diff --git a/code/AssetLib/3DS/3DSExporter.cpp b/code/AssetLib/3DS/3DSExporter.cpp index fed96a51f..ad8e10afe 100644 --- a/code/AssetLib/3DS/3DSExporter.cpp +++ b/code/AssetLib/3DS/3DSExporter.cpp @@ -290,12 +290,18 @@ void Discreet3DSExporter::WriteMaterials() { ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SPECULAR); WriteColor(color); } - + if (mat.Get(AI_MATKEY_COLOR_AMBIENT, color) == AI_SUCCESS) { ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_AMBIENT); WriteColor(color); } + float f; + if (mat.Get(AI_MATKEY_OPACITY, f) == AI_SUCCESS) { + ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_TRANSPARENCY); + WritePercentChunk(1.0f - f); + } + if (mat.Get(AI_MATKEY_COLOR_EMISSIVE, color) == AI_SUCCESS) { ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SELF_ILLUM); WriteColor(color); @@ -333,7 +339,6 @@ void Discreet3DSExporter::WriteMaterials() { writer.PutU2(static_cast(shading_mode_out)); } - float f; if (mat.Get(AI_MATKEY_SHININESS, f) == AI_SUCCESS) { ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_SHININESS); WritePercentChunk(f);