Merge branch 'master' into issue_1453
commit
c128e7e56c
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@ -596,10 +596,10 @@ public:
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return textures[index];
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}
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const int textureCount() const {
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int textureCount() const {
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return static_cast<int>(textures.size());
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}
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const BlendMode GetBlendMode() const
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BlendMode GetBlendMode() const
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{
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return blendMode;
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}
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@ -647,7 +647,7 @@ public:
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return content;
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}
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const uint32_t ContentLength() const {
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uint32_t ContentLength() const {
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return contentLength;
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}
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@ -111,7 +111,7 @@ inline void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
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// ------------------------------------------------------------------------------------------------
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template <class T>
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inline const bool HasGenericProperty(const std::map< unsigned int, T >& list,
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inline bool HasGenericProperty(const std::map< unsigned int, T >& list,
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const char* szName)
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{
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ai_assert(NULL != szName);
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@ -55,19 +55,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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// Material specific token
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// Material specific token (case insensitive compare)
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static const std::string DiffuseTexture = "map_Kd";
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static const std::string AmbientTexture = "map_Ka";
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static const std::string SpecularTexture = "map_Ks";
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static const std::string OpacityTexture = "map_d";
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static const std::string EmissiveTexture = "map_emissive";
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static const std::string EmissiveTexture_1 = "map_Ke";
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static const std::string EmissiveTexture1 = "map_emissive";
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static const std::string EmissiveTexture2 = "map_Ke";
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static const std::string BumpTexture1 = "map_bump";
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static const std::string BumpTexture2 = "map_Bump";
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static const std::string BumpTexture3 = "bump";
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static const std::string BumpTexture2 = "bump";
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static const std::string NormalTexture = "map_Kn";
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static const std::string ReflectionTexture = "refl";
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static const std::string DisplacementTexture = "disp";
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static const std::string DisplacementTexture1 = "map_disp";
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static const std::string DisplacementTexture2 = "disp";
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static const std::string SpecularityTexture = "map_ns";
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// texture option specific token
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@ -329,7 +329,7 @@ void ObjFileMtlImporter::getTexture() {
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// Ambient texture
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out = & m_pModel->m_pCurrentMaterial->textureAmbient;
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clampIndex = ObjFile::Material::TextureAmbientType;
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} else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), static_cast<unsigned int>(SpecularTexture.size()) ) ) {
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} else if ( !ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), static_cast<unsigned int>(SpecularTexture.size()) ) ) {
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// Specular texture
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out = & m_pModel->m_pCurrentMaterial->textureSpecular;
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clampIndex = ObjFile::Material::TextureSpecularType;
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@ -337,33 +337,30 @@ void ObjFileMtlImporter::getTexture() {
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// Opacity texture
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out = & m_pModel->m_pCurrentMaterial->textureOpacity;
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clampIndex = ObjFile::Material::TextureOpacityType;
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} else if (!ASSIMP_strincmp( pPtr, EmissiveTexture.c_str(), static_cast<unsigned int>(EmissiveTexture.size()) ) ) {
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} else if ( !ASSIMP_strincmp( pPtr, EmissiveTexture1.c_str(), static_cast<unsigned int>(EmissiveTexture1.size()) ) ||
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!ASSIMP_strincmp( pPtr, EmissiveTexture2.c_str(), static_cast<unsigned int>(EmissiveTexture2.size()) ) ) {
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// Emissive texture
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out = & m_pModel->m_pCurrentMaterial->textureEmissive;
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clampIndex = ObjFile::Material::TextureEmissiveType;
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} else if ( !ASSIMP_strincmp( pPtr, EmissiveTexture_1.c_str(), static_cast<unsigned int>(EmissiveTexture_1.size()) ) ) {
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// Emissive texture
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out = &m_pModel->m_pCurrentMaterial->textureEmissive;
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clampIndex = ObjFile::Material::TextureEmissiveType;
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} else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), static_cast<unsigned int>(BumpTexture1.size()) ) ||
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!ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), static_cast<unsigned int>(BumpTexture2.size()) ) ||
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!ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), static_cast<unsigned int>(BumpTexture3.size()) ) ) {
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!ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), static_cast<unsigned int>(BumpTexture2.size()) ) ) {
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// Bump texture
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out = & m_pModel->m_pCurrentMaterial->textureBump;
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clampIndex = ObjFile::Material::TextureBumpType;
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} else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), static_cast<unsigned int>(NormalTexture.size()) ) ) {
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} else if ( !ASSIMP_strincmp( pPtr,NormalTexture.c_str(), static_cast<unsigned int>(NormalTexture.size()) ) ) {
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// Normal map
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out = & m_pModel->m_pCurrentMaterial->textureNormal;
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clampIndex = ObjFile::Material::TextureNormalType;
