Removed unreferenced variables.
parent
07ab616644
commit
c1b28ff1ce
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@ -177,7 +177,6 @@ int LoadGLTextures(const aiScene* scene)
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/* Before calling ilInit() version should be checked. */
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/* Before calling ilInit() version should be checked. */
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if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
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if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
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{
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{
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ILint test = ilGetInteger(IL_VERSION_NUM);
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/// wrong DevIL version ///
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/// wrong DevIL version ///
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std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
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std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
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char* cErr_msg = (char *) err_msg.c_str();
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char* cErr_msg = (char *) err_msg.c_str();
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@ -287,10 +287,6 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
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TreeView_SetItem(GetDlgItem(g_hDlg,IDC_TREE1),
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TreeView_SetItem(GetDlgItem(g_hDlg,IDC_TREE1),
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m_pcCurrentTexture->hTreeItem);
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m_pcCurrentTexture->hTreeItem);
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// change this in the old aiMaterial structure, too
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aiMaterial* pcMat = (aiMaterial*)
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g_pcAsset->pcScene->mMaterials[m_pcCurrentTexture->iMatIndex];
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// update all meshes referencing this material
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// update all meshes referencing this material
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for (unsigned int i = 0; i < g_pcAsset->pcScene->mNumMeshes;++i)
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for (unsigned int i = 0; i < g_pcAsset->pcScene->mNumMeshes;++i)
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{
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{
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