Merge branch 'master' into jakras-progress
commit
bfc1207e78
|
@ -95,6 +95,7 @@ ColladaLoader::ColladaLoader() :
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noSkeletonMesh(false),
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removeEmptyBones(false),
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ignoreUpDirection(false),
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ignoreUnitSize(false),
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useColladaName(false),
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mNodeNameCounter(0) {
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// empty
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@ -122,6 +123,7 @@ void ColladaLoader::SetupProperties(const Importer *pImp) {
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noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES, 0) != 0;
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removeEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true) != 0;
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ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION, 0) != 0;
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ignoreUnitSize = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE, 0) != 0;
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useColladaName = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES, 0) != 0;
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}
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@ -170,12 +172,15 @@ void ColladaLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IO
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// ... then fill the materials with the now adjusted settings
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FillMaterials(parser, pScene);
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if (!ignoreUnitSize) {
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// Apply unit-size scale calculation
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pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
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pScene->mRootNode->mTransformation *= aiMatrix4x4(
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parser.mUnitSize, 0, 0, 0,
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0, parser.mUnitSize, 0, 0,
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0, 0, parser.mUnitSize, 0,
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0, 0, 0, 1);
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}
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if (!ignoreUpDirection) {
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// Convert to Y_UP, if different orientation
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if (parser.mUpDirection == ColladaParser::UP_X) {
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@ -239,6 +239,7 @@ protected:
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bool noSkeletonMesh;
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bool removeEmptyBones;
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bool ignoreUpDirection;
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bool ignoreUnitSize;
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bool useColladaName;
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/** Used by FindNameForNode() to generate unique node names */
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@ -478,10 +478,10 @@ void FBXConverter::ConvertCamera(const Camera &cam, const std::string &orig_name
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float focal_length_mm = cam.FocalLength();
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ASSIMP_LOG_VERBOSE_DEBUG("FBX FOV unspecified. Computing from FilmWidth (", film_width_inches, "inches) and FocalLength (", focal_length_mm, "mm).");
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double half_fov_rad = std::atan2(film_width_inches * 25.4 * 0.5, focal_length_mm);
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out_camera->mHorizontalFOV = half_fov_rad;
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out_camera->mHorizontalFOV = static_cast<float>(half_fov_rad);
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} else {
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// FBX fov is full-view degrees. We want half-view radians.
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out_camera->mHorizontalFOV = AI_DEG_TO_RAD(fov_deg) * 0.5;
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out_camera->mHorizontalFOV = AI_DEG_TO_RAD(fov_deg) * 0.5f;
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}
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out_camera->mClipPlaneNear = cam.NearPlane();
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@ -211,7 +211,7 @@ Scope::Scope(Parser& parser,bool topLevel)
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elements.insert(ElementMap::value_type(str, element));
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return;
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}
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delete element;
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delete_Element(element);
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ParseError("unexpected end of file",parser.LastToken());
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} else {
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elements.insert(ElementMap::value_type(str, element));
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@ -271,10 +271,16 @@ void MDLImporter::InternReadFile(const std::string &pFile,
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Check whether we're still inside the valid file range
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bool MDLImporter::IsPosValid(const void *szPos) const {
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return szPos && (const unsigned char *)szPos <= this->mBuffer + this->iFileSize && szPos >= this->mBuffer;
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}
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// ------------------------------------------------------------------------------------------------
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// Check whether we're still inside the valid file range
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void MDLImporter::SizeCheck(const void *szPos) {
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if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize || szPos < this->mBuffer) {
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if (!IsPosValid(szPos)) {
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throw DeadlyImportError("Invalid MDL file. The file is too small "
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"or contains invalid data.");
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}
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@ -284,7 +290,7 @@ void MDLImporter::SizeCheck(const void *szPos) {
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// Just for debugging purposes
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void MDLImporter::SizeCheck(const void *szPos, const char *szFile, unsigned int iLine) {
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ai_assert(nullptr != szFile);
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if (!szPos || (const unsigned char *)szPos > mBuffer + iFileSize) {
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if (!IsPosValid(szPos)) {
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// remove a directory if there is one
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const char *szFilePtr = ::strrchr(szFile, '\\');
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if (!szFilePtr) {
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|
|
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@ -150,6 +150,7 @@ protected:
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*/
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void SizeCheck(const void* szPos);
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void SizeCheck(const void* szPos, const char* szFile, unsigned int iLine);
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bool IsPosValid(const void* szPos) const;
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// -------------------------------------------------------------------
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/** Validate the header data structure of a game studio MDL7 file
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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/importerdesc.h>
