diff --git a/code/AssetLib/3MF/D3MFOpcPackage.cpp b/code/AssetLib/3MF/D3MFOpcPackage.cpp index a2182dc29..934305d49 100644 --- a/code/AssetLib/3MF/D3MFOpcPackage.cpp +++ b/code/AssetLib/3MF/D3MFOpcPackage.cpp @@ -160,7 +160,7 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) : // deal with zip-bug rootFile = rootFile.substr(1); } - } + } ASSIMP_LOG_VERBOSE_DEBUG(rootFile); diff --git a/code/AssetLib/3MF/XmlSerializer.cpp b/code/AssetLib/3MF/XmlSerializer.cpp index 674c6b916..c77111728 100644 --- a/code/AssetLib/3MF/XmlSerializer.cpp +++ b/code/AssetLib/3MF/XmlSerializer.cpp @@ -216,7 +216,7 @@ void XmlSerializer::ImportXml(aiScene *scene) { if (nullptr == scene) { return; } - + scene->mRootNode = new aiNode(XmlTag::RootTag); XmlNode node = mXmlParser->getRootNode().child(XmlTag::model); if (node.empty()) { @@ -444,7 +444,7 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) { } mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices]; } - } + } } } diff --git a/code/AssetLib/Assbin/AssbinExporter.h b/code/AssetLib/Assbin/AssbinExporter.h index 1801c1680..8b721994d 100644 --- a/code/AssetLib/Assbin/AssbinExporter.h +++ b/code/AssetLib/Assbin/AssbinExporter.h @@ -56,5 +56,5 @@ namespace Assimp { void ASSIMP_API ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/); } -#endif +#endif #endif // AI_ASSBINEXPORTER_H_INC diff --git a/code/AssetLib/Assbin/AssbinFileWriter.cpp b/code/AssetLib/Assbin/AssbinFileWriter.cpp index 97be634de..e9d857a84 100644 --- a/code/AssetLib/Assbin/AssbinFileWriter.cpp +++ b/code/AssetLib/Assbin/AssbinFileWriter.cpp @@ -291,15 +291,15 @@ public: size_t Read(void * /*pvBuffer*/, size_t /*pSize*/, size_t /*pCount*/) override { return 0; } - + aiReturn Seek(size_t /*pOffset*/, aiOrigin /*pOrigin*/) override { return aiReturn_FAILURE; } - + size_t Tell() const override { return cursor; } - + void Flush() override { // not implemented } diff --git a/code/AssetLib/Assjson/json_exporter.cpp b/code/AssetLib/Assjson/json_exporter.cpp index 7a8403831..ea5194fb0 100644 --- a/code/AssetLib/Assjson/json_exporter.cpp +++ b/code/AssetLib/Assjson/json_exporter.cpp @@ -43,7 +43,7 @@ public: Flag_WriteSpecialFloats = 0x2, Flag_SkipWhitespaces = 0x4 }; - + JSONWriter(Assimp::IOStream &out, unsigned int flags = 0u) : out(out), indent (""), newline("\n"), space(" "), buff (), first(false), flags(flags) { // make sure that all formatting happens using the standard, C locale and not the user's current locale @@ -499,18 +499,18 @@ static void Write(JSONWriter &out, const aiMaterial &ai, bool is_elem = true) { } break; - case aiPTI_String: + case aiPTI_String: { aiString s; aiGetMaterialString(&ai, prop->mKey.data, prop->mSemantic, prop->mIndex, &s); out.SimpleValue(s); - } + } break; - case aiPTI_Buffer: + case aiPTI_Buffer: { // binary data is written as series of hex-encoded octets out.SimpleValue(prop->mData, prop->mDataLength); - } + } break; default: ai_assert(false); diff --git a/code/AssetLib/C4D/C4DImporter.cpp b/code/AssetLib/C4D/C4DImporter.cpp index 06d7a3412..866229626 100644 --- a/code/AssetLib/C4D/C4DImporter.cpp +++ b/code/AssetLib/C4D/C4DImporter.cpp @@ -124,7 +124,7 @@ bool C4DImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, b } else if ((!extension.length() || checkSig) && pIOHandler) { // TODO } - + return false; } diff --git a/code/AssetLib/Collada/ColladaLoader.cpp b/code/AssetLib/Collada/ColladaLoader.cpp index 2d578aff3..0a732a8db 100644 --- a/code/AssetLib/Collada/ColladaLoader.cpp +++ b/code/AssetLib/Collada/ColladaLoader.cpp @@ -1523,7 +1523,7 @@ void ColladaLoader::AddTexture(aiMaterial &mat, map = -1; for (std::string::const_iterator it = sampler.mUVChannel.begin(); it != sampler.mUVChannel.end(); ++it) { if (IsNumeric(*it)) { - map = strtoul10(&(*it)); + map = strtoul10(&(*it)); break; } } diff --git a/code/AssetLib/DXF/DXFLoader.cpp b/code/AssetLib/DXF/DXFLoader.cpp index 46c723375..1fb9490cc 100644 --- a/code/AssetLib/DXF/DXFLoader.cpp +++ b/code/AssetLib/DXF/DXFLoader.cpp @@ -371,7 +371,7 @@ void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& bloc ASSIMP_LOG_ERROR("DXF: PolyLine instance is nullptr, skipping."); continue; } - + std::shared_ptr pl_out = std::shared_ptr(new DXF::PolyLine(*pl_in)); if (bl_src.base.Length() || insert.scale.x!=1.f || insert.scale.y!=1.f || insert.scale.z!=1.f || insert.angle || insert.pos.Length()) { diff --git a/code/AssetLib/FBX/FBXConverter.cpp b/code/AssetLib/FBX/FBXConverter.cpp index 75d28fbdf..e2f43b885 100644 --- a/code/AssetLib/FBX/FBXConverter.cpp +++ b/code/AssetLib/FBX/FBXConverter.cpp @@ -1563,7 +1563,7 @@ void FBXConverter::ConvertWeights(aiMesh *out, const MeshGeometry &geo, const ai out->mBones = nullptr; out->mNumBones = 0; return; - } + } out->mBones = new aiBone *[bones.size()](); out->mNumBones = static_cast(bones.size()); @@ -3228,7 +3228,7 @@ aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim(const std::string& name, } bool ok = false; - + const auto zero_epsilon = ai_epsilon; const aiVector3D& preRotation = PropertyGet(props, "PreRotation", ok); diff --git a/code/AssetLib/FBX/FBXMeshGeometry.h b/code/AssetLib/FBX/FBXMeshGeometry.h index ad24877e4..f4a1a2673 100644 --- a/code/AssetLib/FBX/FBXMeshGeometry.h +++ b/code/AssetLib/FBX/FBXMeshGeometry.h @@ -2,8 +2,7 @@ Open Asset Import Library (assimp) ---------------------------------------------------------------------- -Copyright (c) 2006-2022, assimp team - +Copyright (c) 2006-2023, assimp team All rights reserved. @@ -53,22 +52,26 @@ namespace Assimp { namespace FBX { /** - * DOM base class for all kinds of FBX geometry + * @brief DOM base class for all kinds of FBX geometry */ class Geometry : public Object { public: /// @brief The class constructor with all parameters. /// @param id The id. - /// @param