XMl-Migration: Migration of IrrMesh.
parent
00ad892a49
commit
c1fcee9c5a
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@ -92,6 +92,7 @@ void AMFImporter::Clear() {
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AMFImporter::~AMFImporter() {
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AMFImporter::~AMFImporter() {
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if (mReader != nullptr) {
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if (mReader != nullptr) {
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delete mReader;
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delete mReader;
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mReader = nullptr;
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}
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}
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// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
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// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
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@ -157,11 +158,11 @@ void AMFImporter::Throw_IncorrectAttr(const std::string &nodeName, const std::st
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}
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}
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void AMFImporter::Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName) {
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void AMFImporter::Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName) {
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throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + std::string(mReader->getNodeName()) + "> has incorrect value.");
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throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + nodeName + "> has incorrect value.");
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}
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}
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void AMFImporter::Throw_MoreThanOnceDefined(const std::string &pNodeType, const std::string &pDescription) {
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void AMFImporter::Throw_MoreThanOnceDefined(const std::string &nodeType, const std::string &nodeName, const std::string &pDescription) {
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throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + mReader->getNodeName() + ". Description: " + pDescription);
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throw DeadlyImportError("\"" + nodeType + "\" node can be used only once in " + nodeName + ". Description: " + pDescription);
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}
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}
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void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
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void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
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@ -172,11 +173,14 @@ void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
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/************************************************************* Functions: XML set ************************************************************/
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/************************************************************* Functions: XML set ************************************************************/
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/*********************************************************************************************************************************************/
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/*********************************************************************************************************************************************/
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void AMFImporter::XML_CheckNode_MustHaveChildren() {
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void AMFImporter::XML_CheckNode_MustHaveChildren( XmlNode *node ) {
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if (mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
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//if (mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
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if (node->getNode()->children().begin() == node->getNode()->children().end()) {
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throw DeadlyImportError(std::string("Node <") + std::string(node->getNode()->name()) + "> must have children.");
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}
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}
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}
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void AMFImporter::XML_CheckNode_SkipUnsupported(const std::string &pParentNodeName) {
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/*void AMFImporter::XML_CheckNode_SkipUnsupported(XmlNode *node, const std::string &pParentNodeName) {
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static const size_t Uns_Skip_Len = 3;
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static const size_t Uns_Skip_Len = 3;
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const char *Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
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const char *Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
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@ -216,9 +220,10 @@ casu_cres:
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ASSIMP_LOG_WARN_F("Skipping node \"", nn, "\" in ", pParentNodeName, ".");
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ASSIMP_LOG_WARN_F("Skipping node \"", nn, "\" in ", pParentNodeName, ".");
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}
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}
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}
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}
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*/
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bool AMFImporter::XML_SearchNode(const std::string &pNodeName) {
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bool AMFImporter::XML_SearchNode(const std::string &pNodeName) {
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mReader->while (mReader->read()) {
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mReader->while (mReader->read()) {
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//if((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
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//if((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
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if ((mReader->getNodeType() == pugi::node_element) && XML_CheckNode_NameEqual(pNodeName)) {
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if ((mReader->getNodeType() == pugi::node_element) && XML_CheckNode_NameEqual(pNodeName)) {
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return true;
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return true;
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@ -594,7 +599,7 @@ void AMFImporter::ParseNode_Object(XmlNode *nodeInst) {
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for (pugi::xml_attribute_iterator ait = node->attributes_begin(); ait != node->attributes_end(); ++ait) {
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for (pugi::xml_attribute_iterator ait = node->attributes_begin(); ait != node->attributes_end(); ++ait) {
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if (ait->name() == "id") {
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if (ait->name() == "id") {
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id = ait->as_string();
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id = ait->as_string();
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}
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}
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}
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}
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// Read attributes for node <object>.
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// Read attributes for node <object>.
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/*MACRO_ATTRREAD_LOOPBEG;
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/*MACRO_ATTRREAD_LOOPBEG;
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@ -612,11 +617,13 @@ void AMFImporter::ParseNode_Object(XmlNode *nodeInst) {
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// Check for child nodes
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// Check for child nodes
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for (pugi::xml_node_iterator it = node->children().begin(); it != node->children->end(); ++it) {
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for (pugi::xml_node_iterator it = node->children().begin(); it != node->children->end(); ++it) {
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bool col_read = false;
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bool col_read = false;
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if (it->name() == "mesh") {
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if (it->name() == "mesh") {
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ParseNode_Mesh( it );
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ParseNode_Mesh(*it);
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}
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} else if (it->name() == "metadata") {
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ParseNode_Metadata(*it);
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}
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}
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}
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if (!mReader->isEmptyElement()) {
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if (!mReader->isEmptyElement()) {
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bool col_read = false;
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bool col_read = false;
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@ -272,15 +272,15 @@ private:
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/// \throw DeadlyImportError.
