Merge branch 'master' into issue_3500
commit
c4ba5eeeea
|
@ -1,3 +1,2 @@
|
|||
patreon: assimp
|
||||
custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
|
||||
open_collective: assimp
|
||||
|
|
|
@ -8,30 +8,39 @@ on:
|
|||
|
||||
jobs:
|
||||
job:
|
||||
name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
|
||||
name: ${{ matrix.name }}-build-and-test
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
|
||||
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||
include:
|
||||
- name: windows-msvc
|
||||
- name: windows-latest-cl.exe
|
||||
os: windows-latest
|
||||
cxx: cl.exe
|
||||
cc: cl.exe
|
||||
- name: ubuntu-clang
|
||||
- name: ubuntu-latest-clang++
|
||||
os: ubuntu-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: macos-clang
|
||||
- name: macos-latest-clang++
|
||||
os: macos-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: ubuntu-gcc
|
||||
- name: ubuntu-latest-g++
|
||||
os: ubuntu-latest
|
||||
cxx: g++
|
||||
cc: gcc
|
||||
- name: ubuntu-gcc-hunter
|
||||
os: ubuntu-latest
|
||||
toolchain: ninja-gcc-cxx17-fpic
|
||||
- name: macos-clang-hunter
|
||||
os: macos-latest
|
||||
toolchain: ninja-clang-cxx17-fpic
|
||||
- name: windows-msvc-hunter
|
||||
os: windows-latest
|
||||
toolchain: ninja-vs-win64-cxx17
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
@ -40,14 +49,29 @@ jobs:
|
|||
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- uses: lukka/set-shell-env@v1
|
||||
- name: Set Compiler Environment
|
||||
if: "!endsWith(matrix.name, 'hunter')"
|
||||
uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
CXX: ${{ matrix.cxx }}
|
||||
CC: ${{ matrix.cc }}
|
||||
|
||||
- name: Set Compiler Environment for Hunter on Windows
|
||||
if: startsWith(matrix.name, 'windows') && endsWith(matrix.name, 'hunter')
|
||||
uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
VS160COMNTOOLS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools
|
||||
|
||||
- name: Checkout Hunter toolchains
|
||||
if: endsWith(matrix.name, 'hunter')
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
repository: cpp-pm/polly
|
||||
path: cmake/polly
|
||||
|
||||
- name: Cache DX SDK
|
||||
id: dxcache
|
||||
if: matrix.name == 'windows-msvc'
|
||||
if: contains(matrix.name, 'windows')
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: '${{ github.workspace }}/DX_SDK'
|
||||
|
@ -56,30 +80,40 @@ jobs:
|
|||
${{ runner.os }}-DX_SDK
|
||||
|
||||
- name: Download DXSetup
|
||||
if: matrix.name == 'windows-msvc' && steps.dxcache.outputs.cache-hit != 'true'
|
||||
if: contains(matrix.name, 'windows') && steps.dxcache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
||||
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
||||
|
||||
- name: Set Windows specific CMake arguments
|
||||
if: matrix.name == 'windows-msvc'
|
||||
if: contains(matrix.name, 'windows')
|
||||
id: windows_extra_cmake_args
|
||||
run: echo "::set-output name=args::'-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1'"
|
||||
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1"
|
||||
|
||||
- name: Set Hunter specific CMake arguments
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_cmake_args
|
||||
run: echo "::set-output name=args::-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake"
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
uses: lukka/run-cmake@v3
|
||||
env:
|
||||
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
||||
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }}'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
||||
buildWithCMakeArgs: '-- -v'
|
||||
buildDirectory: '${{ github.workspace }}/build/'
|
||||
|
||||
- name: Exclude certain tests in Hunter specific builds
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_test_args
|
||||
run: echo "::set-output name=args::--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest"
|
||||
|
||||
- name: test
|
||||
run: cd build/bin && ./unit
|
||||
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||
shell: bash
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
|
|
|
@ -19,7 +19,7 @@ jobs:
|
|||
CC: clang
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
uses: lukka/run-cmake@v3
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
set(ASSIMP_INCLUDE_DIRS
|
||||
"@PROJECT_SOURCE_DIR@"
|
||||
"@PROJECT_BINARY_DIR@")
|
|
@ -1,11 +0,0 @@
|
|||
set(ASSIMP_PACKAGE_VERSION "@ASSIMP_SOVERSION@")
|
||||
|
||||
# Check whether the requested PACKAGE_FIND_VERSION is compatible
|
||||
if("${ASSIMP_PACKAGE_VERSION}" VERSION_LESS "${ASSIMP_PACKAGE_FIND_VERSION}")
|
||||
set(ASSIMP_PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(ASSIMP_PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if ("${ASSIMP_PACKAGE_VERSION}" VERSION_EQUAL "${ASSIMP_PACKAGE_FIND_VERSION}")
|
||||
set(ASSIMP_PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
114
CMakeLists.txt
114
CMakeLists.txt
|
@ -45,8 +45,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
|||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
include("cmake/HunterGate.cmake")
|
||||
HunterGate(
|
||||
URL "https://github.com/cpp-pm/hunter/archive/v0.23.261.tar.gz"
|
||||
SHA1 "1540dad7b97c849784a09e8c452ba811c9f71ba2"
|
||||
URL "https://github.com/cpp-pm/hunter/archive/v0.23.269.tar.gz"
|
||||
SHA1 "64024b7b95b4c86d50ae05b926814448c93a70a0"
|
||||
)
|
||||
|
||||
add_definitions(-DASSIMP_USE_HUNTER)
|
||||
|
@ -117,10 +117,6 @@ OPTION ( ASSIMP_UBSAN
|
|||
"Enable Undefined Behavior sanitizer."
|
||||
OFF
|
||||
)
|
||||
OPTION ( ASSIMP_SYSTEM_IRRXML
|
||||
"Use system installed Irrlicht/IrrXML library."
|
||||
OFF
|
||||
)
|
||||
OPTION ( ASSIMP_BUILD_DOCS
|
||||
"Build documentation using Doxygen."
|
||||
OFF
|
||||
|
@ -214,7 +210,7 @@ IF(NOT GIT_COMMIT_HASH)
|
|||
ENDIF()
|
||||
|
||||
IF(ASSIMP_DOUBLE_PRECISION)
|
||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||
ENDIF()
|
||||
|
||||
CONFIGURE_FILE(
|
||||
|
@ -357,7 +353,7 @@ ELSE()
|
|||
ENDIF()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
IF (NOT TARGET uninstall)
|
||||
IF (NOT TARGET uninstall AND ASSIMP_INSTALL)
|
||||
# add make uninstall capability
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
|
||||
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
|
@ -391,76 +387,56 @@ ELSE()
|
|||
SET(CMAKE_INSTALL_FULL_BINDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_BIN_INSTALL_DIR})
|
||||
ENDIF()
|
||||
|
||||
set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
|
||||
|
||||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
||||
set(INCLUDE_INSTALL_DIR "include")
|
||||
|
||||
set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
|
||||
|
||||
# Configuration
|
||||
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-hunter-config.cmake.in")
|
||||
set(NAMESPACE "${PROJECT_NAME}::")
|
||||
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
|
||||
set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
|
||||
set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
|
||||
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
|
||||
set(NAMESPACE "${PROJECT_NAME}::")
|
||||
|
||||
# Include module with fuction 'write_basic_package_version_file'
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
# Note: PROJECT_VERSION is used as a VERSION
|
||||
write_basic_package_version_file("${VERSION_CONFIG}" COMPATIBILITY SameMajorVersion)
|
||||
|
||||
# Use variables:
|
||||
# * TARGETS_EXPORT_NAME
|
||||
# * PROJECT_NAME
|
||||
configure_package_config_file(
|
||||
"cmake/assimp-hunter-config.cmake.in"
|
||||
"${PROJECT_CONFIG}"
|
||||
INSTALL_DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
)
|
||||
|
||||
install(
|
||||
FILES "${PROJECT_CONFIG}" "${VERSION_CONFIG}"
|
||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
)
|
||||
|
||||
install(
|
||||
EXPORT "${TARGETS_EXPORT_NAME}"
|
||||
NAMESPACE "${NAMESPACE}"
|
||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
)
|
||||
ELSE()
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
|
||||
IF (is_multi_config)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-debug.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake" @ONLY IMMEDIATE)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-release.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake" @ONLY IMMEDIATE)
|
||||
SET(PACKAGE_TARGETS_FILE "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake")
|
||||
ELSEIF (CMAKE_BUILD_TYPE STREQUAL Debug)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-debug.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake" @ONLY IMMEDIATE)
|
||||
SET(PACKAGE_TARGETS_FILE "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake")
|
||||
ELSE()
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-release.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake" @ONLY IMMEDIATE)
|
||||
SET(PACKAGE_TARGETS_FILE "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake")
|
||||
ENDIF()
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
|
||||
#we should generated these scripts after CMake VERSION 3.0.2 using export(EXPORT ...) and write_basic_package_version_file(...)
|
||||
INSTALL(FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake"
|
||||
${PACKAGE_TARGETS_FILE}
|
||||
DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
||||
set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
|
||||
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-plain-config.cmake.in")
|
||||
string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
|
||||
set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
|
||||
set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")
|
||||
set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME_LOWERCASE}ConfigVersion.cmake")
|
||||
set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME_LOWERCASE}Config.cmake")
|
||||
ENDIF()
|
||||
|
||||
set(INCLUDE_INSTALL_DIR "include")
|
||||
|
||||
# Include module with fuction 'write_basic_package_version_file'
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
# Note: PROJECT_VERSION is used as a VERSION
|
||||
write_basic_package_version_file("${VERSION_CONFIG}" COMPATIBILITY SameMajorVersion)
|
||||
|
||||
configure_package_config_file(
|
||||
${CMAKE_CONFIG_TEMPLATE_FILE}
|
||||
"${PROJECT_CONFIG}"
|
||||
INSTALL_DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
)
|
||||
|
||||
install(
|
||||
FILES "${PROJECT_CONFIG}" "${VERSION_CONFIG}"
|
||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
||||
)
|
||||
|
||||
install(
|
||||
EXPORT "${TARGETS_EXPORT_NAME}"
|
||||
NAMESPACE "${NAMESPACE}"
|
||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
||||
)
|
||||
|
||||
IF( ASSIMP_BUILD_DOCS )
|
||||
ADD_SUBDIRECTORY(doc)
|
||||
ENDIF()
|
||||
|
||||
# Look for system installed irrXML
|
||||
IF ( ASSIMP_SYSTEM_IRRXML )
|
||||
FIND_PACKAGE( IrrXML REQUIRED )
|
||||
ENDIF()
|
||||
|
||||
# Search for external dependencies, and build them from source if not found
|
||||
# Search for zlib
|
||||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
|
@ -587,10 +563,6 @@ ELSE ()
|
|||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
||||
ENDIF ()
|
||||
|
||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||
ADD_SUBDIRECTORY(contrib)
|
||||
ENDIF()
|
||||
|
||||
ADD_SUBDIRECTORY( code/ )
|
||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
# The viewer for windows only
|
||||
|
|
|
@ -70,7 +70,7 @@ The source code is organized in the following way:
|
|||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
If the docs don't solve your problem, ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
|
|
@ -1,48 +0,0 @@
|
|||
# Open Asset Import Library (assimp)
|
||||
# ----------------------------------------------------------------------
|
||||
# Copyright (c) 2006-2020, assimp team
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this software in source and binary forms,
|
||||
# with or without modification, are permitted provided that the
|
||||
# following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer in the documentation and/or other
|
||||
# materials provided with the distribution.
|
||||
#
|
||||
# * Neither the name of the assimp team, nor the names of its
|
||||
# contributors may be used to endorse or promote products
|
||||
# derived from this software without specific prior
|
||||
# written permission of the assimp team.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#----------------------------------------------------------------------
|
||||
set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
|
||||
if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
|
||||
set(PACKAGE_VERSION_EXACT 1)
|
||||
endif()
|
||||
if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_VERSION@" )
|
||||
set(PACKAGE_VERSION_COMPATIBLE 1)
|
||||
elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
|
||||
# for now backward compatible if minor version is less
|
||||
if( ${PACKAGE_FIND_VERSION_MINOR} LESS @ASSIMP_VERSION_MINOR@ )
|
||||
set(PACKAGE_VERSION_COMPATIBLE 1)
|
||||
endif()
|
||||
endif()
|
||||
set( ASSIMP_STATIC_LIB "@ASSIMP_BUILD_STATIC_LIB@")
|
|
@ -1 +0,0 @@
|
|||
include(${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake)
|
|
@ -1,126 +0,0 @@
|
|||
#----------------------------------------------------------------
|
||||
# Generated CMake target import file for configuration "Debug".
|
||||
#----------------------------------------------------------------
|
||||
|
||||
# Commands may need to know the format version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION 1)
|
||||
|
||||
set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
||||
|
||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
||||
|
||||
if(MSVC)
|
||||
if(MSVC_TOOLSET_VERSION)
|
||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||
else()
|
||||
if( MSVC70 OR MSVC71 )
|
||||
set(MSVC_PREFIX "vc70")
|
||||
elseif( MSVC80 )
|
||||
set(MSVC_PREFIX "vc80")
|
||||
elseif( MSVC90 )
|
||||
set(MSVC_PREFIX "vc90")
|
||||
elseif( MSVC10 )
|
||||
set(MSVC_PREFIX "vc100")
|
||||
elseif( MSVC11 )
|
||||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC_VERSION LESS 1910)
|
||||
set(MSVC_PREFIX "vc140")
|
||||
elseif( MSVC_VERSION LESS 1920)
|
||||
set(MSVC_PREFIX "vc141")
|
||||
elseif( MSVC_VERSION LESS 1930)
|
||||
set(MSVC_PREFIX "vc142")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
endif()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
||||
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Debug"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_IMPLIB_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${importLibraryName}"
|
||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_BINDIR@/${sharedLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${importLibraryName}")
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_BINDIR@/${sharedLibraryName}" )
|
||||
else()
|
||||
set(staticLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Debug"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}")
|
||||
endif()
|
||||
|
||||
else()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" )
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
if(WIN32)
|
||||
# Handle MinGW compiler.
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
elseif(APPLE)
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||
else()
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
|
||||
endif()
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Debug"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
|
||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||
else()
|
||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Debug"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_DEBUG "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Commands beyond this point should not need to know the version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
|
||||
get_filename_component(ASSIMP_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" REALPATH)
|
||||
set( ASSIMP_CXX_FLAGS ) # dynamically linked library
|
||||
set( ASSIMP_LINK_FLAGS "" )
|
||||
set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_LIB_INSTALL_DIR@")
|
||||
set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_INCLUDE_INSTALL_DIR@")
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set( ASSIMP_LIBRARIES ${sharedLibraryName})
|
||||
else()
|
||||
set( ASSIMP_LIBRARIES ${staticLibraryName})
|
||||
endif()
|
||||
|
||||
# for compatibility with pkg-config
|
||||
set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
|
||||
set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
ASSIMP_ROOT_DIR
|
||||
ASSIMP_CXX_FLAGS
|
||||
ASSIMP_LINK_FLAGS
|
||||
ASSIMP_INCLUDE_DIRS
|
||||
ASSIMP_LIBRARIES
|
||||
ASSIMP_CFLAGS_OTHER
|
||||
ASSIMP_LDFLAGS_OTHER
|
||||
ASSIMP_LIBRARY_SUFFIX
|
||||
ASSIMP_BUILD_SHARED_LIBS
|
||||
)
|
|
@ -1,127 +0,0 @@
|
|||
#----------------------------------------------------------------
|
||||
# Generated CMake target import file for configuration "Release".
|
||||
#----------------------------------------------------------------
|
||||
|
||||
# Commands may need to know the format version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION 1)
|
||||
|
||||
set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
||||
|
||||
get_property(LIB64 GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS)
|
||||
|
||||
if(MSVC)
|
||||
if(MSVC_TOOLSET_VERSION)
|
||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||
else()
|
||||
if( MSVC70 OR MSVC71 )
|
||||
set(MSVC_PREFIX "vc70")
|
||||
elseif( MSVC80 )
|
||||
set(MSVC_PREFIX "vc80")
|
||||
elseif( MSVC90 )
|
||||
set(MSVC_PREFIX "vc90")
|
||||
elseif( MSVC10 )
|
||||
set(MSVC_PREFIX "vc100")
|
||||
elseif( MSVC11 )
|
||||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC_VERSION LESS 1910)
|
||||
set(MSVC_PREFIX "vc140")
|
||||
elseif( MSVC_VERSION LESS 1920)
|
||||
set(MSVC_PREFIX "vc141")
|
||||
elseif( MSVC_VERSION LESS 1930)
|
||||
set(MSVC_PREFIX "vc142")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
endif()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
|
||||
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||
set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_IMPORT_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Release"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_IMPLIB_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${importLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_BINDIR@/${sharedLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${importLibraryName}")
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_BINDIR@/${sharedLibraryName}" )
|
||||
else()
|
||||
set(staticLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Release"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}")
|
||||
endif()
|
||||
|
||||
else()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" )
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
if(WIN32)
|
||||
# Handle MinGW compiler.
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
elseif(APPLE)
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@")
|
||||
else()
|
||||
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
|
||||
endif()
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Release"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${sharedLibraryName}" )
|
||||
else()
|
||||
set(staticLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_STATIC_LIBRARY_SUFFIX@")
|
||||
|
||||
# Import target "assimp::assimp" for configuration "Release"
|
||||
set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
IMPORTED_LOCATION_RELEASE "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}"
|
||||
)
|
||||
list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
|
||||
list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "@CMAKE_INSTALL_FULL_LIBDIR@/${staticLibraryName}" )
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Commands beyond this point should not need to know the version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
|
||||
get_filename_component(ASSIMP_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" REALPATH)
|
||||
|
||||
set( ASSIMP_CXX_FLAGS ) # dynamically linked library
|
||||
set( ASSIMP_LINK_FLAGS "" )
|
||||
set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_LIB_INSTALL_DIR@")
|
||||
set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_INCLUDE_INSTALL_DIR@")
|
||||
if(ASSIMP_BUILD_SHARED_LIBS)
|
||||
set( ASSIMP_LIBRARIES ${sharedLibraryName})
|
||||
else()
|
||||
set( ASSIMP_LIBRARIES ${staticLibraryName})
|
||||
endif()
|
||||
|
||||
# for compatibility with pkg-config
|
||||
set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
|
||||
set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
ASSIMP_ROOT_DIR
|
||||
ASSIMP_CXX_FLAGS
|
||||
ASSIMP_LINK_FLAGS
|
||||
ASSIMP_INCLUDE_DIRS
|
||||
ASSIMP_LIBRARIES
|
||||
ASSIMP_CFLAGS_OTHER
|
||||
ASSIMP_LDFLAGS_OTHER
|
||||
ASSIMP_LIBRARY_SUFFIX
|
||||
ASSIMP_BUILD_SHARED_LIBS
|
||||
)
|
|
@ -1,91 +0,0 @@
|
|||
# Generated by CMake
|
||||
|
||||
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
|
||||
message(FATAL_ERROR "CMake >= 2.6.0 required")
|
||||
endif()
|
||||
cmake_policy(PUSH)
|
||||
cmake_policy(VERSION 2.6)
|
||||
# Required for the evaluation of "if(@BUILD_SHARED_LIBS@)" below to function
|
||||
cmake_policy(SET CMP0012 NEW)
|
||||
|
||||
#----------------------------------------------------------------
|
||||
# Generated CMake target import file.
|
||||
#----------------------------------------------------------------
|
||||
|
||||
# Commands may need to know the format version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION 1)
|
||||
|
||||
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
|
||||
set(_targetsDefined)
|
||||
set(_targetsNotDefined)
|
||||
set(_expectedTargets)
|
||||
foreach(_expectedTarget assimp::assimp)
|
||||
list(APPEND _expectedTargets ${_expectedTarget})
|
||||
if(NOT TARGET ${_expectedTarget})
|
||||
list(APPEND _targetsNotDefined ${_expectedTarget})
|
||||
endif()
|
||||
if(TARGET ${_expectedTarget})
|
||||
list(APPEND _targetsDefined ${_expectedTarget})
|
||||
endif()
|
||||
endforeach()
|
||||
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
|
||||
unset(_targetsDefined)
|
||||
unset(_targetsNotDefined)
|
||||
unset(_expectedTargets)
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
||||
return()
|
||||
endif()
|
||||
if(NOT "${_targetsDefined}" STREQUAL "")
|
||||
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
|
||||
endif()
|
||||
unset(_targetsDefined)
|
||||
unset(_targetsNotDefined)
|
||||
unset(_expectedTargets)
|
||||
|
||||
# Create imported target assimp::assimp
|
||||
add_library(assimp::assimp @BUILD_LIB_TYPE@ IMPORTED)
|
||||
|
||||
set_target_properties(assimp::assimp PROPERTIES
|
||||
COMPATIBLE_INTERFACE_STRING "assimp_MAJOR_VERSION"
|
||||
INTERFACE_assimp_MAJOR_VERSION "1"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "@CMAKE_INSTALL_FULL_INCLUDEDIR@"
|
||||
#INTERFACE_LINK_LIBRARIES "TxtUtils::TxtUtils;MealyMachine::MealyMachine"
|
||||
)
|
||||
|
||||
if(CMAKE_VERSION VERSION_LESS 2.8.12)
|
||||
message(FATAL_ERROR "This file relies on consumers using CMake 2.8.12 or greater.")
|
||||
endif()
|
||||
|
||||
# Load information for each installed configuration.
|
||||
get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
|
||||
file(GLOB CONFIG_FILES "${_DIR}/assimpTargets-*.cmake")
|
||||
foreach(f ${CONFIG_FILES})
|
||||
include(${f})
|
||||
endforeach()
|
||||
|
||||
# Loop over all imported files and verify that they actually exist
|
||||
foreach(target ${_IMPORT_CHECK_TARGETS} )
|
||||
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
|
||||
if(NOT EXISTS "${file}" )
|
||||
message(FATAL_ERROR "The imported target \"${target}\" references the file
|
||||
\"${file}\"
|
||||
but this file does not exist. Possible reasons include:
|
||||
* The file was deleted, renamed, or moved to another location.
|
||||
* An install or uninstall procedure did not complete successfully.
|
||||
* The installation package was faulty and contained
|
||||
\"${CMAKE_CURRENT_LIST_FILE}\"
|
||||
but not all the files it references.
|
||||
")
|
||||
endif()
|
||||
endforeach()
|
||||
unset(_IMPORT_CHECK_FILES_FOR_${target})
|
||||
endforeach()
|
||||
unset(_IMPORT_CHECK_TARGETS)
|
||||
|
||||
# This file does not depend on other imported targets which have
|
||||
# been exported from the same project but in a separate export set.
|
||||
|
||||
# Commands beyond this point should not need to know the version.
|
||||
set(CMAKE_IMPORT_FILE_VERSION)
|
||||
cmake_policy(POP)
|
|
@ -16,5 +16,5 @@ set(RT_LIBRARIES ${RT_LIBRARY})
|
|||
# handle the QUIETLY and REQUIRED arguments and set
|
||||
# RT_FOUND to TRUE if all listed variables are TRUE
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(rt DEFAULT_MSG RT_LIBRARY)
|
||||
find_package_handle_standard_args(RT DEFAULT_MSG RT_LIBRARY)
|
||||
mark_as_advanced(RT_LIBRARY)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2013-2018, Ruslan Baratov
|
||||
# Copyright (c) 2013-2019, Ruslan Baratov
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
@ -60,7 +60,7 @@ option(HUNTER_STATUS_PRINT "Print working status" ON)
|
|||
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
|
||||
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
|
||||
|
||||
set(HUNTER_WIKI "https://github.com/ruslo/hunter/wiki")
|
||||
set(HUNTER_ERROR_PAGE "https://docs.hunter.sh/en/latest/reference/errors")
|
||||
|
||||
function(hunter_gate_status_print)
|
||||
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
|
||||
|
@ -79,9 +79,9 @@ function(hunter_gate_status_debug)
|
|||
endif()
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_wiki wiki_page)
|
||||
message("------------------------------ WIKI -------------------------------")
|
||||
message(" ${HUNTER_WIKI}/${wiki_page}")
|
||||
function(hunter_gate_error_page error_page)
|
||||
message("------------------------------ ERROR ------------------------------")
|
||||
message(" ${HUNTER_ERROR_PAGE}/${error_page}.html")
|
||||
message("-------------------------------------------------------------------")
|
||||
message("")
|
||||
message(FATAL_ERROR "")
|
||||
|
@ -94,14 +94,13 @@ function(hunter_gate_internal_error)
|
|||
endforeach()
|
||||
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||
message("")
|
||||
hunter_gate_wiki("error.internal")
|
||||
hunter_gate_error_page("error.internal")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_fatal_error)
|
||||
cmake_parse_arguments(hunter "" "WIKI" "" "${ARGV}")
|
||||
string(COMPARE EQUAL "${hunter_WIKI}" "" have_no_wiki)
|
||||
if(have_no_wiki)
|
||||
hunter_gate_internal_error("Expected wiki")
|
||||
cmake_parse_arguments(hunter "" "ERROR_PAGE" "" "${ARGV}")
|
||||
if("${hunter_ERROR_PAGE}" STREQUAL "")
|
||||
hunter_gate_internal_error("Expected ERROR_PAGE")
|
||||
endif()
|
||||
message("")
|
||||
foreach(x ${hunter_UNPARSED_ARGUMENTS})
|
||||
|
@ -109,11 +108,11 @@ function(hunter_gate_fatal_error)
|
|||
endforeach()
|
||||
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||
message("")
|
||||
hunter_gate_wiki("${hunter_WIKI}")
|
||||
hunter_gate_error_page("${hunter_ERROR_PAGE}")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_user_error)
|
||||
hunter_gate_fatal_error(${ARGV} WIKI "error.incorrect.input.data")
|
||||
hunter_gate_fatal_error(${ARGV} ERROR_PAGE "error.incorrect.input.data")
|
||||
endfunction()
|
||||
|
||||
function(hunter_gate_self root version sha1 result)
|
||||
|
@ -195,7 +194,7 @@ function(hunter_gate_detect_root)
|
|||
|
||||
hunter_gate_fatal_error(
|
||||
"Can't detect HUNTER_ROOT"
|
||||
WIKI "error.detect.hunter.root"
|
||||
ERROR_PAGE "error.detect.hunter.root"
|
||||
)
|
||||
endfunction()
|
||||
|
||||
|
@ -214,7 +213,7 @@ function(hunter_gate_download dir)
|
|||
"Settings:"
|
||||
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
|
||||
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
|
||||
WIKI "error.run.install"
|
||||
ERROR_PAGE "error.run.install"
|
||||
)
|
||||
endif()
|
||||
string(COMPARE EQUAL "${dir}" "" is_bad)
|
||||
|
@ -400,7 +399,7 @@ macro(HunterGate)
|
|||
hunter_gate_fatal_error(
|
||||
"Please set HunterGate *before* 'project' command. "
|
||||
"Detected project: ${PROJECT_NAME}"
|
||||
WIKI "error.huntergate.before.project"
|
||||
ERROR_PAGE "error.huntergate.before.project"
|
||||
)
|
||||
endif()
|
||||
|
||||
|
@ -470,7 +469,7 @@ macro(HunterGate)
|
|||
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
|
||||
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
|
||||
"(Use at your own risk!)"
|
||||
WIKI "error.spaces.in.hunter.root"
|
||||
ERROR_PAGE "error.spaces.in.hunter.root"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -3,12 +3,12 @@
|
|||
find_package(RapidJSON CONFIG REQUIRED)
|
||||
find_package(ZLIB CONFIG REQUIRED)
|
||||
find_package(utf8cpp CONFIG REQUIRED)
|
||||
find_package(irrXML CONFIG REQUIRED)
|
||||
find_package(minizip CONFIG REQUIRED)
|
||||
find_package(openddlparser CONFIG REQUIRED)
|
||||
find_package(poly2tri CONFIG REQUIRED)
|
||||
find_package(polyclipping CONFIG REQUIRED)
|
||||
find_package(zip CONFIG REQUIRED)
|
||||
find_package(pugixml CONFIG REQUIRED)
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
||||
check_required_components("@PROJECT_NAME@")
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
@PACKAGE_INIT@
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
||||
|
||||
set(ASSIMP_ROOT_DIR ${PACKAGE_PREFIX_DIR})
|
||||
set(ASSIMP_LIBRARIES assimp::assimp)
|
||||
set(ASSIMP_BUILD_SHARED_LIBS @BUILD_SHARED_LIBS@)
|
||||
get_property(ASSIMP_INCLUDE_DIRS TARGET assimp::assimp PROPERTY INTERFACE_INCLUDE_DIRECTORIES)
|
||||
set(ASSIMP_LIBRARY_DIRS "")
|
|
@ -147,7 +147,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// We should have at least one chunk
|
||||
if (theStream.GetRemainingSize() < 16) {
|
||||
throw DeadlyImportError("3DS file is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("3DS file is either empty or corrupt: ", pFile);
|
||||
}
|
||||
this->stream = &theStream;
|
||||
|
||||
|
@ -178,7 +178,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
|||
// file.
