finish migration of collada.
parent
904f17f29f
commit
c359b973bb
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@ -224,7 +224,7 @@ void ColladaParser::UriDecodePath(aiString &ss) {
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// ------------------------------------------------------------------------------------------------
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// Read bool from text contents of current element
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bool ColladaParser::ReadBoolFromTextContent() {
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/*bool ColladaParser::ReadBoolFromTextContent() {
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const char *cur = GetTextContent();
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if (nullptr == cur) {
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return false;
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@ -240,7 +240,7 @@ ai_real ColladaParser::ReadFloatFromTextContent() {
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return 0.0;
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}
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return fast_atof(cur);
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}
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}*/
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// ------------------------------------------------------------------------------------------------
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// Reads the contents of the file
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@ -664,11 +664,11 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
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}
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} else if (currentName == "source") {
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ReadSource(currentNode);
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} else if (IsElement("joints")) {
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} else if (currentName == "joints" ) {
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ReadControllerJoints(currentNode, pController);
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} else if (IsElement("vertex_weights")) {
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} else if (currentName == "vertex_weights") {
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ReadControllerWeights(currentNode, pController);
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} else if (IsElement("targets")) {
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} else if (currentName == "targets") {
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for (XmlNode currendChildNode : currentNode.children()) {
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const std::string currentChildName = currendChildNode.name();
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if (currentChildName == "input") {
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@ -713,13 +713,8 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
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// Reads the joint weights for the given controller
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void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pController) {
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// Read vertex count from attributes and resize the array accordingly
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int vertexCount = node.attribute("count").as_int();
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pController.mWeightCounts.resize(vertexCount);
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/*// read vertex count from attributes and resize the array accordingly
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int indexCount = GetAttribute("count");
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size_t vertexCount = (size_t)mReader->getAttributeValueAsInt(indexCount);
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pController.mWeightCounts.resize(vertexCount);*/
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int vertexCount;
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XmlParser::getIntAttribute(node, "count", vertexCount);
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for (XmlNode currentNode : node.children()) {
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std::string currentName = currentNode.name();
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@ -810,7 +805,7 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
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// FIX: C4D exporter writes empty <init_from/> tags
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if (!currentNode.empty()) {
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// element content is filename - hopefully
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const char *sz = TestTextContent();
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const char *sz = currentNode.value();
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if (sz) {
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aiString filepath(sz);
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UriDecodePath(filepath);
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@ -981,7 +976,7 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
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pLight.mType = aiLightSource_POINT;
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} else if (currentName == "color") {
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// text content contains 3 floats
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const char *content = GetTextContent();
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const char *content = currentNode.value();
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content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.r);
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SkipSpacesAndLineEnd(&content);
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@ -992,35 +987,33 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
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content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.b);
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SkipSpacesAndLineEnd(&content);
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} else if (currentName == "constant_attenuation") {
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pLight.mAttConstant = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "constant_attenuation", pLight.mAttConstant);
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} else if (currentName == "linear_attenuation") {
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pLight.mAttLinear = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "linear_attenuation", pLight.mAttLinear);
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} else if (currentName == "quadratic_attenuation") {
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pLight.mAttQuadratic = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "quadratic_attenuation", pLight.mAttQuadratic);
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} else if (currentName == "falloff_angle") {
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pLight.mFalloffAngle = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "falloff_angle", pLight.mFalloffAngle);
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} else if (currentName == "falloff_exponent") {
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pLight.mFalloffExponent = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "falloff_exponent", pLight.mFalloffExponent);
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}
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// FCOLLADA extensions
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// -------------------------------------------------------
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else if (currentName == "outer_cone") {
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pLight.mOuterAngle = ReadFloatFromTextContent();
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}
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// ... and this one is even deprecated
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else if (currentName == "penumbra_angle") {
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pLight.mPenumbraAngle = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "outer_cone", pLight.mOuterAngle);
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} else if (currentName == "penumbra_angle") { // ... and this one is even deprecated
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XmlParser::getFloatAttribute(currentNode, "penumbra_angle", pLight.mPenumbraAngle);
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} else if (currentName == "intensity") {
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pLight.mIntensity = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "intensity", pLight.mIntensity);
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} else if (currentName == "falloff") {
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pLight.mOuterAngle = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "falloff", pLight.mOuterAngle);
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} else if (currentName == "hotspot_beam") {
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pLight.mFalloffAngle = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "hotspot_beam", pLight.mFalloffAngle);
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}
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// OpenCOLLADA extensions
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// -------------------------------------------------------
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else if (currentName == "decay_falloff") {
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pLight.mOuterAngle = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, "decay_falloff", pLight.mOuterAngle);
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}
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}
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}
