diff --git a/.github/workflows/ccpp.yml b/.github/workflows/ccpp.yml
index f29e2e500..510ae8e7f 100644
--- a/.github/workflows/ccpp.yml
+++ b/.github/workflows/ccpp.yml
@@ -67,7 +67,13 @@ jobs:
uses: actions/checkout@v2
with:
repository: cpp-pm/polly
- path: cmake/polly
+ path: cmake/polly
+
+ - name: Remove contrib directory for Hunter builds
+ if: contains(matrix.name, 'hunter')
+ uses: JesseTG/rm@v1.0.2
+ with:
+ path: contrib
- name: Cache DX SDK
id: dxcache
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 232267795..c6d9b3977 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -46,8 +46,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
IF(ASSIMP_HUNTER_ENABLED)
include("cmake/HunterGate.cmake")
HunterGate(
- URL "https://github.com/cpp-pm/hunter/archive/v0.23.269.tar.gz"
- SHA1 "64024b7b95b4c86d50ae05b926814448c93a70a0"
+ URL "https://github.com/cpp-pm/hunter/archive/v0.23.293.tar.gz"
+ SHA1 "e8e5470652db77149d9b38656db2a6c0b7642693"
)
add_definitions(-DASSIMP_USE_HUNTER)
@@ -452,6 +452,12 @@ IF(ASSIMP_HUNTER_ENABLED)
set(ZLIB_LIBRARIES ZLIB::zlib)
set(ASSIMP_BUILD_MINIZIP TRUE)
ELSE()
+ # If the zlib is already found outside, add an export in case assimpTargets can't find it.
+ IF( ZLIB_FOUND )
+ INSTALL( TARGETS zlib
+ EXPORT "${TARGETS_EXPORT_NAME}")
+ ENDIF()
+
IF ( NOT ASSIMP_BUILD_ZLIB )
FIND_PACKAGE(ZLIB)
ENDIF()
@@ -567,6 +573,94 @@ ELSE ()
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
ENDIF ()
+# Draco requires cmake 3.12
+IF (DEFINED CMAKE_VERSION AND "${CMAKE_VERSION}" VERSION_LESS "3.12")
+ message(NOTICE "draco requires cmake 3.12 or newer, cmake is ${CMAKE_VERSION} . Draco is disabled")
+ SET ( ASSIMP_BUILD_DRACO OFF CACHE BOOL "Disabled: Draco requires newer cmake" FORCE )
+ELSE()
+ OPTION ( ASSIMP_BUILD_DRACO "If the Draco libraries are to be built. Primarily for glTF" OFF )
+ IF ( ASSIMP_BUILD_DRACO )
+ # Primarily for glTF v2
+ # Enable Draco glTF feature set
+ set(DRACO_GLTF ON CACHE BOOL "" FORCE)
+ # Disable unnecessary or omitted components
+ set(DRACO_JS_GLUE OFF CACHE BOOL "" FORCE)
+ set(DRACO_WASM OFF CACHE BOOL "" FORCE)
+ set(DRACO_MAYA_PLUGIN OFF CACHE BOOL "" FORCE)
+ set(DRACO_UNITY_PLUGIN OFF CACHE BOOL "" FORCE)
+ set(DRACO_TESTS OFF CACHE BOOL "" FORCE)
+
+ IF(ASSIMP_HUNTER_ENABLED)
+ hunter_add_package(draco)
+ find_package(draco CONFIG REQUIRED)
+ set(draco_LIBRARIES draco::draco)
+ ELSE()
+ # Draco 1.4.1 has many warnings and will not build with /WX or -Werror
+ # See https://github.com/google/draco/issues/672
+ # and https://github.com/google/draco/issues/673
+ IF(MSVC)
+ set(DRACO_CXX_FLAGS "/W0")
+ ELSE()
+ list(APPEND DRACO_CXX_FLAGS
+ "-Wno-bool-compare"
+ "-Wno-comment"
+ "-Wno-maybe-uninitialized"
+ "-Wno-sign-compare"
+ "-Wno-unused-local-typedefs"
+ )
+ # Draco 1.4.1 does not explicitly export any symbols under GCC/clang
+ list(APPEND DRACO_CXX_FLAGS
+ "-fvisibility=default"
+ )
+ ENDIF()
+
+ # Don't build or install all of Draco by default
+ ADD_SUBDIRECTORY( "contrib/draco" EXCLUDE_FROM_ALL )
+
+ if(MSVC OR WIN32)
+ set(draco_LIBRARIES "draco")
+ else()
+ if(BUILD_SHARED_LIBS)
+ set(draco_LIBRARIES "draco_shared")
+ else()
+ set(draco_LIBRARIES "draco_static")
+ endif()
+ endif()
+
+ # Don't build the draco command-line tools by default
+ set_target_properties(draco_encoder draco_decoder PROPERTIES
+ EXCLUDE_FROM_ALL TRUE
+ EXCLUDE_FROM_DEFAULT_BUILD TRUE
+ )
+
+ # Do build the draco shared library
+ set_target_properties(${draco_LIBRARIES} PROPERTIES
+ EXCLUDE_FROM_ALL FALSE
+ EXCLUDE_FROM_DEFAULT_BUILD FALSE
+ )
+
+ TARGET_USE_COMMON_OUTPUT_DIRECTORY(${draco_LIBRARIES})
+ TARGET_USE_COMMON_OUTPUT_DIRECTORY(draco_encoder)
+ TARGET_USE_COMMON_OUTPUT_DIRECTORY(draco_decoder)
+
+ set(draco_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/contrib/draco/src")
+
+ # This is probably wrong
+ INSTALL( TARGETS ${draco_LIBRARIES}
+ EXPORT "${TARGETS_EXPORT_NAME}"
+ LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
+ ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
+ RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
+ FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
+ COMPONENT ${LIBASSIMP_COMPONENT}
+ INCLUDES DESTINATION include
+ )
+
+ ENDIF()
+ ENDIF()
+ENDIF()
+
+# Main assimp code
ADD_SUBDIRECTORY( code/ )
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
# The viewer for windows only
@@ -580,7 +674,7 @@ IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
ENDIF ()
-IF ( ASSIMP_BUILD_SAMPLES)
+IF ( ASSIMP_BUILD_SAMPLES )
SET( SAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/samples )
SET( SAMPLES_SHARED_CODE_DIR ${SAMPLES_DIR}/SharedCode )
IF ( WIN32 )
diff --git a/Readme.md b/Readme.md
index 6198d403e..71b3c7f10 100644
--- a/Readme.md
+++ b/Readme.md
@@ -45,6 +45,7 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
* [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
+* [Rust](https://github.com/jkvargas/russimp)
### Other tools ###
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
diff --git a/cmake/assimp-hunter-config.cmake.in b/cmake/assimp-hunter-config.cmake.in
index b5283f4fb..91efcbf24 100644
--- a/cmake/assimp-hunter-config.cmake.in
+++ b/cmake/assimp-hunter-config.cmake.in
@@ -10,5 +10,9 @@ find_package(polyclipping CONFIG REQUIRED)
find_package(zip CONFIG REQUIRED)
find_package(pugixml CONFIG REQUIRED)
+if(@ASSIMP_BUILD_DRACO@)
+ find_package(draco CONFIG REQUIRED)
+endif()
+
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
check_required_components("@PROJECT_NAME@")
diff --git a/code/AssetLib/3MF/D3MFImporter.cpp b/code/AssetLib/3MF/D3MFImporter.cpp
index e3dee0af2..ae0856f79 100644
--- a/code/AssetLib/3MF/D3MFImporter.cpp
+++ b/code/AssetLib/3MF/D3MFImporter.cpp
@@ -427,7 +427,7 @@ private:
aiFace face = ReadTriangle(currentNode);
faces.push_back(face);
- int pid, p1;
+ int pid = 0, p1;
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
diff --git a/code/AssetLib/AMF/AMFImporter_Geometry.cpp b/code/AssetLib/AMF/AMFImporter_Geometry.cpp
index 11f1daef6..3d50488a2 100644
--- a/code/AssetLib/AMF/AMFImporter_Geometry.cpp
+++ b/code/AssetLib/AMF/AMFImporter_Geometry.cpp
@@ -194,7 +194,7 @@ void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
//
//
diff --git a/code/AssetLib/AMF/AMFImporter_Node.hpp b/code/AssetLib/AMF/AMFImporter_Node.hpp
index b079bd09f..9051b2871 100644
--- a/code/AssetLib/AMF/AMFImporter_Node.hpp
+++ b/code/AssetLib/AMF/AMFImporter_Node.hpp
@@ -240,7 +240,7 @@ struct AMFVertices : public AMFNodeElementBase {
/// Structure that define volume node.
struct AMFVolume : public AMFNodeElementBase {
std::string MaterialID; ///< Which material to use.
- std::string Type; ///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
+ std::string Type; ///< What this volume describes can be "region" or "support". If none specified, "object" is assumed.
/// Constructor.
/// \param [in] pParent - pointer to parent node.
diff --git a/code/AssetLib/Obj/ObjFileMtlImporter.cpp b/code/AssetLib/Obj/ObjFileMtlImporter.cpp
index 283735912..bf1b70c90 100644
--- a/code/AssetLib/Obj/ObjFileMtlImporter.cpp
+++ b/code/AssetLib/Obj/ObjFileMtlImporter.cpp
@@ -122,8 +122,8 @@ void ObjFileMtlImporter::load() {
{
++m_DataIt;
getColorRGBA(&m_pModel->m_pCurrentMaterial->ambient);
- } else if (*m_DataIt == 'd') // Diffuse color
- {
+ } else if (*m_DataIt == 'd') {
+ // Diffuse color
++m_DataIt;
getColorRGBA(&m_pModel->m_pCurrentMaterial->diffuse);
} else if (*m_DataIt == 's') {
@@ -144,7 +144,9 @@ void ObjFileMtlImporter::load() {
} else if (*m_DataIt == 'r') {
// Material transmission alpha value
++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->alpha);
+ ai_real d;
+ getFloatValue(d);
+ m_pModel->m_pCurrentMaterial->alpha = static_cast(1.0) - d;
}
m_DataIt = skipLine(m_DataIt, m_DataItEnd, m_uiLine);
} break;
diff --git a/code/AssetLib/glTF/glTFCommon.cpp b/code/AssetLib/glTF/glTFCommon.cpp
index 454bc1656..6c63c01d9 100644
--- a/code/AssetLib/glTF/glTFCommon.cpp
+++ b/code/AssetLib/glTF/glTFCommon.cpp
@@ -54,7 +54,7 @@ size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out) {
}
if (inLength < 4) {
- out = 0;
+ out = nullptr;
return 0;
}
diff --git a/code/AssetLib/glTF/glTFCommon.h b/code/AssetLib/glTF/glTFCommon.h
index 298db39c1..245490df6 100644
--- a/code/AssetLib/glTF/glTFCommon.h
+++ b/code/AssetLib/glTF/glTFCommon.h
@@ -107,7 +107,6 @@ public:
f(file) {}
~IOStream() {
fclose(f);
- f = 0;
}
size_t Read(void *b, size_t sz, size_t n) { return fread(b, sz, n, f); }
diff --git a/code/AssetLib/glTF2/glTF2Asset.h b/code/AssetLib/glTF2/glTF2Asset.h
index 3f3cda1bf..f944e02c1 100644
--- a/code/AssetLib/glTF2/glTF2Asset.h
+++ b/code/AssetLib/glTF2/glTF2Asset.h
@@ -376,87 +376,6 @@ struct Object {
// Classes for each glTF top-level object type
//
-//! A typed view into a BufferView. A BufferView contains raw binary data.
-//! An accessor provides a typed view into a BufferView or a subset of a BufferView
-//! similar to how WebGL's vertexAttribPointer() defines an attribute in a buffer.
-struct Accessor : public Object {
- struct Sparse;
-
- Ref bufferView; //!< The ID of the bufferView. (required)
- size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
- ComponentType componentType; //!< The datatype of components in the attribute. (required)
- size_t count; //!< The number of attributes referenced by this accessor. (required)
- AttribType::Value type; //!< Specifies if the attribute is a scalar, vector, or matrix. (required)
- std::vector max; //!< Maximum value of each component in this attribute.
- std::vector min; //!< Minimum value of each component in this attribute.
- std::unique_ptr sparse;
-
- unsigned int GetNumComponents();
- unsigned int GetBytesPerComponent();
- unsigned int GetElementSize();
-
- inline uint8_t *GetPointer();
-
- template
- void ExtractData(T *&outData);
-
- void WriteData(size_t count, const void *src_buffer, size_t src_stride);
- void WriteSparseValues(size_t count, const void *src_data, size_t src_dataStride);
- void WriteSparseIndices(size_t count, const void *src_idx, size_t src_idxStride);
-
- //! Helper class to iterate the data
- class Indexer {
- friend struct Accessor;
-
- // This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
- // ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
- protected:
- Accessor &accessor;
-
- private:
- uint8_t *data;
- size_t elemSize, stride;
-
- Indexer(Accessor &acc);
-
- public:
- //! Accesses the i-th value as defined by the accessor
- template
- T GetValue(int i);
-
- //! Accesses the i-th value as defined by the accessor
- inline unsigned int GetUInt(int i) {
- return GetValue(i);
- }
-
- inline bool IsValid() const {
- return data != 0;
- }
- };
-
- inline Indexer GetIndexer() {
- return Indexer(*this);
- }
-
- Accessor() {}
- void Read(Value &obj, Asset &r);
-
- //sparse
- struct Sparse {
- size_t count;
- ComponentType indicesType;
- Ref indices;
- size_t indicesByteOffset;
- Ref values;
- size_t valuesByteOffset;
-
- std::vector data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
-
- void PopulateData(size_t numBytes, uint8_t *bytes);
- void PatchData(unsigned int elementSize);
- };
-};
-
//! A buffer points to binary geometry, animation, or skins.
struct Buffer : public Object {
/********************* Types *********************/
@@ -594,6 +513,90 @@ struct BufferView : public Object {
uint8_t *GetPointer(size_t accOffset);
};
+//! A typed view into a BufferView. A BufferView contains raw binary data.
+//! An accessor provides a typed view into a BufferView or a subset of a BufferView
+//! similar to how WebGL's vertexAttribPointer() defines an attribute in a buffer.
+struct Accessor : public Object {
+ struct Sparse;
+
+ Ref bufferView; //!< The ID of the bufferView. (required)
+ size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
+ ComponentType componentType; //!< The datatype of components in the attribute. (required)
+ size_t count; //!< The number of attributes referenced by this accessor. (required)
+ AttribType::Value type; //!< Specifies if the attribute is a scalar, vector, or matrix. (required)
+ std::vector max; //!< Maximum value of each component in this attribute.
+ std::vector min; //!< Minimum value of each component in this attribute.
+ std::unique_ptr sparse;
+ std::unique_ptr decodedBuffer; // Packed decoded data, returned instead of original bufferView if present
+
+ unsigned int GetNumComponents();
+ unsigned int GetBytesPerComponent();
+ unsigned int GetElementSize();
+
+ inline uint8_t *GetPointer();
+ inline size_t GetStride();
+ inline size_t GetMaxByteSize();
+
+ template
+ void ExtractData(T *&outData);
+
+ void WriteData(size_t count, const void *src_buffer, size_t src_stride);
+ void WriteSparseValues(size_t count, const void *src_data, size_t src_dataStride);
+ void WriteSparseIndices(size_t count, const void *src_idx, size_t src_idxStride);
+
+ //! Helper class to iterate the data
+ class Indexer {
+ friend struct Accessor;
+
+ // This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
+ // ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
+ protected:
+ Accessor &accessor;
+
+ private:
+ uint8_t *data;
+ size_t elemSize, stride;
+
+ Indexer(Accessor &acc);
+
+ public:
+ //! Accesses the i-th value as defined by the accessor
+ template
+ T GetValue(int i);
+
+ //! Accesses the i-th value as defined by the accessor
+ inline unsigned int GetUInt(int i) {
+ return GetValue(i);
+ }
+
+ inline bool IsValid() const {
+ return data != nullptr;
+ }
+ };
+
+ inline Indexer GetIndexer() {
+ return Indexer(*this);
+ }
+
+ Accessor() {}
+ void Read(Value &obj, Asset &r);
+
+ //sparse
+ struct Sparse {
+ size_t count;
+ ComponentType indicesType;
+ Ref indices;
+ size_t indicesByteOffset;
+ Ref values;
+ size_t valuesByteOffset;
+
+ std::vector data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
+
+ void PopulateData(size_t numBytes, uint8_t *bytes);
+ void PatchData(unsigned int elementSize);
+ };
+};
+
struct Camera : public Object {
enum Type {
Perspective,
@@ -846,7 +849,7 @@ struct CustomExtension : public Object {
CustomExtension() = default;
- CustomExtension(const CustomExtension& other)
+ CustomExtension(const CustomExtension &other)
: Object(other)
, mStringValue(other.mStringValue)
, mDoubleValue(other.mDoubleValue)
@@ -1092,6 +1095,7 @@ public:
bool KHR_materials_sheen;
bool KHR_materials_clearcoat;
bool KHR_materials_transmission;
+ bool KHR_draco_mesh_compression;
} extensionsUsed;
//! Keeps info about the required extensions
@@ -1100,7 +1104,7 @@ public:
} extensionsRequired;
AssetMetadata asset;
- Value* extras = nullptr;
+ Value *extras = nullptr;
// Dictionaries for each type of object
@@ -1122,7 +1126,7 @@ public:
Ref scene;
public:
- Asset(IOSystem *io = 0) :
+ Asset(IOSystem *io = nullptr) :
mIOSystem(io),
asset(),
accessors(*this, "accessors"),
diff --git a/code/AssetLib/glTF2/glTF2Asset.inl b/code/AssetLib/glTF2/glTF2Asset.inl
index 4e8ae5d7e..5c819b8de 100644
--- a/code/AssetLib/glTF2/glTF2Asset.inl
+++ b/code/AssetLib/glTF2/glTF2Asset.inl
@@ -42,9 +42,40 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssetLib/glTF/glTFCommon.h"
+#include
#include
#include
-#include
+
+#ifdef ASSIMP_ENABLE_DRACO
+
+// Google draco library headers spew many warnings. Bad Google, no cookie
+#if _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4018) // Signed/unsigned mismatch
+#pragma warning(disable : 4804) // Unsafe use of type 'bool'
+#elif defined(__clang__)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wsign-compare"
+#elif defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wbool-compare"
+#pragma GCC diagnostic ignored "-Wsign-compare"
+#endif
+
+#include "draco/compression/decode.h"
+#include "draco/core/decoder_buffer.h"
+
+#if _MSC_VER
+#pragma warning(pop)
+#elif defined(__clang__)
+#pragma clang diagnostic pop
+#elif defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+#ifndef DRACO_MESH_COMPRESSION_SUPPORTED
+#error glTF: KHR_draco_mesh_compression: draco library must have DRACO_MESH_COMPRESSION_SUPPORTED
+#endif
+#endif
using namespace Assimp;
@@ -146,35 +177,155 @@ inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
inline Value *FindMember(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd()) ? &it->value : 0;
+ return (it != val.MemberEnd()) ? &it->value : nullptr;
}
inline Value *FindString(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : 0;
+ return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : nullptr;
}
inline Value *FindNumber(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : 0;
+ return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : nullptr;
}
inline Value *FindUInt(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsUint()) ? &it->value : 0;
+ return (it != val.MemberEnd() && it->value.IsUint()) ? &it->value : nullptr;
}
inline Value *FindArray(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : 0;
+ return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : nullptr;
}
inline Value *FindObject(Value &val, const char *id) {
Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : 0;
+ return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : nullptr;
+}
+
+inline Value *FindExtension(Value &val, const char *extensionId) {
+ if (Value *extensionList = FindObject(val, "extensions")) {
+ if (Value *extension = FindObject(*extensionList, extensionId)) {
+ return extension;
+ }
+ }
+ return nullptr;
}
} // namespace
+#ifdef ASSIMP_ENABLE_DRACO
+
+template
+inline void CopyFaceIndex_Draco(Buffer &decodedIndexBuffer, const draco::Mesh &draco_mesh) {
+ const size_t faceStride = sizeof(T) * 3;
+ for (draco::FaceIndex f(0); f < draco_mesh.num_faces(); ++f) {
+ const draco::Mesh::Face &face = draco_mesh.face(f);
+ T indices[3] = { static_cast(face[0].value()), static_cast(face[1].value()), static_cast(face[2].value()) };
+ memcpy(decodedIndexBuffer.GetPointer() + (f.value() * faceStride), &indices[0], faceStride);
+ }
+}
+
+inline void SetDecodedIndexBuffer_Draco(const draco::Mesh &dracoMesh, Mesh::Primitive &prim) {
+ if (!prim.indices || dracoMesh.num_faces() == 0)
+ return;
+
+ // Create a decoded Index buffer (if there is one)
+ size_t componentBytes = prim.indices->GetBytesPerComponent();
+
+ std::unique_ptr decodedIndexBuffer(new Buffer());
+ decodedIndexBuffer->Grow(dracoMesh.num_faces() * 3 * componentBytes);
+
+ // If accessor uses the same size as draco implementation, copy the draco buffer directly
+
+ // Usually uint32_t but shouldn't assume
+ if (sizeof(dracoMesh.face(draco::FaceIndex(0))[0]) == componentBytes) {
+ memcpy(decodedIndexBuffer->GetPointer(), &dracoMesh.face(draco::FaceIndex(0))[0], decodedIndexBuffer->byteLength);
+ return;
+ }
+
+ // Not same size, convert
+ switch (componentBytes) {
+ case sizeof(uint32_t):
+ CopyFaceIndex_Draco(*decodedIndexBuffer, dracoMesh);
+ break;
+ case sizeof(uint16_t):
+ CopyFaceIndex_Draco(*decodedIndexBuffer, dracoMesh);
+ break;
+ case sizeof(uint8_t):
+ CopyFaceIndex_Draco(*decodedIndexBuffer, dracoMesh);
+ break;
+ default:
+ ai_assert(false);
+ break;
+ }
+
+ // Assign this alternate data buffer to the accessor
+ prim.indices->decodedBuffer.swap(decodedIndexBuffer);
+}
+
+template
+static bool GetAttributeForAllPoints_Draco(const draco::Mesh &dracoMesh,
+ const draco::PointAttribute &dracoAttribute,
+ Buffer &outBuffer) {
+ size_t byteOffset = 0;
+ T values[4] = { 0, 0, 0, 0 };
+ for (draco::PointIndex i(0); i < dracoMesh.num_points(); ++i) {
+ const draco::AttributeValueIndex val_index = dracoAttribute.mapped_index(i);
+ if (!dracoAttribute.ConvertValue(val_index, dracoAttribute.num_components(), values)) {
+ return false;
+ }
+
+ memcpy(outBuffer.GetPointer() + byteOffset, &values[0], sizeof(T) * dracoAttribute.num_components());
+ byteOffset += sizeof(T) * dracoAttribute.num_components();
+ }
+
+ return true;
+}
+
+inline void SetDecodedAttributeBuffer_Draco(const draco::Mesh &dracoMesh, uint32_t dracoAttribId, Accessor &accessor) {
+ // Create decoded buffer
+ const draco::PointAttribute *pDracoAttribute = dracoMesh.GetAttributeByUniqueId(dracoAttribId);
+ if (pDracoAttribute == nullptr) {
+ throw DeadlyImportError("GLTF: Invalid draco attribute id: ", dracoAttribId);
+ }
+
+ size_t componentBytes = accessor.GetBytesPerComponent();
+
+ std::unique_ptr decodedAttribBuffer(new Buffer());
+ decodedAttribBuffer->Grow(dracoMesh.num_points() * pDracoAttribute->num_components() * componentBytes);
+
+ switch (accessor.componentType) {
+ case ComponentType_BYTE:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ case ComponentType_UNSIGNED_BYTE:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ case ComponentType_SHORT:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ case ComponentType_UNSIGNED_SHORT:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ case ComponentType_UNSIGNED_INT:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ case ComponentType_FLOAT:
+ GetAttributeForAllPoints_Draco(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
+ break;
+ default:
+ ai_assert(false);
+ break;
+ }
+
+ // Assign this alternate data buffer to the accessor
+ accessor.decodedBuffer.swap(decodedAttribBuffer);
+}
+
+#endif // ASSIMP_ENABLE_DRACO
+
//
// LazyDict methods
//
@@ -197,7 +348,7 @@ inline LazyDict::~LazyDict() {
template
inline void LazyDict::AttachToDocument(Document &doc) {
- Value *container = 0;
+ Value *container = nullptr;
if (mExtId) {
if (Value *exts = FindObject(doc, "extensions")) {
@@ -214,7 +365,7 @@ inline void LazyDict::AttachToDocument(Document &doc) {
template
inline void LazyDict::DetachFromDocument() {
- mDict = 0;
+ mDict = nullptr;
}
template
@@ -382,18 +533,18 @@ inline void Buffer::Read(Value &obj, Asset &r) {
glTFCommon::Util::DataURI dataURI;
if (ParseDataURI(uri, it->GetStringLength(), dataURI)) {
if (dataURI.base64) {
- uint8_t *data = 0;
+ uint8_t *data = nullptr;
this->byteLength = glTFCommon::Util::DecodeBase64(dataURI.data, dataURI.dataLength, data);
this->mData.reset(data, std::default_delete());
if (statedLength > 0 && this->byteLength != statedLength) {
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
- " bytes, but found ", to_string(dataURI.dataLength));
+ " bytes, but found ", to_string(dataURI.dataLength));
}
} else { // assume raw data
if (statedLength != dataURI.dataLength) {
throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", to_string(statedLength),
- " bytes, but found ", to_string(dataURI.dataLength));
+ " bytes, but found ", to_string(dataURI.dataLength));
}
this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete());
@@ -401,10 +552,7 @@ inline void Buffer::Read(Value &obj, Asset &r) {
}
} else { // Local file
if (byteLength > 0) {
- std::string dir = !r.mCurrentAssetDir.empty() ? (
- r.mCurrentAssetDir.back() == '/' ?
- r.mCurrentAssetDir : r.mCurrentAssetDir + '/'
- ) : "";
+ std::string dir = !r.mCurrentAssetDir.empty() ? (r.mCurrentAssetDir.back() == '/' ? r.mCurrentAssetDir : r.mCurrentAssetDir + '/') : "";
IOStream *file = r.OpenFile(dir + uri, "rb");
if (file) {
@@ -575,9 +723,9 @@ inline void BufferView::Read(Value &obj, Asset &r) {
}
inline uint8_t *BufferView::GetPointer(size_t accOffset) {
- if (!buffer) return 0;
+ if (!buffer) return nullptr;
uint8_t *basePtr = buffer->GetPointer();
- if (!basePtr) return 0;
+ if (!basePtr) return nullptr;
size_t offset = accOffset + byteOffset;
if (buffer->EncodedRegion_Current != nullptr) {
@@ -709,12 +857,15 @@ inline unsigned int Accessor::GetElementSize() {
}
inline uint8_t *Accessor::GetPointer() {
+ if (decodedBuffer)
+ return decodedBuffer->GetPointer();
+
if (sparse)
return sparse->data.data();
- if (!bufferView || !bufferView->buffer) return 0;
+ if (!bufferView || !bufferView->buffer) return nullptr;
uint8_t *basePtr = bufferView->buffer->GetPointer();
- if (!basePtr) return 0;
+ if (!basePtr) return nullptr;
size_t offset = byteOffset + bufferView->byteOffset;
@@ -730,6 +881,22 @@ inline uint8_t *Accessor::GetPointer() {
return basePtr + offset;
}
+inline size_t Accessor::GetStride() {
+ // Decoded buffer is always packed
+ if (decodedBuffer)
+ return GetElementSize();
+
+ // Sparse and normal bufferView
+ return (bufferView && bufferView->byteStride ? bufferView->byteStride : GetElementSize());
+}
+
+inline size_t Accessor::GetMaxByteSize() {
+ if (decodedBuffer)
+ return decodedBuffer->byteLength;
+
+ return (bufferView ? bufferView->byteLength : sparse->data.size());
+}
+
namespace {
inline void CopyData(size_t count,
const uint8_t *src, size_t src_stride,
@@ -761,7 +928,7 @@ void Accessor::ExtractData(T *&outData) {
const size_t elemSize = GetElementSize();
const size_t totalSize = elemSize * count;
- const size_t stride = bufferView && bufferView->byteStride ? bufferView->byteStride : elemSize;
+ const size_t stride = GetStride();
const size_t targetElemSize = sizeof(T);
@@ -769,8 +936,8 @@ void Accessor::ExtractData(T *&outData) {
throw DeadlyImportError("GLTF: elemSize ", elemSize, " > targetElemSize ", targetElemSize, " in ", getContextForErrorMessages(id, name));
}
- const size_t maxSize = (bufferView ? bufferView->byteLength : sparse->data.size());
- if (count*stride > maxSize) {
+ const size_t maxSize = GetMaxByteSize();
+ if (count * stride > maxSize) {
throw DeadlyImportError("GLTF: count*stride ", (count * stride), " > maxSize ", maxSize, " in ", getContextForErrorMessages(id, name));
}
@@ -828,14 +995,14 @@ inline Accessor::Indexer::Indexer(Accessor &acc) :
accessor(acc),
data(acc.GetPointer()),
elemSize(acc.GetElementSize()),
- stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
+ stride(acc.GetStride()) {
}
//! Accesses the i-th value as defined by the accessor
template
T Accessor::Indexer::GetValue(int i) {
ai_assert(data);
- ai_assert(i * stride < accessor.bufferView->byteLength);
+ ai_assert(i * stride < accessor.GetMaxByteSize());
// Ensure that the memcpy doesn't overwrite the local.
const size_t sizeToCopy = std::min(elemSize, sizeof(T));
T value = T();
@@ -872,8 +1039,7 @@ inline void Image::Read(Value &obj, Asset &r) {
if (Value *mtype = FindString(obj, "mimeType")) {
this->mimeType = mtype->GetString();
}
- if (!this->bufferView || this->mimeType.empty())
- {
+ if (!this->bufferView || this->mimeType.empty()) {
throw DeadlyImportError("GLTF2: ", getContextForErrorMessages(id, name), " does not have a URI, so it must have a valid bufferView and mimetype");
}
@@ -884,10 +1050,8 @@ inline void Image::Read(Value &obj, Asset &r) {
this->mData.reset(new uint8_t[this->mDataLength]);
memcpy(this->mData.get(), buffer->GetPointer() + this->bufferView->byteOffset, this->mDataLength);
- }
- else
- {
- throw DeadlyImportError("GLTF2: ", getContextForErrorMessages(id, name), " should have either a URI of a bufferView and mimetype" );
+ } else {
+ throw DeadlyImportError("GLTF2: ", getContextForErrorMessages(id, name), " should have either a URI of a bufferView and mimetype");
}
}
}
@@ -946,28 +1110,26 @@ inline void Texture::Read(Value &obj, Asset &r) {
namespace {
inline void SetTextureProperties(Asset &r, Value *prop, TextureInfo &out) {
if (r.extensionsUsed.KHR_texture_transform) {
- if (Value *extensions = FindObject(*prop, "extensions")) {
+ if (Value *pKHR_texture_transform = FindExtension(*prop, "KHR_texture_transform")) {
out.textureTransformSupported = true;
- if (Value *pKHR_texture_transform = FindObject(*extensions, "KHR_texture_transform")) {
- if (Value *array = FindArray(*pKHR_texture_transform, "offset")) {
- out.TextureTransformExt_t.offset[0] = (*array)[0].GetFloat();
- out.TextureTransformExt_t.offset[1] = (*array)[1].GetFloat();
- } else {
- out.TextureTransformExt_t.offset[0] = 0;
- out.TextureTransformExt_t.offset[1] = 0;
- }
+ if (Value *array = FindArray(*pKHR_texture_transform, "offset")) {
+ out.TextureTransformExt_t.offset[0] = (*array)[0].GetFloat();
+ out.TextureTransformExt_t.offset[1] = (*array)[1].GetFloat();
+ } else {
+ out.TextureTransformExt_t.offset[0] = 0;
+ out.TextureTransformExt_t.offset[1] = 0;
+ }
- if (!ReadMember(*pKHR_texture_transform, "rotation", out.TextureTransformExt_t.rotation)) {
- out.TextureTransformExt_t.rotation = 0;
- }
+ if (!ReadMember(*pKHR_texture_transform, "rotation", out.TextureTransformExt_t.rotation)) {
+ out.TextureTransformExt_t.rotation = 0;
+ }
- if (Value *array = FindArray(*pKHR_texture_transform, "scale")) {
- out.TextureTransformExt_t.scale[0] = (*array)[0].GetFloat();
- out.TextureTransformExt_t.scale[1] = (*array)[1].GetFloat();
- } else {
- out.TextureTransformExt_t.scale[0] = 1;
- out.TextureTransformExt_t.scale[1] = 1;
- }
+ if (Value *array = FindArray(*pKHR_texture_transform, "scale")) {
+ out.TextureTransformExt_t.scale[0] = (*array)[0].GetFloat();
+ out.TextureTransformExt_t.scale[1] = (*array)[1].GetFloat();
+ } else {
+ out.TextureTransformExt_t.scale[0] = 1;
+ out.TextureTransformExt_t.scale[1] = 1;
}
}
}
@@ -1043,8 +1205,7 @@ inline void Material::Read(Value &material, Asset &r) {
}
}
- if (r.extensionsUsed.KHR_texture_transform) {
- }
+ // Extension KHR_texture_transform is handled in ReadTextureProperty
if (r.extensionsUsed.KHR_materials_sheen) {
if (Value *curMaterialSheen = FindObject(*extensions, "KHR_materials_sheen")) {
@@ -1106,12 +1267,12 @@ void SetVector(vec3 &v, const float (&in)[3]) {
inline void Material::SetDefaults() {
//pbr materials
SetVector(pbrMetallicRoughness.baseColorFactor, defaultBaseColor);
- pbrMetallicRoughness.metallicFactor = 1.0;
- pbrMetallicRoughness.roughnessFactor = 1.0;
+ pbrMetallicRoughness.metallicFactor = 1.0f;
+ pbrMetallicRoughness.roughnessFactor = 1.0f;
SetVector(emissiveFactor, defaultEmissiveFactor);
alphaMode = "OPAQUE";
- alphaCutoff = 0.5;
+ alphaCutoff = 0.5f;
doubleSided = false;
unlit = false;
}
@@ -1120,7 +1281,7 @@ inline void PbrSpecularGlossiness::SetDefaults() {
//pbrSpecularGlossiness properties
SetVector(diffuseFactor, defaultDiffuseFactor);
SetVector(specularFactor, defaultSpecularFactor);
- glossinessFactor = 1.0;
+ glossinessFactor = 1.0f;
}
inline void MaterialSheen::SetDefaults() {
@@ -1192,6 +1353,14 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
Primitive &prim = this->primitives[i];
prim.mode = MemberOrDefault(primitive, "mode", PrimitiveMode_TRIANGLES);
+ if (Value *indices = FindUInt(primitive, "indices")) {
+ prim.indices = pAsset_Root.accessors.Retrieve(indices->GetUint());
+ }
+
+ if (Value *material = FindUInt(primitive, "material")) {
+ prim.material = pAsset_Root.materials.Retrieve(material->GetUint());
+ }
+
if (Value *attrs = FindObject(primitive, "attributes")) {
for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) {
if (!it->value.IsUint()) continue;
@@ -1200,11 +1369,12 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
// and WEIGHT.Attribute semantics can be of the form[semantic]_[set_index], e.g., TEXCOORD_0, TEXCOORD_1, etc.
int undPos = 0;
- Mesh::AccessorList *vec = 0;
+ Mesh::AccessorList *vec = nullptr;
if (GetAttribVector(prim, attr, vec, undPos)) {
size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
if ((*vec).size() != idx) {
- throw DeadlyImportError("GLTF: Invalid attribute: ", attr, ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc.");
+ throw DeadlyImportError("GLTF: Invalid attribute in mesh: ", name, " primitive: ", i, "attrib: ", attr,
+ ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc.");
}
(*vec).resize(idx + 1);
(*vec)[idx] = pAsset_Root.accessors.Retrieve(it->value.GetUint());
@@ -1212,6 +1382,69 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
}
}
+#ifdef ASSIMP_ENABLE_DRACO
+ // KHR_draco_mesh_compression spec: Draco can only be used for glTF Triangles or Triangle Strips
+ if (pAsset_Root.extensionsUsed.KHR_draco_mesh_compression && (prim.mode == PrimitiveMode_TRIANGLES || prim.mode == PrimitiveMode_TRIANGLE_STRIP)) {
+ // Look for draco mesh compression extension and bufferView
+ // Skip if any missing
+ if (Value *dracoExt = FindExtension(primitive, "KHR_draco_mesh_compression")) {
+ if (Value *bufView = FindUInt(*dracoExt, "bufferView")) {
+ // Attempt to load indices and attributes using draco compression
+ auto bufferView = pAsset_Root.bufferViews.Retrieve(bufView->GetUint());
+ // Attempt to perform the draco decode on the buffer data
+ const char *bufferViewData = reinterpret_cast(bufferView->buffer->GetPointer() + bufferView->byteOffset);
+ draco::DecoderBuffer decoderBuffer;
+ decoderBuffer.Init(bufferViewData, bufferView->byteLength);
+ draco::Decoder decoder;
+ auto decodeResult = decoder.DecodeMeshFromBuffer(&decoderBuffer);
+ if (!decodeResult.ok()) {
+ // A corrupt Draco isn't actually fatal if the primitive data is also provided in a standard buffer, but does anyone do that?
