3MF: Export initial commit.
parent
e09349c734
commit
c22b4acd47
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@ -210,6 +210,12 @@ Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> outfile, con
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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Discreet3DSExporter::~Discreet3DSExporter() {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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int Discreet3DSExporter::WriteHierarchy(const aiNode& node, int seq, int sibling_level)
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int Discreet3DSExporter::WriteHierarchy(const aiNode& node, int seq, int sibling_level)
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{
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{
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@ -60,23 +60,21 @@ namespace Assimp
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{
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{
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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/** Helper class to export a given scene to a 3DS file. */
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/**
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* @brief Helper class to export a given scene to a 3DS file.
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*/
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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class Discreet3DSExporter
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class Discreet3DSExporter {
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{
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public:
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public:
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Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
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Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
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~Discreet3DSExporter();
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private:
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private:
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void WriteMeshes();
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void WriteMeshes();
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void WriteMaterials();
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void WriteMaterials();
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void WriteTexture(const aiMaterial& mat, aiTextureType type, uint16_t chunk_flags);
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void WriteTexture(const aiMaterial& mat, aiTextureType type, uint16_t chunk_flags);
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void WriteFaceMaterialChunk(const aiMesh& mesh);
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void WriteFaceMaterialChunk(const aiMesh& mesh);
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int WriteHierarchy(const aiNode& node, int level, int sibling_level);
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int WriteHierarchy(const aiNode& node, int level, int sibling_level);
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void WriteString(const std::string& s);
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void WriteString(const std::string& s);
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void WriteString(const aiString& s);
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void WriteString(const aiString& s);
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void WriteColor(const aiColor3D& color);
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void WriteColor(const aiColor3D& color);
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@ -84,7 +82,6 @@ private:
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void WritePercentChunk(double f);
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void WritePercentChunk(double f);
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private:
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private:
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const aiScene* const scene;
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const aiScene* const scene;
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StreamWriterLE writer;
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StreamWriterLE writer;
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@ -95,6 +92,6 @@ private:
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};
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};
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}
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} // Namespace Assimp
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#endif
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#endif // AI_3DSEXPORTER_H_INC
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@ -0,0 +1,73 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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|
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#pragma once
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namespace Assimp {
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namespace D3MF {
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namespace XmlTag {
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static const std::string model = "model";
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static const std::string model_unit = "unit";
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static const std::string metadata = "metadata";
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static const std::string resources = "resources";
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static const std::string object = "object";
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static const std::string mesh = "mesh";
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static const std::string vertices = "vertices";
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static const std::string vertex = "vertex";
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static const std::string triangles = "triangles";
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static const std::string triangle = "triangle";
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static const std::string x = "x";
