Merge branch 'master' into master
commit
c700c08fa5
|
@ -5,8 +5,7 @@
|
|||
#
|
||||
# License see LICENSE file
|
||||
#
|
||||
function generate()
|
||||
{
|
||||
function generate() {
|
||||
OPTIONS="-DASSIMP_WERROR=ON"
|
||||
|
||||
if [ "$DISABLE_EXPORTERS" = "YES" ] ; then
|
||||
|
|
|
@ -18,10 +18,6 @@ before_install:
|
|||
# install latest LCOV (1.9 was failing)
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz && tar xf lcov_1.11.orig.tar.gz && sudo make -C lcov-1.11/ install && gem install coveralls-lcov && lcov --version && g++ --version ; fi
|
||||
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
|
||||
os:
|
||||
- linux
|
||||
|
||||
|
|
|
@ -151,7 +151,7 @@ namespace {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp
|
||||
void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
std::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
|
||||
if(!outfile) {
|
||||
|
|
|
@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
namespace Assimp
|
||||
{
|
||||
|
||||
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
|
||||
aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*pY*/, const float /*pZ*/) const
|
||||
{
|
||||
aiColor4D tcol;
|
||||
|
||||
|
|
|
@ -810,7 +810,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
}
|
||||
};
|
||||
|
||||
void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
AssbinExport exporter;
|
||||
exporter.WriteBinaryDump( pFile, pIOSystem, pScene );
|
||||
|
|
|
@ -200,6 +200,7 @@ template <typename T> void ReadBounds( IOStream * stream, T* /*p*/, unsigned int
|
|||
|
||||
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) {
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AINODE);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -274,6 +275,7 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* p
|
|||
void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIBONE);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -298,6 +300,7 @@ void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
|
|||
void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMESH);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -423,6 +426,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
|
|||
void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIALPROPERTY);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -440,6 +444,7 @@ void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialPro
|
|||
void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIAL);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -462,6 +467,7 @@ void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
|
|||
void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AINODEANIM);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -511,6 +517,7 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
|
|||
void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -532,6 +539,7 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
|
|||
void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AITEXTURE);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -556,6 +564,7 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
|
|||
void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AILIGHT);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -583,6 +592,7 @@ void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
|
|||
void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AICAMERA);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
@ -599,6 +609,7 @@ void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
|
|||
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AISCENE);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
||||
|
|
|
@ -631,7 +631,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
|||
|
||||
} // end of namespace AssxmlExport
|
||||
|
||||
void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
IOStream * out = pIOSystem->Open( pFile, "wt" );
|
||||
if (!out) return;
|
||||
|
|
|
@ -585,7 +585,7 @@ template <> inline void Structure :: Convert<int> (int& dest,const FileDataba
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const
|
||||
template<> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const
|
||||
{
|
||||
// automatic rescaling from short to float and vice versa (seems to be used by normals)
|
||||
if (name == "float") {
|
||||
|
|
|
@ -110,7 +110,7 @@ namespace Blender {
|
|||
void operator= (const TempArray&) {
|
||||
}
|
||||
|
||||
TempArray(const TempArray& arr) {
|
||||
TempArray(const TempArray& /*arr*/) {
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
|
@ -310,7 +310,9 @@ void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data
|
|||
|
||||
std::unique_ptr<Subdivider> subd(Subdivider::Create(algo));
|
||||
ai_assert(subd);
|
||||
|
||||
if ( conv_data.meshes->empty() ) {
|
||||
return;
|
||||
}
|
||||
aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
||||
std::unique_ptr<aiMesh*[]> tempmeshes(new aiMesh*[out.mNumMeshes]());
|
||||
|
||||
|
|
|
@ -156,6 +156,8 @@ SET( Common_SRCS
|
|||
SkeletonMeshBuilder.h
|
||||
SplitByBoneCountProcess.cpp
|
||||
SplitByBoneCountProcess.h
|
||||
ScaleProcess.cpp
|
||||
ScaleProcess.h
|
||||
SmoothingGroups.h
|
||||
StandardShapes.cpp
|
||||
StandardShapes.h
|
||||
|
|
|
@ -68,7 +68,7 @@ namespace Assimp
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to Collada. Prototyped and registered in Exporter.cpp
|
||||
void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
std::string path = DefaultIOSystem::absolutePath(std::string(pFile));
|
||||
std::string file = DefaultIOSystem::completeBaseName(std::string(pFile));
|
||||
|
|
|
@ -2469,8 +2469,7 @@ void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t n
|
|||
size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets;
|
||||
|
||||
// don't overrun the boundaries of the index list
|
||||
size_t maxIndexRequested = baseOffset + numOffsets - 1;
|
||||
ai_assert(maxIndexRequested < indices.size());
|
||||
ai_assert((baseOffset + numOffsets - 1) < indices.size());
|
||||
|
||||
// extract per-vertex channels using the global per-vertex offset
|
||||
for (std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)
|
||||
|
|
|
@ -344,7 +344,7 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
|
|||
return false;
|
||||
}
|
||||
|
||||
void D3MFImporter::SetupProperties(const Importer *pImp)
|
||||
void D3MFImporter::SetupProperties(const Importer */*pImp*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -379,6 +379,7 @@ IOStream *D3MFZipArchive::Open(const char* pFile, const char* /*pMode*/) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Close a filestream.
|
||||
void D3MFZipArchive::Close(IOStream *pFile) {
|
||||
(void)(pFile);
|
||||
ai_assert(pFile != NULL);
|
||||
|
||||
// We don't do anything in case the file would be opened again in the future
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -83,6 +83,7 @@ void ExportSceneCollada(const char*,IOSystem*, const aiScene*, const ExportPrope
|
|||
void ExportSceneXFile(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneStep(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneObj(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneObjNoMtl(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneSTL(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
|
@ -115,6 +116,8 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
|
||||
Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
|
||||
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
|
||||
Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
|
||||
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_STL_EXPORTER
|
||||
|
@ -241,7 +244,7 @@ bool Exporter::IsDefaultIOHandler() const {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
|
||||
unsigned int, const ExportProperties* pProperties ) {
|
||||
unsigned int, const ExportProperties* /*pProperties*/ ) {
|
||||
if (pimpl->blob) {
|
||||
delete pimpl->blob;
|
||||
pimpl->blob = NULL;
|
||||
|
|
|
@ -2429,6 +2429,7 @@ void Converter::ConvertAnimationStack( const AnimationStack& st )
|
|||
anim->mTicksPerSecond = anim_fps;
|
||||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// sanity check whether the input is ok
|
||||
static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>& curves,
|
||||
|
@ -2446,6 +2447,7 @@ static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
|
||||
|
|
|
@ -103,6 +103,7 @@ namespace {
|
|||
T SafeParse(const char* data, const char* end) {
|
||||
// Actual size validation happens during Tokenization so
|
||||
// this is valid as an assertion.