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/// \throw DeadlyImportError.
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/// \param [in] pNodeType - type of node which defined one more time.
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/// \param [in] pNodeType - type of node which defined one more time.
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/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
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/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
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void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
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void Throw_MoreThanOnceDefined(const std::string &nodeType, const std::string &nodeName, const std::string &pDescription);
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/// Call that function when referenced element ID are not found in graph and exception must be raised.
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/// Call that function when referenced element ID are not found in graph and exception must be raised.
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/// \param [in] pID - ID of of element which not found.
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/// \param [in] pID - ID of of element which not found.
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/// \throw DeadlyImportError.
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/// \throw DeadlyImportError.
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void Throw_ID_NotFound(const std::string& pID) const;
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void Throw_ID_NotFound(const std::string& pID) const;
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/// Check if current node have children: <node>...</node>. If not then exception will throwed.
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/// Check if current node have children: <node>...</node>. If not then exception will thrown.
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void XML_CheckNode_MustHaveChildren();
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void XML_CheckNode_MustHaveChildren(XmlNode *node);
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/// Check if current node name is equal to pNodeName.
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/// Check if current node name is equal to pNodeName.
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/// \param [in] pNodeName - name for checking.
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/// \param [in] pNodeName - name for checking.
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@ -292,7 +292,7 @@ private:
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/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
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/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
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/// \param [in] pParentNodeName - parent node name. Used for reporting.
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/// \param [in] pParentNodeName - parent node name. Used for reporting.
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void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
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//void XML_CheckNode_SkipUnsupported(XmlNode *node, const std::string &pParentNodeName);
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/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
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/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
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/// \param [in] pNodeName - requested node name.
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/// \param [in] pNodeName - requested node name.
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@ -43,493 +43,470 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the IrrMesh importer class */
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/** @file Implementation of the IrrMesh importer class */
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#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
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#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
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#include "IRRMeshLoader.h"
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#include "IRRMeshLoader.h"
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#include <assimp/ParsingUtils.h>
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#include <assimp/ParsingUtils.h>
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#include <assimp/fast_atof.h>
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#include <assimp/fast_atof.h>
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#include <memory>
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#include <assimp/IOSystem.hpp>
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#include <assimp/mesh.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/material.h>
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#include <assimp/scene.h>
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#include <assimp/importerdesc.h>
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#include <assimp/importerdesc.h>
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#include <assimp/material.h>
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#include <assimp/mesh.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/IOSystem.hpp>
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#include <memory>
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using namespace Assimp;
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using namespace Assimp;
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using namespace irr;
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using namespace irr::io;
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static const aiImporterDesc desc = {
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static const aiImporterDesc desc = {
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"Irrlicht Mesh Reader",
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"Irrlicht Mesh Reader",
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"",
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"",
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"",
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"",
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"http://irrlicht.sourceforge.net/",
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"http://irrlicht.sourceforge.net/",
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aiImporterFlags_SupportTextFlavour,
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aiImporterFlags_SupportTextFlavour,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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"xml irrmesh"
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"xml irrmesh"
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};
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};
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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// Constructor to be privately used by Importer
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IRRMeshImporter::IRRMeshImporter()
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IRRMeshImporter::IRRMeshImporter() {}
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{}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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// Destructor, private as well
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IRRMeshImporter::~IRRMeshImporter()
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IRRMeshImporter::~IRRMeshImporter() {}
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{}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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// Returns whether the class can handle the format of the given file.
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bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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bool IRRMeshImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
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{
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/* NOTE: A simple check for the file extension is not enough
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/* NOTE: A simple check for the file extension is not enough
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* here. Irrmesh and irr are easy, but xml is too generic
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* here. Irrmesh and irr are easy, but xml is too generic
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* and could be collada, too. So we need to open the file and
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* and could be collada, too. So we need to open the file and
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* search for typical tokens.
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* search for typical tokens.