|
||||
for (auto &mesh : mScene->mMeshes) {
|
||||
if (mesh.mFaces.size() > 0 && mesh.mPositions.size() == 0) {
|
||||
throw DeadlyImportError("3DS file contains faces but no vertices: " + pFile);
|
||||
throw DeadlyImportError("3DS file contains faces but no vertices: ", pFile);
|
||||
}
|
||||
CheckIndices(mesh);
|
||||
MakeUnique(mesh);
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,12 +45,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/XmlParser.h>
|
||||
#include <assimp/ZipArchiveIOSystem.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
#include <cassert>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
@ -61,7 +60,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "3MFXmlTags.h"
|
||||
#include "D3MFOpcPackage.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
|
||||
#include <iomanip>
|
||||
|
||||
|
@ -73,12 +71,12 @@ public:
|
|||
using MatArray = std::vector<aiMaterial *>;
|
||||
using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
|
||||
|
||||
XmlSerializer(XmlReader *xmlReader) :
|
||||
XmlSerializer(XmlParser *xmlParser) :
|
||||
mMeshes(),
|
||||
mMatArray(),
|
||||
mActiveMatGroup(99999999),
|
||||
mMatId2MatArray(),
|
||||
xmlReader(xmlReader) {
|
||||
mXmlParser(xmlParser) {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
@ -95,16 +93,21 @@ public:
|
|||
std::vector<aiNode *> children;
|
||||
|
||||
std::string nodeName;
|
||||
while (ReadToEndElement(D3MF::XmlTag::model)) {
|
||||
nodeName = xmlReader->getNodeName();
|
||||
if (nodeName == D3MF::XmlTag::object) {
|
||||
children.push_back(ReadObject(scene));
|
||||
} else if (nodeName == D3MF::XmlTag::build) {
|
||||
XmlNode node = mXmlParser->getRootNode().child("model");
|
||||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
XmlNode resNode = node.child("resources");
|
||||
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tNodeName = currentNode.name();
|
||||
if (currentNodeName == D3MF::XmlTag::object) {
|
||||
children.push_back(ReadObject(currentNode, scene));
|
||||
} else if (currentNodeName == D3MF::XmlTag::build) {
|
||||
//
|
||||
} else if (nodeName == D3MF::XmlTag::basematerials) {
|
||||
ReadBaseMaterials();
|
||||
} else if (nodeName == D3MF::XmlTag::meta) {
|
||||
ReadMetadata();
|
||||
} else if (currentNodeName == D3MF::XmlTag::basematerials) {
|
||||
ReadBaseMaterials(currentNode);
|
||||
} else if (currentNodeName == D3MF::XmlTag::meta) {
|
||||
ReadMetadata(currentNode);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -134,38 +137,37 @@ public:
|
|||
std::copy(mMatArray.begin(), mMatArray.end(), scene->mMaterials);
|
||||
}
|
||||
|
||||
// create the scenegraph
|
||||
// create the scene-graph
|
||||
scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
|
||||
scene->mRootNode->mChildren = new aiNode *[scene->mRootNode->mNumChildren]();
|
||||
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
|
||||
}
|
||||
|
||||
private:
|
||||
aiNode *ReadObject(aiScene *scene) {
|
||||
std::unique_ptr<aiNode> node(new aiNode());
|
||||
aiNode *ReadObject(XmlNode &node, aiScene *scene) {
|
||||
std::unique_ptr<aiNode> nodePtr(new aiNode());
|
||||
|
||||
std::vector<unsigned long> meshIds;
|
||||
|
||||
const char *attrib(nullptr);
|
||||
std::string name, type;
|
||||
attrib = xmlReader->getAttributeValue(D3MF::XmlTag::id.c_str());
|
||||
if (nullptr != attrib) {
|
||||
name = attrib;
|
||||
pugi::xml_attribute attr = node.attribute(D3MF::XmlTag::id.c_str());
|
||||
if (!attr.empty()) {
|
||||
name = attr.as_string();
|
||||
}
|
||||
attrib = xmlReader->getAttributeValue(D3MF::XmlTag::type.c_str());
|
||||
if (nullptr != attrib) {
|
||||
type = attrib;
|
||||
attr = node.attribute(D3MF::XmlTag::type.c_str());
|
||||
if (!attr.empty()) {
|
||||
type = attr.as_string();
|
||||
}
|
||||
|
||||
node->mParent = scene->mRootNode;
|
||||
node->mName.Set(name);
|
||||
nodePtr->mParent = scene->mRootNode;
|
||||
nodePtr->mName.Set(name);
|
||||
|
||||
size_t meshIdx = mMeshes.size();
|
||||
|
||||
while (ReadToEndElement(D3MF::XmlTag::object)) {
|
||||
if (xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
|
||||
auto mesh = ReadMesh();
|
||||
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == D3MF::XmlTag::mesh) {
|
||||
auto mesh = ReadMesh(currentNode);
|
||||
mesh->mName.Set(name);
|
||||
mMeshes.push_back(mesh);
|
||||
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
||||
|
@ -173,33 +175,34 @@ private:
|
|||
}
|
||||
}
|
||||
|
||||
node->mNumMeshes = static_cast<unsigned int>(meshIds.size());
|
||||
nodePtr->mNumMeshes = static_cast<unsigned int>(meshIds.size());
|
||||
|
||||
node->mMeshes = new unsigned int[node->mNumMeshes];
|
||||
nodePtr->mMeshes = new unsigned int[nodePtr->mNumMeshes];
|
||||
|
||||
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
|
||||
std::copy(meshIds.begin(), meshIds.end(), nodePtr->mMeshes);
|
||||
|
||||
return node.release();
|
||||
return nodePtr.release();
|
||||
}
|
||||
|
||||
aiMesh *ReadMesh() {
|
||||
aiMesh *ReadMesh(XmlNode &node) {
|
||||
aiMesh *mesh = new aiMesh();
|
||||
while (ReadToEndElement(D3MF::XmlTag::mesh)) {
|
||||
if (xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
|
||||
ImportVertices(mesh);
|
||||
} else if (xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
|
||||
ImportTriangles(mesh);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == D3MF::XmlTag::vertices) {
|
||||
ImportVertices(currentNode, mesh);
|
||||
} else if (currentName == D3MF::XmlTag::triangles) {
|
||||
ImportTriangles(currentNode, mesh);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
void ReadMetadata() {
|
||||
const std::string name = xmlReader->getAttributeValue(D3MF::XmlTag::meta_name.c_str());
|
||||
xmlReader->read();
|
||||
const std::string value = xmlReader->getNodeData();
|
||||
|
||||
void ReadMetadata(XmlNode &node) {
|
||||
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
|
||||
const std::string name = attribute.as_string();
|
||||
const std::string value = node.value();
|
||||
if (name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
@ -210,37 +213,36 @@ private:
|
|||
mMetaData.push_back(entry);
|
||||
}
|
||||
|
||||
void ImportVertices(aiMesh *mesh) {
|
||||
void ImportVertices(XmlNode &node, aiMesh *mesh) {
|
||||
std::vector<aiVector3D> vertices;
|
||||
while (ReadToEndElement(D3MF::XmlTag::vertices)) {
|
||||
if (xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
|
||||
vertices.push_back(ReadVertex());
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == D3MF::XmlTag::vertex) {
|
||||
vertices.push_back(ReadVertex(currentNode));
|
||||
}
|
||||
}
|
||||
|
||||
mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
|
||||
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||
|
||||
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
||||
}
|
||||
|
||||
aiVector3D ReadVertex() {
|
||||
aiVector3D ReadVertex(XmlNode &node) {
|
||||
aiVector3D vertex;
|
||||
|
||||
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
|
||||
vertex.y = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::y.c_str()), nullptr);
|
||||
vertex.z = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::z.c_str()), nullptr);
|
||||
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
|
||||
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
|
||||
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
|
||||
|
||||
return vertex;
|
||||
}
|
||||
|
||||
void ImportTriangles(aiMesh *mesh) {
|
||||
void ImportTriangles(XmlNode &node, aiMesh *mesh) {
|
||||
std::vector<aiFace> faces;
|
||||
|
||||
while (ReadToEndElement(D3MF::XmlTag::triangles)) {
|
||||
const std::string nodeName(xmlReader->getNodeName());
|
||||
if (xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
|
||||
faces.push_back(ReadTriangle());
|
||||
const char *pidToken(xmlReader->getAttributeValue(D3MF::XmlTag::p1.c_str()));
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == D3MF::XmlTag::triangle) {
|
||||
faces.push_back(ReadTriangle(currentNode));
|
||||
const char *pidToken = currentNode.attribute(D3MF::XmlTag::p1.c_str()).as_string();
|
||||
if (nullptr != pidToken) {
|
||||
int matIdx(std::atoi(pidToken));
|
||||
mesh->mMaterialIndex = matIdx;
|
||||
|
@ -255,21 +257,21 @@ private:
|
|||
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
||||
}
|
||||
|
||||
aiFace ReadTriangle() {
|
||||
aiFace ReadTriangle(XmlNode &node) {
|
||||
aiFace face;
|
||||
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[face.mNumIndices];
|
||||
face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
|
||||
face.mIndices[1] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v2.c_str())));
|
||||
face.mIndices[2] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v3.c_str())));
|
||||
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
|
||||
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
|
||||
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
|
||||
|
||||
return face;
|
||||
}
|
||||
|
||||
void ReadBaseMaterials() {
|
||||
void ReadBaseMaterials(XmlNode &node) {
|
||||
std::vector<unsigned int> MatIdArray;
|
||||
const char *baseMaterialId(xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_id.c_str()));
|
||||
const char *baseMaterialId = node.attribute(D3MF::XmlTag::basematerials_id.c_str()).as_string();
|
||||
if (nullptr != baseMaterialId) {
|
||||
unsigned int id = std::atoi(baseMaterialId);
|
||||
const size_t newMatIdx(mMatArray.size());
|
||||
|
@ -287,9 +289,7 @@ private:
|
|||
mMatId2MatArray[mActiveMatGroup] = MatIdArray;
|
||||
}
|
||||
|
||||
while (ReadToEndElement(D3MF::XmlTag::basematerials)) {
|
||||
mMatArray.push_back(readMaterialDef());
|
||||
}
|
||||
mMatArray.push_back(readMaterialDef(node));
|
||||
}
|
||||
|
||||
bool parseColor(const char *color, aiColor4D &diffuse) {
|
||||
|
@ -339,19 +339,20 @@ private:
|
|||
return true;
|
||||
}
|
||||
|
||||
void assignDiffuseColor(aiMaterial *mat) {
|
||||
const char *color = xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_displaycolor.c_str());
|
||||
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
|
||||
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
|
||||
aiColor4D diffuse;
|
||||
if (parseColor(color, diffuse)) {
|
||||
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||
}
|
||||
}
|
||||
aiMaterial *readMaterialDef() {
|
||||
|
||||
aiMaterial *readMaterialDef(XmlNode &node) {
|
||||
aiMaterial *mat(nullptr);
|
||||
const char *name(nullptr);
|
||||
const std::string nodeName(xmlReader->getNodeName());
|
||||
const std::string nodeName = node.name();
|
||||
if (nodeName == D3MF::XmlTag::basematerials_base) {
|
||||
name = xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_name.c_str());
|
||||
name = node.attribute(D3MF::XmlTag::basematerials_name.c_str()).as_string();
|
||||
std::string stdMatName;
|
||||
aiString matName;
|
||||
std::string strId(to_string(mActiveMatGroup));
|
||||
|
@ -368,40 +369,12 @@ private:
|
|||
mat = new aiMaterial;
|
||||
mat->AddProperty(&matName, AI_MATKEY_NAME);
|
||||
|
||||
assignDiffuseColor(mat);
|
||||
assignDiffuseColor(node, mat);
|
||||
}
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
private:
|
||||
bool ReadToStartElement(const std::string &startTag) {
|
||||
while (xmlReader->read()) {
|
||||
const std::string &nodeName(xmlReader->getNodeName());
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && nodeName == startTag) {
|
||||
return true;
|
||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == startTag) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadToEndElement(const std::string &closeTag) {
|
||||
while (xmlReader->read()) {
|
||||
const std::string &nodeName(xmlReader->getNodeName());
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
return true;
|
||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == closeTag) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_ERROR("unexpected EOF, expected closing <" + closeTag + "> tag");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
struct MetaEntry {
|
||||
std::string name;
|
||||
|
@ -412,7 +385,7 @@ private:
|
|||
MatArray mMatArray;
|
||||
unsigned int mActiveMatGroup;
|
||||
MatId2MatArray mMatId2MatArray;
|
||||
XmlReader *xmlReader;
|
||||
XmlParser *mXmlParser;
|
||||
};
|
||||
|
||||
} //namespace D3MF
|
||||
|
@ -468,12 +441,11 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
|
|||
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
||||
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
||||
std::unique_ptr<D3MF::XmlReader> xmlReader(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
|
||||
D3MF::XmlSerializer xmlSerializer(xmlReader.get());
|
||||
|
||||
xmlSerializer.ImportXml(pScene);
|
||||
XmlParser xmlParser;
|
||||
if (xmlParser.parse(opcPackage.RootStream())) {
|
||||
D3MF::XmlSerializer xmlSerializer(&xmlParser);
|
||||
xmlSerializer.ImportXml(pScene);
|
||||
}
|
||||
}
|
||||
|
||||
} // Namespace Assimp
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -45,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "D3MFOpcPackage.h"
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
#include <assimp/XmlParser.h>
|
||||
#include <assimp/ZipArchiveIOSystem.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
@ -68,27 +68,22 @@ typedef std::shared_ptr<OpcPackageRelationship> OpcPackageRelationshipPtr;
|
|||
|
||||
class OpcPackageRelationshipReader {
|
||||
public:
|
||||
OpcPackageRelationshipReader(XmlReader *xmlReader) {
|
||||
while (xmlReader->read()) {
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT &&
|
||||
xmlReader->getNodeName() == XmlTag::RELS_RELATIONSHIP_CONTAINER) {
|
||||
ParseRootNode(xmlReader);
|
||||
OpcPackageRelationshipReader(XmlParser &parser) {
|
||||
XmlNode root = parser.getRootNode();
|
||||
ParseRootNode(root);
|
||||
}
|
||||
|
||||
void ParseRootNode(XmlNode &node) {
|
||||
ParseAttributes(node);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
std::string name = currentNode.name();
|
||||
if (name == "Relationships") {
|
||||
ParseRelationsNode(currentNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ParseRootNode(XmlReader *xmlReader) {
|
||||
ParseAttributes(xmlReader);
|
||||
|
||||
while (xmlReader->read()) {
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT &&
|
||||
xmlReader->getNodeName() == XmlTag::RELS_RELATIONSHIP_NODE) {
|
||||
ParseChildNode(xmlReader);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ParseAttributes(XmlReader *) {
|
||||
void ParseAttributes(XmlNode & /*node*/) {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
@ -99,14 +94,22 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
void ParseChildNode(XmlReader *xmlReader) {
|
||||
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
||||
void ParseRelationsNode(XmlNode &node) {
|
||||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
relPtr->id = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_ID.c_str());
|
||||
relPtr->type = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_TYPE.c_str());
|
||||
relPtr->target = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_TARGET.c_str());
|
||||
if (validateRels(relPtr)) {
|
||||
m_relationShips.push_back(relPtr);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
std::string name = currentNode.name();
|
||||
if (name == "Relationship") {
|
||||
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
||||
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string();
|
||||
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string();
|
||||
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string();
|
||||
if (validateRels(relPtr)) {
|
||||
m_relationShips.push_back(relPtr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -115,10 +118,11 @@ public:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||
mRootStream(nullptr), mZipArchive() {
|
||||
mRootStream(nullptr),
|
||||
mZipArchive() {
|
||||
mZipArchive.reset(new ZipArchiveIOSystem(pIOHandler, rFile));
|
||||
if (!mZipArchive->isOpen()) {
|
||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||
}
|
||||
|
||||
std::vector<std::string> fileList;
|
||||
|
@ -182,17 +186,19 @@ bool D3MFOpcPackage::validate() {
|
|||
}
|
||||
|
||||
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(stream));
|
||||
std::unique_ptr<XmlReader> xml(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
XmlParser xmlParser;
|
||||
if (!xmlParser.parse(stream)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
OpcPackageRelationshipReader reader(xml.get());
|
||||
OpcPackageRelationshipReader reader(xmlParser);
|
||||
|
||||
auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
|
||||
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
||||
});
|
||||
|
||||
if (itr == reader.m_relationShips.end()) {
|
||||
throw DeadlyImportError("Cannot find " + XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||
}
|
||||
|
||||
return (*itr)->target;
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -44,18 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define D3MFOPCPACKAGE_H
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <string>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
|
||||
namespace Assimp {
|
||||
class ZipArchiveIOSystem;
|
||||
|
||||
namespace D3MF {
|
||||
|
||||
using XmlReader = irr::io::IrrXMLReader ;
|
||||
using XmlReaderPtr = std::shared_ptr<XmlReader> ;
|
||||
|
||||
struct OpcPackageRelationship {
|
||||
std::string id;
|
||||
std::string type;
|
||||
|
@ -64,7 +59,7 @@ struct OpcPackageRelationship {
|
|||
|
||||
class D3MFOpcPackage {
|
||||
public:
|
||||
D3MFOpcPackage( IOSystem* pIOHandler, const std::string& rFile );
|
||||
D3MFOpcPackage( IOSystem* pIOHandler, const std::string& file );
|
||||
~D3MFOpcPackage();
|
||||
IOStream* RootStream() const;
|
||||
bool validate();
|
||||
|
|
|
@ -762,7 +762,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open AC3D file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open AC3D file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -60,8 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
namespace Assimp {
|
||||
|
||||
/// \var aiImporterDesc AMFImporter::Description
|
||||
/// Conastant which hold importer description
|
||||
const aiImporterDesc AMFImporter::Description = {
|
||||
"Additive manufacturing file format(AMF) Importer",
|
||||
"smalcom",
|
||||
|
@ -82,7 +78,7 @@ void AMFImporter::Clear() {
|
|||
mTexture_Converted.clear();
|
||||
// Delete all elements
|
||||
if (!mNodeElement_List.empty()) {
|
||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
||||
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||
delete ne;
|
||||
}
|
||||
|
||||
|
@ -90,8 +86,18 @@ void AMFImporter::Clear() {
|
|||
}
|
||||
}
|
||||
|
||||
AMFImporter::AMFImporter() AI_NO_EXCEPT :
|
||||
mNodeElement_Cur(nullptr),
|
||||
mXmlParser(nullptr),
|
||||
mUnit(),
|
||||
mVersion(),
|
||||
mMaterial_Converted(),
|
||||
mTexture_Converted() {
|
||||
// empty
|
||||
}
|
||||
|
||||
AMFImporter::~AMFImporter() {
|
||||
if (mReader != nullptr) delete mReader;
|
||||
delete mXmlParser;
|
||||
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
||||
Clear();
|
||||
}
|
||||
|
@ -100,10 +106,12 @@ AMFImporter::~AMFImporter() {
|
|||
/************************************************************ Functions: find set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::Find_NodeElement(const std::string &pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement **pNodeElement) const {
|
||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
||||
bool AMFImporter::Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const {
|
||||
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||
if ((ne->ID == pID) && (ne->Type == pType)) {
|
||||
if (pNodeElement != nullptr) *pNodeElement = ne;
|
||||
if (pNodeElement != nullptr) {
|
||||
*pNodeElement = ne;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -112,12 +120,13 @@ bool AMFImporter::Find_NodeElement(const std::string &pID, const CAMFImporter_No
|
|||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::Find_ConvertedNode(const std::string &pID, std::list<aiNode *> &pNodeList, aiNode **pNode) const {
|
||||
bool AMFImporter::Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const {
|
||||
aiString node_name(pID.c_str());
|
||||
|
||||
for (aiNode *node : pNodeList) {
|
||||
for (aiNode *node : nodeArray) {
|
||||
if (node->mName == node_name) {
|
||||
if (pNode != nullptr) *pNode = node;
|
||||
if (pNode != nullptr) {
|
||||
*pNode = node;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -129,7 +138,9 @@ bool AMFImporter::Find_ConvertedNode(const std::string &pID, std::list<aiNode *>
|
|||
bool AMFImporter::Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const {
|
||||
for (const SPP_Material &mat : mMaterial_Converted) {
|
||||
if (mat.ID == pID) {
|
||||
if (pConvertedMaterial != nullptr) *pConvertedMaterial = &mat;
|
||||
if (pConvertedMaterial != nullptr) {
|
||||
*pConvertedMaterial = &mat;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -142,148 +153,38 @@ bool AMFImporter::Find_ConvertedMaterial(const std::string &pID, const SPP_Mater
|
|||
/************************************************************ Functions: throw set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::Throw_CloseNotFound(const std::string &pNode) {
|
||||
throw DeadlyImportError("Close tag for node <" + pNode + "> not found. Seems file is corrupt.");
|
||||
void AMFImporter::Throw_CloseNotFound(const std::string &nodeName) {
|
||||
throw DeadlyImportError("Close tag for node <" + nodeName + "> not found. Seems file is corrupt.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttr(const std::string &pAttrName) {
|
||||
throw DeadlyImportError("Node <" + std::string(mReader->getNodeName()) + "> has incorrect attribute \"" + pAttrName + "\".");
|
||||
void AMFImporter::Throw_IncorrectAttr(const std::string &nodeName, const std::string &attrName) {
|
||||
throw DeadlyImportError("Node <" + nodeName + "> has incorrect attribute \"" + attrName + "\".");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttrValue(const std::string &pAttrName) {
|
||||
throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + std::string(mReader->getNodeName()) + "> has incorrect value.");
|
||||
void AMFImporter::Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &attrName) {
|
||||
throw DeadlyImportError("Attribute \"" + attrName + "\" in node <" + nodeName + "> has incorrect value.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_MoreThanOnceDefined(const std::string &pNodeType, const std::string &pDescription) {
|
||||
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + mReader->getNodeName() + ". Description: " + pDescription);
|
||||
void AMFImporter::Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription) {
|
||||
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + nodeName + ". Description: " + pDescription);
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
|
||||
throw DeadlyImportError("Not found node with name \"" + pID + "\".");
|
||||
throw DeadlyImportError("Not found node with name \"", pID, "\".");
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************* Functions: XML set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::XML_CheckNode_MustHaveChildren() {
|
||||
if (mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
|
||||
}
|
||||
|
||||
void AMFImporter::XML_CheckNode_SkipUnsupported(const std::string &pParentNodeName) {
|
||||
static const size_t Uns_Skip_Len = 3;
|
||||
const char *Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
|
||||
|
||||
static bool skipped_before[Uns_Skip_Len] = { false, false, false };
|
||||
|
||||
std::string nn(mReader->getNodeName());
|
||||
bool found = false;
|
||||
bool close_found = false;
|
||||
size_t sk_idx;
|
||||
|
||||
for (sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++) {
|
||||
if (nn != Uns_Skip[sk_idx]) continue;
|
||||
|
||||
found = true;
|
||||
if (mReader->isEmptyElement()) {
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
|
||||
while (mReader->read()) {
|
||||
if ((mReader->getNodeType() == irr::io::EXN_ELEMENT_END) && (nn == mReader->getNodeName())) {
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
}
|
||||
} // for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
||||
|
||||
casu_cres:
|
||||
|
||||
if (!found) throw DeadlyImportError("Unknown node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
if (!close_found) Throw_CloseNotFound(nn);
|
||||
|
||||
if (!skipped_before[sk_idx]) {
|
||||
skipped_before[sk_idx] = true;
|
||||
ASSIMP_LOG_WARN_F("Skipping node \"", nn, "\" in ", pParentNodeName, ".");
|
||||
void AMFImporter::XML_CheckNode_MustHaveChildren(pugi::xml_node &node) {
|
||||
if (node.children().begin() == node.children().end()) {
|
||||
throw DeadlyImportError(std::string("Node <") + node.name() + "> must have children.");
|
||||
}
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_SearchNode(const std::string &pNodeName) {
|
||||
while (mReader->read()) {
|
||||
if ((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx) {
|
||||
std::string val(mReader->getAttributeValue(pAttrIdx));
|
||||
|
||||
if ((val == "false") || (val == "0"))
|
||||
return false;
|
||||
else if ((val == "true") || (val == "1"))
|
||||
return true;
|
||||
else
|
||||
throw DeadlyImportError("Bool attribute value can contain \"false\"/\"0\" or \"true\"/\"1\" not the \"" + val + "\"");
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx) {
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx) {
|
||||
return strtoul10(mReader->getAttributeValue(pAttrIdx));
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetVal_AsFloat() {
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. No data, seems file is corrupt.");
|
||||
if (mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getNodeData(), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetVal_AsU32() {
|
||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. No data, seems file is corrupt.");
|
||||
if (mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
return strtoul10(mReader->getNodeData());
|
||||
}
|
||||
|
||||
void AMFImporter::XML_ReadNode_GetVal_AsString(std::string &pValue) {
|
||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsString. No data, seems file is corrupt.");
|
||||
if (mReader->getNodeType() != irr::io::EXN_TEXT)
|
||||
throw DeadlyImportError("XML_ReadNode_GetVal_AsString. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
pValue = mReader->getNodeData();
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: parse set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Enter(CAMFImporter_NodeElement *pNode) {
|
||||
mNodeElement_Cur->Child.push_back(pNode); // add new element to current element child list.
|
||||
mNodeElement_Cur = pNode; // switch current element to new one.
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Exit() {
|
||||
// check if we can walk up.
|
||||
if (mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
||||
bool AMFImporter::XML_SearchNode(const std::string &nodeName) {
|
||||
return nullptr != mXmlParser->findNode(nodeName);
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString) {
|
||||
|
@ -362,29 +263,33 @@ void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std
|
|||
}
|
||||
|
||||
void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
||||
irr::io::IrrXMLReader *OldReader = mReader; // store current XMLreader.
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open AMF file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open AMF file ", pFile, ".");
|
||||
}
|
||||
|
||||
// generate a XML reader for it
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
||||
mReader = irr::io::createIrrXMLReader(mIOWrapper.get());
|
||||
if (!mReader) throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
||||
//
|
||||
// start reading
|
||||
// search for root tag <amf>
|
||||
if (XML_SearchNode("amf"))
|
||||
ParseNode_Root();
|
||||
else
|
||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||
mXmlParser = new XmlParser();
|
||||
if (!mXmlParser->parse(file.get())) {
|
||||
delete mXmlParser;
|
||||
throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
||||
}
|
||||
|
||||
delete mReader;
|
||||
// restore old XMLreader
|
||||
mReader = OldReader;
|
||||
// Start reading, search for root tag <amf>
|
||||
if (!mXmlParser->hasNode("amf")) {
|
||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||
}
|
||||
ParseNode_Root();
|
||||
} // namespace Assimp
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Enter(AMFNodeElementBase *node) {
|
||||
mNodeElement_Cur->Child.push_back(node); // add new element to current element child list.
|
||||
mNodeElement_Cur = node;
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Exit() {
|
||||
if (mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
||||
}
|
||||
|
||||
// <amf
|
||||
|
@ -395,54 +300,48 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
|||
// Root XML element.
|
||||
// Multi elements - No.
|
||||
void AMFImporter::ParseNode_Root() {
|
||||
std::string unit, version;
|
||||
CAMFImporter_NodeElement *ne(nullptr);
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
XmlNode *root = mXmlParser->findNode("amf");
|
||||
if (nullptr == root) {
|
||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||
}
|
||||
XmlNode node = *root;
|
||||
mUnit = node.attribute("unit").as_string();
|
||||
mVersion = node.attribute("version").as_string();
|
||||
|
||||
// Read attributes for node <amf>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("unit", unit, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("version", version, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND_WSKIP;
|
||||
|
||||
// Check attributes
|
||||
if (!mUnit.empty()) {
|
||||
if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) Throw_IncorrectAttrValue("unit");
|
||||
if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
|
||||
Throw_IncorrectAttrValue("unit", mUnit);
|
||||
}
|
||||
}
|
||||
|
||||
// create root node element.
|
||||
ne = new CAMFImporter_NodeElement_Root(nullptr);
|
||||
ne = new AMFRoot(nullptr);
|
||||
|
||||
mNodeElement_Cur = ne; // set first "current" element
|
||||
// and assign attribute's values
|
||||
((CAMFImporter_NodeElement_Root *)ne)->Unit = unit;
|
||||
((CAMFImporter_NodeElement_Root *)ne)->Version = version;
|
||||
((AMFRoot *)ne)->Unit = mUnit;
|
||||
((AMFRoot *)ne)->Version = mVersion;
|
||||
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
MACRO_NODECHECK_LOOPBEGIN("amf");
|
||||
if (XML_CheckNode_NameEqual("object")) {
|
||||
ParseNode_Object();
|
||||
continue;
|
||||
for (XmlNode ¤tNode : node.children() ) {
|
||||
const std::string currentName = currentNode.name();
|
||||
if (currentName == "object") {
|
||||
ParseNode_Object(currentNode);
|
||||
} else if (currentName == "material") {
|
||||
ParseNode_Material(currentNode);
|
||||
} else if (currentName == "texture") {
|
||||
ParseNode_Texture(currentNode);
|
||||
} else if (currentName == "constellation") {
|
||||
ParseNode_Constellation(currentNode);
|
||||
} else if (currentName == "metadata") {
|
||||
ParseNode_Metadata(currentNode);
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("material")) {
|
||||
ParseNode_Material();
|
||||
continue;
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("texture")) {
|
||||
ParseNode_Texture();
|
||||
continue;
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("constellation")) {
|
||||
ParseNode_Constellation();
|
||||
continue;
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("metadata")) {
|
||||
ParseNode_Metadata();
|
||||
continue;
|
||||
}
|
||||
MACRO_NODECHECK_LOOPEND("amf");
|
||||
mNodeElement_Cur = ne; // force restore "current" element
|
||||
} // if(!mReader->isEmptyElement())
|
||||
|
||||
mNodeElement_Cur = ne;
|
||||
}
|
||||
mNodeElement_Cur = ne; // force restore "current" element
|
||||
mNodeElement_List.push_back(ne); // add to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
|
@ -453,40 +352,34 @@ void AMFImporter::ParseNode_Root() {
|
|||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Constellation() {
|
||||
void AMFImporter::ParseNode_Constellation(XmlNode &node) {
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement *ne(nullptr);
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
id = node.attribute("id").as_string();
|
||||
|
||||
// create and if needed - define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Constellation(mNodeElement_Cur);
|
||||
AMFNodeElementBase *ne = new AMFConstellation(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Constellation &als = *((CAMFImporter_NodeElement_Constellation *)ne); // alias for convenience
|
||||
AMFConstellation &als = *((AMFConstellation *)ne); // alias for convenience
|
||||
|
||||
if (!id.empty()) {
|
||||
als.ID = id;
|
||||
}
|
||||
|
||||
if (!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("constellation");
|
||||
if (XML_CheckNode_NameEqual("instance")) {
|
||||
ParseNode_Instance();
|
||||
continue;
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
std::string name = currentNode.name();
|
||||
if (name == "instance") {
|
||||
ParseNode_Instance(currentNode);
|
||||
} else if (name == "metadata") {
|
||||
ParseNode_Metadata(currentNode);
|
||||
}
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("metadata")) {
|
||||
ParseNode_Metadata();
|
||||
continue;
|
||||
}
|
||||
MACRO_NODECHECK_LOOPEND("constellation");
|
||||
ParseHelper_Node_Exit();
|
||||
} // if(!mReader->isEmptyElement())
|
||||
else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
} // if(!mReader->isEmptyElement()) else
|
||||
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne);
|
||||
}
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
|
@ -497,47 +390,43 @@ void AMFImporter::ParseNode_Constellation() {
|
|||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Instance() {
|
||||
std::string objectid;
|
||||
CAMFImporter_NodeElement *ne(nullptr);
|
||||
void AMFImporter::ParseNode_Instance(XmlNode &node) {
|
||||
AMFNodeElementBase *ne(nullptr);
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("objectid", objectid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
std::string objectid = node.attribute("objectid").as_string();
|
||||
|
||||
// used object id must be defined, check that.
|
||||
if (objectid.empty()) throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
||||
if (objectid.empty()) {
|
||||
throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
||||
}
|
||||
// create and define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Instance(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Instance &als = *((CAMFImporter_NodeElement_Instance *)ne); // alias for convenience
|
||||
|
||||
ne = new AMFInstance(mNodeElement_Cur);
|
||||
AMFInstance &als = *((AMFInstance *)ne);
|
||||
als.ObjectID = objectid;
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
als.Delta.Set(0, 0, 0);
|
||||
als.Rotation.Set(0, 0, 0);
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("instance");
|
||||
MACRO_NODECHECK_READCOMP_F("deltax", read_flag[0], als.Delta.x);
|
||||
MACRO_NODECHECK_READCOMP_F("deltay", read_flag[1], als.Delta.y);
|
||||
MACRO_NODECHECK_READCOMP_F("deltaz", read_flag[2], als.Delta.z);
|
||||
MACRO_NODECHECK_READCOMP_F("rx", read_flag[3], als.Rotation.x);
|
||||
MACRO_NODECHECK_READCOMP_F("ry", read_flag[4], als.Rotation.y);
|
||||
MACRO_NODECHECK_READCOMP_F("rz", read_flag[5], als.Rotation.z);
|
||||
MACRO_NODECHECK_LOOPEND("instance");
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "deltax") {
|
||||
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
||||
} else if (currentName == "deltay") {
|
||||
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
||||
} else if (currentName == "deltaz") {
|
||||
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
||||
} else if (currentName == "rx") {
|
||||
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
||||
} else if (currentName == "ry") {
|
||||
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
||||
} else if (currentName == "rz") {
|
||||
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
||||
}
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
// also convert degrees to radians.
|
||||
als.Rotation.x = AI_MATH_PI_F * als.Rotation.x / 180.0f;
|
||||
als.Rotation.y = AI_MATH_PI_F * als.Rotation.y / 180.0f;
|
||||
als.Rotation.z = AI_MATH_PI_F * als.Rotation.z / 180.0f;
|
||||
} // if(!mReader->isEmptyElement())
|
||||
else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
} // if(!mReader->isEmptyElement()) else
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne);
|
||||
}
|
||||
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
@ -549,51 +438,38 @@ void AMFImporter::ParseNode_Instance() {
|
|||
// An object definition.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Object() {
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement *ne(nullptr);
|
||||
void AMFImporter::ParseNode_Object(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// Read attributes for node <object>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
std::string id = node.attribute("id").as_string();
|
||||
|
||||
// create and if needed - define new geometry object.
|
||||
ne = new CAMFImporter_NodeElement_Object(mNodeElement_Cur);
|
||||
ne = new AMFObject(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Object &als = *((CAMFImporter_NodeElement_Object *)ne); // alias for convenience
|
||||
AMFObject &als = *((AMFObject *)ne); // alias for convenience
|
||||
|
||||
if (!id.empty()) {
|
||||
als.ID = id;
|
||||
}
|
||||
|
||||
if (!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
bool col_read = false;
|
||||
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("object");
|
||||
if (XML_CheckNode_NameEqual("color")) {
|
||||
// Check if color already defined for object.
|
||||
if (col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <object>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "color") {
|
||||
ParseNode_Color(currentNode);
|
||||
} else if (currentName == "mesh") {
|
||||
ParseNode_Mesh(currentNode);
|
||||
} else if (currentName == "metadata") {
|
||||
ParseNode_Metadata(currentNode);
|
||||
}
|
||||
}
|
||||
|
||||
if (XML_CheckNode_NameEqual("mesh")) {
|
||||
ParseNode_Mesh();
|
||||
continue;
|
||||
}
|
||||
if (XML_CheckNode_NameEqual("metadata")) {
|
||||
ParseNode_Metadata();
|
||||
continue;
|
||||
}
|
||||
MACRO_NODECHECK_LOOPEND("object");
|
||||
ParseHelper_Node_Exit();
|
||||
} // if(!mReader->isEmptyElement())
|
||||
else {
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
} // if(!mReader->isEmptyElement()) else
|
||||
}
|
||||
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
@ -616,28 +492,20 @@ void AMFImporter::ParseNode_Object() {
|
|||
// "Revision" - specifies the revision of the entity
|
||||
// "Tolerance" - specifies the desired manufacturing tolerance of the entity in entity's unit system
|
||||
// "Volume" - specifies the total volume of the entity, in the entity's unit system, to be used for verification (object and volume only)
|
||||
void AMFImporter::ParseNode_Metadata() {
|
||||
std::string type, value;
|
||||
CAMFImporter_NodeElement *ne(nullptr);
|
||||
void AMFImporter::ParseNode_Metadata(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
std::string type = node.attribute("type").as_string(), value;
|
||||
XmlParser::getValueAsString(node, value);
|
||||
|
||||
// read attribute
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
// and value of node.
|
||||
value = mReader->getNodeData();
|
||||
// Create node element and assign read data.
|
||||
ne = new CAMFImporter_NodeElement_Metadata(mNodeElement_Cur);
|
||||
((CAMFImporter_NodeElement_Metadata *)ne)->Type = type;
|
||||
((CAMFImporter_NodeElement_Metadata *)ne)->Value = value;
|
||||
ne = new AMFMetadata(mNodeElement_Cur);
|
||||
((AMFMetadata *)ne)->Type = type;
|
||||
((AMFMetadata *)ne)->Value = value;
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/******************************************************** Functions: BaseImporter set ********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const {
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
|
@ -645,9 +513,8 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
|
|||
return true;
|
||||
}
|
||||
|
||||
if (!extension.length() || pCheckSig) {
|
||||
if (extension.empty() || pCheckSig) {
|
||||
const char *tokens[] = { "<amf" };
|
||||
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -54,11 +52,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "AMFImporter_Node.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "assimp/types.h"
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include <assimp/XmlParser.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <set>
|
||||
|
@ -101,22 +99,21 @@ namespace Assimp {
|
|||
///
|
||||
class AMFImporter : public BaseImporter {
|
||||
private:
|
||||
struct SPP_Material;// forward declaration
|
||||
struct SPP_Material; // forward declaration
|
||||
|
||||
/// \struct SPP_Composite
|
||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||
struct SPP_Composite {
|
||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
||||
SPP_Material *Material; ///< Pointer to material - part of composition.
|
||||
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
||||
};
|
||||
|
||||
/// \struct SPP_Material
|
||||
/// Data type for post-processing step. More suitable container for material.
|
||||
struct SPP_Material {
|
||||
std::string ID;///< Material ID.
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
||||
std::string ID; ///< Material ID.
|
||||
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
||||
AMFColor *Color; ///< Color of material.
|
||||
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
||||
|
||||
/// Return color calculated for specified coordinate.
|
||||
/// \param [in] pX - "x" coordinate.
|
||||
|
@ -129,304 +126,186 @@ private:
|
|||
/// Data type for post-processing step. More suitable container for texture.
|
||||
struct SPP_Texture {
|
||||
std::string ID;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[9];// 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[9]; // 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
};
|
||||
|
||||
/// Data type for post-processing step. Contain face data.
|
||||
struct SComplexFace {
|
||||
aiFace Face;///< Face vertices.
|
||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
aiFace Face; ///< Face vertices.
|
||||
const AMFColor *Color; ///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
};
|
||||
|
||||
/// Clear all temporary data.
|
||||
void Clear();
|
||||
using AMFMetaDataArray = std::vector<AMFMetadata*>;
|
||||
using MeshArray = std::vector<aiMesh*>;
|
||||
using NodeArray = std::vector<aiNode*>;
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: find set *************/
|
||||
/***********************************************/
|
||||
/// Clear all temporary data.
|
||||
void Clear();
|
||||
|
||||
/// Find specified node element in node elements list ( \ref mNodeElement_List).
|
||||
/// \param [in] pID - ID(name) of requested node element.
|
||||
/// \param [in] pType - type of node element.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node element is found, else - false.
|
||||
bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
|
||||
/// Get data stored in <vertices> and place it to arrays.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
void PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
std::vector<AMFColor *> &pVertexColorArray) const;
|
||||
|
||||
/// Find requested aiNode in node list.
|
||||
/// \param [in] pID - ID(name) of requested node.
|
||||
/// \param [in] pNodeList - list of nodes where to find the node.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node is found, else - false.
|
||||
bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
|
||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||
/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||
/// to converted textures list.
|
||||
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture.
|
||||
/// \return index of the texture in array of the converted textures.
|
||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string &pID_R, const std::string &pID_G, const std::string &pID_B, const std::string &pID_A);
|
||||
|
||||
/// Find material in list for converted materials. Use at postprocessing step.
|
||||
/// \param [in] pID - material ID.
|
||||
/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
|
||||
/// \return true - if the material is found, else - false.
|
||||
bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
|
||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||
/// processing.
|
||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace> &pInputList, std::list<std::list<SComplexFace>> &pOutputList_Separated);
|
||||
|
||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture. Use empty string to find RGB-texture.
|
||||
/// \param [out] pConvertedTextureIndex - pointer where index in list of found texture will be written. If equivalent to nullptr then nothing will be
|
||||
/// written.
|
||||
/// \return true - if the texture is found, else - false.
|
||||
bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
|
||||
uint32_t* pConvertedTextureIndex = nullptr) const;
|
||||
/// Check if child elements of node element is metadata and add it to scene node.
|
||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||
void Postprocess_AddMetadata(const AMFMetaDataArray &pMetadataList, aiNode &pSceneNode) const;
|
||||
|
||||
/// To create aiMesh and aiNode for it from <object>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [out] meshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||
void Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode);
|
||||
|
||||
/// Get data stored in <vertices> and place it to arrays.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
|
||||
/// Create mesh for every <volume> in <mesh>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
||||
/// \param [in] pMaterialList - reference to a list with defined materials.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
||||
void Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor,
|
||||
MeshArray &pMeshList, aiNode &pSceneNode);
|
||||
|
||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||
/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||
/// to converted textures list.
|
||||
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture.
|
||||
/// \return index of the texture in array of the converted textures.
|
||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
|
||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||
void Postprocess_BuildMaterial(const AMFMaterial &pMaterial);
|
||||
|
||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||
/// processing.
|
||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
|
||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||
/// \param [in] pConstellation - reference to <constellation> node.
|
||||
/// \param [out] nodeArray - reference to aiNode's list.
|
||||
void Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const;
|
||||
|
||||
/// Check if child elements of node element is metadata and add it to scene node.
|
||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||
void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
|
||||
/// Build Assimp scene graph in aiScene from collected data.
|
||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||
void Postprocess_BuildScene(aiScene *pScene);
|
||||
|
||||
/// To create aiMesh and aiNode for it from <object>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||
void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
|
||||
/// Decode Base64-encoded data.
|
||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||
void ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const;
|
||||
|
||||
/// Create mesh for every <volume> in <mesh>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
||||
/// \param [in] pMaterialList - reference to a list with defined materials.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
||||
void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
||||
/// Parse <AMF> node of the file.
|
||||
void ParseNode_Root();
|
||||
|
||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
||||
/// Parse <constellation> node of the file.
|
||||
void ParseNode_Constellation(XmlNode &node);
|
||||
|
||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||
/// \param [in] pConstellation - reference to <constellation> node.
|
||||
/// \param [out] pNodeList - reference to aiNode's list.
|
||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
||||
/// Parse <instance> node of the file.
|
||||
void ParseNode_Instance(XmlNode &node);
|
||||
|
||||
/// Build Assimp scene graph in aiScene from collected data.
|
||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||
void Postprocess_BuildScene(aiScene* pScene);
|
||||
/// Parse <material> node of the file.
|
||||
void ParseNode_Material(XmlNode &node);
|
||||
|
||||
/// Parse <metadata> node.
|
||||
void ParseNode_Metadata(XmlNode &node);
|
||||
|
||||
/// Call that function when close tag of node not found and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <amf>
|
||||
/// <object>
|
||||
/// </amf> <!--- object not closed --->
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNode - node name in which exception happened.
|
||||
void Throw_CloseNotFound(const std::string& pNode);
|
||||
/// Parse <object> node of the file.
|
||||
void ParseNode_Object(XmlNode &node);
|
||||
|
||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
||||
/// Parse <texture> node of the file.
|
||||
void ParseNode_Texture(XmlNode &node);
|
||||
|
||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
||||
/// Parse <coordinates> node of the file.
|
||||
void ParseNode_Coordinates(XmlNode &node);
|
||||
|
||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <object>
|
||||
/// <color>... <!--- color defined --->
|
||||
/// <color>... <!--- color defined again --->
|
||||
/// </object>
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNodeType - type of node which defined one more time.
|
||||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
||||
/// Parse <edge> node of the file.
|
||||
void ParseNode_Edge(XmlNode &node);
|
||||
|
||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
||||
/// \param [in] pID - ID of of element which not found.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_ID_NotFound(const std::string& pID) const;
|
||||
/// Parse <mesh> node of the file.
|
||||
void ParseNode_Mesh(XmlNode &node);
|
||||
|
||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
||||
void XML_CheckNode_MustHaveChildren();
|
||||
/// Parse <triangle> node of the file.
|
||||
void ParseNode_Triangle(XmlNode &node);
|
||||
|
||||
/// Check if current node name is equal to pNodeName.
|
||||
/// \param [in] pNodeName - name for checking.
|
||||
/// return true if current node name is equal to pNodeName, else - false.
|
||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
||||
/// Parse <vertex> node of the file.
|
||||
void ParseNode_Vertex(XmlNode &node);
|
||||
|
||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
||||
/// Parse <vertices> node of the file.
|
||||
void ParseNode_Vertices(XmlNode &node);
|
||||
|
||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
||||
/// \param [in] pNodeName - requested node name.
|
||||
/// return true - if node is found, else - false.
|
||||
bool XML_SearchNode(const std::string& pNodeName);
|
||||
/// Parse <volume> node of the file.
|
||||
void ParseNode_Volume(XmlNode &node);
|
||||
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
||||
/// Parse <color> node of the file.
|
||||
void ParseNode_Color(XmlNode &node);
|
||||
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
||||
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
||||
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetVal_AsFloat();
|
||||
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
||||
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
||||
|
||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
||||
/// \param [in] pNode - new current node.
|
||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
||||
|
||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
||||
void ParseHelper_Node_Exit();
|
||||
|
||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
||||
/// must be converted to right form - "0.xxx".
|
||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
||||
/// \param [out[ pOutString - output string with right form of values.
|
||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
||||
|
||||
/// Decode Base64-encoded data.
|
||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
||||
|
||||
/// Parse <AMF> node of the file.
|
||||
void ParseNode_Root();
|
||||
|
||||
/// Parse <constellation> node of the file.
|
||||
void ParseNode_Constellation();
|
||||
|
||||
/// Parse <instance> node of the file.
|
||||
void ParseNode_Instance();
|
||||
|
||||
/// Parse <material> node of the file.
|
||||
void ParseNode_Material();
|
||||
|
||||
/// Parse <metadata> node.
|
||||
void ParseNode_Metadata();
|
||||
|
||||
/// Parse <object> node of the file.
|
||||
void ParseNode_Object();
|
||||
|
||||
/// Parse <texture> node of the file.
|
||||
void ParseNode_Texture();
|
||||
|
||||
/// Parse <coordinates> node of the file.
|
||||
void ParseNode_Coordinates();
|
||||
|
||||
/// Parse <edge> node of the file.
|
||||
void ParseNode_Edge();
|
||||
|
||||
/// Parse <mesh> node of the file.
|
||||
void ParseNode_Mesh();
|
||||
|
||||
/// Parse <triangle> node of the file.
|
||||
void ParseNode_Triangle();
|
||||
|
||||
/// Parse <vertex> node of the file.
|
||||
void ParseNode_Vertex();
|
||||
|
||||
/// Parse <vertices> node of the file.