|
||||
(void)(end);
|
||||
ai_assert(static_cast<size_t>(end - data) >= sizeof(T));
|
||||
T result = static_cast<T>(0);
|
||||
::memcpy(&result, data, sizeof(T));
|
||||
|
|
|
@ -1776,17 +1776,17 @@ public:
|
|||
return reader->getParserFormat();
|
||||
}
|
||||
|
||||
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int idx) const /*override*/ {
|
||||
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(int /*idx*/) const /*override*/ {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* name) const /*override*/ {
|
||||
virtual std::shared_ptr<const FIValue> getAttributeEncodedValue(const char* /*name*/) const /*override*/ {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
virtual void registerDecoder(const std::string &algorithmUri, std::unique_ptr<FIDecoder> decoder) /*override*/ {}
|
||||
virtual void registerDecoder(const std::string &/*algorithmUri*/, std::unique_ptr<FIDecoder> /*decoder*/) /*override*/ {}
|
||||
|
||||
virtual void registerVocabulary(const std::string &vocabularyUri, const FIVocabulary *vocabulary) /*override*/ {}
|
||||
virtual void registerVocabulary(const std::string &/*vocabularyUri*/, const FIVocabulary */*vocabulary*/) /*override*/ {}
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -169,8 +169,8 @@ void FindInvalidDataProcess::Execute( aiScene* pScene)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
inline const char* ValidateArrayContents(const T* arr, unsigned int size,
|
||||
const std::vector<bool>& dirtyMask, bool mayBeIdentical = false, bool mayBeZero = true)
|
||||
inline const char* ValidateArrayContents(const T* /*arr*/, unsigned int /*size*/,
|
||||
const std::vector<bool>& /*dirtyMask*/, bool /*mayBeIdentical = false*/, bool /*mayBeZero = true*/)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
@ -339,32 +339,37 @@ void FindInvalidDataProcess::ProcessAnimationChannel (aiNodeAnim* anim)
|
|||
int FindInvalidDataProcess::ProcessMesh (aiMesh* pMesh)
|
||||
{
|
||||
bool ret = false;
|
||||
std::vector<bool> dirtyMask(pMesh->mNumVertices,(pMesh->mNumFaces ? true : false));
|
||||
std::vector<bool> dirtyMask(pMesh->mNumVertices, pMesh->mNumFaces);
|
||||
|
||||
// Ignore elements that are not referenced by vertices.
|
||||
// (they are, for example, caused by the FindDegenerates step)
|
||||
for (unsigned int m = 0; m < pMesh->mNumFaces;++m) {
|
||||
for (unsigned int m = 0; m < pMesh->mNumFaces; ++m) {
|
||||
const aiFace& f = pMesh->mFaces[m];
|
||||
|
||||
for (unsigned int i = 0; i < f.mNumIndices;++i) {
|
||||
for (unsigned int i = 0; i < f.mNumIndices; ++i) {
|
||||
dirtyMask[f.mIndices[i]] = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Process vertex positions
|
||||
if(pMesh->mVertices && ProcessArray(pMesh->mVertices,pMesh->mNumVertices,"positions",dirtyMask)) {
|
||||
if (pMesh->mVertices && ProcessArray(pMesh->mVertices, pMesh->mNumVertices, "positions", dirtyMask)) {
|
||||
DefaultLogger::get()->error("Deleting mesh: Unable to continue without vertex positions");
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
// process texture coordinates
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS && pMesh->mTextureCoords[i];++i) {
|
||||
if (ProcessArray(pMesh->mTextureCoords[i],pMesh->mNumVertices,"uvcoords",dirtyMask)) {
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS && pMesh->mTextureCoords[i]; ++i) {
|
||||
if (ProcessArray(pMesh->mTextureCoords[i], pMesh->mNumVertices, "uvcoords", dirtyMask)) {
|
||||
pMesh->mNumUVComponents[i] = 0;
|
||||
|
||||
// delete all subsequent texture coordinate sets.
|
||||
for (unsigned int a = i+1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
|
||||
delete[] pMesh->mTextureCoords[a]; pMesh->mTextureCoords[a] = NULL;
|
||||
for (unsigned int a = i + 1; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a) {
|
||||
delete[] pMesh->mTextureCoords[a];
|
||||
pMesh->mTextureCoords[a] = NULL;
|
||||
pMesh->mNumUVComponents[a] = 0;
|
||||
}
|
||||
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,14 +56,11 @@ namespace Assimp
|
|||
* vectors of an object are facing inwards. In this case they will be
|
||||
* flipped.
|
||||
*/
|
||||
class FixInfacingNormalsProcess : public BaseProcess
|
||||
{
|
||||
class FixInfacingNormalsProcess : public BaseProcess {
|
||||
public:
|
||||
|
||||
FixInfacingNormalsProcess();
|
||||
~FixInfacingNormalsProcess();
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the processing step is present in the given flag field.
|
||||
* @param pFlags The processing flags the importer was called with. A bitwise
|
||||
|
|
|
@ -43,28 +43,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Read profile and curves entities from IFC files
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
|
||||
#include "IFCUtil.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace IFC {
|
||||
namespace {
|
||||
namespace IFC {
|
||||
namespace {
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
// Conic is the base class for Circle and Ellipse
|
||||
// --------------------------------------------------------------------------------
|
||||
class Conic : public Curve
|
||||
{
|
||||
|
||||
class Conic : public Curve {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
Conic(const IfcConic& entity, ConversionData& conv)
|
||||
: Curve(entity,conv)
|
||||
{
|
||||
: Curve(entity,conv) {
|
||||
IfcMatrix4 trafo;
|
||||
ConvertAxisPlacement(trafo,*entity.Position,conv);
|
||||
|
||||
|
@ -75,8 +69,6 @@ public:
|
|||
p[2] = IfcVector3(trafo.a3,trafo.b3,trafo.c3);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
bool IsClosed() const {
|
||||
return true;
|
||||
|
@ -84,7 +76,8 @@ public:
|
|||
|
||||
// --------------------------------------------------
|
||||
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
|
||||
a *= conv.angle_scale;
|
||||
b *= conv.angle_scale;
|
||||
|
@ -104,15 +97,11 @@ protected:
|
|||
IfcVector3 location, p[3];
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
// Circle
|
||||
// --------------------------------------------------------------------------------
|
||||
class Circle : public Conic
|
||||
{
|
||||
|
||||
class Circle : public Conic {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
Circle(const IfcCircle& entity, ConversionData& conv)
|
||||
: Conic(entity,conv)
|
||||
|
@ -120,8 +109,6 @@ public:
|
|||
{
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcVector3 Eval(IfcFloat u) const {
|
||||
u = -conv.angle_scale * u;
|
||||
|
@ -137,20 +124,15 @@ private:
|
|||
// --------------------------------------------------------------------------------
|
||||
// Ellipse
|
||||
// --------------------------------------------------------------------------------
|
||||
class Ellipse : public Conic
|
||||
{
|
||||
|
||||
class Ellipse : public Conic {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
Ellipse(const IfcEllipse& entity, ConversionData& conv)
|
||||
: Conic(entity,conv)
|
||||
, entity(entity)
|
||||
{
|
||||
: Conic(entity,conv)
|
||||
, entity(entity) {
|
||||
// empty
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcVector3 Eval(IfcFloat u) const {
|
||||
u = -conv.angle_scale * u;
|
||||
|
@ -162,25 +144,18 @@ private:
|
|||
const IfcEllipse& entity;
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
// Line
|
||||
// --------------------------------------------------------------------------------
|
||||
class Line : public Curve
|
||||
{
|
||||
|
||||
class Line : public Curve {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
Line(const IfcLine& entity, ConversionData& conv)
|
||||
: Curve(entity,conv)
|
||||
{
|
||||
: Curve(entity,conv) {
|
||||
ConvertCartesianPoint(p,entity.Pnt);
|
||||
ConvertVector(v,entity.Dir);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