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@ -1033,15 +1026,15 @@ void ColladaParser::ReadCamera(XmlNode &node, Collada::Camera &camera) {
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if (currentName == "orthographic") {
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camera.mOrtho = true;
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} else if (currentName == "xfov" || currentName == "xmag") {
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camera.mHorFov = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mHorFov);
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} else if (currentName == "yfov" || currentName == "ymag") {
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camera.mVerFov = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mVerFov);
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} else if (currentName == "aspect_ratio") {
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camera.mAspect = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mAspect);
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} else if (currentName == "znear") {
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camera.mZNear = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mZNear);
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} else if (currentName == "zfar") {
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camera.mZFar = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mZFar);
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}
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}
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}
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@ -1158,7 +1151,7 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
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// GOOGLEEARTH/OKINO extensions
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// -------------------------------------------------------
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else if (currentName == "double_sided")
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pEffect.mDoubleSided = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mDoubleSided);
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// FCOLLADA extensions
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// -------------------------------------------------------
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@ -1170,9 +1163,9 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
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// MAX3D extensions
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// -------------------------------------------------------
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else if (currentName == "wireframe") {
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pEffect.mWireframe = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mWireframe);
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} else if (currentName == "faceted") {
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pEffect.mFaceted = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mFaceted);
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}
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}
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}
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@ -1188,26 +1181,26 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
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// MAYA extensions
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// -------------------------------------------------------
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if (currentName == "wrapU") {
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out.mWrapU = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapU);
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} else if (currentName == "wrapV") {
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out.mWrapV = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapV);
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} else if (currentName == "mirrorU") {
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out.mMirrorU = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorU);
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} else if (currentName == "mirrorV") {
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out.mMirrorV = ReadBoolFromTextContent();
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XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorV);
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} else if (currentName == "repeatU") {
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out.mTransform.mScaling.x = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.x);
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} else if (currentName == "repeatV") {
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out.mTransform.mScaling.y = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.y);
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} else if (currentName == "offsetU") {
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out.mTransform.mTranslation.x = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.x);
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} else if (currentName == "offsetV") {
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out.mTransform.mTranslation.y = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.y);
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} else if (currentName == "rotateUV") {
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out.mTransform.mRotation = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mRotation);
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} else if (currentName == "blend_mode") {
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const char *sz = GetTextContent();
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const char *sz = currentNode.value();
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// http://www.feelingsoftware.com/content/view/55/72/lang,en/
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// NONE, OVER, IN, OUT, ADD, SUBTRACT, MULTIPLY, DIFFERENCE, LIGHTEN, DARKEN, SATURATE, DESATURATE and ILLUMINATE
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if (0 == ASSIMP_strincmp(sz, "ADD", 3))
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@ -1223,14 +1216,14 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
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// OKINO extensions
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// -------------------------------------------------------
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else if (currentName == "weighting") {
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out.mWeighting = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mWeighting);
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} else if (currentName == "mix_with_previous_layer") {
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out.mMixWithPrevious = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mMixWithPrevious);
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}
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// MAX3D extensions
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// -------------------------------------------------------
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else if (currentName == "amount") {
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out.mWeighting = ReadFloatFromTextContent();
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XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mWeighting);
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}
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}
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}
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@ -1289,7 +1282,7 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
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// Reads an effect entry containing a float
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void ColladaParser::ReadEffectFloat(XmlNode &node, ai_real &pFloat) {
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pFloat = 0.f;
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if (node.name() == "float") {
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if (node.name() == std::string("float")) {
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XmlParser::getFloatAttribute(node, "float", pFloat);
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}
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}
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@ -1415,13 +1408,13 @@ void ColladaParser::ReadSource(XmlNode &node) {
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void ColladaParser::ReadDataArray(XmlNode &node) {
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std::string name = node.name();
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bool isStringArray = (name == "IDREF_array" || name == "Name_array");
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bool isEmptyElement = node.empty();
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//bool isEmptyElement = node.empty();
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// read attributes
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std::string id;
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XmlParser::getStdStrAttribute(node, "id", id);
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int count;
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XmlParser::getIntAttribute(node, "count", count);
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unsigned int count;
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XmlParser::getUIntAttribute(node, "count", count);
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const char *content = node.value();
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// read values and store inside an array in the data library
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@ -1545,7 +1538,7 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
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// TODO: (thom) I don't have a spec here at work. Check if there are other multi-value types
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// which should be tested for here.
