3MF: Export initial commit.

pull/1598/head
Kim Kulling 2017-11-20 22:36:17 +01:00
parent e09349c734
commit c22b4acd47
11 changed files with 397 additions and 113 deletions

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@ -210,6 +210,12 @@ Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> outfile, con
}
}
// ------------------------------------------------------------------------------------------------
Discreet3DSExporter::~Discreet3DSExporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
int Discreet3DSExporter::WriteHierarchy(const aiNode& node, int seq, int sibling_level)
{

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@ -60,23 +60,21 @@ namespace Assimp
{
// ------------------------------------------------------------------------------------------------
/** Helper class to export a given scene to a 3DS file. */
/**
* @brief Helper class to export a given scene to a 3DS file.
*/
// ------------------------------------------------------------------------------------------------
class Discreet3DSExporter
{
class Discreet3DSExporter {
public:
Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
~Discreet3DSExporter();
private:
void WriteMeshes();
void WriteMaterials();
void WriteTexture(const aiMaterial& mat, aiTextureType type, uint16_t chunk_flags);
void WriteFaceMaterialChunk(const aiMesh& mesh);
int WriteHierarchy(const aiNode& node, int level, int sibling_level);
void WriteString(const std::string& s);
void WriteString(const aiString& s);
void WriteColor(const aiColor3D& color);
@ -84,7 +82,6 @@ private:
void WritePercentChunk(double f);
private:
const aiScene* const scene;
StreamWriterLE writer;
@ -95,6 +92,6 @@ private:
};
}
} // Namespace Assimp
#endif
#endif // AI_3DSEXPORTER_H_INC

73
code/3MFXmlTags.h 100644
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@ -0,0 +1,73 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#pragma once
namespace Assimp {
namespace D3MF {
namespace XmlTag {
static const std::string model = "model";
static const std::string model_unit = "unit";
static const std::string metadata = "metadata";
static const std::string resources = "resources";
static const std::string object = "object";
static const std::string mesh = "mesh";
static const std::string vertices = "vertices";
static const std::string vertex = "vertex";
static const std::string triangles = "triangles";
static const std::string triangle = "triangle";
static const std::string x = "x";
static const std::string y = "y";
static const std::string z = "z";
static const std::string v1 = "v1";
static const std::string v2 = "v2";
static const std::string v3 = "v3";
static const std::string id = "id";
static const std::string name = "name";
static const std::string type = "type";
static const std::string build = "build";
static const std::string item = "item";
static const std::string objectid = "objectid";
static const std::string transform = "transform";
}
}
}

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@ -677,8 +677,11 @@ ADD_ASSIMP_IMPORTER( GLTF
ADD_ASSIMP_IMPORTER( 3MF
D3MFImporter.h
D3MFImporter.cpp
D3MFExporter.h
D3MFExporter.cpp
D3MFOpcPackage.h
D3MFOpcPackage.cpp
3MFXmlTags.h
)
ADD_ASSIMP_IMPORTER( MMD