bool IsClosed() const {
|
||||
return false;
|
||||
|
@ -193,16 +168,17 @@ public:
|
|||
|
||||
// --------------------------------------------------
|
||||
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
// two points are always sufficient for a line segment
|
||||
return a==b ? 1 : 2;
|
||||
}
|
||||
|
||||
|
||||
// --------------------------------------------------
|
||||
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
|
||||
{
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
|
||||
if (a == b) {
|
||||
out.verts.push_back(Eval(a));
|
||||
|
@ -227,18 +203,14 @@ private:
|
|||
// --------------------------------------------------------------------------------
|
||||
// CompositeCurve joins multiple smaller, bounded curves
|
||||
// --------------------------------------------------------------------------------
|
||||
class CompositeCurve : public BoundedCurve
|
||||
{
|
||||
|
||||
class CompositeCurve : public BoundedCurve {
|
||||
typedef std::pair< std::shared_ptr< BoundedCurve >, bool > CurveEntry;
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
CompositeCurve(const IfcCompositeCurve& entity, ConversionData& conv)
|
||||
: BoundedCurve(entity,conv)
|
||||
, total()
|
||||
{
|
||||
: BoundedCurve(entity,conv)
|
||||
, total() {
|
||||
curves.reserve(entity.Segments.size());
|
||||
for(const IfcCompositeCurveSegment& curveSegment :entity.Segments) {
|
||||
// according to the specification, this must be a bounded curve
|
||||
|
@ -263,8 +235,6 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcVector3 Eval(IfcFloat u) const {
|
||||
if (curves.empty()) {
|
||||
|
@ -287,7 +257,8 @@ public:
|
|||
|
||||
// --------------------------------------------------
|
||||
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
size_t cnt = 0;
|
||||
|
||||
IfcFloat acc = 0;
|
||||
|
@ -306,9 +277,9 @@ public:
|
|||
}
|
||||
|
||||
// --------------------------------------------------
|
||||
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
|
||||
{
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
void SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
|
||||
const size_t cnt = EstimateSampleCount(a,b);
|
||||
out.verts.reserve(out.verts.size() + cnt);
|
||||
|
@ -330,19 +301,14 @@ public:
|
|||
|
||||
private:
|
||||
std::vector< CurveEntry > curves;
|
||||
|
||||
IfcFloat total;
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
// TrimmedCurve can be used to trim an unbounded curve to a bounded range
|
||||
// --------------------------------------------------------------------------------
|
||||
class TrimmedCurve : public BoundedCurve
|
||||
{
|
||||
|
||||
class TrimmedCurve : public BoundedCurve {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
TrimmedCurve(const IfcTrimmedCurve& entity, ConversionData& conv)
|
||||
: BoundedCurve(entity,conv)
|
||||
|
@ -409,8 +375,6 @@ public:
|
|||
ai_assert(maxval >= 0);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcVector3 Eval(IfcFloat p) const {
|
||||
ai_assert(InRange(p));
|
||||
|
@ -419,7 +383,8 @@ public:
|
|||
|
||||
// --------------------------------------------------
|
||||
size_t EstimateSampleCount(IfcFloat a, IfcFloat b) const {
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
return base->EstimateSampleCount(TrimParam(a),TrimParam(b));
|
||||
}
|
||||
|
||||
|
@ -435,13 +400,11 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcFloat TrimParam(IfcFloat f) const {
|
||||
return agree_sense ? f + range.first : range.second - f;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
ParamRange range;
|
||||
IfcFloat maxval;
|
||||
|
@ -454,11 +417,8 @@ private:
|
|||
// --------------------------------------------------------------------------------
|
||||
// PolyLine is a 'curve' defined by linear interpolation over a set of discrete points
|
||||
// --------------------------------------------------------------------------------
|
||||
class PolyLine : public BoundedCurve
|
||||
{
|
||||
|
||||
class PolyLine : public BoundedCurve {
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
PolyLine(const IfcPolyline& entity, ConversionData& conv)
|
||||
: BoundedCurve(entity,conv)
|
||||
|
@ -472,8 +432,6 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------------------------------------
|
||||
IfcVector3 Eval(IfcFloat p) const {
|
||||
ai_assert(InRange(p));
|
||||
|
@ -502,13 +460,10 @@ private:
|
|||
std::vector<IfcVector3> points;
|
||||
};
|
||||
|
||||
|
||||
} // anon
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv)
|
||||
{
|
||||
Curve* Curve::Convert(const IFC::IfcCurve& curve,ConversionData& conv) {
|
||||
if(curve.ToPtr<IfcBoundedCurve>()) {
|
||||
if(const IfcPolyline* c = curve.ToPtr<IfcPolyline>()) {
|
||||
return new PolyLine(*c,conv);
|
||||
|
@ -519,9 +474,6 @@ Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv)
|
|||
if(const IfcCompositeCurve* c = curve.ToPtr<IfcCompositeCurve>()) {
|
||||
return new CompositeCurve(*c,conv);
|
||||
}
|
||||
//if(const IfcBSplineCurve* c = curve.ToPtr<IfcBSplineCurve>()) {
|
||||
// return new BSplineCurve(*c,conv);
|
||||
//}
|
||||
}
|
||||
|
||||
if(curve.ToPtr<IfcConic>()) {
|
||||
|
@ -543,8 +495,7 @@ Curve* Curve :: Convert(const IFC::IfcCurve& curve,ConversionData& conv)
|
|||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool Curve :: InRange(IfcFloat u) const
|
||||
{
|
||||
bool Curve::InRange(IfcFloat u) const {
|
||||
const ParamRange range = GetParametricRange();
|
||||
if (IsClosed()) {
|
||||
return true;
|
||||
|
@ -555,24 +506,24 @@ bool Curve :: InRange(IfcFloat u) const
|
|||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
IfcFloat Curve :: GetParametricRangeDelta() const
|
||||
{
|
||||
IfcFloat Curve::GetParametricRangeDelta() const {
|
||||
const ParamRange& range = GetParametricRange();
|
||||
return std::abs(range.second - range.first);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
size_t Curve :: EstimateSampleCount(IfcFloat a, IfcFloat b) const
|
||||
{
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
size_t Curve::EstimateSampleCount(IfcFloat a, IfcFloat b) const {
|
||||
(void)(a); (void)(b);
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
|
||||
// arbitrary default value, deriving classes should supply better suited values
|
||||
return 16;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, IfcFloat b, unsigned int samples, IfcFloat threshold, unsigned int recurse = 0, unsigned int max_recurse = 15)
|
||||
{
|
||||
IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, IfcFloat b,
|
||||
unsigned int samples, IfcFloat threshold, unsigned int recurse = 0, unsigned int max_recurse = 15) {
|
||||
ai_assert(samples>1);
|
||||
|
||||
const IfcFloat delta = (b-a)/samples, inf = std::numeric_limits<IfcFloat>::infinity();
|
||||
|
@ -594,7 +545,8 @@ IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, Ifc
|
|||
}
|
||||
}
|
||||
|
||||
ai_assert(min_diff[0] != inf && min_diff[1] != inf);
|
||||
ai_assert( min_diff[ 0 ] != inf );
|
||||
ai_assert( min_diff[ 1 ] != inf );
|
||||
if ( std::fabs(a-min_point[0]) < threshold || recurse >= max_recurse) {
|
||||
return min_point[0];
|
||||
}
|
||||
|
@ -615,15 +567,15 @@ IfcFloat RecursiveSearch(const Curve* cv, const IfcVector3& val, IfcFloat a, Ifc
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool Curve :: ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const
|
||||
bool Curve::ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const
|
||||
{
|
||||
// note: the following algorithm is not guaranteed to find the 'right' parameter value
|
||||
// in all possible cases, but it will always return at least some value so this function
|
||||
// will never fail in the default implementation.