element - /// @param name - /// @param doc + /// @param element The element instance + /// @param name The name instance + /// @param doc The document instance Geometry( uint64_t id, const Element& element, const std::string& name, const Document& doc ); + + /// @brief The class destructor, default. virtual ~Geometry() = default; - /// Get the Skin attached to this geometry or nullptr + /// @brief Get the Skin attached to this geometry or nullptr. + /// @return The deformer skip instance as a pointer, nullptr if none. const Skin* DeformerSkin() const; - /// Get the BlendShape attached to this geometry or nullptr + /// @brief Get the BlendShape attached to this geometry or nullptr + /// @return The blendshape arrays. const std::vector& GetBlendShapes() const; private: @@ -78,59 +81,71 @@ private: typedef std::vector MatIndexArray; - /** - * DOM class for FBX geometry of type "Mesh" + * @brief DOM class for FBX geometry of type "Mesh" */ class MeshGeometry : public Geometry { public: - /** The class constructor */ + /// @brief The class constructor + /// @param id The id. + /// @param element The element instance + /// @param name The name instance + /// @param doc The document instance MeshGeometry( uint64_t id, const Element& element, const std::string& name, const Document& doc ); - /** The class destructor */ + /// @brief The class destructor, default. virtual ~MeshGeometry() = default; - /** Get a list of all vertex points, non-unique*/ + /// brief Get a vector of all vertex points, non-unique. + /// @return The vertices vector. const std::vector& GetVertices() const; - /** Get a list of all vertex normals or an empty array if - * no normals are specified. */ + /// @brief Get a vector of all vertex normals or an empty array if no normals are specified. + /// @return The normal vector. const std::vector& GetNormals() const; - /** Get a list of all vertex tangents or an empty array - * if no tangents are specified */ + /// @brief Get a vector of all vertex tangents or an empty array if no tangents are specified. + /// @return The vertex tangents vector. const std::vector& GetTangents() const; - /** Get a list of all vertex bi-normals or an empty array - * if no bi-normals are specified */ + /// @brief Get a vector of all vertex bi-normals or an empty array if no bi-normals are specified. + /// @return The binomal vector. const std::vector& GetBinormals() const; - /** Return list of faces - each entry denotes a face and specifies - * how many vertices it has. Vertices are taken from the - * vertex data arrays in sequential order. */ + /// @brief Return list of faces - each entry denotes a face and specifies how many vertices it has. + /// Vertices are taken from the vertex data arrays in sequential order. + /// @return The face indices vector. const std::vector& GetFaceIndexCounts() const; - /** Get a UV coordinate slot, returns an empty array if - * the requested slot does not exist. */ + /// @brief Get a UV coordinate slot, returns an empty array if the requested slot does not exist. + /// @param index The requested texture coordinate slot. + /// @return The texture coordinates. const std::vector& GetTextureCoords( unsigned int index ) const; - /** Get a UV coordinate slot, returns an empty array if - * the requested slot does not exist. */ + /// @brief Get a UV coordinate slot, returns an empty array if the requested slot does not exist. + /// @param index The requested texture coordinate slot. + /// @return The texture coordinate channel name. std::string GetTextureCoordChannelName( unsigned int index ) const; - /** Get a vertex color coordinate slot, returns an empty array if - * the requested slot does not exist. */ + /// @brief Get a vertex color coordinate slot, returns an empty array if the requested slot does not exist. + /// @param index The requested texture coordinate slot. + /// @return The vertex color vector. const std::vector& GetVertexColors( unsigned int index ) const; - /** Get per-face-vertex material assignments */ + /// @brief Get per-face-vertex material assignments. + /// @return The Material indices Array. const MatIndexArray& GetMaterialIndices() const; - /** Convert from a fbx file vertex index (for example from a #Cluster weight) or nullptr - * if the vertex index is not valid. */ + /// @brief Convert from a fbx file vertex index (for example from a #Cluster weight) or nullptr if the vertex index is not valid. + /// @param in_index The requested input index. + /// @param count The number of indices. + /// @return The indices. const unsigned int* ToOutputVertexIndex( unsigned int in_index, unsigned int& count ) const; - /** Determine the face to which a particular output vertex index belongs. - * This mapping is always unique. */ + /// @brief Determine the face to which a particular output vertex index belongs. + /// This mapping is always unique. + /// @param in_index The requested input index. + /// @return The face-to-vertex index. unsigned int FaceForVertexIndex( unsigned int in_index ) const; private: diff --git a/code/AssetLib/FBX/FBXParser.cpp b/code/AssetLib/FBX/FBXParser.cpp index da6d3889a..d71321452 100644 --- a/code/AssetLib/FBX/FBXParser.cpp +++ b/code/AssetLib/FBX/FBXParser.cpp @@ -187,7 +187,7 @@ Scope::Scope(Parser& parser,bool topLevel) if (str.empty()) { ParseError("unexpected content: empty string."); } - + elements.insert(ElementMap::value_type(str,new_Element(*n,parser))); // Element() should stop at the next Key token (or right after a Close token) diff --git a/code/AssetLib/HMP/HMPLoader.cpp b/code/AssetLib/HMP/HMPLoader.cpp index efb148eae..3dd27eb02 100644 --- a/code/AssetLib/HMP/HMPLoader.cpp +++ b/code/AssetLib/HMP/HMPLoader.cpp @@ -327,7 +327,7 @@ void HMPImporter::CreateMaterial(const unsigned char *szCurrent, ReadFirstSkin(pcHeader->numskins, szCurrent, &szCurrent); *szCurrentOut = szCurrent; return; - } + } // generate a default material const int iMode = (int)aiShadingMode_Gouraud; @@ -484,11 +484,11 @@ void HMPImporter::GenerateTextureCoords(const unsigned int width, const unsigned if (uv == nullptr) { return; } - + if (height == 0.0f || width == 0.0) { return; } - + const float fY = (1.0f / height) + (1.0f / height) / height; const float fX = (1.0f / width) + (1.0f / width) / width; diff --git a/code/AssetLib/LWO/LWOAnimation.cpp b/code/AssetLib/LWO/LWOAnimation.cpp index 7ebbfb810..8dda4586f 100644 --- a/code/AssetLib/LWO/LWOAnimation.cpp +++ b/code/AssetLib/LWO/LWOAnimation.cpp @@ -165,7 +165,7 @@ void AnimResolver::UpdateAnimRangeSetup() { if (delta == 0.0) { continue; } - + const size_t old_size = (*it).keys.size(); const float value_delta = (*it).keys.back().value - (*it).keys.front().value; diff --git a/code/AssetLib/LWO/LWOLoader.cpp b/code/AssetLib/LWO/LWOLoader.cpp index c3cee0607..96fed248b 100644 --- a/code/AssetLib/LWO/LWOLoader.cpp +++ b/code/AssetLib/LWO/LWOLoader.cpp @@ -215,7 +215,7 @@ void LWOImporter::InternReadFile(const std::string &pFile, } else { mIsLWO2 = true; } - + LoadLWO2File(); // The newer lightwave format allows the user to configure the diff --git a/code/AssetLib/MD5/MD5Parser.h b/code/AssetLib/MD5/MD5Parser.h index e39ce8a8e..bb4843cf9 100644 --- a/code/AssetLib/MD5/MD5Parser.h +++ b/code/AssetLib/MD5/MD5Parser.h @@ -394,7 +394,7 @@ private: bool SkipLine(const char* in, const char** out); bool SkipLine( ); - bool SkipSpacesAndLineEnd( const char* in, const char** out); + bool SkipSpacesAndLineEnd( const char* in, const char** out); bool SkipSpacesAndLineEnd(); bool SkipSpaces(); diff --git a/code/AssetLib/MDL/MDLMaterialLoader.cpp b/code/AssetLib/MDL/MDLMaterialLoader.cpp index db4b534f2..799368264 100644 --- a/code/AssetLib/MDL/MDLMaterialLoader.cpp +++ b/code/AssetLib/MDL/MDLMaterialLoader.cpp @@ -470,7 +470,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7( ASSIMP_LOG_ERROR("Found a reference to an embedded DDS texture, but texture width is zero, aborting import."); return; } - + pcNew.reset(new aiTexture); pcNew->mHeight = 0; pcNew->mWidth = iWidth; diff --git a/code/AssetLib/NFF/NFFLoader.h b/code/AssetLib/NFF/NFFLoader.h index 0fa615b19..7fd094306 100644 --- a/code/AssetLib/NFF/NFFLoader.h +++ b/code/AssetLib/NFF/NFFLoader.h @@ -107,7 +107,7 @@ private: aiColor3D color, diffuse, specular, ambient, emissive; ai_real refracti; - std::string texFile; + std::string texFile; bool twoSided; // For NFF2 bool shaded; ai_real opacity, shininess; diff --git a/code/AssetLib/Obj/ObjFileMtlImporter.cpp b/code/AssetLib/Obj/ObjFileMtlImporter.cpp index 78743dd05..2c3ce9ee5 100644 --- a/code/AssetLib/Obj/ObjFileMtlImporter.cpp +++ b/code/AssetLib/Obj/ObjFileMtlImporter.cpp @@ -514,16 +514,16 @@ void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString DataArrayIt it = getNextToken(m_DataIt, m_DataItEnd); getFloat(it, m_DataItEnd, m_pModel->mCurrentMaterial->bump_multiplier); skipToken = 2; - } else if (!ASSIMP_strincmp(pPtr, BlendUOption, static_cast(strlen(BlendUOption))) || + } else if (!ASSIMP_strincmp(pPtr, BlendUOption, static_cast(strlen(BlendUOption))) || !ASSIMP_strincmp(pPtr, BlendVOption, static_cast(strlen(BlendVOption))) || - !ASSIMP_strincmp(pPtr, BoostOption, static_cast(strlen(BoostOption))) || - !ASSIMP_strincmp(pPtr, ResolutionOption, static_cast(strlen(ResolutionOption))) || + !ASSIMP_strincmp(pPtr, BoostOption, static_cast(strlen(BoostOption))) || + !ASSIMP_strincmp(pPtr, ResolutionOption, static_cast(strlen(ResolutionOption))) || !ASSIMP_strincmp(pPtr, ChannelOption, static_cast(strlen(ChannelOption)))) { skipToken = 2; } else if (!ASSIMP_strincmp(pPtr, ModifyMapOption, static_cast(strlen(ModifyMapOption)))) { skipToken = 3; - } else if (!ASSIMP_strincmp(pPtr, OffsetOption, static_cast(strlen(OffsetOption))) || - !ASSIMP_strincmp(pPtr, ScaleOption, static_cast(strlen(ScaleOption))) || + } else if (!ASSIMP_strincmp(pPtr, OffsetOption, static_cast(strlen(OffsetOption))) || + !ASSIMP_strincmp(pPtr, ScaleOption, static_cast(strlen(ScaleOption))) || !ASSIMP_strincmp(pPtr, TurbulenceOption, static_cast(strlen(TurbulenceOption)))) { skipToken = 4; } diff --git a/code/AssetLib/Obj/ObjFileParser.cpp b/code/AssetLib/Obj/ObjFileParser.cpp index 360c1d0e9..c7121083a 100644 --- a/code/AssetLib/Obj/ObjFileParser.cpp +++ b/code/AssetLib/Obj/ObjFileParser.cpp @@ -458,7 +458,7 @@ void ObjFileParser::getFace(aiPrimitiveType type) { //OBJ USES 1 Base ARRAYS!!!! const char *token = &(*m_DataIt); const int iVal = ::atoi(token); - + // increment iStep position based off of the sign and # of digits int tmp = iVal; if (iVal < 0) { diff --git a/code/AssetLib/Obj/ObjTools.h b/code/AssetLib/Obj/ObjTools.h index a76054825..ca173de0a 100644 --- a/code/AssetLib/Obj/ObjTools.h +++ b/code/AssetLib/Obj/ObjTools.h @@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. namespace Assimp { -/** +/** * @brief Returns true, if the last entry of the buffer is reached. * @param[in] it Iterator of current position. * @param[in] end Iterator with end of buffer. @@ -67,7 +67,7 @@ inline bool isEndOfBuffer(char_t it, char_t end) { return (it == end); } -/** +/** * @brief Returns next word separated by a space * @param[in] pBuffer Pointer to data buffer * @param[in] pEnd Pointer to end of buffer @@ -85,7 +85,7 @@ inline Char_T getNextWord(Char_T pBuffer, Char_T pEnd) { return pBuffer; } -/** +/** * @brief Returns pointer a next token * @param[in] pBuffer Pointer to data buffer * @param[in] pEnd Pointer to end of buffer @@ -102,7 +102,7 @@ inline Char_T getNextToken(Char_T pBuffer, Char_T pEnd) { return getNextWord(pBuffer, pEnd); } -/** +/** * @brief Skips a line * @param[in] it