Merge branch 'master' into issue_1453

pull/1464/head
Kim Kulling 2017-10-10 18:20:22 +02:00 committed by GitHub
commit c128e7e56c
12 changed files with 76 additions and 65 deletions

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@ -596,10 +596,10 @@ public:
return textures[index]; return textures[index];
} }
const int textureCount() const { int textureCount() const {
return static_cast<int>(textures.size()); return static_cast<int>(textures.size());
} }
const BlendMode GetBlendMode() const BlendMode GetBlendMode() const
{ {
return blendMode; return blendMode;
} }
@ -647,7 +647,7 @@ public:
return content; return content;
} }
const uint32_t ContentLength() const { uint32_t ContentLength() const {
return contentLength; return contentLength;
} }

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@ -111,7 +111,7 @@ inline void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <class T> template <class T>
inline const bool HasGenericProperty(const std::map< unsigned int, T >& list, inline bool HasGenericProperty(const std::map< unsigned int, T >& list,
const char* szName) const char* szName)
{ {
ai_assert(NULL != szName); ai_assert(NULL != szName);

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@ -55,20 +55,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
// Material specific token // Material specific token (case insensitive compare)
static const std::string DiffuseTexture = "map_Kd"; static const std::string DiffuseTexture = "map_Kd";
static const std::string AmbientTexture = "map_Ka"; static const std::string AmbientTexture = "map_Ka";
static const std::string SpecularTexture = "map_Ks"; static const std::string SpecularTexture = "map_Ks";
static const std::string OpacityTexture = "map_d"; static const std::string OpacityTexture = "map_d";
static const std::string EmissiveTexture = "map_emissive"; static const std::string EmissiveTexture1 = "map_emissive";
static const std::string EmissiveTexture_1 = "map_Ke"; static const std::string EmissiveTexture2 = "map_Ke";
static const std::string BumpTexture1 = "map_bump"; static const std::string BumpTexture1 = "map_bump";
static const std::string BumpTexture2 = "map_Bump"; static const std::string BumpTexture2 = "bump";
static const std::string BumpTexture3 = "bump"; static const std::string NormalTexture = "map_Kn";
static const std::string NormalTexture = "map_Kn"; static const std::string ReflectionTexture = "refl";
static const std::string ReflectionTexture = "refl"; static const std::string DisplacementTexture1 = "map_disp";
static const std::string DisplacementTexture = "disp"; static const std::string DisplacementTexture2 = "disp";
static const std::string SpecularityTexture = "map_ns"; static const std::string SpecularityTexture = "map_ns";
// texture option specific token // texture option specific token
static const std::string BlendUOption = "-blendu"; static const std::string BlendUOption = "-blendu";
@ -329,7 +329,7 @@ void ObjFileMtlImporter::getTexture() {
// Ambient texture // Ambient texture
out = & m_pModel->m_pCurrentMaterial->textureAmbient; out = & m_pModel->m_pCurrentMaterial->textureAmbient;
clampIndex = ObjFile::Material::TextureAmbientType; clampIndex = ObjFile::Material::TextureAmbientType;
} else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), static_cast<unsigned int>(SpecularTexture.size()) ) ) { } else if ( !ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), static_cast<unsigned int>(SpecularTexture.size()) ) ) {
// Specular texture // Specular texture
out = & m_pModel->m_pCurrentMaterial->textureSpecular; out = & m_pModel->m_pCurrentMaterial->textureSpecular;
clampIndex = ObjFile::Material::TextureSpecularType; clampIndex = ObjFile::Material::TextureSpecularType;
@ -337,33 +337,30 @@ void ObjFileMtlImporter::getTexture() {
// Opacity texture // Opacity texture
out = & m_pModel->m_pCurrentMaterial->textureOpacity; out = & m_pModel->m_pCurrentMaterial->textureOpacity;
clampIndex = ObjFile::Material::TextureOpacityType; clampIndex = ObjFile::Material::TextureOpacityType;
} else if (!ASSIMP_strincmp( pPtr, EmissiveTexture.c_str(), static_cast<unsigned int>(EmissiveTexture.size()) ) ) { } else if ( !ASSIMP_strincmp( pPtr, EmissiveTexture1.c_str(), static_cast<unsigned int>(EmissiveTexture1.size()) ) ||
!ASSIMP_strincmp( pPtr, EmissiveTexture2.c_str(), static_cast<unsigned int>(EmissiveTexture2.size()) ) ) {