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} else if(!ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), static_cast<unsigned int>(ReflectionTexture.size()) ) ) {
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} else if( !ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), static_cast<unsigned int>(ReflectionTexture.size()) ) ) {
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// Reflection texture(s)
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//Do nothing here
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return;
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} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), static_cast<unsigned int>(DisplacementTexture.size()) ) ) {
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} else if ( !ASSIMP_strincmp( pPtr, DisplacementTexture1.c_str(), static_cast<unsigned int>(DisplacementTexture1.size()) ) ||
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!ASSIMP_strincmp( pPtr, DisplacementTexture2.c_str(), static_cast<unsigned int>(DisplacementTexture2.size()) ) ) {
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// Displacement texture
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out = &m_pModel->m_pCurrentMaterial->textureDisp;
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clampIndex = ObjFile::Material::TextureDispType;
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} else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) {
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} else if ( !ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) {
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// Specularity scaling (glossiness)
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out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
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clampIndex = ObjFile::Material::TextureSpecularityType;
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@ -140,8 +140,8 @@ namespace o3dgc
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{
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return End(element) - Begin(element);
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}
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long * const GetNumNeighborsBuffer() { return m_numNeighbors;}
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long * const GetNeighborsBuffer() { return m_neighbors;}
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long * GetNumNeighborsBuffer() { return m_numNeighbors;}
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long * GetNeighborsBuffer() { return m_neighbors;}
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private:
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long m_neighborsSize; // actual allocated size for m_neighbors
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@ -395,15 +395,15 @@ namespace o3dgc
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{
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return m_stream.GetSize();
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}
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const unsigned char * const GetBuffer(unsigned long position) const
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const unsigned char * GetBuffer(unsigned long position) const
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{
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return m_stream.GetBuffer() + position;
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}
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unsigned char * const GetBuffer(unsigned long position)
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unsigned char * GetBuffer(unsigned long position)
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{
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return (m_stream.GetBuffer() + position);
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}
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unsigned char * const GetBuffer()
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unsigned char * GetBuffer()
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{
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return m_stream.GetBuffer();
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}
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@ -48,10 +48,10 @@ namespace o3dgc
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unsigned long GetNVector() const { return m_num;}
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unsigned long GetDimVector() const { return m_dim;}
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unsigned long GetStride() const { return m_stride;}
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const Real * const GetMin() const { return m_min;}
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const Real * const GetMax() const { return m_max;}
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const Real * const GetVectors() const { return m_vectors;}
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Real * const GetVectors() { return m_vectors;}
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const Real * GetMin() const { return m_min;}
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const Real * GetMax() const { return m_max;}
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const Real * GetVectors() const { return m_vectors;}
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Real * GetVectors() { return m_vectors;}
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Real GetMin(unsigned long j) const { return m_min[j];}
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Real GetMax(unsigned long j) const { return m_max[j];}
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@ -81,8 +81,8 @@ namespace o3dgc
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m_end = 0;
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}
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}
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const unsigned long GetSize() const { return m_size;};
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const unsigned long GetAllocatedSize() const { return m_allocated;};
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unsigned long GetSize() const { return m_size;};
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unsigned long GetAllocatedSize() const { return m_allocated;};
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void Clear() { m_start = m_end = m_size = 0;};
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private:
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@ -62,26 +62,26 @@ namespace o3dgc
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}
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unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;}
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unsigned long GetNumIntAttributes() const { return m_numIntAttributes ;}
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const Real * const GetCoordMin () const { return m_coordMin;}
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const Real * const GetCoordMax () const { return m_coordMax;}
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const Real * const GetNormalMin () const { return m_normalMin;}
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const Real * const GetNormalMax () const { return m_normalMax;}
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const Real * GetCoordMin () const { return m_coordMin;}
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const Real * GetCoordMax () const { return m_coordMax;}
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const Real * GetNormalMin () const { return m_normalMin;}
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const Real * GetNormalMax () const { return m_normalMax;}
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Real GetCoordMin (int j) const { return m_coordMin[j] ;}
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Real GetCoordMax (int j) const { return m_coordMax[j] ;}
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Real GetNormalMin (int j) const { return m_normalMin[j] ;}
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Real GetNormalMax (int j) const { return m_normalMax[j] ;}
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const O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
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O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_typeFloatAttribute[a];
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}
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const O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