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#include <assimp/StreamReader.h>
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#include <map>
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#include <limits>
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using namespace Assimp;
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@ -160,6 +161,9 @@ void NDOImporter::InternReadFile( const std::string& pFile,
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temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
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head = (const char*)reader.GetPtr();
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if (std::numeric_limits<unsigned int>::max() - 76 < temp) {
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throw DeadlyImportError("Invalid name length");
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}
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reader.IncPtr(temp + 76); /* skip unknown stuff */
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obj.name = std::string(head, temp);
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@ -836,7 +836,17 @@ void glTF2Exporter::ExportMaterials() {
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GetMatTex(mat, m->pbrMetallicRoughness.baseColorTexture, aiTextureType_DIFFUSE);
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}
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GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_DIFFUSE_ROUGHNESS);
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if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
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// if there wasn't a aiTextureType_DIFFUSE_ROUGHNESS defined in the source, fallback to aiTextureType_METALNESS
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GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_METALNESS);
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}
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if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
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// if there still wasn't a aiTextureType_METALNESS defined in the source, fallback to AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE
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GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
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}
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if (GetMatColor(mat, m->pbrMetallicRoughness.baseColorFactor, AI_MATKEY_BASE_COLOR) != AI_SUCCESS) {
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// if baseColorFactor wasn't defined, then the source is likely not a metallic roughness material.
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@ -234,7 +234,8 @@ inline void SetMaterialTextureProperty(std::vector<int> &embeddedTexIdxs, Asset
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SetMaterialTextureProperty(embeddedTexIdxs, r, (glTF2::TextureInfo)prop, mat, texType, texSlot);
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if (prop.texture && prop.texture->source) {
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mat->AddProperty(&prop.strength, 1, AI_MATKEY_GLTF_TEXTURE_STRENGTH(texType, texSlot));
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std::string textureStrengthKey = std::string(_AI_MATKEY_TEXTURE_BASE) + "." + "strength";
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mat->AddProperty(&prop.strength, 1, textureStrengthKey.c_str(), texType, texSlot);
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}
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}
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@ -1420,9 +1420,8 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
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COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
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COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
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)
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ENDIF()
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IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
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IF(GENERATOR_IS_MULTI_CONFIG)
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install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
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DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
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CONFIGURATIONS Debug
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||||
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@ -1441,6 +1440,11 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
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CONFIGURATIONS RelWithDebInfo
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)
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ENDIF()
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ELSE()
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install(FILES $<TARGET_PDB_FILE:assimp>
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DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
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)
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ENDIF()
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ENDIF ()
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if (ASSIMP_COVERALLS)
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|
|
|
@ -312,12 +312,7 @@ std::string BaseImporter::GetExtension(const std::string &pFile) {
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if (!pIOHandler) {
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return false;
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}
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union {
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const char *magic;
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const uint16_t *magic_u16;
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const uint32_t *magic_u32;
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};
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magic = reinterpret_cast<const char *>(_magic);
|
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const char *magic = reinterpret_cast<const char *>(_magic);
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std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile));
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if (pStream) {
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@ -339,15 +334,15 @@ std::string BaseImporter::GetExtension(const std::string &pFile) {
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// that's just for convenience, the chance that we cause conflicts
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// is quite low and it can save some lines and prevent nasty bugs
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if (2 == size) {
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uint16_t rev = *magic_u16;
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ByteSwap::Swap(&rev);
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if (data_u16[0] == *magic_u16 || data_u16[0] == rev) {
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uint16_t magic_u16;
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memcpy(&magic_u16, magic, 2);
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if (data_u16[0] == magic_u16 || data_u16[0] == ByteSwap::Swapped(magic_u16)) {
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return true;
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}
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} else if (4 == size) {
|
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uint32_t rev = *magic_u32;
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ByteSwap::Swap(&rev);
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if (data_u32[0] == *magic_u32 || data_u32[0] == rev) {
|
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uint32_t magic_u32;
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memcpy(&magic_u32, magic, 4);
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if (data_u32[0] == magic_u32 || data_u32[0] == ByteSwap::Swapped(magic_u32)) {
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return true;
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}
|
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} else {
|
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|
|
|
@ -15,8 +15,10 @@ option( DDL_STATIC_LIBRARY "Deprecated, use BUILD_SHARED_LIBS instead."
