fix more findings.
parent
db202584ab
commit
c1dc3901e7
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@ -738,7 +738,11 @@ void SceneCombiner::MergeBones(aiMesh* out,std::vector<aiMesh*>::const_iterator
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// And copy the final weights - adjust the vertex IDs by the
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// And copy the final weights - adjust the vertex IDs by the
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// face index offset of the corresponding mesh.
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// face index offset of the corresponding mesh.
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for (std::vector< BoneSrcIndex >::const_iterator wmit = (*boneIt).pSrcBones.begin(); wmit != wend; ++wmit) {
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for (std::vector< BoneSrcIndex >::const_iterator wmit = (*boneIt).pSrcBones.begin(); wmit != (*boneIt).pSrcBones.end(); ++wmit) {
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if (wmit == wend) {
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break;
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}
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aiBone* pip = (*wmit).first;
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aiBone* pip = (*wmit).first;
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for (unsigned int mp = 0; mp < pip->mNumWeights;++mp,++avw) {
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for (unsigned int mp = 0; mp < pip->mNumWeights;++mp,++avw) {
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const aiVertexWeight& vfi = pip->mWeights[mp];
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const aiVertexWeight& vfi = pip->mWeights[mp];
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@ -370,7 +370,7 @@ aiLight* XGLImporter::ReadDirectionalLight()
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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aiNode* XGLImporter::ReadObject(TempScope& scope, bool skipFirst, const char* closetag)
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aiNode* XGLImporter::ReadObject(TempScope& scope, bool skipFirst, const char* closetag)
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{
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{
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std::unique_ptr<aiNode> nd(new aiNode());
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aiNode *nd = new aiNode;
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std::vector<aiNode*> children;
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std::vector<aiNode*> children;
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std::vector<unsigned int> meshes;
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std::vector<unsigned int> meshes;
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@ -453,11 +453,11 @@ aiNode* XGLImporter::ReadObject(TempScope& scope, bool skipFirst, const char* cl
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nd->mChildren = new aiNode*[nd->mNumChildren]();
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nd->mChildren = new aiNode*[nd->mNumChildren]();
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for(unsigned int i = 0; i < nd->mNumChildren; ++i) {
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for(unsigned int i = 0; i < nd->mNumChildren; ++i) {
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nd->mChildren[i] = children[i];
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nd->mChildren[i] = children[i];
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children[i]->mParent = nd.get();
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children[i]->mParent = nd;
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}
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}
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}
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}
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return nd.release();
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return nd;
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -656,7 +656,11 @@ namespace glTF2
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} ortographic;
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} ortographic;
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} cameraProperties;
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} cameraProperties;
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Camera() {}
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Camera()
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: type(Perspective)
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, cameraProperties() {
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// empty
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}
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void Read(Value& obj, Asset& r);
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void Read(Value& obj, Asset& r);
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};
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};
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@ -763,6 +763,12 @@ static void BuildVertexWeightMapping(Mesh::Primitive& primitive, std::vector<std
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}else {
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}else {
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attr.joint[0]->ExtractData(indices16);
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attr.joint[0]->ExtractData(indices16);
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}
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}
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//
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if (nullptr == indices8 && nullptr == indices16) {
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// Something went completely wrong!
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ai_assert(false);
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return;
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}
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for (int i = 0; i < num_vertices; ++i) {
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for (int i = 0; i < num_vertices; ++i) {
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for (int j = 0; j < 4; ++j) {
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for (int j = 0; j < 4; ++j) {
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