+ throw DeadlyImportError("GLTF: Invalid Draco mesh compression in mesh: ", name, " primitive: ", i, ": ", decodeResult.status().error_msg_string());
+ }
+
+ // Now we have a draco mesh
+ const std::unique_ptr &pDracoMesh = decodeResult.value();
+
+ // Redirect the accessors to the decoded data
+
+ // Indices
+ SetDecodedIndexBuffer_Draco(*pDracoMesh, prim);
+
+ // Vertex attributes
+ if (Value *attrs = FindObject(*dracoExt, "attributes")) {
+ for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) {
+ if (!it->value.IsUint()) continue;
+ const char *attr = it->name.GetString();
+
+ int undPos = 0;
+ Mesh::AccessorList *vec = nullptr;
+ if (GetAttribVector(prim, attr, vec, undPos)) {
+ size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
+ if (idx >= (*vec).size()) {
+ throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr,
+ ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc.");
+ }
+
+ if (!(*vec)[idx]) {
+ throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr,
+ ". All draco-encoded attributes must also define an accessor.");
+ }
+
+ Accessor &attribAccessor = *(*vec)[idx];
+ if (attribAccessor.count == 0)
+ throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr);
+
+ // Redirect this accessor to the appropriate Draco vertex attribute data
+ const uint32_t dracoAttribId = it->value.GetUint();
+ SetDecodedAttributeBuffer_Draco(*pDracoMesh, dracoAttribId, attribAccessor);
+ }
+ }
+ }
+ }
+ }
+ }
+#endif
+
Value *targetsArray = FindArray(primitive, "targets");
if (nullptr != targetsArray) {
prim.targets.resize(targetsArray->Size());
@@ -1227,7 +1460,7 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
const char *attr = it->name.GetString();
// Valid attribute semantics include POSITION, NORMAL, TANGENT
int undPos = 0;
- Mesh::AccessorList *vec = 0;
+ Mesh::AccessorList *vec = nullptr;
if (GetAttribTargetVector(prim, j, attr, vec, undPos)) {
size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0;
if ((*vec).size() <= idx) {
@@ -1238,14 +1471,6 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
}
}
}
-
- if (Value *indices = FindUInt(primitive, "indices")) {
- prim.indices = pAsset_Root.accessors.Retrieve(indices->GetUint());
- }
-
- if (Value *material = FindUInt(primitive, "material")) {
- prim.material = pAsset_Root.materials.Retrieve(material->GetUint());
- }
}
}
@@ -1331,25 +1556,22 @@ inline void Light::Read(Value &obj, Asset & /*r*/) {
}
}
-inline CustomExtension ReadExtensions(const char *name, Value& obj) {
+inline CustomExtension ReadExtensions(const char *name, Value &obj) {
CustomExtension ret;
ret.name = name;
if (obj.IsObject()) {
ret.mValues.isPresent = true;
for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
- auto& val = it->value;
+ auto &val = it->value;
ret.mValues.value.push_back(ReadExtensions(it->name.GetString(), val));
}
- }
- else if (obj.IsArray()) {
+ } else if (obj.IsArray()) {
ret.mValues.value.reserve(obj.Size());
ret.mValues.isPresent = true;
- for (unsigned int i = 0; i < obj.Size(); ++i)
- {
+ for (unsigned int i = 0; i < obj.Size(); ++i) {
ret.mValues.value.push_back(ReadExtensions(name, obj[i]));
}
- }
- else if (obj.IsNumber()) {
+ } else if (obj.IsNumber()) {
if (obj.IsUint64()) {
ret.mUint64Value.value = obj.GetUint64();
ret.mUint64Value.isPresent = true;
@@ -1360,12 +1582,10 @@ inline CustomExtension ReadExtensions(const char *name, Value& obj) {
ret.mDoubleValue.value = obj.GetDouble();
ret.mDoubleValue.isPresent = true;
}
- }
- else if (obj.IsString()) {
+ } else if (obj.IsString()) {
ReadValue(obj, ret.mStringValue);
ret.mStringValue.isPresent = true;
- }
- else if (obj.IsBool()) {
+ } else if (obj.IsBool()) {
ret.mBoolValue.value = obj.GetBool();
ret.mBoolValue.isPresent = true;
}
@@ -1411,7 +1631,7 @@ inline void Node::Read(Value &obj, Asset &r) {
}
}
- // Do not retrieve a skin here, just take a reference, to avoid infinite recursion
+ // Do not retrieve a skin here, just take a reference, to avoid infinite recursion
// Skins will be properly loaded later
Value *curSkin = FindUInt(obj, "skin");
if (nullptr != curSkin) {
@@ -1641,7 +1861,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
if (0 != strncmp(pFile.c_str(), AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) {
mCurrentAssetDir = glTFCommon::getCurrentAssetDir(pFile);
}
-
+
shared_ptr stream(OpenFile(pFile.c_str(), "rb", true));
if (!stream) {
throw DeadlyImportError("GLTF: Could not open file for reading");
@@ -1693,10 +1913,12 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
ReadExtensionsUsed(doc);
ReadExtensionsRequired(doc);
- // Currently Draco is not supported
+#ifndef ASSIMP_ENABLE_DRACO
+ // Is Draco required?
if (extensionsRequired.KHR_draco_mesh_compression) {
- throw DeadlyImportError("GLTF: Draco mesh compression not currently supported.");
+ throw DeadlyImportError("GLTF: Draco mesh compression not supported.");
}
+#endif
// Prepare the dictionaries
for (size_t i = 0; i < mDicts.size(); ++i) {
@@ -1784,6 +2006,7 @@ inline void Asset::ReadExtensionsUsed(Document &doc) {
CHECK_EXT(KHR_materials_sheen);
CHECK_EXT(KHR_materials_clearcoat);
CHECK_EXT(KHR_materials_transmission);
+ CHECK_EXT(KHR_draco_mesh_compression);
#undef CHECK_EXT
}
@@ -1792,12 +2015,12 @@ inline IOStream *Asset::OpenFile(std::string path, const char *mode, bool /*abso
#ifdef ASSIMP_API
return mIOSystem->Open(path, mode);
#else
- if (path.size() < 2) return 0;
+ if (path.size() < 2) return nullptr;
if (!absolute && path[1] != ':' && path[0] != '/') { // relative?
path = mCurrentAssetDir + path;
}
FILE *f = fopen(path.c_str(), mode);
- return f ? new IOStream(f) : 0;
+ return f ? new IOStream(f) : nullptr;
#endif
}
@@ -1831,7 +2054,7 @@ inline std::string Asset::FindUniqueID(const std::string &str, const char *suffi
}
#if _MSC_VER
-# pragma warning(pop)
+#pragma warning(pop)
#endif // _MSC_VER
} // namespace glTF2
diff --git a/code/AssetLib/glTF2/glTF2Exporter.cpp b/code/AssetLib/glTF2/glTF2Exporter.cpp
index c342a159c..3ba4ae1f1 100644
--- a/code/AssetLib/glTF2/glTF2Exporter.cpp
+++ b/code/AssetLib/glTF2/glTF2Exporter.cpp
@@ -1388,6 +1388,7 @@ void glTF2Exporter::ExportAnimations()
nameAnim = anim->mName.C_Str();
}
Ref animRef = mAsset->animations.Create(nameAnim);
+ animRef->name = nameAnim;
for (unsigned int channelIndex = 0; channelIndex < anim->mNumChannels; ++channelIndex) {
const aiNodeAnim* nodeChannel = anim->mChannels[channelIndex];
diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp
index 002c37915..8442c4958 100644
--- a/code/AssetLib/glTF2/glTF2Importer.cpp
+++ b/code/AssetLib/glTF2/glTF2Importer.cpp
@@ -452,24 +452,32 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
if (attr.normal.size() > 0 && attr.normal[0]) {
- attr.normal[0]->ExtractData(aim->mNormals);
+ if (attr.normal[0]->count != aim->mNumVertices) {
+ DefaultLogger::get()->warn("Normal count in mesh \"" + mesh.name + "\" does not match the vertex count, normals ignored.");
+ } else {
+ attr.normal[0]->ExtractData(aim->mNormals);
- // only extract tangents if normals are present
- if (attr.tangent.size() > 0 && attr.tangent[0]) {
- // generate bitangents from normals and tangents according to spec
- Tangent *tangents = nullptr;
+ // only extract tangents if normals are present
+ if (attr.tangent.size() > 0 && attr.tangent[0]) {
+ if (attr.tangent[0]->count != aim->mNumVertices) {
+ DefaultLogger::get()->warn("Tangent count in mesh \"" + mesh.name + "\" does not match the vertex count, tangents ignored.");
+ } else {
+ // generate bitangents from normals and tangents according to spec
+ Tangent *tangents = nullptr;
- attr.tangent[0]->ExtractData(tangents);
+ attr.tangent[0]->ExtractData(tangents);
- aim->mTangents = new aiVector3D[aim->mNumVertices];
- aim->mBitangents = new aiVector3D[aim->mNumVertices];
+ aim->mTangents = new aiVector3D[aim->mNumVertices];
+ aim->mBitangents = new aiVector3D[aim->mNumVertices];
- for (unsigned int i = 0; i < aim->mNumVertices; ++i) {
- aim->mTangents[i] = tangents[i].xyz;
- aim->mBitangents[i] = (aim->mNormals[i] ^ tangents[i].xyz) * tangents[i].w;
+ for (unsigned int i = 0; i < aim->mNumVertices; ++i) {
+ aim->mTangents[i] = tangents[i].xyz;
+ aim->mBitangents[i] = (aim->mNormals[i] ^ tangents[i].xyz) * tangents[i].w;
+ }
+
+ delete[] tangents;
+ }
}
-
- delete[] tangents;
}
}
diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt
index 68dc2de85..815d5dd6a 100644
--- a/code/CMakeLists.txt
+++ b/code/CMakeLists.txt
@@ -1121,6 +1121,11 @@ IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
INCLUDE_DIRECTORIES(${C4D_INCLUDES})
ENDIF ()
+IF (ASSIMP_BUILD_DRACO)
+ INCLUDE_DIRECTORIES(${draco_INCLUDE_DIRS})
+ ADD_DEFINITIONS( -DASSIMP_ENABLE_DRACO )
+ENDIF()
+
ADD_LIBRARY( assimp ${assimp_src} )
ADD_LIBRARY(assimp::assimp ALIAS assimp)
@@ -1152,8 +1157,15 @@ IF(ASSIMP_HUNTER_ENABLED)
zip::zip
pugixml
)
+
+ if (ASSIMP_BUILD_DRACO)
+ target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
+ endif()
ELSE()
- TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )
+ TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES})
+ if (ASSIMP_BUILD_DRACO)
+ target_link_libraries(assimp ${draco_LIBRARIES})
+ endif()
ENDIF()
if(ASSIMP_ANDROID_JNIIOSYSTEM)
diff --git a/code/PostProcessing/ArmaturePopulate.cpp b/code/PostProcessing/ArmaturePopulate.cpp
index 0c5f86d42..88b0b2d7c 100644
--- a/code/PostProcessing/ArmaturePopulate.cpp
+++ b/code/PostProcessing/ArmaturePopulate.cpp
@@ -124,13 +124,13 @@ void ArmaturePopulate::BuildBoneList(aiNode *current_node,
for (unsigned int boneId = 0; boneId < mesh->mNumBones; ++boneId) {
aiBone *bone = mesh->mBones[boneId];
- ai_assert(bone);
+ ai_assert(nullptr != bone);
// duplicate mehes exist with the same bones sometimes :)
// so this must be detected
if (std::find(bones.begin(), bones.end(), bone) == bones.end()) {
// add the element once
- bones.push_back(bone);
+ bones.emplace_back(bone);
}
}
@@ -145,14 +145,14 @@ void ArmaturePopulate::BuildBoneList(aiNode *current_node,
// Prepare flat node list which can be used for non recursive lookups later
void ArmaturePopulate::BuildNodeList(const aiNode *current_node,
std::vector &nodes) {
- ai_assert(current_node);
+ ai_assert(nullptr != current_node);
for (unsigned int nodeId = 0; nodeId < current_node->mNumChildren; ++nodeId) {
aiNode *child = current_node->mChildren[nodeId];
ai_assert(child);
if (child->mNumMeshes == 0) {
- nodes.push_back(child);
+ nodes.emplace_back(child);
}
BuildNodeList(child, nodes);
@@ -168,8 +168,10 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
const std::vector &bones,
std::map &bone_stack,
std::vector &node_stack) {
- ai_assert(root_node);
- ai_assert(!node_stack.empty());
+ if (node_stack.empty()) {
+ return;
+ }
+ ai_assert(nullptr != root_node);
for (aiBone *bone : bones) {
ai_assert(bone);
@@ -181,7 +183,7 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
node = GetNodeFromStack(bone->mName, node_stack);
- if (!node) {
+ if (nullptr == node) {
ASSIMP_LOG_ERROR("serious import issue node for bone was not detected");
continue;
}
@@ -199,7 +201,7 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
// points. (yet)
aiNode *ArmaturePopulate::GetArmatureRoot(aiNode *bone_node,
std::vector &bone_list) {
- while (bone_node) {
+ while (nullptr != bone_node) {
if (!IsBoneNode(bone_node->mName, bone_list)) {
ASSIMP_LOG_VERBOSE_DEBUG_F("GetArmatureRoot() Found valid armature: ", bone_node->mName.C_Str());
return bone_node;
@@ -236,7 +238,7 @@ aiNode *ArmaturePopulate::GetNodeFromStack(const aiString &node_name,
aiNode *found = nullptr;
for (iter = nodes.begin(); iter < nodes.end(); ++iter) {
aiNode *element = *iter;
- ai_assert(element);
+ ai_assert(nullptr != element);
// node valid and node name matches
if (element->mName == node_name) {
found = element;
diff --git a/contrib/draco/.clang-format b/contrib/draco/.clang-format
new file mode 100644
index 000000000..533d35e6d
--- /dev/null
+++ b/contrib/draco/.clang-format
@@ -0,0 +1,5 @@
+---
+Language: Cpp
+BasedOnStyle: Google
+PointerAlignment: Right
+...
diff --git a/contrib/draco/.cmake-format.py b/contrib/draco/.cmake-format.py
new file mode 100644
index 000000000..64f2495b4
--- /dev/null
+++ b/contrib/draco/.cmake-format.py
@@ -0,0 +1,102 @@
+# Generated with cmake-format 0.5.1
+# How wide to allow formatted cmake files
+line_width = 80
+
+# How many spaces to tab for indent
+tab_size = 2
+
+# If arglists are longer than this, break them always
+max_subargs_per_line = 10
+
+# If true, separate flow control names from their parentheses with a space
+separate_ctrl_name_with_space = False
+
+# If true, separate function names from parentheses with a space
+separate_fn_name_with_space = False
+
+# If a statement is wrapped to more than one line, than dangle the closing
+# parenthesis on its own line
+dangle_parens = False
+
+# What character to use for bulleted lists
+bullet_char = '*'
+
+# What character to use as punctuation after numerals in an enumerated list
+enum_char = '.'
+
+# What style line endings to use in the output.
+line_ending = u'unix'
+
+# Format command names consistently as 'lower' or 'upper' case
+command_case = u'lower'
+
+# Format keywords consistently as 'lower' or 'upper' case
+keyword_case = u'unchanged'
+
+# Specify structure for custom cmake functions
+additional_commands = {
+ "foo": {
+ "flags": [
+ "BAR",
+ "BAZ"
+ ],
+ "kwargs": {
+ "HEADERS": "*",
+ "DEPENDS": "*",
+ "SOURCES": "*"
+ }
+ }
+}
+
+# A list of command names which should always be wrapped
+always_wrap = []
+
+# Specify the order of wrapping algorithms during successive reflow attempts
+algorithm_order = [0, 1, 2, 3, 4]
+
+# If true, the argument lists which are known to be sortable will be sorted
+# lexicographicall
+autosort = False
+
+# enable comment markup parsing and reflow
+enable_markup = True
+
+# If comment markup is enabled, don't reflow the first comment block in
+# eachlistfile. Use this to preserve formatting of your
+# copyright/licensestatements.
+first_comment_is_literal = False
+
+# If comment markup is enabled, don't reflow any comment block which matchesthis
+# (regex) pattern. Default is `None` (disabled).
+literal_comment_pattern = None
+
+# Regular expression to match preformat fences in comments
+# default=r'^\s*([`~]{3}[`~]*)(.*)$'
+fence_pattern = u'^\\s*([`~]{3}[`~]*)(.*)$'
+
+# Regular expression to match rulers in comments
+# default=r'^\s*[^\w\s]{3}.*[^\w\s]{3}$'
+ruler_pattern = u'^\\s*[^\\w\\s]{3}.*[^\\w\\s]{3}$'
+
+# If true, emit the unicode byte-order mark (BOM) at the start of the file
+emit_byteorder_mark = False
+
+# If a comment line starts with at least this many consecutive hash characters,
+# then don't lstrip() them off. This allows for lazy hash rulers where the first
+# hash char is not separated by space
+hashruler_min_length = 10
+
+# If true, then insert a space between the first hash char and remaining hash
+# chars in a hash ruler, and normalize its length to fill the column
+canonicalize_hashrulers = True
+
+# Specify the encoding of the input file. Defaults to utf-8.
+input_encoding = u'utf-8'
+
+# Specify the encoding of the output file. Defaults to utf-8. Note that cmake
+# only claims to support utf-8 so be careful when using anything else
+output_encoding = u'utf-8'
+
+# A dictionary containing any per-command configuration overrides. Currently
+# only `command_case` is supported.
+per_command = {}
diff --git a/contrib/draco/.gitignore b/contrib/draco/.gitignore
new file mode 100644
index 000000000..522866ee2
--- /dev/null
+++ b/contrib/draco/.gitignore
@@ -0,0 +1 @@
+docs/_site
diff --git a/contrib/draco/.ruby-version b/contrib/draco/.ruby-version
new file mode 100644
index 000000000..276cbf9e2
--- /dev/null
+++ b/contrib/draco/.ruby-version
@@ -0,0 +1 @@
+2.3.0
diff --git a/contrib/draco/.travis.yml b/contrib/draco/.travis.yml
new file mode 100644
index 000000000..e9ef7123f
--- /dev/null
+++ b/contrib/draco/.travis.yml
@@ -0,0 +1,31 @@
+cache: ccache
+language: cpp
+matrix:
+ include:
+ - os: linux
+ dist: xenial
+ compiler: clang
+ - os: linux
+ dist: xenial
+ compiler: gcc
+ - os: osx
+ compiler: clang
+
+addons:
+ apt:
+ packages:
+ - cmake
+
+script:
+ # Output version info for compilers, cmake, and make
+ - ${CC} -v
+ - ${CXX} -v
+ - cmake --version
+ - make --version
+ # Clone googletest
+ - pushd .. && git clone https://github.com/google/googletest.git && popd
+ # Configure and build
+ - mkdir _travis_build && cd _travis_build
+ - cmake -G "Unix Makefiles" -DENABLE_TESTS=ON ..
+ - make -j10
+ - ./draco_tests
diff --git a/contrib/draco/AUTHORS b/contrib/draco/AUTHORS
new file mode 100644
index 000000000..67f63a671
--- /dev/null
+++ b/contrib/draco/AUTHORS
@@ -0,0 +1,7 @@
+# This is the list of Draco authors for copyright purposes.
+#
+# This does not necessarily list everyone who has contributed code, since in
+# some cases, their employer may be the copyright holder. To see the full list
+# of contributors, see the revision history in source control.
+Google Inc.
+and other contributors
diff --git a/contrib/draco/BUILDING.md b/contrib/draco/BUILDING.md
new file mode 100644
index 000000000..d33917b88
--- /dev/null
+++ b/contrib/draco/BUILDING.md
@@ -0,0 +1,301 @@
+_**Contents**_
+
+ * [CMake Basics](#cmake-basics)
+ * [Mac OS X](#mac-os-x)
+ * [Windows](#windows)
+ * [CMake Build Configuration](#cmake-build-configuration)
+ * [Debugging and Optimization](#debugging-and-optimization)
+ * [Googletest Integration](#googletest-integration)
+ * [Javascript Encoder/Decoder](#javascript-encoderdecoder)
+ * [WebAssembly Decoder](#webassembly-decoder)
+ * [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder)
+ * [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder)
+ * [iOS Builds](#ios-builds)
+ * [Android Studio Project Integration](#android-studio-project-integration)
+ * [Native Android Builds](#native-android-builds)
+ * [vcpkg](#vcpkg)
+
+Building
+========
+For all platforms, you must first generate the project/make files and then
+compile the examples.
+
+CMake Basics
+------------
+
+To generate project/make files for the default toolchain on your system, run
+`cmake` from a directory where you would like to generate build files, and pass
+it the path to your Draco repository.
+
+E.g. Starting from Draco root.
+
+~~~~~ bash
+$ mkdir build_dir && cd build_dir
+$ cmake ../
+~~~~~
+
+On Windows, the above command will produce Visual Studio project files for the
+newest Visual Studio detected on the system. On Mac OS X and Linux systems,
+the above command will produce a `makefile`.
+
+To control what types of projects are generated, add the `-G` parameter to the
+`cmake` command. This argument must be followed by the name of a generator.
+Running `cmake` with the `--help` argument will list the available
+generators for your system.
+
+Mac OS X
+---------
+
+On Mac OS X, run the following command to generate Xcode projects:
+
+~~~~~ bash
+$ cmake ../ -G Xcode
+~~~~~
+
+Windows
+-------
+
+On a Windows box you would run the following command to generate Visual Studio
+2019 projects:
+
+~~~~~ bash
+C:\Users\nobody> cmake ../ -G "Visual Studio 16 2019" -A Win32
+~~~~~
+
+To generate 64-bit Windows Visual Studio 2019 projects:
+
+~~~~~ bash
+C:\Users\nobody> cmake ../ -G "Visual Studio 16 2019" -A x64
+~~~~~
+
+
+CMake Build Configuration
+-------------------------
+
+Debugging and Optimization
+--------------------------
+
+Unlike Visual Studio and Xcode projects, the build configuration for make
+builds is controlled when you run `cmake`. The following examples demonstrate
+various build configurations.
+
+Omitting the build type produces makefiles that use release build flags
+by default:
+
+~~~~~ bash
+$ cmake ../
+~~~~~
+
+A makefile using release (optimized) flags is produced like this:
+
+~~~~~ bash
+$ cmake ../ -DCMAKE_BUILD_TYPE=Release
+~~~~~
+
+A release build with debug info can be produced as well:
+
+~~~~~ bash
+$ cmake ../ -DCMAKE_BUILD_TYPE=RelWithDebInfo
+~~~~~
+
+And your standard debug build will be produced using:
+
+~~~~~ bash
+$ cmake ../ -DCMAKE_BUILD_TYPE=Debug
+~~~~~
+
+To enable the use of sanitizers when the compiler in use supports them, set the
+sanitizer type when running CMake:
+
+~~~~~ bash
+$ cmake ../ -DDRACO_SANITIZE=address
+~~~~~
+
+Googletest Integration
+----------------------
+
+Draco includes testing support built using Googletest. To enable Googletest unit
+test support the DRACO_TESTS cmake variable must be turned on at cmake
+generation time:
+
+~~~~~ bash
+$ cmake ../ -DDRACO_TESTS=ON
+~~~~~
+
+When cmake is used as shown in the above example the googletest directory must
+be a sibling of the Draco repository root directory. To run the tests execute
+`draco_tests` from your build output directory.
+
+WebAssembly Decoder
+-------------------
+
+The WebAssembly decoder can be built using the existing cmake build file by
+passing the path the Emscripten's cmake toolchain file at cmake generation time
+in the CMAKE_TOOLCHAIN_FILE variable and enabling the WASM build option.
+In addition, the EMSCRIPTEN environment variable must be set to the local path
+of the parent directory of the Emscripten tools directory.
+
+~~~~~ bash
+# Make the path to emscripten available to cmake.
+$ export EMSCRIPTEN=/path/to/emscripten/tools/parent
+
+# Emscripten.cmake can be found within your Emscripten installation directory,
+# it should be the subdir: cmake/Modules/Platform/Emscripten.cmake
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON
+
+# Build the WebAssembly decoder.
+$ make
+
+# Run the Javascript wrapper through Closure.
+$ java -jar closure.jar --compilation_level SIMPLE --js draco_decoder.js --js_output_file draco_wasm_wrapper.js
+
+~~~~~
+
+WebAssembly Mesh Only Decoder
+-----------------------------
+
+~~~~~ bash
+
+# cmake command line for mesh only WebAssembly decoder.
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON -DDRACO_POINT_CLOUD_COMPRESSION=OFF
+
+~~~~~
+
+WebAssembly Point Cloud Only Decoder
+-----------------------------
+
+~~~~~ bash
+
+# cmake command line for point cloud only WebAssembly decoder.
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON -DDRACO_MESH_COMPRESSION=OFF
+
+~~~~~
+
+Javascript Encoder/Decoder
+------------------
+
+The javascript encoder and decoder can be built using the existing cmake build
+file by passing the path the Emscripten's cmake toolchain file at cmake
+generation time in the CMAKE_TOOLCHAIN_FILE variable.
+In addition, the EMSCRIPTEN environment variable must be set to the local path
+of the parent directory of the Emscripten tools directory.
+
+*Note* The WebAssembly decoder should be favored over the JavaScript decoder.
+
+~~~~~ bash
+# Make the path to emscripten available to cmake.
+$ export EMSCRIPTEN=/path/to/emscripten/tools/parent
+
+# Emscripten.cmake can be found within your Emscripten installation directory,
+# it should be the subdir: cmake/Modules/Platform/Emscripten.cmake
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake
+
+# Build the Javascript encoder and decoder.
+$ make
+~~~~~
+
+iOS Builds
+---------------------
+These are the basic commands needed to build Draco for iOS targets.
+~~~~~ bash
+
+#arm64
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/arm64-ios.cmake
+$ make
+
+#x86_64
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/x86_64-ios.cmake
+$ make
+
+#armv7
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/armv7-ios.cmake
+$ make
+
+#i386
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/i386-ios.cmake
+$ make
+~~~~~~
+
+After building for each target the libraries can be merged into a single
+universal/fat library using lipo, and then used in iOS applications.
+
+
+Native Android Builds
+---------------------
+
+It's sometimes useful to build Draco command line tools and run them directly on
+Android devices via adb.
+
+~~~~~ bash
+# This example is for armeabi-v7a.
+$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/android.cmake \
+ -DDRACO_ANDROID_NDK_PATH=path/to/ndk -DANDROID_ABI=armeabi-v7a
+$ make
+
+# See the android.cmake toolchain file for additional ANDROID_ABI options and
+# other configurable Android variables.
+~~~~~
+
+After building the tools they can be moved to an android device via the use of
+`adb push`, and then run within an `adb shell` instance.
+
+
+Android Studio Project Integration
+----------------------------------
+
+Tested on Android Studio 3.5.3.
+
+
+Draco - Static Library
+----------------------
+
+To include Draco in an existing or new Android Studio project, reference it
+from the `cmake` file of an existing native project that has a minimum SDK
+version of 18 or higher. The project must support C++11.
+To add Draco to your project:
+
+ 1. Create a new "Native C++" project.
+
+ 2. Add the following somewhere within the `CMakeLists.txt` for your project
+ before the `add_library()` for your project's native-lib:
+
+ ~~~~~ cmake
+ # Note "/path/to/draco" must be changed to the path where you have cloned
+ # the Draco sources.
+
+ add_subdirectory(/path/to/draco
+ ${CMAKE_BINARY_DIR}/draco_build)
+ include_directories("${CMAKE_BINARY_DIR}" /path/to/draco)
+ ~~~~~
+
+ 3. Add the library target "draco" to the `target_link_libraries()` call for
+ your project's native-lib. The `target_link_libraries()` call for an
+ empty activity native project looks like this after the addition of
+ Draco:
+
+ ~~~~~ cmake
+ target_link_libraries( # Specifies the target library.
+ native-lib
+
+ # Tells cmake this build depends on libdraco.
+ draco
+
+ # Links the target library to the log library
+ # included in the NDK.
+ ${log-lib} )
+
+vcpkg
+---------------------
+You can download and install Draco using the
+[vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager:
+
+ git clone https://github.com/Microsoft/vcpkg.git
+ cd vcpkg
+ ./bootstrap-vcpkg.sh
+ ./vcpkg integrate install
+ vcpkg install draco
+
+The Draco port in vcpkg is kept up to date by Microsoft team members and
+community contributors. If the version is out of date, please
+[create an issue or pull request](https://github.com/Microsoft/vcpkg) on the
+vcpkg repository.
diff --git a/contrib/draco/CMAKE.md b/contrib/draco/CMAKE.md
new file mode 100644
index 000000000..392c6ce40
--- /dev/null
+++ b/contrib/draco/CMAKE.md
@@ -0,0 +1,106 @@
+# CMake Build System Overview
+
+[TOC]
+
+This document provides a general layout of the Draco CMake build system.
+
+## Core Build System Files
+
+These files are listed in order of interest to maintainers of the build system.
+
+- `CMakeLists.txt` is the main driver of the build system. It's responsible
+ for defining targets and source lists, surfacing build system options, and
+ tying the components of the build system together.
+
+- `cmake/draco_build_definitions.cmake` defines the macro
+ `draco_set_build_definitions()`, which is called from `CMakeLists.txt` to
+ configure include paths, compiler and linker flags, library settings,
+ platform speficic configuration, and other build system settings that
+ depend on optional build configurations.
+
+- `cmake/draco_targets.cmake` defines the macros `draco_add_library()` and
+ `draco_add_executable()` which are used to create all targets in the CMake
+ build. These macros attempt to behave in a manner that loosely mirrors the
+ blaze `cc_library()` and `cc_binary()` commands. Note that
+ `draco_add_executable()` is also used for tests.
+
+- `cmake/draco_emscripten.cmake` handles Emscripten SDK integration. It
+ defines several Emscripten specific macros that are required to build the
+ Emscripten specific targets defined in `CMakeLists.txt`.
+
+- `cmake/draco_flags.cmake` defines macros related to compiler and linker
+ flags. Testing macros, macros for isolating flags to specific source files,
+ and the main flag configuration function for the library are defined here.
+
+- `cmake/draco_options.cmake` defines macros that control optional features
+ of draco, and help track draco library and build system options.
+
+- `cmake/draco_install.cmake` defines the draco install target.
+
+- `cmake/draco_cpu_detection.cmake` determines the optimization types to
+ enable based on target system processor as reported by CMake.
+
+- `cmake/draco_intrinsics.cmake` manages flags for source files that use
+ intrinsics. It handles detection of whether flags are necessary, and the
+ application of the flags to the sources that need them when they are
+ required.
+
+## Helper and Utility Files
+
+- `.cmake-format.py` Defines coding style for cmake-format.
+
+- `cmake/draco_helpers.cmake` defines utility macros.
+
+- `cmake/draco_sanitizer.cmake` defines the `draco_configure_sanitizer()`
+ macro, which implements support for `DRACO_SANITIZE`. It handles the
+ compiler and linker flags necessary for using sanitizers like asan and msan.
+
+- `cmake/draco_variables.cmake` defines macros for tracking and control of
+ draco build system variables.
+
+## Toolchain Files
+
+These files help facilitate cross compiling of draco for various targets.
+
+- `cmake/toolchains/aarch64-linux-gnu.cmake` provides cross compilation
+ support for arm64 targets.
+
+- `cmake/toolchains/android.cmake` provides cross compilation support for
+ Android targets.
+
+- `cmake/toolchains/arm-linux-gnueabihf.cmake` provides cross compilation
+ support for armv7 targets.
+
+- `cmake/toolchains/arm64-ios.cmake`, `cmake/toolchains/armv7-ios.cmake`,
+ and `cmake/toolchains/armv7s-ios.cmake` provide support for iOS.
+
+- `cmake/toolchains/arm64-linux-gcc.cmake` and
+ `cmake/toolchains/armv7-linux-gcc.cmake` are deprecated, but remain for
+ compatibility. `cmake/toolchains/android.cmake` should be used instead.
+
+- `cmake/toolchains/arm64-android-ndk-libcpp.cmake`,
+ `cmake/toolchains/armv7-android-ndk-libcpp.cmake`,
+ `cmake/toolchains/x86-android-ndk-libcpp.cmake`, and
+ `cmake/toolchains/x86_64-android-ndk-libcpp.cmake` are deprecated, but
+ remain for compatibility. `cmake/toolchains/android.cmake` should be used
+ instead.
+
+- `cmake/toolchains/i386-ios.cmake` and `cmake/toolchains/x86_64-ios.cmake`
+ provide support for the iOS simulator.
+
+- `cmake/toolchains/android-ndk-common.cmake` and
+ `cmake/toolchains/arm-ios-common.cmake` are support files used by other
+ toolchain files.
+
+## Template Files
+
+These files are inputs to the CMake build and are used to generate inputs to the
+build system output by CMake.
+
+- `cmake/draco-config.cmake.template` is used to produce
+ draco-config.cmake. draco-config.cmake can be used by CMake to find draco
+ when another CMake project depends on draco.
+
+- `cmake/draco.pc.template` is used to produce draco's pkg-config file.
+ Some build systems use pkg-config to configure include and library paths
+ when they depend upon third party libraries like draco.
diff --git a/contrib/draco/CMakeLists.txt b/contrib/draco/CMakeLists.txt
new file mode 100644
index 000000000..3da2c664a
--- /dev/null
+++ b/contrib/draco/CMakeLists.txt
@@ -0,0 +1,958 @@
+cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
+
+# Draco requires C++11.
+set(CMAKE_CXX_STANDARD 11)
+project(draco C CXX)
+
+if(NOT CMAKE_BUILD_TYPE)
+ set(CMAKE_BUILD_TYPE Release)
+endif()
+
+set(draco_root "${CMAKE_CURRENT_SOURCE_DIR}")
+set(draco_src_root "${draco_root}/src/draco")
+set(draco_build "${CMAKE_BINARY_DIR}")
+
+if("${draco_root}" STREQUAL "${draco_build}")
+ message(
+ FATAL_ERROR "Building from within the Draco source tree is not supported.\n"
+ "Hint: Run these commands\n"
+ "$ rm -rf CMakeCache.txt CMakeFiles\n"
+ "$ mkdir -p ../draco_build\n" "$ cd ../draco_build\n"
+ "And re-run CMake from the draco_build directory.")
+endif()
+
+include(CMakePackageConfigHelpers)
+include(FindPythonInterp)
+include("${draco_root}/cmake/draco_build_definitions.cmake")
+include("${draco_root}/cmake/draco_cpu_detection.cmake")
+include("${draco_root}/cmake/draco_emscripten.cmake")
+include("${draco_root}/cmake/draco_flags.cmake")
+include("${draco_root}/cmake/draco_helpers.cmake")
+include("${draco_root}/cmake/draco_install.cmake")
+include("${draco_root}/cmake/draco_intrinsics.cmake")
+include("${draco_root}/cmake/draco_options.cmake")
+include("${draco_root}/cmake/draco_sanitizer.cmake")
+include("${draco_root}/cmake/draco_targets.cmake")
+include("${draco_root}/cmake/draco_tests.cmake")
+include("${draco_root}/cmake/draco_variables.cmake")
+
+# C++ and linker flags.
+draco_track_configuration_variable(DRACO_CXX_FLAGS)
+draco_track_configuration_variable(DRACO_EXE_LINKER_FLAGS)
+
+# Sanitizer integration.
+draco_track_configuration_variable(DRACO_SANITIZE)
+
+# Generated source file directory.
+draco_track_configuration_variable(DRACO_GENERATED_SOURCES_DIRECTORY)
+
+# Controls use of std::mutex and absl::Mutex in ThreadPool.
+draco_track_configuration_variable(DRACO_THREADPOOL_USE_STD_MUTEX)
+
+if(DRACO_VERBOSE)
+ draco_dump_cmake_flag_variables()
+ draco_dump_tracked_configuration_variables()
+ draco_dump_options()
+endif()
+
+# Compiler/linker flags must be lists, but come in from the environment as
+# strings. Break them up:
+if(NOT "${DRACO_CXX_FLAGS}" STREQUAL "")
+ separate_arguments(DRACO_CXX_FLAGS)
+endif()
+if(NOT "${DRACO_EXE_LINKER_FLAGS}" STREQUAL "")
+ separate_arguments(DRACO_EXE_LINKER_FLAGS)
+endif()
+
+draco_reset_target_lists()
+draco_setup_options()
+draco_set_build_definitions()
+draco_set_cxx_flags()
+draco_generate_features_h()
+
+# Draco source file listing variables.