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static const std::string y = "y";
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static const std::string z = "z";
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static const std::string v1 = "v1";
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static const std::string v2 = "v2";
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static const std::string v3 = "v3";
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static const std::string id = "id";
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static const std::string name = "name";
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static const std::string type = "type";
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static const std::string build = "build";
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static const std::string item = "item";
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static const std::string objectid = "objectid";
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static const std::string transform = "transform";
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}
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}
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}
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@ -677,8 +677,11 @@ ADD_ASSIMP_IMPORTER( GLTF
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ADD_ASSIMP_IMPORTER( 3MF
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ADD_ASSIMP_IMPORTER( 3MF
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D3MFImporter.h
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D3MFImporter.h
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D3MFImporter.cpp
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D3MFImporter.cpp
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D3MFExporter.h
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D3MFExporter.cpp
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D3MFOpcPackage.h
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D3MFOpcPackage.h
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D3MFOpcPackage.cpp
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D3MFOpcPackage.cpp
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3MFXmlTags.h
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)
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)
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ADD_ASSIMP_IMPORTER( MMD
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ADD_ASSIMP_IMPORTER( MMD
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@ -0,0 +1,181 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#include "D3MFExporter.h"
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#include <assimp/scene.h>
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#include <assimp/IOSystem.hpp>
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#include <assimp//IOStream.hpp>
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#include <assimp/Exporter.hpp>
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#include <assimp/DefaultLogger.hpp>
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#include "Exceptional.h"
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#include "3MFXmlTags.h"
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namespace Assimp {
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namespace D3MF {
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void ExportScene3MF( const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/ ) {
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std::shared_ptr<IOStream> outfile( pIOSystem->Open( pFile, "wb" ) );
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if ( !outfile ) {
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throw DeadlyExportError( "Could not open output .3ds file: " + std::string( pFile ) );
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}
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D3MFExporter myExporter( outfile, pScene );
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if ( myExporter.validate() ) {
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bool ok = myExporter.exportAsset();
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}
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}
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D3MFExporter::D3MFExporter( std::shared_ptr<IOStream> outfile, const aiScene* pScene )
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: mStream( outfile.get() )
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, mScene( pScene )
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, mBuildItems() {
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// empty
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}
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D3MFExporter::~D3MFExporter() {
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// empty
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}
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bool D3MFExporter::validate() {
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if ( nullptr == mStream ) {
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return false;
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}
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if ( nullptr == mScene ) {
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return false;
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}
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return true;
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}
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bool D3MFExporter::exportAsset() {
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writeHeader();
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mOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
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<< "xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
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<< "\n";
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mOutput << "<" << XmlTag::resources << ">\n";
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writeObjects();
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mOutput << "</" << XmlTag::resources << ">\n";
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writeBuild();