|
||||
|
||||
// XXX derive threshold from curve topology
|
||||
const IfcFloat threshold = 1e-4f;
|
||||
const unsigned int samples = 16;
|
||||
static const IfcFloat threshold = 1e-4f;
|
||||
static const unsigned int samples = 16;
|
||||
|
||||
const ParamRange& range = GetParametricRange();
|
||||
paramOut = RecursiveSearch(this,val,range.first,range.second,samples,threshold);
|
||||
|
@ -632,9 +584,9 @@ bool Curve :: ReverseEval(const IfcVector3& val, IfcFloat& paramOut) const
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Curve :: SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
|
||||
{
|
||||
ai_assert(InRange(a) && InRange(b));
|
||||
void Curve::SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const {
|
||||
ai_assert( InRange( a ) );
|
||||
ai_assert( InRange( b ) );
|
||||
|
||||
const size_t cnt = std::max(static_cast<size_t>(0),EstimateSampleCount(a,b));
|
||||
out.verts.reserve( out.verts.size() + cnt + 1);
|
||||
|
@ -646,16 +598,15 @@ void Curve :: SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool BoundedCurve :: IsClosed() const
|
||||
{
|
||||
bool BoundedCurve::IsClosed() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BoundedCurve :: SampleDiscrete(TempMesh& out) const
|
||||
{
|
||||
void BoundedCurve::SampleDiscrete(TempMesh& out) const {
|
||||
const ParamRange& range = GetParametricRange();
|
||||
ai_assert(range.first != std::numeric_limits<IfcFloat>::infinity() && range.second != std::numeric_limits<IfcFloat>::infinity());
|
||||
ai_assert( range.first != std::numeric_limits<IfcFloat>::infinity() );
|
||||
ai_assert( range.second != std::numeric_limits<IfcFloat>::infinity() );
|
||||
|
||||
return SampleDiscrete(out,range.first,range.second);
|
||||
}
|
||||
|
|
|
@ -1045,7 +1045,7 @@ void IFC::GetSchema(EXPRESS::ConversionSchema& out)
|
|||
namespace STEP {
|
||||
|
||||
// -----------------------------------------------------------------------------------------------------------
|
||||
template <> size_t GenericFill<NotImplemented>(const STEP::DB& db, const LIST& params, NotImplemented* in)
|
||||
template <> size_t GenericFill<NotImplemented>(const STEP::DB& /*db*/, const LIST& /*params*/, NotImplemented* /*in*/)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -1253,7 +1253,7 @@ template <> size_t GenericFill<IfcPerformanceHistory>(const DB& db, const LIST&
|
|||
return base;
|
||||
}
|
||||
// -----------------------------------------------------------------------------------------------------------
|
||||
template <> size_t GenericFill<IfcRepresentationItem>(const DB& db, const LIST& params, IfcRepresentationItem* in)
|
||||
template <> size_t GenericFill<IfcRepresentationItem>(const DB& /*db*/, const LIST& /*params*/, IfcRepresentationItem* /*in*/)
|
||||
{
|
||||
size_t base = 0;
|
||||
return base;
|
||||
|
@ -1715,7 +1715,7 @@ template <> size_t GenericFill<IfcPlateType>(const DB& db, const LIST& params, I
|
|||
return base;
|
||||
}
|
||||
// -----------------------------------------------------------------------------------------------------------
|
||||
template <> size_t GenericFill<IfcObjectPlacement>(const DB& db, const LIST& params, IfcObjectPlacement* in)
|
||||
template <> size_t GenericFill<IfcObjectPlacement>(const DB& /*db*/, const LIST& /*params*/, IfcObjectPlacement* /*in*/)
|
||||
{
|
||||
size_t base = 0;
|
||||
return base;
|
||||
|
|
|
@ -394,7 +394,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
|
|||
angles[1] %= 360;
|
||||
angles[2] %= 360;
|
||||
|
||||
if ((angles[0]*angles[1]) && (angles[1]*angles[2]))
|
||||
if ( bool(angles[0]*angles[1]) && bool(angles[1]*angles[2]) )
|
||||
{
|
||||
FindSuitableMultiple(angles[0]);
|
||||
FindSuitableMultiple(angles[1]);
|
||||
|
|
|
@ -69,27 +69,23 @@ for(LineSplitter splitter(stream);splitter;++splitter) {
|
|||
|
||||
std::cout << "Current line is: " << splitter.get_index() << std::endl;
|
||||
}
|
||||
@endcode */
|
||||
@endcode
|
||||
*/
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
class LineSplitter
|
||||
{
|
||||
class LineSplitter {
|
||||
public:
|
||||
|
||||
typedef size_t line_idx;
|
||||
|
||||
public:
|
||||
|
||||
// -----------------------------------------
|
||||
/** construct from existing stream reader
|
||||
note: trim is *always* assumed true if skyp_empty_lines==true
|
||||
*/
|
||||
LineSplitter(StreamReaderLE& stream, bool skip_empty_lines = true, bool trim = true)
|
||||
: idx( 0 )
|
||||
, stream(stream)
|
||||
, swallow()
|
||||
, skip_empty_lines(skip_empty_lines)
|
||||
, trim(trim)
|
||||
{
|
||||
: idx( 0 )
|
||||
, stream(stream)
|
||||
, swallow()
|
||||
, skip_empty_lines(skip_empty_lines)
|
||||
, trim(trim) {
|
||||
cur.reserve(1024);
|
||||
operator++();
|
||||
|
||||
|
|
|
@ -107,7 +107,7 @@ const aiImporterDesc *MMDImporter::GetInfo() const { return &desc; }
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// MMD import implementation
|
||||
void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
||||
IOSystem *pIOHandler) {
|
||||
IOSystem */*pIOHandler*/) {
|
||||
// Read file by istream
|
||||
std::filebuf fb;
|
||||
if (!fb.open(file, std::ios::in | std::ios::binary)) {
|
||||
|
|
|
@ -471,7 +471,7 @@ namespace pmx
|
|||
stream->read((char*) &this->is_near, sizeof(uint8_t));
|
||||
}
|
||||
|
||||
void PmxSoftBody::Read(std::istream *stream, PmxSetting *setting)
|
||||
void PmxSoftBody::Read(std::istream */*stream*/, PmxSetting */*setting*/)
|
||||
{
|
||||
// 未実装
|
||||
std::cerr << "Not Implemented Exception" << std::endl;
|
||||
|
|
|
@ -302,7 +302,7 @@ namespace vmd
|
|||
return result;
|
||||
}
|
||||
|
||||
bool SaveToFile(const std::u16string& filename)
|
||||
bool SaveToFile(const std::u16string& /*filename*/)
|
||||
{
|
||||
// TODO: How to adapt u16string to string?