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std::string type;
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XmlParser::getStdStrAttribute(currentNode, "type", type);
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if (type == "float4x4")
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acc.mSize += 16;
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@ -1565,10 +1558,10 @@ void ColladaParser::ReadVertexData(XmlNode &node, Mesh &pMesh) {
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XmlParser::getStdStrAttribute(node, "id", pMesh.mVertexID);
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "input" ) {
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if (currentName == "input") {
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ReadInputChannel(currentNode, pMesh.mPerVertexData);
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} else {
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ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <vertices>");
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ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <vertices>");
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}
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}
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}
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@ -1579,7 +1572,8 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
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std::vector<size_t> vcount;
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std::vector<InputChannel> perIndexData;
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XmlParser::getIntAttribute(node, "count", (int) numPrimitives);
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unsigned int numPrimitives;
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XmlParser::getUIntAttribute(node, "count", (unsigned int)numPrimitives);
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// read primitive count from the attribute
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//int attrCount = GetAttribute("count");
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//size_t numPrimitives = (size_t)mReader->getAttributeValueAsInt(attrCount);
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@ -1587,14 +1581,14 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
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// so we need to sum up the actual number of primitives while we read the <p>-tags
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size_t actualPrimitives = 0;
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SubMesh subgroup;
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if (XmlParser::hasAttribute("material")) {
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if (XmlParser::hasAttribute(node, "material")) {
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XmlParser::getStdStrAttribute(node, "material", subgroup.mMaterial);
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}
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// material subgroup
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// int attrMaterial = TestAttribute("material");
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// int attrMaterial = TestAttribute("material");
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//if (attrMaterial > -1)
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// subgroup.mMaterial = mReader->getAttributeValue(attrMaterial);
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// subgroup.mMaterial = mReader->getAttributeValue(attrMaterial);
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// distinguish between polys and triangles
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std::string elementName = node.name();
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@ -1626,7 +1620,7 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
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if (numPrimitives) // It is possible to define a mesh without any primitives
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{
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// case <polylist> - specifies the number of indices for each polygon
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const char *content = GetTextContent();
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const char *content = currentNode.value();
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vcount.reserve(numPrimitives);
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for (unsigned int a = 0; a < numPrimitives; a++) {
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if (*content == 0)
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@ -1645,10 +1639,10 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
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}
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} else if (currentName == "extra") {
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// skip
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} else if (currentName == "ph") {
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} else if (currentName == "ph") {
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// skip
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} else {
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ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <" << elementName << ">");
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ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <" << elementName << ">");
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}
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}
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@ -1686,31 +1680,26 @@ void ColladaParser::ReadInputChannel(XmlNode &node, std::vector<InputChannel> &p
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channel.mAccessor = source.c_str() + 1; // skipping the leading #, hopefully the remaining text is the accessor ID only
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// read index offset, if per-index <input>
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if (XmlParser::hasAttribute("offset")) {
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XmlParser::getStdStrAttribute(node, "offset", channel.mOffset);
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}
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if (XmlParser::hasAttribute(node, "offset")) {
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XmlParser::getUIntAttribute(node, "offset", (unsigned int &)channel.mOffset);
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}
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//int attrOffset = TestAttribute("offset");
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//if (attrOffset > -1)
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// channel.mOffset = mReader->getAttributeValueAsInt(attrOffset);
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// channel.mOffset = mReader->getAttributeValueAsInt(attrOffset);
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// read set if texture coordinates
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if (channel.mType == IT_Texcoord || channel.mType == IT_Color) {
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int attrSet = TestAttribute("set");
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if (attrSet > -1) {
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attrSet = mReader->getAttributeValueAsInt(attrSet);
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if (attrSet < 0)
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ThrowException(format() << "Invalid index \"" << (attrSet) << "\" in set attribute of <input> element");
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channel.mIndex = attrSet;
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int attrSet = -1;
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if (XmlParser::hasAttribute(node, "set")) {
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XmlParser::getIntAttribute(node, "set", attrSet);
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}
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channel.mIndex = attrSet;
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}
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// store, if valid type
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if (channel.mType != IT_Invalid)
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poChannels.push_back(channel);
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// skip remaining stuff of this element, if any
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SkipElement();
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}
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// ------------------------------------------------------------------------------------------------
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@ -1753,7 +1742,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
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if (pNumPrimitives > 0) // It is possible to not contain any indices
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{
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const char *content = GetTextContent();
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const char *content = node.value();
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while (*content != 0) {
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// read a value.
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// Hack: (thom) Some exporters put negative indices sometimes. We just try to carry on anyways.
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@ -1875,7 +1864,6 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
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}
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// if I ever get my hands on that guy who invented this steaming pile of indirection...
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TestClosing("p");
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return numPrimitives;
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}
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@ -2024,36 +2012,32 @@ void ColladaParser::ReadSceneLibrary(XmlNode &node) {
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/*if (mReader->isEmptyElement())
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return;*/
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while (mReader->read()) {
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if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
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// a visual scene - generate root node under its ID and let ReadNode() do the recursive work
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if (IsElement("visual_scene")) {
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// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
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int indexID = GetAttribute("id");
|
||||
const char *attrID = mReader->getAttributeValue(indexID);
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "visual_scene") {
|
||||
// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
|
||||
std::string id;
|
||||
XmlParser::getStdStrAttribute(currentNode, "id", id);
|
||||
//int indexID = GetAttribute("id");
|
||||
//const char *attrID = mReader->getAttributeValue(indexID);
|
||||
|
||||
// read name if given.
