 @@ namespace glTF2
virtual ~Object() {} virtual ~Object() {}
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically) //! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
static const char* TranslateId(Asset& r, const char* id) static const char* TranslateId(Asset& /*r*/, const char* id)
{ return id; } { return id; }
}; };

View File

@ -288,7 +288,7 @@ inline Buffer::~Buffer()
for(SEncodedRegion* reg : EncodedRegion_List) delete reg; for(SEncodedRegion* reg : EncodedRegion_List) delete reg;
} }
inline const char* Buffer::TranslateId(Asset& r, const char* id) inline const char* Buffer::TranslateId(Asset& /*r*/, const char* id)
{ {
return id; return id;
} }
@ -623,7 +623,7 @@ inline Image::Image()
} }
inline void Image::Read(Value& obj, Asset& r) inline void Image::Read(Value& obj, Asset& /*r*/)
{ {
if (!mDataLength) { if (!mDataLength) {
if (Value* uri = FindString(obj, "uri")) { if (Value* uri = FindString(obj, "uri")) {
@ -668,7 +668,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r)
} }
} }
inline void Sampler::Read(Value& obj, Asset& r) inline void Sampler::Read(Value& obj, Asset& /*r*/)
{ {
SetDefaults(); SetDefaults();
@ -886,7 +886,7 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root)
} }
} }
inline void Camera::Read(Value& obj, Asset& r) inline void Camera::Read(Value& obj, Asset& /*r*/)
{ {
type = MemberOrDefault(obj, "type", Camera::Perspective); type = MemberOrDefault(obj, "type", Camera::Perspective);
@ -1087,7 +1087,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
#undef CHECK_EXT #undef CHECK_EXT
} }
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute) inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/)
{ {
#ifdef ASSIMP_API #ifdef ASSIMP_API
return mIOSystem->Open(path, mode); return mIOSystem->Open(path, mode);

View File

@ -72,7 +72,7 @@ namespace glTF2 {
return val; return val;
} }
inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& al) { inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& /*al*/) {
val.SetDouble(r); val.SetDouble(r);
return val; return val;
@ -171,7 +171,7 @@ namespace glTF2 {
obj.AddMember("target", int(bv.target), w.mAl); obj.AddMember("target", int(bv.target), w.mAl);
} }
inline void Write(Value& obj, Camera& c, AssetWriter& w) inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/)
{ {
} }
@ -432,7 +432,7 @@ namespace glTF2 {
} }
} }
inline void Write(Value& obj, Program& b, AssetWriter& w) inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
{ {
} }
@ -465,7 +465,7 @@ namespace glTF2 {
AddRefsVector(scene, "nodes", s.nodes, w.mAl); AddRefsVector(scene, "nodes", s.nodes, w.mAl);
} }
inline void Write(Value& obj, Shader& b, AssetWriter& w) inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/)
{ {
} }

View File

@ -80,7 +80,7 @@ namespace Assimp {
} // end of namespace Assimp } // end of namespace Assimp
glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene, glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene,
const ExportProperties* pProperties, bool isBinary) const ExportProperties* pProperties, bool /*isBinary*/)
: mFilename(filename) : mFilename(filename)
, mIOSystem(pIOSystem) , mIOSystem(pIOSystem)
, mProperties(pProperties) , mProperties(pProperties)