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*/
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*/
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const std::string extension = GetExtension(pFile);
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const std::string extension = GetExtension(pFile);
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if (extension == "irrmesh")return true;
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if (extension == "irrmesh")
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else if (extension == "xml" || checkSig)
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return true;
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{
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else if (extension == "xml" || checkSig) {
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/* If CanRead() is called to check whether the loader
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/* If CanRead() is called to check whether the loader
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* supports a specific file extension in general we
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* supports a specific file extension in general we
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* must return true here.
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* must return true here.
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*/
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*/
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if (!pIOHandler)return true;
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if (!pIOHandler) return true;
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const char* tokens[] = {"irrmesh"};
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const char *tokens[] = { "irrmesh" };
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return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
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return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
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}
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}
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return false;
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return false;
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Get a list of all file extensions which are handled by this class
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// Get a list of all file extensions which are handled by this class
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const aiImporterDesc* IRRMeshImporter::GetInfo () const
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const aiImporterDesc *IRRMeshImporter::GetInfo() const {
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{
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return &desc;
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return &desc;
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}
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}
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static void releaseMaterial( aiMaterial **mat ) {
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static void releaseMaterial(aiMaterial **mat) {
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if(*mat!= nullptr) {
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if (*mat != nullptr) {
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delete *mat;
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delete *mat;
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*mat = nullptr;
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*mat = nullptr;
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}
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}
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}
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}
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static void releaseMesh( aiMesh **mesh ) {
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static void releaseMesh(aiMesh **mesh) {
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if (*mesh != nullptr){
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if (*mesh != nullptr) {
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delete *mesh;
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delete *mesh;
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*mesh = nullptr;
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*mesh = nullptr;
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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// Imports the given file into the given scene structure.
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void IRRMeshImporter::InternReadFile( const std::string& pFile,
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void IRRMeshImporter::InternReadFile(const std::string &pFile,
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aiScene* pScene, IOSystem* pIOHandler)
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aiScene *pScene, IOSystem *pIOHandler) {
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{
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std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
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std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
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// Check whether we can read from the file
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// Check whether we can read from the file
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if (file.get() == NULL)
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if( file.get() == NULL)
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throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
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throw DeadlyImportError( "Failed to open IRRMESH file " + pFile + "");
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// Construct the irrXML parser
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// Construct the irrXML parser
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XmlParser parser;
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CIrrXML_IOStreamReader st(file.get());
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pugi::xml_node *root = parser.parse(file.get());
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reader = createIrrXMLReader((IFileReadCallBack*) &st);
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/*CIrrXML_IOStreamReader st(file.get());
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reader = createIrrXMLReader((IFileReadCallBack*) &st);*/
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// final data
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std::vector<aiMaterial*> materials;
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// final data
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std::vector<aiMesh*> meshes;
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std::vector<aiMaterial *> materials;
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materials.reserve (5);
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std::vector<aiMesh *> meshes;
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meshes.reserve(5);
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materials.reserve(5);
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meshes.reserve(5);
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// temporary data - current mesh buffer
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aiMaterial* curMat = nullptr;
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// temporary data - current mesh buffer
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aiMesh* curMesh = nullptr;
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aiMaterial *curMat = nullptr;
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unsigned int curMatFlags = 0;
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aiMesh *curMesh = nullptr;
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unsigned int curMatFlags = 0;