+list(APPEND draco_attributes_sources
+ "${draco_src_root}/attributes/attribute_octahedron_transform.cc"
+ "${draco_src_root}/attributes/attribute_octahedron_transform.h"
+ "${draco_src_root}/attributes/attribute_quantization_transform.cc"
+ "${draco_src_root}/attributes/attribute_quantization_transform.h"
+ "${draco_src_root}/attributes/attribute_transform.cc"
+ "${draco_src_root}/attributes/attribute_transform.h"
+ "${draco_src_root}/attributes/attribute_transform_data.h"
+ "${draco_src_root}/attributes/attribute_transform_type.h"
+ "${draco_src_root}/attributes/geometry_attribute.cc"
+ "${draco_src_root}/attributes/geometry_attribute.h"
+ "${draco_src_root}/attributes/geometry_indices.h"
+ "${draco_src_root}/attributes/point_attribute.cc"
+ "${draco_src_root}/attributes/point_attribute.h")
+
+list(
+ APPEND
+ draco_compression_attributes_dec_sources
+ "${draco_src_root}/compression/attributes/attributes_decoder.cc"
+ "${draco_src_root}/compression/attributes/attributes_decoder.h"
+ "${draco_src_root}/compression/attributes/kd_tree_attributes_decoder.cc"
+ "${draco_src_root}/compression/attributes/kd_tree_attributes_decoder.h"
+ "${draco_src_root}/compression/attributes/kd_tree_attributes_shared.h"
+ "${draco_src_root}/compression/attributes/mesh_attribute_indices_encoding_data.h"
+ "${draco_src_root}/compression/attributes/normal_compression_utils.h"
+ "${draco_src_root}/compression/attributes/point_d_vector.h"
+ "${draco_src_root}/compression/attributes/sequential_attribute_decoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_attribute_decoder.h"
+ "${draco_src_root}/compression/attributes/sequential_attribute_decoders_controller.cc"
+ "${draco_src_root}/compression/attributes/sequential_attribute_decoders_controller.h"
+ "${draco_src_root}/compression/attributes/sequential_integer_attribute_decoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_integer_attribute_decoder.h"
+ "${draco_src_root}/compression/attributes/sequential_normal_attribute_decoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_normal_attribute_decoder.h"
+ "${draco_src_root}/compression/attributes/sequential_quantization_attribute_decoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_quantization_attribute_decoder.h"
+ )
+
+list(
+ APPEND
+ draco_compression_attributes_enc_sources
+ "${draco_src_root}/compression/attributes/attributes_encoder.cc"
+ "${draco_src_root}/compression/attributes/attributes_encoder.h"
+ "${draco_src_root}/compression/attributes/kd_tree_attributes_encoder.cc"
+ "${draco_src_root}/compression/attributes/kd_tree_attributes_encoder.h"
+ "${draco_src_root}/compression/attributes/linear_sequencer.h"
+ "${draco_src_root}/compression/attributes/points_sequencer.h"
+ "${draco_src_root}/compression/attributes/sequential_attribute_encoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_attribute_encoder.h"
+ "${draco_src_root}/compression/attributes/sequential_attribute_encoders_controller.cc"
+ "${draco_src_root}/compression/attributes/sequential_attribute_encoders_controller.h"
+ "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoder.h"
+ "${draco_src_root}/compression/attributes/sequential_normal_attribute_encoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_normal_attribute_encoder.h"
+ "${draco_src_root}/compression/attributes/sequential_quantization_attribute_encoder.cc"
+ "${draco_src_root}/compression/attributes/sequential_quantization_attribute_encoder.h"
+ )
+
+
+list(
+ APPEND
+ draco_compression_attributes_pred_schemes_dec_sources
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_factory.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_interface.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h"
+ )
+
+list(
+ APPEND
+ draco_compression_attributes_pred_schemes_enc_sources
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_factory.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_interface.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h"
+ )
+
+list(
+ APPEND
+ draco_compression_bit_coders_sources
+ "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_coding_shared.h"
+ "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_decoder.cc"
+ "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_decoder.h"
+ "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_encoder.cc"
+ "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_encoder.h"
+ "${draco_src_root}/compression/bit_coders/direct_bit_decoder.cc"
+ "${draco_src_root}/compression/bit_coders/direct_bit_decoder.h"
+ "${draco_src_root}/compression/bit_coders/direct_bit_encoder.cc"
+ "${draco_src_root}/compression/bit_coders/direct_bit_encoder.h"
+ "${draco_src_root}/compression/bit_coders/folded_integer_bit_decoder.h"
+ "${draco_src_root}/compression/bit_coders/folded_integer_bit_encoder.h"
+ "${draco_src_root}/compression/bit_coders/rans_bit_decoder.cc"
+ "${draco_src_root}/compression/bit_coders/rans_bit_decoder.h"
+ "${draco_src_root}/compression/bit_coders/rans_bit_encoder.cc"
+ "${draco_src_root}/compression/bit_coders/rans_bit_encoder.h"
+ "${draco_src_root}/compression/bit_coders/symbol_bit_decoder.cc"
+ "${draco_src_root}/compression/bit_coders/symbol_bit_decoder.h"
+ "${draco_src_root}/compression/bit_coders/symbol_bit_encoder.cc"
+ "${draco_src_root}/compression/bit_coders/symbol_bit_encoder.h")
+
+list(APPEND draco_enc_config_sources
+ "${draco_src_root}/compression/config/compression_shared.h"
+ "${draco_src_root}/compression/config/draco_options.h"
+ "${draco_src_root}/compression/config/encoder_options.h"
+ "${draco_src_root}/compression/config/encoding_features.h")
+
+list(APPEND draco_dec_config_sources
+ "${draco_src_root}/compression/config/compression_shared.h"
+ "${draco_src_root}/compression/config/decoder_options.h"
+ "${draco_src_root}/compression/config/draco_options.h")
+
+list(APPEND draco_compression_decode_sources
+ "${draco_src_root}/compression/decode.cc"
+ "${draco_src_root}/compression/decode.h")
+
+list(APPEND draco_compression_encode_sources
+ "${draco_src_root}/compression/encode.cc"
+ "${draco_src_root}/compression/encode.h"
+ "${draco_src_root}/compression/encode_base.h"
+ "${draco_src_root}/compression/expert_encode.cc"
+ "${draco_src_root}/compression/expert_encode.h")
+
+list(
+ APPEND
+ draco_compression_mesh_traverser_sources
+ "${draco_src_root}/compression/mesh/traverser/depth_first_traverser.h"
+ "${draco_src_root}/compression/mesh/traverser/max_prediction_degree_traverser.h"
+ "${draco_src_root}/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h"
+ "${draco_src_root}/compression/mesh/traverser/mesh_traversal_sequencer.h"
+ "${draco_src_root}/compression/mesh/traverser/traverser_base.h")
+
+list(
+ APPEND
+ draco_compression_mesh_dec_sources
+ "${draco_src_root}/compression/mesh/mesh_decoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_decoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl.cc"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_shared.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_decoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h"
+ "${draco_src_root}/compression/mesh/mesh_sequential_decoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_sequential_decoder.h")
+
+list(
+ APPEND
+ draco_compression_mesh_enc_sources
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl.cc"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_shared.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_encoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h"
+ "${draco_src_root}/compression/mesh/mesh_encoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_encoder.h"
+ "${draco_src_root}/compression/mesh/mesh_sequential_encoder.cc"
+ "${draco_src_root}/compression/mesh/mesh_sequential_encoder.h")
+
+list(
+ APPEND
+ draco_compression_point_cloud_dec_sources
+ "${draco_src_root}/compression/point_cloud/point_cloud_decoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_decoder.h"
+ "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_decoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_decoder.h"
+ "${draco_src_root}/compression/point_cloud/point_cloud_sequential_decoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_sequential_decoder.h"
+ )
+
+list(
+ APPEND
+ draco_compression_point_cloud_enc_sources
+ "${draco_src_root}/compression/point_cloud/point_cloud_encoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_encoder.h"
+ "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoder.h"
+ "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoder.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoder.h"
+ )
+
+list(APPEND draco_compression_entropy_sources
+ "${draco_src_root}/compression/entropy/ans.h"
+ "${draco_src_root}/compression/entropy/rans_symbol_coding.h"
+ "${draco_src_root}/compression/entropy/rans_symbol_decoder.h"
+ "${draco_src_root}/compression/entropy/rans_symbol_encoder.h"
+ "${draco_src_root}/compression/entropy/shannon_entropy.cc"
+ "${draco_src_root}/compression/entropy/shannon_entropy.h"
+ "${draco_src_root}/compression/entropy/symbol_decoding.cc"
+ "${draco_src_root}/compression/entropy/symbol_decoding.h"
+ "${draco_src_root}/compression/entropy/symbol_encoding.cc"
+ "${draco_src_root}/compression/entropy/symbol_encoding.h")
+
+list(APPEND draco_core_sources
+ "${draco_src_root}/core/bit_utils.cc"
+ "${draco_src_root}/core/bit_utils.h"
+ "${draco_src_root}/core/bounding_box.cc"
+ "${draco_src_root}/core/bounding_box.h"
+ "${draco_src_root}/core/cycle_timer.cc"
+ "${draco_src_root}/core/cycle_timer.h"
+ "${draco_src_root}/core/data_buffer.cc"
+ "${draco_src_root}/core/data_buffer.h"
+ "${draco_src_root}/core/decoder_buffer.cc"
+ "${draco_src_root}/core/decoder_buffer.h"
+ "${draco_src_root}/core/divide.cc"
+ "${draco_src_root}/core/divide.h"
+ "${draco_src_root}/core/draco_index_type.h"
+ "${draco_src_root}/core/draco_index_type_vector.h"
+ "${draco_src_root}/core/draco_types.cc"
+ "${draco_src_root}/core/draco_types.h"
+ "${draco_src_root}/core/encoder_buffer.cc"
+ "${draco_src_root}/core/encoder_buffer.h"
+ "${draco_src_root}/core/hash_utils.cc"
+ "${draco_src_root}/core/hash_utils.h"
+ "${draco_src_root}/core/macros.h"
+ "${draco_src_root}/core/math_utils.h"
+ "${draco_src_root}/core/options.cc"
+ "${draco_src_root}/core/options.h"
+ "${draco_src_root}/core/quantization_utils.cc"
+ "${draco_src_root}/core/quantization_utils.h"
+ "${draco_src_root}/core/status.h"
+ "${draco_src_root}/core/status_or.h"
+ "${draco_src_root}/core/varint_decoding.h"
+ "${draco_src_root}/core/varint_encoding.h"
+ "${draco_src_root}/core/vector_d.h")
+
+list(APPEND draco_io_sources
+ "${draco_src_root}/io/file_reader_factory.cc"
+ "${draco_src_root}/io/file_reader_factory.h"
+ "${draco_src_root}/io/file_reader_interface.h"
+ "${draco_src_root}/io/file_utils.cc"
+ "${draco_src_root}/io/file_utils.h"
+ "${draco_src_root}/io/file_writer_factory.cc"
+ "${draco_src_root}/io/file_writer_factory.h"
+ "${draco_src_root}/io/file_writer_interface.h"
+ "${draco_src_root}/io/file_writer_utils.h"
+ "${draco_src_root}/io/file_writer_utils.cc"
+ "${draco_src_root}/io/mesh_io.cc"
+ "${draco_src_root}/io/mesh_io.h"
+ "${draco_src_root}/io/obj_decoder.cc"
+ "${draco_src_root}/io/obj_decoder.h"
+ "${draco_src_root}/io/obj_encoder.cc"
+ "${draco_src_root}/io/obj_encoder.h"
+ "${draco_src_root}/io/parser_utils.cc"
+ "${draco_src_root}/io/parser_utils.h"
+ "${draco_src_root}/io/ply_decoder.cc"
+ "${draco_src_root}/io/ply_decoder.h"
+ "${draco_src_root}/io/ply_encoder.cc"
+ "${draco_src_root}/io/ply_encoder.h"
+ "${draco_src_root}/io/ply_property_reader.h"
+ "${draco_src_root}/io/ply_property_writer.h"
+ "${draco_src_root}/io/ply_reader.cc"
+ "${draco_src_root}/io/ply_reader.h"
+ "${draco_src_root}/io/point_cloud_io.cc"
+ "${draco_src_root}/io/point_cloud_io.h"
+ "${draco_src_root}/io/stdio_file_reader.cc"
+ "${draco_src_root}/io/stdio_file_reader.h"
+ "${draco_src_root}/io/stdio_file_writer.cc"
+ "${draco_src_root}/io/stdio_file_writer.h")
+
+list(APPEND draco_mesh_sources
+ "${draco_src_root}/mesh/corner_table.cc"
+ "${draco_src_root}/mesh/corner_table.h"
+ "${draco_src_root}/mesh/corner_table_iterators.h"
+ "${draco_src_root}/mesh/mesh.cc"
+ "${draco_src_root}/mesh/mesh.h"
+ "${draco_src_root}/mesh/mesh_are_equivalent.cc"
+ "${draco_src_root}/mesh/mesh_are_equivalent.h"
+ "${draco_src_root}/mesh/mesh_attribute_corner_table.cc"
+ "${draco_src_root}/mesh/mesh_attribute_corner_table.h"
+ "${draco_src_root}/mesh/mesh_cleanup.cc"
+ "${draco_src_root}/mesh/mesh_cleanup.h"
+ "${draco_src_root}/mesh/mesh_misc_functions.cc"
+ "${draco_src_root}/mesh/mesh_misc_functions.h"
+ "${draco_src_root}/mesh/mesh_stripifier.cc"
+ "${draco_src_root}/mesh/mesh_stripifier.h"
+ "${draco_src_root}/mesh/triangle_soup_mesh_builder.cc"
+ "${draco_src_root}/mesh/triangle_soup_mesh_builder.h"
+ "${draco_src_root}/mesh/valence_cache.h")
+
+list(APPEND draco_point_cloud_sources
+ "${draco_src_root}/point_cloud/point_cloud.cc"
+ "${draco_src_root}/point_cloud/point_cloud.h"
+ "${draco_src_root}/point_cloud/point_cloud_builder.cc"
+ "${draco_src_root}/point_cloud/point_cloud_builder.h")
+
+list(
+ APPEND
+ draco_points_common_sources
+ "${draco_src_root}/compression/point_cloud/algorithms/point_cloud_compression_method.h"
+ "${draco_src_root}/compression/point_cloud/algorithms/point_cloud_types.h"
+ "${draco_src_root}/compression/point_cloud/algorithms/quantize_points_3.h"
+ "${draco_src_root}/compression/point_cloud/algorithms/queuing_policy.h")
+
+list(
+ APPEND
+ draco_points_dec_sources
+ "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc"
+ "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h"
+ "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_decoder.cc"
+ "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_decoder.h"
+ )
+
+list(
+ APPEND
+ draco_points_enc_sources
+ "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc"
+ "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h"
+ "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_encoder.cc"
+ "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_encoder.h"
+ )
+
+list(APPEND draco_metadata_sources
+ "${draco_src_root}/metadata/geometry_metadata.cc"
+ "${draco_src_root}/metadata/geometry_metadata.h"
+ "${draco_src_root}/metadata/metadata.cc"
+ "${draco_src_root}/metadata/metadata.h")
+
+list(APPEND draco_metadata_enc_sources
+ "${draco_src_root}/metadata/metadata_encoder.cc"
+ "${draco_src_root}/metadata/metadata_encoder.h")
+
+list(APPEND draco_metadata_dec_sources
+ "${draco_src_root}/metadata/metadata_decoder.cc"
+ "${draco_src_root}/metadata/metadata_decoder.h")
+
+list(APPEND draco_animation_sources
+ "${draco_src_root}/animation/keyframe_animation.cc"
+ "${draco_src_root}/animation/keyframe_animation.h")
+
+list(APPEND draco_animation_enc_sources
+ "${draco_src_root}/animation/keyframe_animation_encoder.cc"
+ "${draco_src_root}/animation/keyframe_animation_encoder.h")
+
+list(APPEND draco_animation_dec_sources
+ "${draco_src_root}/animation/keyframe_animation_decoder.cc"
+ "${draco_src_root}/animation/keyframe_animation_decoder.h")
+
+list(
+ APPEND draco_js_dec_sources
+ "${draco_src_root}/javascript/emscripten/decoder_webidl_wrapper.cc"
+ "${draco_src_root}/javascript/emscripten/draco_decoder_glue_wrapper.cc"
+ )
+
+list(
+ APPEND draco_js_enc_sources
+ "${draco_src_root}/javascript/emscripten/draco_encoder_glue_wrapper.cc"
+ "${draco_src_root}/javascript/emscripten/encoder_webidl_wrapper.cc")
+
+list(
+ APPEND
+ draco_animation_js_dec_sources
+ "${draco_src_root}/javascript/emscripten/animation_decoder_webidl_wrapper.cc"
+ "${draco_src_root}/javascript/emscripten/draco_animation_decoder_glue_wrapper.cc"
+ )
+
+list(
+ APPEND
+ draco_animation_js_enc_sources
+ "${draco_src_root}/javascript/emscripten/animation_encoder_webidl_wrapper.cc"
+ "${draco_src_root}/javascript/emscripten/draco_animation_encoder_glue_wrapper.cc"
+ )
+
+list(APPEND draco_unity_plug_sources
+ "${draco_src_root}/unity/draco_unity_plugin.cc"
+ "${draco_src_root}/unity/draco_unity_plugin.h")
+
+list(APPEND draco_maya_plug_sources
+ "${draco_src_root}/maya/draco_maya_plugin.cc"
+ "${draco_src_root}/maya/draco_maya_plugin.h")
+
+#
+# Draco targets.
+#
+if(EMSCRIPTEN AND DRACO_JS_GLUE)
+ # Draco decoder and encoder "executable" targets in various flavors for
+ # Emsscripten.
+ list(APPEND draco_decoder_src
+ ${draco_attributes_sources}
+ ${draco_compression_attributes_dec_sources}
+ ${draco_compression_attributes_pred_schemes_dec_sources}
+ ${draco_compression_bit_coders_sources}
+ ${draco_compression_decode_sources}
+ ${draco_compression_entropy_sources}
+ ${draco_compression_mesh_traverser_sources}
+ ${draco_compression_mesh_dec_sources}
+ ${draco_compression_point_cloud_dec_sources}
+ ${draco_core_sources}
+ ${draco_dec_config_sources}
+ ${draco_js_dec_sources}
+ ${draco_mesh_sources}
+ ${draco_metadata_dec_sources}
+ ${draco_metadata_sources}
+ ${draco_point_cloud_sources}
+ ${draco_points_dec_sources})
+
+ list(APPEND draco_encoder_src
+ ${draco_attributes_sources}
+ ${draco_compression_attributes_enc_sources}
+ ${draco_compression_attributes_pred_schemes_enc_sources}
+ ${draco_compression_bit_coders_sources}
+ ${draco_compression_encode_sources}
+ ${draco_compression_entropy_sources}
+ ${draco_compression_mesh_traverser_sources}
+ ${draco_compression_mesh_enc_sources}
+ ${draco_compression_point_cloud_enc_sources}
+ ${draco_core_sources}
+ ${draco_enc_config_sources}
+ ${draco_js_enc_sources}
+ ${draco_mesh_sources}
+ ${draco_metadata_enc_sources}
+ ${draco_metadata_sources}
+ ${draco_point_cloud_sources}
+ ${draco_points_enc_sources})
+
+ list(APPEND draco_js_dec_idl
+ "${draco_src_root}/javascript/emscripten/draco_web_decoder.idl")
+ list(APPEND draco_js_enc_idl
+ "${draco_src_root}/javascript/emscripten/draco_web_encoder.idl")
+ list(
+ APPEND
+ draco_animation_js_dec_idl
+ "${draco_src_root}/javascript/emscripten/draco_animation_web_decoder.idl")
+ list(
+ APPEND
+ draco_animation_js_enc_idl
+ "${draco_src_root}/javascript/emscripten/draco_animation_web_encoder.idl")
+ list(APPEND draco_pre_link_js_sources
+ "${draco_src_root}/javascript/emscripten/prepareCallbacks.js"
+ "${draco_src_root}/javascript/emscripten/version.js")
+ list(APPEND draco_post_link_js_sources
+ "${draco_src_root}/javascript/emscripten/finalize.js")
+ list(APPEND draco_post_link_js_decoder_sources ${draco_post_link_js_sources}
+ "${draco_src_root}/javascript/emscripten/decoder_functions.js")
+
+ set(draco_decoder_glue_path "${draco_build}/glue_decoder")
+ set(draco_encoder_glue_path "${draco_build}/glue_encoder")
+
+ draco_generate_emscripten_glue(INPUT_IDL ${draco_js_dec_idl} OUTPUT_PATH
+ ${draco_decoder_glue_path})
+ draco_generate_emscripten_glue(INPUT_IDL ${draco_js_enc_idl} OUTPUT_PATH
+ ${draco_encoder_glue_path})
+
+ if(DRACO_DECODER_ATTRIBUTE_DEDUPLICATION)
+ list(APPEND draco_decoder_features
+ "DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED"
+ "DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED")
+ endif()
+
+ draco_add_emscripten_executable(NAME
+ draco_decoder
+ SOURCES
+ ${draco_decoder_src}
+ DEFINES
+ ${draco_defines}
+ FEATURES
+ ${draco_decoder_features}
+ INCLUDES
+ ${draco_include_paths}
+ LINK_FLAGS
+ "-sEXPORT_NAME=\"DracoDecoderModule\""
+ GLUE_PATH
+ ${draco_decoder_glue_path}
+ PRE_LINK_JS_SOURCES
+ ${draco_pre_link_js_sources}
+ POST_LINK_JS_SOURCES
+ ${draco_post_link_js_decoder_sources})
+
+ draco_add_emscripten_executable(
+ NAME
+ draco_encoder
+ SOURCES
+ ${draco_encoder_src}
+ DEFINES
+ ${draco_defines}
+ FEATURES
+ DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED
+ DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED
+ INCLUDES
+ ${draco_include_paths}
+ LINK_FLAGS
+ "-sEXPORT_NAME=\"DracoEncoderModule\""
+ GLUE_PATH
+ ${draco_encoder_glue_path}
+ PRE_LINK_JS_SOURCES
+ ${draco_pre_link_js_sources}
+ POST_LINK_JS_SOURCES
+ ${draco_post_link_js_sources})
+
+ if(DRACO_ANIMATION_ENCODING)
+ set(draco_anim_decoder_glue_path "${draco_build}/glue_animation_decoder")
+ set(draco_anim_encoder_glue_path "${draco_build}/glue_animation_encoder")
+
+ draco_generate_emscripten_glue(INPUT_IDL ${draco_animation_js_dec_idl}
+ OUTPUT_PATH ${draco_anim_decoder_glue_path})
+ draco_generate_emscripten_glue(INPUT_IDL ${draco_animation_js_enc_idl}
+ OUTPUT_PATH ${draco_anim_encoder_glue_path})
+
+ draco_add_emscripten_executable(
+ NAME
+ draco_animation_decoder
+ SOURCES
+ ${draco_animation_dec_sources}
+ ${draco_animation_js_dec_sources}
+ ${draco_animation_sources}
+ ${draco_decoder_src}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ LINK_FLAGS
+ "-sEXPORT_NAME=\"DracoAnimationDecoderModule\""
+ GLUE_PATH
+ ${draco_anim_decoder_glue_path}
+ PRE_LINK_JS_SOURCES
+ ${draco_pre_link_js_sources}
+ POST_LINK_JS_SOURCES
+ ${draco_post_link_js_decoder_sources})
+
+ draco_add_emscripten_executable(
+ NAME
+ draco_animation_encoder
+ SOURCES
+ ${draco_animation_enc_sources}
+ ${draco_animation_js_enc_sources}
+ ${draco_animation_sources}
+ ${draco_encoder_src}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ LINK_FLAGS
+ "-sEXPORT_NAME=\"DracoAnimationEncoderModule\""
+ GLUE_PATH
+ ${draco_anim_encoder_glue_path}
+ PRE_LINK_JS_SOURCES
+ ${draco_pre_link_js_sources}
+ POST_LINK_JS_SOURCES
+ ${draco_post_link_js_sources})
+ endif()
+else()
+ # Standard Draco libs, encoder and decoder. Object collections that mirror the
+ # Draco directory structure.
+ draco_add_library(NAME draco_attributes TYPE OBJECT SOURCES
+ ${draco_attributes_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME
+ draco_compression_attributes_dec
+ OBJECT
+ ${draco_compression_attributes_dec_sources}
+ TYPE
+ OBJECT
+ SOURCES
+ ${draco_compression_attributes_dec_sources}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths})
+ draco_add_library(NAME draco_compression_attributes_enc TYPE OBJECT SOURCES
+ ${draco_compression_attributes_enc_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_attributes_pred_schemes_dec TYPE
+ OBJECT SOURCES
+ ${draco_compression_attributes_pred_schemes_dec_sources})
+ draco_add_library(NAME draco_compression_attributes_pred_schemes_enc TYPE
+ OBJECT SOURCES
+ ${draco_compression_attributes_pred_schemes_enc_sources}
+ DEFINES ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_bit_coders TYPE OBJECT SOURCES
+ ${draco_compression_bit_coders_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_enc_config TYPE OBJECT SOURCES
+ ${draco_enc_config_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_dec_config TYPE OBJECT SOURCES
+ ${draco_dec_config_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_decode TYPE OBJECT SOURCES
+ ${draco_compression_decode_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_encode TYPE OBJECT SOURCES
+ ${draco_compression_encode_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_entropy TYPE OBJECT SOURCES
+ ${draco_compression_entropy_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_mesh_traverser TYPE OBJECT SOURCES
+ ${draco_compression_mesh_traverser_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_mesh_dec TYPE OBJECT SOURCES
+ ${draco_compression_mesh_dec_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_mesh_enc TYPE OBJECT SOURCES
+ ${draco_compression_mesh_enc_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_point_cloud_dec TYPE OBJECT SOURCES
+ ${draco_compression_point_cloud_dec_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_compression_point_cloud_enc TYPE OBJECT SOURCES
+ ${draco_compression_point_cloud_enc_sources} DEFINES
+ ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_core TYPE OBJECT SOURCES ${draco_core_sources}
+ DEFINES ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_io TYPE OBJECT SOURCES ${draco_io_sources}
+ DEFINES ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_mesh TYPE OBJECT SOURCES ${draco_mesh_sources}
+ DEFINES ${draco_defines} INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_metadata_dec TYPE OBJECT SOURCES
+ ${draco_metadata_dec_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_metadata_enc TYPE OBJECT SOURCES
+ ${draco_metadata_enc_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_metadata TYPE OBJECT SOURCES
+ ${draco_metadata_sources} DEFINES ${draco_defines} INCLUDES
+ ${draco_include_paths})
+ draco_add_library(NAME draco_animation_dec TYPE OBJECT SOURCES
+ ${draco_animation_dec_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_animation_enc TYPE OBJECT SOURCES
+ ${draco_animation_enc_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME draco_animation TYPE OBJECT SOURCES
+ ${draco_animation_sources} DEFINES ${draco_defines} INCLUDES
+ ${draco_include_paths})
+ draco_add_library(NAME draco_point_cloud TYPE OBJECT SOURCES
+ ${draco_point_cloud_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+ draco_add_library(NAME
+ draco_points_dec
+ TYPE
+ OBJECT
+ SOURCES
+ ${draco_points_common_sources}
+ ${draco_points_dec_sources}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths})
+ draco_add_library(NAME
+ draco_points_enc
+ TYPE
+ OBJECT
+ SOURCES
+ ${draco_points_common_sources}
+ ${draco_points_enc_sources}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths})
+
+ set(draco_object_library_deps
+ draco_attributes
+ draco_compression_attributes_dec
+ draco_compression_attributes_enc
+ draco_compression_attributes_pred_schemes_dec
+ draco_compression_attributes_pred_schemes_enc
+ draco_compression_bit_coders
+ draco_compression_decode
+ draco_compression_encode
+ draco_compression_entropy
+ draco_compression_mesh_dec
+ draco_compression_mesh_enc
+ draco_compression_point_cloud_dec
+ draco_compression_point_cloud_enc
+ draco_core
+ draco_dec_config
+ draco_enc_config
+ draco_io
+ draco_mesh
+ draco_metadata
+ draco_metadata_dec
+ draco_metadata_enc
+ draco_animation
+ draco_animation_dec
+ draco_animation_enc
+ draco_point_cloud
+ draco_points_dec
+ draco_points_enc)
+
+ # Library targets that consume the object collections.
+ if(MSVC OR WIN32)
+ # In order to produce a DLL and import library the Windows tools require
+ # that the exported symbols are part of the DLL target. The unfortunate side
+ # effect of this is that a single configuration cannot output both the
+ # static library and the DLL: This results in an either/or situation.
+ # Windows users of the draco build can have a DLL and an import library,
+ # or they can have a static library; they cannot have both from a single
+ # configuration of the build.
+ if(BUILD_SHARED_LIBS)
+ set(draco_lib_type SHARED)
+ else()
+ set(draco_lib_type STATIC)
+ endif()
+ draco_add_library(NAME
+ draco
+ OUTPUT_NAME
+ draco
+ TYPE
+ ${draco_lib_type}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ OBJLIB_DEPS
+ ${draco_object_library_deps})
+
+ else()
+ draco_add_library(NAME
+ draco_static
+ OUTPUT_NAME
+ draco
+ TYPE
+ STATIC
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ OBJLIB_DEPS
+ ${draco_object_library_deps})
+
+ if(BUILD_SHARED_LIBS)
+ draco_add_library(NAME
+ draco_shared
+ SOURCES
+ "${draco_src_root}/core/draco_version.h"
+ OUTPUT_NAME
+ draco
+ TYPE
+ SHARED
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ LIB_DEPS
+ draco_static)
+ endif()
+ endif()
+
+ if(DRACO_UNITY_PLUGIN)
+ if(IOS)
+ set(unity_decoder_lib_type STATIC)
+ else()
+ set(unity_decoder_lib_type MODULE)
+ endif()
+
+ draco_add_library(NAME draco_unity_plugin TYPE OBJECT SOURCES
+ ${draco_unity_plug_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+
+ draco_add_library(NAME
+ dracodec_unity
+ TYPE
+ ${unity_decoder_lib_type}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ OBJLIB_DEPS
+ draco_unity_plugin
+ LIB_DEPS
+ ${draco_plugin_dependency})
+
+ # For Mac, we need to build a .bundle for the unity plugin.
+ if(APPLE)
+ set_target_properties(dracodec_unity PROPERTIES BUNDLE true)
+ elseif(NOT unity_decoder_lib_type STREQUAL STATIC)
+ set_target_properties(dracodec_unity
+ PROPERTIES SOVERSION ${DRACO_SOVERSION})
+ endif()
+ endif()
+
+ if(DRACO_MAYA_PLUGIN)
+ draco_add_library(NAME draco_maya_plugin TYPE OBJECT SOURCES
+ ${draco_maya_plug_sources} DEFINES ${draco_defines}
+ INCLUDES ${draco_include_paths})
+
+ draco_add_library(NAME
+ draco_maya_wrapper
+ TYPE
+ MODULE
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ OBJLIB_DEPS
+ draco_maya_plugin
+ LIB_DEPS
+ ${draco_plugin_dependency})
+
+ # For Mac, we need to build a .bundle for the plugin.
+ if(APPLE)
+ set_target_properties(draco_maya_wrapper PROPERTIES BUNDLE true)
+ else()
+ set_target_properties(draco_maya_wrapper
+ PROPERTIES SOVERSION ${DRACO_SOVERSION})
+ endif()
+ endif()
+
+ # Draco app targets.
+ draco_add_executable(NAME
+ draco_decoder
+ SOURCES
+ "${draco_src_root}/tools/draco_decoder.cc"
+ ${draco_io_sources}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ LIB_DEPS
+ ${draco_dependency})
+
+ draco_add_executable(NAME
+ draco_encoder
+ SOURCES
+ "${draco_src_root}/tools/draco_encoder.cc"
+ ${draco_io_sources}
+ DEFINES
+ ${draco_defines}
+ INCLUDES
+ ${draco_include_paths}
+ LIB_DEPS
+ ${draco_dependency})
+
+ draco_setup_install_target()
+ draco_setup_test_targets()
+endif()
+
+if(DRACO_VERBOSE)
+ draco_dump_cmake_flag_variables()
+ draco_dump_tracked_configuration_variables()
+ draco_dump_options()
+endif()
diff --git a/contrib/draco/CONTRIBUTING.md b/contrib/draco/CONTRIBUTING.md
new file mode 100644
index 000000000..b7bab3447
--- /dev/null
+++ b/contrib/draco/CONTRIBUTING.md
@@ -0,0 +1,27 @@
+Want to contribute? Great! First, read this page (including the small print at the end).
+
+### Before you contribute
+Before we can use your code, you must sign the
+[Google Individual Contributor License Agreement](https://cla.developers.google.com/about/google-individual)
+(CLA), which you can do online. The CLA is necessary mainly because you own the
+copyright to your changes, even after your contribution becomes part of our
+codebase, so we need your permission to use and distribute your code. We also
+need to be sure of various other things—for instance that you'll tell us if you
+know that your code infringes on other people's patents. You don't have to sign
+the CLA until after you've submitted your code for review and a member has
+approved it, but you must do it before we can put your code into our codebase.
+Before you start working on a larger contribution, you should get in touch with
+us first through the issue tracker with your idea so that we can help out and
+possibly guide you. Coordinating up front makes it much easier to avoid
+frustration later on.
+
+### Code reviews
+All submissions, including submissions by project members, require review. We
+use GitHub pull requests for this purpose.
+Please make sure that your code conforms with our
+[coding style guidelines](https://google.github.io/styleguide/cppguide.html).
+
+### The small print
+Contributions made by corporations are covered by a different agreement than
+the one above, the
+[Software Grant and Corporate Contributor License Agreement](https://cla.developers.google.com/about/google-corporate).
diff --git a/contrib/draco/LICENSE b/contrib/draco/LICENSE
new file mode 100644
index 000000000..301095454
--- /dev/null
+++ b/contrib/draco/LICENSE
@@ -0,0 +1,252 @@
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diff --git a/contrib/draco/README.md b/contrib/draco/README.md
new file mode 100644
index 000000000..add66edcb
--- /dev/null
+++ b/contrib/draco/README.md
@@ -0,0 +1,478 @@
+
+
+
+
+![Build Status: master](https://travis-ci.org/google/draco.svg?branch=master)
+
+News
+=======
+### Version 1.4.1 release
+* Using the versioned gstatic.com WASM and Javascript decoders is now
+ recommended. To use v1.4.1, use this URL:
+ * https://www.gstatic.com/draco/versioned/decoders/1.4.1/*
+ * Replace the * with the files to load. E.g.
+ * https://gstatic.com/draco/versioned/decoders/1.4.1/draco_decoder.js
+ * This works with the v1.3.6 and v1.4.0 releases, and will work with future
+ Draco releases.
+* Bug fixes
+
+### Version 1.4.0 release
+* WASM and JavaScript decoders are hosted from a static URL.
+ * It is recommended to always pull your Draco WASM and JavaScript decoders from this URL:
+ * https://www.gstatic.com/draco/v1/decoders/*
+ * Replace * with the files to load. E.g.
+ * https://www.gstatic.com/draco/v1/decoders/draco_decoder_gltf.wasm
+ * Users will benefit from having the Draco decoder in cache as more sites start using the static URL
+* Changed npm modules to use WASM, which increased performance by ~200%.
+* Updated Emscripten to 2.0.
+ * This causes the Draco codec modules to return a promise instead of the module directly.
+ * Please see the example code on how to handle the promise.
+* Changed NORMAL quantization default to 8.
+* Added new array API to decoder and deprecated DecoderBuffer.
+ * See PR https://github.com/google/draco/issues/513 for more information.
+* Changed WASM/JavaScript behavior of catching exceptions.
+ * See issue https://github.com/google/draco/issues/629 for more information.
+* Code cleanup.
+* Emscripten builds now disable NODEJS_CATCH_EXIT and NODEJS_CATCH_REJECTION.
+ * Authors of a CLI tool might want to add their own error handlers.
+* Added Maya plugin builds.
+* Unity plugin builds updated.
+ * Builds are now stored as archives.
+ * Added iOS build.
+ * Unity users may want to look into https://github.com/atteneder/DracoUnity.
+* Bug fixes.
+
+### Version 1.3.6 release
+* WASM and JavaScript decoders are now hosted from a static URL
+ * It is recommended to always pull your Draco WASM and JavaScript decoders from this URL:
+ * https://www.gstatic.com/draco/v1/decoders/*
+ * Replace * with the files to load. E.g.
+ * https://www.gstatic.com/draco/v1/decoders/draco_decoder_gltf.wasm
+ * Users will benefit from having the Draco decoder in cache as more sites start using the static URL
+* Changed web examples to pull Draco decoders from static URL
+* Added new API to Draco WASM decoder, which increased performance by ~15%
+* Decreased Draco WASM decoder size by ~20%
+* Added support for generic and multiple attributes to Draco Unity plug-ins
+* Added new API to Draco Unity, which increased decoder performance by ~15%
+* Changed quantization defaults:
+ * POSITION: 11
+ * NORMAL: 7
+ * TEX_COORD: 10
+ * COLOR: 8
+ * GENERIC: 8
+* Code cleanup
+* Bug fixes
+
+### Version 1.3.5 release
+* Added option to build Draco for Universal Scene Description
+* Code cleanup
+* Bug fixes
+
+### Version 1.3.4 release
+* Released Draco Animation code
+* Fixes for Unity
+* Various file location and name changes
+
+### Version 1.3.3 release
+* Added ExpertEncoder to the Javascript API
+ * Allows developers to set quantization options per attribute id
+* Bug fixes
+
+### Version 1.3.2 release
+* Bug fixes
+
+### Version 1.3.1 release
+* Fix issue with multiple attributes when skipping an attribute transform
+
+### Version 1.3.0 release
+* Improved kD-tree based point cloud encoding
+ * Now applicable to point clouds with any number of attributes
+ * Support for all integer attribute types and quantized floating point types
+* Improved mesh compression up to 10% (on average ~2%)
+ * For meshes, the 1.3.0 bitstream is fully compatible with 1.2.x decoders
+* Improved Javascript API
+ * Added support for all signed and unsigned integer types
+ * Added support for point clouds to our Javascript encoder API
+* Added support for integer properties to the PLY decoder
+* Bug fixes
+
+### Previous releases
+https://github.com/google/draco/releases
+
+Description
+===========
+
+Draco is a library for compressing and decompressing 3D geometric [meshes] and
+[point clouds]. It is intended to improve the storage and transmission of 3D
+graphics.
+
+Draco was designed and built for compression efficiency and speed. The code
+supports compressing points, connectivity information, texture coordinates,
+color information, normals, and any other generic attributes associated with
+geometry. With Draco, applications using 3D graphics can be significantly
+smaller without compromising visual fidelity. For users, this means apps can
+now be downloaded faster, 3D graphics in the browser can load quicker, and VR
+and AR scenes can now be transmitted with a fraction of the bandwidth and
+rendered quickly.
+
+Draco is released as C++ source code that can be used to compress 3D graphics
+as well as C++ and Javascript decoders for the encoded data.
+
+
+_**Contents**_
+
+ * [Building](#building)
+ * [Usage](#usage)
+ * [Unity](#unity)
+ * [WASM and JavaScript Decoders](#WASM-and-JavaScript-Decoders)
+ * [Command Line Applications](#command-line-applications)
+ * [Encoding Tool](#encoding-tool)
+ * [Encoding Point Clouds](#encoding-point-clouds)
+ * [Decoding Tool](#decoding-tool)
+ * [C++ Decoder API](#c-decoder-api)
+ * [Javascript Encoder API](#javascript-encoder-api)
+ * [Javascript Decoder API](#javascript-decoder-api)
+ * [Javascript Decoder Performance](#javascript-decoder-performance)
+ * [Metadata API](#metadata-api)
+ * [NPM Package](#npm-package)
+ * [three.js Renderer Example](#threejs-renderer-example)
+ * [Support](#support)
+ * [License](#license)
+ * [References](#references)
+
+
+Building
+========
+See [BUILDING](BUILDING.md) for building instructions.
+
+
+Usage
+======
+
+Unity
+-----
+For the best information about using Unity with Draco please visit https://github.com/atteneder/DracoUnity
+
+For a simple example of using Unity with Draco see [README](unity/README.md) in the unity folder.
+
+WASM and JavaScript Decoders
+----------------------------
+
+It is recommended to always pull your Draco WASM and JavaScript decoders from:
+
+~~~~~ bash
+https://www.gstatic.com/draco/v1/decoders/
+~~~~~
+
+Users will benefit from having the Draco decoder in cache as more sites start using the static URL.
+
+Command Line Applications
+------------------------
+
+The default target created from the build files will be the `draco_encoder`
+and `draco_decoder` command line applications. For both applications, if you
+run them without any arguments or `-h`, the applications will output usage and
+options.
+
+Encoding Tool
+-------------
+
+`draco_encoder` will read OBJ or PLY files as input, and output Draco-encoded
+files. We have included Stanford's [Bunny] mesh for testing. The basic command
+line looks like this:
+
+~~~~~ bash
+./draco_encoder -i testdata/bun_zipper.ply -o out.drc
+~~~~~
+
+A value of `0` for the quantization parameter will not perform any quantization
+on the specified attribute. Any value other than `0` will quantize the input
+values for the specified attribute to that number of bits. For example:
+
+~~~~~ bash
+./draco_encoder -i testdata/bun_zipper.ply -o out.drc -qp 14
+~~~~~
+
+will quantize the positions to 14 bits (default is 11 for the position
+coordinates).