|
||||
void ParseNode_Vertices();
|
||||
|
||||
/// Parse <volume> node of the file.
|
||||
void ParseNode_Volume();
|
||||
|
||||
/// Parse <color> node of the file.
|
||||
void ParseNode_Color();
|
||||
|
||||
/// Parse <texmap> of <map> node of the file.
|
||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
||||
/// Parse <texmap> of <map> node of the file.
|
||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
||||
|
||||
public:
|
||||
/// Default constructor.
|
||||
AMFImporter() AI_NO_EXCEPT
|
||||
: mNodeElement_Cur(nullptr)
|
||||
, mReader(nullptr) {
|
||||
// empty
|
||||
}
|
||||
/// Default constructor.
|
||||
AMFImporter() AI_NO_EXCEPT;
|
||||
|
||||
/// Default destructor.
|
||||
~AMFImporter();
|
||||
/// Default destructor.
|
||||
~AMFImporter();
|
||||
|
||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||
/// Also exception can be thrown if trouble will found.
|
||||
/// \param [in] pFile - name of file to be parsed.
|
||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
||||
|
||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
const aiImporterDesc* GetInfo ()const;
|
||||
|
||||
AMFImporter(const AMFImporter& pScene) = delete;
|
||||
AMFImporter& operator=(const AMFImporter& pScene) = delete;
|
||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||
/// Also exception can be thrown if trouble will found.
|
||||
/// \param [in] pFile - name of file to be parsed.
|
||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
||||
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
||||
void ParseHelper_Node_Exit();
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
|
||||
void GetExtensionList(std::set<std::string> &pExtensionList);
|
||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
||||
const aiImporterDesc *GetInfo() const;
|
||||
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
||||
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
||||
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
||||
void Throw_CloseNotFound(const std::string &nodeName);
|
||||
void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName);
|
||||
void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName);
|
||||
void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription);
|
||||
void Throw_ID_NotFound(const std::string &pID) const;
|
||||
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
||||
bool XML_SearchNode(const std::string &nodeName);
|
||||
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
|
||||
AMFImporter(const AMFImporter &pScene) = delete;
|
||||
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
||||
|
||||
private:
|
||||
static const aiImporterDesc Description;
|
||||
|
||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
||||
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
||||
XmlParser *mXmlParser;
|
||||
std::string mUnit;
|
||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||
|
||||
std::string mVersion;
|
||||
std::list<SPP_Material> mMaterial_Converted; ///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted; ///< List of converted textures for postprocessing step.
|
||||
};
|
||||
|
||||
}// namespace Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_H
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -51,48 +49,47 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
#include <assimp/ParsingUtils.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// <mesh>
|
||||
// </mesh>
|
||||
// A 3D mesh hull.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <object>.
|
||||
void AMFImporter::ParseNode_Mesh()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Mesh(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Mesh(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool vert_read = false;
|
||||
// create new mesh object.
|
||||
ne = new AMFMesh(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if (0 != ASSIMP_stricmp(node.name(), "mesh")) {
|
||||
return;
|
||||
}
|
||||
bool found_verts = false, found_volumes = false;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
pugi::xml_node vertNode = node.child("vertices");
|
||||
if (!vertNode.empty()) {
|
||||
ParseNode_Vertices(vertNode);
|
||||
found_verts = true;
|
||||
}
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("mesh");
|
||||
if(XML_CheckNode_NameEqual("vertices"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(vert_read) Throw_MoreThanOnceDefined("vertices", "Only one vertices set can be defined for <mesh>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Vertices();
|
||||
vert_read = true;
|
||||
pugi::xml_node volumeNode = node.child("volume");
|
||||
if (!volumeNode.empty()) {
|
||||
ParseNode_Volume(volumeNode);
|
||||
found_volumes = true;
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
if (!found_verts && !found_volumes) {
|
||||
mNodeElement_Cur->Child.push_back(ne);
|
||||
} // if(!mReader->isEmptyElement()) else
|
||||
|
||||
if(XML_CheckNode_NameEqual("volume")) { ParseNode_Volume(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("mesh");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
// and to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne);
|
||||
}
|
||||
|
||||
// <vertices>
|
||||
|
@ -100,27 +97,25 @@ CAMFImporter_NodeElement* ne;
|
|||
// The list of vertices to be used in defining triangles.
|
||||
// Multi elements - No.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Vertices()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Vertices(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertices(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertices");
|
||||
if(XML_CheckNode_NameEqual("vertex")) { ParseNode_Vertex(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertices");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
// create new mesh object.
|
||||
ne = new AMFVertices(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
pugi::xml_node vertexNode = node.child("vertex");
|
||||
if (!vertexNode.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
ParseNode_Vertex(vertexNode);
|
||||
|
||||
ParseHelper_Node_Exit();
|
||||
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
} // if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <vertex>
|
||||
|
@ -128,52 +123,35 @@ CAMFImporter_NodeElement* ne;
|
|||
// A vertex to be referenced in triangles.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <vertices>.
|
||||
void AMFImporter::ParseNode_Vertex()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Vertex(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertex(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
bool coord_read = false;
|
||||
// create new mesh object.
|
||||
ne = new AMFVertex(mNodeElement_Cur);
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertex");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
// Check for child nodes
|
||||
pugi::xml_node colorNode = node.child("color");
|
||||
bool col_read = false;
|
||||
bool coord_read = false;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
if (!colorNode.empty()) {
|
||||
ParseNode_Color(colorNode);
|
||||
col_read = true;
|
||||
}
|
||||
pugi::xml_node coordNode = node.child("coordinates");
|
||||
if (!coordNode.empty()) {
|
||||
ParseNode_Coordinates(coordNode);
|
||||
coord_read = true;
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
if (!coord_read && !col_read) {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("coordinates"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(coord_read) Throw_MoreThanOnceDefined("coordinates", "Only one coordinates set can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Coordinates();
|
||||
coord_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertex");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <coordinates>
|
||||
|
@ -186,37 +164,32 @@ CAMFImporter_NodeElement* ne;
|
|||
// <x>, <y>, <z>
|
||||
// Multi elements - No.
|
||||
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
||||
void AMFImporter::ParseNode_Coordinates()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = nullptr;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Coordinates(mNodeElement_Cur);
|
||||
// create new color object.
|
||||
ne = new AMFCoordinates(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Coordinates& als = *((CAMFImporter_NodeElement_Coordinates*)ne);// alias for convenience
|
||||
AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "X") {
|
||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.x);
|
||||
} else if (currentName == "Y") {
|
||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.y);
|
||||
} else if (currentName == "Z") {
|
||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.z);
|
||||
}
|
||||
}
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[3] = { false, false, false };
|
||||
ParseHelper_Node_Exit();
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne);
|
||||
}
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("coordinates");
|
||||
MACRO_NODECHECK_READCOMP_F("x", read_flag[0], als.Coordinate.x);
|
||||
MACRO_NODECHECK_READCOMP_F("y", read_flag[1], als.Coordinate.y);
|
||||
MACRO_NODECHECK_READCOMP_F("z", read_flag[2], als.Coordinate.z);
|
||||
MACRO_NODECHECK_LOOPEND("coordinates");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all coordinate's components are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <volume
|
||||
|
@ -228,52 +201,41 @@ CAMFImporter_NodeElement* ne;
|
|||
// Defines a volume from the established vertex list.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Volume()
|
||||
{
|
||||
std::string materialid;
|
||||
std::string type;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Volume(XmlNode &node) {
|
||||
std::string materialid;
|
||||
std::string type;
|
||||
AMFNodeElementBase *ne = new AMFVolume(mNodeElement_Cur);
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("materialid", materialid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
// Read attributes for node <color>.
|
||||
// and assign read data
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Volume(mNodeElement_Cur);
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->MaterialID = materialid;
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->Type = type;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
((AMFVolume *)ne)->MaterialID = node.attribute("materialid").as_string();
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("volume");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <volume>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
((AMFVolume *)ne)->Type = type;
|
||||
// Check for child nodes
|
||||
bool col_read = false;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
if (currentName == "color") {
|
||||
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <volume>.");
|
||||
ParseNode_Color(currentNode);
|
||||
col_read = true;
|
||||
} else if (currentName == "triangle") {
|
||||
ParseNode_Triangle(currentNode);
|
||||
} else if (currentName == "metadata") {
|
||||
ParseNode_Metadata(currentNode);
|
||||
} else if (currentName == "volume") {
|
||||
ParseNode_Metadata(currentNode);
|
||||
}
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("triangle")) { ParseNode_Triangle(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("volume");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <triangle>
|
||||
|
@ -286,72 +248,42 @@ CAMFImporter_NodeElement* ne;
|
|||
// <v1>, <v2>, <v3>
|
||||
// Multi elements - No.
|
||||
// Index of the desired vertices in a triangle or edge.
|
||||
void AMFImporter::ParseNode_Triangle()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Triangle(XmlNode &node) {
|
||||
AMFNodeElementBase *ne = new AMFTriangle(mNodeElement_Cur);
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Triangle(mNodeElement_Cur);
|
||||
// create new triangle object.
|
||||
|
||||
CAMFImporter_NodeElement_Triangle& als = *((CAMFImporter_NodeElement_Triangle*)ne);// alias for convenience
|
||||
AMFTriangle &als = *((AMFTriangle *)ne); // alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false, tex_read = false;
|
||||
bool read_flag[3] = { false, false, false };
|
||||
bool col_read = false;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
if (currentName == "color") {
|
||||
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <triangle>.");
|
||||
ParseNode_Color(currentNode);
|
||||
col_read = true;
|
||||
} else if (currentName == "texmap") {
|
||||
ParseNode_TexMap(currentNode);
|
||||
} else if (currentName == "map") {
|
||||
ParseNode_TexMap(currentNode, true);
|
||||
} else if (currentName == "v1") {
|
||||
als.V[0] = std::atoi(currentNode.value());
|
||||
} else if (currentName == "v2") {
|
||||
als.V[1] = std::atoi(currentNode.value());
|
||||
} else if (currentName == "v3") {
|
||||
als.V[2] = std::atoi(currentNode.value());
|
||||
}
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||
}
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("triangle");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("texmap"))// new name of node: "texmap".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("texmap", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap();
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(XML_CheckNode_NameEqual("map"))// old name of node: "map".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("map", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap(true);
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
MACRO_NODECHECK_READCOMP_U32("v1", read_flag[0], als.V[0]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v2", read_flag[1], als.V[1]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v3", read_flag[2], als.V[2]);
|
||||
MACRO_NODECHECK_LOOPEND("triangle");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all vertices of the triangle are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -49,10 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
|
||||
// <color
|
||||
// profile="" - The ICC color space used to interpret the three color channels <r>, <g> and <b>.
|
||||
|
@ -68,46 +64,44 @@ namespace Assimp
|
|||
// Multi elements - No.
|
||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||
void AMFImporter::ParseNode_Color() {
|
||||
std::string profile;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("profile", profile, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
void AMFImporter::ParseNode_Color(XmlNode &node) {
|
||||
std::string profile = node.attribute("profile").as_string();
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Color(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Color& als = *((CAMFImporter_NodeElement_Color*)ne);// alias for convenience
|
||||
AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
|
||||
AMFColor& als = *((AMFColor*)ne);// alias for convenience
|
||||
|
||||
als.Profile = profile;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
bool read_flag[4] = { false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("color");
|
||||
MACRO_NODECHECK_READCOMP_F("r", read_flag[0], als.Color.r);
|
||||
MACRO_NODECHECK_READCOMP_F("g", read_flag[1], als.Color.g);
|
||||
MACRO_NODECHECK_READCOMP_F("b", read_flag[2], als.Color.b);
|
||||
MACRO_NODECHECK_READCOMP_F("a", read_flag[3], als.Color.a);
|
||||
MACRO_NODECHECK_LOOPEND("color");
|
||||
ParseHelper_Node_Exit();
|
||||
for (pugi::xml_node &child : node.children()) {
|
||||
std::string name = child.name();
|
||||
if ( name == "r") {
|
||||
read_flag[0] = true;
|
||||
XmlParser::getValueAsFloat(child, als.Color.r);
|
||||
} else if (name == "g") {
|
||||
read_flag[1] = true;
|
||||
XmlParser::getValueAsFloat(child, als.Color.g);
|
||||
} else if (name == "b") {
|
||||
read_flag[2] = true;
|
||||
XmlParser::getValueAsFloat(child, als.Color.b);
|
||||
} else if (name == "a") {
|
||||
read_flag[3] = true;
|
||||
XmlParser::getValueAsFloat(child, als.Color.a);
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
// check that all components was defined
|
||||
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||
throw DeadlyImportError("Not all color components are defined.");
|
||||
}
|
||||
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||
throw DeadlyImportError("Not all color components are defined.");
|
||||
}
|
||||
|
||||
// check if <a> is absent. Then manually add "a == 1".
|
||||
if (!read_flag[3]) {
|
||||
als.Color.a = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// check if <a> is absent. Then manually add "a == 1".
|
||||
if (!read_flag[3]) {
|
||||
als.Color.a = 1;
|
||||
}
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}
|
||||
|
||||
|
@ -122,45 +116,25 @@ void AMFImporter::ParseNode_Color() {
|
|||
// An available material.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Material() {
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
||||
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
||||
void AMFImporter::ParseNode_Material(XmlNode &node) {
|
||||
// create new object and assign read data
|
||||
std::string id = node.attribute("id").as_string();
|
||||
AMFNodeElementBase *ne = new AMFMaterial(mNodeElement_Cur);
|
||||
((AMFMaterial*)ne)->ID = id;
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("material");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <material>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (pugi::xml_node &child : node.children()) {
|
||||
const std::string name = child.name();
|
||||
if (name == "color") {
|
||||
ParseNode_Color(child);
|
||||
} else if (name == "metadata") {
|
||||
ParseNode_Metadata(child);
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("material");
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
} else {
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}
|
||||
|
||||
|
@ -183,51 +157,41 @@ void AMFImporter::ParseNode_Material() {
|
|||
// then layer by layer.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Texture()
|
||||
{
|
||||
std::string id;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
std::string type;
|
||||
bool tiled = false;
|
||||
std::string enc64_data;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("width", width, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("depth", depth, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("tiled", tiled, XML_ReadNode_GetAttrVal_AsBool);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
||||
std::string id = node.attribute("id").as_string();
|
||||
uint32_t width = node.attribute("width").as_uint();
|
||||
uint32_t height = node.attribute("height").as_uint();
|
||||
uint32_t depth = node.attribute("depth").as_uint();
|
||||
std::string type = node.attribute("type").as_string();
|
||||
bool tiled = node.attribute("tiled").as_bool();
|
||||
|
||||
// create new texture object.
|
||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||
AMFNodeElementBase *ne = new AMFTexture(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
||||
AMFTexture& als = *((AMFTexture*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
XML_ReadNode_GetVal_AsString(enc64_data);
|
||||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string enc64_data = node.value();
|
||||
// Check for child nodes
|
||||
|
||||
// check that all components was defined
|
||||
if (id.empty()) {
|
||||
throw DeadlyImportError("ID for texture must be defined.");
|
||||
throw DeadlyImportError("ID for texture must be defined.");
|
||||
}
|
||||
if (width < 1) {
|
||||
Throw_IncorrectAttrValue("width");
|
||||
throw DeadlyImportError("INvalid width for texture.");
|
||||
}
|
||||
if (height < 1) {
|
||||
Throw_IncorrectAttrValue("height");
|
||||
}
|
||||
throw DeadlyImportError("Invalid height for texture.");
|
||||
}
|
||||
if (depth < 1) {
|
||||
Throw_IncorrectAttrValue("depth");
|
||||
throw DeadlyImportError("Invalid depth for texture.");
|
||||
}
|
||||
if (type != "grayscale") {
|
||||
Throw_IncorrectAttrValue("type");
|
||||
throw DeadlyImportError("Invalid type for texture.");
|
||||
}
|
||||
if (enc64_data.empty()) {
|
||||
throw DeadlyImportError("Texture data not defined.");
|
||||
|
@ -263,57 +227,94 @@ void AMFImporter::ParseNode_Texture()
|
|||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||
// Multi elements - No.
|
||||
// Texture coordinates for every vertex of triangle.
|
||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
|
||||
void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("rtexid", rtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("gtexid", gtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("btexid", btexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("atexid", atexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
AMFNodeElementBase *ne = new AMFTexMap(mNodeElement_Cur);
|
||||
AMFTexMap &als = *((AMFTexMap *)ne); //
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
if (!node.empty()) {
|
||||
ParseHelper_Node_Enter(ne);
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "rtexid") {
|
||||
XmlParser::getValueAsString(node, rtexid);
|
||||
} else if (currentName == "gtexid") {
|
||||
XmlParser::getValueAsString(node, gtexid);
|
||||
} else if (currentName == "btexid") {
|
||||
XmlParser::getValueAsString(node, btexid);
|
||||
} else if (currentName == "atexid") {
|
||||
XmlParser::getValueAsString(node, atexid);
|
||||
}
|
||||
}
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
|
||||
// create new texture coordinates object.
|
||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
||||
// create new texture coordinates object, alias for convenience
|
||||
// check data
|
||||
if(rtexid.empty() && gtexid.empty() && btexid.empty()) throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
||||
if (rtexid.empty() && gtexid.empty() && btexid.empty()) {
|
||||
throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
||||
}
|
||||
|
||||
// Check for children nodes
|
||||
XML_CheckNode_MustHaveChildren();
|
||||
//XML_CheckNode_MustHaveChildren();
|
||||
if (node.children().begin() == node.children().end()) {
|
||||
throw DeadlyImportError("Invalid children definition.");
|
||||
}
|
||||
// read children nodes
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
if(!pUseOldName)
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("texmap");
|
||||
MACRO_NODECHECK_READCOMP_F("utex1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("texmap");
|
||||
if (!pUseOldName) {
|
||||
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||
const std::string name = attr.name();
|
||||
if (name == "utex1") {
|
||||
read_flag[0] = true;
|
||||
als.TextureCoordinate[0].x = attr.as_float();
|
||||
} else if (name == "utex2") {
|
||||
read_flag[1] = true;
|
||||
als.TextureCoordinate[1].x = attr.as_float();
|
||||
} else if (name == "utex3") {
|
||||
read_flag[2] = true;
|
||||
als.TextureCoordinate[2].x = attr.as_float();
|
||||
} else if (name == "vtex1") {
|
||||
read_flag[3] = true;
|
||||
als.TextureCoordinate[0].y = attr.as_float();
|
||||
} else if (name == "vtex2") {
|
||||
read_flag[4] = true;
|
||||
als.TextureCoordinate[1].y = attr.as_float();
|
||||
} else if (name == "vtex3") {
|
||||
read_flag[5] = true;
|
||||
als.TextureCoordinate[0].y = attr.as_float();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||
const std::string name = attr.name();
|
||||
if (name == "u") {
|
||||
read_flag[0] = true;
|
||||
als.TextureCoordinate[0].x = attr.as_float();
|
||||
} else if (name == "u2") {
|
||||
read_flag[1] = true;
|
||||
als.TextureCoordinate[1].x = attr.as_float();
|
||||
} else if (name == "u3") {
|
||||
read_flag[2] = true;
|
||||
als.TextureCoordinate[2].x = attr.as_float();
|
||||
} else if (name == "v1") {
|
||||
read_flag[3] = true;
|
||||
als.TextureCoordinate[0].y = attr.as_float();
|
||||
} else if (name == "v2") {
|
||||
read_flag[4] = true;
|
||||
als.TextureCoordinate[1].y = attr.as_float();
|
||||
} else if (name == "v3") {
|
||||
read_flag[5] = true;
|
||||
als.TextureCoordinate[0].y = attr.as_float();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("map");
|
||||
MACRO_NODECHECK_READCOMP_F("u1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("v1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("map");
|
||||
}// if(!pUseOldName) else
|
||||
|
||||
ParseHelper_Node_Exit();
|
||||
|
||||
// check that all components was defined
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5]))
|
||||
if (!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5])) {
|
||||
throw DeadlyImportError("Not all texture coordinates are defined.");
|
||||
}
|
||||
|
||||
// copy attributes data
|
||||
als.TextureID_R = rtexid;
|
||||
|
@ -321,7 +322,7 @@ void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
|||
als.TextureID_B = btexid;
|
||||
als.TextureID_A = atexid;
|
||||
|
||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
||||
mNodeElement_List.push_back(ne);
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -56,80 +54,76 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <vector>
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "assimp/types.h"
|
||||
#include "assimp/scene.h"
|
||||
#include "assimp/types.h"
|
||||
|
||||
/// \class CAMFImporter_NodeElement
|
||||
/// Base class for elements of nodes.
|
||||
class CAMFImporter_NodeElement {
|
||||
class AMFNodeElementBase {
|
||||
public:
|
||||
/// Define what data type contain node element.
|
||||
enum EType {
|
||||
ENET_Color, ///< Color element: <color>.
|
||||
ENET_Constellation,///< Grouping element: <constellation>.
|
||||
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
||||
ENET_Edge, ///< Edge element: <edge>.
|
||||
ENET_Instance, ///< Grouping element: <constellation>.
|
||||
ENET_Material, ///< Material element: <material>.
|
||||
ENET_Metadata, ///< Metadata element: <metadata>.
|
||||
ENET_Mesh, ///< Metadata element: <mesh>.
|
||||
ENET_Object, ///< Element which hold object: <object>.
|
||||
ENET_Root, ///< Root element: <amf>.
|
||||
ENET_Triangle, ///< Triangle element: <triangle>.
|
||||
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
||||
ENET_Texture, ///< Texture element: <texture>.
|
||||
ENET_Vertex, ///< Vertex element: <vertex>.
|
||||
ENET_Vertices, ///< Vertex element: <vertices>.
|
||||
ENET_Volume, ///< Volume element: <volume>.
|
||||
ENET_Color, ///< Color element: <color>.
|
||||
ENET_Constellation, ///< Grouping element: <constellation>.
|
||||
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
||||
ENET_Edge, ///< Edge element: <edge>.
|
||||
ENET_Instance, ///< Grouping element: <constellation>.
|
||||
ENET_Material, ///< Material element: <material>.
|
||||
ENET_Metadata, ///< Metadata element: <metadata>.
|
||||
ENET_Mesh, ///< Metadata element: <mesh>.
|
||||
ENET_Object, ///< Element which hold object: <object>.
|
||||
ENET_Root, ///< Root element: <amf>.
|
||||
ENET_Triangle, ///< Triangle element: <triangle>.
|
||||
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
||||
ENET_Texture, ///< Texture element: <texture>.
|
||||
ENET_Vertex, ///< Vertex element: <vertex>.
|
||||
ENET_Vertices, ///< Vertex element: <vertices>.
|
||||
ENET_Volume, ///< Volume element: <volume>.
|
||||
|
||||
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
||||
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
||||
};
|
||||
|
||||
const EType Type;///< Type of element.
|
||||
std::string ID;///< ID of element.
|
||||
CAMFImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
|
||||
std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
|
||||
const EType Type; ///< Type of element.
|
||||
std::string ID; ///< ID of element.
|
||||
AMFNodeElementBase *Parent; ///< Parent element. If nullptr then this node is root.
|
||||
std::list<AMFNodeElementBase *> Child; ///< Child elements.
|
||||
|
||||
public: /// Destructor, virtual..
|
||||
virtual ~CAMFImporter_NodeElement() {
|
||||
// empty
|
||||
}
|
||||
public: /// Destructor, virtual..
|
||||
virtual ~AMFNodeElementBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/// Disabled copy constructor and co.
|
||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||
CAMFImporter_NodeElement(CAMFImporter_NodeElement&&) = delete;
|
||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||
CAMFImporter_NodeElement() = delete;
|
||||
AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete;
|
||||
AMFNodeElementBase(AMFNodeElementBase &&) = delete;
|
||||
AMFNodeElementBase &operator=(const AMFNodeElementBase &pNodeElement) = delete;
|
||||
AMFNodeElementBase() = delete;
|
||||
|
||||
protected:
|
||||
/// In constructor inheritor must set element type.
|
||||
/// \param [in] pType - element type.
|
||||
/// \param [in] pParent - parent element.
|
||||
CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
|
||||
: Type(pType)
|
||||
, ID()
|
||||
, Parent(pParent)
|
||||
, Child() {
|
||||
// empty
|
||||
}
|
||||
};// class IAMFImporter_NodeElement
|
||||
AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) :
|
||||
Type(pType), ID(), Parent(pParent), Child() {
|
||||
// empty
|
||||
}
|
||||
}; // class IAMFImporter_NodeElement
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Constellation
|
||||
/// A collection of objects or constellations with specific relative locations.
|
||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement {
|
||||
struct AMFConstellation : public AMFNodeElementBase {
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Constellation, pParent)
|
||||
{}
|
||||
AMFConstellation(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Constellation, pParent) {}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Constellation
|
||||
}; // struct CAMFImporter_NodeElement_Constellation
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Instance
|
||||
/// Part of constellation.
|
||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
||||
struct AMFInstance : public AMFNodeElementBase {
|
||||
|
||||
std::string ObjectID;///< ID of object for instantiation.
|
||||
std::string ObjectID; ///< ID of object for instantiation.
|
||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||
/// create an instance of the object in the current constellation.
|
||||
aiVector3D Delta;
|
||||
|
@ -140,201 +134,173 @@ struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
|||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
||||
{}
|
||||
AMFInstance(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Instance, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Metadata
|
||||
/// Structure that define metadata node.
|
||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement {
|
||||
struct AMFMetadata : public AMFNodeElementBase {
|
||||
|
||||
std::string Type;///< Type of "Value".
|
||||
std::string Value;///< Value.
|
||||
std::string Type; ///< Type of "Value".
|
||||
std::string Value; ///< Value.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
||||
{}
|
||||
AMFMetadata(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Metadata, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Root
|
||||
/// Structure that define root node.
|
||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement {
|
||||
struct AMFRoot : public AMFNodeElementBase {
|
||||
|
||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
std::string Version;///< Version of format.
|
||||
std::string Unit; ///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
std::string Version; ///< Version of format.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
||||
{}
|
||||
AMFRoot(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Root, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Color
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement {
|
||||
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
||||
aiColor4D Color; ///< Constant color.
|
||||
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
||||
struct AMFColor : public AMFNodeElementBase {
|
||||
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
||||
aiColor4D Color; ///< Constant color.
|
||||
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
||||
|
||||
/// @brief Constructor.
|
||||
/// @param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||
, Composed( false )
|
||||
, Color()
|
||||
, Profile() {
|
||||
// empty
|
||||
}
|
||||
AMFColor(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color(), Profile() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Material
|
||||
/// Structure that define material node.
|
||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement {
|
||||
struct AMFMaterial : public AMFNodeElementBase {
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
||||
{}
|
||||
|
||||
AMFMaterial(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Material, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Object
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement {
|
||||
struct AMFObject : public AMFNodeElementBase {
|
||||
|
||||
/// Constructor.
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
||||
{}
|
||||
AMFObject(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Object, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Mesh
|
||||
/// Structure that define mesh node.
|
||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement {
|
||||
struct AMFMesh : public AMFNodeElementBase {
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
||||
{}
|
||||
AMFMesh(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Mesh, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertex
|
||||
/// Structure that define vertex node.
|
||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement {
|
||||
struct AMFVertex : public AMFNodeElementBase {
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
||||
{}
|
||||
AMFVertex(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Vertex, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Edge
|
||||
/// Structure that define edge node.
|
||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement {
|
||||
struct AMFEdge : public AMFNodeElementBase {
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
||||
{}
|
||||
|
||||
AMFEdge(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Edge, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertices
|
||||
/// Structure that define vertices node.
|
||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement {
|
||||
struct AMFVertices : public AMFNodeElementBase {
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
||||
{}
|
||||
AMFVertices(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Vertices, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Volume
|
||||
/// Structure that define volume node.
|
||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement {
|
||||
std::string MaterialID;///< Which material to use.
|
||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||
struct AMFVolume : public AMFNodeElementBase {
|
||||
std::string MaterialID; ///< Which material to use.
|
||||
std::string Type; ///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
||||
{}
|
||||
AMFVolume(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Volume, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||
/// Structure that define coordinates node.
|
||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
||||
{
|
||||
aiVector3D Coordinate;///< Coordinate.
|
||||
struct AMFCoordinates : public AMFNodeElementBase {
|
||||
aiVector3D Coordinate; ///< Coordinate.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
||||
{}
|
||||
|
||||
AMFCoordinates(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Coordinates, pParent) {}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_TexMap
|
||||
/// Structure that define texture coordinates node.
|
||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement {
|
||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
||||
std::string TextureID_R;///< Texture ID for red color component.
|
||||
std::string TextureID_G;///< Texture ID for green color component.
|
||||
std::string TextureID_B;///< Texture ID for blue color component.
|
||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
||||
struct AMFTexMap : public AMFNodeElementBase {
|
||||
aiVector3D TextureCoordinate[3]; ///< Texture coordinates.
|
||||
std::string TextureID_R; ///< Texture ID for red color component.
|
||||
std::string TextureID_G; ///< Texture ID for green color component.
|
||||
std::string TextureID_B; ///< Texture ID for blue color component.
|
||||
std::string TextureID_A; ///< Texture ID for alpha color component.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||
, TextureCoordinate{}
|
||||
, TextureID_R()
|
||||
, TextureID_G()
|
||||
, TextureID_B()
|
||||
, TextureID_A() {
|
||||
// empty
|
||||
}
|
||||
AMFTexMap(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{}, TextureID_R(), TextureID_G(), TextureID_B(), TextureID_A() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Triangle
|
||||
/// Structure that define triangle node.
|
||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement {
|
||||
size_t V[3];///< Triangle vertices.
|
||||
struct AMFTriangle : public AMFNodeElementBase {
|
||||
size_t V[3]; ///< Triangle vertices.
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent) {
|
||||
// empty
|
||||
}
|
||||
AMFTriangle(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Triangle, pParent) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
/// Structure that define texture node.
|
||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
||||
size_t Width, Height, Depth;///< Size of the texture.
|
||||
std::vector<uint8_t> Data;///< Data of the texture.
|
||||
struct AMFTexture : public AMFNodeElementBase {
|
||||
size_t Width, Height, Depth; ///< Size of the texture.
|
||||
std::vector<uint8_t> Data; ///< Data of the texture.
|
||||
bool Tiled;
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Texture, pParent)
|
||||
, Width( 0 )
|
||||
, Height( 0 )
|
||||
, Depth( 0 )
|
||||
, Data()
|
||||
, Tiled( false ){
|
||||
// empty
|
||||
}
|
||||
AMFTexture(AMFNodeElementBase *pParent) :
|
||||
AMFNodeElementBase(ENET_Texture, pParent), Width(0), Height(0), Depth(0), Data(), Tiled(false) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -50,12 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "AMFImporter.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include <assimp/StandardShapes.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <iterator>
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -83,61 +79,61 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
|
|||
return tcol;
|
||||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color *> &pVertexColorArray) const {
|
||||
CAMFImporter_NodeElement_Vertices *vn = nullptr;
|
||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
std::vector<AMFColor *> &pVertexColorArray) const {
|
||||
AMFVertices *vn = nullptr;
|
||||
size_t col_idx;
|
||||
|
||||
// All data stored in "vertices", search for it.
|
||||
for (CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Vertices) vn = (CAMFImporter_NodeElement_Vertices *)ne_child;
|
||||
for (AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
|
||||
vn = (AMFVertices*)ne_child;
|
||||
}
|
||||
}
|
||||
|
||||
// If "vertices" not found then no work for us.
|
||||
if (vn == nullptr) return;
|
||||
if (vn == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
pVertexCoordinateArray.reserve(vn->Child.size()); // all coordinates stored as child and we need to reserve space for future push_back's.
|
||||
pVertexColorArray.resize(vn->Child.size()); // colors count equal vertices count.
|
||||
// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||
pVertexCoordinateArray.reserve(vn->Child.size());
|
||||
|
||||
// colors count equal vertices count.
|
||||
pVertexColorArray.resize(vn->Child.size());
|
||||
col_idx = 0;
|
||||
|
||||
// Inside vertices collect all data and place to arrays
|
||||
for (CAMFImporter_NodeElement *vn_child : vn->Child) {
|
||||
for (AMFNodeElementBase *vn_child : vn->Child) {
|
||||
// vertices, colors
|
||||
if (vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex) {
|
||||
if (vn_child->Type == AMFNodeElementBase::ENET_Vertex) {
|
||||
// by default clear color for current vertex
|
||||
pVertexColorArray[col_idx] = nullptr;
|
||||
|
||||
for (CAMFImporter_NodeElement *vtx : vn_child->Child) {
|
||||
if (vtx->Type == CAMFImporter_NodeElement::ENET_Coordinates) {
|
||||
pVertexCoordinateArray.push_back(((CAMFImporter_NodeElement_Coordinates *)vtx)->Coordinate);
|
||||
|
||||
for (AMFNodeElementBase *vtx : vn_child->Child) {
|
||||
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
|
||||
pVertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (vtx->Type == CAMFImporter_NodeElement::ENET_Color) {
|
||||
pVertexColorArray[col_idx] = (CAMFImporter_NodeElement_Color *)vtx;
|
||||
|
||||
if (vtx->Type == AMFNodeElementBase::ENET_Color) {
|
||||
pVertexColorArray[col_idx] = (AMFColor *)vtx;
|
||||
continue;
|
||||
}
|
||||
} // for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||
}
|
||||
|
||||
col_idx++;
|
||||
} // if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||
} // for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||
++col_idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &pID_R, const std::string &pID_G, const std::string &pID_B,
|
||||
const std::string &pID_A) {
|
||||
size_t TextureConverted_Index;
|
||||
std::string TextureConverted_ID;
|
||||
|
||||
// check input data
|
||||
if (pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
|
||||
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &r, const std::string &g, const std::string &b, const std::string &a) {
|
||||
if (r.empty() && g.empty() && b.empty() && a.empty()) {
|
||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
||||
}
|
||||
|
||||
// Create ID
|
||||
TextureConverted_ID = pID_R + "_" + pID_G + "_" + pID_B + "_" + pID_A;
|
||||
// Check if texture specified by set of IDs is converted already.
|
||||
TextureConverted_Index = 0;
|
||||
std::string TextureConverted_ID = r + "_" + g + "_" + b + "_" + a;
|
||||
size_t TextureConverted_Index = 0;
|
||||
for (const SPP_Texture &tex_convd : mTexture_Converted) {
|
||||
if (tex_convd.ID == TextureConverted_ID) {
|
||||
return TextureConverted_Index;
|
||||
|
@ -146,52 +142,60 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
|||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Converted texture not found, create it.
|
||||
//
|
||||
CAMFImporter_NodeElement_Texture *src_texture[4]{ nullptr };
|
||||
std::vector<CAMFImporter_NodeElement_Texture *> src_texture_4check;
|
||||
AMFTexture *src_texture[4] {
|
||||
nullptr
|
||||
};
|
||||
std::vector<AMFTexture *> src_texture_4check;
|
||||
SPP_Texture converted_texture;
|
||||
|
||||
{ // find all specified source textures
|
||||
CAMFImporter_NodeElement *t_tex;
|
||||
AMFNodeElementBase *t_tex = nullptr;
|
||||
|
||||
// R
|
||||
if (!pID_R.empty()) {
|
||||
if (!Find_NodeElement(pID_R, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
|
||||
if (!r.empty()) {
|
||||
if (!Find_NodeElement(r, AMFNodeElementBase::EType::ENET_Texture, &t_tex)) {
|
||||
Throw_ID_NotFound(r);
|
||||
}
|
||||
|
||||
src_texture[0] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
||||
src_texture[0] = (AMFTexture *)t_tex;
|
||||
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||
} else {
|
||||
src_texture[0] = nullptr;
|
||||
}
|
||||
|
||||
// G
|
||||
if (!pID_G.empty()) {
|
||||
if (!Find_NodeElement(pID_G, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
|
||||
if (!g.empty()) {
|
||||
if (!Find_NodeElement(g, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||
Throw_ID_NotFound(g);
|
||||
}
|
||||
|
||||
src_texture[1] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
||||
src_texture[1] = (AMFTexture *)t_tex;
|
||||
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||
} else {
|
||||
src_texture[1] = nullptr;
|
||||
}
|
||||
|
||||
// B
|
||||
if (!pID_B.empty()) {
|
||||
if (!Find_NodeElement(pID_B, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
|
||||
if (!b.empty()) {
|
||||
if (!Find_NodeElement(b, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||
Throw_ID_NotFound(b);
|
||||
}
|
||||
|
||||
src_texture[2] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
||||
src_texture[2] = (AMFTexture *)t_tex;
|
||||
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||
} else {
|
||||
src_texture[2] = nullptr;
|
||||
}
|
||||
|
||||
// A
|
||||
if (!pID_A.empty()) {
|
||||
if (!Find_NodeElement(pID_A, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
|
||||
if (!a.empty()) {
|
||||
if (!Find_NodeElement(a, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||
Throw_ID_NotFound(a);
|
||||
}
|
||||
|
||||
src_texture[3] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
||||
src_texture[3] = (AMFTexture *)t_tex;
|
||||
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||
} else {
|
||||
src_texture[3] = nullptr;
|
||||
}
|
||||
|
@ -213,38 +217,37 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
|||
converted_texture.Depth = src_texture_4check[0]->Depth;
|
||||
// if one of source texture is tiled then converted texture is tiled too.
|
||||
converted_texture.Tiled = false;
|
||||
for (uint8_t i = 0; i < src_texture_4check.size(); i++)
|
||||
for (uint8_t i = 0; i < src_texture_4check.size(); ++i) {
|
||||
converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
||||
}
|
||||
|
||||
// Create format hint.
|
||||
strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
|
||||
if (!pID_R.empty()) converted_texture.FormatHint[4] = '8';
|
||||
if (!pID_G.empty()) converted_texture.FormatHint[5] = '8';
|
||||
if (!pID_B.empty()) converted_texture.FormatHint[6] = '8';
|
||||
if (!pID_A.empty()) converted_texture.FormatHint[7] = '8';
|
||||
if (!r.empty()) converted_texture.FormatHint[4] = '8';
|
||||
if (!g.empty()) converted_texture.FormatHint[5] = '8';
|
||||
if (!b.empty()) converted_texture.FormatHint[6] = '8';
|
||||
if (!a.empty()) converted_texture.FormatHint[7] = '8';
|
||||
|
||||
//
|
||||
// Сopy data of textures.