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mOutput << "</" << XmlTag::model << ">\n";
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}
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void D3MFExporter::writeHeader() {
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mOutput << "<?xml version=\"1.0\" encoding=\"UTF - 8\"?>" << "\n";
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}
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void D3MFExporter::writeObjects() {
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if ( nullptr == mScene->mRootNode ) {
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return;
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}
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aiNode *root = mScene->mRootNode;
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for ( unsigned int i = 0; i < root->mNumChildren; ++i ) {
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aiNode *currentNode( root->mChildren[ i ] );
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if ( nullptr == currentNode ) {
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continue;
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}
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mOutput << "<" << XmlTag::object << " id=\"" << currentNode->mName.C_Str() << "\" type=\"model\">\n";
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for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
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aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
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if ( nullptr == currentMesh ) {
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continue;
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}
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writeMesh( currentMesh );
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}
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mBuildItems.push_back( i );
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mOutput << "</" << XmlTag::object << ">\n";
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}
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}
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void D3MFExporter::writeMesh( aiMesh *mesh ) {
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if ( nullptr == mesh ) {
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return;
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}
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mOutput << "<" << XmlTag::mesh << ">\n";
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mOutput << "<" << XmlTag::vertices << ">\n";
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for ( unsigned int i = 0; i < mesh->mNumVertices; ++i ) {
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writeVertex( mesh->mVertices[ i ] );
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}
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mOutput << "</" << XmlTag::vertices << ">\n";
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mOutput << "</" << XmlTag::mesh << ">\n";
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writeFaces( mesh );
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}
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void D3MFExporter::writeVertex( const aiVector3D &pos ) {
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mOutput << "<" << XmlTag::vertex << " x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\">\n";
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}
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void D3MFExporter::writeFaces( aiMesh *mesh ) {
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if ( nullptr == mesh ) {
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return;
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}
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if ( !mesh->HasFaces() ) {
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return;
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}
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mOutput << "<" << XmlTag::triangles << ">\n";
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for ( unsigned int i = 0; i < mesh->mNumFaces; ++i ) {
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aiFace ¤tFace = mesh->mFaces[ i ];
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mOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[ 0 ] << "\" v2=\""
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<< currentFace.mIndices[ 1 ] << "\" v3=\"" << currentFace.mIndices[ 2 ] << "\"/>\n";
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}
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mOutput << "</" << XmlTag::triangles << ">\n";
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}
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void D3MFExporter::writeBuild() {
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mOutput << "<" << XmlTag::build << ">\n";
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for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
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mOutput << "<" << XmlTag::item << " objectid=\"" << i + 1 << "\"/>\n";
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}
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mOutput << "</" << XmlTag::build << ">\n";
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}
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}
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} // Namespace Assimp
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@ -0,0 +1,83 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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|
|
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|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
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||||||
|
|
||||||
|
* Redistributions of source code must retain the above
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||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
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|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
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|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
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----------------------------------------------------------------------