+
+In general, the more you quantize your attributes the better compression rate
+you will get. It is up to your project to decide how much deviation it will
+tolerate. In general, most projects can set quantization values of about `11`
+without any noticeable difference in quality.
+
+The compression level (`-cl`) parameter turns on/off different compression
+features.
+
+~~~~~ bash
+./draco_encoder -i testdata/bun_zipper.ply -o out.drc -cl 8
+~~~~~
+
+In general, the highest setting, `10`, will have the most compression but
+worst decompression speed. `0` will have the least compression, but best
+decompression speed. The default setting is `7`.
+
+Encoding Point Clouds
+---------------------
+
+You can encode point cloud data with `draco_encoder` by specifying the
+`-point_cloud` parameter. If you specify the `-point_cloud` parameter with a
+mesh input file, `draco_encoder` will ignore the connectivity data and encode
+the positions from the mesh file.
+
+~~~~~ bash
+./draco_encoder -point_cloud -i testdata/bun_zipper.ply -o out.drc
+~~~~~
+
+This command line will encode the mesh input as a point cloud, even though the
+input might not produce compression that is representative of other point
+clouds. Specifically, one can expect much better compression rates for larger
+and denser point clouds.
+
+Decoding Tool
+-------------
+
+`draco_decoder` will read Draco files as input, and output OBJ or PLY files.
+The basic command line looks like this:
+
+~~~~~ bash
+./draco_decoder -i in.drc -o out.obj
+~~~~~
+
+C++ Decoder API
+-------------
+
+If you'd like to add decoding to your applications you will need to include
+the `draco_dec` library. In order to use the Draco decoder you need to
+initialize a `DecoderBuffer` with the compressed data. Then call
+`DecodeMeshFromBuffer()` to return a decoded mesh object or call
+`DecodePointCloudFromBuffer()` to return a decoded `PointCloud` object. For
+example:
+
+~~~~~ cpp
+draco::DecoderBuffer buffer;
+buffer.Init(data.data(), data.size());
+
+const draco::EncodedGeometryType geom_type =
+ draco::GetEncodedGeometryType(&buffer);
+if (geom_type == draco::TRIANGULAR_MESH) {
+ unique_ptr mesh = draco::DecodeMeshFromBuffer(&buffer);
+} else if (geom_type == draco::POINT_CLOUD) {
+ unique_ptr pc = draco::DecodePointCloudFromBuffer(&buffer);
+}
+~~~~~
+
+Please see [src/draco/mesh/mesh.h](src/draco/mesh/mesh.h) for the full `Mesh` class interface and
+[src/draco/point_cloud/point_cloud.h](src/draco/point_cloud/point_cloud.h) for the full `PointCloud` class interface.
+
+
+Javascript Encoder API
+----------------------
+The Javascript encoder is located in `javascript/draco_encoder.js`. The encoder
+API can be used to compress mesh and point cloud. In order to use the encoder,
+you need to first create an instance of `DracoEncoderModule`. Then use this
+instance to create `MeshBuilder` and `Encoder` objects. `MeshBuilder` is used
+to construct a mesh from geometry data that could be later compressed by
+`Encoder`. First create a mesh object using `new encoderModule.Mesh()` . Then,
+use `AddFacesToMesh()` to add indices to the mesh and use
+`AddFloatAttributeToMesh()` to add attribute data to the mesh, e.g. position,
+normal, color and texture coordinates. After a mesh is constructed, you could
+then use `EncodeMeshToDracoBuffer()` to compress the mesh. For example:
+
+~~~~~ js
+const mesh = {
+ indices : new Uint32Array(indices),
+ vertices : new Float32Array(vertices),
+ normals : new Float32Array(normals)
+};
+
+const encoderModule = DracoEncoderModule();
+const encoder = new encoderModule.Encoder();
+const meshBuilder = new encoderModule.MeshBuilder();
+const dracoMesh = new encoderModule.Mesh();
+
+const numFaces = mesh.indices.length / 3;
+const numPoints = mesh.vertices.length;
+meshBuilder.AddFacesToMesh(dracoMesh, numFaces, mesh.indices);
+
+meshBuilder.AddFloatAttributeToMesh(dracoMesh, encoderModule.POSITION,
+ numPoints, 3, mesh.vertices);
+if (mesh.hasOwnProperty('normals')) {
+ meshBuilder.AddFloatAttributeToMesh(
+ dracoMesh, encoderModule.NORMAL, numPoints, 3, mesh.normals);
+}
+if (mesh.hasOwnProperty('colors')) {
+ meshBuilder.AddFloatAttributeToMesh(
+ dracoMesh, encoderModule.COLOR, numPoints, 3, mesh.colors);
+}
+if (mesh.hasOwnProperty('texcoords')) {
+ meshBuilder.AddFloatAttributeToMesh(
+ dracoMesh, encoderModule.TEX_COORD, numPoints, 3, mesh.texcoords);
+}
+
+if (method === "edgebreaker") {
+ encoder.SetEncodingMethod(encoderModule.MESH_EDGEBREAKER_ENCODING);
+} else if (method === "sequential") {
+ encoder.SetEncodingMethod(encoderModule.MESH_SEQUENTIAL_ENCODING);
+}
+
+const encodedData = new encoderModule.DracoInt8Array();
+// Use default encoding setting.
+const encodedLen = encoder.EncodeMeshToDracoBuffer(dracoMesh,
+ encodedData);
+encoderModule.destroy(dracoMesh);
+encoderModule.destroy(encoder);
+encoderModule.destroy(meshBuilder);
+
+~~~~~
+Please see [src/draco/javascript/emscripten/draco_web_encoder.idl](src/draco/javascript/emscripten/draco_web_encoder.idl) for the full API.
+
+Javascript Decoder API
+----------------------
+
+The Javascript decoder is located in [javascript/draco_decoder.js](javascript/draco_decoder.js). The
+Javascript decoder can decode mesh and point cloud. In order to use the
+decoder, you must first create an instance of `DracoDecoderModule`. The
+instance is then used to create `DecoderBuffer` and `Decoder` objects. Set
+the encoded data in the `DecoderBuffer`. Then call `GetEncodedGeometryType()`
+to identify the type of geometry, e.g. mesh or point cloud. Then call either
+`DecodeBufferToMesh()` or `DecodeBufferToPointCloud()`, which will return
+a Mesh object or a point cloud. For example:
+
+~~~~~ js
+// Create the Draco decoder.
+const decoderModule = DracoDecoderModule();
+const buffer = new decoderModule.DecoderBuffer();
+buffer.Init(byteArray, byteArray.length);
+
+// Create a buffer to hold the encoded data.
+const decoder = new decoderModule.Decoder();
+const geometryType = decoder.GetEncodedGeometryType(buffer);
+
+// Decode the encoded geometry.
+let outputGeometry;
+let status;
+if (geometryType == decoderModule.TRIANGULAR_MESH) {
+ outputGeometry = new decoderModule.Mesh();
+ status = decoder.DecodeBufferToMesh(buffer, outputGeometry);
+} else {
+ outputGeometry = new decoderModule.PointCloud();
+ status = decoder.DecodeBufferToPointCloud(buffer, outputGeometry);
+}
+
+// You must explicitly delete objects created from the DracoDecoderModule
+// or Decoder.
+decoderModule.destroy(outputGeometry);
+decoderModule.destroy(decoder);
+decoderModule.destroy(buffer);
+~~~~~
+
+Please see [src/draco/javascript/emscripten/draco_web_decoder.idl](src/draco/javascript/emscripten/draco_web_decoder.idl) for the full API.
+
+Javascript Decoder Performance
+------------------------------
+
+The Javascript decoder is built with dynamic memory. This will let the decoder
+work with all of the compressed data. But this option is not the fastest.
+Pre-allocating the memory sees about a 2x decoder speed improvement. If you
+know all of your project's memory requirements, you can turn on static memory
+by changing `CMakeLists.txt` accordingly.
+
+Metadata API
+------------
+Starting from v1.0, Draco provides metadata functionality for encoding data
+other than geometry. It could be used to encode any custom data along with the
+geometry. For example, we can enable metadata functionality to encode the name
+of attributes, name of sub-objects and customized information.
+For one mesh and point cloud, it can have one top-level geometry metadata class.
+The top-level metadata then can have hierarchical metadata. Other than that,
+the top-level metadata can have metadata for each attribute which is called
+attribute metadata. The attribute metadata should be initialized with the
+correspondent attribute id within the mesh. The metadata API is provided both
+in C++ and Javascript.
+For example, to add metadata in C++:
+
+~~~~~ cpp
+draco::PointCloud pc;
+// Add metadata for the geometry.
+std::unique_ptr metadata =
+ std::unique_ptr(new draco::GeometryMetadata());
+metadata->AddEntryString("description", "This is an example.");
+pc.AddMetadata(std::move(metadata));
+
+// Add metadata for attributes.
+draco::GeometryAttribute pos_att;
+pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3,
+ draco::DT_FLOAT32, false, 12, 0);
+const uint32_t pos_att_id = pc.AddAttribute(pos_att, false, 0);
+
+std::unique_ptr pos_metadata =
+ std::unique_ptr(
+ new draco::AttributeMetadata(pos_att_id));
+pos_metadata->AddEntryString("name", "position");
+
+// Directly add attribute metadata to geometry.
+// You can do this without explicitly add |GeometryMetadata| to mesh.
+pc.AddAttributeMetadata(pos_att_id, std::move(pos_metadata));
+~~~~~
+
+To read metadata from a geometry in C++:
+
+~~~~~ cpp
+// Get metadata for the geometry.
+const draco::GeometryMetadata *pc_metadata = pc.GetMetadata();
+
+// Request metadata for a specific attribute.
+const draco::AttributeMetadata *requested_pos_metadata =
+ pc.GetAttributeMetadataByStringEntry("name", "position");
+~~~~~
+
+Please see [src/draco/metadata](src/draco/metadata) and [src/draco/point_cloud](src/draco/point_cloud) for the full API.
+
+NPM Package
+-----------
+Draco NPM NodeJS package is located in [javascript/npm/draco3d](javascript/npm/draco3d). Please see the
+doc in the folder for detailed usage.
+
+three.js Renderer Example
+-------------------------
+
+Here's an [example] of a geometric compressed with Draco loaded via a
+Javascript decoder using the `three.js` renderer.
+
+Please see the [javascript/example/README.md](javascript/example/README.md) file for more information.
+
+Support
+=======
+
+For questions/comments please email
+
+If you have found an error in this library, please file an issue at
+
+
+Patches are encouraged, and may be submitted by forking this project and
+submitting a pull request through GitHub. See [CONTRIBUTING] for more detail.
+
+License
+=======
+Licensed under the Apache License, Version 2.0 (the "License"); you may not
+use this file except in compliance with the License. You may obtain a copy of
+the License at
+
+
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+License for the specific language governing permissions and limitations under
+the License.
+
+References
+==========
+[example]:https://storage.googleapis.com/demos.webmproject.org/draco/draco_loader_throw.html
+[meshes]: https://en.wikipedia.org/wiki/Polygon_mesh
+[point clouds]: https://en.wikipedia.org/wiki/Point_cloud
+[Bunny]: https://graphics.stanford.edu/data/3Dscanrep/
+[CONTRIBUTING]: https://raw.githubusercontent.com/google/draco/master/CONTRIBUTING.md
+
+Bunny model from Stanford's graphic department
diff --git a/contrib/draco/cmake/DracoConfig.cmake b/contrib/draco/cmake/DracoConfig.cmake
new file mode 100644
index 000000000..be5e1faef
--- /dev/null
+++ b/contrib/draco/cmake/DracoConfig.cmake
@@ -0,0 +1,3 @@
+@PACKAGE_INIT@
+set_and_check(draco_INCLUDE_DIR "@PACKAGE_draco_include_install_dir@")
+set_and_check(draco_LIBRARY_DIR "@PACKAGE_draco_lib_install_dir@")
diff --git a/contrib/draco/cmake/FindDraco.cmake b/contrib/draco/cmake/FindDraco.cmake
new file mode 100644
index 000000000..0a9193065
--- /dev/null
+++ b/contrib/draco/cmake/FindDraco.cmake
@@ -0,0 +1,56 @@
+# Finddraco
+#
+# Locates draco and sets the following variables:
+#
+# draco_FOUND draco_INCLUDE_DIRS draco_LIBARY_DIRS draco_LIBRARIES
+# draco_VERSION_STRING
+#
+# draco_FOUND is set to YES only when all other variables are successfully
+# configured.
+
+unset(draco_FOUND)
+unset(draco_INCLUDE_DIRS)
+unset(draco_LIBRARY_DIRS)
+unset(draco_LIBRARIES)
+unset(draco_VERSION_STRING)
+
+mark_as_advanced(draco_FOUND)
+mark_as_advanced(draco_INCLUDE_DIRS)
+mark_as_advanced(draco_LIBRARY_DIRS)
+mark_as_advanced(draco_LIBRARIES)
+mark_as_advanced(draco_VERSION_STRING)
+
+set(draco_version_file_no_prefix "draco/src/draco/core/draco_version.h")
+
+# Set draco_INCLUDE_DIRS
+find_path(draco_INCLUDE_DIRS NAMES "${draco_version_file_no_prefix}")
+
+# Extract the version string from draco_version.h.
+if(draco_INCLUDE_DIRS)
+ set(draco_version_file
+ "${draco_INCLUDE_DIRS}/draco/src/draco/core/draco_version.h")
+ file(STRINGS "${draco_version_file}" draco_version REGEX "kdracoVersion")
+ list(GET draco_version 0 draco_version)
+ string(REPLACE "static const char kdracoVersion[] = " "" draco_version
+ "${draco_version}")
+ string(REPLACE ";" "" draco_version "${draco_version}")
+ string(REPLACE "\"" "" draco_version "${draco_version}")
+ set(draco_VERSION_STRING ${draco_version})
+endif()
+
+# Find the library.
+if(BUILD_SHARED_LIBS)
+ find_library(draco_LIBRARIES NAMES draco.dll libdraco.dylib libdraco.so)
+else()
+ find_library(draco_LIBRARIES NAMES draco.lib libdraco.a)
+endif()
+
+# Store path to library.
+get_filename_component(draco_LIBRARY_DIRS ${draco_LIBRARIES} DIRECTORY)
+
+if(draco_INCLUDE_DIRS
+ AND draco_LIBRARY_DIRS
+ AND draco_LIBRARIES
+ AND draco_VERSION_STRING)
+ set(draco_FOUND YES)
+endif()
diff --git a/contrib/draco/cmake/compiler_flags.cmake b/contrib/draco/cmake/compiler_flags.cmake
new file mode 100644
index 000000000..8750e6f7d
--- /dev/null
+++ b/contrib/draco/cmake/compiler_flags.cmake
@@ -0,0 +1,220 @@
+if(DRACO_CMAKE_COMPILER_FLAGS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_COMPILER_FLAGS_CMAKE_ 1)
+
+include(CheckCCompilerFlag)
+include(CheckCXXCompilerFlag)
+include("${draco_root}/cmake/compiler_tests.cmake")
+
+# Strings used to cache failed C/CXX flags.
+set(DRACO_FAILED_C_FLAGS)
+set(DRACO_FAILED_CXX_FLAGS)
+
+# Checks C compiler for support of $c_flag. Adds $c_flag to $CMAKE_C_FLAGS when
+# the compile test passes. Caches $c_flag in $DRACO_FAILED_C_FLAGS when the test
+# fails.
+macro(add_c_flag_if_supported c_flag)
+ unset(C_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND)
+ unset(C_FLAG_FAILED CACHE)
+ string(FIND "${DRACO_FAILED_C_FLAGS}" "${c_flag}" C_FLAG_FAILED)
+
+ if(${C_FLAG_FOUND} EQUAL -1 AND ${C_FLAG_FAILED} EQUAL -1)
+ unset(C_FLAG_SUPPORTED CACHE)
+ message("Checking C compiler flag support for: " ${c_flag})
+ check_c_compiler_flag("${c_flag}" C_FLAG_SUPPORTED)
+ if(${C_FLAG_SUPPORTED})
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${c_flag}" CACHE STRING "")
+ else()
+ set(DRACO_FAILED_C_FLAGS
+ "${DRACO_FAILED_C_FLAGS} ${c_flag}"
+ CACHE STRING "" FORCE)
+ endif()
+ endif()
+endmacro()
+
+# Checks C++ compiler for support of $cxx_flag. Adds $cxx_flag to
+# $CMAKE_CXX_FLAGS when the compile test passes. Caches $c_flag in
+# $DRACO_FAILED_CXX_FLAGS when the test fails.
+macro(add_cxx_flag_if_supported cxx_flag)
+ unset(CXX_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND)
+ unset(CXX_FLAG_FAILED CACHE)
+ string(FIND "${DRACO_FAILED_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FAILED)
+
+ if(${CXX_FLAG_FOUND} EQUAL -1 AND ${CXX_FLAG_FAILED} EQUAL -1)
+ unset(CXX_FLAG_SUPPORTED CACHE)
+ message("Checking CXX compiler flag support for: " ${cxx_flag})
+ check_cxx_compiler_flag("${cxx_flag}" CXX_FLAG_SUPPORTED)
+ if(${CXX_FLAG_SUPPORTED})
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${cxx_flag}" CACHE STRING "")
+ else()
+ set(DRACO_FAILED_CXX_FLAGS
+ "${DRACO_FAILED_CXX_FLAGS} ${cxx_flag}"
+ CACHE STRING "" FORCE)
+ endif()
+ endif()
+endmacro()
+
+# Convenience method for adding a flag to both the C and C++ compiler command
+# lines.
+macro(add_compiler_flag_if_supported flag)
+ add_c_flag_if_supported(${flag})
+ add_cxx_flag_if_supported(${flag})
+endmacro()
+
+# Checks C compiler for support of $c_flag and terminates generation when
+# support is not present.
+macro(require_c_flag c_flag update_c_flags)
+ unset(C_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND)
+
+ if(${C_FLAG_FOUND} EQUAL -1)
+ unset(HAVE_C_FLAG CACHE)
+ message("Checking C compiler flag support for: " ${c_flag})
+ check_c_compiler_flag("${c_flag}" HAVE_C_FLAG)
+ if(NOT ${HAVE_C_FLAG})
+ message(
+ FATAL_ERROR "${PROJECT_NAME} requires support for C flag: ${c_flag}.")
+ endif()
+ if(${update_c_flags})
+ set(CMAKE_C_FLAGS "${c_flag} ${CMAKE_C_FLAGS}" CACHE STRING "" FORCE)
+ endif()
+ endif()
+endmacro()
+
+# Checks CXX compiler for support of $cxx_flag and terminates generation when
+# support is not present.
+macro(require_cxx_flag cxx_flag update_cxx_flags)
+ unset(CXX_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND)
+
+ if(${CXX_FLAG_FOUND} EQUAL -1)
+ unset(HAVE_CXX_FLAG CACHE)
+ message("Checking CXX compiler flag support for: " ${cxx_flag})
+ check_cxx_compiler_flag("${cxx_flag}" HAVE_CXX_FLAG)
+ if(NOT ${HAVE_CXX_FLAG})
+ message(
+ FATAL_ERROR
+ "${PROJECT_NAME} requires support for CXX flag: ${cxx_flag}.")
+ endif()
+ if(${update_cxx_flags})
+ set(CMAKE_CXX_FLAGS
+ "${cxx_flag} ${CMAKE_CXX_FLAGS}"
+ CACHE STRING "" FORCE)
+ endif()
+ endif()
+endmacro()
+
+# Checks for support of $flag by both the C and CXX compilers. Terminates
+# generation when support is not present in both compilers.
+macro(require_compiler_flag flag update_cmake_flags)
+ require_c_flag(${flag} ${update_cmake_flags})
+ require_cxx_flag(${flag} ${update_cmake_flags})
+endmacro()
+
+# Checks only non-MSVC targets for support of $c_flag and terminates generation
+# when support is not present.
+macro(require_c_flag_nomsvc c_flag update_c_flags)
+ if(NOT MSVC)
+ require_c_flag(${c_flag} ${update_c_flags})
+ endif()
+endmacro()
+
+# Checks only non-MSVC targets for support of $cxx_flag and terminates
+# generation when support is not present.
+macro(require_cxx_flag_nomsvc cxx_flag update_cxx_flags)
+ if(NOT MSVC)
+ require_cxx_flag(${cxx_flag} ${update_cxx_flags})
+ endif()
+endmacro()
+
+# Checks only non-MSVC targets for support of $flag by both the C and CXX
+# compilers. Terminates generation when support is not present in both
+# compilers.
+macro(require_compiler_flag_nomsvc flag update_cmake_flags)
+ require_c_flag_nomsvc(${flag} ${update_cmake_flags})
+ require_cxx_flag_nomsvc(${flag} ${update_cmake_flags})
+endmacro()
+
+# Adds $flag to assembler command line.
+macro(append_as_flag flag)
+ unset(AS_FLAG_FOUND CACHE)
+ string(FIND "${DRACO_AS_FLAGS}" "${flag}" AS_FLAG_FOUND)
+
+ if(${AS_FLAG_FOUND} EQUAL -1)
+ set(DRACO_AS_FLAGS "${DRACO_AS_FLAGS} ${flag}")
+ endif()
+endmacro()
+
+# Adds $flag to the C compiler command line.
+macro(append_c_flag flag)
+ unset(C_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_C_FLAGS}" "${flag}" C_FLAG_FOUND)
+
+ if(${C_FLAG_FOUND} EQUAL -1)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}")
+ endif()
+endmacro()
+
+# Adds $flag to the CXX compiler command line.
+macro(append_cxx_flag flag)
+ unset(CXX_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_CXX_FLAGS}" "${flag}" CXX_FLAG_FOUND)
+
+ if(${CXX_FLAG_FOUND} EQUAL -1)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
+ endif()
+endmacro()
+
+# Adds $flag to the C and CXX compiler command lines.
+macro(append_compiler_flag flag)
+ append_c_flag(${flag})
+ append_cxx_flag(${flag})
+endmacro()
+
+# Adds $flag to the executable linker command line.
+macro(append_exe_linker_flag flag)
+ unset(LINKER_FLAG_FOUND CACHE)
+ string(FIND "${CMAKE_EXE_LINKER_FLAGS}" "${flag}" LINKER_FLAG_FOUND)
+
+ if(${LINKER_FLAG_FOUND} EQUAL -1)
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${flag}")
+ endif()
+endmacro()
+
+# Adds $flag to the link flags for $target.
+function(append_link_flag_to_target target flags)
+ unset(target_link_flags)
+ get_target_property(target_link_flags ${target} LINK_FLAGS)
+
+ if(target_link_flags)
+ unset(link_flag_found)
+ string(FIND "${target_link_flags}" "${flags}" link_flag_found)
+
+ if(NOT ${link_flag_found} EQUAL -1)
+ return()
+ endif()
+
+ set(target_link_flags "${target_link_flags} ${flags}")
+ else()
+ set(target_link_flags "${flags}")
+ endif()
+
+ set_target_properties(${target} PROPERTIES LINK_FLAGS ${target_link_flags})
+endfunction()
+
+# Adds $flag to executable linker flags, and makes sure C/CXX builds still work.
+macro(require_linker_flag flag)
+ append_exe_linker_flag(${flag})
+
+ unset(c_passed)
+ draco_check_c_compiles("LINKER_FLAG_C_TEST(${flag})" "" c_passed)
+ unset(cxx_passed)
+ draco_check_cxx_compiles("LINKER_FLAG_CXX_TEST(${flag})" "" cxx_passed)
+
+ if(NOT c_passed OR NOT cxx_passed)
+ message(FATAL_ERROR "Linker flag test for ${flag} failed.")
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/compiler_tests.cmake b/contrib/draco/cmake/compiler_tests.cmake
new file mode 100644
index 000000000..e781a6537
--- /dev/null
+++ b/contrib/draco/cmake/compiler_tests.cmake
@@ -0,0 +1,103 @@
+if(DRACO_CMAKE_COMPILER_TESTS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_COMPILER_TESTS_CMAKE_ 1)
+
+include(CheckCSourceCompiles)
+include(CheckCXXSourceCompiles)
+
+# The basic main() macro used in all compile tests.
+set(DRACO_C_MAIN "\nint main(void) { return 0; }")
+set(DRACO_CXX_MAIN "\nint main() { return 0; }")
+
+# Strings containing the names of passed and failed tests.
+set(DRACO_C_PASSED_TESTS)
+set(DRACO_C_FAILED_TESTS)
+set(DRACO_CXX_PASSED_TESTS)
+set(DRACO_CXX_FAILED_TESTS)
+
+macro(draco_push_var var new_value)
+ set(SAVED_${var} ${var})
+ set(${var} ${new_value})
+endmacro()
+
+macro(draco_pop_var var)
+ set(var ${SAVED_${var}})
+ unset(SAVED_${var})
+endmacro()
+
+# Confirms $test_source compiles and stores $test_name in one of
+# $DRACO_C_PASSED_TESTS or $DRACO_C_FAILED_TESTS depending on out come. When the
+# test passes $result_var is set to 1. When it fails $result_var is unset. The
+# test is not run if the test name is found in either of the passed or failed
+# test variables.
+macro(draco_check_c_compiles test_name test_source result_var)
+ unset(C_TEST_PASSED CACHE)
+ unset(C_TEST_FAILED CACHE)
+ string(FIND "${DRACO_C_PASSED_TESTS}" "${test_name}" C_TEST_PASSED)
+ string(FIND "${DRACO_C_FAILED_TESTS}" "${test_name}" C_TEST_FAILED)
+ if(${C_TEST_PASSED} EQUAL -1 AND ${C_TEST_FAILED} EQUAL -1)
+ unset(C_TEST_COMPILED CACHE)
+ message("Running C compiler test: ${test_name}")
+ check_c_source_compiles("${test_source} ${DRACO_C_MAIN}" C_TEST_COMPILED)
+ set(${result_var} ${C_TEST_COMPILED})
+
+ if(${C_TEST_COMPILED})
+ set(DRACO_C_PASSED_TESTS "${DRACO_C_PASSED_TESTS} ${test_name}")
+ else()
+ set(DRACO_C_FAILED_TESTS "${DRACO_C_FAILED_TESTS} ${test_name}")
+ message("C Compiler test ${test_name} failed.")
+ endif()
+ elseif(NOT ${C_TEST_PASSED} EQUAL -1)
+ set(${result_var} 1)
+ else() # ${C_TEST_FAILED} NOT EQUAL -1
+ unset(${result_var})
+ endif()
+endmacro()
+
+# Confirms $test_source compiles and stores $test_name in one of
+# $DRACO_CXX_PASSED_TESTS or $DRACO_CXX_FAILED_TESTS depending on out come. When
+# the test passes $result_var is set to 1. When it fails $result_var is unset.
+# The test is not run if the test name is found in either of the passed or
+# failed test variables.
+macro(draco_check_cxx_compiles test_name test_source result_var)
+ unset(CXX_TEST_PASSED CACHE)
+ unset(CXX_TEST_FAILED CACHE)
+ string(FIND "${DRACO_CXX_PASSED_TESTS}" "${test_name}" CXX_TEST_PASSED)
+ string(FIND "${DRACO_CXX_FAILED_TESTS}" "${test_name}" CXX_TEST_FAILED)
+ if(${CXX_TEST_PASSED} EQUAL -1 AND ${CXX_TEST_FAILED} EQUAL -1)
+ unset(CXX_TEST_COMPILED CACHE)
+ message("Running CXX compiler test: ${test_name}")
+ check_cxx_source_compiles("${test_source} ${DRACO_CXX_MAIN}"
+ CXX_TEST_COMPILED)
+ set(${result_var} ${CXX_TEST_COMPILED})
+
+ if(${CXX_TEST_COMPILED})
+ set(DRACO_CXX_PASSED_TESTS "${DRACO_CXX_PASSED_TESTS} ${test_name}")
+ else()
+ set(DRACO_CXX_FAILED_TESTS "${DRACO_CXX_FAILED_TESTS} ${test_name}")
+ message("CXX Compiler test ${test_name} failed.")
+ endif()
+ elseif(NOT ${CXX_TEST_PASSED} EQUAL -1)
+ set(${result_var} 1)
+ else() # ${CXX_TEST_FAILED} NOT EQUAL -1
+ unset(${result_var})
+ endif()
+endmacro()
+
+# Convenience macro that confirms $test_source compiles as C and C++.
+# $result_var is set to 1 when both tests are successful, and 0 when one or both
+# tests fail. Note: This macro is intended to be used to write to result
+# variables that are expanded via configure_file(). $result_var is set to 1 or 0
+# to allow direct usage of the value in generated source files.
+macro(draco_check_source_compiles test_name test_source result_var)
+ unset(C_PASSED)
+ unset(CXX_PASSED)
+ draco_check_c_compiles(${test_name} ${test_source} C_PASSED)
+ draco_check_cxx_compiles(${test_name} ${test_source} CXX_PASSED)
+ if(${C_PASSED} AND ${CXX_PASSED})
+ set(${result_var} 1)
+ else()
+ set(${result_var} 0)
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco-config.cmake.template b/contrib/draco/cmake/draco-config.cmake.template
new file mode 100644
index 000000000..ca4a456bf
--- /dev/null
+++ b/contrib/draco/cmake/draco-config.cmake.template
@@ -0,0 +1,2 @@
+set(DRACO_INCLUDE_DIRS "@DRACO_INCLUDE_DIRS@")
+set(DRACO_LIBRARIES "draco")
diff --git a/contrib/draco/cmake/draco.pc.template b/contrib/draco/cmake/draco.pc.template
new file mode 100644
index 000000000..b8ae48212
--- /dev/null
+++ b/contrib/draco/cmake/draco.pc.template
@@ -0,0 +1,11 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@
+
+Name: @PROJECT_NAME@
+Description: Draco geometry de(com)pression library.
+Version: @DRACO_VERSION@
+Cflags: -I${includedir}
+Libs: -L${libdir} -ldraco
+Libs.private: @CMAKE_THREAD_LIBS_INIT@
diff --git a/contrib/draco/cmake/draco_build_definitions.cmake b/contrib/draco/cmake/draco_build_definitions.cmake
new file mode 100644
index 000000000..c1ada6206
--- /dev/null
+++ b/contrib/draco/cmake/draco_build_definitions.cmake
@@ -0,0 +1,117 @@
+if(DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_
+set(DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_ 1)
+
+# Utility for controlling the main draco library dependency. This changes in
+# shared builds, and when an optional target requires a shared library build.
+macro(set_draco_target)
+ if(MSVC OR WIN32)
+ set(draco_dependency draco)
+ set(draco_plugin_dependency ${draco_dependency})
+ else()
+ if(BUILD_SHARED_LIBS)
+ set(draco_dependency draco_shared)
+ else()
+ set(draco_dependency draco_static)
+ endif()
+ set(draco_plugin_dependency draco_static)
+ endif()
+
+ if(BUILD_SHARED_LIBS)
+ set(CMAKE_POSITION_INDEPENDENT_CODE ON)
+ endif()
+endmacro()
+
+# Configures flags and sets build system globals.
+macro(draco_set_build_definitions)
+ string(TOLOWER "${CMAKE_BUILD_TYPE}" build_type_lowercase)
+
+ if(build_type_lowercase MATCHES "rel" AND DRACO_FAST)
+ if(MSVC)
+ list(APPEND draco_msvc_cxx_flags "/Ox")
+ else()
+ list(APPEND draco_base_cxx_flags "-O3")
+ endif()
+ endif()
+
+ draco_load_version_info()
+ set(DRACO_SOVERSION 1)
+
+ list(APPEND draco_include_paths "${draco_root}" "${draco_root}/src"
+ "${draco_build}")
+
+ if(DRACO_ABSL)
+ list(APPEND draco_include_path "${draco_root}/third_party/abseil-cpp")
+ endif()
+
+
+ list(APPEND draco_gtest_include_paths
+ "${draco_root}/../googletest/googlemock/include"
+ "${draco_root}/../googletest/googlemock"
+ "${draco_root}/../googletest/googletest/include"
+ "${draco_root}/../googletest/googletest")
+ list(APPEND draco_test_include_paths ${draco_include_paths}
+ ${draco_gtest_include_paths})
+ list(APPEND draco_defines "DRACO_CMAKE=1"
+ "DRACO_FLAGS_SRCDIR=\"${draco_root}\""
+ "DRACO_FLAGS_TMPDIR=\"/tmp\"")
+
+ if(MSVC OR WIN32)
+ list(APPEND draco_defines "_CRT_SECURE_NO_DEPRECATE=1" "NOMINMAX=1")
+
+ if(BUILD_SHARED_LIBS)
+ set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
+ endif()
+ endif()
+
+ if(ANDROID)
+ if(CMAKE_ANDROID_ARCH_ABI STREQUAL "armeabi-v7a")
+ set(CMAKE_ANDROID_ARM_MODE ON)
+ endif()
+ endif()
+
+ set_draco_target()
+
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "6")
+ # Quiet warnings in copy-list-initialization where {} elision has always
+ # been allowed.
+ list(APPEND draco_clang_cxx_flags "-Wno-missing-braces")
+ endif()
+ endif()
+
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
+ if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "7")
+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7")
+ # Quiet gcc 6 vs 7 abi warnings:
+ # https://gcc.gnu.org/bugzilla/show_bug.cgi?id=77728
+ list(APPEND draco_base_cxx_flags "-Wno-psabi")
+ list(APPEND ABSL_GCC_FLAGS "-Wno-psabi")
+ endif()
+ endif()
+ endif()
+
+ # Source file names ending in these suffixes will have the appropriate
+ # compiler flags added to their compile commands to enable intrinsics.
+ set(draco_neon_source_file_suffix "neon.cc")
+ set(draco_sse4_source_file_suffix "sse4.cc")
+
+ if((${CMAKE_CXX_COMPILER_ID}
+ STREQUAL
+ "GNU"
+ AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 5)
+ OR (${CMAKE_CXX_COMPILER_ID}
+ STREQUAL
+ "Clang"
+ AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 4))
+ message(
+ WARNING "GNU/GCC < v5 or Clang/LLVM < v4, ENABLING COMPATIBILITY MODE.")
+ draco_enable_feature(FEATURE "DRACO_OLD_GCC")
+ endif()
+
+ if(EMSCRIPTEN)
+ draco_check_emscripten_environment()
+ draco_get_required_emscripten_flags(FLAG_LIST_VAR draco_base_cxx_flags)
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_cpu_detection.cmake b/contrib/draco/cmake/draco_cpu_detection.cmake
new file mode 100644
index 000000000..96e4a289b
--- /dev/null
+++ b/contrib/draco/cmake/draco_cpu_detection.cmake
@@ -0,0 +1,28 @@
+if(DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_
+set(DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_ 1)
+
+# Detect optimizations available for the current target CPU.
+macro(draco_optimization_detect)
+ if(DRACO_ENABLE_OPTIMIZATIONS)
+ string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" cpu_lowercase)
+ if(cpu_lowercase MATCHES "^arm|^aarch64")
+ set(draco_have_neon ON)
+ elseif(cpu_lowercase MATCHES "^x86|amd64")
+ set(draco_have_sse4 ON)
+ endif()
+ endif()
+
+ if(draco_have_neon AND DRACO_ENABLE_NEON)
+ list(APPEND draco_defines "DRACO_ENABLE_NEON=1")
+ else()
+ list(APPEND draco_defines "DRACO_ENABLE_NEON=0")
+ endif()
+
+ if(draco_have_sse4 AND DRACO_ENABLE_SSE4_1)
+ list(APPEND draco_defines "DRACO_ENABLE_SSE4_1=1")
+ else()
+ list(APPEND draco_defines "DRACO_ENABLE_SSE4_1=0")
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_emscripten.cmake b/contrib/draco/cmake/draco_emscripten.cmake
new file mode 100644
index 000000000..10c935043
--- /dev/null
+++ b/contrib/draco/cmake/draco_emscripten.cmake
@@ -0,0 +1,185 @@
+if(DRACO_CMAKE_DRACO_EMSCRIPTEN_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_EMSCRIPTEN_CMAKE_
+
+# Checks environment for Emscripten prerequisites.
+macro(draco_check_emscripten_environment)
+ if(NOT PYTHONINTERP_FOUND)
+ message(
+ FATAL_ERROR
+ "Python required for Emscripten builds, but cmake cannot find it.")
+ endif()
+ if(NOT EXISTS "$ENV{EMSCRIPTEN}")
+ message(
+ FATAL_ERROR
+ "The EMSCRIPTEN environment variable must be set. See README.md.")
+ endif()
+endmacro()
+
+# Obtains the required Emscripten flags for Draco targets.
+macro(draco_get_required_emscripten_flags)
+ set(em_FLAG_LIST_VAR)
+ set(em_flags)
+ set(em_single_arg_opts FLAG_LIST_VAR)
+ set(em_multi_arg_opts)
+ cmake_parse_arguments(em "${em_flags}" "${em_single_arg_opts}"
+ "${em_multi_arg_opts}" ${ARGN})
+ if(NOT em_FLAG_LIST_VAR)
+ message(FATAL "draco_get_required_emscripten_flags: FLAG_LIST_VAR required")
+ endif()
+
+ if(DRACO_JS_GLUE)
+ unset(required_flags)
+ list(APPEND ${em_FLAG_LIST_VAR} "-sALLOW_MEMORY_GROWTH=1")
+ list(APPEND ${em_FLAG_LIST_VAR} "-Wno-almost-asm")
+ list(APPEND ${em_FLAG_LIST_VAR} "--memory-init-file" "0")
+ list(APPEND ${em_FLAG_LIST_VAR} "-fno-omit-frame-pointer")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sMODULARIZE=1")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sNO_FILESYSTEM=1")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sEXPORTED_RUNTIME_METHODS=[]")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sPRECISE_F32=1")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sNODEJS_CATCH_EXIT=0")
+ list(APPEND ${em_FLAG_LIST_VAR} "-sNODEJS_CATCH_REJECTION=0")
+
+ if(DRACO_FAST)
+ list(APPEND ${em_FLAG_LIST_VAR} "--llvm-lto" "1")
+ endif()
+ if(DRACO_WASM)
+ list(APPEND ${em_FLAG_LIST_VAR} "-sWASM=1")
+ else()
+ list(APPEND ${em_FLAG_LIST_VAR} "-sWASM=0")
+ endif()
+ if(DRACO_IE_COMPATIBLE)
+ list(APPEND ${em_FLAG_LIST_VAR} "-sLEGACY_VM_SUPPORT=1")
+ endif()
+ endif()
+endmacro()
+
+# Macro for generating C++ glue code from IDL for Emscripten targets. Executes
+# python to generate the C++ binding, and establishes dendency: $OUTPUT_PATH.cpp
+# on $INPUT_IDL.