Iterator set to current position * @param[in] end Iterator set to end of scratch buffer for readout @@ -131,7 +131,7 @@ inline char_t skipLine(char_t it, char_t end, unsigned int &uiLine) { return it; } -/** +/** * @brief Get a name from the current line. Preserve space in the middle, * but trim it at the end. * @param[in] it set to current position @@ -162,13 +162,13 @@ inline char_t getName(char_t it, char_t end, std::string &name) { std::string strName(pStart, &(*it)); if (!strName.empty()) { name = strName; - } - + } + return it; } -/** +/** * @brief Get a name from the current line. Do not preserve space * in the middle, but trim it at the end. * @param it set to current position @@ -202,11 +202,11 @@ inline char_t getNameNoSpace(char_t it, char_t end, std::string &name) { if (!strName.empty()) { name = strName; } - + return it; } -/** +/** * @brief Get next word from given line * @param[in] it set to current position * @param[in] end set to end of scratch buffer for readout @@ -230,7 +230,7 @@ inline char_t CopyNextWord(char_t it, char_t end, char *pBuffer, size_t length) return it; } -/** +/** * @brief Get next float from given line * @param[in] it set to current position * @param[in] end set to end of scratch buffer for readout diff --git a/code/AssetLib/SMD/SMDLoader.cpp b/code/AssetLib/SMD/SMDLoader.cpp index 896d0b196..039760b94 100644 --- a/code/AssetLib/SMD/SMDLoader.cpp +++ b/code/AssetLib/SMD/SMDLoader.cpp @@ -82,13 +82,13 @@ static const aiImporterDesc desc = { // ------------------------------------------------------------------------------------------------ // Constructor to be privately used by Importer SMDImporter::SMDImporter() : - configFrameID(), - mBuffer(), - pScene( nullptr ), - iFileSize( 0 ), + configFrameID(), + mBuffer(), + pScene( nullptr ), + iFileSize( 0 ), iSmallestFrame( INT_MAX ), dLengthOfAnim( 0.0 ), - bHasUVs(false ), + bHasUVs(false ), iLineNumber((unsigned int)-1) { // empty } diff --git a/code/AssetLib/SMD/SMDLoader.h b/code/AssetLib/SMD/SMDLoader.h index db882a241..26f8c751a 100644 --- a/code/AssetLib/SMD/SMDLoader.h +++ b/code/AssetLib/SMD/SMDLoader.h @@ -90,7 +90,7 @@ struct Face { iTexture(0x0), avVertices{} { // empty } - + //! Texture index for the face unsigned int iTexture; diff --git a/code/AssetLib/Step/STEPFile.h b/code/AssetLib/Step/STEPFile.h index 47d6f5010..76a9370f5 100644 --- a/code/AssetLib/Step/STEPFile.h +++ b/code/AssetLib/Step/STEPFile.h @@ -121,7 +121,7 @@ namespace STEP { // ------------------------------------------------------------------------------- /** Exception class used by the STEP loading & parsing code. It is typically - * coupled with a line number. + * coupled with a line number. */ // ------------------------------------------------------------------------------- struct SyntaxError : DeadlyImportError { @@ -230,7 +230,7 @@ private: }; // ------------------------------------------------------------------------------- -/** Shared implementation for some of the primitive data type, i.e. int, float +/** Shared implementation for some of the primitive data type, i.e. int, float */ // ------------------------------------------------------------------------------- template @@ -278,7 +278,7 @@ public: typedef ENUMERATION BOOLEAN; // ------------------------------------------------------------------------------- -/** This is just a reference to an entity/object somewhere else +/** This is just a reference to an entity/object somewhere else */ // ------------------------------------------------------------------------------- class ENTITY : public PrimitiveDataType { @@ -302,7 +302,7 @@ public: } public: - /** @see DaraType::Parse + /** @see DaraType::Parse */ static std::shared_ptr Parse(const char *&inout, uint64_t line = SyntaxError::LINE_NOT_SPECIFIED, @@ -322,7 +322,7 @@ public: // ------------------------------------------------------------------------------- /* Not exactly a full EXPRESS schema but rather a list of conversion functions * to extract valid C++ objects out of a STEP file. Those conversion functions - * may, however, perform further schema validations. + * may, however, perform further schema validations. */ // ------------------------------------------------------------------------------- class ConversionSchema { @@ -384,7 +384,7 @@ struct HeaderInfo { }; // ------------------------------------------------------------------------------ -/** Base class for all concrete object instances +/** Base class for all concrete object instances */ // ------------------------------------------------------------------------------ class Object { @@ -511,7 +511,7 @@ private: // ------------------------------------------------------------------------------ /** A LazyObject is created when needed. Before this happens, we just keep - * the text line that contains the object definition. + * the text line that contains the object definition. */ // ------------------------------------------------------------------------------- class LazyObject { diff --git a/code/AssetLib/X/XFileParser.cpp b/code/AssetLib/X/XFileParser.cpp index 808bb9efd..8786c3166 100644 --- a/code/AssetLib/X/XFileParser.cpp +++ b/code/AssetLib/X/XFileParser.cpp @@ -183,7 +183,7 @@ XFileParser::XFileParser(const std::vector &pBuffer) : P1 += ofs; est_out += MSZIP_BLOCK; // one decompressed block is 327861 in size } - + // Allocate storage and terminating zero and do the actual uncompressing Compression compression; uncompressed.resize(est_out + 1); diff --git a/code/AssetLib/X3D/X3DImporter.cpp b/code/AssetLib/X3D/X3DImporter.cpp index 6e25fb60f..eeb20b7c1 100644 --- a/code/AssetLib/X3D/X3DImporter.cpp +++ b/code/AssetLib/X3D/X3DImporter.cpp @@ -471,7 +471,7 @@ void X3DImporter::ParseHelper_Node_Enter(X3DNodeElementBase *pNode) { mNodeElementCur->Children.push_back(pNode); // add new element to current element child list. mNodeElementCur = pNode; // switch current element to new one. -} +} void X3DImporter::ParseHelper_Node_Exit() { // check if we can walk up. diff --git a/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp b/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp index 653203b4e..2e97902d8 100644 --- a/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp +++ b/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp @@ -263,7 +263,7 @@ void X3DImporter::readDisk2D(XmlNode &node) { // if (tlist_i.size() < 2) { // tlist_i and tlist_o has equal size. - throw DeadlyImportError("Disk2D. Not enough points for creating quad list."); + throw DeadlyImportError("Disk2D. Not enough points for creating quad list."); } // add all quads except last diff --git a/code/AssetLib/glTF/glTFAsset.h b/code/AssetLib/glTF/glTFAsset.h index 26ef239cd..8dd7c8d45 100644 --- a/code/AssetLib/glTF/glTFAsset.h +++ b/code/AssetLib/glTF/glTFAsset.h @@ -260,7 +260,7 @@ public: VEC4, MAT2, MAT3, - MAT4 + MAT4 }; inline static Value FromString(const char *str) { @@ -288,8 +288,8 @@ private: }; template - struct data { - static const Info infos[NUM_VALUES]; + struct data { + static const Info infos[NUM_VALUES]; }; }; @@ -297,11 +297,11 @@ private: template const AttribType::Info AttribType::data::infos[AttribType::NUM_VALUES] = { { "SCALAR", 1 }, - { "VEC2", 2 }, - { "VEC3", 3 }, - { "VEC4", 4 }, - { "MAT2", 4 }, - { "MAT3", 9 }, + { "VEC2", 2 }, + { "VEC3", 3 }, + { "VEC4", 4 }, + { "MAT2", 4 }, + { "MAT3", 9 }, { "MAT4", 16 } }; diff --git a/code/AssetLib/glTF/glTFExporter.cpp b/code/AssetLib/glTF/glTFExporter.cpp index 4010f2b18..91d88f1ae 100644 --- a/code/AssetLib/glTF/glTFExporter.cpp +++ b/code/AssetLib/glTF/glTFExporter.cpp @@ -322,7 +322,7 @@ void glTFExporter::GetTexSampler(const aiMaterial* mat, glTF::TexProperty& prop) prop.texture->sampler->minFilter = SamplerMinFilter_Linear; } -void glTFExporter::GetMatColorOrTex(const aiMaterial* mat, glTF::TexProperty& prop, +void glTFExporter::GetMatColorOrTex(const aiMaterial* mat, glTF::TexProperty& prop, const char* propName, int type, int idx, aiTextureType tt) { aiString tex; aiColor4D col; @@ -370,9 +370,9 @@ void glTFExporter::GetMatColorOrTex(const aiMaterial* mat, glTF::TexProperty& pr } if (mat->Get(propName, type, idx, col) == AI_SUCCESS) { - prop.color[0] = col.r; + prop.color[0] = col.r; prop.color[1] = col.g; - prop.color[2] = col.b; + prop.color[2] = col.b; prop.color[3] = col.a; } } diff --git a/code/AssetLib/glTF2/glTF2Asset.h b/code/AssetLib/glTF2/glTF2Asset.h index 85af49acf..2b58eec23 100644 --- a/code/AssetLib/glTF2/glTF2Asset.h +++ b/code/AssetLib/glTF2/glTF2Asset.h @@ -1123,13 +1123,13 @@ public: bool KHR_texture_basisu; Extensions() : - KHR_materials_pbrSpecularGlossiness(false), - KHR_materials_unlit(false), - KHR_lights_punctual(false), - KHR_texture_transform(false), - KHR_materials_sheen(false), - KHR_materials_clearcoat(false), - KHR_materials_transmission(false), + KHR_materials_pbrSpecularGlossiness(false), + KHR_materials_unlit(false), + KHR_lights_punctual(false), + KHR_texture_transform(false), + KHR_materials_sheen(false), + KHR_materials_clearcoat(false), + KHR_materials_transmission(false), KHR_materials_volume(false), KHR_materials_ior(false), KHR_materials_emissive_strength(false), diff --git a/code/AssetLib/glTF2/glTF2Asset.inl b/code/AssetLib/glTF2/glTF2Asset.inl index af41c23c3..0e2998357 100644 --- a/code/AssetLib/glTF2/glTF2Asset.inl +++ b/code/AssetLib/glTF2/glTF2Asset.inl @@ -1903,7 +1903,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) std::vector sceneData; rapidjson::Document doc = ReadDocument(*stream, isBinary, sceneData); - // If a schemaDocumentProvider is available, see if the glTF schema is present. + // If a schemaDocumentProvider is available, see if the glTF schema is present. // If so, use it to validate the document. if (mSchemaDocumentProvider) { if (const rapidjson::SchemaDocument *gltfSchema = mSchemaDocumentProvider->GetRemoteDocument("glTF.schema.json", 16)) { diff --git a/code/AssetLib/glTF2/glTF2Exporter.cpp b/code/AssetLib/glTF2/glTF2Exporter.cpp index 0fdb8e510..51c7f8e05 100644 --- a/code/AssetLib/glTF2/glTF2Exporter.cpp +++ b/code/AssetLib/glTF2/glTF2Exporter.cpp @@ -516,7 +516,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, Ref &texture, unsi if (mat.GetTextureCount(tt) == 0) { return; } - + aiString tex; // Read texcoord (UV map index) @@ -855,13 +855,13 @@ void glTF2Exporter::ExportMaterials() { mAsset->extensionsUsed.KHR_materials_transmission = true; m->materialTransmission = Nullable(transmission); } - + MaterialVolume volume; if (GetMatVolume(mat, volume)) { mAsset->extensionsUsed.KHR_materials_volume = true; m->materialVolume = Nullable(volume); } - + MaterialIOR ior; if (GetMatIOR(mat, ior)) { mAsset->extensionsUsed.KHR_materials_ior = true; @@ -921,7 +921,7 @@ Ref FindSkeletonRootJoint(Ref &skinRef) { return parentNodeRef; } -void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref &meshRef, Ref &bufferRef, Ref &skinRef, +void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref &meshRef, Ref &bufferRef, Ref &skinRef, std::vector &inverseBindMatricesData) { if (aimesh->mNumBones < 1) { return; @@ -985,14 +985,14 @@ void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref &meshRef, Ref(jointNamesIndex); vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight; - jointsPerVertex[vertexId] += 1; + jointsPerVertex[vertexId] += 1; } } } // End: for-loop mNumMeshes Mesh::Primitive &p = meshRef->primitives.back(); - Ref vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, + Ref vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT); if (vertexJointAccessor) { size_t