|
||||
int indexName = TestAttribute("name");
|
||||
const char *attrName = "Scene";
|
||||
if (indexName > -1)
|
||||
attrName = mReader->getAttributeValue(indexName);
|
||||
|
||||
// create a node and store it in the library under its ID
|
||||
Node *node = new Node;
|
||||
node->mID = attrID;
|
||||
node->mName = attrName;
|
||||
mNodeLibrary[node->mID] = node;
|
||||
|
||||
ReadSceneNode(node);
|
||||
} else {
|
||||
// ignore the rest
|
||||
SkipElement();
|
||||
std::string attrName = "Scene";
|
||||
if (XmlParser::hasAttribute(currentNode, "name")) {
|
||||
XmlParser::getStdStrAttribute(currentNode, "name", attrName);
|
||||
}
|
||||
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if (strcmp(mReader->getNodeName(), "library_visual_scenes") == 0)
|
||||
//ThrowException( "Expected end of \"library_visual_scenes\" element.");
|
||||
// read name if given.
|
||||
//int indexName = TestAttribute("name");
|
||||
//const char *attrName = "Scene";
|
||||
//if (indexName > -1)
|
||||
//attrName = mReader->getAttributeValue(indexName);
|
||||
|
||||
break;
|
||||
// create a node and store it in the library under its ID
|
||||
Node *sceneNode = new Node;
|
||||
sceneNode->mID = id;
|
||||
sceneNode->mName = attrName;
|
||||
mNodeLibrary[sceneNode->mID] = sceneNode;
|
||||
|
||||
ReadSceneNode(node, sceneNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2066,113 +2050,98 @@ void ColladaParser::ReadSceneNode(XmlNode &node, Node *pNode) {
|
|||
return;
|
||||
}
|
||||
|
||||
/* if (mReader->isEmptyElement())
|
||||
return;*/
|
||||
|
||||
while (mReader->read()) {
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if (IsElement("node")) {
|
||||
Node *child = new Node;
|
||||
int attrID = TestAttribute("id");
|
||||
if (attrID > -1)
|
||||
child->mID = mReader->getAttributeValue(attrID);
|
||||
int attrSID = TestAttribute("sid");
|
||||
if (attrSID > -1)
|
||||
child->mSID = mReader->getAttributeValue(attrSID);
|
||||
|
||||
int attrName = TestAttribute("name");
|
||||
if (attrName > -1)
|
||||
child->mName = mReader->getAttributeValue(attrName);
|
||||
|
||||
if (pNode) {
|
||||
pNode->mChildren.push_back(child);
|
||||
child->mParent = pNode;
|
||||
} else {
|
||||
// no parent node given, probably called from <library_nodes> element.
|
||||
// create new node in node library
|
||||
mNodeLibrary[child->mID] = child;
|
||||
}
|
||||
|
||||
// read on recursively from there
|
||||
ReadSceneNode(child);
|
||||
continue;
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "node") {
|
||||
Node *child = new Node;
|
||||
if (XmlParser::hasAttribute(currentNode, "id")) {
|
||||
XmlParser::getStdStrAttribute(currentNode, "id", child->mID);
|
||||
}
|
||||
// For any further stuff we need a valid node to work on
|
||||
else if (!pNode)
|
||||
continue;
|
||||
|
||||
if (IsElement("lookat"))
|
||||
ReadNodeTransformation(pNode, TF_LOOKAT);
|
||||
else if (IsElement("matrix"))
|
||||
ReadNodeTransformation(pNode, TF_MATRIX);
|
||||
else if (IsElement("rotate"))
|
||||
ReadNodeTransformation(pNode, TF_ROTATE);
|
||||
else if (IsElement("scale"))
|
||||
ReadNodeTransformation(pNode, TF_SCALE);
|
||||
else if (IsElement("skew"))
|
||||
ReadNodeTransformation(pNode, TF_SKEW);
|
||||
else if (IsElement("translate"))
|
||||
ReadNodeTransformation(pNode, TF_TRANSLATE);
|
||||
else if (IsElement("render") && pNode->mParent == nullptr && 0 == pNode->mPrimaryCamera.length()) {
|
||||
// ... scene evaluation or, in other words, postprocessing pipeline,
|
||||
// or, again in other words, a turing-complete description how to
|
||||
// render a Collada scene. The only thing that is interesting for
|
||||
// us is the primary camera.