+macro(draco_generate_emscripten_glue)
+ set(glue_flags)
+ set(glue_single_arg_opts INPUT_IDL OUTPUT_PATH)
+ set(glue_multi_arg_opts)
+ cmake_parse_arguments(glue "${glue_flags}" "${glue_single_arg_opts}"
+ "${glue_multi_arg_opts}" ${ARGN})
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("--------- draco_generate_emscripten_glue -----------\n"
+ "glue_INPUT_IDL=${glue_INPUT_IDL}\n"
+ "glue_OUTPUT_PATH=${glue_OUTPUT_PATH}\n" ]
+ "----------------------------------------------------\n")
+ endif()
+
+ if(NOT glue_INPUT_IDL OR NOT glue_OUTPUT_PATH)
+ message(
+ FATAL_ERROR
+ "draco_generate_emscripten_glue: INPUT_IDL and OUTPUT_PATH required.")
+ endif()
+
+ # Generate the glue source.
+ execute_process(COMMAND ${PYTHON_EXECUTABLE}
+ $ENV{EMSCRIPTEN}/tools/webidl_binder.py
+ ${glue_INPUT_IDL} ${glue_OUTPUT_PATH})
+ if(NOT EXISTS "${glue_OUTPUT_PATH}.cpp")
+ message(FATAL_ERROR "JS glue generation failed for ${glue_INPUT_IDL}.")
+ endif()
+
+ # Create a dependency so that it regenerated on edits.
+ add_custom_command(OUTPUT "${glue_OUTPUT_PATH}.cpp"
+ COMMAND ${PYTHON_EXECUTABLE}
+ $ENV{EMSCRIPTEN}/tools/webidl_binder.py
+ ${glue_INPUT_IDL} ${glue_OUTPUT_PATH}
+ DEPENDS ${draco_js_dec_idl}
+ COMMENT "Generating ${glue_OUTPUT_PATH}.cpp."
+ WORKING_DIRECTORY ${draco_build}
+ VERBATIM)
+endmacro()
+
+# Wrapper for draco_add_executable() that handles the extra work necessary for
+# emscripten targets when generating JS glue:
+#
+# ~~~
+# - Set source level dependency on the C++ binding.
+# - Pre/Post link emscripten magic.
+#
+# Required args:
+# - GLUE_PATH: Base path for glue file. Used to generate .cpp and .js files.
+# - PRE_LINK_JS_SOURCES: em_link_pre_js() source files.
+# - POST_LINK_JS_SOURCES: em_link_post_js() source files.
+# Optional args:
+# - FEATURES:
+# ~~~
+macro(draco_add_emscripten_executable)
+ unset(emexe_NAME)
+ unset(emexe_FEATURES)
+ unset(emexe_SOURCES)
+ unset(emexe_DEFINES)
+ unset(emexe_INCLUDES)
+ unset(emexe_LINK_FLAGS)
+ set(optional_args)
+ set(single_value_args NAME GLUE_PATH)
+ set(multi_value_args SOURCES DEFINES FEATURES INCLUDES LINK_FLAGS
+ PRE_LINK_JS_SOURCES POST_LINK_JS_SOURCES)
+
+ cmake_parse_arguments(emexe "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT
+ (emexe_GLUE_PATH
+ AND emexe_POST_LINK_JS_SOURCES
+ AND emexe_PRE_LINK_JS_SOURCES))
+ message(FATAL
+ "draco_add_emscripten_executable: GLUE_PATH PRE_LINK_JS_SOURCES "
+ "POST_LINK_JS_SOURCES args required.")
+ endif()
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("--------- draco_add_emscripten_executable ---------\n"
+ "emexe_NAME=${emexe_NAME}\n"
+ "emexe_SOURCES=${emexe_SOURCES}\n"
+ "emexe_DEFINES=${emexe_DEFINES}\n"
+ "emexe_INCLUDES=${emexe_INCLUDES}\n"
+ "emexe_LINK_FLAGS=${emexe_LINK_FLAGS}\n"
+ "emexe_GLUE_PATH=${emexe_GLUE_PATH}\n"
+ "emexe_FEATURES=${emexe_FEATURES}\n"
+ "emexe_PRE_LINK_JS_SOURCES=${emexe_PRE_LINK_JS_SOURCES}\n"
+ "emexe_POST_LINK_JS_SOURCES=${emexe_POST_LINK_JS_SOURCES}\n"
+ "----------------------------------------------------\n")
+ endif()
+
+ # The Emscripten linker needs the C++ flags in addition to whatever has been
+ # passed in with the target.
+ list(APPEND emexe_LINK_FLAGS ${DRACO_CXX_FLAGS})
+
+ if(DRACO_GLTF)
+ draco_add_executable(NAME
+ ${emexe_NAME}
+ OUTPUT_NAME
+ ${emexe_NAME}_gltf
+ SOURCES
+ ${emexe_SOURCES}
+ DEFINES
+ ${emexe_DEFINES}
+ INCLUDES
+ ${emexe_INCLUDES}
+ LINK_FLAGS
+ ${emexe_LINK_FLAGS})
+ else()
+ draco_add_executable(NAME ${emexe_NAME} SOURCES ${emexe_SOURCES} DEFINES
+ ${emexe_DEFINES} INCLUDES ${emexe_INCLUDES} LINK_FLAGS
+ ${emexe_LINK_FLAGS})
+ endif()
+
+ foreach(feature ${emexe_FEATURES})
+ draco_enable_feature(FEATURE ${feature} TARGETS ${emexe_NAME})
+ endforeach()
+
+ set_property(SOURCE ${emexe_SOURCES}
+ APPEND
+ PROPERTY OBJECT_DEPENDS "${emexe_GLUE_PATH}.cpp")
+ em_link_pre_js(${emexe_NAME} ${emexe_PRE_LINK_JS_SOURCES})
+ em_link_post_js(${emexe_NAME} "${emexe_GLUE_PATH}.js"
+ ${emexe_POST_LINK_JS_SOURCES})
+endmacro()
diff --git a/contrib/draco/cmake/draco_features.cmake b/contrib/draco/cmake/draco_features.cmake
new file mode 100644
index 000000000..be444bf24
--- /dev/null
+++ b/contrib/draco/cmake/draco_features.cmake
@@ -0,0 +1,63 @@
+if(DRACO_CMAKE_DRACO_FEATURES_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_DRACO_FEATURES_CMAKE_ 1)
+
+set(draco_features_file_name "${draco_build_dir}/draco/draco_features.h")
+set(draco_features_list)
+
+# Macro that handles tracking of Draco preprocessor symbols for the purpose of
+# producing draco_features.h.
+#
+# draco_enable_feature(FEATURE [TARGETS ]) FEATURE
+# is required. It should be a Draco preprocessor symbol. TARGETS is optional. It
+# can be one or more draco targets.
+#
+# When the TARGETS argument is not present the preproc symbol is added to
+# draco_features.h. When it is draco_features.h is unchanged, and
+# target_compile_options() is called for each target specified.
+macro(draco_enable_feature)
+ set(def_flags)
+ set(def_single_arg_opts FEATURE)
+ set(def_multi_arg_opts TARGETS)
+ cmake_parse_arguments(DEF "${def_flags}" "${def_single_arg_opts}"
+ "${def_multi_arg_opts}" ${ARGN})
+ if("${DEF_FEATURE}" STREQUAL "")
+ message(FATAL_ERROR "Empty FEATURE passed to draco_enable_feature().")
+ endif()
+
+ # Do nothing/return early if $DEF_FEATURE is already in the list.
+ list(FIND draco_features_list ${DEF_FEATURE} df_index)
+ if(NOT df_index EQUAL -1)
+ return()
+ endif()
+
+ list(LENGTH DEF_TARGETS df_targets_list_length)
+ if(${df_targets_list_length} EQUAL 0)
+ list(APPEND draco_features_list ${DEF_FEATURE})
+ else()
+ foreach(target ${DEF_TARGETS})
+ target_compile_definitions(${target} PRIVATE ${DEF_FEATURE})
+ endforeach()
+ endif()
+endmacro()
+
+# Function for generating draco_features.h.
+function(draco_generate_features_h)
+ file(WRITE "${draco_features_file_name}.new"
+ "// GENERATED FILE -- DO NOT EDIT\n\n" "#ifndef DRACO_FEATURES_H_\n"
+ "#define DRACO_FEATURES_H_\n\n")
+
+ foreach(feature ${draco_features_list})
+ file(APPEND "${draco_features_file_name}.new" "#define ${feature}\n")
+ endforeach()
+
+ file(APPEND "${draco_features_file_name}.new"
+ "\n#endif // DRACO_FEATURES_H_")
+
+ # Will replace ${draco_features_file_name} only if the file content has
+ # changed. This prevents forced Draco rebuilds after CMake runs.
+ configure_file("${draco_features_file_name}.new"
+ "${draco_features_file_name}")
+ file(REMOVE "${draco_features_file_name}.new")
+endfunction()
diff --git a/contrib/draco/cmake/draco_flags.cmake b/contrib/draco/cmake/draco_flags.cmake
new file mode 100644
index 000000000..cb9d489e6
--- /dev/null
+++ b/contrib/draco/cmake/draco_flags.cmake
@@ -0,0 +1,238 @@
+if(DRACO_CMAKE_DRACO_FLAGS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_FLAGS_CMAKE_
+set(DRACO_CMAKE_DRACO_FLAGS_CMAKE_ 1)
+
+include(CheckCXXCompilerFlag)
+include(CheckCXXSourceCompiles)
+
+# Adds compiler flags specified by FLAGS to the sources specified by SOURCES:
+#
+# draco_set_compiler_flags_for_sources(SOURCES FLAGS )
+macro(draco_set_compiler_flags_for_sources)
+ unset(compiler_SOURCES)
+ unset(compiler_FLAGS)
+ unset(optional_args)
+ unset(single_value_args)
+ set(multi_value_args SOURCES FLAGS)
+ cmake_parse_arguments(compiler "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT (compiler_SOURCES AND compiler_FLAGS))
+ draco_die("draco_set_compiler_flags_for_sources: SOURCES and "
+ "FLAGS required.")
+ endif()
+
+ set_source_files_properties(${compiler_SOURCES} PROPERTIES COMPILE_FLAGS
+ ${compiler_FLAGS})
+
+ if(DRACO_VERBOSE GREATER 1)
+ foreach(source ${compiler_SOURCES})
+ foreach(flag ${compiler_FLAGS})
+ message("draco_set_compiler_flags_for_sources: source:${source} "
+ "flag:${flag}")
+ endforeach()
+ endforeach()
+ endif()
+endmacro()
+
+# Tests compiler flags stored in list(s) specified by FLAG_LIST_VAR_NAMES, adds
+# flags to $DRACO_CXX_FLAGS when tests pass. Terminates configuration if
+# FLAG_REQUIRED is specified and any flag check fails.
+#
+# ~~~
+# draco_test_cxx_flag(>
+# [FLAG_REQUIRED])
+# ~~~
+macro(draco_test_cxx_flag)
+ unset(cxx_test_FLAG_LIST_VAR_NAMES)
+ unset(cxx_test_FLAG_REQUIRED)
+ unset(single_value_args)
+ set(optional_args FLAG_REQUIRED)
+ set(multi_value_args FLAG_LIST_VAR_NAMES)
+ cmake_parse_arguments(cxx_test "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT cxx_test_FLAG_LIST_VAR_NAMES)
+ draco_die("draco_test_cxx_flag: FLAG_LIST_VAR_NAMES required")
+ endif()
+
+ unset(cxx_flags)
+ foreach(list_var ${cxx_test_FLAG_LIST_VAR_NAMES})
+ if(DRACO_VERBOSE)
+ message("draco_test_cxx_flag: adding ${list_var} to cxx_flags")
+ endif()
+ list(APPEND cxx_flags ${${list_var}})
+ endforeach()
+
+ if(DRACO_VERBOSE)
+ message("CXX test: all flags: ${cxx_flags}")
+ endif()
+
+ unset(all_cxx_flags)
+ list(APPEND all_cxx_flags ${DRACO_CXX_FLAGS} ${cxx_flags})
+
+ # Turn off output from check_cxx_source_compiles. Print status directly
+ # instead since the logging messages from check_cxx_source_compiles can be
+ # quite confusing.
+ set(CMAKE_REQUIRED_QUIET TRUE)
+
+ # Run the actual compile test.
+ unset(draco_all_cxx_flags_pass CACHE)
+ message("--- Running combined CXX flags test, flags: ${all_cxx_flags}")
+ check_cxx_compiler_flag("${all_cxx_flags}" draco_all_cxx_flags_pass)
+
+ if(cxx_test_FLAG_REQUIRED AND NOT draco_all_cxx_flags_pass)
+ draco_die("Flag test failed for required flag(s): "
+ "${all_cxx_flags} and FLAG_REQUIRED specified.")
+ endif()
+
+ if(draco_all_cxx_flags_pass)
+ # Test passed: update the global flag list used by the draco target creation
+ # wrappers.
+ set(DRACO_CXX_FLAGS ${cxx_flags})
+ list(REMOVE_DUPLICATES DRACO_CXX_FLAGS)
+
+ if(DRACO_VERBOSE)
+ message("DRACO_CXX_FLAGS=${DRACO_CXX_FLAGS}")
+ endif()
+
+ message("--- Passed combined CXX flags test")
+ else()
+ message("--- Failed combined CXX flags test, testing flags individually.")
+
+ if(cxx_flags)
+ message("--- Testing flags from $cxx_flags: " "${cxx_flags}")
+ foreach(cxx_flag ${cxx_flags})
+ # Since 3.17.0 check_cxx_compiler_flag() sets a normal variable at
+ # parent scope while check_cxx_source_compiles() continues to set an
+ # internal cache variable, so we unset both to avoid the failure /
+ # success state persisting between checks. This has been fixed in newer
+ # CMake releases, but 3.17 is pretty common: we will need this to avoid
+ # weird build breakages while the fix propagates.
+ unset(cxx_flag_test_passed)
+ unset(cxx_flag_test_passed CACHE)
+ message("--- Testing flag: ${cxx_flag}")
+ check_cxx_compiler_flag("${cxx_flag}" cxx_flag_test_passed)
+
+ if(cxx_flag_test_passed)
+ message("--- Passed test for ${cxx_flag}")
+ else()
+ list(REMOVE_ITEM cxx_flags ${cxx_flag})
+ message("--- Failed test for ${cxx_flag}, flag removed.")
+ endif()
+ endforeach()
+
+ set(DRACO_CXX_FLAGS ${cxx_flags})
+ endif()
+ endif()
+
+ if(DRACO_CXX_FLAGS)
+ list(REMOVE_DUPLICATES DRACO_CXX_FLAGS)
+ endif()
+endmacro()
+
+# Tests executable linker flags stored in list specified by FLAG_LIST_VAR_NAME,
+# adds flags to $DRACO_EXE_LINKER_FLAGS when test passes. Terminates
+# configuration when flag check fails. draco_set_cxx_flags() must be called
+# before calling this macro because it assumes $DRACO_CXX_FLAGS contains only
+# valid CXX flags.
+#
+# draco_test_exe_linker_flag()
+macro(draco_test_exe_linker_flag)
+ unset(link_FLAG_LIST_VAR_NAME)
+ unset(optional_args)
+ unset(multi_value_args)
+ set(single_value_args FLAG_LIST_VAR_NAME)
+ cmake_parse_arguments(link "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT link_FLAG_LIST_VAR_NAME)
+ draco_die("draco_test_link_flag: FLAG_LIST_VAR_NAME required")
+ endif()
+
+ draco_set_and_stringify(DEST linker_flags SOURCE_VARS
+ ${link_FLAG_LIST_VAR_NAME})
+
+ if(DRACO_VERBOSE)
+ message("EXE LINKER test: all flags: ${linker_flags}")
+ endif()
+
+ # Tests of $DRACO_CXX_FLAGS have already passed. Include them with the linker
+ # test.
+ draco_set_and_stringify(DEST CMAKE_REQUIRED_FLAGS SOURCE_VARS DRACO_CXX_FLAGS)
+
+ # Cache the global exe linker flags.
+ if(CMAKE_EXE_LINKER_FLAGS)
+ set(cached_CMAKE_EXE_LINKER_FLAGS ${CMAKE_EXE_LINKER_FLAGS})
+ draco_set_and_stringify(DEST CMAKE_EXE_LINKER_FLAGS SOURCE ${linker_flags})
+ endif()
+
+ draco_set_and_stringify(DEST CMAKE_EXE_LINKER_FLAGS SOURCE ${linker_flags}
+ ${CMAKE_EXE_LINKER_FLAGS})
+
+ # Turn off output from check_cxx_source_compiles. Print status directly
+ # instead since the logging messages from check_cxx_source_compiles can be
+ # quite confusing.
+ set(CMAKE_REQUIRED_QUIET TRUE)
+
+ message("--- Running EXE LINKER test for flags: ${linker_flags}")
+
+ unset(linker_flag_test_passed CACHE)
+ set(draco_cxx_main "\nint main() { return 0; }")
+ check_cxx_source_compiles("${draco_cxx_main}" linker_flag_test_passed)
+
+ if(NOT linker_flag_test_passed)
+ draco_die("EXE LINKER test failed.")
+ endif()
+
+ message("--- Passed EXE LINKER flag test.")
+
+ # Restore cached global exe linker flags.
+ if(cached_CMAKE_EXE_LINKER_FLAGS)
+ set(CMAKE_EXE_LINKER_FLAGS ${cached_CMAKE_EXE_LINKER_FLAGS})
+ else()
+ unset(CMAKE_EXE_LINKER_FLAGS)
+ endif()
+endmacro()
+
+# Runs the draco compiler tests. This macro builds up the list of list var(s)
+# that is passed to draco_test_cxx_flag().
+#
+# Note: draco_set_build_definitions() must be called before this macro.
+macro(draco_set_cxx_flags)
+ unset(cxx_flag_lists)
+
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
+ list(APPEND cxx_flag_lists draco_base_cxx_flags)
+ endif()
+
+ # Append clang flags after the base set to allow -Wno* overrides to take
+ # effect. Some of the base flags may enable a large set of warnings, e.g.,
+ # -Wall.
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
+ list(APPEND cxx_flag_lists draco_clang_cxx_flags)
+ endif()
+
+ if(MSVC)
+ list(APPEND cxx_flag_lists draco_msvc_cxx_flags)
+ endif()
+
+ draco_set_and_stringify(DEST cxx_flags SOURCE_VARS ${cxx_flag_lists})
+ if(DRACO_VERBOSE)
+ message("draco_set_cxx_flags: internal CXX flags: ${cxx_flags}")
+ endif()
+
+ if(DRACO_CXX_FLAGS)
+ list(APPEND cxx_flag_lists DRACO_CXX_FLAGS)
+ if(DRACO_VERBOSE)
+ message("draco_set_cxx_flags: user CXX flags: ${DRACO_CXX_FLAGS}")
+ endif()
+ endif()
+
+ draco_set_and_stringify(DEST cxx_flags SOURCE_VARS ${cxx_flag_lists})
+
+ if(cxx_flags)
+ draco_test_cxx_flag(FLAG_LIST_VAR_NAMES ${cxx_flag_lists})
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_helpers.cmake b/contrib/draco/cmake/draco_helpers.cmake
new file mode 100644
index 000000000..0b3b804cf
--- /dev/null
+++ b/contrib/draco/cmake/draco_helpers.cmake
@@ -0,0 +1,110 @@
+if(DRACO_CMAKE_DRACO_HELPERS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_HELPERS_CMAKE_
+set(DRACO_CMAKE_DRACO_HELPERS_CMAKE_ 1)
+
+# Kills build generation using message(FATAL_ERROR) and outputs all data passed
+# to the console via use of $ARGN.
+macro(draco_die)
+ message(FATAL_ERROR ${ARGN})
+endmacro()
+
+# Converts semi-colon delimited list variable(s) to string. Output is written to
+# variable supplied via the DEST parameter. Input is from an expanded variable
+# referenced by SOURCE and/or variable(s) referenced by SOURCE_VARS.
+macro(draco_set_and_stringify)
+ set(optional_args)
+ set(single_value_args DEST SOURCE_VAR)
+ set(multi_value_args SOURCE SOURCE_VARS)
+ cmake_parse_arguments(sas "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT sas_DEST OR NOT (sas_SOURCE OR sas_SOURCE_VARS))
+ draco_die("draco_set_and_stringify: DEST and at least one of SOURCE "
+ "SOURCE_VARS required.")
+ endif()
+
+ unset(${sas_DEST})
+
+ if(sas_SOURCE)
+ # $sas_SOURCE is one or more expanded variables, just copy the values to
+ # $sas_DEST.
+ set(${sas_DEST} "${sas_SOURCE}")
+ endif()
+
+ if(sas_SOURCE_VARS)
+ # $sas_SOURCE_VARS is one or more variable names. Each iteration expands a
+ # variable and appends it to $sas_DEST.
+ foreach(source_var ${sas_SOURCE_VARS})
+ set(${sas_DEST} "${${sas_DEST}} ${${source_var}}")
+ endforeach()
+
+ # Because $sas_DEST can be empty when entering this scope leading whitespace
+ # can be introduced to $sas_DEST on the first iteration of the above loop.
+ # Remove it:
+ string(STRIP "${${sas_DEST}}" ${sas_DEST})
+ endif()
+
+ # Lists in CMake are simply semicolon delimited strings, so stringification is
+ # just a find and replace of the semicolon.
+ string(REPLACE ";" " " ${sas_DEST} "${${sas_DEST}}")
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("draco_set_and_stringify: ${sas_DEST}=${${sas_DEST}}")
+ endif()
+endmacro()
+
+# Creates a dummy source file in $DRACO_GENERATED_SOURCES_DIRECTORY and adds it
+# to the specified target. Optionally adds its path to a list variable.
+#
+# draco_create_dummy_source_file( BASENAME >
+# [LISTVAR ])
+macro(draco_create_dummy_source_file)
+ set(optional_args)
+ set(single_value_args TARGET BASENAME LISTVAR)
+ set(multi_value_args)
+ cmake_parse_arguments(cdsf "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT cdsf_TARGET OR NOT cdsf_BASENAME)
+ draco_die("draco_create_dummy_source_file: TARGET and BASENAME required.")
+ endif()
+
+ if(NOT DRACO_GENERATED_SOURCES_DIRECTORY)
+ set(DRACO_GENERATED_SOURCES_DIRECTORY "${draco_build}/gen_src")
+ endif()
+
+ set(dummy_source_dir "${DRACO_GENERATED_SOURCES_DIRECTORY}")
+ set(dummy_source_file
+ "${dummy_source_dir}/draco_${cdsf_TARGET}_${cdsf_BASENAME}.cc")
+ set(dummy_source_code
+ "// Generated file. DO NOT EDIT!\n"
+ "// C++ source file created for target ${cdsf_TARGET}.\n"
+ "void draco_${cdsf_TARGET}_${cdsf_BASENAME}_dummy_function(void)\;\n"
+ "void draco_${cdsf_TARGET}_${cdsf_BASENAME}_dummy_function(void) {}\n")
+ file(WRITE "${dummy_source_file}" ${dummy_source_code})
+
+ target_sources(${cdsf_TARGET} PRIVATE ${dummy_source_file})
+
+ if(cdsf_LISTVAR)
+ list(APPEND ${cdsf_LISTVAR} "${dummy_source_file}")
+ endif()
+endmacro()
+
+# Loads the version string from $draco_source/draco/version.h and sets
+# $DRACO_VERSION.
+macro(draco_load_version_info)
+ file(STRINGS "${draco_src_root}/core/draco_version.h" version_file_strings)
+ foreach(str ${version_file_strings})
+ if(str MATCHES "char kDracoVersion")
+ string(FIND "${str}" "\"" open_quote_pos)
+ string(FIND "${str}" ";" semicolon_pos)
+ math(EXPR open_quote_pos "${open_quote_pos} + 1")
+ math(EXPR close_quote_pos "${semicolon_pos} - 1")
+ math(EXPR version_string_length "${close_quote_pos} - ${open_quote_pos}")
+ string(SUBSTRING "${str}" ${open_quote_pos} ${version_string_length}
+ DRACO_VERSION)
+ break()
+ endif()
+ endforeach()
+endmacro()
diff --git a/contrib/draco/cmake/draco_install.cmake b/contrib/draco/cmake/draco_install.cmake
new file mode 100644
index 000000000..5c63ecb4a
--- /dev/null
+++ b/contrib/draco/cmake/draco_install.cmake
@@ -0,0 +1,79 @@
+if(DRACO_CMAKE_DRACO_INSTALL_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_INSTALL_CMAKE_
+set(DRACO_CMAKE_DRACO_INSTALL_CMAKE_ 1)
+
+# Sets up the draco install targets. Must be called after the static library
+# target is created.
+macro(draco_setup_install_target)
+ include(GNUInstallDirs)
+
+ # pkg-config: draco.pc
+ set(prefix "${CMAKE_INSTALL_PREFIX}")
+ set(exec_prefix "\${prefix}")
+ set(libdir "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
+ set(includedir "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
+ set(draco_lib_name "draco")
+
+ configure_file("${draco_root}/cmake/draco.pc.template"
+ "${draco_build}/draco.pc" @ONLY NEWLINE_STYLE UNIX)
+ install(FILES "${draco_build}/draco.pc"
+ DESTINATION "${prefix}/${CMAKE_INSTALL_LIBDIR}/pkgconfig")
+
+ # CMake config: draco-config.cmake
+ set(DRACO_INCLUDE_DIRS "${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
+ configure_file("${draco_root}/cmake/draco-config.cmake.template"
+ "${draco_build}/draco-config.cmake" @ONLY NEWLINE_STYLE UNIX)
+ install(
+ FILES "${draco_build}/draco-config.cmake"
+ DESTINATION "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATAROOTDIR}/cmake")
+
+ foreach(file ${draco_sources})
+ if(file MATCHES "h$")
+ list(APPEND draco_api_includes ${file})
+ endif()
+ endforeach()
+
+ # Strip $draco_src_root from the file paths: we need to install relative to
+ # $include_directory.
+ list(TRANSFORM draco_api_includes REPLACE "${draco_src_root}/" "")
+ set(include_directory "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}")
+
+ foreach(draco_api_include ${draco_api_includes})
+ get_filename_component(file_directory ${draco_api_include} DIRECTORY)
+ set(target_directory "${include_directory}/draco/${file_directory}")
+ install(FILES ${draco_src_root}/${draco_api_include}
+ DESTINATION "${target_directory}")
+ endforeach()
+
+ install(
+ FILES "${draco_build}/draco/draco_features.h"
+ DESTINATION "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}/draco/")
+
+ install(TARGETS draco_decoder DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}")
+ install(TARGETS draco_encoder DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}")
+
+ if(WIN32)
+ install(TARGETS draco DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
+ else()
+ install(TARGETS draco_static DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
+ if(BUILD_SHARED_LIBS)
+ install(TARGETS draco_shared DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
+ endif()
+ endif()
+
+ if(DRACO_UNITY_PLUGIN)
+ install(TARGETS dracodec_unity DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
+ endif()
+ if(DRACO_MAYA_PLUGIN)
+ install(TARGETS draco_maya_wrapper DESTINATION
+ "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
+ endif()
+
+endmacro()
diff --git a/contrib/draco/cmake/draco_intrinsics.cmake b/contrib/draco/cmake/draco_intrinsics.cmake
new file mode 100644
index 000000000..9011c0de5
--- /dev/null
+++ b/contrib/draco/cmake/draco_intrinsics.cmake
@@ -0,0 +1,96 @@
+if(DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_
+set(DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_ 1)
+
+# Returns the compiler flag for the SIMD intrinsics suffix specified by the
+# SUFFIX argument via the variable specified by the VARIABLE argument:
+# draco_get_intrinsics_flag_for_suffix(SUFFIX VARIABLE )
+macro(draco_get_intrinsics_flag_for_suffix)
+ unset(intrinsics_SUFFIX)
+ unset(intrinsics_VARIABLE)
+ unset(optional_args)
+ unset(multi_value_args)
+ set(single_value_args SUFFIX VARIABLE)
+ cmake_parse_arguments(intrinsics "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT (intrinsics_SUFFIX AND intrinsics_VARIABLE))
+ message(FATAL_ERROR "draco_get_intrinsics_flag_for_suffix: SUFFIX and "
+ "VARIABLE required.")
+ endif()
+
+ if(intrinsics_SUFFIX MATCHES "neon")
+ if(NOT MSVC)
+ set(${intrinsics_VARIABLE} "${DRACO_NEON_INTRINSICS_FLAG}")
+ endif()
+ elseif(intrinsics_SUFFIX MATCHES "sse4")
+ if(NOT MSVC)
+ set(${intrinsics_VARIABLE} "-msse4.1")
+ endif()
+ else()
+ message(FATAL_ERROR "draco_get_intrinsics_flag_for_suffix: Unknown "
+ "instrinics suffix: ${intrinsics_SUFFIX}")
+ endif()
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("draco_get_intrinsics_flag_for_suffix: "
+ "suffix:${intrinsics_SUFFIX} flag:${${intrinsics_VARIABLE}}")
+ endif()
+endmacro()
+
+# Processes source files specified by SOURCES and adds intrinsics flags as
+# necessary: draco_process_intrinsics_sources(SOURCES )
+#
+# Detects requirement for intrinsics flags using source file name suffix.
+# Currently supports only SSE4.1.
+macro(draco_process_intrinsics_sources)
+ unset(arg_TARGET)
+ unset(arg_SOURCES)
+ unset(optional_args)
+ set(single_value_args TARGET)
+ set(multi_value_args SOURCES)
+ cmake_parse_arguments(arg "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+ if(NOT (arg_TARGET AND arg_SOURCES))
+ message(FATAL_ERROR "draco_process_intrinsics_sources: TARGET and "
+ "SOURCES required.")
+ endif()
+
+ if(DRACO_ENABLE_SSE4_1 AND draco_have_sse4)
+ unset(sse4_sources)
+ list(APPEND sse4_sources ${arg_SOURCES})
+
+ list(FILTER sse4_sources INCLUDE REGEX
+ "${draco_sse4_source_file_suffix}$")
+
+ if(sse4_sources)
+ unset(sse4_flags)
+ draco_get_intrinsics_flag_for_suffix(SUFFIX
+ ${draco_sse4_source_file_suffix}
+ VARIABLE sse4_flags)
+ if(sse4_flags)
+ draco_set_compiler_flags_for_sources(SOURCES ${sse4_sources} FLAGS
+ ${sse4_flags})
+ endif()
+ endif()
+ endif()
+
+ if(DRACO_ENABLE_NEON AND draco_have_neon)
+ unset(neon_sources)
+ list(APPEND neon_sources ${arg_SOURCES})
+ list(FILTER neon_sources INCLUDE REGEX
+ "${draco_neon_source_file_suffix}$")
+
+ if(neon_sources AND DRACO_NEON_INTRINSICS_FLAG)
+ unset(neon_flags)
+ draco_get_intrinsics_flag_for_suffix(SUFFIX
+ ${draco_neon_source_file_suffix}
+ VARIABLE neon_flags)
+ if(neon_flags)
+ draco_set_compiler_flags_for_sources(SOURCES ${neon_sources} FLAGS
+ ${neon_flags})
+ endif()
+ endif()
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_options.cmake b/contrib/draco/cmake/draco_options.cmake
new file mode 100644
index 000000000..832bfb69f
--- /dev/null
+++ b/contrib/draco/cmake/draco_options.cmake
@@ -0,0 +1,239 @@
+if(DRACO_CMAKE_DRACO_OPTIONS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_OPTIONS_CMAKE_
+set(DRACO_CMAKE_DRACO_OPTIONS_CMAKE_)
+
+set(draco_features_file_name "${draco_build}/draco/draco_features.h")
+set(draco_features_list)
+
+# Simple wrapper for CMake's builtin option command that tracks draco's build
+# options in the list variable $draco_options.
+macro(draco_option)
+ unset(option_NAME)
+ unset(option_HELPSTRING)
+ unset(option_VALUE)
+ unset(optional_args)
+ unset(multi_value_args)
+ set(single_value_args NAME HELPSTRING VALUE)
+ cmake_parse_arguments(option "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(NOT (option_NAME AND option_HELPSTRING AND DEFINED option_VALUE))
+ message(FATAL_ERROR "draco_option: NAME HELPSTRING and VALUE required.")
+ endif()
+
+ option(${option_NAME} ${option_HELPSTRING} ${option_VALUE})
+
+ if(DRACO_VERBOSE GREATER 2)
+ message("--------- draco_option ---------\n" "option_NAME=${option_NAME}\n"
+ "option_HELPSTRING=${option_HELPSTRING}\n"
+ "option_VALUE=${option_VALUE}\n"
+ "------------------------------------------\n")
+ endif()
+
+ list(APPEND draco_options ${option_NAME})
+ list(REMOVE_DUPLICATES draco_options)
+endmacro()
+
+# Dumps the $draco_options list via CMake message command.
+macro(draco_dump_options)
+ foreach(option_name ${draco_options})
+ message("${option_name}: ${${option_name}}")
+ endforeach()
+endmacro()
+
+# Set default options.
+macro(draco_set_default_options)
+ draco_option(NAME DRACO_FAST HELPSTRING "Try to build faster libs." VALUE OFF)
+ draco_option(NAME DRACO_JS_GLUE HELPSTRING
+ "Enable JS Glue and JS targets when using Emscripten." VALUE ON)
+ draco_option(NAME DRACO_IE_COMPATIBLE HELPSTRING
+ "Enable support for older IE builds when using Emscripten." VALUE
+ OFF)
+ draco_option(NAME DRACO_MESH_COMPRESSION HELPSTRING "Enable mesh compression."
+ VALUE ON)
+ draco_option(NAME DRACO_POINT_CLOUD_COMPRESSION HELPSTRING
+ "Enable point cloud compression." VALUE ON)
+ draco_option(NAME DRACO_PREDICTIVE_EDGEBREAKER HELPSTRING
+ "Enable predictive edgebreaker." VALUE ON)
+ draco_option(NAME DRACO_STANDARD_EDGEBREAKER HELPSTRING
+ "Enable stand edgebreaker." VALUE ON)
+ draco_option(NAME DRACO_BACKWARDS_COMPATIBILITY HELPSTRING
+ "Enable backwards compatibility." VALUE ON)
+ draco_option(NAME DRACO_DECODER_ATTRIBUTE_DEDUPLICATION HELPSTRING
+ "Enable attribute deduping." VALUE OFF)
+ draco_option(NAME DRACO_TESTS HELPSTRING "Enables tests." VALUE OFF)
+ draco_option(NAME DRACO_WASM HELPSTRING "Enables WASM support." VALUE OFF)
+ draco_option(NAME DRACO_UNITY_PLUGIN HELPSTRING
+ "Build plugin library for Unity." VALUE OFF)
+ draco_option(NAME DRACO_ANIMATION_ENCODING HELPSTRING "Enable animation."
+ VALUE OFF)
+ draco_option(NAME DRACO_GLTF HELPSTRING "Support GLTF." VALUE OFF)
+ draco_option(NAME DRACO_MAYA_PLUGIN HELPSTRING
+ "Build plugin library for Maya." VALUE OFF)
+ draco_check_deprecated_options()
+endmacro()
+
+# Warns when a deprecated option is used and sets the option that replaced it.
+macro(draco_handle_deprecated_option)
+ unset(option_OLDNAME)
+ unset(option_NEWNAME)
+ unset(optional_args)
+ unset(multi_value_args)
+ set(single_value_args OLDNAME NEWNAME)
+ cmake_parse_arguments(option "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if("${${option_OLDNAME}}")
+ message(WARNING "${option_OLDNAME} is deprecated. Use ${option_NEWNAME}.")
+ set(${option_NEWNAME} ${${option_OLDNAME}})
+ endif()
+endmacro()
+
+# Checks for use of deprecated options.
+macro(draco_check_deprecated_options)
+ draco_handle_deprecated_option(OLDNAME ENABLE_EXTRA_SPEED NEWNAME DRACO_FAST)
+ draco_handle_deprecated_option(OLDNAME ENABLE_JS_GLUE NEWNAME DRACO_JS_GLUE)
+ draco_handle_deprecated_option(OLDNAME ENABLE_MESH_COMPRESSION NEWNAME
+ DRACO_MESH_COMPRESSION)
+ draco_handle_deprecated_option(OLDNAME ENABLE_POINT_CLOUD_COMPRESSION NEWNAME
+ DRACO_POINT_CLOUD_COMPRESSION)
+ draco_handle_deprecated_option(OLDNAME ENABLE_PREDICTIVE_EDGEBREAKER NEWNAME
+ DRACO_PREDICTIVE_EDGEBREAKER)
+ draco_handle_deprecated_option(OLDNAME ENABLE_STANDARD_EDGEBREAKER NEWNAME
+ DRACO_STANDARD_EDGEBREAKER)
+ draco_handle_deprecated_option(OLDNAME ENABLE_BACKWARDS_COMPATIBILITY NEWNAME
+ DRACO_BACKWARDS_COMPATIBILITY)
+ draco_handle_deprecated_option(OLDNAME ENABLE_DECODER_ATTRIBUTE_DEDUPLICATION
+ NEWNAME DRACO_DECODER_ATTRIBUTE_DEDUPLICATION)
+ draco_handle_deprecated_option(OLDNAME ENABLE_TESTS NEWNAME DRACO_TESTS)
+ draco_handle_deprecated_option(OLDNAME ENABLE_WASM NEWNAME DRACO_WASM)
+ draco_handle_deprecated_option(OLDNAME BUILD_UNITY_PLUGIN NEWNAME
+ DRACO_UNITY_PLUGIN)
+ draco_handle_deprecated_option(OLDNAME BUILD_ANIMATION_ENCODING NEWNAME
+ DRACO_ANIMATION_ENCODING)
+ draco_handle_deprecated_option(OLDNAME BUILD_FOR_GLTF NEWNAME DRACO_GLTF)
+ draco_handle_deprecated_option(OLDNAME BUILD_MAYA_PLUGIN NEWNAME
+ DRACO_MAYA_PLUGIN)
+ draco_handle_deprecated_option(OLDNAME BUILD_USD_PLUGIN NEWNAME
+ BUILD_SHARED_LIBS)
+
+endmacro()
+
+# Macro for setting Draco features based on user configuration. Features enabled
+# by this macro are Draco global.
+macro(draco_set_optional_features)
+ if(DRACO_GLTF)
+ # Override settings when building for GLTF.
