Merge branch 'master' into moffsetmatrix_documentation
commit
bdb3a73486
|
@ -45,6 +45,7 @@ namespace Assimp {
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namespace D3MF {
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namespace XmlTag {
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// Model-data specific tags
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static const std::string model = "model";
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static const std::string model_unit = "unit";
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static const std::string metadata = "metadata";
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@ -62,6 +63,8 @@ namespace XmlTag {
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static const std::string v2 = "v2";
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static const std::string v3 = "v3";
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static const std::string id = "id";
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static const std::string pid = "pid";
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static const std::string p1 = "p1";
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static const std::string name = "name";
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static const std::string type = "type";
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static const std::string build = "build";
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@ -69,6 +72,13 @@ namespace XmlTag {
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static const std::string objectid = "objectid";
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static const std::string transform = "transform";
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// Material definitions
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static const std::string basematerials = "basematerials";
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static const std::string basematerials_base = "base";
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static const std::string basematerials_name = "name";
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static const std::string basematerials_displaycolor = "displaycolor";
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// Meta info tags
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static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
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static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
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static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
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@ -83,7 +93,6 @@ namespace XmlTag {
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static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
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static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
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static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
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}
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} // Namespace D3MF
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@ -61,6 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <unzip.h>
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#include <assimp/irrXMLWrapper.h>
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#include "3MFXmlTags.h"
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#include <assimp/fast_atof.h>
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#include <iomanip>
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namespace Assimp {
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namespace D3MF {
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@ -68,7 +71,9 @@ namespace D3MF {
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class XmlSerializer {
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public:
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XmlSerializer(XmlReader* xmlReader)
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: xmlReader(xmlReader) {
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: mMeshes()
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, mMaterials()
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, xmlReader(xmlReader){
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// empty
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}
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@ -77,14 +82,21 @@ public:
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}
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void ImportXml(aiScene* scene) {
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if ( nullptr == scene ) {
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return;
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}
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scene->mRootNode = new aiNode();
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std::vector<aiNode*> children;
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while(ReadToEndElement(D3MF::XmlTag::model)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
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const std::string nodeName( xmlReader->getNodeName() );
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if( nodeName == D3MF::XmlTag::object) {
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children.push_back(ReadObject(scene));
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} else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
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} else if( nodeName == D3MF::XmlTag::build) {
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//
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} else if ( nodeName == D3MF::XmlTag::basematerials ) {
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ReadBaseMaterials();
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}
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}
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@ -92,11 +104,16 @@ public:
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scene->mRootNode->mName.Set( "3MF" );
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}
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scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
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scene->mNumMeshes = static_cast<unsigned int>( mMeshes.size());
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scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
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std::copy(meshes.begin(), meshes.end(), scene->mMeshes);
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std::copy( mMeshes.begin(), mMeshes.end(), scene->mMeshes);
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scene->mNumMaterials = mMaterials.size();
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if ( 0 != scene->mNumMaterials ) {
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scene->mMaterials = new aiMaterial*[ scene->mNumMaterials ];
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std::copy( mMaterials.begin(), mMaterials.end(), scene->mMaterials );
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}
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scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
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scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
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@ -104,8 +121,7 @@ public:
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}
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private:
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aiNode* ReadObject(aiScene* scene)
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{
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aiNode* ReadObject(aiScene* scene) {
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std::unique_ptr<aiNode> node(new aiNode());
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std::vector<unsigned long> meshIds;
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@ -124,19 +140,16 @@ private:
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node->mParent = scene->mRootNode;
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node->mName.Set(name);
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size_t meshIdx = meshes.size();
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size_t meshIdx = mMeshes.size();
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while(ReadToEndElement(D3MF::XmlTag::object))
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{
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if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
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{
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while(ReadToEndElement(D3MF::XmlTag::object)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
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auto mesh = ReadMesh();
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mesh->mName.Set(name);
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meshes.push_back(mesh);
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mMeshes.push_back(mesh);
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meshIds.push_back(static_cast<unsigned long>(meshIdx));
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meshIdx++;
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++meshIdx;
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}
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}
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@ -147,19 +160,14 @@ private:
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std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
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return node.release();
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}
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aiMesh* ReadMesh() {
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aiMesh* mesh = new aiMesh();
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while(ReadToEndElement(D3MF::XmlTag::mesh))
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{
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
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{
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while(ReadToEndElement(D3MF::XmlTag::mesh)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
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ImportVertices(mesh);
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}
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else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
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{
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} else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
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ImportTriangles(mesh);
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}
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}
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@ -167,14 +175,11 @@ private:
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return mesh;
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}
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void ImportVertices(aiMesh* mesh)
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{
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void ImportVertices(aiMesh* mesh) {
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std::vector<aiVector3D> vertices;
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while(ReadToEndElement(D3MF::XmlTag::vertices))
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{
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
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{
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while(ReadToEndElement(D3MF::XmlTag::vertices)) {
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if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
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vertices.push_back(ReadVertex());
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}
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}
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@ -182,11 +187,9 @@ private:
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mesh->mVertices = new aiVector3D[mesh->mNumVertices];
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std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
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}
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aiVector3D ReadVertex()
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{
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aiVector3D ReadVertex() {
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aiVector3D vertex;
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vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
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@ -196,16 +199,18 @@ private:
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return vertex;
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}
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void ImportTriangles(aiMesh* mesh)
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{
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void ImportTriangles(aiMesh* mesh) {
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std::vector<aiFace> faces;
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while(ReadToEndElement(D3MF::XmlTag::triangles))
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{
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if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
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{
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while(ReadToEndElement(D3MF::XmlTag::triangles)) {
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const std::string nodeName( xmlReader->getNodeName() );
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if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
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faces.push_back(ReadTriangle());
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const char *pidToken( xmlReader->getAttributeValue( D3MF::XmlTag::p1.c_str() ) );
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if ( nullptr != pidToken ) {
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int matIdx( std::atoi( pidToken ) );
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mesh->mMaterialIndex = matIdx;
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}
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}
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}
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@ -216,8 +221,7 @@ private:
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std::copy(faces.begin(), faces.end(), mesh->mFaces);
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}
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aiFace ReadTriangle()
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{
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aiFace ReadTriangle() {
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aiFace face;
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face.mNumIndices = 3;
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@ -229,45 +233,113 @@ private:
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return face;
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}
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private:
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bool ReadToStartElement(const std::string& startTag)
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{
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while(xmlReader->read())
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{
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if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
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{
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return true;
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void ReadBaseMaterials() {
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while ( ReadToEndElement( D3MF::XmlTag::basematerials ) ) {
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mMaterials.push_back( readMaterialDef() );
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xmlReader->read();
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}
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}
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bool parseColor( const char *color, aiColor4D &diffuse ) {
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if ( nullptr == color ) {
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return false;
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}
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const size_t len( strlen( color ) );
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if ( 9 != len ) {
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return false;
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}
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const char *buf( color );
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if ( '#' != *buf ) {
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return false;
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}
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++buf;
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char comp[ 3 ] = { 0,0,'\0' };
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comp[ 0 ] = *buf;
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++buf;
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comp[ 1 ] = *buf;
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++buf;
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diffuse.r = static_cast<ai_real>( strtol( comp, NULL, 16 ) );
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comp[ 0 ] = *buf;
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++buf;
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comp[ 1 ] = *buf;
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++buf;
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diffuse.g = static_cast< ai_real >( strtol( comp, NULL, 16 ) );
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comp[ 0 ] = *buf;
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++buf;
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comp[ 1 ] = *buf;
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++buf;
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diffuse.b = static_cast< ai_real >( strtol( comp, NULL, 16 ) );
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comp[ 0 ] = *buf;
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++buf;
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comp[ 1 ] = *buf;
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++buf;
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diffuse.a = static_cast< ai_real >( strtol( comp, NULL, 16 ) );
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return true;
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}
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aiMaterial *readMaterialDef() {
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aiMaterial *mat( nullptr );
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const char *name( nullptr );
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const char *color( nullptr );
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const std::string nodeName( xmlReader->getNodeName() );
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if ( nodeName == D3MF::XmlTag::basematerials_base ) {
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name = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_name.c_str() );
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aiString matName;
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matName.Set( name );
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mat = new aiMaterial;
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mat->AddProperty( &matName, AI_MATKEY_NAME );
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color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
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aiColor4D diffuse;
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if ( parseColor( color, diffuse ) ) {
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mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
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}
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else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
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xmlReader->getNodeName() == startTag)
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{
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}
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return mat;
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}
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private:
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bool ReadToStartElement(const std::string& startTag) {
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while(xmlReader->read()) {
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const std::string &nodeName( xmlReader->getNodeName() );
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if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && nodeName == startTag) {
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return true;
|
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} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == startTag) {
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return false;
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}
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}
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//DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
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return false;
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}
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bool ReadToEndElement(const std::string& closeTag)
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{
|
||||
while(xmlReader->read())
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{
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bool ReadToEndElement(const std::string& closeTag) {
|
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while(xmlReader->read()) {
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const std::string &nodeName( xmlReader->getNodeName() );
|
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if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
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return true;
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}
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else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
|
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&& xmlReader->getNodeName() == closeTag)
|
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{
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} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == closeTag) {
|
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return false;
|
||||
}
|
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}
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DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
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||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
std::vector<aiMesh*> meshes;
|
||||
std::vector<aiMesh*> mMeshes;
|
||||
std::vector<aiMaterial*> mMaterials;
|
||||
XmlReader* xmlReader;
|
||||
};
|
||||
|
||||
|
|
|
@ -142,6 +142,7 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
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nodes.reserve( conns.size() );
|
||||
|
||||
std::vector<aiNode*> nodes_chain;
|
||||
std::vector<aiNode*> post_nodes_chain;
|
||||
|
||||
try {
|
||||
for( const Connection* con : conns ) {
|
||||
|
@ -161,6 +162,7 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
|
|||
|
||||
if ( model ) {
|
||||
nodes_chain.clear();
|
||||
post_nodes_chain.clear();
|
||||
|
||||
aiMatrix4x4 new_abs_transform = parent_transform;
|
||||
|
||||
|
@ -168,7 +170,7 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
|
|||
// assimp (or rather: the complicated transformation chain that
|
||||
// is employed by fbx) means that we may need multiple aiNode's
|
||||
// to represent a fbx node's transformation.
|
||||
GenerateTransformationNodeChain( *model, nodes_chain );
|
||||
GenerateTransformationNodeChain( *model, nodes_chain, post_nodes_chain );
|
||||
|
||||
ai_assert( nodes_chain.size() );
|
||||
|
||||
|
@ -213,8 +215,25 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
|
|||
// attach geometry
|
||||
ConvertModel( *model, *nodes_chain.back(), new_abs_transform );
|
||||
|
||||
// now link the geometric transform inverse nodes,
|
||||
// before we attach any child nodes
|
||||
for( aiNode* postnode : post_nodes_chain ) {
|
||||
ai_assert( postnode );
|
||||
|
||||
if ( last_parent != &parent ) {
|
||||
last_parent->mNumChildren = 1;
|
||||
last_parent->mChildren = new aiNode*[ 1 ];
|
||||
last_parent->mChildren[ 0 ] = postnode;
|
||||
}
|
||||
|
||||
postnode->mParent = last_parent;
|
||||
last_parent = postnode;
|
||||
|
||||
new_abs_transform *= postnode->mTransformation;
|
||||
}
|
||||
|
||||
// attach sub-nodes
|
||||
ConvertNodes( model->ID(), *nodes_chain.back(), new_abs_transform );
|
||||
ConvertNodes( model->ID(), *last_parent, new_abs_transform );
|
||||
|
||||
if ( doc.Settings().readLights ) {
|
||||
ConvertLights( *model );
|
||||
|
@ -396,6 +415,12 @@ const char* Converter::NameTransformationComp( TransformationComp comp )
|
|||
return "GeometricRotation";
|
||||
case TransformationComp_GeometricTranslation:
|
||||
return "GeometricTranslation";
|
||||
case TransformationComp_GeometricScalingInverse:
|
||||
return "GeometricScalingInverse";
|
||||
case TransformationComp_GeometricRotationInverse:
|
||||
return "GeometricRotationInverse";
|
||||
case TransformationComp_GeometricTranslationInverse:
|
||||
return "GeometricTranslationInverse";
|