|
||||
int attrId = TestAttribute("camera_node");
|
||||
if (-1 != attrId) {
|
||||
const char *s = mReader->getAttributeValue(attrId);
|
||||
if (s[0] != '#')
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
|
||||
else
|
||||
pNode->mPrimaryCamera = s + 1;
|
||||
}
|
||||
} else if (IsElement("instance_node")) {
|
||||
// find the node in the library
|
||||
int attrID = TestAttribute("url");
|
||||
if (attrID != -1) {
|
||||
const char *s = mReader->getAttributeValue(attrID);
|
||||
if (s[0] != '#')
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
|
||||
else {
|
||||
pNode->mNodeInstances.push_back(NodeInstance());
|
||||
pNode->mNodeInstances.back().mNode = s + 1;
|
||||
}
|
||||
}
|
||||
} else if (IsElement("instance_geometry") || IsElement("instance_controller")) {
|
||||
// Reference to a mesh or controller, with possible material associations
|
||||
ReadNodeGeometry(pNode);
|
||||
} else if (IsElement("instance_light")) {
|
||||
// Reference to a light, name given in 'url' attribute
|
||||
int attrID = TestAttribute("url");
|
||||
if (-1 == attrID)
|
||||
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_light> element");
|
||||
else {
|
||||
const char *url = mReader->getAttributeValue(attrID);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format in <instance_light> element");
|
||||
|
||||
pNode->mLights.push_back(LightInstance());
|
||||
pNode->mLights.back().mLight = url + 1;
|
||||
}
|
||||
} else if (IsElement("instance_camera")) {
|
||||
// Reference to a camera, name given in 'url' attribute
|
||||
int attrID = TestAttribute("url");
|
||||
if (-1 == attrID)
|
||||
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_camera> element");
|
||||
else {
|
||||
const char *url = mReader->getAttributeValue(attrID);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format in <instance_camera> element");
|
||||
|
||||
pNode->mCameras.push_back(CameraInstance());
|
||||
pNode->mCameras.back().mCamera = url + 1;
|
||||
}
|
||||
if (XmlParser::hasAttribute(currentNode, "sid")) {
|
||||
XmlParser::getStdStrAttribute(currentNode, "id", child->mSID);
|
||||
}
|
||||
if (XmlParser::hasAttribute(currentNode, "name")) {
|
||||
XmlParser::getStdStrAttribute(currentNode, "name", child->mName);
|
||||
}
|
||||
if (pNode) {
|
||||
pNode->mChildren.push_back(child);
|
||||
child->mParent = pNode;
|
||||
} else {
|
||||
// skip everything else for the moment
|
||||
SkipElement();
|
||||
// no parent node given, probably called from <library_nodes> element.
|
||||
// create new node in node library
|
||||
mNodeLibrary[child->mID] = child;
|
||||
}
|
||||
|
||||
// read on recursively from there
|
||||
ReadSceneNode(currentNode, child);
|
||||
continue;
|
||||
} else if (!pNode) {
|
||||
// For any further stuff we need a valid node to work on
|
||||
continue;
|
||||
}
|
||||
if (currentName == "lookat") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_LOOKAT);
|
||||
} else if (currentName == "matrix") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_MATRIX);
|
||||
} else if (currentName == "rotate") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_ROTATE);
|
||||
} else if (currentName == "scale") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_SCALE);
|
||||
} else if (currentName == "skew") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_SKEW);
|
||||
} else if (currentName == "translate") {
|
||||
ReadNodeTransformation(currentNode, pNode, TF_TRANSLATE);
|
||||
} else if (currentName == "render" && pNode->mParent == nullptr && 0 == pNode->mPrimaryCamera.length()) {
|
||||
// ... scene evaluation or, in other words, postprocessing pipeline,
|
||||
// or, again in other words, a turing-complete description how to
|
||||
// render a Collada scene. The only thing that is interesting for
|
||||
// us is the primary camera.
|
||||
if (XmlParser::hasAttribute(currentNode, "camera_node")) {
|
||||
std::string s;
|
||||
XmlParser::getStdStrAttribute(currentNode, "camera_node", s);
|
||||
if (s[0] != '#') {
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
|
||||
} else {
|
||||
pNode->mPrimaryCamera = s.c_str() + 1;
|
||||
}
|
||||
}
|
||||
} else if (currentName == "instance_node") {
|
||||
// find the node in the library
|
||||
if (XmlParser::hasAttribute(currentNode, "url")) {
|
||||
std::string s;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", s);
|
||||
if (s[0] != '#') {
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
|
||||
} else {
|
||||
pNode->mNodeInstances.push_back(NodeInstance());
|
||||
pNode->mNodeInstances.back().mNode = s.c_str() + 1;
|
||||
}
|
||||
}
|
||||
} else if (currentName == "instance_geometry" || currentName == "instance_controller") {
|
||||
// Reference to a mesh or controller, with possible material associations
|
||||
ReadNodeGeometry(currentNode, pNode);
|
||||
} else if (currentName == "instance_light") {
|
||||
// Reference to a light, name given in 'url' attribute
|
||||
if (XmlParser::hasAttribute(currentNode, "url")) {
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format in <instance_light> element");
|
||||
|
||||
pNode->mLights.push_back(LightInstance());
|
||||
pNode->mLights.back().mLight = url.c_str() + 1;
|
||||
}
|
||||
} else if (currentName == "instance_camera") {
|
||||
// Reference to a camera, name given in 'url' attribute
|
||||
if (XmlParser::hasAttribute(currentNode, "url")) {
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#') {
|
||||
ThrowException("Unknown reference format in <instance_camera> element");
|
||||
}
|
||||
pNode->mCameras.push_back(CameraInstance());
|
||||
pNode->mCameras.back().mCamera = url.c_str() + 1;
|
||||
}
|
||||
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2183,22 +2152,20 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
/*if (mReader->isEmptyElement())