// Emissive texture // Emissive texture
out = & m_pModel->m_pCurrentMaterial->textureEmissive; out = & m_pModel->m_pCurrentMaterial->textureEmissive;
clampIndex = ObjFile::Material::TextureEmissiveType; clampIndex = ObjFile::Material::TextureEmissiveType;
} else if ( !ASSIMP_strincmp( pPtr, EmissiveTexture_1.c_str(), static_cast<unsigned int>(EmissiveTexture_1.size()) ) ) {
// Emissive texture
out = &m_pModel->m_pCurrentMaterial->textureEmissive;
clampIndex = ObjFile::Material::TextureEmissiveType;
} else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), static_cast<unsigned int>(BumpTexture1.size()) ) || } else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), static_cast<unsigned int>(BumpTexture1.size()) ) ||
!ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), static_cast<unsigned int>(BumpTexture2.size()) ) || !ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), static_cast<unsigned int>(BumpTexture2.size()) ) ) {
!ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), static_cast<unsigned int>(BumpTexture3.size()) ) ) {
// Bump texture // Bump texture
out = & m_pModel->m_pCurrentMaterial->textureBump; out = & m_pModel->m_pCurrentMaterial->textureBump;
clampIndex = ObjFile::Material::TextureBumpType; clampIndex = ObjFile::Material::TextureBumpType;
} else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), static_cast<unsigned int>(NormalTexture.size()) ) ) { } else if ( !ASSIMP_strincmp( pPtr,NormalTexture.c_str(), static_cast<unsigned int>(NormalTexture.size()) ) ) {
// Normal map // Normal map
out = & m_pModel->m_pCurrentMaterial->textureNormal; out = & m_pModel->m_pCurrentMaterial->textureNormal;
clampIndex = ObjFile::Material::TextureNormalType; clampIndex = ObjFile::Material::TextureNormalType;
} else if(!ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), static_cast<unsigned int>(ReflectionTexture.size()) ) ) { } else if( !ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), static_cast<unsigned int>(ReflectionTexture.size()) ) ) {
// Reflection texture(s) // Reflection texture(s)
//Do nothing here //Do nothing here
return; return;
} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), static_cast<unsigned int>(DisplacementTexture.size()) ) ) { } else if ( !ASSIMP_strincmp( pPtr, DisplacementTexture1.c_str(), static_cast<unsigned int>(DisplacementTexture1.size()) ) ||
!ASSIMP_strincmp( pPtr, DisplacementTexture2.c_str(), static_cast<unsigned int>(DisplacementTexture2.size()) ) ) {
// Displacement texture // Displacement texture
out = &m_pModel->m_pCurrentMaterial->textureDisp; out = &m_pModel->m_pCurrentMaterial->textureDisp;
clampIndex = ObjFile::Material::TextureDispType; clampIndex = ObjFile::Material::TextureDispType;
} else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) { } else if ( !ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) {
// Specularity scaling (glossiness) // Specularity scaling (glossiness)
out = & m_pModel->m_pCurrentMaterial->textureSpecularity; out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
clampIndex = ObjFile::Material::TextureSpecularityType; clampIndex = ObjFile::Material::TextureSpecularityType;

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@ -140,8 +140,8 @@ namespace o3dgc
{ {
return End(element) - Begin(element); return End(element) - Begin(element);
} }
long * const GetNumNeighborsBuffer() { return m_numNeighbors;} long * GetNumNeighborsBuffer() { return m_numNeighbors;}
long * const GetNeighborsBuffer() { return m_neighbors;} long * GetNeighborsBuffer() { return m_neighbors;}
private: private:
long m_neighborsSize; // actual allocated size for m_neighbors long m_neighborsSize; // actual allocated size for m_neighbors

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@ -395,15 +395,15 @@ namespace o3dgc
{ {
return m_stream.GetSize(); return m_stream.GetSize();
} }
const unsigned char * const GetBuffer(unsigned long position) const const unsigned char * GetBuffer(unsigned long position) const
{ {
return m_stream.GetBuffer() + position; return m_stream.GetBuffer() + position;
} }
unsigned char * const GetBuffer(unsigned long position) unsigned char * GetBuffer(unsigned long position)
{ {
return (m_stream.GetBuffer() + position); return (m_stream.GetBuffer() + position);
} }
unsigned char * const GetBuffer() unsigned char * GetBuffer()
{ {
return m_stream.GetBuffer(); return m_stream.GetBuffer();
} }