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|||
# for backwards compatibility use DDL_STATIC_LIBRARY as initial value for cmake variable BUILD_SHARED_LIBS
|
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# https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html
|
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if ( DDL_STATIC_LIBRARY )
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message("Building shared lib.")
|
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set ( build_shared_libs_default OFF )
|
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else()
|
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message("Building static lib.")
|
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set ( build_shared_libs_default ON )
|
||||
endif()
|
||||
option( DDL_BUILD_SHARED_LIBS "Set to ON to build shared libary of OpenDDL Parser." ${build_shared_libs_default} )
|
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|
@ -36,6 +38,7 @@ endif()
|
|||
add_definitions( -D_VARIADIC_MAX=10 )
|
||||
add_definitions( -DGTEST_HAS_PTHREAD=0 )
|
||||
if ( DDL_DEBUG_OUTPUT )
|
||||
message("Enable debug output.")
|
||||
add_definitions( -DDDL_DEBUG_HEADER_NAME)
|
||||
endif()
|
||||
|
||||
|
@ -62,10 +65,12 @@ if (COVERALLS)
|
|||
include(Coveralls)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
message("Enable coveralls.")
|
||||
endif()
|
||||
|
||||
# Include the doc component.
|
||||
if(DDL_DOCUMENTATION)
|
||||
message("Generate doxygen documentation.")
|
||||
find_package(Doxygen REQUIRED)
|
||||
CONFIGURE_FILE( doc/openddlparser_doc.in doc/doxygenfile @ONLY )
|
||||
add_custom_target(doc ALL
|
||||
|
|
|
@ -5,13 +5,15 @@ The OpenDDL-Parser is a small and easy to use library for OpenDDL-file-format-pa
|
|||
|
||||
Build status
|
||||
============
|
||||
Linux build status: [![Build Status](https://travis-ci.org/kimkulling/openddl-parser.png)](https://travis-ci.org/kimkulling/openddl-parser)
|
||||
|
||||
Linux build status: [![Build Status](https://travis-ci.com/kimkulling/openddl-parser.svg?branch=master)](https://travis-ci.com/kimkulling/openddl-parser)
|
||||
Current coverity check status:
|
||||
<a href="https://scan.coverity.com/projects/5606">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5606/badge.svg"/>
|
||||
</a>
|
||||
Current test coverage:[![Coverage Status](https://coveralls.io/repos/github/kimkulling/openddl-parser/badge.svg?branch=master)](https://coveralls.io/github/kimkulling/openddl-parser?branch=cpp_coveralls)
|
||||
|
||||
Get the source code
|
||||
===================
|
||||
You can get the code from our git repository, which is located at GitHub. You can clone the repository with the following command:
|
||||
|
@ -57,7 +59,7 @@ USE_ODDLPARSER_NS;
|
|||
|
||||
int main( int argc, char *argv[] ) {
|
||||
if( argc < 3 ) {
|
||||
return 1;
|
||||
return Error;
|
||||
}
|
||||
|
||||
char *filename( nullptr );
|
||||
|
@ -73,24 +75,27 @@ int main( int argc, char *argv[] ) {
|
|||
FILE *fileStream = fopen( filename, "r+" );
|
||||
if( NULL == filename ) {
|
||||
std::cerr << "Cannot open file " << filename << std::endl;
|
||||
return 1;
|
||||
return Error;
|
||||
}
|
||||
|
||||
// obtain file size:
|
||||
fseek( fileStream, 0, SEEK_END );
|
||||
const size_t size( ftell( fileStream ) );
|
||||
const size_t size = ftell( fileStream );
|
||||
rewind( fileStream );
|
||||
if( size > 0 ) {
|
||||
char *buffer = new char[ size ];
|
||||