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*/
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#pragma once
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#include <memory>
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#include <sstream>
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#include <vector>
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#include <assimp/vector3.h>
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struct aiScene;
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struct aiNode;
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struct aiMaterial;
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struct aiMesh;
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namespace Assimp {
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class IOStream;
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namespace D3MF {
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class D3MFExporter {
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public:
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D3MFExporter( std::shared_ptr<IOStream> outfile, const aiScene* pScene );
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~D3MFExporter();
|
||||||
|
bool validate();
|
||||||
|
bool exportAsset();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void writeHeader();
|
||||||
|
void writeObjects();
|
||||||
|
void writeMesh( aiMesh *mesh );
|
||||||
|
void writeVertex( const aiVector3D &pos );
|
||||||
|
void writeFaces( aiMesh *mesh );
|
||||||
|
void writeBuild();
|
||||||
|
|
||||||
|
private:
|
||||||
|
IOStream *mStream;
|
||||||
|
const aiScene *mScene;
|
||||||
|
std::ostringstream mOutput;
|
||||||
|
std::vector<unsigned int> mBuildItems;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
} // Namespace Assimp
|
||||||
|
|
|
@ -59,45 +59,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "D3MFOpcPackage.h"
|
#include "D3MFOpcPackage.h"
|
||||||
#include <contrib/unzip/unzip.h>
|
#include <contrib/unzip/unzip.h>
|
||||||
#include "irrXMLWrapper.h"
|
#include "irrXMLWrapper.h"
|
||||||
|
#include "3MFXmlTags.h"
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
namespace XmlTag {
|
class XmlSerializer {
|
||||||
static const std::string model = "model";
|
|
||||||
static const std::string metadata = "metadata";
|
|
||||||
static const std::string resources = "resources";
|
|
||||||
static const std::string object = "object";
|
|
||||||
static const std::string mesh = "mesh";
|
|
||||||
static const std::string vertices = "vertices";
|
|
||||||
static const std::string vertex = "vertex";
|
|
||||||
static const std::string triangles = "triangles";
|
|
||||||
static const std::string triangle = "triangle";
|
|
||||||
static const std::string x = "x";
|
|
||||||
static const std::string y = "y";
|
|
||||||
static const std::string z = "z";
|
|
||||||
static const std::string v1 = "v1";
|
|
||||||
static const std::string v2 = "v2";
|
|
||||||
static const std::string v3 = "v3";
|
|
||||||
static const std::string id = "id";
|
|
||||||
static const std::string name = "name";
|
|
||||||
static const std::string type = "type";
|
|
||||||
static const std::string build = "build";
|
|
||||||
static const std::string item = "item";
|
|
||||||
static const std::string objectid = "objectid";
|
|
||||||
static const std::string transform = "transform";
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
class XmlSerializer
|
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
XmlSerializer(XmlReader* xmlReader)
|
XmlSerializer(XmlReader* xmlReader)
|
||||||
: xmlReader(xmlReader)
|
: xmlReader(xmlReader) {
|
||||||
{
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
~XmlSerializer() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
void ImportXml(aiScene* scene) {
|
void ImportXml(aiScene* scene) {
|
||||||
scene->mRootNode = new aiNode();
|
scene->mRootNode = new aiNode();
|
||||||
std::vector<aiNode*> children;
|
std::vector<aiNode*> children;
|
||||||
|
@ -115,8 +92,9 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(scene->mRootNode->mName.length == 0)
|
if ( scene->mRootNode->mName.length == 0 ) {
|
||||||
scene->mRootNode->mName.Set("3MF");
|
scene->mRootNode->mName.Set( "3MF" );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
|
scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
|
||||||
|
@ -178,10 +156,8 @@ private:
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
aiMesh* ReadMesh()
|
aiMesh* ReadMesh() {
|
||||||
{
|
|
||||||
aiMesh* mesh = new aiMesh();
|
aiMesh* mesh = new aiMesh();
|
||||||
|
|
||||||
while(ReadToEndElement(D3MF::XmlTag::mesh))
|
while(ReadToEndElement(D3MF::XmlTag::mesh))
|
||||||
{
|
{
|
||||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
|
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
|
||||||
|
@ -192,10 +168,8 @@ private:
|
||||||
{
|
{
|
||||||
ImportTriangles(mesh);
|
ImportTriangles(mesh);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return mesh;
|
return mesh;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -216,6 +190,7 @@ private:
|
||||||
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
aiVector3D ReadVertex()
|
aiVector3D ReadVertex()
|
||||||
{
|
{
|
||||||
aiVector3D vertex;
|
aiVector3D vertex;
|
||||||
|
@ -261,7 +236,6 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
bool ReadToStartElement(const std::string& startTag)
|
bool ReadToStartElement(const std::string& startTag)
|
||||||
{
|
{
|
||||||
while(xmlReader->read())
|
while(xmlReader->read())
|
||||||
|
@ -305,6 +279,7 @@ private:
|
||||||
|
|
||||||
} //namespace D3MF
|
} //namespace D3MF
|
||||||
|
|
||||||
|
static const std::string Extension = "3mf";
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static const aiImporterDesc desc = {
|
||||||
"3mf Importer",
|
"3mf Importer",
|
||||||
|
@ -316,24 +291,22 @@ static const aiImporterDesc desc = {
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
"3mf"
|
Extension.c_str()
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
D3MFImporter::D3MFImporter()
|
D3MFImporter::D3MFImporter()
|
||||||
{
|
: BaseImporter() {
|
||||||
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
D3MFImporter::~D3MFImporter()
|
D3MFImporter::~D3MFImporter() {
|
||||||
{
|
// empty
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
|
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||||