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std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
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std::vector<aiColor4D> curColors;
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std::vector<aiVector3D> curVertices, curNormals, curTangents, curBitangents;
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std::vector<aiVector3D> curUVs,curUV2s;
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std::vector<aiColor4D> curColors;
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std::vector<aiVector3D> curUVs, curUV2s;
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// some temporary variables
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int textMeaning = 0;
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// some temporary variables
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int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
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int textMeaning = 0;
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bool useColors = false;
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int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
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bool useColors = false;
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// Parse the XML file
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while (reader->read()) {
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// Parse the XML file
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switch (reader->getNodeType()) {
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for (pugi::xml_node child : root->children()) {
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case EXN_ELEMENT:
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if (child.type() == pugi::node_element) {
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if (!ASSIMP_stricmp(child.name(), "buffer") && (curMat || curMesh)) {
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if (!ASSIMP_stricmp(reader->getNodeName(),"buffer") && (curMat || curMesh)) {
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// end of previous buffer. A material and a mesh should be there
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// end of previous buffer. A material and a mesh should be there
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if (!curMat || !curMesh) {
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if ( !curMat || !curMesh) {
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ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
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ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
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releaseMaterial(&curMat);
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releaseMaterial( &curMat );
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releaseMesh(&curMesh);
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releaseMesh( &curMesh );
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} else {
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} else {
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materials.push_back(curMat);
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materials.push_back(curMat);
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meshes.push_back(curMesh);
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meshes.push_back(curMesh);
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}
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}
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curMat = nullptr;
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curMat = nullptr;
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curMesh = nullptr;
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curMesh = nullptr;
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curVertices.clear();
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curVertices.clear();
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curColors.clear();
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curColors.clear();
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curNormals.clear();
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curNormals.clear();
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curUV2s.clear();
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curUV2s.clear();
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curUVs.clear();
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curUVs.clear();
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curTangents.clear();
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curTangents.clear();
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curBitangents.clear();
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curBitangents.clear();
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}
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}
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if (!ASSIMP_stricmp(child.name(), "material")) {
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if (curMat) {
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if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
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ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
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if (curMat) {
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releaseMaterial(&curMat);
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ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
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}
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releaseMaterial( &curMat );
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curMat = ParseMaterial(curMatFlags);
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}
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}
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curMat = ParseMaterial(curMatFlags);
|
/* no else here! */ if (!ASSIMP_stricmp(child.name(), "vertices")) {
|
||||||
}
|
pugi::xml_attribute attr = child.attribute("vertexCount");
|
||||||
/* no else here! */ if (!ASSIMP_stricmp(reader->getNodeName(),"vertices"))
|
int num = attr.as_int();
|
||||||
{
|
//int num = reader->getAttributeValueAsInt("vertexCount");
|
||||||
int num = reader->getAttributeValueAsInt("vertexCount");
|
|
||||||
|
if (!num) {
|
||||||
if (!num) {
|
// This is possible ... remove the mesh from the list and skip further reading
|
||||||
// This is possible ... remove the mesh from the list and skip further reading
|
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
|
||||||
|
releaseMaterial(&curMat);
|
||||||
releaseMaterial( &curMat );
|
releaseMesh(&curMesh);
|
||||||
releaseMesh( &curMesh );
|
textMeaning = 0;
|
||||||
textMeaning = 0;
|
continue;
|
||||||
continue;
|
}
|
||||||
}
|
|
||||||
|
curVertices.reserve(num);
|
||||||
curVertices.reserve(num);
|
curNormals.reserve(num);
|
||||||
curNormals.reserve(num);
|
curColors.reserve(num);
|
||||||
curColors.reserve(num);
|
curUVs.reserve(num);
|
||||||
curUVs.reserve(num);
|
|
||||||
|
// Determine the file format
|
||||||
// Determine the file format
|
//const char *t = reader->getAttributeValueSafe("type");
|
||||||
const char* t = reader->getAttributeValueSafe("type");
|
pugi::xml_attribute t = child.attribute("type");
|
||||||
if (!ASSIMP_stricmp("2tcoords", t)) {
|
if (!ASSIMP_stricmp("2tcoords", t.name())) {
|
||||||
curUV2s.reserve (num);
|
curUV2s.reserve(num);
|
||||||
vertexFormat = 1;
|
vertexFormat = 1;
|
||||||
|
|
||||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||||
// *********************************************************
|
// *********************************************************
|
||||||
// We have a second texture! So use this UV channel
|
// We have a second texture! So use this UV channel
|
||||||
// for it. The 2nd texture can be either a normal
|
// for it. The 2nd texture can be either a normal
|
||||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||||
// map (normal_..., parallax_...)
|
// map (normal_..., parallax_...)