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@ -48,10 +48,10 @@ namespace o3dgc
unsigned long GetNVector() const { return m_num;} unsigned long GetNVector() const { return m_num;}
unsigned long GetDimVector() const { return m_dim;} unsigned long GetDimVector() const { return m_dim;}
unsigned long GetStride() const { return m_stride;} unsigned long GetStride() const { return m_stride;}
const Real * const GetMin() const { return m_min;} const Real * GetMin() const { return m_min;}
const Real * const GetMax() const { return m_max;} const Real * GetMax() const { return m_max;}
const Real * const GetVectors() const { return m_vectors;} const Real * GetVectors() const { return m_vectors;}
Real * const GetVectors() { return m_vectors;} Real * GetVectors() { return m_vectors;}
Real GetMin(unsigned long j) const { return m_min[j];} Real GetMin(unsigned long j) const { return m_min[j];}
Real GetMax(unsigned long j) const { return m_max[j];} Real GetMax(unsigned long j) const { return m_max[j];}

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@ -81,8 +81,8 @@ namespace o3dgc
m_end = 0; m_end = 0;
} }
} }
const unsigned long GetSize() const { return m_size;}; unsigned long GetSize() const { return m_size;};
const unsigned long GetAllocatedSize() const { return m_allocated;}; unsigned long GetAllocatedSize() const { return m_allocated;};
void Clear() { m_start = m_end = m_size = 0;}; void Clear() { m_start = m_end = m_size = 0;};
private: private:

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@ -62,26 +62,26 @@ namespace o3dgc
} }
unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;} unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;}
unsigned long GetNumIntAttributes() const { return m_numIntAttributes ;} unsigned long GetNumIntAttributes() const { return m_numIntAttributes ;}
const Real * const GetCoordMin () const { return m_coordMin;} const Real * GetCoordMin () const { return m_coordMin;}
const Real * const GetCoordMax () const { return m_coordMax;} const Real * GetCoordMax () const { return m_coordMax;}
const Real * const GetNormalMin () const { return m_normalMin;} const Real * GetNormalMin () const { return m_normalMin;}
const Real * const GetNormalMax () const { return m_normalMax;} const Real * GetNormalMax () const { return m_normalMax;}
Real GetCoordMin (int j) const { return m_coordMin[j] ;} Real GetCoordMin (int j) const { return m_coordMin[j] ;}
Real GetCoordMax (int j) const { return m_coordMax[j] ;} Real GetCoordMax (int j) const { return m_coordMax[j] ;}
Real GetNormalMin (int j) const { return m_normalMin[j] ;} Real GetNormalMin (int j) const { return m_normalMin[j] ;}
Real GetNormalMax (int j) const { return m_normalMax[j] ;} Real GetNormalMax (int j) const { return m_normalMax[j] ;}
const O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
return m_typeFloatAttribute[a]; return m_typeFloatAttribute[a];
} }
const O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
return m_typeIntAttribute[a]; return m_typeIntAttribute[a];
} }
const unsigned long GetFloatAttributeDim(unsigned long a) const unsigned long GetFloatAttributeDim(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
return m_dimFloatAttribute[a]; return m_dimFloatAttribute[a];
@ -91,12 +91,12 @@ namespace o3dgc
assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
return m_dimIntAttribute[a]; return m_dimIntAttribute[a];
} }
const Real * const GetFloatAttributeMin(unsigned long a) const const Real * GetFloatAttributeMin(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
return &(m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]); return &(m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
} }
const Real * const GetFloatAttributeMax(unsigned long a) const const Real * GetFloatAttributeMax(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
return &(m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]); return &(m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
@ -118,17 +118,17 @@ namespace o3dgc
bool GetSolid() const { return m_solid ;} bool GetSolid() const { return m_solid ;}
bool GetConvex() const { return m_convex ;} bool GetConvex() const { return m_convex ;}
bool GetIsTriangularMesh() const { return m_isTriangularMesh;} bool GetIsTriangularMesh() const { return m_isTriangularMesh;}
const unsigned long * const GetIndexBufferID() const { return m_indexBufferID ;} const unsigned long * GetIndexBufferID() const { return m_indexBufferID ;}
const T * const GetCoordIndex() const { return m_coordIndex;} const T * GetCoordIndex() const { return m_coordIndex;}
T * const GetCoordIndex() { return m_coordIndex;} T * GetCoordIndex() { return m_coordIndex;}
Real * const GetCoord() const { return m_coord ;} Real * GetCoord() const { return m_coord ;}
Real * const GetNormal() const { return m_normal ;} Real * GetNormal() const { return m_normal ;}
Real * const GetFloatAttribute(unsigned long a) const Real * GetFloatAttribute(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
return m_floatAttribute[a]; return m_floatAttribute[a];
} }
long * const GetIntAttribute(unsigned long a) const long * GetIntAttribute(unsigned long a) const
{ {
assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES); assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
return m_intAttribute[a] ; return m_intAttribute[a] ;