{
|
|
||||||
const std::string extension = GetExtension(pFile);
|
const std::string extension = GetExtension(pFile);
|
||||||
if(extension == "3mf") {
|
if(extension == Extension ) {
|
||||||
return true;
|
return true;
|
||||||
} else if ( !extension.length() || checkSig ) {
|
} else if ( !extension.length() || checkSig ) {
|
||||||
if (nullptr == pIOHandler ) {
|
if (nullptr == pIOHandler ) {
|
||||||
|
@ -344,18 +317,15 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFImporter::SetupProperties(const Importer */*pImp*/)
|
void D3MFImporter::SetupProperties(const Importer * /*pImp*/) {
|
||||||
{
|
// empty
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const aiImporterDesc *D3MFImporter::GetInfo() const
|
const aiImporterDesc *D3MFImporter::GetInfo() const {
|
||||||
{
|
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
|
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
{
|
|
||||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
|
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
|
||||||
|
|
||||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
||||||
|
|
|
@ -46,21 +46,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
class D3MFImporter : public BaseImporter
|
class D3MFImporter : public BaseImporter {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
|
// BaseImporter interface
|
||||||
D3MFImporter();
|
D3MFImporter();
|
||||||
~D3MFImporter();
|
~D3MFImporter();
|
||||||
|
|
||||||
// BaseImporter interface
|
|
||||||
public:
|
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
|
||||||
void SetupProperties(const Importer *pImp);
|
void SetupProperties(const Importer *pImp);
|
||||||
const aiImporterDesc *GetInfo() const;
|
const aiImporterDesc *GetInfo() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
} // Namespace Assimp
|
||||||
|
|
||||||
#endif // AI_D3MFLOADER_H_INCLUDED
|
#endif // AI_D3MFLOADER_H_INCLUDED
|
||||||
|
|
|
@ -80,24 +80,15 @@ namespace XmlTag {
|
||||||
}
|
}
|
||||||
|
|
||||||
class IOSystem2Unzip {
|
class IOSystem2Unzip {
|
||||||
|
public:
|
||||||
public:
|
static voidpf open(voidpf opaque, const char* filename, int mode);
|
||||||
|
static uLong read(voidpf opaque, voidpf stream, void* buf, uLong size);
|
||||||
static voidpf open(voidpf opaque, const char* filename, int mode);
|
static uLong write(voidpf opaque, voidpf stream, const void* buf, uLong size);
|
||||||
|
static long tell(voidpf opaque, voidpf stream);
|
||||||
static uLong read(voidpf opaque, voidpf stream, void* buf, uLong size);
|
static long seek(voidpf opaque, voidpf stream, uLong offset, int origin);
|
||||||
|
static int close(voidpf opaque, voidpf stream);
|
||||||
static uLong write(voidpf opaque, voidpf stream, const void* buf, uLong size);
|
static int testerror(voidpf opaque, voidpf stream);
|
||||||
|
static zlib_filefunc_def get(IOSystem* pIOHandler);
|
||||||
static long tell(voidpf opaque, voidpf stream);
|
|
||||||
|
|
||||||
static long seek(voidpf opaque, voidpf stream, uLong offset, int origin);
|
|
||||||
|
|
||||||
static int close(voidpf opaque, voidpf stream);
|
|
||||||
|
|
||||||
static int testerror(voidpf opaque, voidpf stream);
|
|
||||||
|
|
||||||
static zlib_filefunc_def get(IOSystem* pIOHandler);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
voidpf IOSystem2Unzip::open(voidpf opaque, const char* filename, int mode) {
|
voidpf IOSystem2Unzip::open(voidpf opaque, const char* filename, int mode) {
|
||||||
|
@ -257,43 +248,27 @@ void ZipFile::Flush() {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
class D3MFZipArchive : public IOSystem
|
class D3MFZipArchive : public IOSystem {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static const unsigned int FileNameSize = 256;
|
static const unsigned int FileNameSize = 256;
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
D3MFZipArchive(IOSystem* pIOHandler, const std::string & rFile);
|
D3MFZipArchive(IOSystem* pIOHandler, const std::string & rFile);
|
||||||
|
|
||||||
~D3MFZipArchive();
|
~D3MFZipArchive();
|
||||||
|
|
||||||
bool Exists(const char* pFile) const;
|
bool Exists(const char* pFile) const;
|
||||||
|
|
||||||
char getOsSeparator() const;
|
char getOsSeparator() const;
|
||||||
|
|
||||||
IOStream* Open(const char* pFile, const char* pMode = "rb");
|
IOStream* Open(const char* pFile, const char* pMode = "rb");
|
||||||
|
|
||||||
void Close(IOStream* pFile);
|
void Close(IOStream* pFile);
|
||||||
|
|
||||||
bool isOpen() const;
|
bool isOpen() const;
|
||||||
|
|
||||||
void getFileList(std::vector<std::string> &rFileList);
|
void getFileList(std::vector<std::string> &rFileList);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
bool mapArchive();
|
bool mapArchive();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
unzFile m_ZipFileHandle;
|
unzFile m_ZipFileHandle;
|
||||||
|
|
||||||
std::map<std::string, ZipFile*> m_ArchiveMap;
|
std::map<std::string, ZipFile*> m_ArchiveMap;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor.
|
// Constructor.
|
||||||
D3MFZipArchive::D3MFZipArchive(IOSystem* pIOHandler, const std::string& rFile)
|
D3MFZipArchive::D3MFZipArchive(IOSystem* pIOHandler, const std::string& rFile)
|
||||||
|
|
|
@ -56,15 +56,15 @@ typedef std::shared_ptr<XmlReader> XmlReaderPtr;
|
||||||
|
|
||||||
class D3MFZipArchive;
|
class D3MFZipArchive;
|
||||||
|
|
||||||
class D3MFOpcPackage
|
class D3MFOpcPackage {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile);
|
D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile);
|
||||||
~D3MFOpcPackage();
|
~D3MFOpcPackage();
|
||||||
|
|
||||||
IOStream* RootStream() const;
|
IOStream* RootStream() const;
|
||||||
private:
|
|
||||||
|
protected:
|
||||||
std::string ReadPackageRootRelationship(IOStream* stream);
|
std::string ReadPackageRootRelationship(IOStream* stream);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
IOStream* m_RootStream;
|
IOStream* m_RootStream;
|
||||||
std::unique_ptr<D3MFZipArchive> zipArchive;
|
std::unique_ptr<D3MFZipArchive> zipArchive;
|
||||||
|
|
|
@ -70,9 +70,7 @@ namespace Assimp {
|
||||||
* }
|
* }
|
||||||
* @endcode
|
* @endcode
|
||||||
**/
|
**/
|
||||||
class CIrrXML_IOStreamReader
|
class CIrrXML_IOStreamReader : public irr::io::IFileReadCallBack {
|
||||||
: public irr::io::IFileReadCallBack
|
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------------
|
||||||
|
|
Loading…
Reference in New Issue