|
||||
//
|
||||
size_t tex_size = 0;
|
||||
size_t step = 0;
|
||||
size_t off_g = 0;
|
||||
size_t off_b = 0;
|
||||
|
||||
// Calculate size of the target array and rule how data will be copied.
|
||||
if (!pID_R.empty() && nullptr != src_texture[0]) {
|
||||
if (!r.empty() && nullptr != src_texture[0]) {
|
||||
tex_size += src_texture[0]->Data.size();
|
||||
step++, off_g++, off_b++;
|
||||
}
|
||||
if (!pID_G.empty() && nullptr != src_texture[1]) {
|
||||
if (!g.empty() && nullptr != src_texture[1]) {
|
||||
tex_size += src_texture[1]->Data.size();
|
||||
step++, off_b++;
|
||||
}
|
||||
if (!pID_B.empty() && nullptr != src_texture[2]) {
|
||||
if (!b.empty() && nullptr != src_texture[2]) {
|
||||
tex_size += src_texture[2]->Data.size();
|
||||
step++;
|
||||
}
|
||||
if (!pID_A.empty() && nullptr != src_texture[3]) {
|
||||
if (!a.empty() && nullptr != src_texture[3]) {
|
||||
tex_size += src_texture[3]->Data.size();
|
||||
step++;
|
||||
}
|
||||
|
@ -255,17 +258,17 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
|||
auto CopyTextureData = [&](const std::string &pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void {
|
||||
if (!pID.empty()) {
|
||||
for (size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++) {
|
||||
CAMFImporter_NodeElement_Texture *tex = src_texture[pSrcTexNum];
|
||||
AMFTexture *tex = src_texture[pSrcTexNum];
|
||||
ai_assert(tex);
|
||||
converted_texture.Data[idx_target] = tex->Data.at(idx_src);
|
||||
}
|
||||
}
|
||||
}; // auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||
|
||||
CopyTextureData(pID_R, 0, step, 0);
|
||||
CopyTextureData(pID_G, off_g, step, 1);
|
||||
CopyTextureData(pID_B, off_b, step, 2);
|
||||
CopyTextureData(pID_A, step - 1, step, 3);
|
||||
CopyTextureData(r, 0, step, 0);
|
||||
CopyTextureData(g, off_g, step, 1);
|
||||
CopyTextureData(b, off_b, step, 2);
|
||||
CopyTextureData(a, step - 1, step, 3);
|
||||
|
||||
// Store new converted texture ID
|
||||
converted_texture.ID = TextureConverted_ID;
|
||||
|
@ -276,7 +279,7 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
|||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace> &pInputList, std::list<std::list<SComplexFace>> &pOutputList_Separated) {
|
||||
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap *pTexMap1, const CAMFImporter_NodeElement_TexMap *pTexMap2) -> bool {
|
||||
auto texmap_is_equal = [](const AMFTexMap *pTexMap1, const AMFTexMap *pTexMap2) -> bool {
|
||||
if ((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
||||
if (pTexMap1 == nullptr) return false;
|
||||
if (pTexMap2 == nullptr) return false;
|
||||
|
@ -313,73 +316,80 @@ void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace
|
|||
} while (!pInputList.empty());
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata *> &metadataList, aiNode &sceneNode) const {
|
||||
if (!metadataList.empty()) {
|
||||
if (sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||
void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList, aiNode &sceneNode) const {
|
||||
if (metadataList.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// copy collected metadata to output node.
|
||||
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
||||
size_t meta_idx(0);
|
||||
if (sceneNode.mMetaData != nullptr) {
|
||||
throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||
}
|
||||
|
||||
for (const CAMFImporter_NodeElement_Metadata &metadata : metadataList) {
|
||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||
}
|
||||
} // if(!metadataList.empty())
|
||||
// copy collected metadata to output node.
|
||||
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
||||
size_t meta_idx(0);
|
||||
|
||||
for (const AMFMetadata &metadata : metadataList) {
|
||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||
}
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object &pNodeElement, std::list<aiMesh *> &pMeshList, aiNode **pSceneNode) {
|
||||
CAMFImporter_NodeElement_Color *object_color = nullptr;
|
||||
void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode) {
|
||||
AMFColor *object_color = nullptr;
|
||||
|
||||
// create new aiNode and set name as <object> has.
|
||||
*pSceneNode = new aiNode;
|
||||
(*pSceneNode)->mName = pNodeElement.ID;
|
||||
// read mesh and color
|
||||
for (const CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
||||
for (const AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||
std::vector<aiVector3D> vertex_arr;
|
||||
std::vector<CAMFImporter_NodeElement_Color *> color_arr;
|
||||
std::vector<AMFColor *> color_arr;
|
||||
|
||||
// color for object
|
||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Color) object_color = (CAMFImporter_NodeElement_Color *)ne_child;
|
||||
if (ne_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||
object_color = (AMFColor *) ne_child;
|
||||
}
|
||||
|
||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Mesh) {
|
||||
if (ne_child->Type == AMFNodeElementBase::ENET_Mesh) {
|
||||
// Create arrays from children of mesh: vertices.
|
||||
PostprocessHelper_CreateMeshDataArray(*((CAMFImporter_NodeElement_Mesh *)ne_child), vertex_arr, color_arr);
|
||||
PostprocessHelper_CreateMeshDataArray(*((AMFMesh *)ne_child), vertex_arr, color_arr);
|
||||
// Use this arrays as a source when creating every aiMesh
|
||||
Postprocess_BuildMeshSet(*((CAMFImporter_NodeElement_Mesh *)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
|
||||
Postprocess_BuildMeshSet(*((AMFMesh *)ne_child), vertex_arr, color_arr, object_color, meshList, **pSceneNode);
|
||||
}
|
||||
} // for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color *> &pVertexColorArray,
|
||||
const CAMFImporter_NodeElement_Color *pObjectColor, std::list<aiMesh *> &pMeshList, aiNode &pSceneNode) {
|
||||
void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||
const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor, MeshArray &pMeshList, aiNode &pSceneNode) {
|
||||
std::list<unsigned int> mesh_idx;
|
||||
|
||||
// all data stored in "volume", search for it.
|
||||
for (const CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
||||
const CAMFImporter_NodeElement_Color *ne_volume_color = nullptr;
|
||||
for (const AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||
const AMFColor *ne_volume_color = nullptr;
|
||||
const SPP_Material *cur_mat = nullptr;
|
||||
|
||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Volume) {
|
||||
if (ne_child->Type == AMFNodeElementBase::ENET_Volume) {
|
||||
/******************* Get faces *******************/
|
||||
const CAMFImporter_NodeElement_Volume *ne_volume = reinterpret_cast<const CAMFImporter_NodeElement_Volume *>(ne_child);
|
||||
const AMFVolume *ne_volume = reinterpret_cast<const AMFVolume *>(ne_child);
|
||||
|
||||
std::list<SComplexFace> complex_faces_list; // List of the faces of the volume.
|
||||
std::list<std::list<SComplexFace>> complex_faces_toplist; // List of the face list for every mesh.
|
||||
|
||||
// check if volume use material
|
||||
if (!ne_volume->MaterialID.empty()) {
|
||||
if (!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) Throw_ID_NotFound(ne_volume->MaterialID);
|
||||
if (!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) {
|
||||
Throw_ID_NotFound(ne_volume->MaterialID);
|
||||
}
|
||||
}
|
||||
|
||||
// inside "volume" collect all data and place to arrays or create new objects
|
||||
for (const CAMFImporter_NodeElement *ne_volume_child : ne_volume->Child) {
|
||||
for (const AMFNodeElementBase *ne_volume_child : ne_volume->Child) {
|
||||
// color for volume
|
||||
if (ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Color) {
|
||||
ne_volume_color = reinterpret_cast<const CAMFImporter_NodeElement_Color *>(ne_volume_child);
|
||||
} else if (ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Triangle) // triangles, triangles colors
|
||||
if (ne_volume_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||
ne_volume_color = reinterpret_cast<const AMFColor *>(ne_volume_child);
|
||||
} else if (ne_volume_child->Type == AMFNodeElementBase::ENET_Triangle) // triangles, triangles colors
|
||||
{
|
||||
const CAMFImporter_NodeElement_Triangle &tri_al = *reinterpret_cast<const CAMFImporter_NodeElement_Triangle *>(ne_volume_child);
|
||||
const AMFTriangle &tri_al = *reinterpret_cast<const AMFTriangle *>(ne_volume_child);
|
||||
|
||||
SComplexFace complex_face;
|
||||
|
||||
|
@ -388,11 +398,11 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
|||
complex_face.TexMap = nullptr;
|
||||
// get data from triangle children: color, texture coordinates.
|
||||
if (tri_al.Child.size()) {
|
||||
for (const CAMFImporter_NodeElement *ne_triangle_child : tri_al.Child) {
|
||||
if (ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
complex_face.Color = reinterpret_cast<const CAMFImporter_NodeElement_Color *>(ne_triangle_child);
|
||||
else if (ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_TexMap)
|
||||
complex_face.TexMap = reinterpret_cast<const CAMFImporter_NodeElement_TexMap *>(ne_triangle_child);
|
||||
for (const AMFNodeElementBase *ne_triangle_child : tri_al.Child) {
|
||||
if (ne_triangle_child->Type == AMFNodeElementBase::ENET_Color)
|
||||
complex_face.Color = reinterpret_cast<const AMFColor *>(ne_triangle_child);
|
||||
else if (ne_triangle_child->Type == AMFNodeElementBase::ENET_TexMap)
|
||||
complex_face.TexMap = reinterpret_cast<const AMFTexMap *>(ne_triangle_child);
|
||||
}
|
||||
} // if(tri_al.Child.size())
|
||||
|
||||
|
@ -422,15 +432,18 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
|||
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
|
||||
rv = face.Face.mIndices[idx_vert];
|
||||
found = true;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found) break;
|
||||
if (found) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) return *pBiggerThan;
|
||||
if (!found) {
|
||||
return *pBiggerThan;
|
||||
}
|
||||
} else {
|
||||
rv = pFaceList.front().Face.mIndices[0];
|
||||
} // if(pBiggerThan != nullptr) else
|
||||
|
@ -505,9 +518,9 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
|||
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
||||
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
||||
|
||||
// Create vertices list and optimize indices. Optimisation mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||
// Create vertices list and optimize indices. Optimization mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
||||
// Do you need all this thousands of garbage? Of course no. So, optimisation step transformate sparse indices set to continuous.
|
||||
// Do you need all this thousands of garbage? Of course no. So, optimization step transform sparse indices set to continuous.
|
||||
size_t VertexCount_Max = tmesh->mNumFaces * 3; // 3 - triangles.
|
||||
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
||||
std::vector<aiColor4D> col_arr;
|
||||
|
@ -566,7 +579,7 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
|||
size_t idx_vert_new = vert_arr.size();
|
||||
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
||||
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
||||
/// optimisation.
|
||||
/// optimization.
|
||||
bool *idx_vert_used;
|
||||
|
||||
idx_vert_used = new bool[VertexCount_Max * 2];
|
||||
|
@ -639,15 +652,15 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
|||
} // if(mesh_idx.size() > 0)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material &pMaterial) {
|
||||
void AMFImporter::Postprocess_BuildMaterial(const AMFMaterial &pMaterial) {
|
||||
SPP_Material new_mat;
|
||||
|
||||
new_mat.ID = pMaterial.ID;
|
||||
for (const CAMFImporter_NodeElement *mat_child : pMaterial.Child) {
|
||||
if (mat_child->Type == CAMFImporter_NodeElement::ENET_Color) {
|
||||
new_mat.Color = (CAMFImporter_NodeElement_Color *)mat_child;
|
||||
} else if (mat_child->Type == CAMFImporter_NodeElement::ENET_Metadata) {
|
||||
new_mat.Metadata.push_back((CAMFImporter_NodeElement_Metadata *)mat_child);
|
||||
for (const AMFNodeElementBase *mat_child : pMaterial.Child) {
|
||||
if (mat_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||
new_mat.Color = (AMFColor*)mat_child;
|
||||
} else if (mat_child->Type == AMFNodeElementBase::ENET_Metadata) {
|
||||
new_mat.Metadata.push_back((AMFMetadata *)mat_child);
|
||||
}
|
||||
} // for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
||||
|
||||
|
@ -655,7 +668,7 @@ void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Mater
|
|||
mMaterial_Converted.push_back(new_mat);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation &pConstellation, std::list<aiNode *> &pNodeList) const {
|
||||
void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const {
|
||||
aiNode *con_node;
|
||||
std::list<aiNode *> ch_node;
|
||||
|
||||
|
@ -667,18 +680,18 @@ void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Conste
|
|||
con_node = new aiNode;
|
||||
con_node->mName = pConstellation.ID;
|
||||
// Walk through children and search for instances of another objects, constellations.
|
||||
for (const CAMFImporter_NodeElement *ne : pConstellation.Child) {
|
||||
for (const AMFNodeElementBase *ne : pConstellation.Child) {
|
||||
aiMatrix4x4 tmat;
|
||||
aiNode *t_node;
|
||||
aiNode *found_node;
|
||||
|
||||
if (ne->Type == CAMFImporter_NodeElement::ENET_Metadata) continue;
|
||||
if (ne->Type != CAMFImporter_NodeElement::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||
if (ne->Type == AMFNodeElementBase::ENET_Metadata) continue;
|
||||
if (ne->Type != AMFNodeElementBase::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||
|
||||
// create alias for conveniance
|
||||
CAMFImporter_NodeElement_Instance &als = *((CAMFImporter_NodeElement_Instance *)ne);
|
||||
AMFInstance &als = *((AMFInstance *)ne);
|
||||
// find referenced object
|
||||
if (!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||
if (!Find_ConvertedNode(als.ObjectID, nodeArray, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||
|
||||
// create node for applying transformation
|
||||
t_node = new aiNode;
|
||||
|
@ -707,13 +720,13 @@ void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Conste
|
|||
con_node->mChildren[ch_idx++] = node;
|
||||
|
||||
// and place "root" of <constellation> node to node list
|
||||
pNodeList.push_back(con_node);
|
||||
nodeArray.push_back(con_node);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
||||
std::list<aiNode *> node_list;
|
||||
std::list<aiMesh *> mesh_list;
|
||||
std::list<CAMFImporter_NodeElement_Metadata *> meta_list;
|
||||
NodeArray nodeArray;
|
||||
MeshArray mesh_list;
|
||||
AMFMetaDataArray meta_list;
|
||||
|
||||
//
|
||||
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
||||
|
@ -723,18 +736,21 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
|||
pScene->mRootNode->mParent = nullptr;
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||
// search for root(<amf>) element
|
||||
CAMFImporter_NodeElement *root_el = nullptr;
|
||||
AMFNodeElementBase *root_el = nullptr;
|
||||
|
||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
||||
if (ne->Type != CAMFImporter_NodeElement::ENET_Root) continue;
|
||||
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||
if (ne->Type != AMFNodeElementBase::ENET_Root) {
|
||||
continue;
|
||||
}
|
||||
|
||||
root_el = ne;
|
||||
|
||||
break;
|
||||
} // for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
|
||||
// Check if root element are found.
|
||||
if (root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
|
||||
if (root_el == nullptr) {
|
||||
throw DeadlyImportError("Root(<amf>) element not found.");
|
||||
}
|
||||
|
||||
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
||||
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
||||
|
@ -742,34 +758,38 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
|||
//
|
||||
// 1. <material>
|
||||
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Material) Postprocess_BuildMaterial(*((CAMFImporter_NodeElement_Material *)root_child));
|
||||
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||
if (root_child->Type == AMFNodeElementBase::ENET_Material) {
|
||||
Postprocess_BuildMaterial(*((AMFMaterial *)root_child));
|
||||
}
|
||||
}
|
||||
|
||||
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
||||
//
|
||||
// 3. <object>
|
||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Object) {
|
||||
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||
if (root_child->Type == AMFNodeElementBase::ENET_Object) {
|
||||
aiNode *tnode = nullptr;
|
||||
|
||||
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
||||
Postprocess_BuildNodeAndObject(*((CAMFImporter_NodeElement_Object *)root_child), mesh_list, &tnode);
|
||||
if (tnode != nullptr) node_list.push_back(tnode);
|
||||
Postprocess_BuildNodeAndObject(*((AMFObject *)root_child), mesh_list, &tnode);
|
||||
if (tnode != nullptr) {
|
||||
nodeArray.push_back(tnode);
|
||||
}
|
||||
}
|
||||
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// And finally read rest of nodes.
|
||||
//
|
||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
||||
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||
// 4. <constellation>
|
||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Constellation) {
|
||||
if (root_child->Type == AMFNodeElementBase::ENET_Constellation) {
|
||||
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
||||
Postprocess_BuildConstellation(*((CAMFImporter_NodeElement_Constellation *)root_child), node_list);
|
||||
Postprocess_BuildConstellation(*((AMFConstellation *)root_child), nodeArray);
|
||||
}
|
||||
|
||||
// 5, <metadata>
|
||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Metadata) meta_list.push_back((CAMFImporter_NodeElement_Metadata *)root_child);
|
||||
if (root_child->Type == AMFNodeElementBase::ENET_Metadata) meta_list.push_back((AMFMetadata *)root_child);
|
||||
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// at now we can add collected metadata to root node
|
||||
|
@ -783,17 +803,17 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
|||
// And at this step we are checking that relations.
|
||||
nl_clean_loop:
|
||||
|
||||
if (node_list.size() > 1) {
|
||||
if (nodeArray.size() > 1) {
|
||||
// walk through all nodes
|
||||
for (std::list<aiNode *>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); ++nl_it) {
|
||||
for (NodeArray::iterator nl_it = nodeArray.begin(); nl_it != nodeArray.end(); ++nl_it) {
|
||||
// and try to find them in another top nodes.
|
||||
std::list<aiNode *>::const_iterator next_it = nl_it;
|
||||
NodeArray::const_iterator next_it = nl_it;
|
||||
|
||||
++next_it;
|
||||
for (; next_it != node_list.end(); ++next_it) {
|
||||
for (; next_it != nodeArray.end(); ++next_it) {
|
||||
if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
|
||||
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||
node_list.erase(nl_it);
|
||||
nodeArray.erase(nl_it);
|
||||
|
||||
goto nl_clean_loop;
|
||||
}
|
||||
|
@ -806,10 +826,10 @@ nl_clean_loop:
|
|||
//
|
||||
//
|
||||
// Nodes
|
||||
if (!node_list.empty()) {
|
||||
std::list<aiNode *>::const_iterator nl_it = node_list.begin();
|
||||
if (!nodeArray.empty()) {
|
||||
NodeArray::const_iterator nl_it = nodeArray.begin();
|
||||
|
||||
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
|
||||
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(nodeArray.size());
|
||||
pScene->mRootNode->mChildren = new aiNode *[pScene->mRootNode->mNumChildren];
|
||||
for (size_t i = 0; i < pScene->mRootNode->mNumChildren; i++) {
|
||||
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
||||
|
@ -822,7 +842,7 @@ nl_clean_loop:
|
|||
//
|
||||
// Meshes
|
||||
if (!mesh_list.empty()) {
|
||||
std::list<aiMesh *>::const_iterator ml_it = mesh_list.begin();
|
||||
MeshArray::const_iterator ml_it = mesh_list.begin();
|
||||
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||
|
|
|
@ -137,7 +137,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open ASE file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open ASE file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -119,7 +119,7 @@ void B3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open B3D file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open B3D file ", pFile, ".");
|
||||
}
|
||||
|
||||
// check whether the .b3d file is large enough to contain
|
||||
|
@ -147,7 +147,7 @@ AI_WONT_RETURN void B3DImporter::Fail(string str) {
|
|||
#ifdef DEBUG_B3D
|
||||
ASSIMP_LOG_ERROR_F("Error in B3D file data: ", str);
|
||||
#endif
|
||||
throw DeadlyImportError("B3D Importer - error in B3D file data: " + str);
|
||||
throw DeadlyImportError("B3D Importer - error in B3D file data: ", str);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -71,6 +71,13 @@ static const aiImporterDesc desc = {
|
|||
"bvh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aborts the file reading with an exception
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void BVHLoader::ThrowException(T&&... args) {
|
||||
throw DeadlyImportError(mFileName, ":", mLine, " - ", args...);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BVHLoader::BVHLoader() :
|
||||
|
@ -118,7 +125,7 @@ void BVHLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IOSyst
|
|||
// read file into memory
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||
}
|
||||
|
||||
size_t fileSize = file->FileSize();
|
||||
|
@ -176,12 +183,12 @@ aiNode *BVHLoader::ReadNode() {
|
|||
// first token is name
|
||||
std::string nodeName = GetNextToken();
|
||||
if (nodeName.empty() || nodeName == "{")
|
||||
ThrowException(format() << "Expected node name, but found \"" << nodeName << "\".");
|
||||
ThrowException("Expected node name, but found \"", nodeName, "\".");
|
||||
|
||||
// then an opening brace should follow
|
||||
std::string openBrace = GetNextToken();
|
||||
if (openBrace != "{")
|
||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
||||
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||
|
||||
// Create a node
|
||||
aiNode *node = new aiNode(nodeName);
|
||||
|
@ -211,7 +218,7 @@ aiNode *BVHLoader::ReadNode() {
|
|||
siteToken.clear();
|
||||
siteToken = GetNextToken();
|
||||
if (siteToken != "Site")
|
||||
ThrowException(format() << "Expected \"End Site\" keyword, but found \"" << token << " " << siteToken << "\".");
|
||||
ThrowException("Expected \"End Site\" keyword, but found \"", token, " ", siteToken, "\".");
|
||||
|
||||
aiNode *child = ReadEndSite(nodeName);
|
||||
child->mParent = node;
|
||||
|
@ -221,7 +228,7 @@ aiNode *BVHLoader::ReadNode() {
|
|||
break;
|
||||
} else {
|
||||
// everything else is a parse error
|
||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
||||
ThrowException("Unknown keyword \"", token, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -242,7 +249,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
|||
// check opening brace
|
||||
std::string openBrace = GetNextToken();
|
||||
if (openBrace != "{")
|
||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
||||
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||
|
||||
// Create a node
|
||||
aiNode *node = new aiNode("EndSite_" + pParentName);
|
||||
|
@ -261,7 +268,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
|||
break;
|
||||
} else {
|
||||
// everything else is a parse error
|
||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
||||
ThrowException("Unknown keyword \"", token, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -307,7 +314,7 @@ void BVHLoader::ReadNodeChannels(BVHLoader::Node &pNode) {
|
|||
else if (channelToken == "Zrotation")
|
||||
pNode.mChannels.push_back(Channel_RotationZ);
|
||||
else
|
||||
ThrowException(format() << "Invalid channel specifier \"" << channelToken << "\".");
|
||||
ThrowException("Invalid channel specifier \"", channelToken, "\".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -317,7 +324,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
|||
// Read number of frames
|
||||
std::string tokenFrames = GetNextToken();
|
||||
if (tokenFrames != "Frames:")
|
||||
ThrowException(format() << "Expected frame count \"Frames:\", but found \"" << tokenFrames << "\".");
|
||||
ThrowException("Expected frame count \"Frames:\", but found \"", tokenFrames, "\".");
|
||||
|
||||
float numFramesFloat = GetNextTokenAsFloat();
|
||||
mAnimNumFrames = (unsigned int)numFramesFloat;
|
||||
|
@ -326,7 +333,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
|||
std::string tokenDuration1 = GetNextToken();
|
||||
std::string tokenDuration2 = GetNextToken();
|
||||
if (tokenDuration1 != "Frame" || tokenDuration2 != "Time:")
|
||||
ThrowException(format() << "Expected frame duration \"Frame Time:\", but found \"" << tokenDuration1 << " " << tokenDuration2 << "\".");
|
||||
ThrowException("Expected frame duration \"Frame Time:\", but found \"", tokenDuration1, " ", tokenDuration2, "\".");
|
||||
|
||||
mAnimTickDuration = GetNextTokenAsFloat();
|
||||
|
||||
|
@ -393,17 +400,11 @@ float BVHLoader::GetNextTokenAsFloat() {
|
|||
ctoken = fast_atoreal_move<float>(ctoken, result);
|
||||
|
||||
if (ctoken != token.c_str() + token.length())
|
||||
ThrowException(format() << "Expected a floating point number, but found \"" << token << "\".");
|
||||
ThrowException("Expected a floating point number, but found \"", token, "\".");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aborts the file reading with an exception
|
||||
AI_WONT_RETURN void BVHLoader::ThrowException(const std::string &pError) {
|
||||
throw DeadlyImportError(format() << mFileName << ":" << mLine << " - " << pError);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructs an animation for the motion data and stores it in the given scene
|
||||
void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||
|
@ -453,7 +454,7 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
|||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||
|
||||
if (mapIter == channelMap.end())
|
||||
throw DeadlyImportError("Missing position channel in node " + nodeName);
|
||||
throw DeadlyImportError("Missing position channel in node ", nodeName);
|
||||
else {
|
||||
int channelIdx = mapIter->second;
|
||||
switch (channel) {
|
||||
|
|
|
@ -134,7 +134,8 @@ protected:
|
|||
float GetNextTokenAsFloat();
|
||||
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException(const std::string &pError) AI_WONT_RETURN_SUFFIX;
|
||||
template<typename... T>
|
||||
AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX;
|
||||
|
||||
/** Constructs an animation for the motion data and stores it in the given scene */
|
||||
void CreateAnimation(aiScene *pScene);
|
||||
|
|
|
@ -149,7 +149,7 @@ bool isValidCustomDataType(const int cdtype) {
|
|||
|
||||
bool readCustomData(std::shared_ptr<ElemBase> &out, const int cdtype, const size_t cnt, const FileDatabase &db) {
|
||||
if (!isValidCustomDataType(cdtype)) {
|
||||
throw Error((Formatter::format(), "CustomData.type ", cdtype, " out of index"));
|
||||
throw Error("CustomData.type ", cdtype, " out of index");
|
||||
}
|
||||
|
||||
const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
|
||||
|
|
|
@ -130,9 +130,7 @@ void DNAParser::Parse() {
|
|||
|
||||
uint16_t n = stream.GetI2();
|
||||
if (n >= types.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid type index in structure name", n,
|
||||
" (there are only ", types.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid type index in structure name", n, " (there are only ", types.size(), " entries)");
|
||||
}
|
||||
|
||||
// maintain separate indexes
|
||||
|
@ -141,7 +139,6 @@ void DNAParser::Parse() {
|
|||
dna.structures.push_back(Structure());
|
||||
Structure &s = dna.structures.back();
|
||||
s.name = types[n].name;
|
||||
//s.index = dna.structures.size()-1;
|
||||
|
||||
n = stream.GetI2();
|
||||
s.fields.reserve(n);
|
||||
|
@ -151,9 +148,7 @@ void DNAParser::Parse() {
|
|||
|
||||
uint16_t j = stream.GetI2();
|
||||
if (j >= types.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid type index in structure field ", j,
|
||||
" (there are only ", types.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid type index in structure field ", j, " (there are only ", types.size(), " entries)");
|
||||
}
|
||||
s.fields.push_back(Field());
|
||||
Field &f = s.fields.back();
|
||||
|
@ -164,9 +159,7 @@ void DNAParser::Parse() {
|
|||
|
||||
j = stream.GetI2();
|
||||
if (j >= names.size()) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Invalid name index in structure field ", j,
|
||||
" (there are only ", names.size(), " entries)"));
|
||||
throw DeadlyImportError("BlenderDNA: Invalid name index in structure field ", j, " (there are only ", names.size(), " entries)");
|
||||
}
|
||||
|
||||
f.name = names[j];
|
||||
|
@ -188,9 +181,7 @@ void DNAParser::Parse() {
|
|||
if (*f.name.rbegin() == ']') {
|
||||
const std::string::size_type rb = f.name.find('[');
|
||||
if (rb == std::string::npos) {
|
||||
throw DeadlyImportError((format(),
|
||||
"BlenderDNA: Encountered invalid array declaration ",
|
||||
f.name));
|
||||
throw DeadlyImportError("BlenderDNA: Encountered invalid array declaration ", f.name);
|
||||
}
|
||||
|
||||
f.flags |= FieldFlag_Array;
|
||||
|
|
|
@ -83,9 +83,9 @@ class ObjectCache;
|
|||
* ancestry. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Error : DeadlyImportError {
|
||||
Error(const std::string &s) :
|
||||
DeadlyImportError(s) {
|
||||
// empty
|
||||
template <typename... T>
|
||||
explicit Error(T &&...args) :
|
||||
DeadlyImportError(args...) {
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -186,7 +186,7 @@ struct Field {
|
|||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Range of possible behaviours for fields absend in the input file. Some are
|
||||
/** Range of possible behaviors for fields absence in the input file. Some are
|
||||
* mission critical so we need them, while others can silently be default
|
||||
* initialized and no animations are harmed. */
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -394,7 +394,7 @@ private:
|
|||
|
||||
// --------------------------------------------------------
|
||||
template <>
|
||||
struct Structure ::_defaultInitializer<ErrorPolicy_Warn> {
|
||||
struct Structure::_defaultInitializer<ErrorPolicy_Warn> {
|
||||
|
||||
template <typename T>
|
||||
void operator()(T &out, const char *reason = "<add reason>") {
|
||||
|
@ -406,7 +406,7 @@ struct Structure ::_defaultInitializer<ErrorPolicy_Warn> {
|
|||
};
|
||||
|
||||
template <>
|
||||
struct Structure ::_defaultInitializer<ErrorPolicy_Fail> {
|
||||
struct Structure::_defaultInitializer<ErrorPolicy_Fail> {
|
||||
|
||||
template <typename T>
|
||||
void operator()(T & /*out*/, const char * = "") {
|
||||
|
|
|
@ -57,9 +57,7 @@ const Field& Structure :: operator [] (const std::string& ss) const
|
|||
{
|
||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||
if (it == indices.end()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`"
|
||||
));
|
||||
throw Error("BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`");
|
||||
}
|
||||
|
||||
return fields[(*it).second];
|
||||
|
@ -76,9 +74,7 @@ const Field* Structure :: Get (const std::string& ss) const
|
|||
const Field& Structure :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= fields.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: There is no field with index `",i,"` in structure `",name,"`"
|
||||
));
|
||||
throw Error("BlendDNA: There is no field with index `",i,"` in structure `",name,"`");
|
||||
}
|
||||
|
||||
return fields[i];
|
||||
|
@ -109,9 +105,7 @@ void Structure :: ReadFieldArray(T (& out)[M], const char* name, const FileDatab
|
|||
|
||||
// is the input actually an array?
|
||||
if (!(f.flags & FieldFlag_Array)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be an array of size ",M
|
||||
));
|
||||
throw Error("Field `",name,"` of structure `",this->name,"` ought to be an array of size ",M);
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f.offset);
|
||||
|
@ -148,9 +142,9 @@ void Structure :: ReadFieldArray2(T (& out)[M][N], const char* name, const FileD
|
|||
|
||||
// is the input actually an array?
|
||||
if (!(f.flags & FieldFlag_Array)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be an array of size ",M,"*",N
|
||||
));
|
||||
);
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f.offset);
|
||||
|
@ -195,8 +189,8 @@ bool Structure :: ReadFieldPtr(TOUT<T>& out, const char* name, const FileDatabas
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer"));
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -241,8 +235,8 @@ bool Structure :: ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
|||
#ifdef _DEBUG
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if ((FieldFlag_Pointer|FieldFlag_Pointer) != (f->flags & (FieldFlag_Pointer|FieldFlag_Pointer))) {
|
||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer AND an array"));
|
||||
throw Error("Field `",name,"` of structure `",
|
||||
this->name,"` ought to be a pointer AND an array");
|
||||
}
|
||||
#endif // _DEBUG
|
||||
|
||||
|
@ -322,8 +316,8 @@ bool Structure::ReadCustomDataPtr(std::shared_ptr<ElemBase>&out, int cdtype, con
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
throw Error("Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -369,8 +363,8 @@ bool Structure::ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const
|
|||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
throw Error("Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer");
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
|
@ -428,9 +422,9 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
|||
// and check if it matches the type which we expect.
|
||||
const Structure& ss = db.dna[block->dna_index];
|
||||
if (ss != s) {
|
||||
throw Error((Formatter::format(),"Expected target to be of type `",s.name,
|
||||
throw Error("Expected target to be of type `",s.name,
|
||||
"` but seemingly it is a `",ss.name,"` instead"
|
||||
));
|
||||
);
|
||||
}
|
||||
|
||||
// try to retrieve the object from the cache
|
||||
|
@ -614,16 +608,14 @@ const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrv
|
|||
if (it == db.entries.end()) {
|
||||
// this is crucial, pointers may not be invalid.
|
||||
// this is either a corrupted file or an attempted attack.
|
||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", no file block falls into this address range"
|
||||
));
|
||||
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", no file block falls into this address range");
|
||||
}
|
||||
if (ptrval.val >= (*it).address.val + (*it).size) {
|
||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
||||
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||
std::hex,ptrval.val,", nearest file block starting at 0x",
|
||||
(*it).address.val," ends at 0x",
|
||||
(*it).address.val + (*it).size
|
||||
));
|
||||
(*it).address.val + (*it).size);
|
||||
}
|
||||
return &*it;
|
||||
}
|
||||
|
@ -676,7 +668,7 @@ template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,
|
|||
out = static_cast<T>(db.reader->GetF8());
|
||||
}
|
||||
else {
|
||||
throw DeadlyImportError("Unknown source for conversion to primitive data type: "+in.name);
|
||||
throw DeadlyImportError("Unknown source for conversion to primitive data type: ", in.name);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -784,9 +776,7 @@ const Structure& DNA :: operator [] (const std::string& ss) const
|
|||
{
|
||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||
if (it == indices.end()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: Did not find a structure named `",ss,"`"
|
||||
));
|
||||
throw Error("BlendDNA: Did not find a structure named `",ss,"`");
|
||||
}
|
||||
|
||||
return structures[(*it).second];
|
||||
|
@ -803,9 +793,7 @@ const Structure* DNA :: Get (const std::string& ss) const
|
|||
const Structure& DNA :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= structures.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
"BlendDNA: There is no structure with index `",i,"`"
|
||||
));
|
||||
throw Error("BlendDNA: There is no structure with index `",i,"`");
|
||||
}
|
||||
|
||||
return structures[i];
|
||||
|
|
|
@ -748,9 +748,8 @@ void BlenderImporter::BuildMaterials(ConversionData &conv_data) {
|
|||
void BlenderImporter::CheckActualType(const ElemBase *dt, const char *check) {
|
||||
ai_assert(dt);
|
||||
if (strcmp(dt->dna_type, check)) {
|
||||
ThrowException((format(),
|
||||
"Expected object at ", std::hex, dt, " to be of type `", check,
|
||||
"`, but it claims to be a `", dt->dna_type, "`instead"));
|
||||
ThrowException("Expected object at ", std::hex, dt, " to be of type `", check,
|
||||
"`, but it claims to be a `", dt->dna_type, "`instead");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -106,51 +106,18 @@ class BlenderImporter : public BaseImporter, public LogFunctions<BlenderImporter
|
|||
public:
|
||||
BlenderImporter();
|
||||
~BlenderImporter();
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
bool CanRead( const std::string& pFile,
|
||||
IOSystem* pIOHandler,
|
||||
bool checkSig
|
||||
) const;
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
|
||||
protected:
|
||||
|
||||
// --------------------
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
// --------------------
|
||||
void GetExtensionList(std::set<std::string>& app);
|
||||
|
||||
// --------------------
|
||||
void SetupProperties(const Importer* pImp);
|
||||
|
||||
// --------------------
|
||||
void InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene,
|
||||
IOSystem* pIOHandler
|
||||
);
|
||||
|
||||
// --------------------
|
||||
void ParseBlendFile(Blender::FileDatabase& out,
|
||||
std::shared_ptr<IOStream> stream
|
||||
);
|
||||
|
||||
// --------------------
|
||||
void ExtractScene(Blender::Scene& out,
|
||||
const Blender::FileDatabase& file
|
||||
);
|
||||
|
||||
// --------------------
|
||||
void ConvertBlendFile(aiScene* out,
|
||||
const Blender::Scene& in,
|
||||
const Blender::FileDatabase& file
|
||||
);
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream);
|
||||
void ExtractScene(Blender::Scene& out, const Blender::FileDatabase& file);
|
||||
void ConvertBlendFile(aiScene* out, const Blender::Scene& in, const Blender::FileDatabase& file);
|
||||
|
||||
private:
|
||||
|
||||
// --------------------
|
||||
aiNode* ConvertNode(const Blender::Scene& in,
|
||||
const Blender::Object* obj,
|
||||
Blender::ConversionData& conv_info,
|
||||
|
|
|
@ -155,7 +155,7 @@ struct World : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
struct MVert : ElemBase {
|
||||
float co[3] FAIL;
|
||||
float no[3] FAIL; // readed as short and divided through / 32767.f
|
||||
float no[3] FAIL; // read as short and divided through / 32767.f
|
||||
char flag;
|
||||
int mat_nr WARN;
|
||||
int bweight;
|
||||
|
@ -228,7 +228,10 @@ struct TFace : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
struct MTFace : ElemBase {
|
||||
MTFace() :
|
||||
flag(0), mode(0), tile(0), unwrap(0) {
|
||||
flag(0),
|
||||
mode(0),
|
||||
tile(0),
|
||||
unwrap(0) {
|
||||
}
|
||||
|
||||
float uv[4][2] FAIL;
|
||||
|
|
|
@ -125,7 +125,7 @@ void COBImporter::SetupProperties(const Importer * /*pImp*/) {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*static*/ AI_WONT_RETURN void COBImporter::ThrowException(const std::string &msg) {
|
||||
throw DeadlyImportError("COB: " + msg);
|
||||
throw DeadlyImportError("COB: ", msg);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -128,7 +128,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == nullptr) {
|
||||
throw DeadlyImportError( "Failed to open CSM file " + pFile + ".");
|
||||
throw DeadlyImportError( "Failed to open CSM file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -573,7 +573,7 @@ bool ColladaExporter::ReadMaterialSurface(Surface &poSurface, const aiMaterial &
|
|||
index_str = index_str.substr(1, std::string::npos);
|
||||
|
||||
try {
|
||||
index = (unsigned int)strtoul10_64(index_str.c_str());
|
||||
index = (unsigned int)strtoul10_64<DeadlyExportError>(index_str.c_str());
|
||||
} catch (std::exception &error) {
|
||||
throw DeadlyExportError(error.what());
|
||||
}
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
/** Helper structures for the Collada loader */
|
||||
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
@ -40,6 +38,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
/** Helper structures for the Collada loader */
|
||||
|
||||
#include "ColladaHelper.h"
|
||||
|
||||
|
|
|
@ -1,12 +1,9 @@
|
|||
/** Helper structures for the Collada loader */
|
||||
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -42,12 +39,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** Helper structures for the Collada loader */
|
||||
|
||||
#ifndef AI_COLLADAHELPER_H_INC
|
||||
#define AI_COLLADAHELPER_H_INC
|
||||
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/mesh.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
@ -58,14 +58,14 @@ struct aiMaterial;
|
|||
namespace Assimp {
|
||||
namespace Collada {
|
||||
|
||||
/** Collada file versions which evolved during the years ... */
|
||||
/// Collada file versions which evolved during the years ...