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@ -0,0 +1,181 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "D3MFExporter.h"
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp//IOStream.hpp>
#include <assimp/Exporter.hpp>
#include <assimp/DefaultLogger.hpp>
#include "Exceptional.h"
#include "3MFXmlTags.h"
namespace Assimp {
namespace D3MF {
void ExportScene3MF( const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/ ) {
std::shared_ptr<IOStream> outfile( pIOSystem->Open( pFile, "wb" ) );
if ( !outfile ) {
throw DeadlyExportError( "Could not open output .3ds file: " + std::string( pFile ) );
}
D3MFExporter myExporter( outfile, pScene );
if ( myExporter.validate() ) {
bool ok = myExporter.exportAsset();
}
}
D3MFExporter::D3MFExporter( std::shared_ptr<IOStream> outfile, const aiScene* pScene )
: mStream( outfile.get() )
, mScene( pScene )
, mBuildItems() {
// empty
}
D3MFExporter::~D3MFExporter() {
// empty
}
bool D3MFExporter::validate() {
if ( nullptr == mStream ) {
return false;
}
if ( nullptr == mScene ) {
return false;
}
return true;
}
bool D3MFExporter::exportAsset() {
writeHeader();
mOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
<< "xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
<< "\n";
mOutput << "<" << XmlTag::resources << ">\n";
writeObjects();
mOutput << "</" << XmlTag::resources << ">\n";
writeBuild();
mOutput << "</" << XmlTag::model << ">\n";
}
void D3MFExporter::writeHeader() {
mOutput << "<?xml version=\"1.0\" encoding=\"UTF - 8\"?>" << "\n";
}
void D3MFExporter::writeObjects() {
if ( nullptr == mScene->mRootNode ) {
return;
}
aiNode *root = mScene->mRootNode;
for ( unsigned int i = 0; i < root->mNumChildren; ++i ) {
aiNode *currentNode( root->mChildren[ i ] );
if ( nullptr == currentNode ) {
continue;
}
mOutput << "<" << XmlTag::object << " id=\"" << currentNode->mName.C_Str() << "\" type=\"model\">\n";
for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
if ( nullptr == currentMesh ) {
continue;
}
writeMesh( currentMesh );
}
mBuildItems.push_back( i );
mOutput << "</" << XmlTag::object << ">\n";
}
}
void D3MFExporter::writeMesh( aiMesh *mesh ) {
if ( nullptr == mesh ) {
return;
}
mOutput << "<" << XmlTag::mesh << ">\n";
mOutput << "<" << XmlTag::vertices << ">\n";
for ( unsigned int i = 0; i < mesh->mNumVertices; ++i ) {
writeVertex( mesh->mVertices[ i ] );
}
mOutput << "</" << XmlTag::vertices << ">\n";
mOutput << "</" << XmlTag::mesh << ">\n";
writeFaces( mesh );
}
void D3MFExporter::writeVertex( const aiVector3D &pos ) {
mOutput << "<" << XmlTag::vertex << " x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\">\n";
}
void D3MFExporter::writeFaces( aiMesh *mesh ) {
if ( nullptr == mesh ) {
return;
}
if ( !mesh->HasFaces() ) {
return;
}
mOutput << "<" << XmlTag::triangles << ">\n";
for ( unsigned int i = 0; i < mesh->mNumFaces; ++i ) {
aiFace &currentFace = mesh->mFaces[ i ];
mOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[ 0 ] << "\" v2=\""
<< currentFace.mIndices[ 1 ] << "\" v3=\"" << currentFace.mIndices[ 2 ] << "\"/>\n";
}
mOutput << "</" << XmlTag::triangles << ">\n";
}
void D3MFExporter::writeBuild() {
mOutput << "<" << XmlTag::build << ">\n";
for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
mOutput << "<" << XmlTag::item << " objectid=\"" << i + 1 << "\"/>\n";
}
mOutput << "</" << XmlTag::build << ">\n";
}
}
} // Namespace Assimp

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@ -0,0 +1,83 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#pragma once
#include <memory>
#include <sstream>
#include <vector>
#include <assimp/vector3.h>
struct aiScene;
struct aiNode;
struct aiMaterial;
struct aiMesh;
namespace Assimp {
class IOStream;
namespace D3MF {
class D3MFExporter {
public:
D3MFExporter( std::shared_ptr<IOStream> outfile, const aiScene* pScene );
~D3MFExporter();
bool validate();
bool exportAsset();
protected:
void writeHeader();
void writeObjects();
void writeMesh( aiMesh *mesh );
void writeVertex( const aiVector3D &pos );
void writeFaces( aiMesh *mesh );
void writeBuild();
private:
IOStream *mStream;
const aiScene *mScene;
std::ostringstream mOutput;
std::vector<unsigned int> mBuildItems;
};
}
} // Namespace Assimp