const size_t readSize( fread( buffer, sizeof( char ), size, fileStream ) );
|
||||
const size_t readSize = fread( buffer, sizeof( char ), size, fileStream );
|
||||
assert( readSize == size );
|
||||
|
||||
// Set the memory buffer
|
||||
OpenDDLParser theParser;
|
||||
theParser.setBuffer( buffer, size );
|
||||
const bool result( theParser.parse() );
|
||||
if( !result ) {
|
||||
if( !theParser.parse() ) {
|
||||
std::cerr << "Error while parsing file " << filename << "." << std::endl;
|
||||
return Error;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -106,9 +111,9 @@ theParser.setBuffer( buffer, size );
|
|||
const bool result( theParser.parse() );
|
||||
if ( result ) {
|
||||
DDLNode *root = theParser.getRoot();
|
||||
DDLNode::DllNodeList childs = root->getChildNodeList();
|
||||
for ( size_t i=0; i<childs.size(); i++ ) {
|
||||
DDLNode *child = childs[ i ];
|
||||
DDLNode::DllNodeList children = root->getChildNodeList();
|
||||
for ( size_t i=0; i<children.size(); i++ ) {
|
||||
DDLNode *child = children[ i ];
|
||||
Property *prop = child->getProperty(); // to get properties
|
||||
std::string type = child->getType(); // to get the node type
|
||||
Value *values = child->getValue(); // to get the data;
|
||||
|
|
|
@ -134,9 +134,10 @@ bool OpenDDLExport::writeToStream(const std::string &statement) {
|
|||
}
|
||||
|
||||
bool OpenDDLExport::writeNode(DDLNode *node, std::string &statement) {
|
||||
bool success(true);
|
||||
writeNodeHeader(node, statement);
|
||||
if (node->hasProperties()) {
|
||||
writeProperties(node, statement);
|
||||
success = writeProperties(node, statement);
|
||||
}
|
||||
writeLineEnd(statement);
|
||||
|
||||
|
@ -160,7 +161,7 @@ bool OpenDDLExport::writeNode(DDLNode *node, std::string &statement) {
|
|||
|
||||
writeToStream(statement);
|
||||
|
||||
return true;
|
||||
return success;
|
||||
}
|
||||
|
||||
bool OpenDDLExport::writeNodeHeader(DDLNode *node, std::string &statement) {
|
||||
|
|
|
@ -30,6 +30,9 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include <sstream>
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifndef WIN32_LEAN_AND_MEAN
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // _WIN32
|
||||
|
||||
|
@ -71,7 +74,7 @@ const char *getTypeToken(Value::ValueType type) {
|
|||
return Grammar::PrimitiveTypeToken[(size_t)type];
|
||||
}
|
||||
|
||||
static void logInvalidTokenError(char *in, const std::string &exp, OpenDDLParser::logCallback callback) {
|
||||
static void logInvalidTokenError(const char *in, const std::string &exp, OpenDDLParser::logCallback callback) {
|
||||
if (callback) {
|
||||
std::string full(in);
|
||||
std::string part(full.substr(0, 50));
|
||||
|
@ -338,6 +341,7 @@ char *OpenDDLParser::parseStructure(char *in, char *end) {
|
|||
|
||||
bool error(false);
|
||||
in = lookForNextToken(in, end);
|
||||
if (in != end) {
|
||||
if (*in == *Grammar::OpenBracketToken) {
|
||||
// loop over all children ( data and nodes )
|
||||
do {
|
||||
|
@ -345,14 +349,18 @@ char *OpenDDLParser::parseStructure(char *in, char *end) {
|
|||
if (in == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
} while (*in != *Grammar::CloseBracketToken);
|
||||
} while (in != end &&
|
||||
*in != *Grammar::CloseBracketToken);
|
||||
if (in != end) {
|
||||
++in;
|
||||
}
|
||||
} else {
|
||||
++in;
|
||||
logInvalidTokenError(in, std::string(Grammar::OpenBracketToken), m_logCallback);
|
||||
error = true;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