|
||||
enum FormatVersion {
|
||||
FV_1_5_n,
|
||||
FV_1_4_n,
|
||||
FV_1_3_n
|
||||
};
|
||||
|
||||
/** Transformation types that can be applied to a node */
|
||||
/// Transformation types that can be applied to a node
|
||||
enum TransformType {
|
||||
TF_LOOKAT,
|
||||
TF_ROTATE,
|
||||
|
@ -75,7 +75,7 @@ enum TransformType {
|
|||
TF_MATRIX
|
||||
};
|
||||
|
||||
/** Different types of input data to a vertex or face */
|
||||
/// Different types of input data to a vertex or face
|
||||
enum InputType {
|
||||
IT_Invalid,
|
||||
IT_Vertex, // special type for per-index data referring to the <vertices> element carrying the per-vertex data.
|
||||
|
@ -87,38 +87,39 @@ enum InputType {
|
|||
IT_Bitangent
|
||||
};
|
||||
|
||||
/** Supported controller types */
|
||||
/// Supported controller types
|
||||
enum ControllerType {
|
||||
Skin,
|
||||
Morph
|
||||
};
|
||||
|
||||
/** Supported morph methods */
|
||||
/// Supported morph methods
|
||||
enum MorphMethod {
|
||||
Normalized,
|
||||
Relative
|
||||
};
|
||||
|
||||
/** Common metadata keys as <Collada, Assimp> */
|
||||
typedef std::pair<std::string, std::string> MetaKeyPair;
|
||||
typedef std::vector<MetaKeyPair> MetaKeyPairVector;
|
||||
/// Common metadata keys as <Collada, Assimp>
|
||||
using MetaKeyPair = std::pair<std::string, std::string>;
|
||||
using MetaKeyPairVector = std::vector<MetaKeyPair>;
|
||||
|
||||
// Collada as lower_case (native)
|
||||
/// Collada as lower_case (native)
|
||||
const MetaKeyPairVector &GetColladaAssimpMetaKeys();
|
||||
|
||||
// Collada as CamelCase (used by Assimp for consistency)
|
||||
const MetaKeyPairVector &GetColladaAssimpMetaKeysCamelCase();
|
||||
|
||||
/** Convert underscore_separated to CamelCase "authoring_tool" becomes "AuthoringTool" */
|
||||
/// Convert underscore_separated to CamelCase "authoring_tool" becomes "AuthoringTool"
|
||||
void ToCamelCase(std::string &text);
|
||||
|
||||
/** Contains all data for one of the different transformation types */
|
||||
/// Contains all data for one of the different transformation types
|
||||
struct Transform {
|
||||
std::string mID; ///< SID of the transform step, by which anim channels address their target node
|
||||
TransformType mType;
|
||||
ai_real f[16]; ///< Interpretation of data depends on the type of the transformation
|
||||
};
|
||||
|
||||
/** A collada camera. */
|
||||
/// A collada camera.
|
||||
struct Camera {
|
||||
Camera() :
|
||||
mOrtho(false),
|
||||
|
@ -128,22 +129,22 @@ struct Camera {
|
|||
mZNear(0.1f),
|
||||
mZFar(1000.f) {}
|
||||
|
||||
// Name of camera
|
||||
/// Name of camera
|
||||
std::string mName;
|
||||
|
||||
// True if it is an orthografic camera
|
||||
/// True if it is an orthographic camera
|
||||
bool mOrtho;
|
||||
|
||||
//! Horizontal field of view in degrees
|
||||
/// Horizontal field of view in degrees
|
||||
ai_real mHorFov;
|
||||
|
||||
//! Vertical field of view in degrees
|
||||
/// Vertical field of view in degrees
|
||||
ai_real mVerFov;
|
||||
|
||||
//! Screen aspect
|
||||
/// Screen aspect
|
||||
ai_real mAspect;
|
||||
|
||||
//! Near& far z
|
||||
/// Near& far z
|
||||
ai_real mZNear, mZFar;
|
||||
};
|
||||
|
||||
|
@ -162,27 +163,27 @@ struct Light {
|
|||
mOuterAngle(ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET),
|
||||
mIntensity(1.f) {}
|
||||
|
||||
//! Type of the light source aiLightSourceType + ambient
|
||||
/// Type of the light source aiLightSourceType + ambient
|
||||
unsigned int mType;
|
||||
|
||||
//! Color of the light
|
||||
/// Color of the light
|
||||
aiColor3D mColor;
|
||||
|
||||
//! Light attenuation
|
||||
/// Light attenuation
|
||||
ai_real mAttConstant, mAttLinear, mAttQuadratic;
|
||||
|
||||
//! Spot light falloff
|
||||
/// Spot light falloff
|
||||
ai_real mFalloffAngle;
|
||||
ai_real mFalloffExponent;
|
||||
|
||||
// -----------------------------------------------------
|
||||
// FCOLLADA extension from here
|
||||
|
||||
//! ... related stuff from maja and max extensions
|
||||
/// ... related stuff from maja and max extensions
|
||||
ai_real mPenumbraAngle;
|
||||
ai_real mOuterAngle;
|
||||
|
||||
//! Common light intensity
|
||||
/// Common light intensity
|
||||
ai_real mIntensity;
|
||||
};
|
||||
|
||||
|
@ -192,30 +193,29 @@ struct InputSemanticMapEntry {
|
|||
mSet(0),
|
||||
mType(IT_Invalid) {}
|
||||
|
||||
//! Index of set, optional
|
||||
/// Index of set, optional
|
||||
unsigned int mSet;
|
||||
|
||||
//! Type of referenced vertex input
|
||||
/// Type of referenced vertex input
|
||||
InputType mType;
|
||||
};
|
||||
|
||||
/** Table to map from effect to vertex input semantics */
|
||||
/// Table to map from effect to vertex input semantics
|
||||
struct SemanticMappingTable {
|
||||
//! Name of material
|
||||
/// Name of material
|
||||
std::string mMatName;
|
||||
|
||||
//! List of semantic map commands, grouped by effect semantic name
|
||||
/// List of semantic map commands, grouped by effect semantic name
|
||||
std::map<std::string, InputSemanticMapEntry> mMap;
|
||||
|
||||
//! For std::find
|
||||
/// For std::find
|
||||
bool operator==(const std::string &s) const {
|
||||
return s == mMatName;
|
||||
}
|
||||
};
|
||||
|
||||
/** A reference to a mesh inside a node, including materials assigned to the various subgroups.
|
||||
* The ID refers to either a mesh or a controller which specifies the mesh
|
||||
*/
|
||||
/// A reference to a mesh inside a node, including materials assigned to the various subgroups.
|
||||
/// The ID refers to either a mesh or a controller which specifies the mesh
|
||||
struct MeshInstance {
|
||||
///< ID of the mesh or controller to be instanced
|
||||
std::string mMeshOrController;
|
||||
|
@ -224,25 +224,25 @@ struct MeshInstance {
|
|||
std::map<std::string, SemanticMappingTable> mMaterials;
|
||||
};
|
||||
|
||||
/** A reference to a camera inside a node*/
|
||||
/// A reference to a camera inside a node
|
||||
struct CameraInstance {
|
||||
///< ID of the camera
|
||||
std::string mCamera;
|
||||
};
|
||||
|
||||
/** A reference to a light inside a node*/
|
||||
/// A reference to a light inside a node
|
||||
struct LightInstance {
|
||||
///< ID of the camera
|
||||
std::string mLight;
|
||||
};
|
||||
|
||||
/** A reference to a node inside a node*/
|
||||
/// A reference to a node inside a node
|
||||
struct NodeInstance {
|
||||
///< ID of the node
|
||||
std::string mNode;
|
||||
};
|
||||
|
||||
/** A node in a scene hierarchy */
|
||||
/// A node in a scene hierarchy
|
||||
struct Node {
|
||||
std::string mName;
|
||||
std::string mID;
|
||||
|
@ -250,52 +250,53 @@ struct Node {
|
|||
Node *mParent;
|
||||
std::vector<Node *> mChildren;
|
||||
|
||||
/** Operations in order to calculate the resulting transformation to parent. */
|
||||
/// Operations in order to calculate the resulting transformation to parent.
|
||||
std::vector<Transform> mTransforms;
|
||||
|
||||
/** Meshes at this node */
|
||||
/// Meshes at this node
|
||||
std::vector<MeshInstance> mMeshes;
|
||||
|
||||
/** Lights at this node */
|
||||
/// Lights at this node
|
||||
std::vector<LightInstance> mLights;
|
||||
|
||||
/** Cameras at this node */
|
||||
/// Cameras at this node
|
||||
std::vector<CameraInstance> mCameras;
|
||||
|
||||
/** Node instances at this node */
|
||||
/// Node instances at this node
|
||||
std::vector<NodeInstance> mNodeInstances;
|
||||
|
||||
/** Root-nodes: Name of primary camera, if any */
|
||||
/// Root-nodes: Name of primary camera, if any
|
||||
std::string mPrimaryCamera;
|
||||
|
||||
//! Constructor. Begin with a zero parent
|
||||
/// Constructor. Begin with a zero parent
|
||||
Node() :
|
||||
mParent(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
//! Destructor: delete all children subsequently
|
||||
/// Destructor: delete all children subsequently
|
||||
~Node() {
|
||||
for (std::vector<Node *>::iterator it = mChildren.begin(); it != mChildren.end(); ++it)
|
||||
for (std::vector<Node *>::iterator it = mChildren.begin(); it != mChildren.end(); ++it) {
|
||||
delete *it;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** Data source array: either floats or strings */
|
||||
/// Data source array: either floats or strings
|
||||
struct Data {
|
||||
bool mIsStringArray;
|
||||
std::vector<ai_real> mValues;
|
||||
std::vector<std::string> mStrings;
|
||||
};
|
||||
|
||||
/** Accessor to a data array */
|
||||
/// Accessor to a data array
|
||||
struct Accessor {
|
||||
size_t mCount; // in number of objects
|
||||
size_t mSize; // size of an object, in elements (floats or strings, mostly 1)
|
||||
size_t mOffset; // in number of values
|
||||
size_t mStride; // Stride in number of values
|
||||
std::vector<std::string> mParams; // names of the data streams in the accessors. Empty string tells to ignore.
|
||||
size_t mSubOffset[4]; // Suboffset inside the object for the common 4 elements. For a vector, that's XYZ, for a color RGBA and so on.
|
||||
size_t mSubOffset[4]; // Sub-offset inside the object for the common 4 elements. For a vector, that's XYZ, for a color RGBA and so on.
|
||||
// For example, SubOffset[0] denotes which of the values inside the object is the vector X component.
|
||||
std::string mSource; // URL of the source array
|
||||
mutable const Data *mData; // Pointer to the source array, if resolved. nullptr else
|
||||
|
@ -310,12 +311,12 @@ struct Accessor {
|
|||
}
|
||||
};
|
||||
|
||||
/** A single face in a mesh */
|
||||
/// A single face in a mesh
|
||||
struct Face {
|
||||
std::vector<size_t> mIndices;
|
||||
};
|
||||
|
||||
/** An input channel for mesh data, referring to a single accessor */
|
||||
/// An input channel for mesh data, referring to a single accessor
|
||||
struct InputChannel {
|
||||
InputType mType; // Type of the data
|
||||
size_t mIndex; // Optional index, if multiple sets of the same data type are given
|
||||
|
@ -331,18 +332,19 @@ struct InputChannel {
|
|||
}
|
||||
};
|
||||
|
||||
/** Subset of a mesh with a certain material */
|
||||
/// Subset of a mesh with a certain material
|
||||
struct SubMesh {
|
||||
std::string mMaterial; ///< subgroup identifier
|
||||
size_t mNumFaces; ///< number of faces in this submesh
|
||||
size_t mNumFaces; ///< number of faces in this sub-mesh
|
||||
};
|
||||
|
||||
/** Contains data for a single mesh */
|
||||
/// Contains data for a single mesh
|
||||
struct Mesh {
|
||||
Mesh(const std::string &id) :
|
||||
mId(id) {
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i)
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||
mNumUVComponents[i] = 2;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string mId;
|
||||
|
@ -373,11 +375,11 @@ struct Mesh {
|
|||
// necessary for bone weight assignment
|
||||
std::vector<size_t> mFacePosIndices;
|
||||
|
||||
// Submeshes in this mesh, each with a given material
|
||||
// Sub-meshes in this mesh, each with a given material
|
||||
std::vector<SubMesh> mSubMeshes;
|
||||
};
|
||||
|
||||
/** Which type of primitives the ReadPrimitives() function is going to read */
|
||||
/// Which type of primitives the ReadPrimitives() function is going to read
|
||||
enum PrimitiveType {
|
||||
Prim_Invalid,
|
||||
Prim_Lines,
|
||||
|
@ -389,7 +391,7 @@ enum PrimitiveType {
|
|||
Prim_Polygon
|
||||
};
|
||||
|
||||
/** A skeleton controller to deform a mesh with the use of joints */
|
||||
/// A skeleton controller to deform a mesh with the use of joints
|
||||
struct Controller {
|
||||
// controller type
|
||||
ControllerType mType;
|
||||
|
@ -424,25 +426,25 @@ struct Controller {
|
|||
std::string mMorphWeight;
|
||||
};
|
||||
|
||||
/** A collada material. Pretty much the only member is a reference to an effect. */
|
||||
/// A collada material. Pretty much the only member is a reference to an effect.
|
||||
struct Material {
|
||||
std::string mName;
|
||||
std::string mEffect;
|
||||
};
|
||||
|
||||
/** Type of the effect param */
|
||||
/// Type of the effect param
|
||||
enum ParamType {
|
||||
Param_Sampler,
|
||||
Param_Surface
|
||||
};
|
||||
|
||||
/** A param for an effect. Might be of several types, but they all just refer to each other, so I summarize them */
|
||||
/// A param for an effect. Might be of several types, but they all just refer to each other, so I summarize them
|
||||
struct EffectParam {
|
||||
ParamType mType;
|
||||
std::string mReference; // to which other thing the param is referring to.
|
||||
};
|
||||
|
||||
/** Shading type supported by the standard effect spec of Collada */
|
||||
/// Shading type supported by the standard effect spec of Collada
|
||||
enum ShadeType {
|
||||
Shade_Invalid,
|
||||
Shade_Constant,
|
||||
|
@ -451,7 +453,7 @@ enum ShadeType {
|
|||
Shade_Blinn
|
||||
};
|
||||
|
||||
/** Represents a texture sampler in collada */
|
||||
/// Represents a texture sampler in collada
|
||||
struct Sampler {
|
||||
Sampler() :
|
||||
mWrapU(true),
|
||||
|
@ -463,77 +465,66 @@ struct Sampler {
|
|||
mWeighting(1.f),
|
||||
mMixWithPrevious(1.f) {}
|
||||
|
||||
/** Name of image reference
|
||||
*/
|
||||
/// Name of image reference
|
||||
std::string mName;
|
||||
|
||||
/** Wrap U?
|
||||
*/
|
||||
/// Wrap U?
|
||||
bool mWrapU;
|
||||
|
||||
/** Wrap V?
|
||||
*/
|
||||
/// Wrap V?
|
||||
bool mWrapV;
|
||||
|
||||
/** Mirror U?
|
||||
*/
|
||||
/// Mirror U?
|
||||
bool mMirrorU;
|
||||
|
||||
/** Mirror V?
|
||||
*/
|
||||
/// Mirror V?
|
||||
bool mMirrorV;
|
||||
|
||||
/** Blend mode
|
||||
*/
|
||||
/// Blend mode
|
||||
aiTextureOp mOp;
|
||||
|
||||
/** UV transformation
|
||||
*/
|
||||
/// UV transformation
|
||||
aiUVTransform mTransform;
|
||||
|
||||
/** Name of source UV channel
|
||||
*/
|
||||
/// Name of source UV channel
|
||||
std::string mUVChannel;
|
||||
|
||||
/** Resolved UV channel index or UINT_MAX if not known
|
||||
*/
|
||||
/// Resolved UV channel index or UINT_MAX if not known
|
||||
unsigned int mUVId;
|
||||
|
||||
// OKINO/MAX3D extensions from here
|
||||
// -------------------------------------------------------
|
||||
|
||||
/** Weighting factor
|
||||
*/
|
||||
/// Weighting factor
|
||||
ai_real mWeighting;
|
||||
|
||||
/** Mixing factor from OKINO
|
||||
*/
|
||||
/// Mixing factor from OKINO
|
||||
ai_real mMixWithPrevious;
|
||||
};
|
||||
|
||||
/** A collada effect. Can contain about anything according to the Collada spec,
|
||||
but we limit our version to a reasonable subset. */
|
||||
/// A collada effect. Can contain about anything according to the Collada spec,
|
||||
/// but we limit our version to a reasonable subset.
|
||||
struct Effect {
|
||||
// Shading mode
|
||||
/// Shading mode
|
||||
ShadeType mShadeType;
|
||||
|
||||
// Colors
|
||||
/// Colors
|
||||
aiColor4D mEmissive, mAmbient, mDiffuse, mSpecular,
|
||||
mTransparent, mReflective;
|
||||
|
||||
// Textures
|
||||
/// Textures
|
||||
Sampler mTexEmissive, mTexAmbient, mTexDiffuse, mTexSpecular,
|
||||
mTexTransparent, mTexBump, mTexReflective;
|
||||
|
||||
// Scalar factory
|
||||
/// Scalar factory
|
||||
ai_real mShininess, mRefractIndex, mReflectivity;
|
||||
ai_real mTransparency;
|
||||
bool mHasTransparency;
|
||||
bool mRGBTransparency;
|
||||
bool mInvertTransparency;
|
||||
|
||||
// local params referring to each other by their SID
|
||||
typedef std::map<std::string, Collada::EffectParam> ParamLibrary;
|
||||
/// local params referring to each other by their SID
|
||||
using ParamLibrary = std::map<std::string, Collada::EffectParam>;
|
||||
ParamLibrary mParams;
|
||||
|
||||
// MAX3D extensions
|
||||
|
@ -561,65 +552,64 @@ struct Effect {
|
|||
}
|
||||
};
|
||||
|
||||
/** An image, meaning texture */
|
||||
/// An image, meaning texture
|
||||
struct Image {
|
||||
std::string mFileName;
|
||||
|
||||
/** Embedded image data */
|
||||
/// Embedded image data
|
||||
std::vector<uint8_t> mImageData;
|
||||
|
||||
/** File format hint of embedded image data */
|
||||
/// File format hint of embedded image data
|
||||
std::string mEmbeddedFormat;
|
||||
};
|
||||
|
||||
/** An animation channel. */
|
||||
/// An animation channel.
|
||||
struct AnimationChannel {
|
||||
/** URL of the data to animate. Could be about anything, but we support only the
|
||||
* "NodeID/TransformID.SubElement" notation
|
||||
*/
|
||||
/// URL of the data to animate. Could be about anything, but we support only the
|
||||
/// "NodeID/TransformID.SubElement" notation
|
||||
std::string mTarget;
|
||||
|
||||
/** Source URL of the time values. Collada calls them "input". Meh. */
|
||||
/// Source URL of the time values. Collada calls them "input". Meh.
|
||||
std::string mSourceTimes;
|
||||
/** Source URL of the value values. Collada calls them "output". */
|
||||
/// Source URL of the value values. Collada calls them "output".
|
||||
std::string mSourceValues;
|
||||
/** Source URL of the IN_TANGENT semantic values. */
|
||||
/// Source URL of the IN_TANGENT semantic values.
|
||||
std::string mInTanValues;
|
||||
/** Source URL of the OUT_TANGENT semantic values. */
|
||||
/// Source URL of the OUT_TANGENT semantic values.
|
||||
std::string mOutTanValues;
|
||||
/** Source URL of the INTERPOLATION semantic values. */
|
||||
/// Source URL of the INTERPOLATION semantic values.
|
||||
std::string mInterpolationValues;
|
||||
};
|
||||
|
||||
/** An animation. Container for 0-x animation channels or 0-x animations */
|
||||
/// An animation. Container for 0-x animation channels or 0-x animations
|
||||
struct Animation {
|
||||
/** Anim name */
|
||||
/// Anim name
|
||||
std::string mName;
|
||||
|
||||
/** the animation channels, if any */
|
||||
/// the animation channels, if any
|
||||
std::vector<AnimationChannel> mChannels;
|
||||
|
||||
/** the sub-animations, if any */
|
||||
/// the sub-animations, if any
|
||||
std::vector<Animation *> mSubAnims;
|
||||
|
||||
/** Destructor */
|
||||
/// Destructor
|
||||
~Animation() {
|
||||
for (std::vector<Animation *>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
||||
for (std::vector<Animation *>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it) {
|
||||
delete *it;
|
||||
}
|
||||
}
|
||||
|
||||
/** Collect all channels in the animation hierarchy into a single channel list. */
|
||||
/// Collect all channels in the animation hierarchy into a single channel list.
|
||||
void CollectChannelsRecursively(std::vector<AnimationChannel> &channels) {
|
||||
channels.insert(channels.end(), mChannels.begin(), mChannels.end());
|
||||
|
||||
for (std::vector<Animation *>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it) {
|
||||
Animation *pAnim = (*it);
|
||||
|
||||
pAnim->CollectChannelsRecursively(channels);
|
||||
}
|
||||
}
|
||||
|
||||
/** Combine all single-channel animations' channel into the same (parent) animation channel list. */
|
||||
/// Combine all single-channel animations' channel into the same (parent) animation channel list.
|
||||
void CombineSingleChannelAnimations() {
|
||||
CombineSingleChannelAnimationsRecursively(this);
|
||||
}
|
||||
|
@ -658,9 +648,9 @@ struct Animation {
|
|||
}
|
||||
};
|
||||
|
||||
/** Description of a collada animation channel which has been determined to affect the current node */
|
||||
/// Description of a collada animation channel which has been determined to affect the current node
|
||||
struct ChannelEntry {
|
||||
const Collada::AnimationChannel *mChannel; ///> the source channel
|
||||
const Collada::AnimationChannel *mChannel; ///< the source channel
|
||||
std::string mTargetId;
|
||||
std::string mTransformId; // the ID of the transformation step of the node which is influenced
|
||||
size_t mTransformIndex; // Index into the node's transform chain to apply the channel to
|
||||
|
|
|
@ -45,25 +45,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "ColladaLoader.h"
|
||||
#include "ColladaParser.h"
|
||||
|
||||
#include <assimp/ColladaMetaData.h>
|
||||
#include <assimp/CreateAnimMesh.h>
|
||||
#include <assimp/Defines.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include <assimp/ZipArchiveIOSystem.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
#include <assimp/CreateAnimMesh.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include <assimp/ZipArchiveIOSystem.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
|
||||
#include "math.h"
|
||||
#include "time.h"
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -125,20 +119,17 @@ ColladaLoader::~ColladaLoader() {
|
|||
bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||
// check file extension
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
bool readSig = checkSig && (pIOHandler != nullptr);
|
||||
|
||||
const bool readSig = checkSig && (pIOHandler != nullptr);
|
||||
if (!readSig) {
|
||||
if (extension == "dae" || extension == "zae") {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (readSig) {
|
||||
} else {
|
||||
// Look for a DAE file inside, but don't extract it
|
||||
ZipArchiveIOSystem zip_archive(pIOHandler, pFile);
|
||||
if (zip_archive.isOpen())
|
||||
if (zip_archive.isOpen()) {
|
||||
return !ColladaParser::ReadZaeManifest(zip_archive).empty();
|
||||
}
|
||||
}
|
||||
|
||||
// XML - too generic, we need to open the file and search for typical keywords
|
||||
|
@ -337,13 +328,15 @@ void ColladaLoader::ResolveNodeInstances(const ColladaParser &pParser, const Col
|
|||
// Resolve UV channels
|
||||
void ColladaLoader::ApplyVertexToEffectSemanticMapping(Collada::Sampler &sampler, const Collada::SemanticMappingTable &table) {
|
||||
std::map<std::string, Collada::InputSemanticMapEntry>::const_iterator it = table.mMap.find(sampler.mUVChannel);
|
||||
if (it != table.mMap.end()) {
|
||||
if (it->second.mType != Collada::IT_Texcoord) {
|
||||
ASSIMP_LOG_ERROR("Collada: Unexpected effect input mapping");
|
||||
}
|
||||
|
||||
sampler.mUVId = it->second.mSet;
|
||||
if (it == table.mMap.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (it->second.mType != Collada::IT_Texcoord) {
|
||||
ASSIMP_LOG_ERROR("Collada: Unexpected effect input mapping");
|
||||
}
|
||||
|
||||
sampler.mUVId = it->second.mSet;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -390,7 +383,11 @@ void ColladaLoader::BuildLightsForNode(const ColladaParser &pParser, const Colla
|
|||
if (srcLight->mPenumbraAngle >= ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET * (1 - 1e-6f)) {
|
||||
// Need to rely on falloff_exponent. I don't know how to interpret it, so I need to guess ....
|
||||
// epsilon chosen to be 0.1
|
||||
out->mAngleOuterCone = std::acos(std::pow(0.1f, 1.f / srcLight->mFalloffExponent)) +
|
||||
float f = 1.0f;
|
||||
if ( 0.0f != srcLight->mFalloffExponent ) {
|
||||
f = 1.f / srcLight->mFalloffExponent;
|
||||
}
|
||||
out->mAngleOuterCone = std::acos(std::pow(0.1f, f)) +
|
||||
out->mAngleInnerCone;
|
||||
} else {
|
||||
out->mAngleOuterCone = out->mAngleInnerCone + AI_DEG_TO_RAD(srcLight->mPenumbraAngle);
|
||||
|
@ -585,7 +582,7 @@ void ColladaLoader::BuildMeshesForNode(const ColladaParser &pParser, const Colla
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Find mesh from either meshes or morph target meshes
|
||||
aiMesh *ColladaLoader::findMesh(const std::string &meshid) {
|
||||
if ( meshid.empty()) {
|
||||
if (meshid.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -1251,7 +1248,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
|
||||
// time count and value count must match
|
||||
if (e.mTimeAccessor->mCount != e.mValueAccessor->mCount)
|
||||
throw DeadlyImportError(format() << "Time count / value count mismatch in animation channel \"" << e.mChannel->mTarget << "\".");
|
||||
throw DeadlyImportError("Time count / value count mismatch in animation channel \"", e.mChannel->mTarget, "\".");
|
||||
|
||||
if (e.mTimeAccessor->mCount > 0) {
|
||||
// find bounding times
|
||||
|
@ -1377,9 +1374,9 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
double time = double(mat.d4); // remember? time is stored in mat.d4
|
||||
mat.d4 = 1.0f;
|
||||
|
||||
dstAnim->mPositionKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
||||
dstAnim->mRotationKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
||||
dstAnim->mScalingKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
||||
dstAnim->mPositionKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||
dstAnim->mRotationKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||
dstAnim->mScalingKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||
mat.Decompose(dstAnim->mScalingKeys[a].mValue, dstAnim->mRotationKeys[a].mValue, dstAnim->mPositionKeys[a].mValue);
|
||||
}
|
||||
|
||||
|
@ -1400,7 +1397,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
if (e.mTargetId.find("morph-weights") != std::string::npos)
|
||||
morphChannels.push_back(e);
|
||||
}
|
||||
if (!morphChannels.empty() ) {
|
||||
if (!morphChannels.empty()) {
|
||||
// either 1) morph weight animation count should contain morph target count channels
|
||||
// or 2) one channel with morph target count arrays
|
||||
// assume first
|
||||
|
@ -1434,8 +1431,8 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
morphAnim->mKeys[key].mValues = new unsigned int[morphChannels.size()];
|
||||
morphAnim->mKeys[key].mWeights = new double[morphChannels.size()];
|
||||
|
||||
morphAnim->mKeys[key].mTime = morphTimeValues[key].mTime * kMillisecondsFromSeconds ;
|
||||
for (unsigned int valueIndex = 0; valueIndex < morphChannels.size(); ++valueIndex ) {
|
||||
morphAnim->mKeys[key].mTime = morphTimeValues[key].mTime * kMillisecondsFromSeconds;
|
||||
for (unsigned int valueIndex = 0; valueIndex < morphChannels.size(); ++valueIndex) {
|
||||
morphAnim->mKeys[key].mValues[valueIndex] = valueIndex;
|
||||
morphAnim->mKeys[key].mWeights[valueIndex] = getWeightAtKey(morphTimeValues, key, valueIndex);
|
||||
}
|
||||
|
@ -1468,7 +1465,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
|||
for (size_t a = 0; a < morphAnims.size(); ++a) {
|
||||
anim->mDuration = std::max(anim->mDuration, morphAnims[a]->mKeys[morphAnims[a]->mNumKeys - 1].mTime);
|
||||
}
|
||||
anim->mTicksPerSecond = 1;
|
||||
anim->mTicksPerSecond = 1000.0;
|
||||
mAnims.push_back(anim);
|
||||
}
|
||||
}
|
||||
|
@ -1552,23 +1549,23 @@ void ColladaLoader::FillMaterials(const ColladaParser &pParser, aiScene * /*pSce
|
|||
shadeMode = aiShadingMode_Flat;
|
||||
} else {
|
||||
switch (effect.mShadeType) {
|
||||
case Collada::Shade_Constant:
|
||||
shadeMode = aiShadingMode_NoShading;
|
||||
break;
|
||||
case Collada::Shade_Lambert:
|
||||
shadeMode = aiShadingMode_Gouraud;
|
||||
break;
|
||||
case Collada::Shade_Blinn:
|
||||
shadeMode = aiShadingMode_Blinn;
|
||||
break;
|
||||
case Collada::Shade_Phong:
|
||||
shadeMode = aiShadingMode_Phong;
|
||||
break;
|
||||
case Collada::Shade_Constant:
|
||||
shadeMode = aiShadingMode_NoShading;
|
||||
break;
|
||||
case Collada::Shade_Lambert:
|
||||
shadeMode = aiShadingMode_Gouraud;
|
||||
break;
|
||||
case Collada::Shade_Blinn:
|
||||
shadeMode = aiShadingMode_Blinn;
|
||||
break;
|
||||
case Collada::Shade_Phong:
|
||||
shadeMode = aiShadingMode_Phong;
|
||||
break;
|
||||
|
||||
default:
|
||||
ASSIMP_LOG_WARN("Collada: Unrecognized shading mode, using gouraud shading");
|
||||
shadeMode = aiShadingMode_Gouraud;
|
||||
break;
|
||||
default:
|
||||
ASSIMP_LOG_WARN("Collada: Unrecognized shading mode, using gouraud shading");
|
||||
shadeMode = aiShadingMode_Gouraud;
|
||||
break;
|
||||
}
|
||||
}
|
||||
mat.AddProperty<int>(&shadeMode, 1, AI_MATKEY_SHADING_MODEL);
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,7 +4,6 @@
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -50,9 +49,12 @@
|
|||
#include "ColladaHelper.h"
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include <assimp/XmlParser.h>
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class ZipArchiveIOSystem;
|
||||
|
||||
// ------------------------------------------------------------------------------------------
|
||||
|
@ -81,25 +83,25 @@ protected:
|
|||
static std::string ReadZaeManifest(ZipArchiveIOSystem &zip_archive);
|
||||
|
||||
/** Reads the contents of the file */
|
||||
void ReadContents();
|
||||
void ReadContents(XmlNode &node);
|
||||
|
||||
/** Reads the structure of the file */
|
||||
void ReadStructure();
|
||||
void ReadStructure(XmlNode &node);
|
||||
|
||||
/** Reads asset information such as coordinate system information and legal blah */
|
||||
void ReadAssetInfo();
|
||||
void ReadAssetInfo(XmlNode &node);
|
||||
|
||||
/** Reads contributor information such as author and legal blah */
|
||||
void ReadContributorInfo();
|
||||
void ReadContributorInfo(XmlNode &node);
|
||||
|
||||
/** Reads generic metadata into provided map and renames keys for Assimp */
|
||||
void ReadMetaDataItem(StringMetaData &metadata);
|
||||
void ReadMetaDataItem(XmlNode &node, StringMetaData &metadata);
|
||||
|
||||
/** Reads the animation library */
|
||||
void ReadAnimationLibrary();
|
||||
void ReadAnimationLibrary(XmlNode &node);
|
||||
|
||||
/** Reads the animation clip library */
|
||||
void ReadAnimationClipLibrary();
|
||||
void ReadAnimationClipLibrary(XmlNode &node);
|
||||
|
||||
/** Unwrap controllers dependency hierarchy */
|
||||
void PostProcessControllers();
|
||||
|
@ -108,103 +110,103 @@ protected:
|
|||
void PostProcessRootAnimations();
|
||||
|
||||
/** Reads an animation into the given parent structure */
|
||||
void ReadAnimation(Collada::Animation *pParent);
|
||||
void ReadAnimation(XmlNode &node, Collada::Animation *pParent);
|
||||
|
||||
/** Reads an animation sampler into the given anim channel */
|
||||
void ReadAnimationSampler(Collada::AnimationChannel &pChannel);
|
||||
void ReadAnimationSampler(XmlNode &node, Collada::AnimationChannel &pChannel);
|
||||
|
||||
/** Reads the skeleton controller library */
|
||||
void ReadControllerLibrary();
|
||||
void ReadControllerLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a controller into the given mesh structure */
|
||||
void ReadController(Collada::Controller &pController);
|
||||
void ReadController(XmlNode &node, Collada::Controller &pController);
|
||||
|
||||
/** Reads the joint definitions for the given controller */
|
||||
void ReadControllerJoints(Collada::Controller &pController);
|
||||
void ReadControllerJoints(XmlNode &node, Collada::Controller &pController);
|
||||
|
||||
/** Reads the joint weights for the given controller */
|
||||
void ReadControllerWeights(Collada::Controller &pController);
|
||||
void ReadControllerWeights(XmlNode &node, Collada::Controller &pController);
|
||||
|
||||
/** Reads the image library contents */
|
||||
void ReadImageLibrary();
|
||||
void ReadImageLibrary(XmlNode &node);
|
||||
|
||||
/** Reads an image entry into the given image */
|
||||
void ReadImage(Collada::Image &pImage);
|
||||
void ReadImage(XmlNode &node, Collada::Image &pImage);
|
||||
|
||||
/** Reads the material library */
|
||||
void ReadMaterialLibrary();
|
||||
void ReadMaterialLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a material entry into the given material */
|
||||
void ReadMaterial(Collada::Material &pMaterial);
|
||||
void ReadMaterial(XmlNode &node, Collada::Material &pMaterial);
|
||||
|
||||
/** Reads the camera library */
|
||||
void ReadCameraLibrary();
|
||||
void ReadCameraLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a camera entry into the given camera */
|
||||
void ReadCamera(Collada::Camera &pCamera);
|
||||
void ReadCamera(XmlNode &node, Collada::Camera &pCamera);
|
||||
|
||||
/** Reads the light library */
|
||||
void ReadLightLibrary();
|
||||
void ReadLightLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a light entry into the given light */
|
||||
void ReadLight(Collada::Light &pLight);
|
||||
void ReadLight(XmlNode &node, Collada::Light &pLight);
|
||||
|
||||
/** Reads the effect library */
|
||||
void ReadEffectLibrary();
|
||||
void ReadEffectLibrary(XmlNode &node);
|
||||
|
||||
/** Reads an effect entry into the given effect*/
|
||||
void ReadEffect(Collada::Effect &pEffect);
|
||||
void ReadEffect(XmlNode &node, Collada::Effect &pEffect);
|
||||
|
||||
/** Reads an COMMON effect profile */
|
||||
void ReadEffectProfileCommon(Collada::Effect &pEffect);
|
||||
void ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEffect);
|
||||
|
||||
/** Read sampler properties */
|
||||
void ReadSamplerProperties(Collada::Sampler &pSampler);
|
||||
void ReadSamplerProperties(XmlNode &node, Collada::Sampler &pSampler);
|
||||
|
||||
/** Reads an effect entry containing a color or a texture defining that color */
|
||||
void ReadEffectColor(aiColor4D &pColor, Collada::Sampler &pSampler);
|
||||
void ReadEffectColor(XmlNode &node, aiColor4D &pColor, Collada::Sampler &pSampler);
|
||||
|
||||
/** Reads an effect entry containing a float */
|
||||
void ReadEffectFloat(ai_real &pFloat);
|
||||
void ReadEffectFloat(XmlNode &node, ai_real &pFloat);
|
||||
|
||||
/** Reads an effect parameter specification of any kind */
|
||||
void ReadEffectParam(Collada::EffectParam &pParam);
|
||||
void ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam);
|
||||
|
||||
/** Reads the geometry library contents */
|
||||
void ReadGeometryLibrary();
|
||||
void ReadGeometryLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a geometry from the geometry library. */
|
||||
void ReadGeometry(Collada::Mesh &pMesh);
|
||||
void ReadGeometry(XmlNode &node, Collada::Mesh &pMesh);
|
||||
|
||||
/** Reads a mesh from the geometry library */
|
||||
void ReadMesh(Collada::Mesh &pMesh);
|
||||
void ReadMesh(XmlNode &node, Collada::Mesh &pMesh);
|
||||
|
||||
/** Reads a source element - a combination of raw data and an accessor defining
|
||||
* things that should not be redefinable. Yes, that's another rant.
|
||||
*/
|
||||
void ReadSource();
|
||||
void ReadSource(XmlNode &node);
|
||||
|
||||
/** Reads a data array holding a number of elements, and stores it in the global library.
|
||||
* Currently supported are array of floats and arrays of strings.