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O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_typeIntAttribute[a];
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}
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const unsigned long GetFloatAttributeDim(unsigned long a) const
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unsigned long GetFloatAttributeDim(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_dimFloatAttribute[a];
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@ -91,12 +91,12 @@ namespace o3dgc
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_dimIntAttribute[a];
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}
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const Real * const GetFloatAttributeMin(unsigned long a) const
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const Real * GetFloatAttributeMin(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return &(m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
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}
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const Real * const GetFloatAttributeMax(unsigned long a) const
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const Real * GetFloatAttributeMax(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return &(m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
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@ -118,17 +118,17 @@ namespace o3dgc
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bool GetSolid() const { return m_solid ;}
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bool GetConvex() const { return m_convex ;}
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bool GetIsTriangularMesh() const { return m_isTriangularMesh;}
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const unsigned long * const GetIndexBufferID() const { return m_indexBufferID ;}
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const T * const GetCoordIndex() const { return m_coordIndex;}
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T * const GetCoordIndex() { return m_coordIndex;}
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Real * const GetCoord() const { return m_coord ;}
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Real * const GetNormal() const { return m_normal ;}
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Real * const GetFloatAttribute(unsigned long a) const
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const unsigned long * GetIndexBufferID() const { return m_indexBufferID ;}
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const T * GetCoordIndex() const { return m_coordIndex;}
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T * GetCoordIndex() { return m_coordIndex;}
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Real * GetCoord() const { return m_coord ;}
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Real * GetNormal() const { return m_normal ;}
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Real * GetFloatAttribute(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
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return m_floatAttribute[a];
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}
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long * const GetIntAttribute(unsigned long a) const
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long * GetIntAttribute(unsigned long a) const
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{
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assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
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return m_intAttribute[a] ;
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@ -50,10 +50,10 @@ namespace o3dgc
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BinaryStream & bstream);
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O3DGCStreamType GetStreamType() const { return m_streamType; }
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void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
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const long * const GetInvVMap() const { return m_invVMap;}
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const long * const GetInvTMap() const { return m_invTMap;}
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const long * const GetVMap() const { return m_vmap;}
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const long * const GetTMap() const { return m_tmap;}
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const long * GetInvVMap() const { return m_invVMap;}
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const long * GetInvTMap() const { return m_invTMap;}
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const long * GetVMap() const { return m_vmap;}
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const long * GetTMap() const { return m_tmap;}
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const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;}
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private:
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@ -88,8 +88,8 @@ namespace o3dgc
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assert(m_size < m_allocated);
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m_buffer[m_size++] = value;
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}
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const T * const GetBuffer() const { return m_buffer;};
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T * const GetBuffer() { return m_buffer;};
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const T * GetBuffer() const { return m_buffer;};
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T * GetBuffer() { return m_buffer;};
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unsigned long GetSize() const { return m_size;};
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void SetSize(unsigned long size)
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{
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@ -69,6 +69,11 @@ TEST_F( utDefaultIOStream, FileSizeTest ) {
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auto vflush = std::fflush( fs );
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ASSERT_EQ(vflush, 0);
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std::fclose(fs);
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fs = std::fopen(fpath, "r");
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ASSERT_NE(nullptr, fs);
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TestDefaultIOStream myStream( fs, fpath);
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size_t size = myStream.FileSize();
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EXPECT_EQ( size, dataSize);
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@ -90,7 +90,11 @@ TEST_F( IOStreamBufferTest, open_close_Test ) {
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auto written = std::fwrite( data, sizeof(*data), dataCount, fs );
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EXPECT_NE( 0U, written );
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std::fflush( fs );
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auto flushResult = std::fflush( fs );
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ASSERT_EQ(0, flushResult);
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std::fclose( fs );
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fs = std::fopen(fname, "r");
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ASSERT_NE(nullptr, fs);
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{
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TestDefaultIOStream myStream( fs, fname );
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@ -112,7 +116,12 @@ TEST_F( IOStreamBufferTest, readlineTest ) {
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auto written = std::fwrite( data, sizeof(*data), dataCount, fs );
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EXPECT_NE( 0U, written );
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std::fflush( fs );
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auto flushResult = std::fflush(fs);
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ASSERT_EQ(0, flushResult);
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std::fclose(fs);
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fs = std::fopen(fname, "r");
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ASSERT_NE(nullptr, fs);
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const auto tCacheSize = 26u;
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Loading…
Reference in New Issue