View File

@ -159,21 +159,21 @@ static void CopyValue(const glTF2::mat4& v, aiMatrix4x4& o)
o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15]; o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15];
} }
inline void SetMaterialColorProperty(Asset& r, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) inline void SetMaterialColorProperty(Asset& /*r*/, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
{ {
aiColor4D col; aiColor4D col;
CopyValue(prop, col); CopyValue(prop, col);
mat->AddProperty(&col, 1, pKey, type, idx); mat->AddProperty(&col, 1, pKey, type, idx);
} }
inline void SetMaterialColorProperty(Asset& r, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) inline void SetMaterialColorProperty(Asset& /*r*/, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
{ {
aiColor4D col; aiColor4D col;
CopyValue(prop, col); CopyValue(prop, col);
mat->AddProperty(&col, 1, pKey, type, idx); mat->AddProperty(&col, 1, pKey, type, idx);
} }
inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0) inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& /*r*/, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0)
{ {
if (prop.texture && prop.texture->source) { if (prop.texture && prop.texture->source) {
aiString uri(prop.texture->source->uri); aiString uri(prop.texture->source->uri);
@ -296,6 +296,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c)
face.mIndices[2] = c; face.mIndices[2] = c;
} }
#ifdef ASSIMP_BUILD_DEBUG
static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts) static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts)
{ {
for (unsigned i = 0; i < nFaces; ++i) { for (unsigned i = 0; i < nFaces; ++i) {
@ -307,6 +308,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign
} }
return true; return true;
} }
#endif // ASSIMP_BUILD_DEBUG
void glTF2Importer::ImportMeshes(glTF2::Asset& r) void glTF2Importer::ImportMeshes(glTF2::Asset& r)
{ {

View File

@ -393,7 +393,7 @@ namespace glTF
virtual ~Object() {} virtual ~Object() {}
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically) //! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
static const char* TranslateId(Asset& r, const char* id) static const char* TranslateId(Asset& /*r*/, const char* id)
{ return id; } { return id; }
}; };

View File

@ -675,7 +675,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r)
} }
} }
inline void Sampler::Read(Value& obj, Asset& r) inline void Sampler::Read(Value& obj, Asset& /*r*/)
{ {
SetDefaults(); SetDefaults();
@ -1093,7 +1093,7 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
} }
#endif #endif
inline void Camera::Read(Value& obj, Asset& r) inline void Camera::Read(Value& obj, Asset& /*r*/)
{ {
type = MemberOrDefault(obj, "type", Camera::Perspective); type = MemberOrDefault(obj, "type", Camera::Perspective);
@ -1116,7 +1116,7 @@ inline void Camera::Read(Value& obj, Asset& r)
} }
} }
inline void Light::Read(Value& obj, Asset& r) inline void Light::Read(Value& obj, Asset& /*r*/)
{ {
SetDefaults(); SetDefaults();
@ -1414,7 +1414,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
#undef CHECK_EXT #undef CHECK_EXT
} }
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute) inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/)
{ {
#ifdef ASSIMP_API #ifdef ASSIMP_API
return mIOSystem->Open(path, mode); return mIOSystem->Open(path, mode);

View File

@ -187,7 +187,7 @@ namespace glTF {
obj.AddMember("target", int(bv.target), w.mAl); obj.AddMember("target", int(bv.target), w.mAl);
} }
inline void Write(Value& obj, Camera& c, AssetWriter& w) inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/)
{ {
} }
@ -398,7 +398,7 @@ namespace glTF {
} }
} }
inline void Write(Value& obj, Program& b, AssetWriter& w) inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
{ {
} }
@ -424,7 +424,7 @@ namespace glTF {
AddRefsVector(scene, "nodes", s.nodes, w.mAl); AddRefsVector(scene, "nodes", s.nodes, w.mAl);
} }
inline void Write(Value& obj, Shader& b, AssetWriter& w) inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/)
{ {
} }
@ -452,7 +452,7 @@ namespace glTF {
} }
inline void Write(Value& obj, Technique& b, AssetWriter& w) inline void Write(Value& /*obj*/, Technique& /*b*/, AssetWriter& /*w*/)
{ {
} }
@ -467,7 +467,7 @@ namespace glTF {
} }
} }
inline void Write(Value& obj, Light& b, AssetWriter& w) inline void Write(Value& /*obj*/, Light& /*b*/, AssetWriter& /*w*/)
{ {
} }

