Made changes to write compiled binaries to a common directory.
The following changes were tested with the following projects: - assimp DLL - unit tests - tools/assimp_cmd - tools/assimp viewer - samples/SimpleOpenGL - samples/SimpleTexturedDirectx11 - samples/SimpleTexturedOpenGL For each program listed above, the results were tested when (CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR) is true and false. Also, the "lib" in SET (CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib") was changed to "bin" to allow DLLs to be written to executables/launchables programs directory.pull/3013/head
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a0000e5be4
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be4fe131d5
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@ -342,9 +342,13 @@ INCLUDE (PrecompiledHeader)
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# source tree. During an out-of-source build, however, do not litter this
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# source tree. During an out-of-source build, however, do not litter this
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# directory, since that is probably what the user wanted to avoid.
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# directory, since that is probably what the user wanted to avoid.
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IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
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SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
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SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
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SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
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ELSE()
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SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
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SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
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SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
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ENDIF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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ENDIF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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# Cache these to allow the user to override them manually.
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# Cache these to allow the user to override them manually.
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@ -205,13 +205,6 @@ ELSE( WIN32 )
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SET( platform_libs pthread )
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SET( platform_libs pthread )
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ENDIF( WIN32 )
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ENDIF( WIN32 )
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IF( WIN32 )
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ADD_CUSTOM_COMMAND(TARGET unit
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PRE_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:assimp> $<TARGET_FILE_DIR:unit>
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MAIN_DEPENDENCY assimp)
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ENDIF( WIN32 )
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IF(MSVC)
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IF(MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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ENDIF(MSVC)
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ENDIF(MSVC)
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@ -61,13 +61,6 @@ ADD_EXECUTABLE( assimp_cmd
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SET_PROPERTY(TARGET assimp_cmd PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
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SET_PROPERTY(TARGET assimp_cmd PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
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IF( WIN32 )
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ADD_CUSTOM_COMMAND(TARGET assimp_cmd
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PRE_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:assimp> $<TARGET_FILE_DIR:assimp_cmd>
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MAIN_DEPENDENCY assimp)
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ENDIF( WIN32 )
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TARGET_LINK_LIBRARIES( assimp_cmd assimp ${ZLIB_LIBRARIES} )
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TARGET_LINK_LIBRARIES( assimp_cmd assimp ${ZLIB_LIBRARIES} )
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SET_TARGET_PROPERTIES( assimp_cmd PROPERTIES
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SET_TARGET_PROPERTIES( assimp_cmd PROPERTIES
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OUTPUT_NAME assimp
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OUTPUT_NAME assimp
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@ -92,13 +92,6 @@ IF ( MSVC )
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REMOVE_DEFINITIONS( -DUNICODE -D_UNICODE )
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REMOVE_DEFINITIONS( -DUNICODE -D_UNICODE )
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ENDIF ( MSVC )
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ENDIF ( MSVC )
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#
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ADD_CUSTOM_COMMAND(TARGET assimp_viewer
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PRE_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:assimp> $<TARGET_FILE_DIR:assimp_viewer>
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MAIN_DEPENDENCY assimp)
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# Link the executable to the assimp + dx libs.
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# Link the executable to the assimp + dx libs.
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TARGET_LINK_LIBRARIES ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib winmm.lib )
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TARGET_LINK_LIBRARIES ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib winmm.lib )
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