|
||||
return;*/
|
||||
|
||||
std::string tagName = mReader->getNodeName();
|
||||
std::string tagName = node.name();
|
||||
|
||||
Transform tf;
|
||||
tf.mType = pType;
|
||||
|
||||
// read SID
|
||||
int indexSID = TestAttribute("sid");
|
||||
if (indexSID >= 0)
|
||||
tf.mID = mReader->getAttributeValue(indexSID);
|
||||
if (XmlParser::hasAttribute(node, "sid")) {
|
||||
XmlParser::getStdStrAttribute(node, "sid", tf.mID);
|
||||
}
|
||||
|
||||
// how many parameters to read per transformation type
|
||||
static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
|
||||
const char *content = GetTextContent();
|
||||
const char *content = node.value();
|
||||
|
||||
// read as many parameters and store in the transformation
|
||||
for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
|
||||
|
@ -2210,39 +2177,36 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
|
|||
|
||||
// place the transformation at the queue of the node
|
||||
pNode->mTransforms.push_back(tf);
|
||||
|
||||
// and consume the closing tag
|
||||
TestClosing(tagName.c_str());
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ColladaParser::ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl) {
|
||||
while (mReader->read()) {
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if (IsElement("bind_vertex_input")) {
|
||||
Collada::InputSemanticMapEntry vn;
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "bind_vertex_input") {
|
||||
Collada::InputSemanticMapEntry vn;
|
||||
|
||||
// effect semantic
|
||||
int n = GetAttribute("semantic");
|
||||
std::string s = mReader->getAttributeValue(n);
|
||||
|
||||
// input semantic
|
||||
n = GetAttribute("input_semantic");
|
||||
vn.mType = GetTypeForSemantic(mReader->getAttributeValue(n));
|
||||
|
||||
// index of input set
|
||||
n = TestAttribute("input_set");
|
||||
if (-1 != n)
|
||||
vn.mSet = mReader->getAttributeValueAsInt(n);
|
||||
|
||||
tbl.mMap[s] = vn;
|
||||
} else if (IsElement("bind")) {
|
||||
ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
|
||||
// effect semantic
|
||||
if (XmlParser::hasAttribute(currentNode, "semantic")) {
|
||||
std::string s;
|
||||
XmlParser::getStdStrAttribute(currentNode, "semantic", s);
|
||||
XmlParser::getUIntAttribute(currentNode, "input_semantic", (unsigned int &)vn.mType);
|
||||
}
|
||||
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if (strcmp(mReader->getNodeName(), "instance_material") == 0)
|
||||
break;
|
||||
std::string s;
|
||||
XmlParser::getStdStrAttribute(currentNode, "semantic", s);
|
||||
|
||||
// input semantic
|
||||
XmlParser::getUIntAttribute(currentNode, "input_semantic", (unsigned int &)vn.mType);
|
||||
|
||||
// index of input set
|
||||
if (XmlParser::hasAttribute(currentNode, "input_set")) {
|
||||
XmlParser::getUIntAttribute(currentNode, "input_set", vn.mSet);
|
||||
}
|
||||
|
||||
tbl.mMap[s] = vn;
|
||||
} else if (currentName == "bind") {
|
||||
ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2270,41 +2234,31 @@ void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive) {
|
|||
// Reads a mesh reference in a node and adds it to the node's mesh list
|
||||
void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
|
||||
// referred mesh is given as an attribute of the <instance_geometry> element
|
||||
int attrUrl = GetAttribute("url");
|
||||
const char *url = mReader->getAttributeValue(attrUrl);
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(node, "url", url);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format");
|
||||
|
||||
Collada::MeshInstance instance;
|
||||
instance.mMeshOrController = url + 1; // skipping the leading #
|
||||
instance.mMeshOrController = url.c_str() + 1; // skipping the leading #
|
||||
|
||||
if (!mReader->isEmptyElement()) {
|
||||
// read material associations. Ignore additional elements in between
|
||||
while (mReader->read()) {
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if (IsElement("instance_material")) {
|
||||
// read ID of the geometry subgroup and the target material
|
||||
int attrGroup = GetAttribute("symbol");
|
||||
std::string group = mReader->getAttributeValue(attrGroup);
|
||||
int attrMaterial = GetAttribute("target");
|
||||
const char *urlMat = mReader->getAttributeValue(attrMaterial);
|
||||
Collada::SemanticMappingTable s;
|
||||
if (urlMat[0] == '#')
|
||||
urlMat++;
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName=="instance_material") {
|
||||
// read ID of the geometry subgroup and the target material
|
||||
std::string group;
|
||||
XmlParser::getStdStrAttribute(currentNode, "symbol", group);
|
||||
XmlParser::getStdStrAttribute(currentNode, "symbol", url);
|
||||
const char *urlMat = url.c_str();
|
||||
Collada::SemanticMappingTable s;
|
||||
if (urlMat[0] == '#')
|
||||
urlMat++;
|
||||
|
||||
s.mMatName = urlMat;
|
||||
s.mMatName = urlMat;
|
||||
|
||||
// resolve further material details + THIS UGLY AND NASTY semantic mapping stuff
|
||||
if (!mReader->isEmptyElement())
|
||||
ReadMaterialVertexInputBinding(s);
|
||||
|
||||
// store the association
|
||||
instance.mMaterials[group] = s;
|
||||
}
|
||||
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if (strcmp(mReader->getNodeName(), "instance_geometry") == 0 || strcmp(mReader->getNodeName(), "instance_controller") == 0)
|
||||
break;
|
||||
}
|
||||
// store the association
|
||||
instance.mMaterials[group] = s;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2318,8 +2272,6 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
/*if (mReader->isEmptyElement())
|
||||
return;*/
|
||||
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
const std::string currentName = currentNode.name();
|
||||
|
@ -2329,46 +2281,20 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
|
||||
|
||||