|
||||
*/
|
||||
void ReadDataArray();
|
||||
void ReadDataArray(XmlNode &node);
|
||||
|
||||
/** Reads an accessor and stores it in the global library under the given ID -
|
||||
* accessors use the ID of the parent <source> element
|
||||
*/
|
||||
void ReadAccessor(const std::string &pID);
|
||||
void ReadAccessor(XmlNode &node, const std::string &pID);
|
||||
|
||||
/** Reads input declarations of per-vertex mesh data into the given mesh */
|
||||
void ReadVertexData(Collada::Mesh &pMesh);
|
||||
void ReadVertexData(XmlNode &node, Collada::Mesh &pMesh);
|
||||
|
||||
/** Reads input declarations of per-index mesh data into the given mesh */
|
||||
void ReadIndexData(Collada::Mesh &pMesh);
|
||||
void ReadIndexData(XmlNode &node, Collada::Mesh &pMesh);
|
||||
|
||||
/** Reads a single input channel element and stores it in the given array, if valid */
|
||||
void ReadInputChannel(std::vector<Collada::InputChannel> &poChannels);
|
||||
void ReadInputChannel(XmlNode &node, std::vector<Collada::InputChannel> &poChannels);
|
||||
|
||||
/** Reads a <p> primitive index list and assembles the mesh data into the given mesh */
|
||||
size_t ReadPrimitives(Collada::Mesh &pMesh, std::vector<Collada::InputChannel> &pPerIndexChannels,
|
||||
size_t ReadPrimitives(XmlNode &node, Collada::Mesh &pMesh, std::vector<Collada::InputChannel> &pPerIndexChannels,
|
||||
size_t pNumPrimitives, const std::vector<size_t> &pVCount, Collada::PrimitiveType pPrimType);
|
||||
|
||||
/** Copies the data for a single primitive into the mesh, based on the InputChannels */
|
||||
|
@ -220,68 +222,27 @@ protected:
|
|||
void ExtractDataObjectFromChannel(const Collada::InputChannel &pInput, size_t pLocalIndex, Collada::Mesh &pMesh);
|
||||
|
||||
/** Reads the library of node hierarchies and scene parts */
|
||||
void ReadSceneLibrary();
|
||||
void ReadSceneLibrary(XmlNode &node);
|
||||
|
||||
/** Reads a scene node's contents including children and stores it in the given node */
|
||||
void ReadSceneNode(Collada::Node *pNode);
|
||||
void ReadSceneNode(XmlNode &node, Collada::Node *pNode);
|
||||
|
||||
/** Reads a node transformation entry of the given type and adds it to the given node's transformation list. */
|
||||
void ReadNodeTransformation(Collada::Node *pNode, Collada::TransformType pType);
|
||||
void ReadNodeTransformation(XmlNode &node, Collada::Node *pNode, Collada::TransformType pType);
|
||||
|
||||
/** Reads a mesh reference in a node and adds it to the node's mesh list */
|
||||
void ReadNodeGeometry(Collada::Node *pNode);
|
||||
void ReadNodeGeometry(XmlNode &node, Collada::Node *pNode);
|
||||
|
||||
/** Reads the collada scene */
|
||||
void ReadScene();
|
||||
void ReadScene(XmlNode &node);
|
||||
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ReadMaterialVertexInputBinding(Collada::SemanticMappingTable &tbl);
|
||||
void ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl);
|
||||
|
||||
/** Reads embedded textures from a ZAE archive*/
|
||||
void ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive);
|
||||
|
||||
protected:
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException(const std::string &pError) const AI_WONT_RETURN_SUFFIX;
|
||||
void ReportWarning(const char *msg, ...);
|
||||
|
||||
/** Skips all data until the end node of the current element */
|
||||
void SkipElement();
|
||||
|
||||
/** Skips all data until the end node of the given element */
|
||||
void SkipElement(const char *pElement);
|
||||
|
||||
/** Compares the current xml element name to the given string and returns true if equal */
|
||||
bool IsElement(const char *pName) const;
|
||||
|
||||
/** Tests for the opening tag of the given element, throws an exception if not found */
|
||||
void TestOpening(const char *pName);
|
||||
|
||||
/** Tests for the closing tag of the given element, throws an exception if not found */
|
||||
void TestClosing(const char *pName);
|
||||
|
||||
/** Checks the present element for the presence of the attribute, returns its index
|
||||
or throws an exception if not found */
|
||||
int GetAttribute(const char *pAttr) const;
|
||||
|
||||
/** Returns the index of the named attribute or -1 if not found. Does not throw,
|
||||
therefore useful for optional attributes */
|
||||
int TestAttribute(const char *pAttr) const;
|
||||
|
||||
/** Reads the text contents of an element, throws an exception if not given.
|
||||
Skips leading whitespace. */
|
||||
const char *GetTextContent();
|
||||
|
||||
/** Reads the text contents of an element, returns nullptr if not given.
|
||||
Skips leading whitespace. */
|
||||
const char *TestTextContent();
|
||||
|
||||
/** Reads a single bool from current text content */
|
||||
bool ReadBoolFromTextContent();
|
||||
|
||||
/** Reads a single float from current text content */
|
||||
ai_real ReadFloatFromTextContent();
|
||||
|
||||
/** Calculates the resulting transformation from all the given transform steps */
|
||||
aiMatrix4x4 CalculateResultTransform(const std::vector<Collada::Transform> &pTransforms) const;
|
||||
|
||||
|
@ -293,59 +254,59 @@ protected:
|
|||
const Type &ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const;
|
||||
|
||||
protected:
|
||||
/** Filename, for a verbose error message */
|
||||
// Filename, for a verbose error message
|
||||
std::string mFileName;
|
||||
|
||||
/** XML reader, member for everyday use */
|
||||
irr::io::IrrXMLReader *mReader;
|
||||
// XML reader, member for everyday use
|
||||
XmlParser mXmlParser;
|
||||
|
||||
/** All data arrays found in the file by ID. Might be referred to by actually
|
||||
everyone. Collada, you are a steaming pile of indirection. */
|
||||
typedef std::map<std::string, Collada::Data> DataLibrary;
|
||||
using DataLibrary = std::map<std::string, Collada::Data> ;
|
||||
DataLibrary mDataLibrary;
|
||||
|
||||
/** Same for accessors which define how the data in a data array is accessed. */
|
||||
typedef std::map<std::string, Collada::Accessor> AccessorLibrary;
|
||||
using AccessorLibrary = std::map<std::string, Collada::Accessor> ;
|
||||
AccessorLibrary mAccessorLibrary;
|
||||
|
||||
/** Mesh library: mesh by ID */
|
||||
typedef std::map<std::string, Collada::Mesh *> MeshLibrary;
|
||||
using MeshLibrary = std::map<std::string, Collada::Mesh *>;
|
||||
MeshLibrary mMeshLibrary;
|
||||
|
||||
/** node library: root node of the hierarchy part by ID */
|
||||
typedef std::map<std::string, Collada::Node *> NodeLibrary;
|
||||
using NodeLibrary = std::map<std::string, Collada::Node *>;
|
||||
NodeLibrary mNodeLibrary;
|
||||
|
||||
/** Image library: stores texture properties by ID */
|
||||
typedef std::map<std::string, Collada::Image> ImageLibrary;
|
||||
using ImageLibrary = std::map<std::string, Collada::Image> ;
|
||||
ImageLibrary mImageLibrary;
|
||||
|
||||
/** Effect library: surface attributes by ID */
|
||||
typedef std::map<std::string, Collada::Effect> EffectLibrary;
|
||||
using EffectLibrary = std::map<std::string, Collada::Effect> ;
|
||||
EffectLibrary mEffectLibrary;
|
||||
|
||||
/** Material library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Material> MaterialLibrary;
|
||||
using MaterialLibrary = std::map<std::string, Collada::Material> ;
|
||||
MaterialLibrary mMaterialLibrary;
|
||||
|
||||
/** Light library: surface light by ID */
|
||||
typedef std::map<std::string, Collada::Light> LightLibrary;
|
||||
using LightLibrary = std::map<std::string, Collada::Light> ;
|
||||
LightLibrary mLightLibrary;
|
||||
|
||||
/** Camera library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Camera> CameraLibrary;
|
||||
using CameraLibrary = std::map<std::string, Collada::Camera> ;
|
||||
CameraLibrary mCameraLibrary;
|
||||
|
||||
/** Controller library: joint controllers by ID */
|
||||
typedef std::map<std::string, Collada::Controller> ControllerLibrary;
|
||||
using ControllerLibrary = std::map<std::string, Collada::Controller> ;
|
||||
ControllerLibrary mControllerLibrary;
|
||||
|
||||
/** Animation library: animation references by ID */
|
||||
typedef std::map<std::string, Collada::Animation *> AnimationLibrary;
|
||||
using AnimationLibrary = std::map<std::string, Collada::Animation *> ;
|
||||
AnimationLibrary mAnimationLibrary;
|
||||
|
||||
/** Animation clip library: clip animation references by ID */
|
||||
typedef std::vector<std::pair<std::string, std::vector<std::string>>> AnimationClipLibrary;
|
||||
using AnimationClipLibrary = std::vector<std::pair<std::string, std::vector<std::string>>> ;
|
||||
AnimationClipLibrary mAnimationClipLibrary;
|
||||
|
||||
/** Pointer to the root node. Don't delete, it just points to one of
|
||||
|
@ -370,20 +331,14 @@ protected:
|
|||
Collada::FormatVersion mFormat;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check for element match
|
||||
inline bool ColladaParser::IsElement(const char *pName) const {
|
||||
ai_assert(mReader->getNodeType() == irr::io::EXN_ELEMENT);
|
||||
return ::strcmp(mReader->getNodeName(), pName) == 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Finds the item in the given library by its reference, throws if not found
|
||||
template <typename Type>
|
||||
const Type &ColladaParser::ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const {
|
||||
typename std::map<std::string, Type>::const_iterator it = pLibrary.find(pURL);
|
||||
if (it == pLibrary.end())
|
||||
ThrowException(Formatter::format() << "Unable to resolve library reference \"" << pURL << "\".");
|
||||
if (it == pLibrary.end()) {
|
||||
throw DeadlyImportError("Unable to resolve library reference \"", pURL, "\".");
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ void DXFImporter::InternReadFile( const std::string& filename, aiScene* pScene,
|
|||
|
||||
// Check whether we can read the file
|
||||
if( file.get() == nullptr ) {
|
||||
throw DeadlyImportError( "Failed to open DXF file " + filename + "");
|
||||
throw DeadlyImportError( "Failed to open DXF file ", filename, "");
|
||||
}
|
||||
|
||||
// Check whether this is a binary DXF file - we can't read binary DXF files :-(
|
||||
|
|
|
@ -127,7 +127,7 @@ namespace {
|
|||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddOffset("FBX-Tokenize",message,offset));
|
||||
throw DeadlyImportError("FBX-Tokenize", Util::GetOffsetText(offset), message);
|
||||
}
|
||||
|
||||
|
||||
|
@ -468,7 +468,7 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
|
|||
catch (const DeadlyImportError& e)
|
||||
{
|
||||
if (!is64bits && (length > std::numeric_limits<std::uint32_t>::max())) {
|
||||
throw DeadlyImportError("The FBX file is invalid. This may be because the content is too big for this older version (" + to_string(version) + ") of the FBX format. (" + e.what() + ")");
|
||||
throw DeadlyImportError("The FBX file is invalid. This may be because the content is too big for this older version (", to_string(version), ") of the FBX format. (", e.what(), ")");
|
||||
}
|
||||
throw;
|
||||
}
|
||||
|
|
|
@ -3481,9 +3481,10 @@ void FBXConverter::ConvertOrphanedEmbeddedTextures() {
|
|||
const char *obtype = key.begin();
|
||||
const size_t length = static_cast<size_t>(key.end() - key.begin());
|
||||
if (strncmp(obtype, "Texture", length) == 0) {
|
||||
const Texture *texture = static_cast<const Texture *>(object->Get());
|
||||
if (texture->Media() && texture->Media()->ContentLength() > 0) {
|
||||
realTexture = texture;
|
||||
if (const Texture *texture = static_cast<const Texture *>(object->Get())) {
|
||||
if (texture->Media() && texture->Media()->ContentLength() > 0) {
|
||||
realTexture = texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (...) {
|
||||
|
|
|
@ -61,7 +61,7 @@ namespace Util {
|
|||
// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
|
||||
void DOMError(const std::string& message, const Token& token)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddTokenText("FBX-DOM",message,&token));
|
||||
throw DeadlyImportError("FBX-DOM", Util::GetTokenText(&token), message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -70,7 +70,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
|||
if(element) {
|
||||
DOMError(message,element->KeyToken());
|
||||
}
|
||||
throw DeadlyImportError("FBX-DOM " + message);
|
||||
throw DeadlyImportError("FBX-DOM ", message);
|
||||
}
|
||||
|
||||
|
||||
|
@ -79,7 +79,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
|||
void DOMWarning(const std::string& message, const Token& token)
|
||||
{
|
||||
if(DefaultLogger::get()) {
|
||||
ASSIMP_LOG_WARN(Util::AddTokenText("FBX-DOM",message,&token));
|
||||
ASSIMP_LOG_WARN_F("FBX-DOM", Util::GetTokenText(&token), message);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -130,6 +130,7 @@ void FBXImporter::SetupProperties(const Importer *pImp) {
|
|||
settings.readCameras = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_CAMERAS, true);
|
||||
settings.readLights = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_LIGHTS, true);
|
||||
settings.readAnimations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS, true);
|
||||
settings.readWeights = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_WEIGHTS, true);
|
||||
settings.strictMode = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_STRICT_MODE, false);
|
||||
settings.preservePivots = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, true);
|
||||
settings.optimizeEmptyAnimationCurves = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES, true);
|
||||
|
@ -141,7 +142,10 @@ void FBXImporter::SetupProperties(const Importer *pImp) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
std::unique_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||
auto streamCloser = [&](IOStream *pStream) {
|
||||
pIOHandler->Close(pStream);
|
||||
};
|
||||
std::unique_ptr<IOStream, decltype(streamCloser)> stream(pIOHandler->Open(pFile, "rb"), streamCloser);
|
||||
if (!stream) {
|
||||
ThrowException("Could not open file for reading");
|
||||
}
|
||||
|
@ -184,6 +188,11 @@ void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// size relative to cm
|
||||
float size_relative_to_cm = doc.GlobalSettings().UnitScaleFactor();
|
||||
if (size_relative_to_cm == 0.0)
|
||||
{
|
||||
// BaseImporter later asserts that fileScale is non-zero.
|
||||
ThrowException("The UnitScaleFactor must be non-zero");
|
||||
}
|
||||
|
||||
// Set FBX file scale is relative to CM must be converted to M for
|
||||
// assimp universal format (M)
|
||||
|
|
|
@ -86,7 +86,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
|
|||
std::string templateName;
|
||||
|
||||
// lower-case shading because Blender (for example) writes "Phong"
|
||||
std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);
|
||||
std::transform(shading.data(), shading.data() + shading.size(), std::addressof(shading[0]), Assimp::ToLower<char>);
|
||||
if(shading == "phong") {
|
||||
templateName = "Material.FbxSurfacePhong";
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ namespace {
|
|||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddTokenText("FBX-Parser",message,&token));
|
||||
throw DeadlyImportError("FBX-Parser", Util::GetTokenText(&token), message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -83,7 +83,7 @@ namespace {
|
|||
if(element) {
|
||||
ParseError(message,element->KeyToken());
|
||||
}
|
||||
throw DeadlyImportError("FBX-Parser " + message);
|
||||
throw DeadlyImportError("FBX-Parser ", message);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -76,23 +76,30 @@ Property* ReadTypedProperty(const Element& element)
|
|||
ai_assert(element.KeyToken().StringContents() == "P");
|
||||
|
||||
const TokenList& tok = element.Tokens();
|
||||
ai_assert(tok.size() >= 5);
|
||||
if (tok.size() < 2) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const std::string& s = ParseTokenAsString(*tok[1]);
|
||||
const char* const cs = s.c_str();
|
||||
if (!strcmp(cs,"KString")) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<std::string>(ParseTokenAsString(*tok[4]));
|
||||
}
|
||||
else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0);
|
||||
}
|
||||
else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum")) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
|
||||
}
|
||||
else if (!strcmp(cs, "ULongLong")) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
|
||||
}
|
||||
else if (!strcmp(cs, "KTime")) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4]));
|
||||
}
|
||||
else if (!strcmp(cs,"Vector3D") ||
|
||||
|
@ -103,6 +110,7 @@ Property* ReadTypedProperty(const Element& element)
|
|||
!strcmp(cs,"Lcl Rotation") ||
|
||||
!strcmp(cs,"Lcl Scaling")
|
||||
) {
|
||||
ai_assert(tok.size() >= 7);
|
||||
return new TypedProperty<aiVector3D>(aiVector3D(
|
||||
ParseTokenAsFloat(*tok[4]),
|
||||
ParseTokenAsFloat(*tok[5]),
|
||||
|
@ -110,6 +118,7 @@ Property* ReadTypedProperty(const Element& element)
|
|||
);
|
||||
}
|
||||
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) {
|
||||
ai_assert(tok.size() >= 5);
|
||||
return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
|
||||
}
|
||||
return nullptr;
|
||||
|
|
|
@ -90,7 +90,7 @@ namespace {
|
|||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column) AI_WONT_RETURN_SUFFIX;
|
||||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column)
|
||||
{
|
||||
throw DeadlyImportError(Util::AddLineAndColumn("FBX-Tokenize",message,line,column));
|
||||
throw DeadlyImportError("FBX-Tokenize", Util::GetLineAndColumnText(line,column), message);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -86,32 +86,30 @@ const char* TokenTypeString(TokenType t)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset)
|
||||
std::string GetOffsetText(size_t offset)
|
||||
{
|
||||
return static_cast<std::string>( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) );
|
||||
return static_cast<std::string>( Formatter::format() << " (offset 0x" << std::hex << offset << ") " );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column)
|
||||
std::string GetLineAndColumnText(unsigned int line, unsigned int column)
|
||||
{
|
||||
return static_cast<std::string>( (Formatter::format() << prefix << " (line " << line << " << col " << column << ") " << text) );
|
||||
return static_cast<std::string>( Formatter::format() << " (line " << line << " << col " << column << ") " );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok)
|
||||
std::string GetTokenText(const Token* tok)
|
||||
{
|
||||
if(tok->IsBinary()) {
|
||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
||||
return static_cast<std::string>( Formatter::format() <<
|
||||
" (" << TokenTypeString(tok->Type()) <<
|
||||
", offset 0x" << std::hex << tok->Offset() << ") " <<
|
||||
text) );
|
||||
", offset 0x" << std::hex << tok->Offset() << ") " );
|
||||
}
|
||||
|
||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
||||
return static_cast<std::string>( Formatter::format() <<
|
||||
" (" << TokenTypeString(tok->Type()) <<
|
||||
", line " << tok->Line() <<
|
||||
", col " << tok->Column() << ") " <<
|
||||
text) );
|
||||
", col " << tok->Column() << ") " );
|
||||
}
|
||||
|
||||
// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
|
||||
|
|
|
@ -73,31 +73,24 @@ const char* TokenTypeString(TokenType t);
|
|||
|
||||
/** Format log/error messages using a given offset in the source binary file
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param line Line index, 1-based
|
||||
* @param column Column index, 1-based
|
||||
* @return A string of the following format: {prefix} (offset 0x{offset}) {text}*/
|
||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset);
|
||||
* @param offset offset within the file
|
||||
* @return A string of the following format: " (offset 0x{offset}) "*/
|
||||
std::string GetOffsetText(size_t offset);
|
||||
|
||||
|
||||
/** Format log/error messages using a given line location in the source file.
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param line Line index, 1-based
|
||||
* @param column Column index, 1-based
|
||||
* @return A string of the following format: {prefix} (line {line}, col {column}) {text}*/
|
||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column);
|
||||
* @return A string of the following format: " (line {line}, col {column}) "*/
|
||||
std::string GetLineAndColumnText(unsigned int line, unsigned int column);
|
||||
|
||||
|
||||
/** Format log/error messages using a given cursor token.
|
||||
*
|
||||
* @param prefix Message prefix to be preprended to the location info.
|
||||
* @param text Message text
|
||||
* @param tok Token where parsing/processing stopped
|
||||
* @return A string of the following format: {prefix} ({token-type}, line {line}, col {column}) {text}*/
|
||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok);
|
||||
* @return A string of the following format: " ({token-type}, line {line}, col {column}) "*/
|
||||
std::string GetTokenText(const Token* tok);
|
||||
|
||||
/** Decode a single Base64-encoded character.
|
||||
*
|
||||
|
|
|
@ -115,7 +115,7 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open HMP file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open HMP file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Check whether the HMP file is large enough to contain
|
||||
|
@ -159,8 +159,8 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
szBuffer[4] = '\0';
|
||||
|
||||
// We're definitely unable to load this file
|
||||
throw DeadlyImportError("Unknown HMP subformat " + pFile +
|
||||
". Magic word (" + szBuffer + ") is not known");
|
||||
throw DeadlyImportError("Unknown HMP subformat ", pFile,
|
||||
". Magic word (", szBuffer, ") is not known");
|
||||
}
|
||||
|
||||
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -40,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
/** @file IRRLoader.h
|
||||
* @brief Declaration of the .irrMesh (Irrlight Engine Mesh Format)
|
||||
* importer class.
|
||||
|
@ -83,7 +81,7 @@ protected:
|
|||
|
||||
private:
|
||||
|
||||
/** Data structure for a scenegraph node animator
|
||||
/** Data structure for a scene-graph node animator
|
||||
*/
|
||||
struct Animator {
|
||||
// Type of the animator
|
||||
|
@ -129,7 +127,7 @@ private:
|
|||
int timeForWay;
|
||||
};
|
||||
|
||||
/** Data structure for a scenegraph node in an IRR file
|
||||
/** Data structure for a scene-graph node in an IRR file
|
||||
*/
|
||||
struct Node
|
||||
{
|
||||
|
@ -227,8 +225,7 @@ private:
|
|||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Fill the scenegraph recursively
|
||||
*/
|
||||
/// Fill the scene-graph recursively
|
||||
void GenerateGraph(Node* root,aiNode* rootOut ,aiScene* scene,
|
||||
BatchLoader& batch,
|
||||
std::vector<aiMesh*>& meshes,
|
||||
|
@ -237,27 +234,22 @@ private:
|
|||
std::vector<aiMaterial*>& materials,
|
||||
unsigned int& defaultMatIdx);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Generate a mesh that consists of just a single quad
|
||||
*/
|
||||
/// Generate a mesh that consists of just a single quad
|
||||
aiMesh* BuildSingleQuadMesh(const SkyboxVertex& v1,
|
||||
const SkyboxVertex& v2,
|
||||
const SkyboxVertex& v3,
|
||||
const SkyboxVertex& v4);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Build a skybox
|
||||
*
|
||||
* @param meshes Receives 6 output meshes
|
||||
* @param materials The last 6 materials are assigned to the newly
|
||||
* created meshes. The names of the materials are adjusted.
|
||||
*/
|
||||
/// Build a sky-box
|
||||
///
|
||||
/// @param meshes Receives 6 output meshes
|
||||
/// @param materials The last 6 materials are assigned to the newly
|
||||
/// created meshes. The names of the materials are adjusted.
|
||||
void BuildSkybox(std::vector<aiMesh*>& meshes,
|
||||
std::vector<aiMaterial*> materials);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Copy a material for a mesh to the output material list
|
||||
*
|
||||
|
@ -271,7 +263,6 @@ private:
|
|||
unsigned int& defMatIdx,
|
||||
aiMesh* mesh);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compute animations for a specific node
|
||||
*
|
||||
|
@ -281,13 +272,11 @@ private:
|
|||
void ComputeAnimations(Node* root, aiNode* real,
|
||||
std::vector<aiNodeAnim*>& anims);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/** Configuration option: desired output FPS */
|
||||
/// Configuration option: desired output FPS
|
||||
double fps;
|
||||
|
||||
/** Configuration option: speed flag was set? */
|
||||
/// Configuration option: speed flag was set?
|
||||
bool configSpeedFlag;
|
||||
};
|
||||
|
||||
|
|
|
@ -43,494 +43,474 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
/** @file Implementation of the IrrMesh importer class */
|
||||
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||
|
||||
#include "IRRMeshLoader.h"
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Irrlicht Mesh Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xml irrmesh"
|
||||
"Irrlicht Mesh Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xml irrmesh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
IRRMeshImporter::IRRMeshImporter()
|
||||
{}
|
||||
IRRMeshImporter::IRRMeshImporter() :
|
||||
BaseImporter(),
|
||||
IrrlichtBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
IRRMeshImporter::~IRRMeshImporter()
|
||||
{}
|
||||
IRRMeshImporter::~IRRMeshImporter() {}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
{
|
||||
/* NOTE: A simple check for the file extension is not enough
|
||||
bool IRRMeshImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||
/* NOTE: A simple check for the file extension is not enough
|
||||
* here. Irrmesh and irr are easy, but xml is too generic
|
||||
* and could be collada, too. So we need to open the file and
|
||||
* search for typical tokens.
|
||||
*/
|
||||
const std::string extension = GetExtension(pFile);
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if (extension == "irrmesh")return true;
|
||||
else if (extension == "xml" || checkSig)
|
||||
{
|
||||
/* If CanRead() is called to check whether the loader
|
||||
if (extension == "irrmesh")
|
||||
return true;
|
||||
else if (extension == "xml" || checkSig) {
|
||||
/* If CanRead() is called to check whether the loader
|
||||
* supports a specific file extension in general we
|
||||
* must return true here.
|
||||
*/
|
||||
if (!pIOHandler)return true;
|
||||
const char* tokens[] = {"irrmesh"};
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
|
||||
}
|
||||
return false;
|
||||
if (!pIOHandler) return true;
|
||||
const char *tokens[] = { "irrmesh" };
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all file extensions which are handled by this class
|
||||
const aiImporterDesc* IRRMeshImporter::GetInfo () const
|
||||
{
|
||||
return &desc;
|
||||
const aiImporterDesc *IRRMeshImporter::GetInfo() const {
|
||||
return &desc;
|
||||
}
|
||||
|
||||
static void releaseMaterial( aiMaterial **mat ) {
|
||||
if(*mat!= nullptr) {
|
||||
delete *mat;
|
||||
*mat = nullptr;
|
||||
}
|
||||
static void releaseMaterial(aiMaterial **mat) {
|
||||
if (*mat != nullptr) {
|
||||
delete *mat;
|
||||
*mat = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static void releaseMesh( aiMesh **mesh ) {
|
||||
if (*mesh != nullptr){
|
||||
delete *mesh;
|
||||
*mesh = nullptr;
|
||||
}
|
||||
static void releaseMesh(aiMesh **mesh) {
|
||||
if (*mesh != nullptr) {
|
||||
delete *mesh;
|
||||
*mesh = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
void IRRMeshImporter::InternReadFile(const std::string &pFile,
|
||||
aiScene *pScene, IOSystem *pIOHandler) {
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + ".");
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == NULL)
|
||||
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
|
||||
|
||||
// Construct the irrXML parser
|
||||
XmlParser parser;
|
||||
if (!parser.parse( file.get() )) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Construct the irrXML parser
|
||||
CIrrXML_IOStreamReader st(file.get());
|
||||
reader = createIrrXMLReader((IFileReadCallBack*) &st);
|
||||
|
||||
// final data
|
||||
std::vector<aiMaterial*> materials;
|
||||
std::vector<aiMesh*> meshes;
|
||||
materials.reserve (5);
|
||||
meshes.reserve(5);
|
||||
|
||||
// temporary data - current mesh buffer
|
||||
aiMaterial* curMat = nullptr;
|
||||
aiMesh* curMesh = nullptr;
|
||||
unsigned int curMatFlags = 0;
|
||||
|
||||
std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
|
||||
std::vector<aiColor4D> curColors;
|
||||
std::vector<aiVector3D> curUVs,curUV2s;
|
||||
|
||||
// some temporary variables
|
||||
int textMeaning = 0;
|
||||
int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
||||
bool useColors = false;
|
||||
|
||||
// Parse the XML file
|
||||
while (reader->read()) {
|
||||
switch (reader->getNodeType()) {
|
||||
case EXN_ELEMENT:
|
||||
|
||||
if (!ASSIMP_stricmp(reader->getNodeName(),"buffer") && (curMat || curMesh)) {
|
||||
// end of previous buffer. A material and a mesh should be there
|
||||
if ( !curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
curMat = nullptr;
|
||||
curMesh = nullptr;
|
||||
|
||||
curVertices.clear();
|
||||
curColors.clear();
|
||||
curNormals.clear();
|
||||
curUV2s.clear();
|
||||
curUVs.clear();
|
||||
curTangents.clear();
|
||||
curBitangents.clear();
|
||||
}
|
||||
|
||||
|
||||
if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
|
||||
if (curMat) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
||||
releaseMaterial( &curMat );
|
||||
}
|
||||
curMat = ParseMaterial(curMatFlags);
|
||||
}
|
||||
/* no else here! */ if (!ASSIMP_stricmp(reader->getNodeName(),"vertices"))
|
||||
{
|
||||
int num = reader->getAttributeValueAsInt("vertexCount");
|
||||
|
||||
if (!num) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
curVertices.reserve(num);
|
||||
curNormals.reserve(num);
|
||||
curColors.reserve(num);
|
||||
curUVs.reserve(num);
|
||||
|
||||
// Determine the file format
|
||||
const char* t = reader->getAttributeValueSafe("type");
|
||||
if (!ASSIMP_stricmp("2tcoords", t)) {
|
||||
curUV2s.reserve (num);
|
||||
vertexFormat = 1;
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||
// *********************************************************
|
||||
// We have a second texture! So use this UV channel
|
||||
// for it. The 2nd texture can be either a normal
|
||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||
// map (normal_..., parallax_...)
|
||||
// *********************************************************
|
||||
int idx = 1;
|
||||
aiMaterial* mat = ( aiMaterial* ) curMat;
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap){
|
||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||
}
|
||||
else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid){
|
||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_NORMALS(0));
|
||||
}
|
||||
else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!ASSIMP_stricmp("tangents", t)) {
|
||||
curTangents.reserve (num);
|
||||
curBitangents.reserve (num);
|
||||
vertexFormat = 2;
|
||||
}
|
||||
else if (ASSIMP_stricmp("standard", t)) {
|
||||
releaseMaterial( &curMat );
|
||||
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
||||
}
|
||||
else vertexFormat = 0;
|
||||
textMeaning = 1;
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
|
||||
if (curVertices.empty() && curMat) {
|
||||
releaseMaterial( &curMat );
|
||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||
}
|
||||
|
||||
textMeaning = 2;
|
||||
|
||||
// start a new mesh
|
||||
curMesh = new aiMesh();
|
||||
|
||||
// allocate storage for all faces
|
||||
curMesh->mNumVertices = reader->getAttributeValueAsInt("indexCount");
|
||||
if (!curMesh->mNumVertices) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||
|
||||
// mesh - away
|
||||
releaseMesh( &curMesh );
|
||||
|
||||
// material - away
|
||||
releaseMaterial( &curMat );
|
||||
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (curMesh->mNumVertices % 3) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||
}
|
||||
|
||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||
|
||||
// setup some members
|
||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
|
||||
// allocate storage for all vertices
|
||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||
|
||||
if (curNormals.size() == curVertices.size()) {
|
||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curTangents.size() == curVertices.size()) {
|
||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curBitangents.size() == curVertices.size()) {
|
||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curColors.size() == curVertices.size() && useColors) {
|
||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUVs.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUV2s.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case EXN_TEXT:
|
||||
{
|
||||
const char* sz = reader->getNodeData();
|
||||
if (textMeaning == 1) {
|
||||
textMeaning = 0;
|
||||
|
||||
// read vertices
|
||||
do {
|
||||
SkipSpacesAndLineEnd(&sz);
|
||||
aiVector3D temp;aiColor4D c;
|
||||
|
||||
// Read the vertex position
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curVertices.push_back(temp);
|
||||
|
||||
// Read the vertex normals
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curNormals.push_back(temp);
|
||||
|
||||
// read the vertex colors
|
||||
uint32_t clr = strtoul16(sz,&sz);
|
||||
ColorFromARGBPacked(clr,c);
|
||||
|
||||
if (!curColors.empty() && c != *(curColors.end()-1))
|
||||
useColors = true;
|
||||
|
||||
curColors.push_back(c);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
|
||||
// read the first UV coordinate set
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.z = 0.f;
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUVs.push_back(temp);
|
||||
|
||||
// read the (optional) second UV coordinate set
|
||||
if (vertexFormat == 1) {
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUV2s.push_back(temp);
|
||||
}
|
||||
// read optional tangent and bitangent vectors
|
||||
else if (vertexFormat == 2) {
|
||||
// tangents
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curTangents.push_back(temp);
|
||||
|
||||
// bitangents
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curBitangents.push_back(temp);
|
||||
}
|
||||
}
|
||||
|
||||
/* IMPORTANT: We assume that each vertex is specified in one
|
||||
line. So we can skip the rest of the line - unknown vertex
|
||||
elements are ignored.
|
||||
*/
|
||||
|
||||
while (SkipLine(&sz));
|
||||
}
|
||||
else if (textMeaning == 2) {
|
||||
textMeaning = 0;
|
||||
|
||||
// read indices
|
||||
aiFace* curFace = curMesh->mFaces;
|
||||
aiFace* const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||
|
||||
aiVector3D* pcV = curMesh->mVertices;
|
||||
aiVector3D* pcN = curMesh->mNormals;
|
||||
aiVector3D* pcT = curMesh->mTangents;
|
||||
aiVector3D* pcB = curMesh->mBitangents;
|
||||
aiColor4D* pcC0 = curMesh->mColors[0];
|
||||
aiVector3D* pcT0 = curMesh->mTextureCoords[0];
|
||||
aiVector3D* pcT1 = curMesh->mTextureCoords[1];
|
||||
|
||||
unsigned int curIdx = 0;
|
||||
unsigned int total = 0;
|
||||
while(SkipSpacesAndLineEnd(&sz)) {
|
||||
if (curFace >= faceEnd) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||
break;
|
||||
}
|
||||
if (!curIdx) {
|
||||
curFace->mNumIndices = 3;
|
||||
curFace->mIndices = new unsigned int[3];
|
||||
}
|
||||
|
||||
unsigned int idx = strtoul10(sz,&sz);
|
||||
if (idx >= curVertices.size()) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||
idx = 0;
|
||||
}
|
||||
|
||||
curFace->mIndices[curIdx] = total++;
|
||||
|
||||
*pcV++ = curVertices[idx];
|
||||
if (pcN)*pcN++ = curNormals[idx];
|
||||
if (pcT)*pcT++ = curTangents[idx];
|
||||
if (pcB)*pcB++ = curBitangents[idx];
|
||||
if (pcC0)*pcC0++ = curColors[idx];
|
||||
if (pcT0)*pcT0++ = curUVs[idx];
|
||||
if (pcT1)*pcT1++ = curUV2s[idx];
|
||||
|
||||
if (++curIdx == 3) {
|
||||
++curFace;
|
||||
curIdx = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (curFace != faceEnd)
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||
|
||||
// Finish processing the mesh - do some small material workarounds
|
||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||
// Take the opacity value of the current material
|
||||
// from the common vertex color alpha
|
||||
aiMaterial* mat = (aiMaterial*)curMat;
|
||||
mat->AddProperty(&curColors[0].a,1,AI_MATKEY_OPACITY);
|
||||
}
|
||||
}}
|
||||
break;
|
||||
|
||||
default:
|
||||
// GCC complains here ...
|
||||
break;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
// End of the last buffer. A material and a mesh should be there
|
||||
if (curMat || curMesh) {
|
||||
if ( !curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial( &curMat );
|
||||
releaseMesh( &curMesh );
|
||||
}
|
||||
else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
}
|
||||
|
||||
if (materials.empty())
|
||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||
|
||||
|
||||
// now generate the output scene
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i) {
|
||||
pScene->mMeshes[i] = meshes[i];
|
||||
|
||||
// clean this value ...
|
||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||
}
|
||||
|
||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
||||
::memcpy(pScene->mMaterials,&materials[0],sizeof(void*)*pScene->mNumMaterials);
|
||||
|
||||
pScene->mRootNode = new aiNode();
|
||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
|
||||
// clean up and return
|
||||
delete reader;
|
||||
AI_DEBUG_INVALIDATE_PTR(reader);
|
||||
XmlNode root = parser.getRootNode();
|
||||
|
||||
// final data
|
||||
std::vector<aiMaterial *> materials;
|
||||
std::vector<aiMesh *> meshes;
|
||||
materials.reserve(5);
|
||||
meshes.reserve(5);
|
||||
|
||||
// temporary data - current mesh buffer
|
||||
aiMaterial *curMat = nullptr;
|
||||
aiMesh *curMesh = nullptr;
|
||||
unsigned int curMatFlags = 0;
|
||||
|
||||
std::vector<aiVector3D> curVertices, curNormals, curTangents, curBitangents;
|
||||
std::vector<aiColor4D> curColors;
|
||||
std::vector<aiVector3D> curUVs, curUV2s;
|
||||
|
||||
// some temporary variables
|
||||
int textMeaning = 0;
|
||||
int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
||||
bool useColors = false;
|
||||
|
||||
// Parse the XML file
|
||||
for (pugi::xml_node child : root.children()) {
|
||||
if (child.type() == pugi::node_element) {
|
||||
if (!ASSIMP_stricmp(child.name(), "buffer") && (curMat || curMesh)) {
|
||||
// end of previous buffer. A material and a mesh should be there
|
||||
if (!curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
curMat = nullptr;
|
||||
curMesh = nullptr;
|
||||
|
||||
curVertices.clear();
|
||||
curColors.clear();
|
||||
curNormals.clear();
|
||||
curUV2s.clear();
|
||||
curUVs.clear();
|
||||
curTangents.clear();
|
||||
curBitangents.clear();
|
||||
}
|
||||
|
||||
if (!ASSIMP_stricmp(child.name(), "material")) {
|
||||
if (curMat) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
||||
releaseMaterial(&curMat);
|
||||
}
|
||||
curMat = ParseMaterial(curMatFlags);
|
||||
}
|
||||
/* no else here! */ if (!ASSIMP_stricmp(child.name(), "vertices")) {
|
||||
pugi::xml_attribute attr = child.attribute("vertexCount");
|
||||
int num = attr.as_int();
|
||||
//int num = reader->getAttributeValueAsInt("vertexCount");
|
||||
|
||||
if (!num) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
curVertices.reserve(num);
|
||||
curNormals.reserve(num);
|
||||
curColors.reserve(num);
|
||||
curUVs.reserve(num);
|
||||
|
||||
// Determine the file format
|
||||
//const char *t = reader->getAttributeValueSafe("type");
|
||||
pugi::xml_attribute t = child.attribute("type");
|
||||
if (!ASSIMP_stricmp("2tcoords", t.name())) {
|
||||
curUV2s.reserve(num);
|
||||
vertexFormat = 1;
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||
// *********************************************************
|
||||
// We have a second texture! So use this UV channel
|
||||
// for it. The 2nd texture can be either a normal
|
||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||
// map (normal_..., parallax_...)