|
||||||
// *********************************************************
|
// *********************************************************
|
||||||
int idx = 1;
|
int idx = 1;
|
||||||
aiMaterial* mat = ( aiMaterial* ) curMat;
|
aiMaterial *mat = (aiMaterial *)curMat;
|
||||||
|
|
||||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap){
|
if (curMatFlags & AI_IRRMESH_MAT_lightmap) {
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||||
}
|
} else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||||
else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid){
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_NORMALS(0));
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_NORMALS(0));
|
} else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||||
}
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||||
else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
}
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_DIFFUSE(1));
|
}
|
||||||
}
|
} else if (!ASSIMP_stricmp("tangents", t.name())) {
|
||||||
}
|
curTangents.reserve(num);
|
||||||
}
|
curBitangents.reserve(num);
|
||||||
else if (!ASSIMP_stricmp("tangents", t)) {
|
vertexFormat = 2;
|
||||||
curTangents.reserve (num);
|
} else if (ASSIMP_stricmp("standard", t.name())) {
|
||||||
curBitangents.reserve (num);
|
releaseMaterial(&curMat);
|
||||||
vertexFormat = 2;
|
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
||||||
}
|
} else
|
||||||
else if (ASSIMP_stricmp("standard", t)) {
|
vertexFormat = 0;
|
||||||
releaseMaterial( &curMat );
|
textMeaning = 1;
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
} else if (!ASSIMP_stricmp(child.name(), "indices")) {
|
||||||
}
|
if (curVertices.empty() && curMat) {
|
||||||
else vertexFormat = 0;
|
releaseMaterial(&curMat);
|
||||||
textMeaning = 1;
|
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||||
}
|
}
|
||||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
|
|
||||||
if (curVertices.empty() && curMat) {
|
textMeaning = 2;
|
||||||
releaseMaterial( &curMat );
|
|
||||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
// start a new mesh
|
||||||
}
|
curMesh = new aiMesh();
|
||||||
|
|
||||||
textMeaning = 2;
|
// allocate storage for all faces
|
||||||
|
pugi::xml_attribute attr = child.attribute("indexCount");
|
||||||
// start a new mesh
|
curMesh->mNumVertices = attr.as_int();
|
||||||
curMesh = new aiMesh();
|
if (!curMesh->mNumVertices) {
|
||||||
|
// This is possible ... remove the mesh from the list and skip further reading
|
||||||
// allocate storage for all faces
|
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||||
curMesh->mNumVertices = reader->getAttributeValueAsInt("indexCount");
|
|
||||||
if (!curMesh->mNumVertices) {
|
// mesh - away
|
||||||
// This is possible ... remove the mesh from the list and skip further reading
|
releaseMesh(&curMesh);
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
|
||||||
|
// material - away
|
||||||
// mesh - away
|
releaseMaterial(&curMat);
|
||||||
releaseMesh( &curMesh );
|
|
||||||
|
textMeaning = 0;
|
||||||
// material - away
|
continue;
|
||||||
releaseMaterial( &curMat );
|
}
|
||||||
|
|
||||||
textMeaning = 0;
|
if (curMesh->mNumVertices % 3) {
|
||||||
continue;
|
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (curMesh->mNumVertices % 3) {
|
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||||
}
|
|
||||||
|
// setup some members
|
||||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||||
|
|
||||||
// setup some members
|
// allocate storage for all vertices
|
||||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
|
||||||
|
if (curNormals.size() == curVertices.size()) {
|
||||||
// allocate storage for all vertices
|
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
}
|
||||||
|
if (curTangents.size() == curVertices.size()) {
|
||||||
if (curNormals.size() == curVertices.size()) {
|
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
}
|
||||||
}
|
if (curBitangents.size() == curVertices.size()) {
|
||||||
if (curTangents.size() == curVertices.size()) {
|
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
}
|
||||||
}
|
if (curColors.size() == curVertices.size() && useColors) {
|
||||||
if (curBitangents.size() == curVertices.size()) {
|
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
}
|
||||||
}
|
if (curUVs.size() == curVertices.size()) {
|
||||||
if (curColors.size() == curVertices.size() && useColors) {
|
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
}
|
||||||
}
|
if (curUV2s.size() == curVertices.size()) {
|
||||||