// read the url of the scene to instance. Should be of format "#some_name"
|
||||
int urlIndex = currentNode.attribute("url").as_int();
|
||||
const char *url = currentNode.attributes.begin() + urlIndex;
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#') {
|
||||
ThrowException("Unknown reference format in <instance_visual_scene> element");
|
||||
}
|
||||
|
||||
// find the referred scene, skip the leading #
|
||||
NodeLibrary::const_iterator sit = mNodeLibrary.find(url + 1);
|
||||
NodeLibrary::const_iterator sit = mNodeLibrary.find(url.c_str() + 1);
|
||||
if (sit == mNodeLibrary.end()) {
|
||||
ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
|
||||
}
|
||||
mRootNode = sit->second;
|
||||
}
|
||||
}
|
||||
|
||||
/*while (mReader->read()) {
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if (IsElement("instance_visual_scene")) {
|
||||
// should be the first and only occurrence
|
||||
if (mRootNode)
|
||||
ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
|
||||
|
||||
// read the url of the scene to instance. Should be of format "#some_name"
|
||||
int urlIndex = GetAttribute("url");
|
||||
const char *url = mReader->getAttributeValue(urlIndex);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format in <instance_visual_scene> element");
|
||||
|
||||
// find the referred scene, skip the leading #
|
||||
NodeLibrary::const_iterator sit = mNodeLibrary.find(url + 1);
|
||||
if (sit == mNodeLibrary.end())
|
||||
ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
|
||||
mRootNode = sit->second;
|
||||
} else {
|
||||
SkipElement();
|
||||
}
|
||||
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
break;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -2391,136 +2317,6 @@ void ColladaParser::ReportWarning(const char *msg, ...) {
|
|||
ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer, iLen));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skips all data until the end node of the current element
|
||||
/*void ColladaParser::SkipElement() {
|
||||
// nothing to skip if it's an <element />
|
||||
if (mReader->isEmptyElement()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// reroute
|
||||
SkipElement(mReader->getNodeName());
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skips all data until the end node of the given element
|
||||
/*void ColladaParser::SkipElement(const char *pElement) {
|
||||
// copy the current node's name because it'a pointer to the reader's internal buffer,
|
||||
// which is going to change with the upcoming parsing
|
||||
std::string element = pElement;
|
||||
while (mReader->read()) {
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if (mReader->getNodeName() == element) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests for an opening element of the given name, throws an exception if not found
|
||||
/*void ColladaParser::TestOpening(const char *pName) {
|
||||
// read element start
|
||||
if (!mReader->read()) {
|
||||
ThrowException(format() << "Unexpected end of file while beginning of <" << pName << "> element.");
|
||||
}
|
||||
// whitespace in front is ok, just read again if found
|
||||
if (mReader->getNodeType() == irr::io::EXN_TEXT) {
|
||||
if (!mReader->read()) {
|
||||
ThrowException(format() << "Unexpected end of file while reading beginning of <" << pName << "> element.");
|
||||
}
|
||||
}
|
||||
|
||||
if (mReader->getNodeType() != irr::io::EXN_ELEMENT || strcmp(mReader->getNodeName(), pName) != 0) {
|
||||
ThrowException(format() << "Expected start of <" << pName << "> element.");
|
||||
}
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests for the closing tag of the given element, throws an exception if not found
|
||||
/*void ColladaParser::TestClosing(const char *pName) {
|
||||
// check if we have an empty (self-closing) element
|
||||
if (mReader->isEmptyElement()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// check if we're already on the closing tag and return right away
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END && strcmp(mReader->getNodeName(), pName) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if not, read some more
|
||||
if (!mReader->read()) {
|
||||
ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
|
||||
}
|
||||
// whitespace in front is ok, just read again if found
|
||||
if (mReader->getNodeType() == irr::io::EXN_TEXT) {
|
||||
if (!mReader->read()) {
|
||||
ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
|
||||
}
|
||||
}
|
||||
|
||||
// but this has the be the closing tag, or we're lost
|
||||
if (mReader->getNodeType() != irr::io::EXN_ELEMENT_END || strcmp(mReader->getNodeName(), pName) != 0) {
|
||||
ThrowException(format() << "Expected end of <" << pName << "> element.");
|
||||
}
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns the index of the named attribute or -1 if not found. Does not throw, therefore useful for optional attributes
|
||||
/*int ColladaParser::GetAttribute(const char *pAttr) const {
|
||||
int index = TestAttribute(pAttr);
|
||||
if (index == -1) {
|
||||
ThrowException(format() << "Expected attribute \"" << pAttr << "\" for element <" << mReader->getNodeName() << ">.");
|
||||
}
|
||||
|
||||
// attribute not found -> throw an exception
|
||||
return index;
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests the present element for the presence of one attribute, returns its index or throws an exception if not found
|
||||
/*int ColladaParser::TestAttribute(const char *pAttr) const {
|
||||
for (int a = 0; a < mReader->getAttributeCount(); a++)
|
||||
if (strcmp(mReader->getAttributeName(a), pAttr) == 0)
|
||||
return a;
|
||||
|
||||
return -1;
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the text contents of an element, throws an exception if not given. Skips leading whitespace.