|
||||
// *********************************************************
|
||||
int idx = 1;
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_NORMALS(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
} else if (!ASSIMP_stricmp("tangents", t.name())) {
|
||||
curTangents.reserve(num);
|
||||
curBitangents.reserve(num);
|
||||
vertexFormat = 2;
|
||||
} else if (ASSIMP_stricmp("standard", t.name())) {
|
||||
releaseMaterial(&curMat);
|
||||
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
||||
} else
|
||||
vertexFormat = 0;
|
||||
textMeaning = 1;
|
||||
} else if (!ASSIMP_stricmp(child.name(), "indices")) {
|
||||
if (curVertices.empty() && curMat) {
|
||||
releaseMaterial(&curMat);
|
||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||
}
|
||||
|
||||
textMeaning = 2;
|
||||
|
||||
// start a new mesh
|
||||
curMesh = new aiMesh();
|
||||
|
||||
// allocate storage for all faces
|
||||
pugi::xml_attribute attr = child.attribute("indexCount");
|
||||
curMesh->mNumVertices = attr.as_int();
|
||||
if (!curMesh->mNumVertices) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||
|
||||
// mesh - away
|
||||
releaseMesh(&curMesh);
|
||||
|
||||
// material - away
|
||||
releaseMaterial(&curMat);
|
||||
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (curMesh->mNumVertices % 3) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||
}
|
||||
|
||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||
|
||||
// setup some members
|
||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
|
||||
// allocate storage for all vertices
|
||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||
|
||||
if (curNormals.size() == curVertices.size()) {
|
||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curTangents.size() == curVertices.size()) {
|
||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curBitangents.size() == curVertices.size()) {
|
||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curColors.size() == curVertices.size() && useColors) {
|
||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUVs.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUV2s.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
}
|
||||
//break;
|
||||
|
||||
//case EXN_TEXT: {
|
||||
const char *sz = child.child_value();
|
||||
if (textMeaning == 1) {
|
||||
textMeaning = 0;
|
||||
|
||||
// read vertices
|
||||
do {
|
||||
SkipSpacesAndLineEnd(&sz);
|
||||
aiVector3D temp;
|
||||
aiColor4D c;
|
||||
|
||||
// Read the vertex position
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curVertices.push_back(temp);
|
||||
|
||||
// Read the vertex normals
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curNormals.push_back(temp);
|
||||
|
||||
// read the vertex colors
|
||||
uint32_t clr = strtoul16(sz, &sz);
|
||||
ColorFromARGBPacked(clr, c);
|
||||
|
||||
if (!curColors.empty() && c != *(curColors.end() - 1))
|
||||
useColors = true;
|
||||
|
||||
curColors.push_back(c);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// read the first UV coordinate set
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.z = 0.f;
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUVs.push_back(temp);
|
||||
|
||||
// read the (optional) second UV coordinate set
|
||||
if (vertexFormat == 1) {
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUV2s.push_back(temp);
|
||||
}
|
||||
// read optional tangent and bitangent vectors
|
||||
else if (vertexFormat == 2) {
|
||||
// tangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curTangents.push_back(temp);
|
||||
|
||||
// bitangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curBitangents.push_back(temp);
|
||||
}
|
||||
}
|
||||
|
||||
/* IMPORTANT: We assume that each vertex is specified in one
|
||||
line. So we can skip the rest of the line - unknown vertex
|
||||
elements are ignored.
|
||||
*/
|
||||
|
||||
while (SkipLine(&sz));
|
||||
} else if (textMeaning == 2) {
|
||||
textMeaning = 0;
|
||||
|
||||
// read indices
|
||||
aiFace *curFace = curMesh->mFaces;
|
||||
aiFace *const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||
|
||||
aiVector3D *pcV = curMesh->mVertices;
|
||||
aiVector3D *pcN = curMesh->mNormals;
|
||||
aiVector3D *pcT = curMesh->mTangents;
|
||||
aiVector3D *pcB = curMesh->mBitangents;
|
||||
aiColor4D *pcC0 = curMesh->mColors[0];
|
||||
aiVector3D *pcT0 = curMesh->mTextureCoords[0];
|
||||
aiVector3D *pcT1 = curMesh->mTextureCoords[1];
|
||||
|
||||
unsigned int curIdx = 0;
|
||||
unsigned int total = 0;
|
||||
while (SkipSpacesAndLineEnd(&sz)) {
|
||||
if (curFace >= faceEnd) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||
break;
|
||||
}
|
||||
if (!curIdx) {
|
||||
curFace->mNumIndices = 3;
|
||||
curFace->mIndices = new unsigned int[3];
|
||||
}
|
||||
|
||||
unsigned int idx = strtoul10(sz, &sz);
|
||||
if (idx >= curVertices.size()) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||
idx = 0;
|
||||
}
|
||||
|
||||
curFace->mIndices[curIdx] = total++;
|
||||
|
||||
*pcV++ = curVertices[idx];
|
||||
if (pcN) *pcN++ = curNormals[idx];
|
||||
if (pcT) *pcT++ = curTangents[idx];
|
||||
if (pcB) *pcB++ = curBitangents[idx];
|
||||
if (pcC0) *pcC0++ = curColors[idx];
|
||||
if (pcT0) *pcT0++ = curUVs[idx];
|
||||
if (pcT1) *pcT1++ = curUV2s[idx];
|
||||
|
||||
if (++curIdx == 3) {
|
||||
++curFace;
|
||||
curIdx = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (curFace != faceEnd)
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||
|
||||
// Finish processing the mesh - do some small material workarounds
|
||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||
// Take the opacity value of the current material
|
||||
// from the common vertex color alpha
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// End of the last buffer. A material and a mesh should be there
|
||||
if (curMat || curMesh) {
|
||||
if (!curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
}
|
||||
|
||||
if (materials.empty()) {
|
||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||
}
|
||||
|
||||
// now generate the output scene
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mMeshes[i] = meshes[i];
|
||||
|
||||
// clean this value ...
|
||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||
}
|
||||
|
||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||
::memcpy(pScene->mMaterials, &materials[0], sizeof(void *) * pScene->mNumMaterials);
|
||||
|
||||
pScene->mRootNode = new aiNode();
|
||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -47,12 +46,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_IRRMESHLOADER_H_INCLUDED
|
||||
#define AI_IRRMESHLOADER_H_INCLUDED
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "IRRShared.h"
|
||||
#include <assimp/BaseImporter.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** IrrMesh importer class.
|
||||
|
@ -61,37 +60,31 @@ namespace Assimp {
|
|||
* irrEdit. As IrrEdit itself is capable of importing quite many file formats,
|
||||
* it might be a good file format for data exchange.
|
||||
*/
|
||||
class IRRMeshImporter : public BaseImporter, public IrrlichtBase
|
||||
{
|
||||
class IRRMeshImporter : public BaseImporter, public IrrlichtBase {
|
||||
public:
|
||||
IRRMeshImporter();
|
||||
~IRRMeshImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the class can handle the format of the given file.
|
||||
* See BaseImporter::CanRead() for details.
|
||||
*/
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||
bool checkSig) const;
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||
bool checkSig) const;
|
||||
|
||||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Return importer meta information.
|
||||
* See #BaseImporter::GetInfo for the details
|
||||
*/
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
const aiImporterDesc *GetInfo() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
* See BaseImporter::InternReadFile() for details
|
||||
*/
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
||||
IOSystem* pIOHandler);
|
||||
|
||||
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
||||
IOSystem *pIOHandler);
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -45,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
|
||||
|
||||
|
||||
//This section should be excluded only if both the Irrlicht AND the Irrlicht Mesh importers were omitted.
|
||||
#if !(defined(ASSIMP_BUILD_NO_IRR_IMPORTER) && defined(ASSIMP_BUILD_NO_IRRMESH_IMPORTER))
|
||||
|
||||
|
@ -56,10 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/material.h>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
||||
// Transformation matrix to convert from Assimp to IRR space
|
||||
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
||||
|
@ -70,125 +63,94 @@ const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a property in hexadecimal format (i.e. ffffffff)
|
||||
void IrrlichtBase::ReadHexProperty (HexProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
void IrrlichtBase::ReadHexProperty(HexProperty &out ) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string( attrib.value() );
|
||||
} else if (!ASSIMP_stricmp(attrib.name(),"value")) {
|
||||
// parse the hexadecimal value
|
||||
out.value = strtoul16(reader->getAttributeValue(i));
|
||||
out.value = strtoul16(attrib.name());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a decimal property
|
||||
void IrrlichtBase::ReadIntProperty (IntProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
// parse the ecimal value
|
||||
out.value = strtol10(reader->getAttributeValue(i));
|
||||
void IrrlichtBase::ReadIntProperty(IntProperty & out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.value(),"value")) {
|
||||
// parse the int value
|
||||
out.value = strtol10(attrib.name());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a string property
|
||||
void IrrlichtBase::ReadStringProperty (StringProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
void IrrlichtBase::ReadStringProperty( StringProperty& out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// simple copy the string
|
||||
out.value = std::string (reader->getAttributeValue(i));
|
||||
out.value = std::string(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a boolean property
|
||||
void IrrlichtBase::ReadBoolProperty (BoolProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
void IrrlichtBase::ReadBoolProperty(BoolProperty &out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")){
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// true or false, case insensitive
|
||||
out.value = (ASSIMP_stricmp( reader->getAttributeValue(i),
|
||||
"true") ? false : true);
|
||||
out.value = (ASSIMP_stricmp(attrib.value(), "true") ? false : true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a float property
|
||||
void IrrlichtBase::ReadFloatProperty (FloatProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
void IrrlichtBase::ReadFloatProperty(FloatProperty &out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// just parse the float
|
||||
out.value = fast_atof( reader->getAttributeValue(i) );
|
||||
out.value = fast_atof(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a vector property
|
||||
void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
||||
{
|
||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
||||
{
|
||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
||||
{
|
||||
out.name = std::string( reader->getAttributeValue(i) );
|
||||
}
|
||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
||||
{
|
||||
void IrrlichtBase::ReadVectorProperty( VectorProperty &out ) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// three floats, separated with commas
|
||||
const char* ptr = reader->getAttributeValue(i);
|
||||
const char *ptr = attrib.value();
|
||||
|
||||
SkipSpaces(&ptr);
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.x );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
if (',' != *ptr) {
|
||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.y );
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr)
|
||||
{
|
||||
if (',' != *ptr) {
|
||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||
}
|
||||
else SkipSpaces(ptr+1,&ptr);
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.z );
|
||||
}
|
||||
}
|
||||
|
@ -196,22 +158,19 @@ void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a string to a proper aiMappingMode
|
||||
int ConvertMappingMode(const std::string& mode)
|
||||
{
|
||||
if (mode == "texture_clamp_repeat")
|
||||
{
|
||||
int ConvertMappingMode(const std::string& mode) {
|
||||
if (mode == "texture_clamp_repeat") {
|
||||
return aiTextureMapMode_Wrap;
|
||||
}
|
||||
else if (mode == "texture_clamp_mirror")
|
||||
return aiTextureMapMode_Mirror;
|
||||
} else if (mode == "texture_clamp_mirror") {
|
||||
return aiTextureMapMode_Mirror;
|
||||
}
|
||||
|
||||
return aiTextureMapMode_Clamp;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Parse a material from the XML file
|
||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||
{
|
||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags) {
|
||||
aiMaterial* mat = new aiMaterial();
|
||||
aiColor4D clr;
|
||||
aiString s;
|
||||
|
@ -220,244 +179,170 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
|||
int cnt = 0; // number of used texture channels
|
||||
unsigned int nd = 0;
|
||||
|
||||
// Continue reading from the file
|
||||
while (reader->read())
|
||||
{
|
||||
switch (reader->getNodeType())
|
||||
{
|
||||
case EXN_ELEMENT:
|
||||
for (pugi::xml_node child : mNode->children()) {
|
||||
if (!ASSIMP_stricmp(child.name(), "color")) { // Hex properties
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop);
|
||||
if (prop.name == "Diffuse") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||
} else if (prop.name == "Ambient") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_AMBIENT);
|
||||
} else if (prop.name == "Specular") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
|
||||
// Hex properties
|
||||
if (!ASSIMP_stricmp(reader->getNodeName(),"color"))
|
||||
{
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop);
|
||||
if (prop.name == "Diffuse")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
|
||||
}
|
||||
else if (prop.name == "Ambient")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_AMBIENT);
|
||||
}
|
||||
else if (prop.name == "Specular")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
#if 0
|
||||
else if (prop.name == "Emissive")
|
||||
{
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
}
|
||||
else if (prop.name == "Emissive") {
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// Float properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"float"))
|
||||
{
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop);
|
||||
if (prop.name == "Shininess")
|
||||
{
|
||||
mat->AddProperty(&prop.value,1,AI_MATKEY_SHININESS);
|
||||
}
|
||||
}
|
||||
// Bool properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"bool"))
|
||||
{
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop);
|
||||
if (prop.name == "Wireframe")
|
||||
{
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_ENABLE_WIREFRAME);
|
||||
}
|
||||
else if (prop.name == "GouraudShading")
|
||||
{
|
||||
int val = (prop.value ? aiShadingMode_Gouraud
|
||||
: aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_SHADING_MODEL);
|
||||
}
|
||||
else if (prop.name == "BackfaceCulling")
|
||||
{
|
||||
int val = (!prop.value);
|
||||
mat->AddProperty(&val,1,AI_MATKEY_TWOSIDED);
|
||||
}
|
||||
}
|
||||
// String properties - textures and texture related properties
|
||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"texture") ||
|
||||
!ASSIMP_stricmp(reader->getNodeName(),"enum"))
|
||||
{
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop);
|
||||
if (prop.value.length())
|
||||
{
|
||||
// material type (shader)
|
||||
if (prop.name == "Type")
|
||||
{
|
||||
if (prop.value == "solid")
|
||||
{
|
||||
// default material ...
|
||||
}
|
||||
else if (prop.value == "trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
}
|
||||
else if (prop.value == "lightmap")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
}
|
||||
else if (prop.value == "solid_2layer")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
}
|
||||
else if (prop.value == "lightmap_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_light")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m2")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
}
|
||||
else if (prop.value == "lightmap_light_m4")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
}
|
||||
else if (prop.value == "lightmap_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
}
|
||||
// Normal and parallax maps are treated equally
|
||||
else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
}
|
||||
else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add")
|
||||
{
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
}
|
||||
else {
|
||||
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: " + prop.value);
|
||||
}
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "float")) { // Float properties
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop);
|
||||
if (prop.name == "Shininess") {
|
||||
mat->AddProperty(&prop.value, 1, AI_MATKEY_SHININESS);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "bool")) { // Bool properties
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop);
|
||||
if (prop.name == "Wireframe") {
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||
} else if (prop.name == "GouraudShading") {
|
||||
int val = (prop.value ? aiShadingMode_Gouraud : aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_SHADING_MODEL);
|
||||
} else if (prop.name == "BackfaceCulling") {
|
||||
int val = (!prop.value);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_TWOSIDED);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "texture") ||
|
||||
!ASSIMP_stricmp(child.name(), "enum")) { // String properties - textures and texture related properties
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop);
|
||||
if (prop.value.length()) {
|
||||
// material type (shader)
|
||||
if (prop.name == "Type") {
|
||||
if (prop.value == "solid") {
|
||||
// default material ...
|
||||
} else if (prop.value == "trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
} else if (prop.value == "lightmap") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
} else if (prop.value == "solid_2layer") {
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
} else if (prop.value == "lightmap_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
} else if (prop.value == "lightmap_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
} else if (prop.value == "lightmap_light") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
} else if (prop.value == "lightmap_light_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
} else if (prop.value == "lightmap_light_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
} else if (prop.value == "lightmap_add") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
} else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid") { // Normal and parallax maps are treated equally
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
} else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
} else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: " + prop.value);
|
||||
}
|
||||
}
|
||||
|
||||
// Up to 4 texture channels are supported
|
||||
if (prop.name == "Texture1")
|
||||
{
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "Texture2" && cnt == 1)
|
||||
{
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||
// Up to 4 texture channels are supported
|
||||
if (prop.name == "Texture1") {
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
} else if (prop.name == "Texture2" && cnt == 1) {
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
}
|
||||
// alternatively: normal or parallax mapping
|
||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) { // alternatively: normal or parallax mapping
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {// or just as second diffuse texture
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
++nd;
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) { // or just as second diffuse texture
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
++nd;
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
||||
}
|
||||
} else if (prop.name == "Texture3" && cnt == 2) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(nd+1));
|
||||
} else if (prop.name == "Texture4" && cnt == 3) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(nd+2));
|
||||
}
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
||||
}
|
||||
} else if (prop.name == "Texture3" && cnt == 2) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "Texture4" && cnt == 3) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 2));
|
||||
}
|
||||
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
}
|
||||
else if (prop.name == "TextureWrap2" && cnt >= 2)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||
}
|
||||
else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||
}
|
||||
else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
else if (prop.name == "TextureWrap3" && cnt >= 3)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd+1));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd+1));
|
||||
}
|
||||
else if (prop.name == "TextureWrap4" && cnt >= 4)
|
||||
{
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd+2));
|
||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd+2));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EXN_ELEMENT_END:
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
} else if (prop.name == "TextureWrap2" && cnt >= 2) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||
} else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
} else if (prop.name == "TextureWrap3" && cnt >= 3) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "TextureWrap4" && cnt >= 4) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 2));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
//break;
|
||||
/*case EXN_ELEMENT_END:
|
||||
|
||||
/* Assume there are no further nested nodes in <material> elements
|
||||
*/
|
||||
if (/* IRRMESH */ !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||
/* IRR */ !ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
||||
// Assume there are no further nested nodes in <material> elements
|
||||
if ( !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||
!ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
||||
{
|
||||
// Now process lightmapping flags
|
||||
// We should have at least one textur to do that ..
|
||||
|
@ -492,7 +377,8 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
|||
// GCC complains here ...
|
||||
break;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Unexpected end of file. Material is not complete");
|
||||
|
||||
return mat;
|
||||
|
|
|
@ -7,50 +7,48 @@
|
|||
#ifndef INCLUDED_AI_IRRSHARED_H
|
||||
#define INCLUDED_AI_IRRSHARED_H
|
||||
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/XmlParser.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct aiMaterial;
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/** @brief Matrix to convert from Assimp to IRR and backwards
|
||||
*/
|
||||
extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
||||
|
||||
|
||||
// Default: 0 = solid, one texture
|
||||
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
||||
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
||||
|
||||
// Transparency flags
|
||||
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
||||
#define AI_IRRMESH_MAT_trans_add 0x2
|
||||
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
||||
#define AI_IRRMESH_MAT_trans_add 0x2
|
||||
|
||||
// Lightmapping flags
|
||||
#define AI_IRRMESH_MAT_lightmap 0x2
|
||||
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap|0x4)
|
||||
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap|0x8)
|
||||
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap|0x10)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap|0x20)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap|0x40)
|
||||
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap|0x80)
|
||||
#define AI_IRRMESH_MAT_lightmap 0x2
|
||||
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap | 0x4)
|
||||
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap | 0x8)
|
||||
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap | 0x10)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap | 0x20)
|
||||
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap | 0x40)
|
||||
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap | 0x80)
|
||||
|
||||
// Standard NormalMap (or Parallax map, they're treated equally)
|
||||
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
||||
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
||||
|
||||
// Normal map combined with vertex alpha
|
||||
#define AI_IRRMESH_MAT_normalmap_tva \
|
||||
#define AI_IRRMESH_MAT_normalmap_tva \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha)
|
||||
|
||||
// Normal map combined with additive transparency
|
||||
#define AI_IRRMESH_MAT_normalmap_ta \
|
||||
#define AI_IRRMESH_MAT_normalmap_ta \
|
||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add)
|
||||
|
||||
// Special flag. It indicates a second texture has been found
|
||||
// Its type depends ... either a normal textue or a normal map
|
||||
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
||||
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Base class for the Irr and IrrMesh importers.
|
||||
|
@ -58,61 +56,64 @@ extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
|||
* Declares some irrlight-related xml parsing utilities and provides tools
|
||||
* to load materials from IRR and IRRMESH files.
|
||||
*/
|
||||
class IrrlichtBase
|
||||
{
|
||||
class IrrlichtBase {
|
||||
protected:
|
||||
IrrlichtBase() :
|
||||
mNode(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
~IrrlichtBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/** @brief Data structure for a simple name-value property
|
||||
*/
|
||||
template <class T>
|
||||
struct Property
|
||||
{
|
||||
struct Property {
|
||||
std::string name;
|
||||
T value;
|
||||
};
|
||||
|
||||
typedef Property<uint32_t> HexProperty;
|
||||
typedef Property<std::string> StringProperty;
|
||||
typedef Property<bool> BoolProperty;
|
||||
typedef Property<float> FloatProperty;
|
||||
typedef Property<aiVector3D> VectorProperty;
|
||||
typedef Property<int> IntProperty;
|
||||
typedef Property<uint32_t> HexProperty;
|
||||
typedef Property<std::string> StringProperty;
|
||||
typedef Property<bool> BoolProperty;
|
||||
typedef Property<float> FloatProperty;
|
||||
typedef Property<aiVector3D> VectorProperty;
|
||||
typedef Property<int> IntProperty;
|
||||
|
||||
/** XML reader instance
|
||||
*/
|
||||
irr::io::IrrXMLReader* reader;
|
||||
/// XML reader instance
|
||||
XmlParser mParser;
|
||||
pugi::xml_node *mNode;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Parse a material description from the XML
|
||||
* @return The created material
|
||||
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
||||
*/
|
||||
aiMaterial* ParseMaterial(unsigned int& matFlags);
|
||||
aiMaterial *ParseMaterial(unsigned int &matFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Read a property of the specified type from the current XML element.
|
||||
* @param out Receives output data
|
||||
*/
|
||||
void ReadHexProperty (HexProperty& out);
|
||||
void ReadStringProperty (StringProperty& out);
|
||||
void ReadBoolProperty (BoolProperty& out);
|
||||
void ReadFloatProperty (FloatProperty& out);
|
||||
void ReadVectorProperty (VectorProperty& out);
|
||||
void ReadIntProperty (IntProperty& out);
|
||||
void ReadHexProperty(HexProperty &out);
|
||||
void ReadStringProperty(StringProperty &out);
|
||||
void ReadBoolProperty(BoolProperty &out);
|
||||
void ReadFloatProperty(FloatProperty &out);
|
||||
void ReadVectorProperty(VectorProperty &out);
|
||||
void ReadIntProperty(IntProperty &out);
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Unpack a hex color, e.g. 0xdcdedfff
|
||||
inline void ColorFromARGBPacked(uint32_t in, aiColor4D& clr)
|
||||
{
|
||||
inline void ColorFromARGBPacked(uint32_t in, aiColor4D &clr) {
|
||||
clr.a = ((in >> 24) & 0xff) / 255.f;
|
||||
clr.r = ((in >> 16) & 0xff) / 255.f;
|
||||
clr.g = ((in >> 8) & 0xff) / 255.f;
|
||||
clr.b = ((in ) & 0xff) / 255.f;
|
||||
clr.g = ((in >> 8) & 0xff) / 255.f;
|
||||
clr.b = ((in)&0xff) / 255.f;
|
||||
}
|
||||
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
#endif // !! INCLUDED_AI_IRRSHARED_H
|
||||
|
|
|
@ -145,7 +145,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open LWO file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open LWO file ", pFile, ".");
|
||||
}
|
||||
|
||||
if ((this->fileSize = (unsigned int)file->FileSize()) < 12) {
|
||||
|
@ -212,7 +212,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
szBuff[2] = (char)(fileType >> 8u);
|
||||
szBuff[3] = (char)(fileType);
|
||||
szBuff[4] = '\0';
|
||||
throw DeadlyImportError(std::string("Unknown LWO sub format: ") + szBuff);
|
||||
throw DeadlyImportError("Unknown LWO sub format: ", szBuff);
|
||||
}
|
||||
|
||||
if (AI_LWO_FOURCC_LWOB != fileType) {
|
||||
|
@ -232,7 +232,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
|
||||
if (configLayerName.length() && !hasNamedLayer) {
|
||||
throw DeadlyImportError("LWO2: Unable to find the requested layer: " + configLayerName);
|
||||
throw DeadlyImportError("LWO2: Unable to find the requested layer: ", configLayerName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -502,7 +502,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open LWS file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open LWS file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
|
@ -750,12 +750,17 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
}
|
||||
// 'LightIntensity': set intensity of currently active light
|
||||
else if ((*it).tokens[0] == "LightIntensity" || (*it).tokens[0] == "LgtIntensity") {
|
||||
if (nodes.empty() || nodes.back().type != LWS::NodeDesc::LIGHT)
|
||||
if (nodes.empty() || nodes.back().type != LWS::NodeDesc::LIGHT) {
|
||||
ASSIMP_LOG_ERROR("LWS: Unexpected keyword: \'LightIntensity\'");
|
||||
|
||||
else
|
||||
fast_atoreal_move<float>(c, nodes.back().lightIntensity);
|
||||
|
||||
} else {
|
||||
const std::string env = "(envelope)";
|
||||
if (0 == strncmp(c, env.c_str(), env.size())) {
|
||||
ASSIMP_LOG_ERROR("LWS: envelopes for LightIntensity not supported, set to 1.0");
|
||||
nodes.back().lightIntensity = (ai_real)1.0;
|
||||
} else {
|
||||
fast_atoreal_move<float>(c, nodes.back().lightIntensity);
|
||||
}
|
||||
}
|
||||
}
|
||||
// 'LightType': set type of currently active light
|
||||
else if ((*it).tokens[0] == "LightType") {
|
||||
|
|
|
@ -197,12 +197,15 @@ M3D_INDEX addMaterial(const Assimp::M3DWrapper &m3d, const aiMaterial *mat) {
|
|||
break;
|
||||
case m3dpf_float:
|
||||
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
||||
aiProps[k].index, f) == AI_SUCCESS)
|
||||
aiProps[k].index, f) == AI_SUCCESS) {
|
||||
uint32_t f_uint32;
|
||||
memcpy(&f_uint32, &f, sizeof(uint32_t));
|
||||
addProp(&m3d->material[mi],
|
||||
m3d_propertytypes[k].id,
|
||||
/* not (uint32_t)f, because we don't want to convert
|
||||
* it, we want to see it as 32 bits of memory */
|
||||
*((uint32_t *)&f));
|
||||
f_uint32);
|
||||
}
|
||||
break;
|
||||
case m3dpf_uint8:
|
||||
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
||||
|
|
|
@ -160,21 +160,21 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
|||
// Read file into memory
|
||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
|
||||
if (!pStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
size_t fileSize = pStream->FileSize();
|
||||
if (fileSize < 8) {
|
||||
throw DeadlyImportError("M3D-file " + file + " is too small.");
|
||||
throw DeadlyImportError("M3D-file ", file, " is too small.");
|
||||
}
|
||||
std::vector<unsigned char> buffer(fileSize);
|
||||
if (fileSize != pStream->Read(buffer.data(), 1, fileSize)) {
|
||||
throw DeadlyImportError("Failed to read the file " + file + ".");
|
||||
throw DeadlyImportError("Failed to read the file ", file, ".");
|
||||
}
|
||||
// extra check for binary format's first 8 bytes. Not done for the ASCII variant
|
||||
if (!memcmp(buffer.data(), "3DMO", 4) && memcmp(buffer.data() + 4, &fileSize, 4)) {
|
||||
throw DeadlyImportError("Bad binary header in file " + file + ".");
|
||||
throw DeadlyImportError("Bad binary header in file ", file, ".");
|
||||
}
|
||||
#ifdef M3D_ASCII
|
||||
// make sure there's a terminator zero character, as input must be ASCIIZ
|
||||
|
@ -200,7 +200,7 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
|||
M3DWrapper m3d(pIOHandler, buffer);
|
||||
|
||||
if (!m3d) {
|
||||
throw DeadlyImportError("Unable to parse " + file + " as M3D.");
|
||||
throw DeadlyImportError("Unable to parse ", file, " as M3D.");
|
||||
}
|
||||
|
||||
// create the root node
|
||||
|
|
|
@ -133,6 +133,9 @@ unsigned char *M3DWrapper::Save(int quality, int flags, unsigned int &size) {
|
|||
saved_output_ = m3d_save(m3d_, quality, flags, &size);
|
||||
return saved_output_;
|
||||
#else
|
||||
(void)quality;
|
||||
(void)flags;
|
||||
(void)size;
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -3590,7 +3590,7 @@ m3d_t *m3d_load(unsigned char *data, m3dread_t readfilecb, m3dfree_t freecb, m3d
|
|||
case 4: f = (float)(*((float *)(data + 0))); break;
|
||||
case 8: f = (float)(*((double *)(data + 0))); break;
|
||||
}
|
||||
h->cmd[i].arg[k] = *((uint32_t *)&f);
|
||||
memcpy(&(h->cmd[i].arg[k]), &f, sizeof(uint32_t));
|
||||
data += model->vc_s;
|
||||
break;
|
||||
case m3dcp_hi_t: data = _m3d_getidx(data, model->hi_s, &h->cmd[i].arg[k]); break;
|
||||
|
|
|
@ -222,7 +222,7 @@ void MD2Importer::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MD2 file " + pFile + "");
|
||||
throw DeadlyImportError("Failed to open MD2 file ", pFile, "");
|
||||
}
|
||||
|
||||
// check whether the md3 file is large enough to contain
|
||||
|
|
|
@ -715,7 +715,7 @@ void MD3Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MD3 file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MD3 file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Check whether the md3 file is large enough to contain the header
|
||||
|
|
|
@ -675,7 +675,7 @@ void MD5Importer::LoadMD5CameraFile() {
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (!file.get() || !file->FileSize()) {
|
||||
throw DeadlyImportError("Failed to read MD5CAMERA file: " + pFile);
|
||||
throw DeadlyImportError("Failed to read MD5CAMERA file: ", pFile);
|
||||
}
|
||||
mHadMD5Camera = true;
|
||||
LoadFileIntoMemory(file.get());
|
||||
|
|
|
@ -219,7 +219,7 @@ void MDCImporter::InternReadFile(
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDC file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MDC file ", pFile, ".");
|
||||
}
|
||||
|
||||
// check whether the mdc file is large enough to contain the file header
|
||||
|
|
|
@ -218,12 +218,12 @@ private:
|
|||
template <typename MDLFileHeader>
|
||||
void HL1MDLLoader::load_file_into_buffer(const std::string &file_path, unsigned char *&buffer) {
|
||||
if (!io_->Exists(file_path))
|
||||
throw DeadlyImportError("Missing file " + DefaultIOSystem::fileName(file_path) + ".");
|
||||
throw DeadlyImportError("Missing file ", DefaultIOSystem::fileName(file_path), ".");
|
||||
|
||||
std::unique_ptr<IOStream> file(io_->Open(file_path));
|
||||
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDL file " + DefaultIOSystem::fileName(file_path) + ".");
|
||||
throw DeadlyImportError("Failed to open MDL file ", DefaultIOSystem::fileName(file_path), ".");
|
||||
}
|
||||
|
||||
const size_t file_size = file->FileSize();
|
||||
|
|
|
@ -167,7 +167,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open MDL file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open MDL file ", pFile, ".");
|
||||
}
|
||||
|
||||
// This should work for all other types of MDL files, too ...
|
||||
|
@ -251,8 +251,8 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
} else {
|
||||
// print the magic word to the log file
|
||||
throw DeadlyImportError("Unknown MDL subformat " + pFile +
|
||||
". Magic word (" + std::string((char *)&iMagicWord, 4) + ") is not known");
|
||||
throw DeadlyImportError("Unknown MDL subformat ", pFile,
|
||||
". Magic word (", std::string((char *)&iMagicWord, 4), ") is not known");
|
||||
}
|
||||
|
||||
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
||||
|
|
|
@ -111,7 +111,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
|||
// Read file by istream
|
||||
std::filebuf fb;
|
||||
if (!fb.open(file, std::ios::in | std::ios::binary)) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
std::istream fileStream(&fb);
|
||||
|
@ -122,7 +122,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
|||
fileStream.seekg(0, fileStream.beg);
|
||||
|
||||
if (fileSize < sizeof(pmx::PmxModel)) {
|
||||
throw DeadlyImportError(file + " is too small.");
|
||||
throw DeadlyImportError(file, " is too small.");
|
||||
}
|
||||
|
||||
pmx::PmxModel model;
|
||||
|
|
|
@ -524,7 +524,7 @@ namespace pmx
|
|||
if (version != 2.0f && version != 2.1f)
|
||||
{
|
||||
std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl;
|
||||
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but " + to_string(version));
|
||||
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but ", to_string(version));
|
||||
}
|
||||
this->setting.Read(stream);
|
||||
|
||||
|
|
|
@ -229,7 +229,7 @@ void MS3DImporter::InternReadFile( const std::string& pFile,
|
|||
stream.CopyAndAdvance(head,10);
|
||||
stream >> version;
|
||||
if (strncmp(head,"MS3D000000",10)) {
|
||||
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: "+pFile);
|
||||
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: ", pFile);
|
||||
}
|
||||
|
||||
if (version != 4) {
|
||||
|
|
|
@ -214,7 +214,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (!file.get())
|
||||
throw DeadlyImportError("Failed to open NFF file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open NFF file ", pFile, ".");
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
// (terminate it with zero)
|
||||
|
|
|
@ -123,7 +123,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == nullptr) {
|
||||
throw DeadlyImportError( "Failed to open OFF file " + pFile + ".");
|
||||
throw DeadlyImportError( "Failed to open OFF file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -75,7 +75,9 @@ using namespace std;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Default constructor
|
||||
ObjFileImporter::ObjFileImporter() :
|
||||
m_Buffer(), m_pRootObject(nullptr), m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {}
|
||||
m_Buffer(),
|
||||
m_pRootObject(nullptr),
|
||||
m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor.
|
||||
|
@ -107,9 +109,12 @@ const aiImporterDesc *ObjFileImporter::GetInfo() const {
|
|||
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
// Read file into memory
|
||||
static const std::string mode = "rb";
|
||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(file, mode));
|
||||
auto streamCloser = [&](IOStream *pStream) {
|
||||
pIOHandler->Close(pStream);
|
||||
};
|
||||
std::unique_ptr<IOStream, decltype(streamCloser)> fileStream(pIOHandler->Open(file, mode), streamCloser);
|
||||
if (!fileStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
|
@ -589,18 +594,18 @@ void ObjFileImporter::createMaterials(const ObjFile::Model *pModel, aiScene *pSc
|
|||
// convert illumination model
|
||||
int sm = 0;
|
||||
switch (pCurrentMaterial->illumination_model) {
|
||||
case 0:
|
||||
sm = aiShadingMode_NoShading;
|
||||
break;
|
||||
case 1:
|
||||
sm = aiShadingMode_Gouraud;
|
||||
break;
|
||||
case 2:
|
||||
sm = aiShadingMode_Phong;
|
||||
break;
|
||||
default:
|
||||
sm = aiShadingMode_Gouraud;
|
||||
ASSIMP_LOG_ERROR("OBJ: unexpected illumination model (0-2 recognized)");
|
||||
case 0:
|
||||
sm = aiShadingMode_NoShading;
|
||||
break;
|
||||
case 1:
|
||||
sm = aiShadingMode_Gouraud;
|
||||
break;
|
||||
case 2:
|
||||
sm = aiShadingMode_Phong;
|
||||
break;
|
||||
default:
|
||||
sm = aiShadingMode_Gouraud;
|
||||
ASSIMP_LOG_ERROR("OBJ: unexpected illumination model (0-2 recognized)");
|
||||
}
|
||||
|
||||
mat->AddProperty<int>(&sm, 1, AI_MATKEY_SHADING_MODEL);
|
||||
|
|
|
@ -137,10 +137,14 @@ void ObjFileMtlImporter::load() {
|
|||
} break;
|
||||
case 'T': {
|
||||
++m_DataIt;
|
||||
if (*m_DataIt == 'f') // Material transmission
|
||||
{
|
||||
// Material transmission color
|
||||
if (*m_DataIt == 'f') {
|
||||
++m_DataIt;
|
||||
getColorRGBA(&m_pModel->m_pCurrentMaterial->transparent);
|
||||
} else if (*m_DataIt == 'r') {
|
||||
// Material transmission alpha value
|
||||
++m_DataIt;
|
||||
getFloatValue(m_pModel->m_pCurrentMaterial->alpha);
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
||||
} break;
|
||||
|
|
|
@ -234,35 +234,6 @@ inline char_t getFloat(char_t it, char_t end, ai_real &value) {
|
|||
return it;
|
||||
}
|
||||
|
||||
/** @brief Will perform a simple tokenize.
|
||||
* @param str String to tokenize.
|
||||
* @param tokens Array with tokens, will be empty if no token was found.
|
||||
* @param delimiters Delimiter for tokenize.
|
||||
* @return Number of found token.
|
||||
*/
|
||||
template <class string_type>
|
||||
unsigned int tokenize(const string_type &str, std::vector<string_type> &tokens,
|
||||
const string_type &delimiters) {
|
||||
// Skip delimiters at beginning.
|
||||
typename string_type::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
||||
|
||||
// Find first "non-delimiter".
|
||||
typename string_type::size_type pos = str.find_first_of(delimiters, lastPos);
|
||||
while (string_type::npos != pos || string_type::npos != lastPos) {
|
||||
// Found a token, add it to the vector.
|
||||
string_type tmp = str.substr(lastPos, pos - lastPos);
|
||||
if (!tmp.empty() && ' ' != tmp[0])
|
||||
tokens.push_back(tmp);
|
||||
|
||||
// Skip delimiters. Note the "not_of"
|
||||
lastPos = str.find_first_not_of(delimiters, pos);
|
||||
|
||||
// Find next "non-delimiter"
|
||||
pos = str.find_first_of(delimiters, lastPos);
|
||||
}
|
||||
|
||||
return static_cast<unsigned int>(tokens.size());
|
||||
}
|
||||
|
||||
template <class string_type>
|
||||
string_type trim_whitespaces(string_type str) {
|
||||
|
|
|
@ -187,8 +187,8 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
|
|||
/// @todo Check what we can actually support.