in = lookForNextToken(in, end);
|
||||
|
||||
// pop node from stack after successful parsing
|
||||
|
@ -418,8 +426,8 @@ char *OpenDDLParser::parseStructureBody(char *in, char *end, bool &error) {
|
|||
}
|
||||
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in != '}') {
|
||||
logInvalidTokenError(in, std::string(Grammar::CloseBracketToken), m_logCallback);
|
||||
if (in == end || *in != '}') {
|
||||
logInvalidTokenError(in == end ? "" : in, std::string(Grammar::CloseBracketToken), m_logCallback);
|
||||
return nullptr;
|
||||
} else {
|
||||
//in++;
|
||||
|
@ -455,7 +463,7 @@ DDLNode *OpenDDLParser::top() {
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
DDLNode *top(m_stack.back());
|
||||
DDLNode *top = m_stack.back();
|
||||
return top;
|
||||
}
|
||||
|
||||
|
@ -647,12 +655,15 @@ char *OpenDDLParser::parseBooleanLiteral(char *in, char *end, Value **boolean) {
|
|||
|
||||
in = lookForNextToken(in, end);
|
||||
char *start(in);
|
||||
|
||||
size_t len(0);
|
||||
while (!isSeparator(*in) && in != end) {
|
||||
++in;
|
||||
++len;
|
||||
}
|
||||
int res = ::strncmp(Grammar::BoolTrue, start, strlen(Grammar::BoolTrue));
|
||||
int res = ::strncmp(Grammar::BoolTrue, start, len);
|
||||
if (0 != res) {
|
||||
res = ::strncmp(Grammar::BoolFalse, start, strlen(Grammar::BoolFalse));
|
||||
res = ::strncmp(Grammar::BoolFalse, start, len);
|
||||
if (0 != res) {
|
||||
*boolean = nullptr;
|
||||
return in;
|
||||
|
@ -733,7 +744,7 @@ char *OpenDDLParser::parseFloatingLiteral(char *in, char *end, Value **floating,
|
|||
|
||||
in = lookForNextToken(in, end);
|
||||
char *start(in);
|
||||
while (!isSeparator(*in) && in != end) {
|
||||
while (in != end && !isSeparator(*in)) {
|
||||
++in;
|
||||
}
|
||||
|
||||
|
@ -838,6 +849,13 @@ char *OpenDDLParser::parseHexaLiteral(char *in, char *end, Value **data) {
|
|||
int value(0);
|
||||
while (pos > 0) {
|
||||
int v = hex2Decimal(*start);
|
||||
if (v < 0) {
|
||||
while (isEndofLine(*in)) {
|
||||
++in;
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
--pos;
|
||||
value = (value << 4) | v;
|
||||
++start;
|
||||
|
@ -901,10 +919,10 @@ char *OpenDDLParser::parseDataList(char *in, char *end, Value::ValueType type, V
|
|||
}
|
||||
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in == '{') {
|
||||
if (in != end && *in == '{') {
|
||||
++in;
|
||||
Value *current(nullptr), *prev(nullptr);
|
||||
while ('}' != *in) {
|
||||
while (in != end && '}' != *in) {
|
||||
current = nullptr;
|
||||
in = lookForNextToken(in, end);
|
||||
if (Value::ValueType::ddl_ref == type) {
|
||||
|
@ -962,10 +980,11 @@ char *OpenDDLParser::parseDataList(char *in, char *end, Value::ValueType type, V
|
|||
}
|
||||
|
||||
in = getNextSeparator(in, end);
|
||||
if (',' != *in && Grammar::CloseBracketToken[0] != *in && !isSpace(*in)) {
|
||||
if (in == end || (',' != *in && Grammar::CloseBracketToken[0] != *in && !isSpace(*in))) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (in != end)
|
||||
++in;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#ifndef _WIN32
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
|
|
|
@ -40,15 +40,6 @@ struct Identifier;
|
|||
struct Reference;
|
||||
struct Property;
|
||||
|
||||
template <class T>
|
||||
inline bool isEmbeddedCommentOpenTag(T *in, T *end) {
|
||||
if (in == '/' && in + 1 == '*') {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// @brief Utility function to search for the next token or the end of the buffer.