+ draco_enable_feature(FEATURE "DRACO_MESH_COMPRESSION_SUPPORTED")
+ draco_enable_feature(FEATURE "DRACO_NORMAL_ENCODING_SUPPORTED")
+ draco_enable_feature(FEATURE "DRACO_STANDARD_EDGEBREAKER_SUPPORTED")
+ else()
+ if(DRACO_POINT_CLOUD_COMPRESSION)
+ draco_enable_feature(FEATURE "DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED")
+ endif()
+ if(DRACO_MESH_COMPRESSION)
+ draco_enable_feature(FEATURE "DRACO_MESH_COMPRESSION_SUPPORTED")
+ draco_enable_feature(FEATURE "DRACO_NORMAL_ENCODING_SUPPORTED")
+
+ if(DRACO_STANDARD_EDGEBREAKER)
+ draco_enable_feature(FEATURE "DRACO_STANDARD_EDGEBREAKER_SUPPORTED")
+ endif()
+ if(DRACO_PREDICTIVE_EDGEBREAKER)
+ draco_enable_feature(FEATURE "DRACO_PREDICTIVE_EDGEBREAKER_SUPPORTED")
+ endif()
+ endif()
+
+ if(DRACO_BACKWARDS_COMPATIBILITY)
+ draco_enable_feature(FEATURE "DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED")
+ endif()
+
+
+ if(NOT EMSCRIPTEN)
+ # For now, enable deduplication for both encoder and decoder.
+ # TODO(ostava): Support for disabling attribute deduplication for the C++
+ # decoder is planned in future releases.
+ draco_enable_feature(FEATURE
+ DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED)
+ draco_enable_feature(FEATURE
+ DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED)
+ endif()
+ endif()
+
+ if(DRACO_UNITY_PLUGIN)
+ draco_enable_feature(FEATURE "DRACO_UNITY_PLUGIN")
+ set(CMAKE_POSITION_INDEPENDENT_CODE ON)
+ endif()
+
+ if(DRACO_MAYA_PLUGIN)
+ draco_enable_feature(FEATURE "DRACO_MAYA_PLUGIN")
+ set(CMAKE_POSITION_INDEPENDENT_CODE ON)
+ endif()
+
+endmacro()
+
+# Macro that handles tracking of Draco preprocessor symbols for the purpose of
+# producing draco_features.h.
+#
+# ~~~
+# draco_enable_feature(FEATURE [TARGETS ])
+# ~~~
+#
+# FEATURE is required. It should be a Draco preprocessor symbol. TARGETS is
+# optional. It can be one or more draco targets.
+#
+# When the TARGETS argument is not present the preproc symbol is added to
+# draco_features.h. When it is draco_features.h is unchanged, and
+# target_compile_options() is called for each target specified.
+macro(draco_enable_feature)
+ set(def_flags)
+ set(def_single_arg_opts FEATURE)
+ set(def_multi_arg_opts TARGETS)
+ cmake_parse_arguments(DEF "${def_flags}" "${def_single_arg_opts}"
+ "${def_multi_arg_opts}" ${ARGN})
+ if("${DEF_FEATURE}" STREQUAL "")
+ message(FATAL_ERROR "Empty FEATURE passed to draco_enable_feature().")
+ endif()
+
+ # Do nothing/return early if $DEF_FEATURE is already in the list.
+ list(FIND draco_features_list ${DEF_FEATURE} df_index)
+ if(NOT df_index EQUAL -1)
+ return()
+ endif()
+
+ list(LENGTH DEF_TARGETS df_targets_list_length)
+ if(${df_targets_list_length} EQUAL 0)
+ list(APPEND draco_features_list ${DEF_FEATURE})
+ else()
+ foreach(target ${DEF_TARGETS})
+ target_compile_definitions(${target} PRIVATE ${DEF_FEATURE})
+ endforeach()
+ endif()
+endmacro()
+
+# Function for generating draco_features.h.
+function(draco_generate_features_h)
+ file(WRITE "${draco_features_file_name}.new"
+ "// GENERATED FILE -- DO NOT EDIT\n\n" "#ifndef DRACO_FEATURES_H_\n"
+ "#define DRACO_FEATURES_H_\n\n")
+
+ foreach(feature ${draco_features_list})
+ file(APPEND "${draco_features_file_name}.new" "#define ${feature}\n")
+ endforeach()
+
+ file(APPEND "${draco_features_file_name}.new"
+ "\n#endif // DRACO_FEATURES_H_")
+
+ # Will replace ${draco_features_file_name} only if the file content has
+ # changed. This prevents forced Draco rebuilds after CMake runs.
+ configure_file("${draco_features_file_name}.new"
+ "${draco_features_file_name}")
+ file(REMOVE "${draco_features_file_name}.new")
+endfunction()
+
+# Sets default options for the build and processes user controlled options to
+# compute enabled features.
+macro(draco_setup_options)
+ draco_set_default_options()
+ draco_set_optional_features()
+endmacro()
diff --git a/contrib/draco/cmake/draco_sanitizer.cmake b/contrib/draco/cmake/draco_sanitizer.cmake
new file mode 100644
index 000000000..ca8e23176
--- /dev/null
+++ b/contrib/draco/cmake/draco_sanitizer.cmake
@@ -0,0 +1,32 @@
+if(DRACO_CMAKE_DRACO_SANITIZER_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_SANITIZER_CMAKE_
+set(DRACO_CMAKE_DRACO_SANITIZER_CMAKE_ 1)
+
+# Handles the details of enabling sanitizers.
+macro(draco_configure_sanitizer)
+ if(DRACO_SANITIZE AND NOT MSVC)
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
+ if(DRACO_SANITIZE MATCHES "cfi")
+ list(APPEND DRACO_CXX_FLAGS "-flto" "-fno-sanitize-trap=cfi")
+ list(APPEND DRACO_EXE_LINKER_FLAGS "-flto" "-fno-sanitize-trap=cfi"
+ "-fuse-ld=gold")
+ endif()
+
+ if(${CMAKE_SIZEOF_VOID_P} EQUAL 4
+ AND DRACO_SANITIZE MATCHES "integer|undefined")
+ list(APPEND DRACO_EXE_LINKER_FLAGS "--rtlib=compiler-rt" "-lgcc_s")
+ endif()
+ endif()
+
+ list(APPEND DRACO_CXX_FLAGS "-fsanitize=${DRACO_SANITIZE}")
+ list(APPEND DRACO_EXE_LINKER_FLAGS "-fsanitize=${DRACO_SANITIZE}")
+
+ # Make sanitizer callstacks accurate.
+ list(APPEND DRACO_CXX_FLAGS "-fno-omit-frame-pointer"
+ "-fno-optimize-sibling-calls")
+
+ draco_test_cxx_flag(FLAG_LIST_VAR_NAMES DRACO_CXX_FLAGS FLAG_REQUIRED)
+ draco_test_exe_linker_flag(FLAG_LIST_VAR_NAME DRACO_EXE_LINKER_FLAGS)
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_targets.cmake b/contrib/draco/cmake/draco_targets.cmake
new file mode 100644
index 000000000..6dfa6a0c4
--- /dev/null
+++ b/contrib/draco/cmake/draco_targets.cmake
@@ -0,0 +1,349 @@
+if(DRACO_CMAKE_DRACO_TARGETS_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_TARGETS_CMAKE_
+set(DRACO_CMAKE_DRACO_TARGETS_CMAKE_ 1)
+
+# Resets list variables used to track draco targets.
+macro(draco_reset_target_lists)
+ unset(draco_targets)
+ unset(draco_exe_targets)
+ unset(draco_lib_targets)
+ unset(draco_objlib_targets)
+ unset(draco_module_targets)
+ unset(draco_sources)
+ unset(draco_test_targets)
+endmacro()
+
+# Creates an executable target. The target name is passed as a parameter to the
+# NAME argument, and the sources passed as a parameter to the SOURCES argument:
+# draco_add_executable(NAME SOURCES [optional args])
+#
+# Optional args:
+# cmake-format: off
+# - OUTPUT_NAME: Override output file basename. Target basename defaults to
+# NAME.
+# - TEST: Flag. Presence means treat executable as a test.
+# - DEFINES: List of preprocessor macro definitions.
+# - INCLUDES: list of include directories for the target.
+# - COMPILE_FLAGS: list of compiler flags for the target.
+# - LINK_FLAGS: List of linker flags for the target.
+# - OBJLIB_DEPS: List of CMake object library target dependencies.
+# - LIB_DEPS: List of CMake library dependencies.
+# cmake-format: on
+#
+# Sources passed to this macro are added to $draco_test_sources when TEST is
+# specified. Otherwise sources are added to $draco_sources.
+#
+# Targets passed to this macro are always added to the $draco_targets list. When
+# TEST is specified targets are also added to the $draco_test_targets list.
+# Otherwise targets are added to $draco_exe_targets.
+macro(draco_add_executable)
+ unset(exe_TEST)
+ unset(exe_TEST_DEFINES_MAIN)
+ unset(exe_NAME)
+ unset(exe_OUTPUT_NAME)
+ unset(exe_SOURCES)
+ unset(exe_DEFINES)
+ unset(exe_INCLUDES)
+ unset(exe_COMPILE_FLAGS)
+ unset(exe_LINK_FLAGS)
+ unset(exe_OBJLIB_DEPS)
+ unset(exe_LIB_DEPS)
+ set(optional_args TEST)
+ set(single_value_args NAME OUTPUT_NAME)
+ set(multi_value_args SOURCES DEFINES INCLUDES COMPILE_FLAGS LINK_FLAGS
+ OBJLIB_DEPS LIB_DEPS)
+
+ cmake_parse_arguments(exe "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("--------- draco_add_executable ---------\n"
+ "exe_TEST=${exe_TEST}\n"
+ "exe_TEST_DEFINES_MAIN=${exe_TEST_DEFINES_MAIN}\n"
+ "exe_NAME=${exe_NAME}\n"
+ "exe_OUTPUT_NAME=${exe_OUTPUT_NAME}\n"
+ "exe_SOURCES=${exe_SOURCES}\n"
+ "exe_DEFINES=${exe_DEFINES}\n"
+ "exe_INCLUDES=${exe_INCLUDES}\n"
+ "exe_COMPILE_FLAGS=${exe_COMPILE_FLAGS}\n"
+ "exe_LINK_FLAGS=${exe_LINK_FLAGS}\n"
+ "exe_OBJLIB_DEPS=${exe_OBJLIB_DEPS}\n"
+ "exe_LIB_DEPS=${exe_LIB_DEPS}\n"
+ "------------------------------------------\n")
+ endif()
+
+ if(NOT (exe_NAME AND exe_SOURCES))
+ message(FATAL_ERROR "draco_add_executable: NAME and SOURCES required.")
+ endif()
+
+ list(APPEND draco_targets ${exe_NAME})
+ if(exe_TEST)
+ list(APPEND draco_test_targets ${exe_NAME})
+ list(APPEND draco_test_sources ${exe_SOURCES})
+ else()
+ list(APPEND draco_exe_targets ${exe_NAME})
+ list(APPEND draco_sources ${exe_SOURCES})
+ endif()
+
+ add_executable(${exe_NAME} ${exe_SOURCES})
+
+ if(exe_OUTPUT_NAME)
+ set_target_properties(${exe_NAME} PROPERTIES OUTPUT_NAME ${exe_OUTPUT_NAME})
+ endif()
+
+ draco_process_intrinsics_sources(TARGET ${exe_NAME} SOURCES ${exe_SOURCES})
+
+ if(exe_DEFINES)
+ target_compile_definitions(${exe_NAME} PRIVATE ${exe_DEFINES})
+ endif()
+
+ if(exe_INCLUDES)
+ target_include_directories(${exe_NAME} PRIVATE ${exe_INCLUDES})
+ endif()
+
+ if(exe_COMPILE_FLAGS OR DRACO_CXX_FLAGS)
+ target_compile_options(${exe_NAME}
+ PRIVATE ${exe_COMPILE_FLAGS} ${DRACO_CXX_FLAGS})
+ endif()
+
+ if(exe_LINK_FLAGS OR DRACO_EXE_LINKER_FLAGS)
+ if(${CMAKE_VERSION} VERSION_LESS "3.13")
+ set(link_flags ${exe_LINK_FLAGS} ${DRACO_EXE_LINKER_FLAGS})
+ set_target_properties(${exe_NAME}
+ PROPERTIES LINK_FLAGS ${exe_LINK_FLAGS}
+ ${DRACO_EXE_LINKER_FLAGS})
+ else()
+ target_link_options(${exe_NAME} PRIVATE ${exe_LINK_FLAGS}
+ ${DRACO_EXE_LINKER_FLAGS})
+ endif()
+ endif()
+
+ if(exe_OBJLIB_DEPS)
+ foreach(objlib_dep ${exe_OBJLIB_DEPS})
+ target_sources(${exe_NAME} PRIVATE $)
+ endforeach()
+ endif()
+
+ if(CMAKE_THREAD_LIBS_INIT)
+ list(APPEND exe_LIB_DEPS ${CMAKE_THREAD_LIBS_INIT})
+ endif()
+
+ if(BUILD_SHARED_LIBS AND (MSVC OR WIN32))
+ target_compile_definitions(${lib_NAME} PRIVATE "DRACO_BUILDING_DLL=0")
+ endif()
+
+ if(exe_LIB_DEPS)
+ unset(exe_static)
+ if("${CMAKE_EXE_LINKER_FLAGS} ${DRACO_EXE_LINKER_FLAGS}" MATCHES "static")
+ set(exe_static ON)
+ endif()
+
+ if(exe_static AND CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
+ # Third party dependencies can introduce dependencies on system and test
+ # libraries. Since the target created here is an executable, and CMake
+ # does not provide a method of controlling order of link dependencies,
+ # wrap all of the dependencies of this target in start/end group flags to
+ # ensure that dependencies of third party targets can be resolved when
+ # those dependencies happen to be resolved by dependencies of the current
+ # target.
+ list(INSERT exe_LIB_DEPS 0 -Wl,--start-group)
+ list(APPEND exe_LIB_DEPS -Wl,--end-group)
+ endif()
+ target_link_libraries(${exe_NAME} PRIVATE ${exe_LIB_DEPS})
+ endif()
+endmacro()
+
+# Creates a library target of the specified type. The target name is passed as a
+# parameter to the NAME argument, the type as a parameter to the TYPE argument,
+# and the sources passed as a parameter to the SOURCES argument:
+# draco_add_library(NAME TYPE SOURCES [optional args])
+#
+# Optional args:
+# cmake-format: off
+# - OUTPUT_NAME: Override output file basename. Target basename defaults to
+# NAME. OUTPUT_NAME is ignored when BUILD_SHARED_LIBS is enabled and CMake
+# is generating a build for which MSVC or WIN32 are true. This is to avoid
+# output basename collisions with DLL import libraries.
+# - TEST: Flag. Presence means treat library as a test.
+# - DEFINES: List of preprocessor macro definitions.
+# - INCLUDES: list of include directories for the target.
+# - COMPILE_FLAGS: list of compiler flags for the target.
+# - LINK_FLAGS: List of linker flags for the target.
+# - OBJLIB_DEPS: List of CMake object library target dependencies.
+# - LIB_DEPS: List of CMake library dependencies.
+# - PUBLIC_INCLUDES: List of include paths to export to dependents.
+# cmake-format: on
+#
+# Sources passed to the macro are added to the lists tracking draco sources:
+# cmake-format: off
+# - When TEST is specified sources are added to $draco_test_sources.
+# - Otherwise sources are added to $draco_sources.
+# cmake-format: on
+#
+# Targets passed to this macro are added to the lists tracking draco targets:
+# cmake-format: off
+# - Targets are always added to $draco_targets.
+# - When the TEST flag is specified, targets are added to
+# $draco_test_targets.
+# - When TEST is not specified:
+# - Libraries of type SHARED are added to $draco_dylib_targets.
+# - Libraries of type OBJECT are added to $draco_objlib_targets.
+# - Libraries of type STATIC are added to $draco_lib_targets.
+# cmake-format: on
+macro(draco_add_library)
+ unset(lib_TEST)
+ unset(lib_NAME)
+ unset(lib_OUTPUT_NAME)
+ unset(lib_TYPE)
+ unset(lib_SOURCES)
+ unset(lib_DEFINES)
+ unset(lib_INCLUDES)
+ unset(lib_COMPILE_FLAGS)
+ unset(lib_LINK_FLAGS)
+ unset(lib_OBJLIB_DEPS)
+ unset(lib_LIB_DEPS)
+ unset(lib_PUBLIC_INCLUDES)
+ unset(lib_TARGET_PROPERTIES)
+ set(optional_args TEST)
+ set(single_value_args NAME OUTPUT_NAME TYPE)
+ set(multi_value_args SOURCES DEFINES INCLUDES COMPILE_FLAGS LINK_FLAGS
+ OBJLIB_DEPS LIB_DEPS PUBLIC_INCLUDES TARGET_PROPERTIES)
+
+ cmake_parse_arguments(lib "${optional_args}" "${single_value_args}"
+ "${multi_value_args}" ${ARGN})
+
+ if(DRACO_VERBOSE GREATER 1)
+ message("--------- draco_add_library ---------\n"
+ "lib_TEST=${lib_TEST}\n"
+ "lib_NAME=${lib_NAME}\n"
+ "lib_OUTPUT_NAME=${lib_OUTPUT_NAME}\n"
+ "lib_TYPE=${lib_TYPE}\n"
+ "lib_SOURCES=${lib_SOURCES}\n"
+ "lib_DEFINES=${lib_DEFINES}\n"
+ "lib_INCLUDES=${lib_INCLUDES}\n"
+ "lib_COMPILE_FLAGS=${lib_COMPILE_FLAGS}\n"
+ "lib_LINK_FLAGS=${lib_LINK_FLAGS}\n"
+ "lib_OBJLIB_DEPS=${lib_OBJLIB_DEPS}\n"
+ "lib_LIB_DEPS=${lib_LIB_DEPS}\n"
+ "lib_PUBLIC_INCLUDES=${lib_PUBLIC_INCLUDES}\n"
+ "---------------------------------------\n")
+ endif()
+
+ if(NOT (lib_NAME AND lib_TYPE))
+ message(FATAL_ERROR "draco_add_library: NAME and TYPE required.")
+ endif()
+
+ list(APPEND draco_targets ${lib_NAME})
+ if(lib_TEST)
+ list(APPEND draco_test_targets ${lib_NAME})
+ list(APPEND draco_test_sources ${lib_SOURCES})
+ else()
+ list(APPEND draco_sources ${lib_SOURCES})
+ if(lib_TYPE STREQUAL MODULE)
+ list(APPEND draco_module_targets ${lib_NAME})
+ elseif(lib_TYPE STREQUAL OBJECT)
+ list(APPEND draco_objlib_targets ${lib_NAME})
+ elseif(lib_TYPE STREQUAL SHARED)
+ list(APPEND draco_dylib_targets ${lib_NAME})
+ elseif(lib_TYPE STREQUAL STATIC)
+ list(APPEND draco_lib_targets ${lib_NAME})
+ else()
+ message(WARNING "draco_add_library: Unhandled type: ${lib_TYPE}")
+ endif()
+ endif()
+
+ add_library(${lib_NAME} ${lib_TYPE} ${lib_SOURCES})
+ if(lib_SOURCES)
+ draco_process_intrinsics_sources(TARGET ${lib_NAME} SOURCES ${lib_SOURCES})
+ endif()
+
+ if(lib_OUTPUT_NAME)
+ if(NOT (BUILD_SHARED_LIBS AND (MSVC OR WIN32)))
+ set_target_properties(${lib_NAME}
+ PROPERTIES OUTPUT_NAME ${lib_OUTPUT_NAME})
+ endif()
+ endif()
+
+ if(lib_DEFINES)
+ target_compile_definitions(${lib_NAME} PRIVATE ${lib_DEFINES})
+ endif()
+
+ if(lib_INCLUDES)
+ target_include_directories(${lib_NAME} PRIVATE ${lib_INCLUDES})
+ endif()
+
+ if(lib_PUBLIC_INCLUDES)
+ target_include_directories(${lib_NAME} PUBLIC ${lib_PUBLIC_INCLUDES})
+ endif()
+
+ if(lib_COMPILE_FLAGS OR DRACO_CXX_FLAGS)
+ target_compile_options(${lib_NAME}
+ PRIVATE ${lib_COMPILE_FLAGS} ${DRACO_CXX_FLAGS})
+ endif()
+
+ if(lib_LINK_FLAGS)
+ set_target_properties(${lib_NAME} PROPERTIES LINK_FLAGS ${lib_LINK_FLAGS})
+ endif()
+
+ if(lib_OBJLIB_DEPS)
+ foreach(objlib_dep ${lib_OBJLIB_DEPS})
+ target_sources(${lib_NAME} PRIVATE $)
+ endforeach()
+ endif()
+
+ if(lib_LIB_DEPS)
+ if(lib_TYPE STREQUAL STATIC)
+ set(link_type PUBLIC)
+ else()
+ set(link_type PRIVATE)
+ if(lib_TYPE STREQUAL SHARED AND CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
+ # The draco shared object uses the static draco as input to turn it into
+ # a shared object. Include everything from the static library in the
+ # shared object.
+ if(APPLE)
+ list(INSERT lib_LIB_DEPS 0 -Wl,-force_load)
+ else()
+ list(INSERT lib_LIB_DEPS 0 -Wl,--whole-archive)
+ list(APPEND lib_LIB_DEPS -Wl,--no-whole-archive)
+ endif()
+ endif()
+ endif()
+ target_link_libraries(${lib_NAME} ${link_type} ${lib_LIB_DEPS})
+ endif()
+
+ if(NOT MSVC AND lib_NAME MATCHES "^lib")
+ # Non-MSVC generators prepend lib to static lib target file names. Libdraco
+ # already includes lib in its name. Avoid naming output files liblib*.
+ set_target_properties(${lib_NAME} PROPERTIES PREFIX "")
+ endif()
+
+ if(lib_TYPE STREQUAL SHARED AND NOT MSVC)
+ set_target_properties(${lib_NAME} PROPERTIES SOVERSION ${DRACO_SOVERSION})
+ endif()
+
+ if(BUILD_SHARED_LIBS AND (MSVC OR WIN32))
+ if(lib_TYPE STREQUAL SHARED)
+ target_compile_definitions(${lib_NAME} PRIVATE "DRACO_BUILDING_DLL=1")
+ else()
+ target_compile_definitions(${lib_NAME} PRIVATE "DRACO_BUILDING_DLL=0")
+ endif()
+ endif()
+
+ # Determine if $lib_NAME is a header only target.
+ unset(sources_list)
+ if(lib_SOURCES)
+ set(sources_list ${lib_SOURCES})
+ list(FILTER sources_list INCLUDE REGEX cc$)
+ endif()
+
+ if(NOT sources_list)
+ if(NOT XCODE)
+ # This is a header only target. Tell CMake the link language.
+ set_target_properties(${lib_NAME} PROPERTIES LINKER_LANGUAGE CXX)
+ else()
+ # The Xcode generator ignores LINKER_LANGUAGE. Add a dummy cc file.
+ draco_create_dummy_source_file(TARGET ${lib_NAME} BASENAME ${lib_NAME})
+ endif()
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_test_config.h.cmake b/contrib/draco/cmake/draco_test_config.h.cmake
new file mode 100644
index 000000000..77a574123
--- /dev/null
+++ b/contrib/draco/cmake/draco_test_config.h.cmake
@@ -0,0 +1,13 @@
+#ifndef DRACO_TESTING_DRACO_TEST_CONFIG_H_
+#define DRACO_TESTING_DRACO_TEST_CONFIG_H_
+
+// If this file is named draco_test_config.h.cmake:
+// This file is used as input at cmake generation time.
+
+// If this file is named draco_test_config.h:
+// GENERATED FILE, DO NOT EDIT. SEE ABOVE.
+
+#define DRACO_TEST_DATA_DIR "${DRACO_TEST_DATA_DIR}"
+#define DRACO_TEST_TEMP_DIR "${DRACO_TEST_TEMP_DIR}"
+
+#endif // DRACO_TESTING_DRACO_TEST_CONFIG_H_
diff --git a/contrib/draco/cmake/draco_tests.cmake b/contrib/draco/cmake/draco_tests.cmake
new file mode 100644
index 000000000..a6dfc5b57
--- /dev/null
+++ b/contrib/draco/cmake/draco_tests.cmake
@@ -0,0 +1,133 @@
+if(DRACO_CMAKE_DRACO_TESTS_CMAKE)
+ return()
+endif()
+set(DRACO_CMAKE_DRACO_TESTS_CMAKE 1)
+
+# The factory tests are in a separate target to avoid breaking tests that rely
+# on file I/O via the factories. The fake reader and writer implementations
+# interfere with normal file I/O function.
+set(draco_factory_test_sources
+ "${draco_src_root}/io/file_reader_factory_test.cc"
+ "${draco_src_root}/io/file_writer_factory_test.cc")
+
+list(
+ APPEND
+ draco_test_sources
+ "${draco_src_root}/animation/keyframe_animation_encoding_test.cc"
+ "${draco_src_root}/animation/keyframe_animation_test.cc"
+ "${draco_src_root}/attributes/point_attribute_test.cc"
+ "${draco_src_root}/compression/attributes/point_d_vector_test.cc"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_test.cc"
+ "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_test.cc"
+ "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoding_test.cc"
+ "${draco_src_root}/compression/bit_coders/rans_coding_test.cc"
+ "${draco_src_root}/compression/decode_test.cc"
+ "${draco_src_root}/compression/encode_test.cc"
+ "${draco_src_root}/compression/entropy/shannon_entropy_test.cc"
+ "${draco_src_root}/compression/entropy/symbol_coding_test.cc"
+ "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoding_test.cc"
+ "${draco_src_root}/compression/mesh/mesh_encoder_test.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoding_test.cc"
+ "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoding_test.cc"
+ "${draco_src_root}/core/buffer_bit_coding_test.cc"
+ "${draco_src_root}/core/draco_test_base.h"
+ "${draco_src_root}/core/draco_test_utils.cc"
+ "${draco_src_root}/core/draco_test_utils.h"
+ "${draco_src_root}/core/math_utils_test.cc"
+ "${draco_src_root}/core/quantization_utils_test.cc"
+ "${draco_src_root}/core/status_test.cc"
+ "${draco_src_root}/core/vector_d_test.cc"
+ "${draco_src_root}/io/file_reader_test_common.h"
+ "${draco_src_root}/io/file_utils_test.cc"
+ "${draco_src_root}/io/stdio_file_reader_test.cc"
+ "${draco_src_root}/io/stdio_file_writer_test.cc"
+ "${draco_src_root}/io/obj_decoder_test.cc"
+ "${draco_src_root}/io/obj_encoder_test.cc"
+ "${draco_src_root}/io/ply_decoder_test.cc"
+ "${draco_src_root}/io/ply_reader_test.cc"
+ "${draco_src_root}/io/point_cloud_io_test.cc"
+ "${draco_src_root}/mesh/mesh_are_equivalent_test.cc"
+ "${draco_src_root}/mesh/mesh_cleanup_test.cc"
+ "${draco_src_root}/mesh/triangle_soup_mesh_builder_test.cc"
+ "${draco_src_root}/metadata/metadata_encoder_test.cc"
+ "${draco_src_root}/metadata/metadata_test.cc"
+ "${draco_src_root}/point_cloud/point_cloud_builder_test.cc"
+ "${draco_src_root}/point_cloud/point_cloud_test.cc")
+
+list(APPEND draco_gtest_all
+ "${draco_root}/../googletest/googletest/src/gtest-all.cc")
+list(APPEND draco_gtest_main
+ "${draco_root}/../googletest/googletest/src/gtest_main.cc")
+
+macro(draco_setup_test_targets)
+ if(DRACO_TESTS)
+ if(NOT (EXISTS ${draco_gtest_all} AND EXISTS ${draco_gtest_main}))
+ message(FATAL "googletest must be a sibling directory of ${draco_root}.")
+ endif()
+
+ list(APPEND draco_test_defines GTEST_HAS_PTHREAD=0)
+
+ draco_add_library(TEST
+ NAME
+ draco_gtest
+ TYPE
+ STATIC
+ SOURCES
+ ${draco_gtest_all}
+ DEFINES
+ ${draco_defines}
+ ${draco_test_defines}
+ INCLUDES
+ ${draco_test_include_paths})
+
+ draco_add_library(TEST
+ NAME
+ draco_gtest_main
+ TYPE
+ STATIC
+ SOURCES
+ ${draco_gtest_main}
+ DEFINES
+ ${draco_defines}
+ ${draco_test_defines}
+ INCLUDES
+ ${draco_test_include_paths})
+
+ set(DRACO_TEST_DATA_DIR "${draco_root}/testdata")
+ set(DRACO_TEST_TEMP_DIR "${draco_build}/draco_test_temp")
+ file(MAKE_DIRECTORY "${DRACO_TEST_TEMP_DIR}")
+
+ # Sets DRACO_TEST_DATA_DIR and DRACO_TEST_TEMP_DIR.
+ configure_file("${draco_root}/cmake/draco_test_config.h.cmake"
+ "${draco_build}/testing/draco_test_config.h")
+
+ # Create the test targets.
+ draco_add_executable(NAME
+ draco_tests
+ SOURCES
+ ${draco_test_sources}
+ DEFINES
+ ${draco_defines}
+ ${draco_test_defines}
+ INCLUDES
+ ${draco_test_include_paths}
+ LIB_DEPS
+ draco_static
+ draco_gtest
+ draco_gtest_main)
+
+ draco_add_executable(NAME
+ draco_factory_tests
+ SOURCES
+ ${draco_factory_test_sources}
+ DEFINES
+ ${draco_defines}
+ ${draco_test_defines}
+ INCLUDES
+ ${draco_test_include_paths}
+ LIB_DEPS
+ draco_static
+ draco_gtest
+ draco_gtest_main)
+ endif()
+endmacro()
diff --git a/contrib/draco/cmake/draco_variables.cmake b/contrib/draco/cmake/draco_variables.cmake
new file mode 100644
index 000000000..8dbc77a53
--- /dev/null
+++ b/contrib/draco/cmake/draco_variables.cmake
@@ -0,0 +1,64 @@
+if(DRACO_CMAKE_DRACO_VARIABLES_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_DRACO_VARIABLES_CMAKE_
+set(DRACO_CMAKE_DRACO_VARIABLES_CMAKE_ 1)
+
+# Halts generation when $variable_name does not refer to a directory that
+# exists.
+macro(draco_variable_must_be_directory variable_name)
+ if("${variable_name}" STREQUAL "")
+ message(
+ FATAL_ERROR
+ "Empty variable_name passed to draco_variable_must_be_directory.")
+ endif()
+
+ if("${${variable_name}}" STREQUAL "")
+ message(
+ FATAL_ERROR
+ "Empty variable ${variable_name} is required to build draco.")
+ endif()
+
+ if(NOT IS_DIRECTORY "${${variable_name}}")
+ message(
+ FATAL_ERROR
+ "${variable_name}, which is ${${variable_name}}, does not refer to a\n"
+ "directory.")
+ endif()
+endmacro()
+
+# Adds $var_name to the tracked variables list.
+macro(draco_track_configuration_variable var_name)
+ if(DRACO_VERBOSE GREATER 2)
+ message("---- draco_track_configuration_variable ----\n"
+ "var_name=${var_name}\n"
+ "----------------------------------------------\n")
+ endif()
+
+ list(APPEND draco_configuration_variables ${var_name})
+ list(REMOVE_DUPLICATES draco_configuration_variables)
+endmacro()
+
+# Logs current C++ and executable linker flags via the CMake message command.
+macro(draco_dump_cmake_flag_variables)
+ unset(flag_variables)
+ list(APPEND flag_variables "CMAKE_CXX_FLAGS_INIT" "CMAKE_CXX_FLAGS"
+ "CMAKE_EXE_LINKER_FLAGS_INIT" "CMAKE_EXE_LINKER_FLAGS")
+ if(CMAKE_BUILD_TYPE)
+ list(APPEND flag_variables "CMAKE_BUILD_TYPE"
+ "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}_INIT"
+ "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}"
+ "CMAKE_EXE_LINKER_FLAGS_${CMAKE_BUILD_TYPE}_INIT"
+ "CMAKE_EXE_LINKER_FLAGS_${CMAKE_BUILD_TYPE}")
+ endif()
+ foreach(flag_variable ${flag_variables})
+ message("${flag_variable}:${${flag_variable}}")
+ endforeach()
+endmacro()
+
+# Dumps the variables tracked in $draco_configuration_variables via the CMake
+# message command.
+macro(draco_dump_tracked_configuration_variables)
+ foreach(config_variable ${draco_configuration_variables})
+ message("${config_variable}:${${config_variable}}")
+ endforeach()
+endmacro()
diff --git a/contrib/draco/cmake/sanitizers.cmake b/contrib/draco/cmake/sanitizers.cmake
new file mode 100644
index 000000000..e720bc045
--- /dev/null
+++ b/contrib/draco/cmake/sanitizers.cmake
@@ -0,0 +1,19 @@
+if(DRACO_CMAKE_SANITIZERS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_SANITIZERS_CMAKE_ 1)
+
+if(MSVC OR NOT SANITIZE)
+ return()
+endif()
+
+include("${draco_root}/cmake/compiler_flags.cmake")
+
+string(TOLOWER ${SANITIZE} SANITIZE)
+
+# Require the sanitizer requested.
+require_linker_flag("-fsanitize=${SANITIZE}")
+require_compiler_flag("-fsanitize=${SANITIZE}" YES)
+
+# Make callstacks accurate.
+require_compiler_flag("-fno-omit-frame-pointer -fno-optimize-sibling-calls" YES)
diff --git a/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake b/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake
new file mode 100644
index 000000000..87e0b4a45
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake
@@ -0,0 +1,14 @@
+if(DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_
+set(DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_ 1)
+
+set(CMAKE_SYSTEM_NAME "Linux")
+
+if("${CROSS}" STREQUAL "")
+ set(CROSS aarch64-linux-gnu-)
+endif()
+
+set(CMAKE_CXX_COMPILER ${CROSS}g++)
+set(CMAKE_CXX_FLAGS_INIT "-march=armv8-a")
+set(CMAKE_SYSTEM_PROCESSOR "aarch64")
diff --git a/contrib/draco/cmake/toolchains/android-ndk-common.cmake b/contrib/draco/cmake/toolchains/android-ndk-common.cmake
new file mode 100644
index 000000000..5126d6e29
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/android-ndk-common.cmake
@@ -0,0 +1,23 @@
+if(DRACO_CMAKE_TOOLCHAINS_ANDROID_NDK_COMMON_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ANDROID_NDK_COMMON_CMAKE_ 1)
+
+# Toolchain files do not have access to cached variables:
+# https://gitlab.kitware.com/cmake/cmake/issues/16170. Set an intermediate
+# environment variable when loaded the first time.
+if(DRACO_ANDROID_NDK_PATH)
+ set(ENV{DRACO_ANDROID_NDK_PATH} "${DRACO_ANDROID_NDK_PATH}")
+else()
+ set(DRACO_ANDROID_NDK_PATH "$ENV{DRACO_ANDROID_NDK_PATH}")
+endif()
+
+set(CMAKE_SYSTEM_NAME Android)
+
+if(NOT CMAKE_ANDROID_STL_TYPE)
+ set(CMAKE_ANDROID_STL_TYPE c++_static)
+endif()
+
+if(NOT CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION)
+ set(CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION clang)
+endif()
diff --git a/contrib/draco/cmake/toolchains/android.cmake b/contrib/draco/cmake/toolchains/android.cmake
new file mode 100644
index 000000000..b8f576d5e
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/android.cmake
@@ -0,0 +1,39 @@
+if(DRACO_CMAKE_TOOLCHAINS_ANDROID_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_TOOLCHAINS_ANDROID_CMAKE_
+
+# Additional ANDROID_* settings are available, see:
+# https://developer.android.com/ndk/guides/cmake#variables
+
+if(NOT ANDROID_PLATFORM)
+ set(ANDROID_PLATFORM android-21)
+endif()
+
+# Choose target architecture with:
+#
+# -DANDROID_ABI={armeabi-v7a,armeabi-v7a with NEON,arm64-v8a,x86,x86_64}
+if(NOT ANDROID_ABI)
+ set(ANDROID_ABI arm64-v8a)
+endif()
+
+# Force arm mode for 32-bit targets (instead of the default thumb) to improve
+# performance.
+if(NOT ANDROID_ARM_MODE)
+ set(ANDROID_ARM_MODE arm)
+endif()
+
+# Toolchain files do not have access to cached variables:
+# https://gitlab.kitware.com/cmake/cmake/issues/16170. Set an intermediate
+# environment variable when loaded the first time.
+if(DRACO_ANDROID_NDK_PATH)
+ set(ENV{DRACO_ANDROID_NDK_PATH} "${DRACO_ANDROID_NDK_PATH}")
+else()
+ set(DRACO_ANDROID_NDK_PATH "$ENV{DRACO_ANDROID_NDK_PATH}")
+endif()
+
+if(NOT DRACO_ANDROID_NDK_PATH)
+ message(FATAL_ERROR "DRACO_ANDROID_NDK_PATH not set.")
+ return()
+endif()
+
+include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake")
diff --git a/contrib/draco/cmake/toolchains/arm-ios-common.cmake b/contrib/draco/cmake/toolchains/arm-ios-common.cmake
new file mode 100644
index 000000000..65326d1c2
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/arm-ios-common.cmake
@@ -0,0 +1,17 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARM_IOS_COMMON_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_ARM_IOS_COMMON_CMAKE_ 1)
+
+set(CMAKE_SYSTEM_NAME "Darwin")
+if(CMAKE_OSX_SDK)
+ set(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SDK})
+else()
+ set(CMAKE_OSX_SYSROOT iphoneos)
+endif()
+set(CMAKE_C_COMPILER clang)
+set(CMAKE_C_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}")
+set(CMAKE_CXX_COMPILER clang++)
+set(CMAKE_CXX_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}")
+
+# TODO(tomfinegan): Handle bit code embedding.
diff --git a/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake b/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake
new file mode 100644
index 000000000..6e45969e9
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake
@@ -0,0 +1,15 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_)
+ return()
+endif() # DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_
+set(DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_ 1)
+
+set(CMAKE_SYSTEM_NAME "Linux")
+
+if("${CROSS}" STREQUAL "")
+ set(CROSS arm-linux-gnueabihf-)
+endif()
+
+set(CMAKE_CXX_COMPILER ${CROSS}g++)
+set(CMAKE_CXX_FLAGS_INIT "-march=armv7-a -marm")
+set(CMAKE_SYSTEM_PROCESSOR "armv7")
+set(DRACO_NEON_INTRINSICS_FLAG "-mfpu=neon")
diff --git a/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake b/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake
new file mode 100644
index 000000000..4b6d366f0
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake
@@ -0,0 +1,16 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_ 1)
+
+include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake")
+
+if(NOT ANDROID_PLATFORM)
+ set(ANROID_PLATFORM android-21)
+endif()
+
+if(NOT ANDROID_ABI)
+ set(ANDROID_ABI arm64-v8a)
+endif()
+
+include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake")
diff --git a/contrib/draco/cmake/toolchains/arm64-ios.cmake b/contrib/draco/cmake/toolchains/arm64-ios.cmake
new file mode 100644
index 000000000..c4ec7e3fa
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/arm64-ios.cmake
@@ -0,0 +1,14 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_ 1)
+
+if(XCODE)
+ # TODO(tomfinegan): Handle arm builds in Xcode.
