diff --git a/code/Collada/ColladaExporter.cpp b/code/Collada/ColladaExporter.cpp index 7c21dde43..639f0e032 100644 --- a/code/Collada/ColladaExporter.cpp +++ b/code/Collada/ColladaExporter.cpp @@ -99,7 +99,7 @@ ColladaExporter::ColladaExporter( const aiScene* pScene, IOSystem* pIOSystem, co , mFile(file) { // make sure that all formatting happens using the standard, C locale and not the user's current locale mOutput.imbue( std::locale("C") ); - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); mScene = pScene; mSceneOwned = false; diff --git a/code/Obj/ObjExporter.cpp b/code/Obj/ObjExporter.cpp index 08cba43f7..0a0dbd62c 100644 --- a/code/Obj/ObjExporter.cpp +++ b/code/Obj/ObjExporter.cpp @@ -126,9 +126,9 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMt // make sure that all formatting happens using the standard, C locale and not the user's current locale const std::locale& l = std::locale("C"); mOutput.imbue(l); - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); mOutputMat.imbue(l); - mOutputMat.precision(16); + mOutputMat.precision(ASSIMP_AI_REAL_TEXT_PRECISION); WriteGeometryFile(noMtl); if ( !noMtl ) { diff --git a/code/Ply/PlyExporter.cpp b/code/Ply/PlyExporter.cpp index 4f9fa6c6f..5e21a88ac 100644 --- a/code/Ply/PlyExporter.cpp +++ b/code/Ply/PlyExporter.cpp @@ -111,7 +111,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina // make sure that all formatting happens using the standard, C locale and not the user's current locale const std::locale& l = std::locale("C"); mOutput.imbue(l); - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); unsigned int faces = 0u, vertices = 0u, components = 0u; for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) { diff --git a/code/STL/STLExporter.cpp b/code/STL/STLExporter.cpp index d56c42835..43bc752ae 100644 --- a/code/STL/STLExporter.cpp +++ b/code/STL/STLExporter.cpp @@ -111,7 +111,7 @@ STLExporter::STLExporter(const char* _filename, const aiScene* pScene, bool expo // make sure that all formatting happens using the standard, C locale and not the user's current locale const std::locale& l = std::locale("C"); mOutput.imbue(l); - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); if (binary) { char buf[80] = {0} ; buf[0] = 'A'; buf[1] = 's'; buf[2] = 's'; buf[3] = 'i'; buf[4] = 'm'; buf[5] = 'p'; diff --git a/code/Step/StepExporter.cpp b/code/Step/StepExporter.cpp index 2b4dbdbac..70035d9ea 100644 --- a/code/Step/StepExporter.cpp +++ b/code/Step/StepExporter.cpp @@ -143,15 +143,15 @@ namespace { // ------------------------------------------------------------------------------------------------ // Constructor for a specific scene to export StepExporter::StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std::string& path, - const std::string& file, const ExportProperties* pProperties): - mProperties(pProperties),mIOSystem(pIOSystem),mFile(file), mPath(path), - mScene(pScene), endstr(";\n") { - CollectTrafos(pScene->mRootNode, trafos); - CollectMeshes(pScene->mRootNode, meshes); + const std::string& file, const ExportProperties* pProperties) : + mProperties(pProperties), mIOSystem(pIOSystem), mFile(file), mPath(path), + mScene(pScene), endstr(";\n") { + CollectTrafos(pScene->mRootNode, trafos); + CollectMeshes(pScene->mRootNode, meshes); // make sure that all formatting happens using the standard, C locale and not the user's current locale - mOutput.imbue( std::locale("C") ); - mOutput.precision(16); + mOutput.imbue(std::locale("C")); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); // start writing WriteFile(); @@ -166,7 +166,7 @@ void StepExporter::WriteFile() mOutput.setf(std::ios::fixed); // precision for double // see http://stackoverflow.com/questions/554063/how-do-i-print-a-double-value-with-full-precision-using-cout - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); // standard color aiColor4D fColor; diff --git a/code/X/XFileExporter.cpp b/code/X/XFileExporter.cpp index b2cc51852..ae9fd58fc 100644 --- a/code/X/XFileExporter.cpp +++ b/code/X/XFileExporter.cpp @@ -113,7 +113,7 @@ XFileExporter::XFileExporter(const aiScene* pScene, IOSystem* pIOSystem, const s { // make sure that all formatting happens using the standard, C locale and not the user's current locale mOutput.imbue( std::locale("C") ); - mOutput.precision(16); + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); // start writing WriteFile(); @@ -134,7 +134,7 @@ void XFileExporter::WriteFile() { // note, that all realnumber values must be comma separated in x files mOutput.setf(std::ios::fixed); - mOutput.precision(16); // precision for double + mOutput.precision(ASSIMP_AI_REAL_TEXT_PRECISION); // precision for ai_real // entry of writing the file WriteHeader(); diff --git a/include/assimp/defs.h b/include/assimp/defs.h index 2631263f5..1b9a97b6b 100644 --- a/include/assimp/defs.h +++ b/include/assimp/defs.h @@ -243,10 +243,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. typedef double ai_real; typedef signed long long int ai_int; typedef unsigned long long int ai_uint; +#ifndef ASSIMP_AI_REAL_TEXT_PRECISION +#define ASSIMP_AI_REAL_TEXT_PRECISION 16 +#endif // ASSIMP_AI_REAL_TEXT_PRECISION #else // ASSIMP_DOUBLE_PRECISION typedef float ai_real; typedef signed int ai_int; typedef unsigned int ai_uint; +#ifndef ASSIMP_AI_REAL_TEXT_PRECISION +#define ASSIMP_AI_REAL_TEXT_PRECISION 8 +#endif // ASSIMP_AI_REAL_TEXT_PRECISION #endif // ASSIMP_DOUBLE_PRECISION //////////////////////////////////////////////////////////////////////////