View File

@ -154,7 +154,7 @@ static void CopyValue(const glTF::mat4& v, aiMatrix4x4& o)
o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15]; o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15];
} }
inline void SetMaterialColorProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF::TexProperty prop, aiMaterial* mat, inline void SetMaterialColorProperty(std::vector<int>& embeddedTexIdxs, Asset& /*r*/, glTF::TexProperty prop, aiMaterial* mat,
aiTextureType texType, const char* pKey, unsigned int type, unsigned int idx) aiTextureType texType, const char* pKey, unsigned int type, unsigned int idx)
{ {
if (prop.texture) { if (prop.texture) {
@ -234,6 +234,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c)
face.mIndices[2] = c; face.mIndices[2] = c;
} }
#ifdef ASSIMP_BUILD_DEBUG
static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts) static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts)
{ {
for (unsigned i = 0; i < nFaces; ++i) { for (unsigned i = 0; i < nFaces; ++i) {
@ -245,6 +246,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign
} }
return true; return true;
} }
#endif // ASSIMP_BUILD_DEBUG
void glTFImporter::ImportMeshes(glTF::Asset& r) void glTFImporter::ImportMeshes(glTF::Asset& r)
{ {

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@ -125,7 +125,7 @@ namespace o3dgc
} }
return true; return true;
} }
inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const indices) inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const /*indices*/)
{ {
// ops: 0000000 indices: // ops: 0000000 indices:
if (numIndices!= 0) if (numIndices!= 0)

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@ -191,7 +191,7 @@ Reference *DDLNode::getReferences() const {
return m_references; return m_references;
} }
void DDLNode::dump(IOStreamBase &stream) { void DDLNode::dump(IOStreamBase &/*stream*/) {
// Todo! // Todo!
} }

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@ -294,7 +294,7 @@ Reference *Value::getRef() const {
return (Reference*) m_data; return (Reference*) m_data;
} }
void Value::dump( IOStreamBase &stream ) { void Value::dump( IOStreamBase &/*stream*/ ) {
switch( m_type ) { switch( m_type ) {
case ddl_none: case ddl_none:
std::cout << "None" << std::endl; std::cout << "None" << std::endl;

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@ -41,7 +41,7 @@ struct Property;
template<class T> template<class T>
inline inline
bool isEmbeddedCommentOpenTag( T *in, T *end ) { bool isEmbeddedCommentOpenTag( T *in, T */*end*/ ) {
if ( in == '/' && in+1 == '*' ) { if ( in == '/' && in+1 == '*' ) {
return true; return true;
} }

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@ -171,7 +171,7 @@ public:
* Any IO handlers set via #SetIOHandler are ignored here. * Any IO handlers set via #SetIOHandler are ignored here.
* @note Use aiCopyScene() to get a modifiable copy of a previously * @note Use aiCopyScene() to get a modifiable copy of a previously
* imported scene. */ * imported scene. */
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL); const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* = NULL);
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL); const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------

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@ -933,6 +933,14 @@ enum aiComponent
#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT" #define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
/**
* @brief Specifies a gobal key factor for scale, float value
*/
#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR"
#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
#endif // !! AI_DEBONE_THRESHOLD
// ---------- All the Build/Compile-time defines ------------ // ---------- All the Build/Compile-time defines ------------

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@ -525,7 +525,17 @@ enum aiPostProcessSteps
* Use <tt>#AI_CONFIG_PP_DB_ALL_OR_NONE</tt> if you want bones removed if and * Use <tt>#AI_CONFIG_PP_DB_ALL_OR_NONE</tt> if you want bones removed if and
* only if all bones within the scene qualify for removal. * only if all bones within the scene qualify for removal.
*/ */
aiProcess_Debone = 0x4000000 aiProcess_Debone = 0x4000000,
// -------------------------------------------------------------------------
/** <hr>This step will perform a global scale of the model.
*
* Some importers are providing a mechanism to define a scaling unit for the
* model. This post processing step can be used to do so.
*
* Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to control this.
*/
aiProcess_GlobalScale = 0x8000000
// aiProcess_GenEntityMeshes = 0x100000, // aiProcess_GenEntityMeshes = 0x100000,
// aiProcess_OptimizeAnimations = 0x200000 // aiProcess_OptimizeAnimations = 0x200000

