Fix Collada export validated by Schema
parent
77cec96d74
commit
c4021fbaaf
|
@ -89,7 +89,7 @@ ASSIMP_API aiScene::aiScene()
|
||||||
, mCameras(NULL)
|
, mCameras(NULL)
|
||||||
, mPrivate(new Assimp::ScenePrivateData())
|
, mPrivate(new Assimp::ScenePrivateData())
|
||||||
, author("Assimp")
|
, author("Assimp")
|
||||||
, authoringTool("Assimp Importer/Exporter")
|
, authoringTool("Assimp Importer-Exporter")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -124,7 +124,7 @@ ColladaExporter::~ColladaExporter()
|
||||||
void ColladaExporter::WriteFile()
|
void ColladaExporter::WriteFile()
|
||||||
{
|
{
|
||||||
// write the DTD
|
// write the DTD
|
||||||
mOutput << "<?xml version=\"1.0\"?>" << endstr;
|
mOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\" ?>" << endstr;
|
||||||
// COLLADA element start
|
// COLLADA element start
|
||||||
mOutput << "<COLLADA xmlns=\"http://www.collada.org/2005/11/COLLADASchema\" version=\"1.4.1\">" << endstr;
|
mOutput << "<COLLADA xmlns=\"http://www.collada.org/2005/11/COLLADASchema\" version=\"1.4.1\">" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
|
@ -646,7 +646,7 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
||||||
// lines
|
// lines
|
||||||
if (countLines)
|
if (countLines)
|
||||||
{
|
{
|
||||||
mOutput << startstr << "<lines count=\"" << countLines << "\" material=\"theresonlyone\">" << endstr;
|
mOutput << startstr << "<lines count=\"" << countLines << "\" material=\"defaultMaterial\">" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
||||||
mOutput << startstr << "<p>";
|
mOutput << startstr << "<p>";
|
||||||
|
@ -662,13 +662,13 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
||||||
mOutput << startstr << "</lines>" << endstr;
|
mOutput << startstr << "</lines>" << endstr;
|
||||||
}
|
}
|
||||||
|
|
||||||
// triangles
|
// triangles, note for collada, triangles are defined in a right hand system
|
||||||
if (countTriangles)
|
if (countTriangles)
|
||||||
{
|
{
|
||||||
mOutput << startstr << "<triangles count=\"" << countTriangles << "\" material=\"theresonlyone\">" << endstr;
|
mOutput << startstr << "<triangles count=\"" << countTriangles << "\" material=\"defaultMaterial\">" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
||||||
mOutput << startstr << "<input offset=\"0\" semantic=\"NORMAL\" source=\"#" << idstr << "-normals\" />" << endstr;
|
mOutput << startstr << "<input offset=\"1\" semantic=\"NORMAL\" source=\"#" << idstr << "-normals\" />" << endstr;
|
||||||
mOutput << startstr << "<p>";
|
mOutput << startstr << "<p>";
|
||||||
for( size_t a = 0; a < mesh->mNumFaces; ++a )
|
for( size_t a = 0; a < mesh->mNumFaces; ++a )
|
||||||
{
|
{
|
||||||
|
@ -694,7 +694,7 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
||||||
// polygons
|
// polygons
|
||||||
if (countPoly)
|
if (countPoly)
|
||||||
{
|
{
|
||||||
mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"theresonlyone\">" << endstr;
|
mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"defaultMaterial\">" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstr << "-vertices\" />" << endstr;
|
||||||
|
|
||||||
|
@ -838,8 +838,16 @@ void ColladaExporter::WriteSceneLibrary()
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Recursively writes the given node
|
// Recursively writes the given node
|
||||||
void ColladaExporter::WriteNode( const aiNode* pNode)
|
void ColladaExporter::WriteNode(aiNode* pNode)
|
||||||
{
|
{
|
||||||
|
// the must have a name
|
||||||
|
if (pNode->mName.length == 0)
|
||||||
|
{
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "Node_" << pNode;
|
||||||
|
pNode->mName.Set(ss.str());
|
||||||
|
}
|
||||||
|
|
||||||
mOutput << startstr << "<node id=\"" << pNode->mName.data << "\" name=\"" << pNode->mName.data << "\">" << endstr;
|
mOutput << startstr << "<node id=\"" << pNode->mName.data << "\" name=\"" << pNode->mName.data << "\">" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
|
|
||||||
|
@ -867,7 +875,7 @@ void ColladaExporter::WriteNode( const aiNode* pNode)
|
||||||
PushTag();
|
PushTag();
|
||||||
mOutput << startstr << "<technique_common>" << endstr;
|
mOutput << startstr << "<technique_common>" << endstr;
|
||||||
PushTag();
|
PushTag();
|
||||||
mOutput << startstr << "<instance_material symbol=\"theresonlyone\" target=\"#" << materials[mesh->mMaterialIndex].name << "\" />" << endstr;
|
mOutput << startstr << "<instance_material symbol=\"defaultMaterial\" target=\"#" << materials[mesh->mMaterialIndex].name << "\" />" << endstr;
|
||||||
PopTag();
|
PopTag();
|
||||||
mOutput << startstr << "</technique_common>" << endstr;
|
mOutput << startstr << "</technique_common>" << endstr;
|
||||||
PopTag();
|
PopTag();
|
||||||
|
|
|
@ -92,7 +92,7 @@ protected:
|
||||||
void WriteSceneLibrary();
|
void WriteSceneLibrary();
|
||||||
|
|
||||||
/// Recursively writes the given node
|
/// Recursively writes the given node
|
||||||
void WriteNode( const aiNode* pNode);
|
void WriteNode( aiNode* pNode);
|
||||||
|
|
||||||
/// Enters a new xml element, which increases the indentation
|
/// Enters a new xml element, which increases the indentation
|
||||||
void PushTag() { startstr.append( " "); }
|
void PushTag() { startstr.append( " "); }
|
||||||
|
|
Loading…
Reference in New Issue