+ message(FATAL_ERROR "This toolchain does not support Xcode.")
+endif()
+
+set(CMAKE_SYSTEM_PROCESSOR "arm64")
+set(CMAKE_OSX_ARCHITECTURES "arm64")
+
+include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
diff --git a/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake b/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake
new file mode 100644
index 000000000..046ff0139
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake
@@ -0,0 +1,18 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_ 1)
+
+set(CMAKE_SYSTEM_NAME "Linux")
+
+if("${CROSS}" STREQUAL "")
+ # Default the cross compiler prefix to something known to work.
+ set(CROSS aarch64-linux-gnu-)
+endif()
+
+set(CMAKE_C_COMPILER ${CROSS}gcc)
+set(CMAKE_CXX_COMPILER ${CROSS}g++)
+set(AS_EXECUTABLE ${CROSS}as)
+set(CMAKE_C_COMPILER_ARG1 "-march=armv8-a")
+set(CMAKE_CXX_COMPILER_ARG1 "-march=armv8-a")
+set(CMAKE_SYSTEM_PROCESSOR "arm64")
diff --git a/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake b/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake
new file mode 100644
index 000000000..80ee98b18
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake
@@ -0,0 +1,16 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_ 1)
+
+include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake")
+
+if(NOT ANDROID_PLATFORM)
+ set(ANDROID_PLATFORM android-18)
+endif()
+
+if(NOT ANDROID_ABI)
+ set(ANDROID_ABI armeabi-v7a)
+endif()
+
+include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake")
diff --git a/contrib/draco/cmake/toolchains/armv7-ios.cmake b/contrib/draco/cmake/toolchains/armv7-ios.cmake
new file mode 100644
index 000000000..8ddd6997b
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/armv7-ios.cmake
@@ -0,0 +1,14 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_ 1)
+
+if(XCODE)
+ # TODO(tomfinegan): Handle arm builds in Xcode.
+ message(FATAL_ERROR "This toolchain does not support Xcode.")
+endif()
+
+set(CMAKE_SYSTEM_PROCESSOR "armv7")
+set(CMAKE_OSX_ARCHITECTURES "armv7")
+
+include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
diff --git a/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake b/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake
new file mode 100644
index 000000000..9c9472319
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake
@@ -0,0 +1,24 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_ 1)
+
+set(CMAKE_SYSTEM_NAME "Linux")
+
+if("${CROSS}" STREQUAL "")
+ # Default the cross compiler prefix to something known to work.
+ set(CROSS arm-linux-gnueabihf-)
+endif()
+
+if(NOT ${CROSS} MATCHES hf-$)
+ set(DRACO_EXTRA_TOOLCHAIN_FLAGS "-mfloat-abi=softfp")
+endif()
+
+set(CMAKE_C_COMPILER ${CROSS}gcc)
+set(CMAKE_CXX_COMPILER ${CROSS}g++)
+set(AS_EXECUTABLE ${CROSS}as)
+set(CMAKE_C_COMPILER_ARG1
+ "-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}")
+set(CMAKE_CXX_COMPILER_ARG1
+ "-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}")
+set(CMAKE_SYSTEM_PROCESSOR "armv7")
diff --git a/contrib/draco/cmake/toolchains/armv7s-ios.cmake b/contrib/draco/cmake/toolchains/armv7s-ios.cmake
new file mode 100644
index 000000000..b433025ba
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/armv7s-ios.cmake
@@ -0,0 +1,14 @@
+if(DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_ 1)
+
+if(XCODE)
+ # TODO(tomfinegan): Handle arm builds in Xcode.
+ message(FATAL_ERROR "This toolchain does not support Xcode.")
+endif()
+
+set(CMAKE_SYSTEM_PROCESSOR "armv7s")
+set(CMAKE_OSX_ARCHITECTURES "armv7s")
+
+include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
diff --git a/contrib/draco/cmake/toolchains/i386-ios.cmake b/contrib/draco/cmake/toolchains/i386-ios.cmake
new file mode 100644
index 000000000..e9a105591
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/i386-ios.cmake
@@ -0,0 +1,15 @@
+if(DRACO_CMAKE_TOOLCHAINS_i386_IOS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_i386_IOS_CMAKE_ 1)
+
+if(XCODE)
+ # TODO(tomfinegan): Handle arm builds in Xcode.
+ message(FATAL_ERROR "This toolchain does not support Xcode.")
+endif()
+
+set(CMAKE_SYSTEM_PROCESSOR "i386")
+set(CMAKE_OSX_ARCHITECTURES "i386")
+set(CMAKE_OSX_SDK "iphonesimulator")
+
+include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
diff --git a/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake b/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake
new file mode 100644
index 000000000..d43383640
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake
@@ -0,0 +1,16 @@
+if(DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_ 1)
+
+include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake")
+
+if(NOT ANDROID_PLATFORM)
+ set(ANDROID_PLATFORM android-18)
+endif()
+
+if(NOT ANDROID_ABI)
+ set(ANDROID_ABI x86)
+endif()
+
+include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake")
diff --git a/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake b/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake
new file mode 100644
index 000000000..d6fabeacc
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake
@@ -0,0 +1,16 @@
+if(DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_ 1)
+
+include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake")
+
+if(NOT ANDROID_PLATFORM)
+ set(ANDROID_PLATFORM android-21)
+endif()
+
+if(NOT ANDROID_ABI)
+ set(ANDROID_ABI x86_64)
+endif()
+
+include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake")
diff --git a/contrib/draco/cmake/toolchains/x86_64-ios.cmake b/contrib/draco/cmake/toolchains/x86_64-ios.cmake
new file mode 100644
index 000000000..4c50a72a2
--- /dev/null
+++ b/contrib/draco/cmake/toolchains/x86_64-ios.cmake
@@ -0,0 +1,15 @@
+if(DRACO_CMAKE_TOOLCHAINS_X86_64_IOS_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_TOOLCHAINS_X86_64_IOS_CMAKE_ 1)
+
+if(XCODE)
+ # TODO(tomfinegan): Handle arm builds in Xcode.
+ message(FATAL_ERROR "This toolchain does not support Xcode.")
+endif()
+
+set(CMAKE_SYSTEM_PROCESSOR "x86_64")
+set(CMAKE_OSX_ARCHITECTURES "x86_64")
+set(CMAKE_OSX_SDK "iphonesimulator")
+
+include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
diff --git a/contrib/draco/cmake/util.cmake b/contrib/draco/cmake/util.cmake
new file mode 100644
index 000000000..813146a62
--- /dev/null
+++ b/contrib/draco/cmake/util.cmake
@@ -0,0 +1,79 @@
+if(DRACO_CMAKE_UTIL_CMAKE_)
+ return()
+endif()
+set(DRACO_CMAKE_UTIL_CMAKE_ 1)
+
+# Creates dummy source file in $draco_build_dir named $basename.$extension and
+# returns the full path to the dummy source file via the $out_file_path
+# parameter.
+function(create_dummy_source_file basename extension out_file_path)
+ set(dummy_source_file "${draco_build_dir}/${basename}.${extension}")
+ file(WRITE "${dummy_source_file}.new"
+ "// Generated file. DO NOT EDIT!\n"
+ "// ${target_name} needs a ${extension} file to force link language, \n"
+ "// or to silence a harmless CMake warning: Ignore me.\n"
+ "void ${target_name}_dummy_function(void) {}\n")
+
+ # Will replace ${dummy_source_file} only if the file content has changed.
+ # This prevents forced Draco rebuilds after CMake runs.
+ configure_file("${dummy_source_file}.new" "${dummy_source_file}")
+ file(REMOVE "${dummy_source_file}.new")
+
+ set(${out_file_path} ${dummy_source_file} PARENT_SCOPE)
+endfunction()
+
+# Convenience function for adding a dummy source file to $target_name using
+# $extension as the file extension. Wraps create_dummy_source_file().
+function(add_dummy_source_file_to_target target_name extension)
+ create_dummy_source_file("${target_name}" "${extension}" "dummy_source_file")
+ target_sources(${target_name} PRIVATE ${dummy_source_file})
+endfunction()
+
+# Extracts the version number from $version_file and returns it to the user via
+# $version_string_out_var. This is achieved by finding the first instance of the
+# kDracoVersion variable and then removing everything but the string literal
+# assigned to the variable. Quotes and semicolon are stripped from the returned
+# string.
+function(extract_version_string version_file version_string_out_var)
+ file(STRINGS "${version_file}" draco_version REGEX "kDracoVersion")
+ list(GET draco_version 0 draco_version)
+ string(REPLACE "static const char kDracoVersion[] = " "" draco_version
+ "${draco_version}")
+ string(REPLACE ";" "" draco_version "${draco_version}")
+ string(REPLACE "\"" "" draco_version "${draco_version}")
+ set("${version_string_out_var}" "${draco_version}" PARENT_SCOPE)
+endfunction()
+
+# Sets CMake compiler launcher to $launcher_name when $launcher_name is found in
+# $PATH. Warns user about ignoring build flag $launcher_flag when $launcher_name
+# is not found in $PATH.
+function(set_compiler_launcher launcher_flag launcher_name)
+ find_program(launcher_path "${launcher_name}")
+ if(launcher_path)
+ set(CMAKE_C_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE)
+ set(CMAKE_CXX_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE)
+ message("--- Using ${launcher_name} as compiler launcher.")
+ else()
+ message(
+ WARNING "--- Cannot find ${launcher_name}, ${launcher_flag} ignored.")
+ endif()
+endfunction()
+
+# Terminates CMake execution when $var_name is unset in the environment. Sets
+# CMake variable to the value of the environment variable when the variable is
+# present in the environment.
+macro(require_variable var_name)
+ if("$ENV{${var_name}}" STREQUAL "")
+ message(FATAL_ERROR "${var_name} must be set in environment.")
+ endif()
+ set_variable_if_unset(${var_name} "")
+endmacro()
+
+# Sets $var_name to $default_value if not already set.
+macro(set_variable_if_unset var_name default_value)
+ if(NOT "$ENV{${var_name}}" STREQUAL "")
+ set(${var_name} $ENV{${var_name}})
+ elseif(NOT ${var_name})
+ set(${var_name} ${default_value})
+ endif()
+endmacro()
diff --git a/contrib/draco/src/draco/animation/keyframe_animation.cc b/contrib/draco/src/draco/animation/keyframe_animation.cc
new file mode 100644
index 000000000..eaf94a330
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation.cc
@@ -0,0 +1,54 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/animation/keyframe_animation.h"
+
+namespace draco {
+
+KeyframeAnimation::KeyframeAnimation() {}
+
+bool KeyframeAnimation::SetTimestamps(
+ const std::vector ×tamp) {
+ // Already added attributes.
+ const int32_t num_frames = timestamp.size();
+ if (num_attributes() > 0) {
+ // Timestamp attribute could be added only once.
+ if (timestamps()->size()) {
+ return false;
+ } else {
+ // Check if the number of frames is consistent with
+ // the existing keyframes.
+ if (num_frames != num_points()) {
+ return false;
+ }
+ }
+ } else {
+ // This is the first attribute.
+ set_num_frames(num_frames);
+ }
+
+ // Add attribute for time stamp data.
+ std::unique_ptr timestamp_att =
+ std::unique_ptr(new PointAttribute());
+ timestamp_att->Init(GeometryAttribute::GENERIC, 1, DT_FLOAT32, false,
+ num_frames);
+ for (PointIndex i(0); i < num_frames; ++i) {
+ timestamp_att->SetAttributeValue(timestamp_att->mapped_index(i),
+ ×tamp[i.value()]);
+ }
+ this->SetAttribute(kTimestampId, std::move(timestamp_att));
+ return true;
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/animation/keyframe_animation.h b/contrib/draco/src/draco/animation/keyframe_animation.h
new file mode 100644
index 000000000..a7afb2b81
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation.h
@@ -0,0 +1,107 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_H_
+#define DRACO_ANIMATION_KEYFRAME_ANIMATION_H_
+
+#include
+
+#include "draco/point_cloud/point_cloud.h"
+
+namespace draco {
+
+// Class for holding keyframe animation data. It will have two or more
+// attributes as a point cloud. The first attribute is always the timestamp
+// of the animation. Each KeyframeAnimation could have multiple animations with
+// the same number of frames. Each animation will be treated as a point
+// attribute.
+class KeyframeAnimation : public PointCloud {
+ public:
+ // Force time stamp to be float type.
+ using TimestampType = float;
+
+ KeyframeAnimation();
+
+ // Animation must have only one timestamp attribute.
+ // This function must be called before adding any animation data.
+ // Returns false if timestamp already exists.
+ bool SetTimestamps(const std::vector ×tamp);
+
+ // Returns an id for the added animation data. This id will be used to
+ // identify this animation.
+ // Returns -1 if error, e.g. number of frames is not consistent.
+ // Type |T| should be consistent with |DataType|, e.g:
+ // float - DT_FLOAT32,
+ // int32_t - DT_INT32, ...
+ template
+ int32_t AddKeyframes(DataType data_type, uint32_t num_components,
+ const std::vector &data);
+
+ const PointAttribute *timestamps() const {
+ return GetAttributeByUniqueId(kTimestampId);
+ }
+ const PointAttribute *keyframes(int32_t animation_id) const {
+ return GetAttributeByUniqueId(animation_id);
+ }
+
+ // Number of frames should be equal to number points in the point cloud.
+ void set_num_frames(int32_t num_frames) { set_num_points(num_frames); }
+ int32_t num_frames() const { return static_cast(num_points()); }
+
+ int32_t num_animations() const { return num_attributes() - 1; }
+
+ private:
+ // Attribute id of timestamp is fixed to 0.
+ static constexpr int32_t kTimestampId = 0;
+};
+
+template
+int32_t KeyframeAnimation::AddKeyframes(DataType data_type,
+ uint32_t num_components,
+ const std::vector &data) {
+ // TODO(draco-eng): Verify T is consistent with |data_type|.
+ if (num_components == 0) {
+ return -1;
+ }
+ // If timestamps is not added yet, then reserve attribute 0 for timestamps.
+ if (!num_attributes()) {
+ // Add a temporary attribute with 0 points to fill attribute id 0.
+ std::unique_ptr temp_att =
+ std::unique_ptr(new PointAttribute());
+ temp_att->Init(GeometryAttribute::GENERIC, num_components, data_type, false,
+ 0);
+ this->AddAttribute(std::move(temp_att));
+
+ set_num_frames(data.size() / num_components);
+ }
+
+ if (data.size() != num_components * num_frames()) {
+ return -1;
+ }
+
+ std::unique_ptr keyframe_att =
+ std::unique_ptr(new PointAttribute());
+ keyframe_att->Init(GeometryAttribute::GENERIC, num_components, data_type,
+ false, num_frames());
+ const size_t stride = num_components;
+ for (PointIndex i(0); i < num_frames(); ++i) {
+ keyframe_att->SetAttributeValue(keyframe_att->mapped_index(i),
+ &data[i.value() * stride]);
+ }
+ return this->AddAttribute(std::move(keyframe_att));
+}
+
+} // namespace draco
+
+#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_H_
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc b/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc
new file mode 100644
index 000000000..20659468d
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc
@@ -0,0 +1,30 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/animation/keyframe_animation_decoder.h"
+
+namespace draco {
+
+Status KeyframeAnimationDecoder::Decode(const DecoderOptions &options,
+ DecoderBuffer *in_buffer,
+ KeyframeAnimation *animation) {
+ const auto status = PointCloudSequentialDecoder::Decode(
+ options, in_buffer, static_cast(animation));
+ if (!status.ok()) {
+ return status;
+ }
+ return OkStatus();
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_decoder.h b/contrib/draco/src/draco/animation/keyframe_animation_decoder.h
new file mode 100644
index 000000000..fdf086b3a
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_decoder.h
@@ -0,0 +1,34 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_
+#define DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_
+
+#include "draco/animation/keyframe_animation.h"
+#include "draco/compression/point_cloud/point_cloud_sequential_decoder.h"
+
+namespace draco {
+
+// Class for decoding keyframe animation.
+class KeyframeAnimationDecoder : private PointCloudSequentialDecoder {
+ public:
+ KeyframeAnimationDecoder(){};
+
+ Status Decode(const DecoderOptions &options, DecoderBuffer *in_buffer,
+ KeyframeAnimation *animation);
+};
+
+} // namespace draco
+
+#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc b/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc
new file mode 100644
index 000000000..f7d84f310
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc
@@ -0,0 +1,28 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/animation/keyframe_animation_encoder.h"
+
+namespace draco {
+
+KeyframeAnimationEncoder::KeyframeAnimationEncoder() {}
+
+Status KeyframeAnimationEncoder::EncodeKeyframeAnimation(
+ const KeyframeAnimation &animation, const EncoderOptions &options,
+ EncoderBuffer *out_buffer) {
+ SetPointCloud(animation);
+ return Encode(options, out_buffer);
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_encoder.h b/contrib/draco/src/draco/animation/keyframe_animation_encoder.h
new file mode 100644
index 000000000..6096c79fa
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_encoder.h
@@ -0,0 +1,39 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_
+#define DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_
+
+#include "draco/animation/keyframe_animation.h"
+#include "draco/compression/point_cloud/point_cloud_sequential_encoder.h"
+
+namespace draco {
+
+// Class for encoding keyframe animation. It takes KeyframeAnimation as a
+// PointCloud and compress it. It's mostly a wrapper around PointCloudEncoder so
+// that the animation module could be separated from geometry compression when
+// exposed to developers.
+class KeyframeAnimationEncoder : private PointCloudSequentialEncoder {
+ public:
+ KeyframeAnimationEncoder();
+
+ // Encode an animation to a buffer.
+ Status EncodeKeyframeAnimation(const KeyframeAnimation &animation,
+ const EncoderOptions &options,
+ EncoderBuffer *out_buffer);
+};
+
+} // namespace draco
+
+#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc b/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc
new file mode 100644
index 000000000..4a6491f9d
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc
@@ -0,0 +1,168 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/animation/keyframe_animation.h"
+#include "draco/animation/keyframe_animation_decoder.h"
+#include "draco/animation/keyframe_animation_encoder.h"
+#include "draco/core/draco_test_base.h"
+#include "draco/core/draco_test_utils.h"
+
+namespace draco {
+
+class KeyframeAnimationEncodingTest : public ::testing::Test {
+ protected:
+ KeyframeAnimationEncodingTest() {}
+
+ bool CreateAndAddTimestamps(int32_t num_frames) {
+ timestamps_.resize(num_frames);
+ for (int i = 0; i < timestamps_.size(); ++i)
+ timestamps_[i] = static_cast(i);
+ return keyframe_animation_.SetTimestamps(timestamps_);
+ }
+
+ int32_t CreateAndAddAnimationData(int32_t num_frames,
+ uint32_t num_components) {
+ // Create and add animation data with.
+ animation_data_.resize(num_frames * num_components);
+ for (int i = 0; i < animation_data_.size(); ++i)
+ animation_data_[i] = static_cast(i);
+ return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components,
+ animation_data_);
+ }
+
+ template
+ void CompareAnimationData(const KeyframeAnimation &animation0,
+ const KeyframeAnimation &animation1,
+ bool quantized) {
+ ASSERT_EQ(animation0.num_frames(), animation1.num_frames());
+ ASSERT_EQ(animation0.num_animations(), animation1.num_animations());
+
+ if (quantized) {
+ // TODO(hemmer) : Add test for stable quantization.
+ // Quantization will result in slightly different values.
+ // Skip comparing values.
+ return;
+ }
+
+ // Compare time stamp.
+ const auto timestamp_att0 = animation0.timestamps();
+ const auto timestamp_att1 = animation0.timestamps();
+ for (int i = 0; i < animation0.num_frames(); ++i) {
+ std::array att_value0;
+ std::array att_value1;
+ ASSERT_TRUE((timestamp_att0->GetValue(
+ draco::AttributeValueIndex(i), &att_value0)));
+ ASSERT_TRUE((timestamp_att1->GetValue(
+ draco::AttributeValueIndex(i), &att_value1)));
+ ASSERT_FLOAT_EQ(att_value0[0], att_value1[0]);
+ }
+
+ for (int animation_id = 1; animation_id < animation0.num_animations();
+ ++animation_id) {
+ // Compare keyframe data.
+ const auto keyframe_att0 = animation0.keyframes(animation_id);
+ const auto keyframe_att1 = animation1.keyframes(animation_id);
+ ASSERT_EQ(keyframe_att0->num_components(),
+ keyframe_att1->num_components());
+ for (int i = 0; i < animation0.num_frames(); ++i) {
+ std::array att_value0;
+ std::array att_value1;
+ ASSERT_TRUE((keyframe_att0->GetValue(
+ draco::AttributeValueIndex(i), &att_value0)));
+ ASSERT_TRUE((keyframe_att1->GetValue(
+ draco::AttributeValueIndex(i), &att_value1)));
+ for (int j = 0; j < att_value0.size(); ++j) {
+ ASSERT_FLOAT_EQ(att_value0[j], att_value1[j]);
+ }
+ }
+ }
+ }
+
+ template
+ void TestKeyframeAnimationEncoding() {
+ TestKeyframeAnimationEncoding(false);
+ }
+
+ template
+ void TestKeyframeAnimationEncoding(bool quantized) {
+ // Encode animation class.
+ draco::EncoderBuffer buffer;
+ draco::KeyframeAnimationEncoder encoder;
+ EncoderOptions options = EncoderOptions::CreateDefaultOptions();
+ if (quantized) {
+ // Set quantization for timestamps.
+ options.SetAttributeInt(0, "quantization_bits", 20);
+ // Set quantization for keyframes.
+ for (int i = 1; i <= keyframe_animation_.num_animations(); ++i) {
+ options.SetAttributeInt(i, "quantization_bits", 20);
+ }
+ }
+
+ ASSERT_TRUE(
+ encoder.EncodeKeyframeAnimation(keyframe_animation_, options, &buffer)
+ .ok());
+
+ draco::DecoderBuffer dec_decoder;
+ draco::KeyframeAnimationDecoder decoder;
+ DecoderBuffer dec_buffer;
+ dec_buffer.Init(buffer.data(), buffer.size());
+
+ // Decode animation class.
+ std::unique_ptr decoded_animation(
+ new KeyframeAnimation());
+ DecoderOptions dec_options;
+ ASSERT_TRUE(
+ decoder.Decode(dec_options, &dec_buffer, decoded_animation.get()).ok());
+
+ // Verify if animation before and after compression is identical.
+ CompareAnimationData(keyframe_animation_,
+ *decoded_animation, quantized);
+ }
+
+ draco::KeyframeAnimation keyframe_animation_;
+ std::vector timestamps_;
+ std::vector animation_data_;
+};
+
+TEST_F(KeyframeAnimationEncodingTest, OneComponent) {
+ const int num_frames = 1;
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1);
+ TestKeyframeAnimationEncoding<1>();
+}
+
+TEST_F(KeyframeAnimationEncodingTest, ManyComponents) {
+ const int num_frames = 100;
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 100), 1);
+ TestKeyframeAnimationEncoding<100>();
+}
+
+TEST_F(KeyframeAnimationEncodingTest, ManyComponentsWithQuantization) {
+ const int num_frames = 100;
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 4), 1);
+ // Test compression with quantization.
+ TestKeyframeAnimationEncoding<4>(true);
+}
+
+TEST_F(KeyframeAnimationEncodingTest, MultipleAnimations) {
+ const int num_frames = 5;
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 1);
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 2);
+ TestKeyframeAnimationEncoding<3>();
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/animation/keyframe_animation_test.cc b/contrib/draco/src/draco/animation/keyframe_animation_test.cc
new file mode 100644
index 000000000..bc92b25ff
--- /dev/null
+++ b/contrib/draco/src/draco/animation/keyframe_animation_test.cc
@@ -0,0 +1,102 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/animation/keyframe_animation.h"
+
+#include "draco/core/draco_test_base.h"
+
+namespace {
+
+class KeyframeAnimationTest : public ::testing::Test {
+ protected:
+ KeyframeAnimationTest() {}
+
+ bool CreateAndAddTimestamps(int32_t num_frames) {
+ timestamps_.resize(num_frames);
+ for (int i = 0; i < timestamps_.size(); ++i)
+ timestamps_[i] = static_cast(i);
+ return keyframe_animation_.SetTimestamps(timestamps_);
+ }
+
+ int32_t CreateAndAddAnimationData(int32_t num_frames,
+ uint32_t num_components) {
+ // Create and add animation data with.
+ animation_data_.resize(num_frames * num_components);
+ for (int i = 0; i < animation_data_.size(); ++i)
+ animation_data_[i] = static_cast(i);
+ return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components,
+ animation_data_);
+ }
+
+ template
+ void CompareAnimationData() {
+ // Compare time stamp.
+ const auto timestamp_att = keyframe_animation_.timestamps();
+ for (int i = 0; i < timestamps_.size(); ++i) {
+ std::array att_value;
+ ASSERT_TRUE((timestamp_att->GetValue(
+ draco::AttributeValueIndex(i), &att_value)));
+ ASSERT_FLOAT_EQ(att_value[0], i);
+ }
+
+ // Compare keyframe data.
+ const auto keyframe_att = keyframe_animation_.keyframes(1);
+ for (int i = 0; i < animation_data_.size() / num_components_t; ++i) {
+ std::array att_value;
+ ASSERT_TRUE((keyframe_att->GetValue(
+ draco::AttributeValueIndex(i), &att_value)));
+ for (int j = 0; j < num_components_t; ++j) {
+ ASSERT_FLOAT_EQ(att_value[j], i * num_components_t + j);
+ }
+ }
+ }
+
+ template
+ void TestKeyframeAnimation(int32_t num_frames) {
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, num_components_t), 1);
+ CompareAnimationData();
+ }
+
+ draco::KeyframeAnimation keyframe_animation_;
+ std::vector timestamps_;
+ std::vector animation_data_;
+};
+
+// Test animation with 1 component and 10 frames.
+TEST_F(KeyframeAnimationTest, OneComponent) { TestKeyframeAnimation<1>(10); }
+
+// Test animation with 4 component and 10 frames.
+TEST_F(KeyframeAnimationTest, FourComponent) { TestKeyframeAnimation<4>(10); }
+
+// Test adding animation data before timestamp.
+TEST_F(KeyframeAnimationTest, AddingAnimationFirst) {
+ ASSERT_EQ(CreateAndAddAnimationData(5, 1), 1);
+ ASSERT_TRUE(CreateAndAddTimestamps(5));
+}
+
+// Test adding timestamp more than once.
+TEST_F(KeyframeAnimationTest, ErrorAddingTimestampsTwice) {
+ ASSERT_TRUE(CreateAndAddTimestamps(5));
+ ASSERT_FALSE(CreateAndAddTimestamps(5));
+}
+// Test animation with multiple animation data.
+TEST_F(KeyframeAnimationTest, MultipleAnimationData) {
+ const int num_frames = 5;
+ ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1);
+ ASSERT_EQ(CreateAndAddAnimationData(num_frames, 2), 2);
+}
+
+} // namespace
diff --git a/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc b/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc
new file mode 100644
index 000000000..51c3bb6c8
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc
@@ -0,0 +1,145 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+#include "draco/attributes/attribute_octahedron_transform.h"
+
+#include "draco/attributes/attribute_transform_type.h"
+#include "draco/compression/attributes/normal_compression_utils.h"
+
+namespace draco {
+
+bool AttributeOctahedronTransform::InitFromAttribute(
+ const PointAttribute &attribute) {
+ const AttributeTransformData *const transform_data =
+ attribute.GetAttributeTransformData();
+ if (!transform_data ||
+ transform_data->transform_type() != ATTRIBUTE_OCTAHEDRON_TRANSFORM) {
+ return false; // Wrong transform type.
+ }
+ quantization_bits_ = transform_data->GetParameterValue(0);
+ return true;
+}
+
+void AttributeOctahedronTransform::CopyToAttributeTransformData(
+ AttributeTransformData *out_data) const {
+ out_data->set_transform_type(ATTRIBUTE_OCTAHEDRON_TRANSFORM);
+ out_data->AppendParameterValue(quantization_bits_);
+}
+
+bool AttributeOctahedronTransform::TransformAttribute(
+ const PointAttribute &attribute, const std::vector &point_ids,
+ PointAttribute *target_attribute) {
+ return GeneratePortableAttribute(attribute, point_ids,
+ target_attribute->size(), target_attribute);
+}
+
+bool AttributeOctahedronTransform::InverseTransformAttribute(
+ const PointAttribute &attribute, PointAttribute *target_attribute) {
+ if (target_attribute->data_type() != DT_FLOAT32) {
+ return false;
+ }
+
+ const int num_points = target_attribute->size();
+ const int num_components = target_attribute->num_components();
+ if (num_components != 3) {
+ return false;
+ }
+ constexpr int kEntrySize = sizeof(float) * 3;
+ float att_val[3];
+ const int32_t *source_attribute_data = reinterpret_cast(
+ attribute.GetAddress(AttributeValueIndex(0)));
+ uint8_t *target_address =
+ target_attribute->GetAddress(AttributeValueIndex(0));
+ OctahedronToolBox octahedron_tool_box;
+ if (!octahedron_tool_box.SetQuantizationBits(quantization_bits_)) {
+ return false;
+ }
+ for (uint32_t i = 0; i < num_points; ++i) {
+ const int32_t s = *source_attribute_data++;
+ const int32_t t = *source_attribute_data++;
+ octahedron_tool_box.QuantizedOctahedralCoordsToUnitVector(s, t, att_val);
+
+ // Store the decoded floating point values into the attribute buffer.
+ std::memcpy(target_address, att_val, kEntrySize);
+ target_address += kEntrySize;
+ }
+ return true;
+}
+
+void AttributeOctahedronTransform::SetParameters(int quantization_bits) {
+ quantization_bits_ = quantization_bits;
+}
+
+bool AttributeOctahedronTransform::EncodeParameters(
+ EncoderBuffer *encoder_buffer) const {
+ if (is_initialized()) {
+ encoder_buffer->Encode(static_cast(quantization_bits_));
+ return true;
+ }
+ return false;
+}
+
+bool AttributeOctahedronTransform::DecodeParameters(
+ const PointAttribute &attribute, DecoderBuffer *decoder_buffer) {
+ uint8_t quantization_bits;
+ if (!decoder_buffer->Decode(&quantization_bits)) {
+ return false;
+ }
+ quantization_bits_ = quantization_bits;
+ return true;
+}
+
+bool AttributeOctahedronTransform::GeneratePortableAttribute(
+ const PointAttribute &attribute, const std::vector &point_ids,
+ int num_points, PointAttribute *target_attribute) const {
+ DRACO_DCHECK(is_initialized());
+
+ // Quantize all values in the order given by point_ids into portable
+ // attribute.
+ int32_t *const portable_attribute_data = reinterpret_cast(
+ target_attribute->GetAddress(AttributeValueIndex(0)));
+ float att_val[3];
+ int32_t dst_index = 0;
+ OctahedronToolBox converter;
+ if (!converter.SetQuantizationBits(quantization_bits_)) {
+ return false;
+ }
+ if (!point_ids.empty()) {
+ for (uint32_t i = 0; i < point_ids.size(); ++i) {
+ const AttributeValueIndex att_val_id =
+ attribute.mapped_index(point_ids[i]);
+ attribute.GetValue(att_val_id, att_val);
+ // Encode the vector into a s and t octahedral coordinates.
+ int32_t s, t;
+ converter.FloatVectorToQuantizedOctahedralCoords(att_val, &s, &t);
+ portable_attribute_data[dst_index++] = s;
+ portable_attribute_data[dst_index++] = t;
+ }
+ } else {
+ for (PointIndex i(0); i < num_points; ++i) {
+ const AttributeValueIndex att_val_id = attribute.mapped_index(i);
+ attribute.GetValue(att_val_id, att_val);
+ // Encode the vector into a s and t octahedral coordinates.
+ int32_t s, t;
+ converter.FloatVectorToQuantizedOctahedralCoords(att_val, &s, &t);
+ portable_attribute_data[dst_index++] = s;
+ portable_attribute_data[dst_index++] = t;
+ }
+ }
+
+ return true;
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h b/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h
new file mode 100644
index 000000000..21a1725bb
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h
@@ -0,0 +1,81 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_
+#define DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_
+
+#include "draco/attributes/attribute_transform.h"
+#include "draco/attributes/point_attribute.h"
+#include "draco/core/encoder_buffer.h"
+
+namespace draco {
+
+// Attribute transform for attributes transformed to octahedral coordinates.
+class AttributeOctahedronTransform : public AttributeTransform {
+ public:
+ AttributeOctahedronTransform() : quantization_bits_(-1) {}
+
+ // Return attribute transform type.
+ AttributeTransformType Type() const override {
+ return ATTRIBUTE_OCTAHEDRON_TRANSFORM;
+ }
+ // Try to init transform from attribute.
+ bool InitFromAttribute(const PointAttribute &attribute) override;
+ // Copy parameter values into the provided AttributeTransformData instance.
+ void CopyToAttributeTransformData(
+ AttributeTransformData *out_data) const override;
+
+ bool TransformAttribute(const PointAttribute &attribute,
+ const std::vector &point_ids,
+ PointAttribute *target_attribute) override;
+
+ bool InverseTransformAttribute(const PointAttribute &attribute,
+ PointAttribute *target_attribute) override;
+
+ // Set number of quantization bits.
+ void SetParameters(int quantization_bits);
+
+ // Encode relevant parameters into buffer.
+ bool EncodeParameters(EncoderBuffer *encoder_buffer) const override;
+
+ bool DecodeParameters(const PointAttribute &attribute,
+ DecoderBuffer *decoder_buffer) override;
+
+ bool is_initialized() const { return quantization_bits_ != -1; }
+ int32_t quantization_bits() const { return quantization_bits_; }
+
+ protected:
+ DataType GetTransformedDataType(
+ const PointAttribute &attribute) const override {
+ return DT_UINT32;
+ }
+ int GetTransformedNumComponents(
+ const PointAttribute &attribute) const override {
+ return 2;
+ }
+
+ // Perform the actual transformation.
+ bool GeneratePortableAttribute(const PointAttribute &attribute,
+ const std::vector &point_ids,
+ int num_points,
+ PointAttribute *target_attribute) const;
+
+ private:
+ int32_t quantization_bits_;
+};
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_
diff --git a/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc b/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc
new file mode 100644
index 000000000..a7f93a488
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc
@@ -0,0 +1,260 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/attributes/attribute_quantization_transform.h"
+
+#include "draco/attributes/attribute_transform_type.h"
+#include "draco/core/quantization_utils.h"
+
+namespace draco {
+
+bool AttributeQuantizationTransform::InitFromAttribute(
+ const PointAttribute &attribute) {
+ const AttributeTransformData *const transform_data =
+ attribute.GetAttributeTransformData();
+ if (!transform_data ||
+ transform_data->transform_type() != ATTRIBUTE_QUANTIZATION_TRANSFORM) {
+ return false; // Wrong transform type.
+ }
+ int32_t byte_offset = 0;
+ quantization_bits_ = transform_data->GetParameterValue(byte_offset);
+ byte_offset += 4;
+ min_values_.resize(attribute.num_components());
+ for (int i = 0; i < attribute.num_components(); ++i) {
+ min_values_[i] = transform_data->GetParameterValue(byte_offset);
+ byte_offset += 4;
+ }
+ range_ = transform_data->GetParameterValue(byte_offset);
+ return true;
+}
+
+// Copy parameter values into the provided AttributeTransformData instance.
+void AttributeQuantizationTransform::CopyToAttributeTransformData(
+ AttributeTransformData *out_data) const {
+ out_data->set_transform_type(ATTRIBUTE_QUANTIZATION_TRANSFORM);
+ out_data->AppendParameterValue(quantization_bits_);
+ for (int i = 0; i < min_values_.size(); ++i) {
+ out_data->AppendParameterValue(min_values_[i]);
+ }
+ out_data->AppendParameterValue(range_);
+}
+
+bool AttributeQuantizationTransform::TransformAttribute(
+ const PointAttribute &attribute, const std::vector &point_ids,
+ PointAttribute *target_attribute) {
+ if (point_ids.empty()) {
+ GeneratePortableAttribute(attribute, target_attribute->size(),
+ target_attribute);
+ } else {
+ GeneratePortableAttribute(attribute, point_ids, target_attribute->size(),
+ target_attribute);
+ }
+ return true;
+}
+
+bool AttributeQuantizationTransform::InverseTransformAttribute(
+ const PointAttribute &attribute, PointAttribute *target_attribute) {
+ if (target_attribute->data_type() != DT_FLOAT32) {
+ return false;
+ }
+
+ // Convert all quantized values back to floats.
+ const int32_t max_quantized_value =
+ (1u << static_cast(quantization_bits_)) - 1;
+ const int num_components = target_attribute->num_components();
+ const int entry_size = sizeof(float) * num_components;
+ const std::unique_ptr att_val(new float[num_components]);
+ int quant_val_id = 0;
+ int out_byte_pos = 0;
+ Dequantizer dequantizer;
+ if (!dequantizer.Init(range_, max_quantized_value)) {
+ return false;
+ }
+ const int32_t *const source_attribute_data =
+ reinterpret_cast(
+ attribute.GetAddress(AttributeValueIndex(0)));
+
+ const int num_values = target_attribute->size();
+
+ for (uint32_t i = 0; i < num_values; ++i) {
+ for (int c = 0; c < num_components; ++c) {
+ float value =
+ dequantizer.DequantizeFloat(source_attribute_data[quant_val_id++]);
+ value = value + min_values_[c];
+ att_val[c] = value;
+ }
+ // Store the floating point value into the attribute buffer.
+ target_attribute->buffer()->Write(out_byte_pos, att_val.get(), entry_size);
+ out_byte_pos += entry_size;
+ }
+ return true;
+}
+
+bool AttributeQuantizationTransform::IsQuantizationValid(
+ int quantization_bits) {
+ // Currently we allow only up to 30 bit quantization.