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@ -30,6 +30,9 @@ if os.name=='posix':
additional_dirs.append('/usr/lib/x86_64-linux-gnu') additional_dirs.append('/usr/lib/x86_64-linux-gnu')
additional_dirs.append('/usr/local/lib/') additional_dirs.append('/usr/local/lib/')
if 'LD_LIBRARY_PATH' in os.environ:
additional_dirs.extend([item for item in os.environ['LD_LIBRARY_PATH'].split(':') if item])
# check if running from anaconda. # check if running from anaconda.
if "conda" or "continuum" in sys.version.lower(): if "conda" or "continuum" in sys.version.lower():
cur_path = get_python_lib() cur_path = get_python_lib()

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@ -114,8 +114,6 @@ SET( TEST_SRCS
unit/utPMXImporter.cpp unit/utPMXImporter.cpp
unit/utRemoveComments.cpp unit/utRemoveComments.cpp
unit/utRemoveComponent.cpp unit/utRemoveComponent.cpp
unit/utRemoveRedundantMaterials.cpp
unit/utRemoveVCProcess.cpp
unit/utScenePreprocessor.cpp unit/utScenePreprocessor.cpp
unit/utSceneCombiner.cpp unit/utSceneCombiner.cpp
unit/utSharedPPData.cpp unit/utSharedPPData.cpp
@ -135,8 +133,15 @@ SET( TEST_SRCS
unit/utQ3DImportExport.cpp unit/utQ3DImportExport.cpp
unit/utProfiler.cpp unit/utProfiler.cpp
) )
SET( POST_PROCESSES
unit/utRemoveRedundantMaterials.cpp
unit/utRemoveVCProcess.cpp
unit/utScaleProcess.cpp
unit/utJoinVertices.cpp
)
SOURCE_GROUP( tests FILES ${TEST_SRCS} ) SOURCE_GROUP( tests FILES ${TEST_SRCS} )
SOURCE_GROUP( tests/PostProcess FILES ${POST_PROCESSES})
add_executable( unit add_executable( unit
../contrib/gtest/src/gtest-all.cc ../contrib/gtest/src/gtest-all.cc
@ -144,6 +149,7 @@ add_executable( unit
unit/Main.cpp unit/Main.cpp
../code/Version.cpp ../code/Version.cpp
${TEST_SRCS} ${TEST_SRCS}
${POST_PROCESSES}
) )
add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models") add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models")

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@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "UnitTestPCH.h" #include "UnitTestPCH.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/mesh.h>
#include <assimp/material.h> #include <assimp/material.h>
namespace Assimp { namespace Assimp {
@ -93,6 +94,11 @@ public:
return scene; return scene;
} }
static void releaseDefaultTestModel( aiScene **scene ) {
delete *scene;
*scene = nullptr;
}
}; };
} }

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@ -205,6 +205,7 @@ protected:
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", 0 ); const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", 0 );
EXPECT_NE( nullptr, scene ); EXPECT_NE( nullptr, scene );
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_test.obj" ) ); EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_test.obj" ) );
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_test.obj" ) );
return true; return true;
} }

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@ -0,0 +1,85 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "ScaleProcess.h"
#include "TestModelFactory.h"
namespace Assimp {
namespace UnitTest {
class utScaleProcess : public ::testing::Test {
// empty
};
TEST_F( utScaleProcess, createTest ) {
bool ok = true;
try {
ScaleProcess process;
} catch ( ... ) {
ok = false;
}
EXPECT_TRUE( ok );
}
TEST_F( utScaleProcess, accessScaleTest ) {
ScaleProcess process;
EXPECT_FLOAT_EQ( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT, process.getScale() );
process.setScale( 2.0f );
EXPECT_FLOAT_EQ( 2.0f, process.getScale() );
}
TEST_F( utScaleProcess, rescaleModelTest ) {
float opacity;
aiScene *testScene = TestModelFacttory::createDefaultTestModel( opacity );
ai_real v1 = testScene->mRootNode->mTransformation.a1;
ScaleProcess process;
process.setScale( 10.0f );
process.Execute( testScene );
ai_real v2 = testScene->mRootNode->mTransformation.a1;
const ai_real scale = v2 / v1;
EXPECT_FLOAT_EQ( scale, 10.0f );
TestModelFacttory::releaseDefaultTestModel( &testScene );
}
} // Namespace UnitTest
} // Namespace Assimp