Removed unreferenced variables.

pull/185/head
Marcel Metz 2012-03-12 15:47:48 +01:00
parent 07ab616644
commit c1b28ff1ce
2 changed files with 0 additions and 5 deletions

View File

@ -177,7 +177,6 @@ int LoadGLTextures(const aiScene* scene)
/* Before calling ilInit() version should be checked. */ /* Before calling ilInit() version should be checked. */
if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION) if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
{ {
ILint test = ilGetInteger(IL_VERSION_NUM);
/// wrong DevIL version /// /// wrong DevIL version ///
std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?"; std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
char* cErr_msg = (char *) err_msg.c_str(); char* cErr_msg = (char *) err_msg.c_str();

View File

@ -287,10 +287,6 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
TreeView_SetItem(GetDlgItem(g_hDlg,IDC_TREE1), TreeView_SetItem(GetDlgItem(g_hDlg,IDC_TREE1),
m_pcCurrentTexture->hTreeItem); m_pcCurrentTexture->hTreeItem);
// change this in the old aiMaterial structure, too
aiMaterial* pcMat = (aiMaterial*)
g_pcAsset->pcScene->mMaterials[m_pcCurrentTexture->iMatIndex];
// update all meshes referencing this material // update all meshes referencing this material
for (unsigned int i = 0; i < g_pcAsset->pcScene->mNumMeshes;++i) for (unsigned int i = 0; i < g_pcAsset->pcScene->mNumMeshes;++i)
{ {