|
||||
/// @param in [in] The start position in the buffer.
|
||||
/// @param end [in] The end position in the buffer.
|
||||
|
|
|
@ -54,7 +54,9 @@ inline bool isSeparator(T in) {
|
|||
return false;
|
||||
}
|
||||
|
||||
static const unsigned char chartype_table[256] = {
|
||||
const size_t CharTableSize = 256;
|
||||
|
||||
static const unsigned char chartype_table[CharTableSize] = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
|
@ -318,6 +320,10 @@ static const unsigned char chartype_table[256] = {
|
|||
|
||||
template <class T>
|
||||
inline bool isNumeric(const T in) {
|
||||
if (static_cast<size_t>(in) >= CharTableSize) {
|
||||
return '\0';
|
||||
}
|
||||
|
||||
size_t idx = static_cast<size_t>(in);
|
||||
return idx < sizeof(chartype_table) && (chartype_table[idx] == 1);
|
||||
}
|
||||
|
@ -433,7 +439,7 @@ inline bool isEndofLine(const T in) {
|
|||
|
||||
template <class T>
|
||||
inline static T *getNextSeparator(T *in, T *end) {
|
||||
while (!isSeparator(*in) || in == end) {
|
||||
while (in != end && !isSeparator(*in)) {
|
||||
++in;
|
||||
}
|
||||
return in;
|
||||
|
|
|
@ -302,7 +302,9 @@ bool TXmlParser<TNodeType>::parse(IOStream *stream) {
|
|||
stream->Read(&mData[0], 1, len);
|
||||
|
||||
mDoc = new pugi::xml_document();
|
||||
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
|
||||
// load_string assumes native encoding (aka always utf-8 per build options)
|
||||
//pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
|
||||
pugi::xml_parse_result parse_result = mDoc->load_buffer(&mData[0], mData.size(), pugi::parse_full);
|
||||
if (parse_result.status == pugi::status_ok) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1035,6 +1035,15 @@ enum aiComponent
|
|||
*/
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader will ignore the provided unit size.
|
||||
*
|
||||
* If this property is set to true, the unit size provided in the file header will
|
||||
* be ignored and the file will be loaded without scaling the assets.
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE "IMPORT_COLLADA_IGNORE_UNIT_SIZE"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader should use Collada names.
|
||||
*
|
||||
|
|
|
@ -211,6 +211,7 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
|||
unsigned int idx,aiColor3D& pOut) const {
|
||||
aiColor4D c;
|
||||
const aiReturn ret = aiGetMaterialColor(this,pKey,type,idx,&c);
|
||||
if (ret == aiReturn_SUCCESS)
|
||||
pOut = aiColor3D(c.r,c.g,c.b);
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -94,6 +94,7 @@ enum aiPostProcessSteps
|
|||
* indexed geometry, this step is compulsory or you'll just waste rendering
|
||||
* time. <b>If this flag is not specified</b>, no vertices are referenced by
|
||||
* more than one face and <b>no index buffer is required</b> for rendering.
|
||||
* Unless the importer (like ply) had to split vertices. Then you need one regardless.
|
||||
*/
|
||||
aiProcess_JoinIdenticalVertices = 0x2,
|
||||
|
||||
|
|
Loading…
Reference in New Issue