offset = vertexJointAccessor->bufferView->byteOffset; @@ -1090,7 +1090,7 @@ void glTF2Exporter::ExportMeshes() { } } - Ref n = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mNormals, AttribType::VEC3, + Ref n = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mNormals, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER); if (n) { p.attributes.normal.push_back(n); @@ -1112,7 +1112,7 @@ void glTF2Exporter::ExportMeshes() { if (aim->mNumUVComponents[i] > 0) { AttribType::Value type = (aim->mNumUVComponents[i] == 2) ? AttribType::VEC2 : AttribType::VEC3; - Ref tc = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mTextureCoords[i], + Ref tc = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mTextureCoords[i], AttribType::VEC3, type, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER); if (tc) { p.attributes.texcoord.push_back(tc); @@ -1140,7 +1140,7 @@ void glTF2Exporter::ExportMeshes() { } } - p.indices = ExportData(*mAsset, meshId, b, indices.size(), &indices[0], AttribType::SCALAR, AttribType::SCALAR, + p.indices = ExportData(*mAsset, meshId, b, indices.size(), &indices[0], AttribType::SCALAR, AttribType::SCALAR, ComponentType_UNSIGNED_INT, BufferViewTarget_ELEMENT_ARRAY_BUFFER); } diff --git a/code/Common/BaseImporter.cpp b/code/Common/BaseImporter.cpp index 587fa7bc1..87b385268 100644 --- a/code/Common/BaseImporter.cpp +++ b/code/Common/BaseImporter.cpp @@ -247,7 +247,7 @@ void BaseImporter::GetExtensionList(std::set &extensions) { } if (ext2 && !ASSIMP_stricmp(ext_real, ext2)) { - return true; + return true; } return false; diff --git a/code/Common/Importer.cpp b/code/Common/Importer.cpp index 52b6097e7..df2895eef 100644 --- a/code/Common/Importer.cpp +++ b/code/Common/Importer.cpp @@ -1118,7 +1118,7 @@ bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) { // Set a configuration property bool Importer::SetPropertyPointer(const char* szName, void* value) { ai_assert(nullptr != pimpl); - + bool existing; ASSIMP_BEGIN_EXCEPTION_REGION(); existing = SetGenericProperty(pimpl->mPointerProperties, szName,value); @@ -1162,7 +1162,7 @@ aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& i // Get a configuration property void* Importer::GetPropertyPointer(const char* szName, void* iErrorReturn /*= nullptr*/) const { ai_assert(nullptr != pimpl); - + return GetGenericProperty(pimpl->mPointerProperties,szName,iErrorReturn); } diff --git a/code/Common/PolyTools.h b/code/Common/PolyTools.h index 11f627392..9837a2991 100644 --- a/code/Common/PolyTools.h +++ b/code/Common/PolyTools.h @@ -88,7 +88,7 @@ inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) if (denom == 0.0) { return false; } - + const double invDenom = 1.0 / denom; dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; diff --git a/code/Common/RemoveComments.cpp b/code/Common/RemoveComments.cpp index 4fae21c95..52dd37ff0 100644 --- a/code/Common/RemoveComments.cpp +++ b/code/Common/RemoveComments.cpp @@ -39,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ -/** +/** * @file RemoveComments.cpp * @brief Defines the CommentRemover utility class */ diff --git a/code/Common/ScenePreprocessor.cpp b/code/Common/ScenePreprocessor.cpp index 95c63ae1c..18a257ad4 100644 --- a/code/Common/ScenePreprocessor.cpp +++ b/code/Common/ScenePreprocessor.cpp @@ -106,7 +106,7 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) { if (!mesh->mTextureCoords[i]) { mesh->mNumUVComponents[i] = 0; continue; - } + } if (!mesh->mNumUVComponents[i]) { mesh->mNumUVComponents[i] = 2; diff --git a/code/Common/SpatialSort.cpp b/code/Common/SpatialSort.cpp index a35ebb055..c8c5c30ed 100644 --- a/code/Common/SpatialSort.cpp +++ b/code/Common/SpatialSort.cpp @@ -94,7 +94,7 @@ ai_real SpatialSort::CalculateDistance(const aiVector3D &pPosition) const { void SpatialSort::Finalize() { const ai_real scale = 1.0f / mPositions.size(); for (unsigned int i = 0; i < mPositions.size(); i++) { - mCentroid += scale * mPositions[i].mPosition; + mCentroid += scale * mPositions[i].mPosition; } for (unsigned int i = 0; i < mPositions.size(); i++) { mPositions[i].mDistance = CalculateDistance(mPositions[i].mPosition); diff --git a/code/Common/Version.cpp b/code/Common/Version.cpp index 808c3598d..9c3d0250c 100644 --- a/code/Common/Version.cpp +++ b/code/Common/Version.cpp @@ -185,6 +185,6 @@ ASSIMP_API aiScene::~aiScene() { aiMetadata::Dealloc(mMetaData); delete[] mSkeletons; - + delete static_cast(mPrivate); } diff --git a/code/PostProcessing/JoinVerticesProcess.cpp b/code/PostProcessing/JoinVerticesProcess.cpp index f752ed0eb..0423ab5c2 100644 --- a/code/PostProcessing/JoinVerticesProcess.cpp +++ b/code/PostProcessing/JoinVerticesProcess.cpp @@ -95,7 +95,7 @@ void JoinVerticesProcess::Execute( aiScene* pScene) { ASSIMP_LOG_DEBUG("JoinVerticesProcess finished "); return; } - + // Show statistics ASSIMP_LOG_INFO("JoinVerticesProcess finished | Verts in: ", iNumOldVertices, " out: ", iNumVertices, " | ~", @@ -234,7 +234,7 @@ struct std::hash { std::size_t operator()(Vertex const& v) const noexcept { size_t seed = 0; hash_combine(seed, v.position.x ,v.position.y,v.position.z); - return seed; + return seed; } }; //template specialization for std::equal_to for Vertex @@ -410,7 +410,7 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex) { } if (weightAlreadyExists) { continue; - } + } aiVertexWeight nw; nw.mVertexId = replaceIndex[ ow.mVertexId ]; nw.mWeight = ow.mWeight; diff --git a/include/assimp/Bitmap.h b/include/assimp/Bitmap.h index 94dd0b81b..2678b5f64 100644 --- a/include/assimp/Bitmap.h +++ b/include/assimp/Bitmap.h @@ -63,7 +63,7 @@ namespace Assimp { class IOStream; // --------------------------------------------------------------------------- -/** +/** * This class is used to store and write bitmap information. */ class ASSIMP_API Bitmap { diff --git a/include/assimp/DefaultIOStream.h b/include/assimp/DefaultIOStream.h index aa298a667..e8d9ed329 100644 --- a/include/assimp/DefaultIOStream.h +++ b/include/assimp/DefaultIOStream.h @@ -74,7 +74,7 @@ class ASSIMP_API DefaultIOStream : public IOStream { #endif // __ANDROID__ protected: - /// @brief + /// @brief DefaultIOStream() AI_NO_EXCEPT; /// @brief The class constructor with the file name and the stream. diff --git a/include/assimp/Hash.h b/include/assimp/Hash.h index 188e98a94..cf889362c 100644 --- a/include/assimp/Hash.h +++ b/include/assimp/Hash.h @@ -77,7 +77,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. inline uint32_t SuperFastHash (const char * data, uint32_t len = 0, uint32_t hash = 0) { uint32_t tmp; int rem; - + if (data == NULL) return 0; if (len == 0)len = (uint32_t)::strlen(data); diff --git a/include/assimp/LogAux.h b/include/assimp/LogAux.h index c7b86a185..a8cb8f24c 100644 --- a/include/assimp/LogAux.h +++ b/include/assimp/LogAux.h @@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. namespace Assimp { /// @brief Logger class, which will extend the class by log-functions. -/// @tparam TDeriving +/// @tparam TDeriving template class LogFunctions { public: diff --git a/include/assimp/ObjMaterial.h b/include/assimp/ObjMaterial.h index bba207638..9c511916a 100644 --- a/include/assimp/ObjMaterial.h +++ b/include/assimp/ObjMaterial.h @@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file OBJMATERIAL.h * @brief Obj-specific material macros - * + * */ #ifndef AI_OBJMATERIAL_H_INC @@ -64,7 +64,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Pure key names for all obj texture-related properties //! @cond MATS_DOC_FULL -// support for bump -bm +// support for bump -bm #define _AI_MATKEY_OBJ_BUMPMULT_BASE "$tex.bumpmult" //! @endcond diff --git a/include/assimp/SpatialSort.h b/include/assimp/SpatialSort.h index 87b009da7..cd055450e 100644 --- a/include/assimp/SpatialSort.h +++ b/include/assimp/SpatialSort.h @@ -162,7 +162,7 @@ protected: unsigned int mIndex; ///< The vertex referred by this entry aiVector3D mPosition; ///< Position /// Distance of this vertex to the sorting plane. This is set by Finalize. - ai_real mDistance; + ai_real mDistance; Entry() AI_NO_EXCEPT : mIndex(std::numeric_limits::max()), diff --git a/include/assimp/XmlParser.h b/include/assimp/XmlParser.h index 2b850e6c2..52a23bd83 100644 --- a/include/assimp/XmlParser.h +++ b/include/assimp/XmlParser.h @@ -58,8 +58,8 @@ namespace Assimp { struct find_node_by_name_predicate { /// @brief The default constructor. find_node_by_name_predicate() = default; - - + + std::string mName; ///< The name to find. find_node_by_name_predicate(const std::string &name) : mName(name) { diff --git a/include/assimp/aabb.h b/include/assimp/aabb.h index fac77993d..b38aa1697 100644 --- a/include/assimp/aabb.h +++ b/include/assimp/aabb.h @@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include // --------------------------------------------------------------------------- -/** - * An axis-aligned bounding box. +/** + * An axis-aligned bounding box. */ struct aiAABB { C_STRUCT aiVector3D mMin; diff --git a/include/assimp/ai_assert.h b/include/assimp/ai_assert.h index b41c08f52..e49a482dd 100644 --- a/include/assimp/ai_assert.h +++ b/include/assimp/ai_assert.h @@ -55,7 +55,7 @@ namespace Assimp { /// @brief Assert violation behavior can be customized: see AssertHandler.h. /// @param failedExpression The expression to validate. -/// @param file The file location +/// @param file The file location /// @param line The line number ASSIMP_API void aiAssertViolation(const char* failedExpression, const char* file, int line); diff --git a/include/assimp/anim.h b/include/assimp/anim.h index ef56c1dc2..edb048f50 100644 --- a/include/assimp/anim.h +++ b/include/assimp/anim.h @@ -98,7 +98,7 @@ struct aiVectorKey { bool operator<(const aiVectorKey &rhs) const { return mTime < rhs.mTime; } - + bool operator>(const aiVectorKey &rhs) const { return mTime > rhs.mTime; } @@ -132,7 +132,7 @@ struct aiQuatKey { bool operator==(const aiQuatKey &rhs) const { return rhs.mValue == this->mValue; } - + bool operator!=(const aiQuatKey &rhs) const { return rhs.mValue != this->mValue; } @@ -141,7 +141,7 @@ struct aiQuatKey { bool operator<(const aiQuatKey &rhs) const { return mTime < rhs.mTime; } - + bool operator>(const aiQuatKey &rhs) const { return mTime > rhs.mTime; } diff --git a/include/assimp/defs.h b/include/assimp/defs.h index 0626a8d8a..ddb209bec 100644 --- a/include/assimp/defs.h +++ b/include/assimp/defs.h @@ -190,7 +190,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifdef __cplusplus /* No explicit 'struct' and 'enum' tags for C++, this keeps showing up - * in doxydocs. + * in doxydocs. */ #define C_STRUCT #define C_ENUM diff --git a/include/assimp/material.inl b/include/assimp/material.inl index 342c26646..744743bc7 100644 --- a/include/assimp/material.inl +++ b/include/assimp/material.inl @@ -100,7 +100,7 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type, // std::min has in some cases a conflict with a defined min #ifdef min # undef min -#endif +#endif iNum = static_cast(std::min(static_cast(iNum),prop->mDataLength / sizeof(Type))); std::memcpy(pOut,prop->mData,iNum * sizeof(Type)); if (pMax) { @@ -227,8 +227,8 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type, // --------------------------------------------------------------------------- template -aiReturn aiMaterial::AddProperty (const TYPE* pInput, - const unsigned int pNumValues, const char* pKey, unsigned int type, +aiReturn aiMaterial::AddProperty (const TYPE* pInput, + const unsigned int pNumValues, const char* pKey, unsigned int type, unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(TYPE), pKey,type,index,aiPTI_Buffer); diff --git a/include/assimp/quaternion.inl b/include/assimp/quaternion.inl index 1b93be9ed..2cb24653c 100644 --- a/include/assimp/quaternion.inl +++ b/include/assimp/quaternion.inl @@ -237,7 +237,7 @@ inline void aiQuaterniont::Interpolate( aiQuaterniont& pOut, const aiQuat // Calculate coefficients TReal sclp, sclq; - + if ((static_cast(1.0) - cosom) > ai_epsilon) // 0.0001 -> some epsillon { // Standard case (slerp) diff --git a/include/assimp/scene.h b/include/assimp/scene.h index 9b173f939..1b830a5b0 100644 --- a/include/assimp/scene.h +++ b/include/assimp/scene.h @@ -450,7 +450,7 @@ struct aiScene }; #ifdef __cplusplus -} +} #endif //! extern "C" #endif // AI_SCENE_H_INC diff --git a/include/assimp/vector3.h b/include/assimp/vector3.h index a886def1d..5d0962b6a 100644 --- a/include/assimp/vector3.h +++ b/include/assimp/vector3.h @@ -70,17 +70,17 @@ class aiVector3t { public: /// @brief The default class constructor. aiVector3t() AI_NO_EXCEPT : x(), y(), z() {} - + /// @brief The class constructor with the components. /// @param _x The x-component for the vector. /// @param _y The y-component for the vector. /// @param _z The z-component for the vector. aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {} - + /// @brief The class constructor with a default value. /// @param _xyz The value for x, y and z. explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {} - + /// @brief The copy constructor. /// @param o The instance to copy from. aiVector3t( const aiVector3t& o ) = default; @@ -113,7 +113,7 @@ public: bool operator!= (const aiVector3t& other) const; bool operator < (const aiVector3t& other) const; - /// @brief + /// @brief bool Equal(const aiVector3t &other, TReal epsilon = ai_epsilon) const; template diff --git a/port/AndroidJNI/AndroidJNIIOSystem.cpp b/port/AndroidJNI/AndroidJNIIOSystem.cpp index e0f812362..4625d3f30 100644 --- a/port/AndroidJNI/AndroidJNIIOSystem.cpp +++ b/port/AndroidJNI/AndroidJNIIOSystem.cpp @@ -84,7 +84,7 @@ AndroidJNIIOSystem::~AndroidJNIIOSystem() { bool AndroidJNIIOSystem::Exists( const char* pFile) const { AAsset* asset = AAssetManager_open(mApkAssetManager, pFile, AASSET_MODE_UNKNOWN); FILE* file = ::fopen( (mApkWorkspacePath + getOsSeparator() + std::string(pFile)).c_str(), "rb"); - + if (!asset && !file) { __android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset manager can not find: %s", pFile); return false; @@ -94,7 +94,7 @@ bool AndroidJNIIOSystem::Exists( const char* pFile) const { if (file) { ::fclose( file); } - + return true; } @@ -140,7 +140,7 @@ bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name) { __android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset already extracted"); return true; } - + // Open file AAsset* asset = AAssetManager_open(mApkAssetManager, name.c_str(), AASSET_MODE_UNKNOWN); @@ -182,7 +182,7 @@ bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name) { __android_log_print(ANDROID_LOG_ERROR, "assimp", "Asset not found: %s", name.c_str()); return false; } - + return true; } diff --git a/port/jassimp/jassimp-native/src/jassimp.cpp b/port/jassimp/jassimp-native/src/jassimp.cpp index 6661ce9c4..979357b52 100644 --- a/port/jassimp/jassimp-native/src/jassimp.cpp +++ b/port/jassimp/jassimp-native/src/jassimp.cpp @@ -558,13 +558,13 @@ class JavaIOSystem : public Assimp::IOSystem { lprintf("NULL object from AiIOSystem.open\n"); return NULL; } - + size_t size = calli(mJniEnv, jStream, "jassimp/AiIOStream", "getFileSize", "()I"); lprintf("Model file size is %d\n", size); - + char* buffer = (char*)malloc(size); jobject javaBuffer = mJniEnv->NewDirectByteBuffer(buffer, size); - + jvalue readParams[1]; readParams[0].l = javaBuffer; if(call(mJniEnv, jStream, "jassimp/AiIOStream", "read", "(Ljava/nio/ByteBuffer;)Z", readParams)) diff --git a/test/unit/AssimpAPITest_aiQuaternion.cpp b/test/unit/AssimpAPITest_aiQuaternion.cpp index 7e93033cf..68daeefec 100644 --- a/test/unit/AssimpAPITest_aiQuaternion.cpp +++ b/test/unit/AssimpAPITest_aiQuaternion.cpp @@ -120,7 +120,7 @@ TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionMultiplyTest) { result_c = result_cpp = random_quat(); result_cpp = result_cpp * temp; aiQuaternionMultiply(&result_c, &temp); - + EXPECT_FLOAT_EQ(result_cpp.x, result_c.x); EXPECT_FLOAT_EQ(result_cpp.y, result_c.y); EXPECT_FLOAT_EQ(result_cpp.z, result_c.z); diff --git a/test/unit/Common/uiScene.cpp b/test/unit/Common/uiScene.cpp index 87001cef4..509bf71b1 100644 --- a/test/unit/Common/uiScene.cpp +++ b/test/unit/Common/uiScene.cpp @@ -91,7 +91,7 @@ TEST_F(utScene, getShortFilenameTest) { TEST_F(utScene, deepCopyTest) { scene->mRootNode = new aiNode(); - + scene->mNumMeshes = 1; scene->mMeshes = new aiMesh *[scene->mNumMeshes] (); scene->mMeshes[0] = new aiMesh (); diff --git a/tools/assimp_cmd/Main.cpp b/tools/assimp_cmd/Main.cpp index c6349550f..06c44f029 100644 --- a/tools/assimp_cmd/Main.cpp +++ b/tools/assimp_cmd/Main.cpp @@ -303,7 +303,7 @@ const aiScene* ImportModel( const clock_t first = clock(); ConsoleProgressHandler *ph = new ConsoleProgressHandler; globalImporter->SetProgressHandler(ph); - + const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags); if (imp.showLog) { diff --git a/tools/assimp_view/MaterialManager.h b/tools/assimp_view/MaterialManager.h index 625cae27e..b708fb337 100644 --- a/tools/assimp_view/MaterialManager.h +++ b/tools/assimp_view/MaterialManager.h @@ -73,7 +73,7 @@ public: /// A shader is considered to be identical if it has the same input /// signature and takes the same number of texture channels. int CreateMaterial(AssetHelper::MeshHelper *pcMesh, const aiMesh *pcSource); - + /// @brief Setup the material for a given mesh. /// @param pcMesh Mesh to be rendered /// @param pcProj Projection matrix