|
||||
std::string version = serializer.ReadLine();
|
||||
if (version != MESH_VERSION_1_8) {
|
||||
throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
|
||||
<< " Supported versions: " << MESH_VERSION_1_8);
|
||||
throw DeadlyExportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
|
||||
" Supported versions: ", MESH_VERSION_1_8);
|
||||
}
|
||||
|
||||
Mesh *mesh = new Mesh();
|
||||
|
@ -471,7 +471,7 @@ void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
|
|||
uint16_t submeshIndex = Read<uint16_t>();
|
||||
SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
|
||||
if (!submesh) {
|
||||
throw DeadlyImportError(Formatter::format() << "Ogre Mesh does not include submesh " << submeshIndex << " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
||||
throw DeadlyImportError("Ogre Mesh does not include submesh ", submeshIndex, " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
||||
}
|
||||
|
||||
submesh->name = ReadLine();
|
||||
|
@ -788,7 +788,7 @@ MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHand
|
|||
|
||||
IOStream *f = pIOHandler->Open(filename, "rb");
|
||||
if (!f) {
|
||||
throw DeadlyImportError("Failed to open skeleton file " + filename);
|
||||
throw DeadlyImportError("Failed to open skeleton file ", filename);
|
||||
}
|
||||
|
||||
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
|
||||
|
@ -803,8 +803,8 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
// This deserialization supports both versions of the skeleton spec
|
||||
std::string version = ReadLine();
|
||||
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
|
||||
throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
|
||||
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
|
||||
throw DeadlyExportError("Skeleton version ", version, " not supported by this importer.",
|
||||
" Supported versions: ", SKELETON_VERSION_1_8, " and ", SKELETON_VERSION_1_1);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
||||
|
@ -871,7 +871,7 @@ void OgreBinarySerializer::ReadBone(Skeleton *skeleton) {
|
|||
|
||||
// Bone indexes need to start from 0 and be contiguous
|
||||
if (bone->id != skeleton->bones.size()) {
|
||||
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
|
||||
throw DeadlyImportError("Ogre Skeleton bone indexes not contiguous. Error at bone index ", bone->id);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", bone->id, " ", bone->name);
|
||||
|
@ -889,7 +889,7 @@ void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton) {
|
|||
if (child && parent)
|
||||
parent->AddChild(child);
|
||||
else
|
||||
throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
|
||||
throw DeadlyImportError("Failed to find bones for parenting: Child id ", childId, " for parent id ", parentId);
|
||||
}
|
||||
|
||||
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
|
||||
|
@ -926,7 +926,7 @@ void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, A
|
|||
uint16_t boneId = Read<uint16_t>();
|
||||
Bone *bone = dest->parentSkeleton->BoneById(boneId);
|
||||
if (!bone) {
|
||||
throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
|
||||
throw DeadlyImportError("Cannot read animation track, target bone ", boneId, " not in target Skeleton");
|
||||
}
|
||||
|
||||
VertexAnimationTrack track;
|
||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
|||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,16 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "OgreStructs.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
namespace Assimp {
|
||||
namespace Ogre {
|
||||
|
||||
typedef Assimp::StreamReaderLE MemoryStreamReader;
|
||||
typedef std::shared_ptr<MemoryStreamReader> MemoryStreamReaderPtr;
|
||||
|
||||
class OgreBinarySerializer
|
||||
{
|
||||
class OgreBinarySerializer {
|
||||
public:
|
||||
/// Imports mesh and returns the result.
|
||||
/** @note Fatal unrecoverable errors will throw a DeadlyImportError. */
|
||||
|
@ -71,17 +67,15 @@ public:
|
|||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh);
|
||||
|
||||
private:
|
||||
enum AssetMode
|
||||
{
|
||||
enum AssetMode {
|
||||
AM_Mesh,
|
||||
AM_Skeleton
|
||||
};
|
||||
|
||||
OgreBinarySerializer(MemoryStreamReader *reader, AssetMode mode) :
|
||||
m_currentLen(0),
|
||||
m_reader(reader),
|
||||
assetMode(mode)
|
||||
{
|
||||
m_currentLen(0),
|
||||
m_reader(reader),
|
||||
assetMode(mode) {
|
||||
}
|
||||
|
||||
static MemoryStreamReaderPtr OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
||||
|
@ -136,7 +130,7 @@ private:
|
|||
// Reader utils
|
||||
bool AtEnd() const;
|
||||
|
||||
template<typename T>
|
||||
template <typename T>
|
||||
inline T Read();
|
||||
|
||||
void ReadBytes(char *dest, size_t numBytes);
|
||||
|
@ -158,155 +152,154 @@ private:
|
|||
AssetMode assetMode;
|
||||
};
|
||||
|
||||
enum MeshChunkId
|
||||
{
|
||||
enum MeshChunkId {
|
||||
M_HEADER = 0x1000,
|
||||
// char* version : Version number check
|
||||
M_MESH = 0x3000,
|
||||
// bool skeletallyAnimated // important flag which affects h/w buffer policies
|
||||
// Optional M_GEOMETRY chunk
|
||||
M_SUBMESH = 0x4000,
|
||||
// char* materialName
|
||||
// bool useSharedVertices
|
||||
// unsigned int indexCount
|
||||
// bool indexes32Bit
|
||||
// unsigned int* faceVertexIndices (indexCount)
|
||||
// OR
|
||||
// unsigned short* faceVertexIndices (indexCount)
|
||||
// M_GEOMETRY chunk (Optional: present only if useSharedVertices = false)
|
||||
M_SUBMESH_OPERATION = 0x4010, // optional, trilist assumed if missing
|
||||
// unsigned short operationType
|
||||
M_SUBMESH_BONE_ASSIGNMENT = 0x4100,
|
||||
// Optional bone weights (repeating section)
|
||||
// unsigned int vertexIndex;
|
||||
// unsigned short boneIndex;
|
||||
// float weight;
|
||||
// Optional chunk that matches a texture name to an alias
|
||||
// a texture alias is sent to the submesh material to use this texture name
|
||||
// instead of the one in the texture unit with a matching alias name
|
||||
M_SUBMESH_TEXTURE_ALIAS = 0x4200, // Repeating section
|
||||
// char* aliasName;
|
||||
// char* textureName;
|
||||
// char* version : Version number check
|
||||
M_MESH = 0x3000,
|
||||
// bool skeletallyAnimated // important flag which affects h/w buffer policies
|
||||
// Optional M_GEOMETRY chunk
|
||||
M_SUBMESH = 0x4000,
|
||||
// char* materialName
|
||||
// bool useSharedVertices
|
||||
// unsigned int indexCount
|
||||
// bool indexes32Bit
|
||||
// unsigned int* faceVertexIndices (indexCount)
|
||||
// OR
|
||||
// unsigned short* faceVertexIndices (indexCount)
|
||||
// M_GEOMETRY chunk (Optional: present only if useSharedVertices = false)
|
||||
M_SUBMESH_OPERATION = 0x4010, // optional, trilist assumed if missing
|
||||
// unsigned short operationType
|
||||
M_SUBMESH_BONE_ASSIGNMENT = 0x4100,
|
||||
// Optional bone weights (repeating section)
|
||||
// unsigned int vertexIndex;
|
||||
// unsigned short boneIndex;
|
||||
// float weight;
|
||||
// Optional chunk that matches a texture name to an alias
|
||||
// a texture alias is sent to the submesh material to use this texture name
|
||||
// instead of the one in the texture unit with a matching alias name
|
||||
M_SUBMESH_TEXTURE_ALIAS = 0x4200, // Repeating section
|
||||
// char* aliasName;
|
||||
// char* textureName;
|
||||
|
||||
M_GEOMETRY = 0x5000, // NB this chunk is embedded within M_MESH and M_SUBMESH
|
||||
// unsigned int vertexCount
|
||||
M_GEOMETRY_VERTEX_DECLARATION = 0x5100,
|
||||
M_GEOMETRY_VERTEX_ELEMENT = 0x5110, // Repeating section
|
||||
// unsigned short source; // buffer bind source
|
||||
// unsigned short type; // VertexElementType
|
||||
// unsigned short semantic; // VertexElementSemantic
|
||||
// unsigned short offset; // start offset in buffer in bytes
|
||||
// unsigned short index; // index of the semantic (for colours and texture coords)
|
||||
M_GEOMETRY_VERTEX_BUFFER = 0x5200, // Repeating section
|
||||
// unsigned short bindIndex; // Index to bind this buffer to
|
||||
// unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
|
||||
M_GEOMETRY_VERTEX_BUFFER_DATA = 0x5210,
|
||||
// raw buffer data
|
||||
M_MESH_SKELETON_LINK = 0x6000,
|
||||
// Optional link to skeleton
|
||||
// char* skeletonName : name of .skeleton to use
|
||||
M_MESH_BONE_ASSIGNMENT = 0x7000,
|
||||
// Optional bone weights (repeating section)
|
||||
// unsigned int vertexIndex;
|
||||
// unsigned short boneIndex;
|
||||
// float weight;
|
||||
M_MESH_LOD = 0x8000,
|
||||
// Optional LOD information
|
||||
// string strategyName;
|
||||
// unsigned short numLevels;
|
||||
// bool manual; (true for manual alternate meshes, false for generated)
|
||||
M_MESH_LOD_USAGE = 0x8100,
|
||||
// Repeating section, ordered in increasing depth
|
||||
// NB LOD 0 (full detail from 0 depth) is omitted
|
||||
// LOD value - this is a distance, a pixel count etc, based on strategy
|
||||
// float lodValue;
|
||||
M_MESH_LOD_MANUAL = 0x8110,
|
||||
// Required if M_MESH_LOD section manual = true
|
||||
// String manualMeshName;
|
||||
M_MESH_LOD_GENERATED = 0x8120,
|
||||
// Required if M_MESH_LOD section manual = false
|
||||
// Repeating section (1 per submesh)
|
||||
// unsigned int indexCount;
|
||||
// bool indexes32Bit
|
||||
// unsigned short* faceIndexes; (indexCount)
|
||||
// OR
|
||||
// unsigned int* faceIndexes; (indexCount)
|
||||
M_MESH_BOUNDS = 0x9000,
|
||||
// float minx, miny, minz
|
||||
// float maxx, maxy, maxz
|
||||
// float radius
|
||||
M_GEOMETRY = 0x5000, // NB this chunk is embedded within M_MESH and M_SUBMESH
|
||||
// unsigned int vertexCount
|
||||
M_GEOMETRY_VERTEX_DECLARATION = 0x5100,
|
||||
M_GEOMETRY_VERTEX_ELEMENT = 0x5110, // Repeating section
|
||||
// unsigned short source; // buffer bind source
|
||||
// unsigned short type; // VertexElementType
|
||||
// unsigned short semantic; // VertexElementSemantic
|
||||
// unsigned short offset; // start offset in buffer in bytes
|
||||
// unsigned short index; // index of the semantic (for colours and texture coords)
|
||||
M_GEOMETRY_VERTEX_BUFFER = 0x5200, // Repeating section
|
||||
// unsigned short bindIndex; // Index to bind this buffer to
|
||||
// unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
|
||||
M_GEOMETRY_VERTEX_BUFFER_DATA = 0x5210,
|
||||
// raw buffer data
|
||||
M_MESH_SKELETON_LINK = 0x6000,
|
||||
// Optional link to skeleton
|
||||
// char* skeletonName : name of .skeleton to use
|
||||
M_MESH_BONE_ASSIGNMENT = 0x7000,
|
||||
// Optional bone weights (repeating section)
|
||||
// unsigned int vertexIndex;
|
||||
// unsigned short boneIndex;
|
||||
// float weight;
|
||||
M_MESH_LOD = 0x8000,
|
||||
// Optional LOD information
|
||||
// string strategyName;
|
||||
// unsigned short numLevels;
|
||||
// bool manual; (true for manual alternate meshes, false for generated)
|
||||
M_MESH_LOD_USAGE = 0x8100,
|
||||
// Repeating section, ordered in increasing depth
|
||||
// NB LOD 0 (full detail from 0 depth) is omitted
|
||||
// LOD value - this is a distance, a pixel count etc, based on strategy
|
||||
// float lodValue;
|
||||
M_MESH_LOD_MANUAL = 0x8110,
|
||||
// Required if M_MESH_LOD section manual = true
|
||||
// String manualMeshName;
|
||||
M_MESH_LOD_GENERATED = 0x8120,
|
||||
// Required if M_MESH_LOD section manual = false
|
||||
// Repeating section (1 per submesh)
|
||||
// unsigned int indexCount;
|
||||
// bool indexes32Bit
|
||||
// unsigned short* faceIndexes; (indexCount)
|
||||
// OR
|
||||
// unsigned int* faceIndexes; (indexCount)
|
||||
M_MESH_BOUNDS = 0x9000,
|
||||
// float minx, miny, minz
|
||||
// float maxx, maxy, maxz
|
||||
// float radius
|
||||
|
||||
// Added By DrEvil
|
||||
// optional chunk that contains a table of submesh indexes and the names of
|
||||
// the sub-meshes.
|
||||
M_SUBMESH_NAME_TABLE = 0xA000,
|
||||
// Subchunks of the name table. Each chunk contains an index & string
|
||||
M_SUBMESH_NAME_TABLE_ELEMENT = 0xA100,
|
||||
// short index
|
||||
// char* name
|
||||
// Optional chunk which stores precomputed edge data
|
||||
M_EDGE_LISTS = 0xB000,
|
||||
// Each LOD has a separate edge list
|
||||
M_EDGE_LIST_LOD = 0xB100,
|
||||
// unsigned short lodIndex
|
||||
// bool isManual // If manual, no edge data here, loaded from manual mesh
|
||||
// bool isClosed
|
||||
// unsigned long numTriangles
|
||||
// unsigned long numEdgeGroups
|
||||
// Triangle* triangleList
|
||||
// unsigned long indexSet
|
||||
// unsigned long vertexSet
|
||||
// unsigned long vertIndex[3]
|
||||
// unsigned long sharedVertIndex[3]
|
||||
// float normal[4]
|
||||
// Added By DrEvil
|
||||
// optional chunk that contains a table of submesh indexes and the names of
|
||||
// the sub-meshes.
|
||||
M_SUBMESH_NAME_TABLE = 0xA000,
|
||||
// Subchunks of the name table. Each chunk contains an index & string
|
||||
M_SUBMESH_NAME_TABLE_ELEMENT = 0xA100,
|
||||
// short index
|
||||
// char* name
|
||||
// Optional chunk which stores precomputed edge data
|
||||
M_EDGE_LISTS = 0xB000,
|
||||
// Each LOD has a separate edge list
|
||||
M_EDGE_LIST_LOD = 0xB100,
|
||||
// unsigned short lodIndex
|
||||
// bool isManual // If manual, no edge data here, loaded from manual mesh
|
||||
// bool isClosed
|
||||
// unsigned long numTriangles
|
||||
// unsigned long numEdgeGroups
|
||||
// Triangle* triangleList
|
||||
// unsigned long indexSet
|
||||
// unsigned long vertexSet
|
||||
// unsigned long vertIndex[3]
|
||||
// unsigned long sharedVertIndex[3]
|
||||
// float normal[4]
|
||||
|
||||
M_EDGE_GROUP = 0xB110,
|
||||
// unsigned long vertexSet
|
||||
// unsigned long triStart
|
||||
// unsigned long triCount
|
||||
// unsigned long numEdges
|
||||
// Edge* edgeList
|
||||
// unsigned long triIndex[2]
|
||||
// unsigned long vertIndex[2]
|
||||
// unsigned long sharedVertIndex[2]
|
||||
// bool degenerate
|
||||
// Optional poses section, referred to by pose keyframes
|
||||
M_POSES = 0xC000,
|
||||
M_POSE = 0xC100,
|
||||
// char* name (may be blank)
|
||||
// unsigned short target // 0 for shared geometry,
|
||||
// 1+ for submesh index + 1
|
||||
// bool includesNormals [1.8+]
|
||||
M_POSE_VERTEX = 0xC111,
|
||||
// unsigned long vertexIndex
|
||||
// float xoffset, yoffset, zoffset
|
||||
// float xnormal, ynormal, znormal (optional, 1.8+)
|
||||
// Optional vertex animation chunk
|
||||
M_ANIMATIONS = 0xD000,
|
||||
M_ANIMATION = 0xD100,
|
||||
// char* name
|
||||
// float length
|
||||
M_ANIMATION_BASEINFO = 0xD105,
|
||||
// [Optional] base keyframe information (pose animation only)
|
||||
// char* baseAnimationName (blank for self)
|
||||
// float baseKeyFrameTime
|
||||
M_ANIMATION_TRACK = 0xD110,
|
||||
// unsigned short type // 1 == morph, 2 == pose
|
||||
// unsigned short target // 0 for shared geometry,
|
||||
// 1+ for submesh index + 1
|
||||
M_ANIMATION_MORPH_KEYFRAME = 0xD111,
|
||||
// float time
|
||||
// bool includesNormals [1.8+]
|
||||
// float x,y,z // repeat by number of vertices in original geometry
|
||||
M_ANIMATION_POSE_KEYFRAME = 0xD112,
|
||||
// float time
|
||||
M_ANIMATION_POSE_REF = 0xD113, // repeat for number of referenced poses
|
||||
// unsigned short poseIndex
|
||||
// float influence
|
||||
// Optional submesh extreme vertex list chink
|
||||
M_TABLE_EXTREMES = 0xE000
|
||||
// unsigned short submesh_index;
|
||||
// float extremes [n_extremes][3];
|
||||
M_EDGE_GROUP = 0xB110,
|
||||
// unsigned long vertexSet
|
||||
// unsigned long triStart
|
||||
// unsigned long triCount
|
||||
// unsigned long numEdges
|
||||
// Edge* edgeList
|
||||
// unsigned long triIndex[2]
|
||||
// unsigned long vertIndex[2]
|
||||
// unsigned long sharedVertIndex[2]
|
||||
// bool degenerate
|
||||
// Optional poses section, referred to by pose keyframes
|
||||
M_POSES = 0xC000,
|
||||
M_POSE = 0xC100,
|
||||
// char* name (may be blank)
|
||||
// unsigned short target // 0 for shared geometry,
|
||||
// 1+ for submesh index + 1
|
||||
// bool includesNormals [1.8+]
|
||||
M_POSE_VERTEX = 0xC111,
|
||||
// unsigned long vertexIndex
|
||||
// float xoffset, yoffset, zoffset
|
||||
// float xnormal, ynormal, znormal (optional, 1.8+)
|
||||
// Optional vertex animation chunk
|
||||
M_ANIMATIONS = 0xD000,
|
||||
M_ANIMATION = 0xD100,
|
||||
// char* name
|
||||
// float length
|
||||
M_ANIMATION_BASEINFO = 0xD105,
|
||||
// [Optional] base keyframe information (pose animation only)
|
||||
// char* baseAnimationName (blank for self)
|
||||
// float baseKeyFrameTime
|
||||
M_ANIMATION_TRACK = 0xD110,
|
||||
// unsigned short type // 1 == morph, 2 == pose
|
||||
// unsigned short target // 0 for shared geometry,
|
||||
// 1+ for submesh index + 1
|
||||
M_ANIMATION_MORPH_KEYFRAME = 0xD111,
|
||||
// float time
|
||||
// bool includesNormals [1.8+]
|
||||
// float x,y,z // repeat by number of vertices in original geometry
|
||||
M_ANIMATION_POSE_KEYFRAME = 0xD112,
|
||||
// float time
|
||||
M_ANIMATION_POSE_REF = 0xD113, // repeat for number of referenced poses
|
||||
// unsigned short poseIndex
|
||||
// float influence
|
||||
// Optional submesh extreme vertex list chink
|
||||
M_TABLE_EXTREMES = 0xE000
|
||||
// unsigned short submesh_index;
|
||||
// float extremes [n_extremes][3];
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -353,49 +346,48 @@ static std::string MeshHeaderToString(MeshChunkId id)
|
|||
}
|
||||
*/
|
||||
|
||||
enum SkeletonChunkId
|
||||
{
|
||||
SKELETON_HEADER = 0x1000,
|
||||
// char* version : Version number check
|
||||
SKELETON_BLENDMODE = 0x1010, // optional
|
||||
// unsigned short blendmode : SkeletonAnimationBlendMode
|
||||
SKELETON_BONE = 0x2000,
|
||||
enum SkeletonChunkId {
|
||||
SKELETON_HEADER = 0x1000,
|
||||
// char* version : Version number check
|
||||
SKELETON_BLENDMODE = 0x1010, // optional
|
||||
// unsigned short blendmode : SkeletonAnimationBlendMode
|
||||
SKELETON_BONE = 0x2000,
|
||||
// Repeating section defining each bone in the system.
|
||||
// Bones are assigned indexes automatically based on their order of declaration
|
||||
// starting with 0.
|
||||
// char* name : name of the bone
|
||||
// unsigned short handle : handle of the bone, should be contiguous & start at 0
|
||||
// Vector3 position : position of this bone relative to parent
|
||||
// Quaternion orientation : orientation of this bone relative to parent
|
||||
// Vector3 scale : scale of this bone relative to parent
|
||||
SKELETON_BONE_PARENT = 0x3000,
|
||||
// char* name : name of the bone
|
||||
// unsigned short handle : handle of the bone, should be contiguous & start at 0
|
||||
// Vector3 position : position of this bone relative to parent
|
||||
// Quaternion orientation : orientation of this bone relative to parent
|
||||
// Vector3 scale : scale of this bone relative to parent
|
||||
SKELETON_BONE_PARENT = 0x3000,
|
||||
// Record of the parent of a single bone, used to build the node tree
|
||||
// Repeating section, listed in Bone Index order, one per Bone
|
||||
// unsigned short handle : child bone
|
||||
// unsigned short parentHandle : parent bone
|
||||
SKELETON_ANIMATION = 0x4000,
|
||||
// unsigned short handle : child bone
|
||||
// unsigned short parentHandle : parent bone
|
||||
SKELETON_ANIMATION = 0x4000,
|
||||
// A single animation for this skeleton
|
||||
// char* name : Name of the animation
|
||||
// float length : Length of the animation in seconds
|
||||
SKELETON_ANIMATION_BASEINFO = 0x4010,
|
||||
// [Optional] base keyframe information
|
||||
// char* baseAnimationName (blank for self)
|
||||
// float baseKeyFrameTime
|
||||
SKELETON_ANIMATION_TRACK = 0x4100,
|
||||
// A single animation track (relates to a single bone)
|
||||
// Repeating section (within SKELETON_ANIMATION)
|
||||
// unsigned short boneIndex : Index of bone to apply to
|
||||
SKELETON_ANIMATION_TRACK_KEYFRAME = 0x4110,
|
||||
// A single keyframe within the track
|
||||
// Repeating section
|
||||
// float time : The time position (seconds)
|
||||
// Quaternion rotate : Rotation to apply at this keyframe
|
||||
// Vector3 translate : Translation to apply at this keyframe
|
||||
// Vector3 scale : Scale to apply at this keyframe
|
||||
SKELETON_ANIMATION_LINK = 0x5000
|
||||
// char* name : Name of the animation
|
||||
// float length : Length of the animation in seconds
|
||||
SKELETON_ANIMATION_BASEINFO = 0x4010,
|
||||
// [Optional] base keyframe information
|
||||
// char* baseAnimationName (blank for self)
|
||||
// float baseKeyFrameTime
|
||||
SKELETON_ANIMATION_TRACK = 0x4100,
|
||||
// A single animation track (relates to a single bone)
|
||||
// Repeating section (within SKELETON_ANIMATION)
|
||||
// unsigned short boneIndex : Index of bone to apply to
|
||||
SKELETON_ANIMATION_TRACK_KEYFRAME = 0x4110,
|
||||
// A single keyframe within the track
|
||||
// Repeating section
|
||||
// float time : The time position (seconds)
|
||||
// Quaternion rotate : Rotation to apply at this keyframe
|
||||
// Vector3 translate : Translation to apply at this keyframe
|
||||
// Vector3 scale : Scale to apply at this keyframe
|
||||
SKELETON_ANIMATION_LINK = 0x5000
|
||||
// Link to another skeleton, to re-use its animations
|
||||
// char* skeletonName : name of skeleton to get animations from
|
||||
// float scale : scale to apply to trans/scale keys
|
||||
// char* skeletonName : name of skeleton to get animations from
|
||||
// float scale : scale to apply to trans/scale keys
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -416,8 +408,8 @@ static std::string SkeletonHeaderToString(SkeletonChunkId id)
|
|||
return "Unknown_SkeletonChunkId";
|
||||
}
|
||||
*/
|
||||
} // Ogre
|
||||
} // Assimp
|
||||
} // namespace Ogre
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
#endif // AI_OGREBINARYSERIALIZER_H_INC
|
||||
|
|
|
@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "OgreImporter.h"
|
||||
#include "OgreBinarySerializer.h"
|
||||
#include "OgreXmlSerializer.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <memory>
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
|
@ -61,51 +61,41 @@ static const aiImporterDesc desc = {
|
|||
"mesh mesh.xml"
|
||||
};
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
namespace Assimp {
|
||||
namespace Ogre {
|
||||
|
||||
const aiImporterDesc* OgreImporter::GetInfo() const
|
||||
{
|
||||
const aiImporterDesc *OgreImporter::GetInfo() const {
|
||||
return &desc;
|
||||
}
|
||||
|
||||
void OgreImporter::SetupProperties(const Importer* pImp)
|
||||
{
|
||||
void OgreImporter::SetupProperties(const Importer *pImp) {
|
||||
m_userDefinedMaterialLibFile = pImp->GetPropertyString(AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE, "Scene.material");
|
||||
m_detectTextureTypeFromFilename = pImp->GetPropertyBool(AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME, false);
|
||||
}
|
||||
|
||||
bool OgreImporter::CanRead(const std::string &pFile, Assimp::IOSystem *pIOHandler, bool checkSig) const
|
||||
{
|
||||
bool OgreImporter::CanRead(const std::string &pFile, Assimp::IOSystem *pIOHandler, bool checkSig) const {
|
||||
if (!checkSig) {
|
||||
return EndsWith(pFile, ".mesh.xml", false) || EndsWith(pFile, ".mesh", false);
|
||||
}
|
||||
|
||||
if (EndsWith(pFile, ".mesh.xml", false))
|
||||
{
|
||||
const char* tokens[] = { "<mesh>" };
|
||||
if (EndsWith(pFile, ".mesh.xml", false)) {
|
||||
const char *tokens[] = { "<mesh>" };
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
/// @todo Read and validate first header chunk?
|
||||
return EndsWith(pFile, ".mesh", false);
|
||||
}
|
||||
}
|
||||
|
||||
void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Assimp::IOSystem *pIOHandler)
|
||||
{
|
||||
void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Assimp::IOSystem *pIOHandler) {
|
||||
// Open source file
|
||||
IOStream *f = pIOHandler->Open(pFile, "rb");
|
||||
if (!f) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile);
|
||||
throw DeadlyImportError("Failed to open file ", pFile);
|
||||
}
|
||||
|
||||
// Binary .mesh import
|
||||
if (EndsWith(pFile, ".mesh", false))
|
||||
{
|
||||
if (EndsWith(pFile, ".mesh", false)) {
|
||||
/// @note MemoryStreamReader takes ownership of f.
|
||||
MemoryStreamReader reader(f);
|
||||
|
||||
|
@ -122,15 +112,16 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
|||
mesh->ConvertToAssimpScene(pScene);
|
||||
}
|
||||
// XML .mesh.xml import
|
||||
else
|
||||
{
|
||||
else {
|
||||
/// @note XmlReader does not take ownership of f, hence the scoped ptr.
|
||||
std::unique_ptr<IOStream> scopedFile(f);
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(scopedFile.get()));
|
||||
std::unique_ptr<XmlReader> reader(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
XmlParser xmlParser;
|
||||
|
||||
//std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(scopedFile.get()));
|
||||
//std::unique_ptr<XmlReader> reader(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
xmlParser.parse(scopedFile.get());
|
||||
// Import mesh
|
||||
std::unique_ptr<MeshXml> mesh(OgreXmlSerializer::ImportMesh(reader.get()));
|
||||
std::unique_ptr<MeshXml> mesh(OgreXmlSerializer::ImportMesh(&xmlParser));
|
||||
|
||||
// Import skeleton
|
||||
OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh.get());
|
||||
|
@ -143,7 +134,7 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
|||
}
|
||||
}
|
||||
|
||||
} // Ogre
|
||||
} // Assimp
|
||||
} // namespace Ogre
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
|
|
@ -476,7 +476,7 @@ void SubMesh::Reset(){
|
|||
|
||||
aiMesh *SubMesh::ConvertToAssimpMesh(Mesh *parent) {
|
||||
if (operationType != OT_TRIANGLE_LIST) {
|
||||
throw DeadlyImportError(Formatter::format() << "Only mesh operation type OT_TRIANGLE_LIST is supported. Found " << operationType);
|
||||
throw DeadlyImportError("Only mesh operation type OT_TRIANGLE_LIST is supported. Found ", operationType);
|
||||
}
|
||||
|
||||
aiMesh *dest = new aiMesh();
|
||||
|
@ -944,7 +944,7 @@ void Bone::AddChild(Bone *bone) {
|
|||
if (!bone)
|
||||
return;
|
||||
if (bone->IsParented())
|
||||
throw DeadlyImportError("Attaching child Bone that is already parented: " + bone->name);
|
||||
throw DeadlyImportError("Attaching child Bone that is already parented: ", bone->name);
|
||||
|
||||
bone->parent = this;
|
||||
bone->parentId = id;
|
||||
|
@ -963,7 +963,7 @@ void Bone::CalculateWorldMatrixAndDefaultPose(Skeleton *skeleton) {
|
|||
for (auto boneId : children) {
|
||||
Bone *child = skeleton->BoneById(boneId);
|
||||
if (!child) {
|
||||
throw DeadlyImportError(Formatter::format() << "CalculateWorldMatrixAndDefaultPose: Failed to find child bone " << boneId << " for parent " << id << " " << name);
|
||||
throw DeadlyImportError("CalculateWorldMatrixAndDefaultPose: Failed to find child bone ", boneId, " for parent ", id, " ", name);
|
||||
}
|
||||
child->CalculateWorldMatrixAndDefaultPose(skeleton);
|
||||
}
|
||||
|
@ -983,7 +983,7 @@ aiNode *Bone::ConvertToAssimpNode(Skeleton *skeleton, aiNode *parentNode) {
|
|||
for (size_t i = 0, len = children.size(); i < len; ++i) {
|
||||
Bone *child = skeleton->BoneById(children[i]);
|
||||
if (!child) {
|
||||
throw DeadlyImportError(Formatter::format() << "ConvertToAssimpNode: Failed to find child bone " << children[i] << " for parent " << id << " " << name);
|
||||
throw DeadlyImportError("ConvertToAssimpNode: Failed to find child bone ", children[i], " for parent ", id, " ", name);
|
||||
}
|
||||
node->mChildren[i] = child->ConvertToAssimpNode(skeleton, node);
|
||||
}
|
||||
|
@ -1022,7 +1022,7 @@ aiNodeAnim *VertexAnimationTrack::ConvertToAssimpAnimationNode(Skeleton *skeleto
|
|||
|
||||
Bone *bone = skeleton->BoneByName(boneName);
|
||||
if (!bone) {
|
||||
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone " + boneName + " from parent Skeleton");
|
||||
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone ", boneName, " from parent Skeleton");
|
||||
}
|
||||
|
||||
// Keyframes
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -46,73 +46,57 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
#include "OgreStructs.h"
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include <assimp/XmlParser.h>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
namespace Assimp {
|
||||
|
||||
typedef irr::io::IrrXMLReader XmlReader;
|
||||
typedef std::shared_ptr<XmlReader> XmlReaderPtr;
|
||||
namespace Ogre {
|
||||
|
||||
class OgreXmlSerializer
|
||||
{
|
||||
using XmlParserPtr = std::shared_ptr<::Assimp::XmlParser> ;
|
||||
|
||||
class OgreXmlSerializer {
|
||||
public:
|
||||
/// Imports mesh and returns the result.
|
||||
/** @note Fatal unrecoverable errors will throw a DeadlyImportError. */
|
||||
static MeshXml *ImportMesh(XmlReader *reader);
|
||||
/// @note Fatal unrecoverable errors will throw a DeadlyImportError.
|
||||
static MeshXml *ImportMesh(XmlParser *parser);
|
||||
|
||||
/// Imports skeleton to @c mesh.
|
||||
/** If mesh does not have a skeleton reference or the skeleton file
|
||||
cannot be found it is not a fatal DeadlyImportError.
|
||||
@return If skeleton import was successful. */
|
||||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh);
|
||||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh);
|
||||
/// If mesh does not have a skeleton reference or the skeleton file
|
||||
/// cannot be found it is not a fatal DeadlyImportError.
|
||||
/// @return If skeleton import was successful.
|
||||
static bool ImportSkeleton(IOSystem *pIOHandler, MeshXml *mesh);
|
||||
static bool ImportSkeleton(IOSystem *pIOHandler, Mesh *mesh);
|
||||
|
||||
private:
|
||||
explicit OgreXmlSerializer(XmlReader *reader) :
|
||||
m_reader(reader)
|
||||
{
|
||||
}
|
||||
explicit OgreXmlSerializer(XmlParser *xmlParser);
|
||||
|
||||
static XmlReaderPtr OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
||||
static XmlParserPtr OpenXmlParser(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
||||
|
||||
// Mesh
|
||||
void ReadMesh(MeshXml *mesh);
|
||||
void ReadSubMesh(MeshXml *mesh);
|
||||
|
||||
void ReadGeometry(VertexDataXml *dest);
|
||||
void ReadGeometryVertexBuffer(VertexDataXml *dest);
|
||||
|
||||
void ReadBoneAssignments(VertexDataXml *dest);
|
||||
void ReadSubMesh(XmlNode &node, MeshXml *mesh);
|
||||
void ReadGeometry(XmlNode &node, VertexDataXml *dest);
|
||||
void ReadGeometryVertexBuffer(XmlNode &node, VertexDataXml *dest);
|
||||
void ReadBoneAssignments(XmlNode &node, VertexDataXml *dest);
|
||||
|
||||
// Skeleton
|
||||
void ReadSkeleton(Skeleton *skeleton);
|
||||
void ReadSkeleton(XmlNode &node, Skeleton *skeleton);
|
||||
void ReadBones(XmlNode &node, Skeleton *skeleton);
|
||||
void ReadBoneHierarchy(XmlNode &node, Skeleton *skeleton);
|
||||
void ReadAnimations(XmlNode &node, Skeleton *skeleton);
|
||||
void ReadAnimationTracks(XmlNode &node, Animation *dest);
|
||||
void ReadAnimationKeyFrames(XmlNode &node, Animation *anim, VertexAnimationTrack *dest);
|
||||
|
||||
void ReadBones(Skeleton *skeleton);
|
||||
void ReadBoneHierarchy(Skeleton *skeleton);
|
||||
template <typename T>
|
||||
T ReadAttribute(XmlNode &xmlNode, const char *name) const;
|
||||
|
||||
void ReadAnimations(Skeleton *skeleton);
|
||||
void ReadAnimationTracks(Animation *dest);
|
||||
void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest);
|
||||
|
||||
template<typename T>
|
||||
T ReadAttribute(const char *name) const;
|
||||
bool HasAttribute(const char *name) const;
|
||||
|
||||
std::string &NextNode();
|
||||
std::string &SkipCurrentNode();
|
||||
|
||||
bool CurrentNodeNameEquals(const std::string &name) const;
|
||||
std::string CurrentNodeName(bool forceRead = false);
|
||||
|
||||
XmlReader *m_reader;
|
||||
std::string m_currentNodeName;
|
||||
private:
|
||||
XmlParser *mParser;
|
||||
};
|
||||
|
||||
} // Ogre
|
||||
} // Assimp
|
||||
|
||||
} // namespace Ogre
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
#endif // AI_OGREXMLSERIALIZER_H_INC
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -151,13 +151,13 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
const std::string mode = "rb";
|
||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
|
||||
if (!fileStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||
}
|
||||
|
||||
// Get the file-size
|
||||
const size_t fileSize(fileStream->FileSize());
|
||||
if (0 == fileSize) {
|
||||
throw DeadlyImportError("File " + pFile + " is empty.");
|
||||
throw DeadlyImportError("File ", pFile, " is empty.");
|
||||
}
|
||||
|
||||
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
|
||||
|
|
|
@ -180,7 +180,7 @@ const aiImporterDesc *Q3BSPFileImporter::GetInfo() const {
|
|||
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
||||
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
||||
if (!Archive.isOpen()) {
|
||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||
}
|
||||
|
||||
std::string archiveName(""), mapName("");
|
||||
|
|
|
@ -110,13 +110,12 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// The header is 22 bytes large
|
||||
if (stream.GetRemainingSize() < 22)
|
||||
throw DeadlyImportError("File is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("File is either empty or corrupt: ", pFile);
|
||||
|
||||
// Check the file's signature
|
||||
if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) &&
|
||||
ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) {
|
||||
throw DeadlyImportError("Not a Quick3D file. Signature string is: " +
|
||||
std::string((const char *)stream.GetPtr(), 8));
|
||||
throw DeadlyImportError("Not a Quick3D file. Signature string is: ", std::string((const char *)stream.GetPtr(), 8));
|
||||
}
|
||||
|
||||
// Print the file format version
|
||||
|
|
|
@ -101,7 +101,7 @@ void RAWImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Check whether we can read from the file
|
||||
if (file.get() == nullptr) {
|
||||
throw DeadlyImportError("Failed to open RAW file " + pFile + ".");
|
||||
throw DeadlyImportError("Failed to open RAW file ", pFile, ".");
|
||||
}
|
||||
|
||||
// allocate storage and copy the contents of the file to a memory buffer
|
||||
|
|
|
@ -808,7 +808,7 @@ void SIBImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// We should have at least one chunk
|
||||
if (stream.GetRemainingSize() < 16)
|
||||
throw DeadlyImportError("SIB file is either empty or corrupt: " + pFile);
|
||||
throw DeadlyImportError("SIB file is either empty or corrupt: ", pFile);
|
||||
|
||||
SIB sib;
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue