Update mesh.h
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@ -952,7 +952,7 @@ struct aiMesh {
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#endif // __cplusplus
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#endif // __cplusplus
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};
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};
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*
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/**
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* @brief A skeleton bone represents a single bone is a skeleton structure.
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* @brief A skeleton bone represents a single bone is a skeleton structure.
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*
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*
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* Skeleton-Animations can be represented via a skeleton struct, which describes
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* Skeleton-Animations can be represented via a skeleton struct, which describes
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