if (curUVs.size() == curVertices.size()) {
|
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
}
|
||||||
}
|
}
|
||||||
if (curUV2s.size() == curVertices.size()) {
|
//break;
|
||||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
|
||||||
}
|
//case EXN_TEXT: {
|
||||||
}
|
const char *sz = child.child_value();
|
||||||
break;
|
if (textMeaning == 1) {
|
||||||
|
textMeaning = 0;
|
||||||
case EXN_TEXT:
|
|
||||||
{
|
// read vertices
|
||||||
const char* sz = reader->getNodeData();
|
do {
|
||||||
if (textMeaning == 1) {
|
SkipSpacesAndLineEnd(&sz);
|
||||||
textMeaning = 0;
|
aiVector3D temp;
|
||||||
|
aiColor4D c;
|
||||||
// read vertices
|
|
||||||
do {
|
// Read the vertex position
|
||||||
SkipSpacesAndLineEnd(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
aiVector3D temp;aiColor4D c;
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
// Read the vertex position
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
curVertices.push_back(temp);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
// Read the vertex normals
|
||||||
SkipSpaces(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
curVertices.push_back(temp);
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
// Read the vertex normals
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
curNormals.push_back(temp);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
// read the vertex colors
|
||||||
SkipSpaces(&sz);
|
uint32_t clr = strtoul16(sz, &sz);
|
||||||
curNormals.push_back(temp);
|
ColorFromARGBPacked(clr, c);
|
||||||
|
|
||||||
// read the vertex colors
|
if (!curColors.empty() && c != *(curColors.end() - 1))
|
||||||
uint32_t clr = strtoul16(sz,&sz);
|
useColors = true;
|
||||||
ColorFromARGBPacked(clr,c);
|
|
||||||
|
curColors.push_back(c);
|
||||||
if (!curColors.empty() && c != *(curColors.end()-1))
|
SkipSpaces(&sz);
|
||||||
useColors = true;
|
|
||||||
|
// read the first UV coordinate set
|
||||||
curColors.push_back(c);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
// read the first UV coordinate set
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
temp.z = 0.f;
|
||||||
SkipSpaces(&sz);
|
temp.y = 1.f - temp.y; // DX to OGL
|
||||||
|
curUVs.push_back(temp);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
|
||||||
SkipSpaces(&sz);
|
// read the (optional) second UV coordinate set
|
||||||
temp.z = 0.f;
|
if (vertexFormat == 1) {
|
||||||
temp.y = 1.f - temp.y; // DX to OGL
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
curUVs.push_back(temp);
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
// read the (optional) second UV coordinate set
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
if (vertexFormat == 1) {
|
temp.y = 1.f - temp.y; // DX to OGL
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
curUV2s.push_back(temp);
|
||||||
SkipSpaces(&sz);
|
}
|
||||||
|
// read optional tangent and bitangent vectors
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
else if (vertexFormat == 2) {
|
||||||
temp.y = 1.f - temp.y; // DX to OGL
|
// tangents
|
||||||
curUV2s.push_back(temp);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
}
|
SkipSpaces(&sz);
|
||||||
// read optional tangent and bitangent vectors
|
|
||||||
else if (vertexFormat == 2) {
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
// tangents
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
|
||||||
SkipSpaces(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
temp.y *= -1.0f;
|
||||||
SkipSpaces(&sz);
|
curTangents.push_back(temp);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
// bitangents
|
||||||
SkipSpaces(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
temp.y *= -1.0f;
|
SkipSpaces(&sz);
|
||||||
curTangents.push_back(temp);
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
// bitangents
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
|
||||||
SkipSpaces(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
temp.y *= -1.0f;
|
||||||
SkipSpaces(&sz);
|
curBitangents.push_back(temp);
|
||||||
|
}
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
}
|
||||||
SkipSpaces(&sz);
|
|
||||||
temp.y *= -1.0f;
|
/* IMPORTANT: We assume that each vertex is specified in one
|
||||||
curBitangents.push_back(temp);
|
line. So we can skip the rest of the line - unknown vertex
|
||||||
}
|
elements are ignored.
|
||||||
}
|
*/
|
||||||
|
|
||||||
/* IMPORTANT: We assume that each vertex is specified in one
|
while (SkipLine(&sz));
|
||||||
line. So we can skip the rest of the line - unknown vertex
|
} else if (textMeaning == 2) {
|
||||||
elements are ignored.