|
||||
/*
|
||||
|
|
|
@ -58,7 +58,7 @@ namespace Assimp {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to Wavefront OBJ. Prototyped and registered in Exporter.cpp
|
||||
void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) {
|
||||
void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) {
|
||||
// invoke the exporter
|
||||
ObjExporter exporter(pFile, pScene);
|
||||
|
||||
|
@ -83,18 +83,40 @@ void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to Wavefront OBJ without the material file. Prototyped and registered in Exporter.cpp
|
||||
void ExportSceneObjNoMtl(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) {
|
||||
// invoke the exporter
|
||||
ObjExporter exporter(pFile, pScene, true);
|
||||
|
||||
if (exporter.mOutput.fail() || exporter.mOutputMat.fail()) {
|
||||
throw DeadlyExportError("output data creation failed. Most likely the file became too large: " + std::string(pFile));
|
||||
}
|
||||
|
||||
// we're still here - export successfully completed. Write both the main OBJ file and the material script
|
||||
{
|
||||
std::unique_ptr<IOStream> outfile (pIOSystem->Open(pFile,"wt"));
|
||||
if(outfile == NULL) {
|
||||
throw DeadlyExportError("could not open output .obj file: " + std::string(pFile));
|
||||
}
|
||||
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
static const std::string MaterialExt = ".mtl";
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene)
|
||||
ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMtl)
|
||||
: filename(_filename)
|
||||
, pScene(pScene)
|
||||
, vp()
|
||||
, vn()
|
||||
, vt()
|
||||
, vc()
|
||||
, vc()
|
||||
, mVpMap()
|
||||
, mVnMap()
|
||||
, mVtMap()
|
||||
|
@ -108,8 +130,9 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene)
|
|||
mOutputMat.imbue(l);
|
||||
mOutputMat.precision(16);
|
||||
|
||||
WriteGeometryFile();
|
||||
WriteMaterialFile();
|
||||
WriteGeometryFile(noMtl);
|
||||
if (!noMtl)
|
||||
WriteMaterialFile();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -193,7 +216,7 @@ void ObjExporter::WriteMaterialFile()
|
|||
if(AI_SUCCESS == mat->Get(AI_MATKEY_COLOR_TRANSPARENT,c)) {
|
||||
mOutputMat << "Tf " << c.r << " " << c.g << " " << c.b << endl;
|
||||
}
|
||||
|
||||
|
||||
ai_real o;
|
||||
if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) {
|
||||
mOutputMat << "d " << o << endl;
|
||||
|
@ -236,9 +259,10 @@ void ObjExporter::WriteMaterialFile()
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ObjExporter::WriteGeometryFile() {
|
||||
void ObjExporter::WriteGeometryFile(bool noMtl) {
|
||||
WriteHeader(mOutput);
|
||||
mOutput << "mtllib " << GetMaterialLibName() << endl << endl;
|
||||
if (!noMtl)
|
||||
mOutput << "mtllib " << GetMaterialLibName() << endl << endl;
|
||||
|
||||
// collect mesh geometry
|
||||
aiMatrix4x4 mBase;
|
||||
|
@ -284,7 +308,8 @@ void ObjExporter::WriteGeometryFile() {
|
|||
if (!m.name.empty()) {
|
||||
mOutput << "g " << m.name << endl;
|
||||
}
|
||||
mOutput << "usemtl " << m.matname << endl;
|
||||
if (!noMtl)
|
||||
mOutput << "usemtl " << m.matname << endl;
|
||||
|
||||
for(const Face& f : m.faces) {
|
||||
mOutput << f.kind << ' ';
|
||||
|
@ -341,7 +366,7 @@ int ObjExporter::colIndexMap::getIndex( const aiColor4D& col ) {
|
|||
colMap[ col ] = mNextIndex;
|
||||
int ret = mNextIndex;
|
||||
mNextIndex++;
|
||||
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ namespace Assimp {
|
|||
class ObjExporter {
|
||||
public:
|
||||
/// Constructor for a specific scene to export
|
||||
ObjExporter(const char* filename, const aiScene* pScene);
|
||||
ObjExporter(const char* filename, const aiScene* pScene, bool noMtl=false);
|
||||
~ObjExporter();
|
||||
std::string GetMaterialLibName();
|
||||
std::string GetMaterialLibFileName();
|
||||
|
@ -97,7 +97,7 @@ private:
|
|||
|
||||
void WriteHeader(std::ostringstream& out);
|
||||
void WriteMaterialFile();
|
||||
void WriteGeometryFile();
|
||||
void WriteGeometryFile(bool noMtl=false);
|
||||
std::string GetMaterialName(unsigned int index);
|
||||
void AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4x4& mat);
|
||||
void AddNode(const aiNode* nd, const aiMatrix4x4& mParent);
|
||||
|
|
|
@ -51,7 +51,7 @@ OpenGEXExporter::OpenGEXExporter() {
|
|||
OpenGEXExporter::~OpenGEXExporter() {
|
||||
}
|
||||
|
||||
bool OpenGEXExporter::exportScene( const char *filename, const aiScene* pScene ) {
|
||||
bool OpenGEXExporter::exportScene( const char */*filename*/, const aiScene* /*pScene*/ ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -431,7 +431,7 @@ void OpenGEXImporter::handleNodes( DDLNode *node, aiScene *pScene ) {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == node || nullptr == m_ctx ) {
|
||||
return;
|
||||
}
|
||||
|
@ -467,7 +467,7 @@ void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == m_currentNode ) {
|
||||
throw DeadlyImportError( "No current node for name." );
|
||||
return;
|
||||
|
@ -512,7 +512,7 @@ static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
|
@ -536,7 +536,7 @@ void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
|
@ -674,7 +674,7 @@ static void setMatrix( aiNode *node, DataArrayList *transformData ) {
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
|
@ -819,7 +819,7 @@ static void copyColor4DArray( size_t numItems, DataArrayList *vaList, aiColor4D
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == node ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
|
@ -862,7 +862,7 @@ void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == node ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
|
@ -1001,7 +1001,7 @@ void OpenGEXImporter::handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pS
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == node ) {
|
||||
return;
|
||||
}
|
||||
|
@ -1040,7 +1040,7 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if( nullptr == node ) {
|
||||
return;
|
||||
}
|
||||
|
@ -1074,7 +1074,7 @@ void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pSc
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if ( nullptr == node ) {
|
||||
return;
|
||||
}
|
||||
|
@ -1103,7 +1103,7 @@ void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScen
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) {
|
||||
if ( nullptr == node ) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -65,7 +65,7 @@ template<> const char* type_of(double&) { return "double"; }
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to PLY. Prototyped and registered in Exporter.cpp
|
||||
void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
// invoke the exporter
|
||||
PlyExporter exporter(pFile, pScene);
|
||||
|
@ -83,7 +83,7 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
|
|||
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
|
||||
}
|
||||
|
||||
void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
// invoke the exporter
|
||||
PlyExporter exporter(pFile, pScene, true);
|
||||
|
|
|
@ -381,6 +381,11 @@ bool PLY::Element::ParseElement(IOStreamBuffer<char> &streamBuffer, std::vector<
|
|||
{
|
||||
char* endPos = &buffer[0] + (strlen(&buffer[0]) - 1);
|
||||
pOut->szName = std::string(&buffer[0], endPos);
|
||||
|
||||
// go to the next line
|
||||
PLY::DOM::SkipSpacesAndLineEnd(buffer);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//parse the number of occurrences of this element
|
||||
|
@ -933,7 +938,7 @@ bool PLY::PropertyInstance::ParseValue(const char* &pCur,
|
|||
{
|
||||
ai_assert(NULL != pCur);
|
||||
ai_assert(NULL != out);
|
||||
|
||||
|
||||
//calc element size
|
||||
bool ret = true;
|
||||
switch (eType)
|
||||
|
|
|
@ -255,6 +255,7 @@ IOStream *Q3BSPZipArchive::Open(const char* pFile, const char* /*pMode*/) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Close a filestream.
|
||||
void Q3BSPZipArchive::Close(IOStream *pFile) {
|
||||
(void)(pFile);
|
||||
ai_assert(pFile != NULL);
|
||||
|
||||
// We don't do anything in case the file would be opened again in the future
|
||||
|
|
|
@ -54,8 +54,7 @@ namespace Assimp {
|
|||
/** RemoveVCProcess: Class to exclude specific parts of the data structure
|
||||
* from further processing by removing them,
|
||||
*/
|
||||
class ASSIMP_API RemoveVCProcess : public BaseProcess
|
||||
{
|
||||
class ASSIMP_API RemoveVCProcess : public BaseProcess {
|
||||
public:
|
||||
/// The default class constructor.
|
||||
RemoveVCProcess();
|
||||
|
@ -63,7 +62,6 @@ public:
|
|||
/// The class destructor.
|
||||
~RemoveVCProcess();
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the processing step is present in the given flag field.
|
||||
* @param pFlags The processing flags the importer was called with. A bitwise
|
||||
|
|
|
@ -163,7 +163,7 @@ static aiColor3D ReadColor(StreamReaderLE* stream)
|
|||
return aiColor3D(r, g, b);
|
||||
}
|
||||
|
||||
static void UnknownChunk(StreamReaderLE* stream, const SIBChunk& chunk)
|
||||
static void UnknownChunk(StreamReaderLE* /*stream*/, const SIBChunk& chunk)
|
||||
{
|
||||
char temp[5] = {
|
||||
static_cast<char>(( chunk.Tag>>24 ) & 0xff),
|
||||
|
|
|
@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
//
|
||||
#if _MSC_VER > 1500 || (defined __GNUC___)
|
||||
# define ASSIMP_STEP_USE_UNORDERED_MULTIMAP
|
||||
# else
|
||||
#else
|
||||
# define step_unordered_map map
|
||||
# define step_unordered_multimap multimap
|
||||
#endif
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace Assimp {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Worker function for exporting a scene to Stereolithograpy. Prototyped and registered in Exporter.cpp
|
||||
void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
// invoke the exporter
|
||||
STLExporter exporter(pFile, pScene);
|
||||
|
@ -74,7 +74,7 @@ void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene
|
|||
|
||||
outfile->Write( exporter.mOutput.str().c_str(), static_cast<size_t>(exporter.mOutput.tellp()),1);
|
||||
}
|
||||
void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
{
|
||||
// invoke the exporter
|
||||
STLExporter exporter(pFile, pScene, true);
|
||||
|
|
|
@ -0,0 +1,105 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#include "ScaleProcess.h"
|
||||
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
ScaleProcess::ScaleProcess()
|
||||
: BaseProcess()
|
||||
, mScale( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
ScaleProcess::~ScaleProcess() {
|
||||
// empty
|
||||
}
|
||||
|
||||
void ScaleProcess::setScale( ai_real scale ) {
|
||||
mScale = scale;
|
||||
}
|
||||
|
||||
ai_real ScaleProcess::getScale() const {
|
||||
return mScale;
|
||||
}
|
||||
|
||||
bool ScaleProcess::IsActive( unsigned int pFlags ) const {
|
||||
return ( pFlags & aiProcess_GlobalScale ) != 0;
|
||||
}
|
||||
|
||||
void ScaleProcess::SetupProperties( const Importer* pImp ) {
|
||||
mScale = pImp->GetPropertyFloat( AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY, 0 );
|
||||
}
|
||||
|
||||
void ScaleProcess::Execute( aiScene* pScene ) {
|
||||
if ( nullptr == pScene ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ( nullptr == pScene->mRootNode ) {
|
||||
return;
|
||||
}
|
||||
|
||||
traverseNodes( pScene->mRootNode );
|
||||
}
|
||||
|
||||
void ScaleProcess::traverseNodes( aiNode *node ) {
|
||||
applyScaling( node );
|
||||
|
||||
/*for ( unsigned int i = 0; i < node->mNumChildren; ++i ) {
|
||||
aiNode *currentNode = currentNode->mChildren[ i ];
|
||||
if ( nullptr != currentNode ) {
|
||||
traverseNodes( currentNode );
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
void ScaleProcess::applyScaling( aiNode *currentNode ) {
|
||||
if ( nullptr != currentNode ) {
|
||||
currentNode->mTransformation.a1 = currentNode->mTransformation.a1 * mScale;
|
||||
currentNode->mTransformation.b2 = currentNode->mTransformation.b2 * mScale;
|
||||
currentNode->mTransformation.c3 = currentNode->mTransformation.c3 * mScale;
|
||||
}
|
||||
}
|
||||
|
||||
} // Namespace Assimp
|
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "BaseProcess.h"
|
||||
|
||||
struct aiNode;
|
||||
|
||||
#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
|
||||
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
|
||||
#endif // !! AI_DEBONE_THRESHOLD
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** ScaleProcess: Class to rescale the whole model.
|
||||
*/
|
||||
class ASSIMP_API ScaleProcess : public BaseProcess {
|
||||
public:
|
||||
/// The default class constructor.
|
||||
ScaleProcess();
|
||||
|
||||
/// The class destructor.
|
||||
virtual ~ScaleProcess();
|
||||
|
||||
/// Will set the scale manually.
|
||||
void setScale( ai_real scale );
|
||||
|
||||
/// Returns the current scaling value.
|
||||
ai_real getScale() const;
|
||||
|
||||
/// Overwritten, @see BaseProcess
|
||||
virtual bool IsActive( unsigned int pFlags ) const;
|
||||
|
||||
/// Overwritten, @see BaseProcess
|
||||
virtual void SetupProperties( const Importer* pImp );
|
||||
|
||||
/// Overwritten, @see BaseProcess
|
||||
virtual void Execute( aiScene* pScene );
|
||||
|
||||
private:
|
||||
void traverseNodes( aiNode *currentNode );
|
||||
void applyScaling( aiNode *currentNode );
|
||||
|
||||
private:
|
||||
ai_real mScale;
|
||||
};
|
||||
|
||||
} // Namespace Assimp
|
|
@ -692,7 +692,7 @@ bool found = false;
|
|||
return true;
|
||||
}
|
||||
|
||||
X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/)
|
||||
: mScene(pScene)
|
||||
{
|
||||
list<SAttribute> attr_list;
|
||||
|
|
|
@ -105,7 +105,7 @@ bool X3DImporter::ParseHelper_CheckRead_X3DMetadataObject()
|
|||
return true;
|
||||
}
|
||||
|
||||
void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& pNodeName)
|
||||
void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& /*pNodeName*/)
|
||||
{
|
||||
ParseHelper_Node_Enter(pParentElement);
|
||||
MACRO_NODECHECK_METADATA(mReader->getNodeName());
|
||||
|
|
|
@ -403,7 +403,7 @@ namespace glTF2
|
|||
virtual ~Object() {}
|
||||
|
||||
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
|
||||
static const char* TranslateId(Asset& r, const char* id)
|
||||
static const char* TranslateId(Asset& /*r*/, const char* id)
|
||||
{ return id; }
|
||||
};
|
||||
|
||||
|
|
|
@ -288,7 +288,7 @@ inline Buffer::~Buffer()
|
|||
for(SEncodedRegion* reg : EncodedRegion_List) delete reg;
|
||||
}
|
||||
|
||||
inline const char* Buffer::TranslateId(Asset& r, const char* id)
|
||||
inline const char* Buffer::TranslateId(Asset& /*r*/, const char* id)
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
@ -623,7 +623,7 @@ inline Image::Image()
|
|||
|
||||
}
|
||||
|
||||
inline void Image::Read(Value& obj, Asset& r)
|
||||
inline void Image::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
if (!mDataLength) {
|
||||
if (Value* uri = FindString(obj, "uri")) {
|
||||
|
@ -668,7 +668,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r)
|
|||
}
|
||||
}
|
||||
|
||||
inline void Sampler::Read(Value& obj, Asset& r)
|
||||
inline void Sampler::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
SetDefaults();
|
||||
|
||||
|
@ -886,7 +886,7 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root)
|
|||
}
|
||||
}
|
||||
|
||||
inline void Camera::Read(Value& obj, Asset& r)
|
||||
inline void Camera::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
type = MemberOrDefault(obj, "type", Camera::Perspective);
|
||||
|
||||
|
@ -1087,7 +1087,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
|
|||
#undef CHECK_EXT
|
||||
}
|
||||
|
||||
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute)
|
||||
