diff --git a/code/AssetLib/glTF2/glTF2Asset.h b/code/AssetLib/glTF2/glTF2Asset.h index 0be998de8..a9b5d442c 100644 --- a/code/AssetLib/glTF2/glTF2Asset.h +++ b/code/AssetLib/glTF2/glTF2Asset.h @@ -113,6 +113,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // clang-format on #include +#include +#include #include "AssetLib/glTF/glTFCommon.h" @@ -140,7 +142,6 @@ using glTFCommon::vec4; //! Magic number for GLB files #define AI_GLB_MAGIC_NUMBER "glTF" -#include #ifdef ASSIMP_API #include diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp index a723b571a..9ed68d786 100644 --- a/code/AssetLib/glTF2/glTF2Importer.cpp +++ b/code/AssetLib/glTF2/glTF2Importer.cpp @@ -299,6 +299,7 @@ static aiMaterial *ImportMaterial(std::vector &embeddedTexIdxs, Asset &r, M // glTFv2 is either PBR or Unlit aiShadingMode shadingMode = aiShadingMode_PBR_BRDF; if (mat.unlit) { + aimat->AddProperty(&mat.unlit, 1, "$mat.gltf.unlit", 0, 0); // TODO: Remove this property, it is kept for backwards compatibility with assimp 5.0.1 shadingMode = aiShadingMode_Unlit; } diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt index 44c1ebe09..8ee8f2b4d 100644 --- a/code/CMakeLists.txt +++ b/code/CMakeLists.txt @@ -79,6 +79,7 @@ SET( PUBLIC_HEADERS ${HEADER_PATH}/matrix4x4.inl ${HEADER_PATH}/mesh.h ${HEADER_PATH}/pbrmaterial.h + ${HEADER_PATH}/GltfMaterial.h ${HEADER_PATH}/postprocess.h ${HEADER_PATH}/quaternion.h ${HEADER_PATH}/quaternion.inl diff --git a/include/assimp/GltfMaterial.h b/include/assimp/GltfMaterial.h new file mode 100644 index 000000000..85476ba0e --- /dev/null +++ b/include/assimp/GltfMaterial.h @@ -0,0 +1,74 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2021, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file GltfMaterial.h + * @brief glTF-specific material macros + * These will be made generic at some future date + */ + +#ifndef AI_GLTFMATERIAL_H_INC +#define AI_GLTFMATERIAL_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0 +#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0 + +#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname" +#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid" +#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag" +#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin" +#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale" +#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength" + +#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N +#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N +#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N + +#endif diff --git a/include/assimp/pbrmaterial.h b/include/assimp/pbrmaterial.h index 93e7e3095..092e22494 100644 --- a/include/assimp/pbrmaterial.h +++ b/include/assimp/pbrmaterial.h @@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file pbrmaterial.h - * @brief Defines the material system of the library + * @brief Deprecated GLTF_PBR macros */ #pragma once #ifndef AI_PBRMATERIAL_H_INC @@ -48,47 +48,42 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifdef __GNUC__ # pragma GCC system_header +# warning pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h +#else +# pragma message("pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h") #endif -//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR "$mat.gltf.pbrMetallicRoughness.baseColorFactor", 0, 0 -//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR "$mat.gltf.pbrMetallicRoughness.metallicFactor", 0, 0 -//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR "$mat.gltf.pbrMetallicRoughness.roughnessFactor", 0, 0 -//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE aiTextureType_DIFFUSE, 1 -#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0 -#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0 -#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0 +#include +#include + +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR AI_MATKEY_BASE_COLOR +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE AI_MATKEY_BASE_COLOR_TEXTURE +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR AI_MATKEY_ROUGHNESS_FACTOR + //#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS "$mat.gltf.pbrSpecularGlossiness", 0, 0 -//#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR "$mat.gltf.pbrMetallicRoughness.glossinessFactor", 0, 0 -//#define AI_MATKEY_GLTF_UNLIT "$mat.gltf.unlit", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_SHEEN "$mat.gltf.materialSheen", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_FACTOR "$mat.gltf.materialSheen.sheenColorFactor", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_FACTOR "$mat.gltf.materialSheen.sheenRoughnessFactor", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_TEXTURE aiTextureType_UNKNOWN, 1 -//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 2 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT "$mat.gltf.materialClearcoat", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_FACTOR "$mat.gltf.materialClearcoat.clearcoatFactor", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_FACTOR "$mat.gltf.materialClearcoat.clearcoatRoughnessFactor", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_TEXTURE aiTextureType_UNKNOWN, 3 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 4 -//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_NORMAL_TEXTURE aiTextureType_NORMALS, 1 -//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION "$mat.gltf.materialTransmission", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_FACTOR "$mat.gltf.materialTransmission.transmissionFactor", 0, 0 -//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_TEXTURE aiTextureType_UNKNOWN, 5 +#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR AI_MATKEY_GLOSSINESS_FACTOR -//#define _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE "$tex.file.texCoord" -#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname" -#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid" -#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag" -#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin" -#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale" -#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength" +// Use AI_MATKEY_SHADING_MODEL == aiShadingMode_Unlit instead +#define AI_MATKEY_GLTF_UNLIT "$mat.gltf.unlit", 0, 0 -//#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE, type, N -#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N -#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N -#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N -#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N -#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N -#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N +//AI_MATKEY_GLTF_MATERIAL_SHEEN +#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_FACTOR AI_MATKEY_SHEEN_COLOR_FACTOR +#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_FACTOR AI_MATKEY_SHEEN_ROUGHNESS_FACTOR +#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_TEXTURE AI_MATKEY_SHEEN_COLOR_TEXTURE +#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_TEXTURE AI_MATKEY_SHEEN_ROUGHNESS_TEXTURE + +//AI_MATKEY_GLTF_MATERIAL_CLEARCOAT +#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_FACTOR AI_MATKEY_CLEARCOAT_FACTOR +#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_FACTOR AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR +#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_TEXTURE AI_MATKEY_CLEARCOAT_TEXTURE +#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_TEXTURE AI_MATKEY_CLEARCOAT_ROUGHNESS_TEXTURE +#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_NORMAL_TEXTURE AI_MATKEY_CLEARCOAT_NORMAL_TEXTURE + +//AI_MATKEY_GLTF_MATERIAL_TRANSMISSION +#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_FACTOR AI_MATKEY_TRANSMISSION_FACTOR +#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_TEXTURE AI_MATKEY_TRANSMISSION_TEXTURE + +#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) AI_MATKEY_UVWSRC(type, N) #endif //!!AI_PBRMATERIAL_H_INC diff --git a/test/unit/utglTF2ImportExport.cpp b/test/unit/utglTF2ImportExport.cpp index 288fa01a6..51c57b2da 100644 --- a/test/unit/utglTF2ImportExport.cpp +++ b/test/unit/utglTF2ImportExport.cpp @@ -53,7 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include -#include +#include +#include + using namespace Assimp; class utglTF2ImportExport : public AbstractImportExportBase {