|
textMeaning = 0;
|
||||||
*/
|
|
||||||
|
// read indices
|
||||||
while (SkipLine(&sz));
|
aiFace *curFace = curMesh->mFaces;
|
||||||
}
|
aiFace *const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||||
else if (textMeaning == 2) {
|
|
||||||
textMeaning = 0;
|
aiVector3D *pcV = curMesh->mVertices;
|
||||||
|
aiVector3D *pcN = curMesh->mNormals;
|
||||||
// read indices
|
aiVector3D *pcT = curMesh->mTangents;
|
||||||
aiFace* curFace = curMesh->mFaces;
|
aiVector3D *pcB = curMesh->mBitangents;
|
||||||
aiFace* const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
aiColor4D *pcC0 = curMesh->mColors[0];
|
||||||
|
aiVector3D *pcT0 = curMesh->mTextureCoords[0];
|
||||||
aiVector3D* pcV = curMesh->mVertices;
|
aiVector3D *pcT1 = curMesh->mTextureCoords[1];
|
||||||
aiVector3D* pcN = curMesh->mNormals;
|
|
||||||
aiVector3D* pcT = curMesh->mTangents;
|
unsigned int curIdx = 0;
|
||||||
aiVector3D* pcB = curMesh->mBitangents;
|
unsigned int total = 0;
|
||||||
aiColor4D* pcC0 = curMesh->mColors[0];
|
while (SkipSpacesAndLineEnd(&sz)) {
|
||||||
aiVector3D* pcT0 = curMesh->mTextureCoords[0];
|
if (curFace >= faceEnd) {
|
||||||
aiVector3D* pcT1 = curMesh->mTextureCoords[1];
|
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||||
|
break;
|
||||||
unsigned int curIdx = 0;
|
}
|
||||||
unsigned int total = 0;
|
if (!curIdx) {
|
||||||
while(SkipSpacesAndLineEnd(&sz)) {
|
curFace->mNumIndices = 3;
|
||||||
if (curFace >= faceEnd) {
|
curFace->mIndices = new unsigned int[3];
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
}
|
||||||
break;
|
|
||||||
}
|
unsigned int idx = strtoul10(sz, &sz);
|
||||||
if (!curIdx) {
|
if (idx >= curVertices.size()) {
|
||||||
curFace->mNumIndices = 3;
|
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||||
curFace->mIndices = new unsigned int[3];
|
idx = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int idx = strtoul10(sz,&sz);
|
curFace->mIndices[curIdx] = total++;
|
||||||
if (idx >= curVertices.size()) {
|
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
*pcV++ = curVertices[idx];
|
||||||
idx = 0;
|
if (pcN) *pcN++ = curNormals[idx];
|
||||||
}
|
if (pcT) *pcT++ = curTangents[idx];
|
||||||
|
if (pcB) *pcB++ = curBitangents[idx];
|
||||||
curFace->mIndices[curIdx] = total++;
|
if (pcC0) *pcC0++ = curColors[idx];
|
||||||
|
if (pcT0) *pcT0++ = curUVs[idx];
|
||||||
*pcV++ = curVertices[idx];
|
if (pcT1) *pcT1++ = curUV2s[idx];
|
||||||
if (pcN)*pcN++ = curNormals[idx];
|
|
||||||
if (pcT)*pcT++ = curTangents[idx];
|
if (++curIdx == 3) {
|
||||||
if (pcB)*pcB++ = curBitangents[idx];
|
++curFace;
|
||||||
if (pcC0)*pcC0++ = curColors[idx];
|
curIdx = 0;
|
||||||
if (pcT0)*pcT0++ = curUVs[idx];
|
}
|
||||||
if (pcT1)*pcT1++ = curUV2s[idx];
|
}
|
||||||
|
|
||||||
if (++curIdx == 3) {
|
if (curFace != faceEnd)
|
||||||
++curFace;
|
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||||
curIdx = 0;
|
|
||||||
}
|
// Finish processing the mesh - do some small material workarounds
|
||||||
}
|
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||||
|
// Take the opacity value of the current material
|
||||||
if (curFace != faceEnd)
|
// from the common vertex color alpha
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
aiMaterial *mat = (aiMaterial *)curMat;
|
||||||
|
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
|
||||||
// Finish processing the mesh - do some small material workarounds
|
}
|
||||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
}
|
||||||
// Take the opacity value of the current material
|
}
|
||||||
// from the common vertex color alpha
|
}
|
||||||
aiMaterial* mat = (aiMaterial*)curMat;
|
|
||||||
mat->AddProperty(&curColors[0].a,1,AI_MATKEY_OPACITY);
|
// End of the last buffer. A material and a mesh should be there
|
||||||
}
|
if (curMat || curMesh) {
|
||||||
}}
|
if (!curMat || !curMesh) {
|
||||||
break;
|
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||||
|
releaseMaterial(&curMat);
|
||||||
default:
|
releaseMesh(&curMesh);
|
||||||
// GCC complains here ...
|
} else {
|
||||||
break;
|
materials.push_back(curMat);
|
||||||
|
meshes.push_back(curMesh);
|
||||||
};
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// End of the last buffer. A material and a mesh should be there
|
if (materials.empty()) {
|
||||||
if (curMat || curMesh) {
|
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||||
if ( !curMat || !curMesh) {
|
}
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
|
||||||
releaseMaterial( &curMat );
|
// now generate the output scene
|
||||||
releaseMesh( &curMesh );
|
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||||
}
|
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||||
else {
|
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||||
materials.push_back(curMat);
|
pScene->mMeshes[i] = meshes[i];
|
||||||
meshes.push_back(curMesh);
|
|
||||||
}
|
// clean this value ...