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/)
|
||||
{
|
||||
#ifdef ASSIMP_API
|
||||
return mIOSystem->Open(path, mode);
|
||||
|
|
|
@ -72,7 +72,7 @@ namespace glTF2 {
|
|||
return val;
|
||||
}
|
||||
|
||||
inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& al) {
|
||||
inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& /*al*/) {
|
||||
val.SetDouble(r);
|
||||
|
||||
return val;
|
||||
|
@ -171,7 +171,7 @@ namespace glTF2 {
|
|||
obj.AddMember("target", int(bv.target), w.mAl);
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Camera& c, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -432,7 +432,7 @@ namespace glTF2 {
|
|||
}
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Program& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -465,7 +465,7 @@ namespace glTF2 {
|
|||
AddRefsVector(scene, "nodes", s.nodes, w.mAl);
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Shader& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -80,7 +80,7 @@ namespace Assimp {
|
|||
} // end of namespace Assimp
|
||||
|
||||
glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene,
|
||||
const ExportProperties* pProperties, bool isBinary)
|
||||
const ExportProperties* pProperties, bool /*isBinary*/)
|
||||
: mFilename(filename)
|
||||
, mIOSystem(pIOSystem)
|
||||
, mProperties(pProperties)
|
||||
|
|
|
@ -159,21 +159,21 @@ static void CopyValue(const glTF2::mat4& v, aiMatrix4x4& o)
|
|||
o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15];
|
||||
}
|
||||
|
||||
inline void SetMaterialColorProperty(Asset& r, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
|
||||
inline void SetMaterialColorProperty(Asset& /*r*/, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
|
||||
{
|
||||
aiColor4D col;
|
||||
CopyValue(prop, col);
|
||||
mat->AddProperty(&col, 1, pKey, type, idx);
|
||||
}
|
||||
|
||||
inline void SetMaterialColorProperty(Asset& r, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
|
||||
inline void SetMaterialColorProperty(Asset& /*r*/, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx)
|
||||
{
|
||||
aiColor4D col;
|
||||
CopyValue(prop, col);
|
||||
mat->AddProperty(&col, 1, pKey, type, idx);
|
||||
}
|
||||
|
||||
inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0)
|
||||
inline void SetMaterialTextureProperty(std::vector<int>& embeddedTexIdxs, Asset& /*r*/, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0)
|
||||
{
|
||||
if (prop.texture && prop.texture->source) {
|
||||
aiString uri(prop.texture->source->uri);
|
||||
|
@ -296,6 +296,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c)
|
|||
face.mIndices[2] = c;
|
||||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts)
|
||||
{
|
||||
for (unsigned i = 0; i < nFaces; ++i) {
|
||||
|
@ -307,6 +308,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign
|
|||
}
|
||||
return true;
|
||||
}
|
||||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
void glTF2Importer::ImportMeshes(glTF2::Asset& r)
|
||||
{
|
||||
|
|
|
@ -393,7 +393,7 @@ namespace glTF
|
|||
virtual ~Object() {}
|
||||
|
||||
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
|
||||
static const char* TranslateId(Asset& r, const char* id)
|
||||
static const char* TranslateId(Asset& /*r*/, const char* id)
|
||||
{ return id; }
|
||||
};
|
||||
|
||||
|
|
|
@ -675,7 +675,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r)
|
|||
}
|
||||
}
|
||||
|
||||
inline void Sampler::Read(Value& obj, Asset& r)
|
||||
inline void Sampler::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
SetDefaults();
|
||||
|
||||
|
@ -1093,7 +1093,7 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
|
|||
}
|
||||
#endif
|
||||
|
||||
inline void Camera::Read(Value& obj, Asset& r)
|
||||
inline void Camera::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
type = MemberOrDefault(obj, "type", Camera::Perspective);
|
||||
|
||||
|
@ -1116,7 +1116,7 @@ inline void Camera::Read(Value& obj, Asset& r)
|
|||
}
|
||||
}
|
||||
|
||||
inline void Light::Read(Value& obj, Asset& r)
|
||||
inline void Light::Read(Value& obj, Asset& /*r*/)
|
||||
{
|
||||
SetDefaults();
|
||||
|
||||
|
@ -1414,7 +1414,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
|
|||
#undef CHECK_EXT
|
||||
}
|
||||
|
||||
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute)
|
||||
inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/)
|
||||
{
|
||||
#ifdef ASSIMP_API
|
||||
return mIOSystem->Open(path, mode);
|
||||
|
|
|
@ -187,7 +187,7 @@ namespace glTF {
|
|||
obj.AddMember("target", int(bv.target), w.mAl);
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Camera& c, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -398,7 +398,7 @@ namespace glTF {
|
|||
}
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Program& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -424,7 +424,7 @@ namespace glTF {
|
|||
AddRefsVector(scene, "nodes", s.nodes, w.mAl);
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Shader& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -452,7 +452,7 @@ namespace glTF {
|
|||
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Technique& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Technique& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -467,7 +467,7 @@ namespace glTF {
|
|||
}
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Light& b, AssetWriter& w)
|
||||
inline void Write(Value& /*obj*/, Light& /*b*/, AssetWriter& /*w*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -154,7 +154,7 @@ static void CopyValue(const glTF::mat4& v, aiMatrix4x4& o)
|
|||
o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15];
|
||||
}
|
||||
|
||||
inline void SetMaterialColorProperty(std::vector<int>& embeddedTexIdxs, Asset& r, glTF::TexProperty prop, aiMaterial* mat,
|
||||
inline void SetMaterialColorProperty(std::vector<int>& embeddedTexIdxs, Asset& /*r*/, glTF::TexProperty prop, aiMaterial* mat,
|
||||
aiTextureType texType, const char* pKey, unsigned int type, unsigned int idx)
|
||||
{
|
||||
if (prop.texture) {
|
||||
|
@ -234,6 +234,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c)
|
|||
face.mIndices[2] = c;
|
||||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts)
|
||||
{
|
||||
for (unsigned i = 0; i < nFaces; ++i) {
|
||||
|
@ -245,6 +246,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign
|
|||
}
|
||||
return true;
|
||||
}
|
||||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
void glTFImporter::ImportMeshes(glTF::Asset& r)
|
||||
{
|
||||
|
|
|
@ -125,7 +125,7 @@ namespace o3dgc
|
|||
}
|
||||
return true;
|
||||
}
|
||||
inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const indices)
|
||||
inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const /*indices*/)
|
||||
{
|
||||
// ops: 0000000 indices:
|
||||
if (numIndices!= 0)
|
||||
|
|
|
@ -191,7 +191,7 @@ Reference *DDLNode::getReferences() const {
|
|||
return m_references;
|
||||
}
|
||||
|
||||
void DDLNode::dump(IOStreamBase &stream) {
|
||||
void DDLNode::dump(IOStreamBase &/*stream*/) {
|
||||
// Todo!
|
||||
}
|
||||
|
||||
|
|
|
@ -294,7 +294,7 @@ Reference *Value::getRef() const {
|
|||
return (Reference*) m_data;
|
||||
}
|
||||
|
||||
void Value::dump( IOStreamBase &stream ) {
|
||||
void Value::dump( IOStreamBase &/*stream*/ ) {
|
||||
switch( m_type ) {
|
||||
case ddl_none:
|
||||
std::cout << "None" << std::endl;
|
||||
|
|
|
@ -41,7 +41,7 @@ struct Property;
|
|||
|
||||
template<class T>
|
||||
inline
|
||||
bool isEmbeddedCommentOpenTag( T *in, T *end ) {
|
||||
bool isEmbeddedCommentOpenTag( T *in, T */*end*/ ) {
|
||||
if ( in == '/' && in+1 == '*' ) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -171,7 +171,7 @@ public:
|
|||
* Any IO handlers set via #SetIOHandler are ignored here.