View File

@ -59,45 +59,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h"
#include "3MFXmlTags.h"
namespace Assimp {
namespace D3MF {
namespace XmlTag {
static const std::string model = "model";
static const std::string metadata = "metadata";
static const std::string resources = "resources";
static const std::string object = "object";
static const std::string mesh = "mesh";
static const std::string vertices = "vertices";
static const std::string vertex = "vertex";
static const std::string triangles = "triangles";
static const std::string triangle = "triangle";
static const std::string x = "x";
static const std::string y = "y";
static const std::string z = "z";
static const std::string v1 = "v1";
static const std::string v2 = "v2";
static const std::string v3 = "v3";
static const std::string id = "id";
static const std::string name = "name";
static const std::string type = "type";
static const std::string build = "build";
static const std::string item = "item";
static const std::string objectid = "objectid";
static const std::string transform = "transform";
}
class XmlSerializer
{
class XmlSerializer {
public:
XmlSerializer(XmlReader* xmlReader)
: xmlReader(xmlReader)
{
: xmlReader(xmlReader) {
// empty
}
~XmlSerializer() {
}
void ImportXml(aiScene* scene) {
scene->mRootNode = new aiNode();
std::vector<aiNode*> children;
@ -115,8 +92,9 @@ public:
}
}
if(scene->mRootNode->mName.length == 0)
scene->mRootNode->mName.Set("3MF");
if ( scene->mRootNode->mName.length == 0 ) {
scene->mRootNode->mName.Set( "3MF" );
}
scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
@ -178,10 +156,8 @@ private:
}
aiMesh* ReadMesh()
{
aiMesh* ReadMesh() {
aiMesh* mesh = new aiMesh();
while(ReadToEndElement(D3MF::XmlTag::mesh))
{
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
@ -192,10 +168,8 @@ private:
{
ImportTriangles(mesh);
}
}
return mesh;
}
@ -216,6 +190,7 @@ private:
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
}
aiVector3D ReadVertex()
{
aiVector3D vertex;
@ -261,7 +236,6 @@ private:
}
private:
bool ReadToStartElement(const std::string& startTag)
{
while(xmlReader->read())
@ -305,6 +279,7 @@ private:
} //namespace D3MF
static const std::string Extension = "3mf";
static const aiImporterDesc desc = {
"3mf Importer",
@ -316,24 +291,22 @@ static const aiImporterDesc desc = {
0,
0,
0,
"3mf"
Extension.c_str()
};
D3MFImporter::D3MFImporter()
{
: BaseImporter() {
// empty
}
D3MFImporter::~D3MFImporter()
{
D3MFImporter::~D3MFImporter() {
// empty
}
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
{
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
const std::string extension = GetExtension(pFile);
if(extension == "3mf") {
if(extension == Extension ) {
return true;
} else if ( !extension.length() || checkSig ) {
if (nullptr == pIOHandler ) {
@ -344,18 +317,15 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
return false;
}
void D3MFImporter::SetupProperties(const Importer */*pImp*/)
{
void D3MFImporter::SetupProperties(const Importer * /*pImp*/) {
// empty
}
const aiImporterDesc *D3MFImporter::GetInfo() const
{
const aiImporterDesc *D3MFImporter::GetInfo() const {
return &desc;
}
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
{
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));

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@ -46,21 +46,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
class D3MFImporter : public BaseImporter
{
class D3MFImporter : public BaseImporter {
public:
// BaseImporter interface
D3MFImporter();
~D3MFImporter();
// BaseImporter interface
public:
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
void SetupProperties(const Importer *pImp);
const aiImporterDesc *GetInfo() const;
protected:
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
};
}
} // Namespace Assimp
#endif // AI_D3MFLOADER_H_INCLUDED

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@ -80,23 +80,14 @@ namespace XmlTag {
}
class IOSystem2Unzip {
public:
public:
static voidpf open(voidpf opaque, const char* filename, int mode);
static uLong read(voidpf opaque, voidpf stream, void* buf, uLong size);
static uLong write(voidpf opaque, voidpf stream, const void* buf, uLong size);
static long tell(voidpf opaque, voidpf stream);
static long seek(voidpf opaque, voidpf stream, uLong offset, int origin);
static int close(voidpf opaque, voidpf stream);
static int testerror(voidpf opaque, voidpf stream);
static zlib_filefunc_def get(IOSystem* pIOHandler);
};
@ -257,43 +248,27 @@ void ZipFile::Flush() {
}
class D3MFZipArchive : public IOSystem
{
class D3MFZipArchive : public IOSystem {
public:
static const unsigned int FileNameSize = 256;
public:
D3MFZipArchive(IOSystem* pIOHandler, const std::string & rFile);
~D3MFZipArchive();
bool Exists(const char* pFile) const;
char getOsSeparator() const;
IOStream* Open(const char* pFile, const char* pMode = "rb");
void Close(IOStream* pFile);
bool isOpen() const;
void getFileList(std::vector<std::string> &rFileList);
private:
bool mapArchive();
private:
unzFile m_ZipFileHandle;
std::map<std::string, ZipFile*> m_ArchiveMap;
};
// ------------------------------------------------------------------------------------------------
// Constructor.
D3MFZipArchive::D3MFZipArchive(IOSystem* pIOHandler, const std::string& rFile)

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@ -56,15 +56,15 @@ typedef std::shared_ptr<XmlReader> XmlReaderPtr;
class D3MFZipArchive;
class D3MFOpcPackage
{
class D3MFOpcPackage {
public:
D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile);
~D3MFOpcPackage();
IOStream* RootStream() const;
private:
protected:
std::string ReadPackageRootRelationship(IOStream* stream);
private:
IOStream* m_RootStream;
std::unique_ptr<D3MFZipArchive> zipArchive;

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@ -70,9 +70,7 @@ namespace Assimp {
* }
* @endcode
**/
class CIrrXML_IOStreamReader
: public irr::io::IFileReadCallBack
{
class CIrrXML_IOStreamReader : public irr::io::IFileReadCallBack {
public:
// ----------------------------------------------------------------------------------