|
||||||
}
|
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||||
|
}
|
||||||
if (materials.empty())
|
|
||||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||||
|
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||||
|
::memcpy(pScene->mMaterials, &materials[0], sizeof(void *) * pScene->mNumMaterials);
|
||||||
// now generate the output scene
|
|
||||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
pScene->mRootNode = new aiNode();
|
||||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i) {
|
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||||
pScene->mMeshes[i] = meshes[i];
|
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||||
|
|
||||||
// clean this value ...
|
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
pScene->mRootNode->mMeshes[i] = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
|
||||||
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
|
||||||
::memcpy(pScene->mMaterials,&materials[0],sizeof(void*)*pScene->mNumMaterials);
|
|
||||||
|
|
||||||
pScene->mRootNode = new aiNode();
|
|
||||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
|
||||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
|
||||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
|
||||||
pScene->mRootNode->mMeshes[i] = i;
|
|
||||||
|
|
||||||
// clean up and return
|
|
||||||
delete reader;
|
|
||||||
AI_DEBUG_INVALIDATE_PTR(reader);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||||
|
|
|
@ -141,43 +141,55 @@ private:
|
||||||
}; // ! class CIrrXML_IOStreamReader
|
}; // ! class CIrrXML_IOStreamReader
|
||||||
*/
|
*/
|
||||||
|
|
||||||
class XmlNode {
|
struct find_node_by_name_predicate {
|
||||||
public:
|
std::string mName;
|
||||||
XmlNode()
|
find_node_by_name_predicate(const std::string &name) :
|
||||||
: mNode(nullptr){
|
mName(name) {
|
||||||
// empty
|
|
||||||
}
|
|
||||||
XmlNode(pugi::xml_node *node)
|
|
||||||
: mNode(node) {
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
pugi::xml_node *getNode() const {
|
bool operator()(pugi::xml_node node) const {
|
||||||
return mNode;
|
return node.name() == mName;
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
|
||||||
pugi::xml_node *mNode;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class XmlParser {
|
|
||||||
|
template<class TNodeType>
|
||||||
|
class TXmlParser {
|
||||||
public:
|
public:
|
||||||
XmlParser() :
|
TXmlParser() :
|
||||||
mDoc(nullptr), mRoot(nullptr), mData() {
|
mDoc(nullptr), mRoot(nullptr), mData() {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
~XmlParser() {
|
~TXmlParser() {
|
||||||
clear();
|
clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void clear() {
|
void clear() {
|
||||||
mData.resize(0);
|
mData.resize(0);
|
||||||
|
mRoot = nullptr;
|
||||||
delete mDoc;
|
delete mDoc;
|
||||||
mDoc = nullptr;
|
mDoc = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
XmlNode *parse(IOStream *stream) {
|
TNodeType *findNode(const std::string &name) {
|
||||||
|
if (name.empty()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
if (nullptr == mDoc) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
find_node_by_name_predicate predicate(name);
|
||||||
|
pugi::xml_node node = mDoc->find_node(predicate);
|
||||||
|
if (node.empty()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
TNodeType *parse(IOStream *stream) {
|
||||||
if (nullptr == stream) {
|
if (nullptr == stream) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
@ -187,8 +199,7 @@ public:
|
||||||
mDoc = new pugi::xml_document();
|
mDoc = new pugi::xml_document();
|
||||||
pugi::xml_parse_result result = mDoc->load_string(&mData[0]);
|
pugi::xml_parse_result result = mDoc->load_string(&mData[0]);
|
||||||
if (result.status == pugi::status_ok) {
|
if (result.status == pugi::status_ok) {
|
||||||
pugi::xml_node *root = &mDoc->root();
|
mRoot = &mDoc->root();
|
||||||
mRoot = new XmlNode(root);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return mRoot;
|
return mRoot;
|
||||||
|
@ -198,12 +209,18 @@ public:
|
||||||
return mDoc;
|
return mDoc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TNodeType *getRootNode() const {
|
||||||
|
return mRoot;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
pugi::xml_document *mDoc;
|
pugi::xml_document *mDoc;
|
||||||
XmlNode *mRoot;
|
TNodeType *mRoot;
|
||||||
std::vector<char> mData;
|
std::vector<char> mData;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using XmlParser = TXmlParser<pugi::xml_node>;
|
||||||
|
|
||||||
} // namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! INCLUDED_AI_IRRXML_WRAPPER
|
#endif // !! INCLUDED_AI_IRRXML_WRAPPER
|
||||||
|
|
Loading…
Reference in New Issue