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene. */
|
||||
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL);
|
||||
const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* = NULL);
|
||||
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -933,6 +933,14 @@ enum aiComponent
|
|||
|
||||
#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
|
||||
|
||||
/**
|
||||
* @brief Specifies a gobal key factor for scale, float value
|
||||
*/
|
||||
#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR"
|
||||
|
||||
#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
|
||||
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
|
||||
#endif // !! AI_DEBONE_THRESHOLD
|
||||
|
||||
// ---------- All the Build/Compile-time defines ------------
|
||||
|
||||
|
|
|
@ -525,7 +525,17 @@ enum aiPostProcessSteps
|
|||
* Use <tt>#AI_CONFIG_PP_DB_ALL_OR_NONE</tt> if you want bones removed if and
|
||||
* only if all bones within the scene qualify for removal.
|
||||
*/
|
||||
aiProcess_Debone = 0x4000000
|
||||
aiProcess_Debone = 0x4000000,
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>This step will perform a global scale of the model.
|
||||
*
|
||||
* Some importers are providing a mechanism to define a scaling unit for the
|
||||
* model. This post processing step can be used to do so.
|
||||
*
|
||||
* Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to control this.
|
||||
*/
|
||||
aiProcess_GlobalScale = 0x8000000
|
||||
|
||||
// aiProcess_GenEntityMeshes = 0x100000,
|
||||
// aiProcess_OptimizeAnimations = 0x200000
|
||||
|
|
|
@ -30,6 +30,9 @@ if os.name=='posix':
|
|||
additional_dirs.append('/usr/lib/x86_64-linux-gnu')
|
||||
additional_dirs.append('/usr/local/lib/')
|
||||
|
||||
if 'LD_LIBRARY_PATH' in os.environ:
|
||||
additional_dirs.extend([item for item in os.environ['LD_LIBRARY_PATH'].split(':') if item])
|
||||
|
||||
# check if running from anaconda.
|
||||
if "conda" or "continuum" in sys.version.lower():
|
||||
cur_path = get_python_lib()
|
||||
|
|
|
@ -114,8 +114,6 @@ SET( TEST_SRCS
|
|||
unit/utPMXImporter.cpp
|
||||
unit/utRemoveComments.cpp
|
||||
unit/utRemoveComponent.cpp
|
||||
unit/utRemoveRedundantMaterials.cpp
|
||||
unit/utRemoveVCProcess.cpp
|
||||
unit/utScenePreprocessor.cpp
|
||||
unit/utSceneCombiner.cpp
|
||||
unit/utSharedPPData.cpp
|
||||
|
@ -135,8 +133,15 @@ SET( TEST_SRCS
|
|||
unit/utQ3DImportExport.cpp
|
||||
unit/utProfiler.cpp
|
||||
)
|
||||
SET( POST_PROCESSES
|
||||
unit/utRemoveRedundantMaterials.cpp
|
||||
unit/utRemoveVCProcess.cpp
|
||||
unit/utScaleProcess.cpp
|
||||
unit/utJoinVertices.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP( tests FILES ${TEST_SRCS} )
|
||||
SOURCE_GROUP( tests FILES ${TEST_SRCS} )
|
||||
SOURCE_GROUP( tests/PostProcess FILES ${POST_PROCESSES})
|
||||
|
||||
add_executable( unit
|
||||
../contrib/gtest/src/gtest-all.cc
|
||||
|
@ -144,6 +149,7 @@ add_executable( unit
|
|||
unit/Main.cpp
|
||||
../code/Version.cpp
|
||||
${TEST_SRCS}
|
||||
${POST_PROCESSES}
|
||||
)
|
||||
|
||||
add_definitions(-DASSIMP_TEST_MODELS_DIR="${CMAKE_CURRENT_LIST_DIR}/models")
|
||||
|
|
|
@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "UnitTestPCH.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/material.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -57,7 +58,7 @@ public:
|
|||
// empty
|
||||
}
|
||||
|
||||
static aiScene *createDefaultTestModel( float &opacity ) {
|
||||
static aiScene *createDefaultTestModel( float &opacity ) {
|
||||
aiScene *scene( new aiScene );
|
||||
scene->mNumMaterials = 1;
|
||||
scene->mMaterials = new aiMaterial*[scene->mNumMaterials];
|
||||
|
@ -93,6 +94,11 @@ public:
|
|||
|
||||
return scene;
|
||||
}
|
||||
|
||||
static void releaseDefaultTestModel( aiScene **scene ) {
|
||||
delete *scene;
|
||||
*scene = nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -205,6 +205,7 @@ protected:
|
|||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", 0 );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_test.obj" ) );
|
||||
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_test.obj" ) );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
#include "ScaleProcess.h"
|
||||
#include "TestModelFactory.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace UnitTest {
|
||||
|
||||
class utScaleProcess : public ::testing::Test {
|
||||
// empty
|
||||
};
|
||||
|
||||
TEST_F( utScaleProcess, createTest ) {
|
||||
bool ok = true;
|
||||
try {
|
||||
ScaleProcess process;
|
||||
} catch ( ... ) {
|
||||
ok = false;
|
||||
}
|
||||
EXPECT_TRUE( ok );
|
||||
}
|
||||
|
||||
TEST_F( utScaleProcess, accessScaleTest ) {
|
||||
ScaleProcess process;
|
||||
EXPECT_FLOAT_EQ( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT, process.getScale() );
|
||||
|
||||
process.setScale( 2.0f );
|
||||
EXPECT_FLOAT_EQ( 2.0f, process.getScale() );
|
||||
}
|
||||
|
||||
TEST_F( utScaleProcess, rescaleModelTest ) {
|
||||
float opacity;
|
||||
aiScene *testScene = TestModelFacttory::createDefaultTestModel( opacity );
|
||||
ai_real v1 = testScene->mRootNode->mTransformation.a1;
|
||||
ScaleProcess process;
|
||||
process.setScale( 10.0f );
|
||||
process.Execute( testScene );
|
||||
ai_real v2 = testScene->mRootNode->mTransformation.a1;
|
||||
const ai_real scale = v2 / v1;
|
||||
EXPECT_FLOAT_EQ( scale, 10.0f );
|
||||
TestModelFacttory::releaseDefaultTestModel( &testScene );
|
||||
}
|
||||
|
||||
} // Namespace UnitTest
|
||||
} // Namespace Assimp
|
Loading…
Reference in New Issue