+ return quantization_bits >= 1 && quantization_bits <= 30;
+}
+
+bool AttributeQuantizationTransform::SetParameters(int quantization_bits,
+ const float *min_values,
+ int num_components,
+ float range) {
+ if (!IsQuantizationValid(quantization_bits)) {
+ return false;
+ }
+ quantization_bits_ = quantization_bits;
+ min_values_.assign(min_values, min_values + num_components);
+ range_ = range;
+ return true;
+}
+
+bool AttributeQuantizationTransform::ComputeParameters(
+ const PointAttribute &attribute, const int quantization_bits) {
+ if (quantization_bits_ != -1) {
+ return false; // already initialized.
+ }
+ if (!IsQuantizationValid(quantization_bits)) {
+ return false;
+ }
+ quantization_bits_ = quantization_bits;
+
+ const int num_components = attribute.num_components();
+ range_ = 0.f;
+ min_values_ = std::vector(num_components, 0.f);
+ const std::unique_ptr max_values(new float[num_components]);
+ const std::unique_ptr att_val(new float[num_components]);
+ // Compute minimum values and max value difference.
+ attribute.GetValue(AttributeValueIndex(0), att_val.get());
+ attribute.GetValue(AttributeValueIndex(0), min_values_.data());
+ attribute.GetValue(AttributeValueIndex(0), max_values.get());
+
+ for (AttributeValueIndex i(1); i < static_cast(attribute.size());
+ ++i) {
+ attribute.GetValue(i, att_val.get());
+ for (int c = 0; c < num_components; ++c) {
+ if (min_values_[c] > att_val[c]) {
+ min_values_[c] = att_val[c];
+ }
+ if (max_values[c] < att_val[c]) {
+ max_values[c] = att_val[c];
+ }
+ }
+ }
+ for (int c = 0; c < num_components; ++c) {
+ if (std::isnan(min_values_[c]) || std::isinf(min_values_[c]) ||
+ std::isnan(max_values[c]) || std::isinf(max_values[c])) {
+ return false;
+ }
+ const float dif = max_values[c] - min_values_[c];
+ if (dif > range_) {
+ range_ = dif;
+ }
+ }
+
+ // In case all values are the same, initialize the range to unit length. This
+ // will ensure that all values are quantized properly to the same value.
+ if (range_ == 0.f) {
+ range_ = 1.f;
+ }
+
+ return true;
+}
+
+bool AttributeQuantizationTransform::EncodeParameters(
+ EncoderBuffer *encoder_buffer) const {
+ if (is_initialized()) {
+ encoder_buffer->Encode(min_values_.data(),
+ sizeof(float) * min_values_.size());
+ encoder_buffer->Encode(range_);
+ encoder_buffer->Encode(static_cast(quantization_bits_));
+ return true;
+ }
+ return false;
+}
+
+bool AttributeQuantizationTransform::DecodeParameters(
+ const PointAttribute &attribute, DecoderBuffer *decoder_buffer) {
+ min_values_.resize(attribute.num_components());
+ if (!decoder_buffer->Decode(&min_values_[0],
+ sizeof(float) * min_values_.size())) {
+ return false;
+ }
+ if (!decoder_buffer->Decode(&range_)) {
+ return false;
+ }
+ uint8_t quantization_bits;
+ if (!decoder_buffer->Decode(&quantization_bits)) {
+ return false;
+ }
+ if (!IsQuantizationValid(quantization_bits)) {
+ return false;
+ }
+ quantization_bits_ = quantization_bits;
+ return true;
+}
+
+void AttributeQuantizationTransform::GeneratePortableAttribute(
+ const PointAttribute &attribute, int num_points,
+ PointAttribute *target_attribute) const {
+ DRACO_DCHECK(is_initialized());
+
+ const int num_components = attribute.num_components();
+
+ // Quantize all values using the order given by point_ids.
+ int32_t *const portable_attribute_data = reinterpret_cast(
+ target_attribute->GetAddress(AttributeValueIndex(0)));
+ const uint32_t max_quantized_value = (1 << (quantization_bits_)) - 1;
+ Quantizer quantizer;
+ quantizer.Init(range(), max_quantized_value);
+ int32_t dst_index = 0;
+ const std::unique_ptr att_val(new float[num_components]);
+ for (PointIndex i(0); i < num_points; ++i) {
+ const AttributeValueIndex att_val_id = attribute.mapped_index(i);
+ attribute.GetValue(att_val_id, att_val.get());
+ for (int c = 0; c < num_components; ++c) {
+ const float value = (att_val[c] - min_values()[c]);
+ const int32_t q_val = quantizer.QuantizeFloat(value);
+ portable_attribute_data[dst_index++] = q_val;
+ }
+ }
+}
+
+void AttributeQuantizationTransform::GeneratePortableAttribute(
+ const PointAttribute &attribute, const std::vector &point_ids,
+ int num_points, PointAttribute *target_attribute) const {
+ DRACO_DCHECK(is_initialized());
+
+ const int num_components = attribute.num_components();
+
+ // Quantize all values using the order given by point_ids.
+ int32_t *const portable_attribute_data = reinterpret_cast(
+ target_attribute->GetAddress(AttributeValueIndex(0)));
+ const uint32_t max_quantized_value = (1 << (quantization_bits_)) - 1;
+ Quantizer quantizer;
+ quantizer.Init(range(), max_quantized_value);
+ int32_t dst_index = 0;
+ const std::unique_ptr att_val(new float[num_components]);
+ for (uint32_t i = 0; i < point_ids.size(); ++i) {
+ const AttributeValueIndex att_val_id = attribute.mapped_index(point_ids[i]);
+ attribute.GetValue(att_val_id, att_val.get());
+ for (int c = 0; c < num_components; ++c) {
+ const float value = (att_val[c] - min_values()[c]);
+ const int32_t q_val = quantizer.QuantizeFloat(value);
+ portable_attribute_data[dst_index++] = q_val;
+ }
+ }
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/attributes/attribute_quantization_transform.h b/contrib/draco/src/draco/attributes/attribute_quantization_transform.h
new file mode 100644
index 000000000..f1122b680
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_quantization_transform.h
@@ -0,0 +1,102 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_QUANTIZATION_TRANSFORM_H_
+#define DRACO_ATTRIBUTES_ATTRIBUTE_QUANTIZATION_TRANSFORM_H_
+
+#include
+
+#include "draco/attributes/attribute_transform.h"
+#include "draco/attributes/point_attribute.h"
+#include "draco/core/encoder_buffer.h"
+
+namespace draco {
+
+// Attribute transform for quantized attributes.
+class AttributeQuantizationTransform : public AttributeTransform {
+ public:
+ AttributeQuantizationTransform() : quantization_bits_(-1), range_(0.f) {}
+ // Return attribute transform type.
+ AttributeTransformType Type() const override {
+ return ATTRIBUTE_QUANTIZATION_TRANSFORM;
+ }
+ // Try to init transform from attribute.
+ bool InitFromAttribute(const PointAttribute &attribute) override;
+ // Copy parameter values into the provided AttributeTransformData instance.
+ void CopyToAttributeTransformData(
+ AttributeTransformData *out_data) const override;
+
+ bool TransformAttribute(const PointAttribute &attribute,
+ const std::vector &point_ids,
+ PointAttribute *target_attribute) override;
+
+ bool InverseTransformAttribute(const PointAttribute &attribute,
+ PointAttribute *target_attribute) override;
+
+ bool SetParameters(int quantization_bits, const float *min_values,
+ int num_components, float range);
+
+ bool ComputeParameters(const PointAttribute &attribute,
+ const int quantization_bits);
+
+ // Encode relevant parameters into buffer.
+ bool EncodeParameters(EncoderBuffer *encoder_buffer) const override;
+
+ bool DecodeParameters(const PointAttribute &attribute,
+ DecoderBuffer *decoder_buffer) override;
+
+ int32_t quantization_bits() const { return quantization_bits_; }
+ float min_value(int axis) const { return min_values_[axis]; }
+ const std::vector &min_values() const { return min_values_; }
+ float range() const { return range_; }
+ bool is_initialized() const { return quantization_bits_ != -1; }
+
+ protected:
+ // Create portable attribute using 1:1 mapping between points in the input and
+ // output attribute.
+ void GeneratePortableAttribute(const PointAttribute &attribute,
+ int num_points,
+ PointAttribute *target_attribute) const;
+
+ // Create portable attribute using custom mapping between input and output
+ // points.
+ void GeneratePortableAttribute(const PointAttribute &attribute,
+ const std::vector &point_ids,
+ int num_points,
+ PointAttribute *target_attribute) const;
+
+ DataType GetTransformedDataType(
+ const PointAttribute &attribute) const override {
+ return DT_UINT32;
+ }
+ int GetTransformedNumComponents(
+ const PointAttribute &attribute) const override {
+ return attribute.num_components();
+ }
+
+ static bool IsQuantizationValid(int quantization_bits);
+
+ private:
+ int32_t quantization_bits_;
+
+ // Minimal dequantized value for each component of the attribute.
+ std::vector min_values_;
+
+ // Bounds of the dequantized attribute (max delta over all components).
+ float range_;
+};
+
+} // namespace draco
+
+#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTE_DEQUANTIZATION_TRANSFORM_H_
diff --git a/contrib/draco/src/draco/attributes/attribute_transform.cc b/contrib/draco/src/draco/attributes/attribute_transform.cc
new file mode 100644
index 000000000..174e6b822
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_transform.cc
@@ -0,0 +1,40 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/attributes/attribute_transform.h"
+
+namespace draco {
+
+bool AttributeTransform::TransferToAttribute(PointAttribute *attribute) const {
+ std::unique_ptr transform_data(
+ new AttributeTransformData());
+ this->CopyToAttributeTransformData(transform_data.get());
+ attribute->SetAttributeTransformData(std::move(transform_data));
+ return true;
+}
+
+std::unique_ptr AttributeTransform::InitTransformedAttribute(
+ const PointAttribute &src_attribute, int num_entries) {
+ const int num_components = GetTransformedNumComponents(src_attribute);
+ const DataType dt = GetTransformedDataType(src_attribute);
+ GeometryAttribute va;
+ va.Init(src_attribute.attribute_type(), nullptr, num_components, dt, false,
+ num_components * DataTypeLength(dt), 0);
+ std::unique_ptr transformed_attribute(new PointAttribute(va));
+ transformed_attribute->Reset(num_entries);
+ transformed_attribute->SetIdentityMapping();
+ return transformed_attribute;
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/attributes/attribute_transform.h b/contrib/draco/src/draco/attributes/attribute_transform.h
new file mode 100644
index 000000000..62aad60db
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_transform.h
@@ -0,0 +1,76 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_
+#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_
+
+#include "draco/attributes/attribute_transform_data.h"
+#include "draco/attributes/point_attribute.h"
+#include "draco/core/decoder_buffer.h"
+#include "draco/core/encoder_buffer.h"
+
+namespace draco {
+
+// Virtual base class for various attribute transforms, enforcing common
+// interface where possible.
+class AttributeTransform {
+ public:
+ virtual ~AttributeTransform() = default;
+
+ // Return attribute transform type.
+ virtual AttributeTransformType Type() const = 0;
+ // Try to init transform from attribute.
+ virtual bool InitFromAttribute(const PointAttribute &attribute) = 0;
+ // Copy parameter values into the provided AttributeTransformData instance.
+ virtual void CopyToAttributeTransformData(
+ AttributeTransformData *out_data) const = 0;
+ bool TransferToAttribute(PointAttribute *attribute) const;
+
+ // Applies the transform to |attribute| and stores the result in
+ // |target_attribute|. |point_ids| is an optional vector that can be used to
+ // remap values during the transform.
+ virtual bool TransformAttribute(const PointAttribute &attribute,
+ const std::vector &point_ids,
+ PointAttribute *target_attribute) = 0;
+
+ // Applies an inverse transform to |attribute| and stores the result in
+ // |target_attribute|. In this case, |attribute| is an attribute that was
+ // already transformed (e.g. quantized) and |target_attribute| is the
+ // attribute before the transformation.
+ virtual bool InverseTransformAttribute(const PointAttribute &attribute,
+ PointAttribute *target_attribute) = 0;
+
+ // Encodes all data needed by the transformation into the |encoder_buffer|.
+ virtual bool EncodeParameters(EncoderBuffer *encoder_buffer) const = 0;
+
+ // Decodes all data needed to transform |attribute| back to the original
+ // format.
+ virtual bool DecodeParameters(const PointAttribute &attribute,
+ DecoderBuffer *decoder_buffer) = 0;
+
+ // Initializes a transformed attribute that can be used as target in the
+ // TransformAttribute() function call.
+ virtual std::unique_ptr InitTransformedAttribute(
+ const PointAttribute &src_attribute, int num_entries);
+
+ protected:
+ virtual DataType GetTransformedDataType(
+ const PointAttribute &attribute) const = 0;
+ virtual int GetTransformedNumComponents(
+ const PointAttribute &attribute) const = 0;
+};
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_
diff --git a/contrib/draco/src/draco/attributes/attribute_transform_data.h b/contrib/draco/src/draco/attributes/attribute_transform_data.h
new file mode 100644
index 000000000..96ed07320
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_transform_data.h
@@ -0,0 +1,71 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_
+#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_
+
+#include
+
+#include "draco/attributes/attribute_transform_type.h"
+#include "draco/core/data_buffer.h"
+
+namespace draco {
+
+// Class for holding parameter values for an attribute transform of a
+// PointAttribute. This can be for example quantization data for an attribute
+// that holds quantized values. This class provides only a basic storage for
+// attribute transform parameters and it should be accessed only through wrapper
+// classes for a specific transform (e.g. AttributeQuantizationTransform).
+class AttributeTransformData {
+ public:
+ AttributeTransformData() : transform_type_(ATTRIBUTE_INVALID_TRANSFORM) {}
+ AttributeTransformData(const AttributeTransformData &data) = default;
+
+ // Returns the type of the attribute transform that is described by the class.
+ AttributeTransformType transform_type() const { return transform_type_; }
+ void set_transform_type(AttributeTransformType type) {
+ transform_type_ = type;
+ }
+
+ // Returns a parameter value on a given |byte_offset|.
+ template
+ DataTypeT GetParameterValue(int byte_offset) const {
+ DataTypeT out_data;
+ buffer_.Read(byte_offset, &out_data, sizeof(DataTypeT));
+ return out_data;
+ }
+
+ // Sets a parameter value on a given |byte_offset|.
+ template
+ void SetParameterValue(int byte_offset, const DataTypeT &in_data) {
+ if (byte_offset + sizeof(DataTypeT) > buffer_.data_size()) {
+ buffer_.Resize(byte_offset + sizeof(DataTypeT));
+ }
+ buffer_.Write(byte_offset, &in_data, sizeof(DataTypeT));
+ }
+
+ // Sets a parameter value at the end of the |buffer_|.
+ template
+ void AppendParameterValue(const DataTypeT &in_data) {
+ SetParameterValue(static_cast(buffer_.data_size()), in_data);
+ }
+
+ private:
+ AttributeTransformType transform_type_;
+ DataBuffer buffer_;
+};
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_
diff --git a/contrib/draco/src/draco/attributes/attribute_transform_type.h b/contrib/draco/src/draco/attributes/attribute_transform_type.h
new file mode 100644
index 000000000..51ce6f333
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/attribute_transform_type.h
@@ -0,0 +1,30 @@
+// Copyright 2017 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_
+#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_
+
+namespace draco {
+
+// List of all currently supported attribute transforms.
+enum AttributeTransformType {
+ ATTRIBUTE_INVALID_TRANSFORM = -1,
+ ATTRIBUTE_NO_TRANSFORM = 0,
+ ATTRIBUTE_QUANTIZATION_TRANSFORM = 1,
+ ATTRIBUTE_OCTAHEDRON_TRANSFORM = 2,
+};
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_
diff --git a/contrib/draco/src/draco/attributes/geometry_attribute.cc b/contrib/draco/src/draco/attributes/geometry_attribute.cc
new file mode 100644
index 000000000..b62478426
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/geometry_attribute.cc
@@ -0,0 +1,102 @@
+// Copyright 2016 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/attributes/geometry_attribute.h"
+
+namespace draco {
+
+GeometryAttribute::GeometryAttribute()
+ : buffer_(nullptr),
+ num_components_(1),
+ data_type_(DT_FLOAT32),
+ byte_stride_(0),
+ byte_offset_(0),
+ attribute_type_(INVALID),
+ unique_id_(0) {}
+
+void GeometryAttribute::Init(GeometryAttribute::Type attribute_type,
+ DataBuffer *buffer, int8_t num_components,
+ DataType data_type, bool normalized,
+ int64_t byte_stride, int64_t byte_offset) {
+ buffer_ = buffer;
+ if (buffer) {
+ buffer_descriptor_.buffer_id = buffer->buffer_id();
+ buffer_descriptor_.buffer_update_count = buffer->update_count();
+ }
+ num_components_ = num_components;
+ data_type_ = data_type;
+ normalized_ = normalized;
+ byte_stride_ = byte_stride;
+ byte_offset_ = byte_offset;
+ attribute_type_ = attribute_type;
+}
+
+bool GeometryAttribute::CopyFrom(const GeometryAttribute &src_att) {
+ num_components_ = src_att.num_components_;
+ data_type_ = src_att.data_type_;
+ normalized_ = src_att.normalized_;
+ byte_stride_ = src_att.byte_stride_;
+ byte_offset_ = src_att.byte_offset_;
+ attribute_type_ = src_att.attribute_type_;
+ buffer_descriptor_ = src_att.buffer_descriptor_;
+ unique_id_ = src_att.unique_id_;
+ if (src_att.buffer_ == nullptr) {
+ buffer_ = nullptr;
+ } else {
+ if (buffer_ == nullptr) {
+ return false;
+ }
+ buffer_->Update(src_att.buffer_->data(), src_att.buffer_->data_size());
+ }
+ return true;
+}
+
+bool GeometryAttribute::operator==(const GeometryAttribute &va) const {
+ if (attribute_type_ != va.attribute_type_) {
+ return false;
+ }
+ // It's OK to compare just the buffer descriptors here. We don't need to
+ // compare the buffers themselves.
+ if (buffer_descriptor_.buffer_id != va.buffer_descriptor_.buffer_id) {
+ return false;
+ }
+ if (buffer_descriptor_.buffer_update_count !=
+ va.buffer_descriptor_.buffer_update_count) {
+ return false;
+ }
+ if (num_components_ != va.num_components_) {
+ return false;
+ }
+ if (data_type_ != va.data_type_) {
+ return false;
+ }
+ if (byte_stride_ != va.byte_stride_) {
+ return false;
+ }
+ if (byte_offset_ != va.byte_offset_) {
+ return false;
+ }
+ return true;
+}
+
+void GeometryAttribute::ResetBuffer(DataBuffer *buffer, int64_t byte_stride,
+ int64_t byte_offset) {
+ buffer_ = buffer;
+ buffer_descriptor_.buffer_id = buffer->buffer_id();
+ buffer_descriptor_.buffer_update_count = buffer->update_count();
+ byte_stride_ = byte_stride;
+ byte_offset_ = byte_offset;
+}
+
+} // namespace draco
diff --git a/contrib/draco/src/draco/attributes/geometry_attribute.h b/contrib/draco/src/draco/attributes/geometry_attribute.h
new file mode 100644
index 000000000..f4d099b1b
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/geometry_attribute.h
@@ -0,0 +1,350 @@
+// Copyright 2016 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_
+#define DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_
+
+#include
+#include
+
+#include "draco/attributes/geometry_indices.h"
+#include "draco/core/data_buffer.h"
+#include "draco/core/hash_utils.h"
+
+namespace draco {
+
+// The class provides access to a specific attribute which is stored in a
+// DataBuffer, such as normals or coordinates. However, the GeometryAttribute
+// class does not own the buffer and the buffer itself may store other data
+// unrelated to this attribute (such as data for other attributes in which case
+// we can have multiple GeometryAttributes accessing one buffer). Typically,
+// all attributes for a point (or corner, face) are stored in one block, which
+// is advantageous in terms of memory access. The length of the entire block is
+// given by the byte_stride, the position where the attribute starts is given by
+// the byte_offset, the actual number of bytes that the attribute occupies is
+// given by the data_type and the number of components.
+class GeometryAttribute {
+ public:
+ // Supported attribute types.
+ enum Type {
+ INVALID = -1,
+ // Named attributes start here. The difference between named and generic
+ // attributes is that for named attributes we know their purpose and we
+ // can apply some special methods when dealing with them (e.g. during
+ // encoding).
+ POSITION = 0,
+ NORMAL,
+ COLOR,
+ TEX_COORD,
+ // A special id used to mark attributes that are not assigned to any known
+ // predefined use case. Such attributes are often used for a shader specific
+ // data.
+ GENERIC,
+ // Total number of different attribute types.
+ // Always keep behind all named attributes.
+ NAMED_ATTRIBUTES_COUNT,
+ };
+
+ GeometryAttribute();
+ // Initializes and enables the attribute.
+ void Init(Type attribute_type, DataBuffer *buffer, int8_t num_components,
+ DataType data_type, bool normalized, int64_t byte_stride,
+ int64_t byte_offset);
+ bool IsValid() const { return buffer_ != nullptr; }
+
+ // Copies data from the source attribute to the this attribute.
+ // This attribute must have a valid buffer allocated otherwise the operation
+ // is going to fail and return false.
+ bool CopyFrom(const GeometryAttribute &src_att);
+
+ // Function for getting a attribute value with a specific format.
+ // Unsafe. Caller must ensure the accessed memory is valid.
+ // T is the attribute data type.
+ // att_components_t is the number of attribute components.
+ template
+ std::array GetValue(
+ AttributeValueIndex att_index) const {
+ // Byte address of the attribute index.
+ const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value();
+ std::array out;
+ buffer_->Read(byte_pos, &(out[0]), sizeof(out));
+ return out;
+ }
+
+ // Function for getting a attribute value with a specific format.
+ // T is the attribute data type.
+ // att_components_t is the number of attribute components.
+ template
+ bool GetValue(AttributeValueIndex att_index,
+ std::array *out) const {
+ // Byte address of the attribute index.
+ const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value();
+ // Check we are not reading past end of data.
+ if (byte_pos + sizeof(*out) > buffer_->data_size()) {
+ return false;
+ }
+ buffer_->Read(byte_pos, &((*out)[0]), sizeof(*out));
+ return true;
+ }
+
+ // Returns the byte position of the attribute entry in the data buffer.
+ inline int64_t GetBytePos(AttributeValueIndex att_index) const {
+ return byte_offset_ + byte_stride_ * att_index.value();
+ }
+
+ inline const uint8_t *GetAddress(AttributeValueIndex att_index) const {
+ const int64_t byte_pos = GetBytePos(att_index);
+ return buffer_->data() + byte_pos;
+ }
+ inline uint8_t *GetAddress(AttributeValueIndex att_index) {
+ const int64_t byte_pos = GetBytePos(att_index);
+ return buffer_->data() + byte_pos;
+ }
+ inline bool IsAddressValid(const uint8_t *address) const {
+ return ((buffer_->data() + buffer_->data_size()) > address);
+ }
+
+ // Fills out_data with the raw value of the requested attribute entry.
+ // out_data must be at least byte_stride_ long.
+ void GetValue(AttributeValueIndex att_index, void *out_data) const {
+ const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value();
+ buffer_->Read(byte_pos, out_data, byte_stride_);
+ }
+
+ // Sets a value of an attribute entry. The input value must be allocated to
+ // cover all components of a single attribute entry.
+ void SetAttributeValue(AttributeValueIndex entry_index, const void *value) {
+ const int64_t byte_pos = entry_index.value() * byte_stride();
+ buffer_->Write(byte_pos, value, byte_stride());
+ }
+
+ // DEPRECATED: Use
+ // ConvertValue(AttributeValueIndex att_id,
+ // int out_num_components,
+ // OutT *out_val);
+ //
+ // Function for conversion of a attribute to a specific output format.
+ // OutT is the desired data type of the attribute.
+ // out_att_components_t is the number of components of the output format.
+ // Returns false when the conversion failed.
+ template
+ bool ConvertValue(AttributeValueIndex att_id, OutT *out_val) const {
+ return ConvertValue(att_id, out_att_components_t, out_val);
+ }
+
+ // Function for conversion of a attribute to a specific output format.
+ // |out_val| needs to be able to store |out_num_components| values.
+ // OutT is the desired data type of the attribute.
+ // Returns false when the conversion failed.
+ template
+ bool ConvertValue(AttributeValueIndex att_id, int8_t out_num_components,
+ OutT *out_val) const {
+ if (out_val == nullptr) {
+ return false;
+ }
+ switch (data_type_) {
+ case DT_INT8:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_UINT8:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_INT16:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_UINT16:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_INT32:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_UINT32:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_INT64:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_UINT64:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_FLOAT32:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_FLOAT64:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ case DT_BOOL:
+ return ConvertTypedValue(att_id, out_num_components,
+ out_val);
+ default:
+ // Wrong attribute type.
+ return false;
+ }
+ }
+
+ // Function for conversion of a attribute to a specific output format.
+ // The |out_value| must be able to store all components of a single attribute
+ // entry.
+ // OutT is the desired data type of the attribute.
+ // Returns false when the conversion failed.
+ template
+ bool ConvertValue(AttributeValueIndex att_index, OutT *out_value) const {
+ return ConvertValue(att_index, num_components_, out_value);
+ }
+
+ // Utility function. Returns |attribute_type| as std::string.
+ static std::string TypeToString(Type attribute_type) {
+ switch (attribute_type) {
+ case INVALID:
+ return "INVALID";
+ case POSITION:
+ return "POSITION";
+ case NORMAL:
+ return "NORMAL";
+ case COLOR:
+ return "COLOR";
+ case TEX_COORD:
+ return "TEX_COORD";
+ case GENERIC:
+ return "GENERIC";
+ default:
+ return "UNKNOWN";
+ }
+ }
+
+ bool operator==(const GeometryAttribute &va) const;
+
+ // Returns the type of the attribute indicating the nature of the attribute.
+ Type attribute_type() const { return attribute_type_; }
+ void set_attribute_type(Type type) { attribute_type_ = type; }
+ // Returns the data type that is stored in the attribute.
+ DataType data_type() const { return data_type_; }
+ // Returns the number of components that are stored for each entry.
+ // For position attribute this is usually three (x,y,z),
+ // while texture coordinates have two components (u,v).
+ int8_t num_components() const { return num_components_; }
+ // Indicates whether the data type should be normalized before interpretation,
+ // that is, it should be divided by the max value of the data type.
+ bool normalized() const { return normalized_; }
+ // The buffer storing the entire data of the attribute.
+ const DataBuffer *buffer() const { return buffer_; }
+ // Returns the number of bytes between two attribute entries, this is, at
+ // least size of the data types times number of components.
+ int64_t byte_stride() const { return byte_stride_; }
+ // The offset where the attribute starts within the block of size byte_stride.
+ int64_t byte_offset() const { return byte_offset_; }
+ void set_byte_offset(int64_t byte_offset) { byte_offset_ = byte_offset; }
+ DataBufferDescriptor buffer_descriptor() const { return buffer_descriptor_; }
+ uint32_t unique_id() const { return unique_id_; }
+ void set_unique_id(uint32_t id) { unique_id_ = id; }
+
+ protected:
+ // Sets a new internal storage for the attribute.
+ void ResetBuffer(DataBuffer *buffer, int64_t byte_stride,
+ int64_t byte_offset);
+
+ private:
+ // Function for conversion of an attribute to a specific output format given a
+ // format of the stored attribute.
+ // T is the stored attribute data type.
+ // OutT is the desired data type of the attribute.
+ template
+ bool ConvertTypedValue(AttributeValueIndex att_id, int8_t out_num_components,
+ OutT *out_value) const {
+ const uint8_t *src_address = GetAddress(att_id);
+
+ // Convert all components available in both the original and output formats.
+ for (int i = 0; i < std::min(num_components_, out_num_components); ++i) {
+ if (!IsAddressValid(src_address)) {
+ return false;
+ }
+ const T in_value = *reinterpret_cast(src_address);
+
+ // Make sure the in_value fits within the range of values that OutT
+ // is able to represent. Perform the check only for integral types.
+ if (std::is_integral::value && std::is_integral::value) {
+ static constexpr OutT kOutMin =
+ std::is_signed::value ? std::numeric_limits::lowest() : 0;
+ if (in_value < kOutMin || in_value > std::numeric_limits::max()) {
+ return false;
+ }
+ }
+
+ out_value[i] = static_cast(in_value);
+ // When converting integer to floating point, normalize the value if
+ // necessary.
+ if (std::is_integral::value && std::is_floating_point::value &&
+ normalized_) {
+ out_value[i] /= static_cast(std::numeric_limits::max());
+ }
+ // TODO(ostava): Add handling of normalized attributes when converting
+ // between different integer representations. If the attribute is
+ // normalized, integer values should be converted as if they represent 0-1
+ // range. E.g. when we convert uint16 to uint8, the range <0, 2^16 - 1>
+ // should be converted to range <0, 2^8 - 1>.
+ src_address += sizeof(T);
+ }
+ // Fill empty data for unused output components if needed.
+ for (int i = num_components_; i < out_num_components; ++i) {
+ out_value[i] = static_cast(0);
+ }
+ return true;
+ }
+
+ DataBuffer *buffer_;
+ // The buffer descriptor is stored at the time the buffer is attached to this
+ // attribute. The purpose is to detect if any changes happened to the buffer
+ // since the time it was attached.
+ DataBufferDescriptor buffer_descriptor_;
+ int8_t num_components_;
+ DataType data_type_;
+ bool normalized_;
+ int64_t byte_stride_;
+ int64_t byte_offset_;
+
+ Type attribute_type_;
+
+ // Unique id of this attribute. No two attributes could have the same unique
+ // id. It is used to identify each attribute, especially when there are
+ // multiple attribute of the same type in a point cloud.
+ uint32_t unique_id_;
+
+ friend struct GeometryAttributeHasher;
+};
+
+// Hashing support
+
+// Function object for using Attribute as a hash key.
+struct GeometryAttributeHasher {
+ size_t operator()(const GeometryAttribute &va) const {
+ size_t hash = HashCombine(va.buffer_descriptor_.buffer_id,
+ va.buffer_descriptor_.buffer_update_count);
+ hash = HashCombine(va.num_components_, hash);
+ hash = HashCombine(static_cast(va.data_type_), hash);
+ hash = HashCombine(static_cast(va.attribute_type_), hash);
+ hash = HashCombine(va.byte_stride_, hash);
+ return HashCombine(va.byte_offset_, hash);
+ }
+};
+
+// Function object for using GeometryAttribute::Type as a hash key.
+struct GeometryAttributeTypeHasher {
+ size_t operator()(const GeometryAttribute::Type &at) const {
+ return static_cast(at);
+ }
+};
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_
diff --git a/contrib/draco/src/draco/attributes/geometry_indices.h b/contrib/draco/src/draco/attributes/geometry_indices.h
new file mode 100644
index 000000000..80e43e30a
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/geometry_indices.h
@@ -0,0 +1,54 @@
+// Copyright 2016 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#ifndef DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_
+#define DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_
+
+#include
+
+#include
+
+#include "draco/core/draco_index_type.h"
+
+namespace draco {
+
+// Index of an attribute value entry stored in a GeometryAttribute.
+DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, AttributeValueIndex)
+// Index of a point in a PointCloud.
+DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, PointIndex)
+// Vertex index in a Mesh or CornerTable.
+DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, VertexIndex)
+// Corner index that identifies a corner in a Mesh or CornerTable.
+DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, CornerIndex)
+// Face index for Mesh and CornerTable.
+DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, FaceIndex)
+
+// Constants denoting invalid indices.
+static constexpr AttributeValueIndex kInvalidAttributeValueIndex(
+ std::numeric_limits::max());
+static constexpr PointIndex kInvalidPointIndex(
+ std::numeric_limits::max());
+static constexpr VertexIndex kInvalidVertexIndex(
+ std::numeric_limits::max());
+static constexpr CornerIndex kInvalidCornerIndex(
+ std::numeric_limits::max());
+static constexpr FaceIndex kInvalidFaceIndex(
+ std::numeric_limits::max());
+
+// TODO(ostava): Add strongly typed indices for attribute id and unique
+// attribute id.
+
+} // namespace draco
+
+#endif // DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_
diff --git a/contrib/draco/src/draco/attributes/point_attribute.cc b/contrib/draco/src/draco/attributes/point_attribute.cc
new file mode 100644
index 000000000..b28f860c1
--- /dev/null
+++ b/contrib/draco/src/draco/attributes/point_attribute.cc
@@ -0,0 +1,225 @@
+// Copyright 2016 The Draco Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#include "draco/attributes/point_attribute.h"
+
+#include
+
+using std::unordered_map;
+
+// Shortcut for typed conditionals.
+template
+using conditional_t = typename std::conditional::type;
+
+namespace draco {
+
+PointAttribute::PointAttribute()
+ : num_unique_entries_(0), identity_mapping_(false) {}
+
+PointAttribute::PointAttribute(const GeometryAttribute &att)
+ : GeometryAttribute(att),
+ num_unique_entries_(0),
+ identity_mapping_(false) {}
+
+void PointAttribute::Init(Type attribute_type, int8_t num_components,
+ DataType data_type, bool normalized,
+ size_t num_attribute_values) {
+ attribute_buffer_ = std::unique_ptr(new DataBuffer());
+ GeometryAttribute::Init(attribute_type, attribute_buffer_.get(),
+ num_components, data_type, normalized,
+ DataTypeLength(data_type) * num_components, 0);
+ Reset(num_attribute_values);
+ SetIdentityMapping();
+}
+
+void PointAttribute::CopyFrom(const PointAttribute &src_att) {
+ if (buffer() == nullptr) {
+ // If the destination attribute doesn't have a valid buffer, create it.
+ attribute_buffer_ = std::unique_ptr(new DataBuffer());
+ ResetBuffer(attribute_buffer_.get(), 0, 0);
+ }
+ if (!GeometryAttribute::CopyFrom(src_att)) {
+ return;
+ }
+ identity_mapping_ = src_att.identity_mapping_;
+ num_unique_entries_ = src_att.num_unique_entries_;
+ indices_map_ = src_att.indices_map_;
+ if (src_att.attribute_transform_data_) {
+ attribute_transform_data_ = std::unique_ptr(
+ new AttributeTransformData(*src_att.attribute_transform_data_));
+ } else {
+ attribute_transform_data_ = nullptr;
+ }
+}
+
+bool PointAttribute::Reset(size_t num_attribute_values) {
+ if (attribute_buffer_ == nullptr) {
+ attribute_buffer_ = std::unique_ptr(new DataBuffer());
+ }
+ const int64_t entry_size = DataTypeLength(data_type()) * num_components();
+ if (!attribute_buffer_->Update(nullptr, num_attribute_values * entry_size)) {
+ return false;
+ }
+ // Assign the new buffer to the parent attribute.
+ ResetBuffer(attribute_buffer_.get(), entry_size, 0);
+ num_unique_entries_ = static_cast(num_attribute_values);
+ return true;
+}
+
+void PointAttribute::Resize(size_t new_num_unique_entries) {
+ num_unique_entries_ = static_cast(new_num_unique_entries);
+ attribute_buffer_->Resize(new_num_unique_entries * byte_stride());
+}
+
+#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED
+AttributeValueIndex::ValueType PointAttribute::DeduplicateValues(
+ const GeometryAttribute &in_att) {
+ return DeduplicateValues(in_att, AttributeValueIndex(0));
+}
+
+AttributeValueIndex::ValueType PointAttribute::DeduplicateValues(
+ const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) {
+ AttributeValueIndex::ValueType unique_vals = 0;
+ switch (in_att.data_type()) {
+ // Currently we support only float, uint8, and uint16 arguments.
+ case DT_FLOAT32:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_INT8:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_UINT8:
+ case DT_BOOL:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_UINT16:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_INT16:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_UINT32:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ case DT_INT32:
+ unique_vals = DeduplicateTypedValues(in_att, in_att_offset);
+ break;
+ default:
+ return -1; // Unsupported data type.
+ }
+ if (unique_vals == 0) {
+ return -1; // Unexpected error.
+ }
+ return unique_vals;
+}
+
+// Helper function for calling UnifyDuplicateAttributes
+// with the correct template arguments.
+// Returns the number of unique attribute values.
+template
+AttributeValueIndex::ValueType PointAttribute::DeduplicateTypedValues(
+ const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) {
+ // Select the correct method to call based on the number of attribute
+ // components.
+ switch (in_att.num_components()) {
+ case 1:
+ return DeduplicateFormattedValues(in_att, in_att_offset);
+ case 2:
+ return DeduplicateFormattedValues(in_att, in_att_offset);
+ case 3:
+ return DeduplicateFormattedValues(in_att, in_att_offset);
+ case 4:
+ return DeduplicateFormattedValues(in_att, in_att_offset);
+ default:
+ return 0;
+ }
+}
+
+template
+AttributeValueIndex::ValueType PointAttribute::DeduplicateFormattedValues(
+ const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) {
+ // We want to detect duplicates using a hash map but we cannot hash floating
+ // point numbers directly so bit-copy floats to the same sized integers and
+ // hash them.
+
+ // First we need to determine which int type to use (1, 2, 4 or 8 bytes).
+ // Note, this is done at compile time using std::conditional struct.
+ // Conditional is in form . If bool-expression
+ // is true the "true" branch is used and vice versa. All at compile time.
+ typedef conditional_t>>
+ HashType;
+
+ AttributeValueIndex unique_vals(0);
+ typedef std::array AttributeValue;
+ typedef std::array AttributeHashableValue;
+ // Hash map storing index of the first attribute with a given value.
+ unordered_map>
+ value_to_index_map;
+ AttributeValue att_value;
+ AttributeHashableValue hashable_value;
+ IndexTypeVector value_map(
+ num_unique_entries_);
+ for (AttributeValueIndex i(0); i < num_unique_entries_; ++i) {
+ const AttributeValueIndex att_pos = i + in_att_offset;
+ att_value = in_att.GetValue(att_pos);
+ // Convert the value to hashable type. Bit-copy real attributes to integers.
+ memcpy(&(hashable_value[0]), &(att_value[0]), sizeof(att_value));
+
+ // Check if the given attribute value has been used before already.
+ auto it = value_to_index_map.find(hashable_value);
+ if (it != value_to_index_map.end()) {
+ // Duplicated value found. Update index mapping.
+ value_map[i] = it->second;
+ } else {
+ // New unique value.
+ // Update the hash map with a new entry pointing to the latest unique
+ // vertex index.
+ value_to_index_map.insert(
+ std::pair