|
||||
/*const char *ColladaParser::GetTextContent() {
|
||||
const char *sz = TestTextContent();
|
||||
if (!sz) {
|
||||
ThrowException("Invalid contents in element \"n\".");
|
||||
}
|
||||
return sz;
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the text contents of an element, returns nullptr if not given. Skips leading whitespace.
|
||||
/*const char *ColladaParser::TestTextContent() {
|
||||
// present node should be the beginning of an element
|
||||
if (mReader->getNodeType() != irr::io::EXN_ELEMENT || mReader->isEmptyElement())
|
||||
return nullptr;
|
||||
|
||||
// read contents of the element
|
||||
if (!mReader->read()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (mReader->getNodeType() != irr::io::EXN_TEXT && mReader->getNodeType() != irr::io::EXN_CDATA) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// skip leading whitespace
|
||||
const char *text = mReader->getNodeData();
|
||||
SkipSpacesAndLineEnd(&text);
|
||||
|
||||
return text;
|
||||
}*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Calculates the resulting transformation from all the given transform steps
|
||||
aiMatrix4x4 ColladaParser::CalculateResultTransform(const std::vector<Transform> &pTransforms) const {
|
||||
|
|
|
@ -247,43 +247,6 @@ protected:
|
|||
AI_WONT_RETURN void ThrowException(const std::string &pError) const AI_WONT_RETURN_SUFFIX;
|
||||
void ReportWarning(const char *msg, ...);
|
||||
|
||||
/** Skips all data until the end node of the current element */
|
||||
//void SkipElement();
|
||||
|
||||
/** Skips all data until the end node of the given element */
|
||||
//void SkipElement(const char *pElement);
|
||||
|
||||
/** Compares the current xml element name to the given string and returns true if equal */
|
||||
bool IsElement(const char *pName) const;
|
||||
|
||||
/** Tests for the opening tag of the given element, throws an exception if not found */
|
||||
//void TestOpening(const char *pName);
|
||||
|
||||
/** Tests for the closing tag of the given element, throws an exception if not found */
|
||||
//void TestClosing(const char *pName);
|
||||
|
||||
/** Checks the present element for the presence of the attribute, returns its index
|
||||
or throws an exception if not found */
|
||||
int GetAttribute(const char *pAttr) const;
|
||||
|
||||
/** Returns the index of the named attribute or -1 if not found. Does not throw,
|
||||
therefore useful for optional attributes */
|
||||
int TestAttribute(const char *pAttr) const;
|
||||
|
||||
/** Reads the text contents of an element, throws an exception if not given.
|
||||
Skips leading whitespace. */
|
||||
const char *GetTextContent();
|
||||
|
||||
/** Reads the text contents of an element, returns nullptr if not given.
|
||||
Skips leading whitespace. */
|
||||
const char *TestTextContent();
|
||||
|
||||
/** Reads a single bool from current text content */
|
||||
bool ReadBoolFromTextContent();
|
||||
|
||||
/** Reads a single float from current text content */
|
||||
ai_real ReadFloatFromTextContent();
|
||||
|
||||
/** Calculates the resulting transformation from all the given transform steps */
|
||||
aiMatrix4x4 CalculateResultTransform(const std::vector<Collada::Transform> &pTransforms) const;
|
||||
|
||||
|
|
|
@ -1146,9 +1146,10 @@ IF(ASSIMP_HUNTER_ENABLED)
|
|||
RapidJSON::rapidjson
|
||||
utf8::utf8
|
||||
zip::zip
|
||||
pugixml::pugixml
|
||||
)
|
||||
ELSE()
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} pugixml )
|
||||
ENDIF()
|
||||
|
||||
if(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
|
|
@ -199,6 +199,17 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
static inline bool getBoolAttribute( XmlNode &xmlNode, const char *name, bool &val ) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_bool();
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
private:
|
||||
pugi::xml_document *mDoc;
|
||||
TNodeType *mRoot;
|
||||
|
|
Loading…
Reference in New Issue