sprintf: replace more sprintf by snprintf.

pull/749/head
Kim Kulling 2016-01-04 22:24:25 +01:00
parent c9d00beab8
commit c3d4be1dce
12 changed files with 20 additions and 20 deletions

View File

@ -825,7 +825,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if (!SkipSpaces(&filePtr))
{
sprintf(szBuffer,"Unable to parse %s block: Unexpected EOL",szName);
snprintf(szBuffer, 1023, "Unable to parse %s block: Unexpected EOL",szName);
LogWarning(szBuffer);
return false;
}
@ -833,7 +833,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' != *filePtr)
{
sprintf(szBuffer,"Unable to parse %s block: Strings are expected "
snprintf(szBuffer, 1023, "Unable to parse %s block: Strings are expected "
"to be enclosed in double quotation marks",szName);
LogWarning(szBuffer);
return false;
@ -845,7 +845,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' == *sz)break;
else if ('\0' == *sz)
{
sprintf(szBuffer,"Unable to parse %s block: Strings are expected to "
snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
"be enclosed in double quotation marks but EOF was reached before "
"a closing quotation mark was encountered",szName);
LogWarning(szBuffer);

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@ -133,7 +133,7 @@ struct Bone
// Generate a default name for the bone
char szTemp[128];
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -223,7 +223,7 @@ struct BaseNode
// generate a default name for the node
static int iCnt = 0;
char szTemp[128]; // should be sufficiently large
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
// Set mTargetPosition to qnan

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@ -571,7 +571,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
if (!DefaultLogger::isNullLogger()) {
char dmp[128];
sprintf(dmp,"B3D file format version: %i",version);
snprintf(dmp, 128, "B3D file format version: %i",version);
DefaultLogger::get()->info(dmp);
}

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@ -496,7 +496,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial* out, const Material* mat, c
(void)mat; (void)tex; (void)conv_data;
aiString name;
name.length = sprintf(name.data, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
name.length = snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
GetTextureTypeDisplayString(tex->tex->type)
);
out->AddProperty(&name,AI_MATKEY_TEXTURE_DIFFUSE(

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@ -196,7 +196,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
aiMaterial* out = ( aiMaterial* ) (*(materials.end()-(6-i)));
aiString s;
s.length = ::sprintf( s.data, "SkyboxSide_%u",i );
s.length = ::snprintf( s.data, MAXLEN, "SkyboxSide_%u",i );
out->AddProperty(&s,AI_MATKEY_NAME);
int shading = aiShadingMode_NoShading;
@ -347,7 +347,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
if (cur != total-1) {
// Build a new name - a prefix instead of a suffix because it is
// easier to check against
anim->mNodeName.length = ::sprintf(anim->mNodeName.data,
anim->mNodeName.length = ::snprintf(anim->mNodeName.data, MAXLEN,
"$INST_DUMMY_%i_%s",total-1,
(root->name.length() ? root->name.c_str() : ""));

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@ -177,7 +177,7 @@ private:
// Generate a default name for the node
char buffer[128];
static int cnt;
::sprintf(buffer,"IrrNode_%i",cnt++);
::snprintf(buffer, 128, "IrrNode_%i",cnt++);
name = std::string(buffer);
// reserve space for up to 5 materials

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@ -505,7 +505,7 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
// read the file and recover the previous IOSystem
static const size_t BufferSize(Importer::MaxLenHint + 28);
char fbuff[ BufferSize ];
sprintf(fbuff,"%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint);
snprintf(fbuff, BufferSize, "%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint);
ReadFile(fbuff,pFlags);
SetIOHandler(io);

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@ -310,7 +310,7 @@ void SceneCombiner::MergeScenes(aiScene** _dest, aiScene* master,
// continue;
//}
src[i].idlen = ::sprintf(src[i].id,"$%.6X$_",i);
src[i].idlen = ::snprintf(src[i].id, 32, "$%.6X$_",i);
if (flags & AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY) {

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@ -344,7 +344,7 @@ void CatmullClarkSubdivider::InternSubdivide (
// faces in the mesh. They occur at outer model boundaries in non-closed
// shapes.
char tmp[512];
sprintf(tmp,"Catmull-Clark Subdivider: got %u bad edges touching only one face (totally %u edges). ",
snprintf(tmp, 512, "Catmull-Clark Subdivider: got %u bad edges touching only one face (totally %u edges). ",
bad_cnt,static_cast<unsigned int>(edges.size()));
DefaultLogger::get()->debug(tmp);

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@ -840,7 +840,7 @@ inline void AssetMetadata::Read(Document& doc)
if (version != 1) {
char msg[128];
sprintf(msg, "Unsupported glTF version: %d", version);
::snprintf(msg, 128, "Unsupported glTF version: %d", version);
throw DeadlyImportError(msg);
}
}
@ -923,7 +923,7 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
if (doc.HasParseError()) {
char buffer[32];
sprintf(buffer, "%d", static_cast<int>(doc.GetErrorOffset()));
::snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
throw DeadlyImportError(std::string("JSON parse error, offset ") + buffer + ": "
+ GetParseError_En(doc.GetParseError()));
}
@ -1027,9 +1027,9 @@ inline std::string Asset::FindUniqueID(const std::string& str, const char* suffi
if (it == mUsedIds.end()) break;
char buffer[256];
int offset = sprintf(buffer, "%s_", id.c_str());
int offset = snprintf(buffer, 256, "%s_", id.c_str());
for (int i = 0; it != mUsedIds.end(); ++i) {
sprintf(buffer + offset, "%d", i);
::snprintf(buffer + offset, 256, "%d", i);
id = buffer;
it = mUsedIds.find(id);

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@ -190,7 +190,7 @@ namespace glTF {
else {
for (size_t i = 0; i < lst.size(); ++i) {
char buffer[32];
sprintf(buffer, "%s_%d", semantic, int(i));
snprintf(buffer, 32, "%s_%d", semantic, int(i));
attrs.AddMember(Value(buffer, w.mAl).Move(), Value(lst[i]->id, w.mAl).Move(), w.mAl);
}
}

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@ -351,7 +351,7 @@ void glTFExporter::ExportMetadata()
asset.version = 1;
char buffer[256];
sprintf(buffer, "Open Asset Import Library (assimp v%d.%d.%d)",
snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",
aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
asset.generator = buffer;