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@ -50,10 +50,10 @@ namespace o3dgc
BinaryStream & bstream); BinaryStream & bstream);
O3DGCStreamType GetStreamType() const { return m_streamType; } O3DGCStreamType GetStreamType() const { return m_streamType; }
void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; } void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
const long * const GetInvVMap() const { return m_invVMap;} const long * GetInvVMap() const { return m_invVMap;}
const long * const GetInvTMap() const { return m_invTMap;} const long * GetInvTMap() const { return m_invTMap;}
const long * const GetVMap() const { return m_vmap;} const long * GetVMap() const { return m_vmap;}
const long * const GetTMap() const { return m_tmap;} const long * GetTMap() const { return m_tmap;}
const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;} const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;}
private: private:

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@ -88,8 +88,8 @@ namespace o3dgc
assert(m_size < m_allocated); assert(m_size < m_allocated);
m_buffer[m_size++] = value; m_buffer[m_size++] = value;
} }
const T * const GetBuffer() const { return m_buffer;}; const T * GetBuffer() const { return m_buffer;};
T * const GetBuffer() { return m_buffer;}; T * GetBuffer() { return m_buffer;};
unsigned long GetSize() const { return m_size;}; unsigned long GetSize() const { return m_size;};
void SetSize(unsigned long size) void SetSize(unsigned long size)
{ {

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@ -69,6 +69,11 @@ TEST_F( utDefaultIOStream, FileSizeTest ) {
auto vflush = std::fflush( fs ); auto vflush = std::fflush( fs );
ASSERT_EQ(vflush, 0); ASSERT_EQ(vflush, 0);
std::fclose(fs);
fs = std::fopen(fpath, "r");
ASSERT_NE(nullptr, fs);
TestDefaultIOStream myStream( fs, fpath); TestDefaultIOStream myStream( fs, fpath);
size_t size = myStream.FileSize(); size_t size = myStream.FileSize();
EXPECT_EQ( size, dataSize); EXPECT_EQ( size, dataSize);

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@ -90,7 +90,11 @@ TEST_F( IOStreamBufferTest, open_close_Test ) {
auto written = std::fwrite( data, sizeof(*data), dataCount, fs ); auto written = std::fwrite( data, sizeof(*data), dataCount, fs );
EXPECT_NE( 0U, written ); EXPECT_NE( 0U, written );
std::fflush( fs ); auto flushResult = std::fflush( fs );
ASSERT_EQ(0, flushResult);
std::fclose( fs );
fs = std::fopen(fname, "r");
ASSERT_NE(nullptr, fs);
{ {
TestDefaultIOStream myStream( fs, fname ); TestDefaultIOStream myStream( fs, fname );
@ -112,7 +116,12 @@ TEST_F( IOStreamBufferTest, readlineTest ) {
auto written = std::fwrite( data, sizeof(*data), dataCount, fs ); auto written = std::fwrite( data, sizeof(*data), dataCount, fs );
EXPECT_NE( 0U, written ); EXPECT_NE( 0U, written );
std::fflush( fs );
auto flushResult = std::fflush(fs);
ASSERT_EQ(0, flushResult);
std::fclose(fs);
fs = std::fopen(fname, "r");
ASSERT_NE(nullptr, fs);
const auto tCacheSize = 26u; const auto tCacheSize = 26u;