||||
case TransformationComp_MAXIMUM: // this is to silence compiler warnings
|
||||
default:
|
||||
break;
|
||||
|
@ -437,6 +462,12 @@ const char* Converter::NameTransformationCompProperty( TransformationComp comp )
|
|||
return "GeometricRotation";
|
||||
case TransformationComp_GeometricTranslation:
|
||||
return "GeometricTranslation";
|
||||
case TransformationComp_GeometricScalingInverse:
|
||||
return "GeometricScalingInverse";
|
||||
case TransformationComp_GeometricRotationInverse:
|
||||
return "GeometricRotationInverse";
|
||||
case TransformationComp_GeometricTranslationInverse:
|
||||
return "GeometricTranslationInverse";
|
||||
case TransformationComp_MAXIMUM: // this is to silence compiler warnings
|
||||
break;
|
||||
}
|
||||
|
@ -548,17 +579,25 @@ bool Converter::NeedsComplexTransformationChain( const Model& model )
|
|||
bool ok;
|
||||
|
||||
const float zero_epsilon = 1e-6f;
|
||||
const aiVector3D all_ones(1.0f, 1.0f, 1.0f);
|
||||
for ( size_t i = 0; i < TransformationComp_MAXIMUM; ++i ) {
|
||||
const TransformationComp comp = static_cast< TransformationComp >( i );
|
||||
|
||||
if ( comp == TransformationComp_Rotation || comp == TransformationComp_Scaling || comp == TransformationComp_Translation ||
|
||||
comp == TransformationComp_GeometricScaling || comp == TransformationComp_GeometricRotation || comp == TransformationComp_GeometricTranslation ) {
|
||||
if ( comp == TransformationComp_Rotation || comp == TransformationComp_Scaling || comp == TransformationComp_Translation ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bool scale_compare = ( comp == TransformationComp_GeometricScaling || comp == TransformationComp_Scaling );
|
||||
|
||||
const aiVector3D& v = PropertyGet<aiVector3D>( props, NameTransformationCompProperty( comp ), ok );
|
||||
if ( ok && v.SquareLength() > zero_epsilon ) {
|
||||
return true;
|
||||
if ( ok && scale_compare ) {
|
||||
if ( (v - all_ones).SquareLength() > zero_epsilon ) {
|
||||
return true;
|
||||
}
|
||||
} else if ( ok ) {
|
||||
if ( v.SquareLength() > zero_epsilon ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -570,7 +609,7 @@ std::string Converter::NameTransformationChainNode( const std::string& name, Tra
|
|||
return name + std::string( MAGIC_NODE_TAG ) + "_" + NameTransformationComp( comp );
|
||||
}
|
||||
|
||||
void Converter::GenerateTransformationNodeChain( const Model& model, std::vector<aiNode*>& output_nodes )
|
||||
void Converter::GenerateTransformationNodeChain( const Model& model, std::vector<aiNode*>& output_nodes, std::vector<aiNode*>& post_output_nodes )
|
||||
{
|
||||
const PropertyTable& props = model.Props();
|
||||
const Model::RotOrder rot = model.RotationOrder();
|
||||
|
@ -582,6 +621,7 @@ void Converter::GenerateTransformationNodeChain( const Model& model, std::vector
|
|||
|
||||
// generate transformation matrices for all the different transformation components
|
||||
const float zero_epsilon = 1e-6f;
|
||||
const aiVector3D all_ones(1.0f, 1.0f, 1.0f);
|
||||
bool is_complex = false;
|
||||
|
||||
const aiVector3D& PreRotation = PropertyGet<aiVector3D>( props, "PreRotation", ok );
|
||||
|
@ -634,7 +674,7 @@ void Converter::GenerateTransformationNodeChain( const Model& model, std::vector
|
|||
}
|
||||
|
||||
const aiVector3D& Scaling = PropertyGet<aiVector3D>( props, "Lcl Scaling", ok );
|
||||
if ( ok && std::fabs( Scaling.SquareLength() - 1.0f ) > zero_epsilon ) {
|
||||
if ( ok && (Scaling - all_ones).SquareLength() > zero_epsilon ) {
|
||||
aiMatrix4x4::Scaling( Scaling, chain[ TransformationComp_Scaling ] );
|
||||
}
|
||||
|
||||
|
@ -644,18 +684,38 @@ void Converter::GenerateTransformationNodeChain( const Model& model, std::vector
|
|||
}
|
||||
|
||||
const aiVector3D& GeometricScaling = PropertyGet<aiVector3D>( props, "GeometricScaling", ok );
|
||||
if ( ok && std::fabs( GeometricScaling.SquareLength() - 1.0f ) > zero_epsilon ) {
|
||||
if ( ok && (GeometricScaling - all_ones).SquareLength() > zero_epsilon ) {
|
||||
is_complex = true;
|
||||
aiMatrix4x4::Scaling( GeometricScaling, chain[ TransformationComp_GeometricScaling ] );
|
||||
aiVector3D GeometricScalingInverse = GeometricScaling;
|
||||
bool canscale = true;
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
if ( std::fabs( GeometricScalingInverse[i] ) > zero_epsilon ) {
|
||||
GeometricScalingInverse[i] = 1.0f / GeometricScaling[i];
|
||||
} else {
|
||||
FBXImporter::LogError( "cannot invert geometric scaling matrix with a 0.0 scale component" );
|
||||
canscale = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (canscale) {
|
||||
aiMatrix4x4::Scaling( GeometricScalingInverse, chain[ TransformationComp_GeometricScalingInverse ] );
|
||||
}
|
||||
}
|
||||
|
||||
const aiVector3D& GeometricRotation = PropertyGet<aiVector3D>( props, "GeometricRotation", ok );
|
||||
if ( ok && GeometricRotation.SquareLength() > zero_epsilon ) {
|
||||
is_complex = true;
|
||||
GetRotationMatrix( rot, GeometricRotation, chain[ TransformationComp_GeometricRotation ] );
|
||||
GetRotationMatrix( rot, GeometricRotation, chain[ TransformationComp_GeometricRotationInverse ] );
|
||||
chain[ TransformationComp_GeometricRotationInverse ].Inverse();
|
||||
}
|
||||
|
||||
const aiVector3D& GeometricTranslation = PropertyGet<aiVector3D>( props, "GeometricTranslation", ok );
|
||||
if ( ok && GeometricTranslation.SquareLength() > zero_epsilon ) {
|
||||
is_complex = true;
|
||||
aiMatrix4x4::Translation( GeometricTranslation, chain[ TransformationComp_GeometricTranslation ] );
|
||||
aiMatrix4x4::Translation( -GeometricTranslation, chain[ TransformationComp_GeometricTranslationInverse ] );
|
||||
}
|
||||
|
||||
// is_complex needs to be consistent with NeedsComplexTransformationChain()
|
||||
|
@ -690,10 +750,18 @@ void Converter::GenerateTransformationNodeChain( const Model& model, std::vector
|
|||
}
|
||||
|
||||
aiNode* nd = new aiNode();
|
||||
output_nodes.push_back( nd );
|
||||
|
||||
nd->mName.Set( NameTransformationChainNode( name, comp ) );
|
||||
nd->mTransformation = chain[ i ];
|
||||
|
||||
// geometric inverses go in a post-node chain
|
||||
if ( comp == TransformationComp_GeometricScalingInverse ||
|
||||
comp == TransformationComp_GeometricRotationInverse ||
|
||||
comp == TransformationComp_GeometricTranslationInverse
|
||||
) {
|
||||
post_output_nodes.push_back( nd );
|
||||
} else {
|
||||
output_nodes.push_back( nd );
|
||||
}
|
||||
}
|
||||
|
||||
ai_assert( output_nodes.size() );
|
||||
|
@ -2209,8 +2277,7 @@ void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
|
|||
|
||||
has_any = true;
|
||||
|
||||
if ( comp != TransformationComp_Rotation && comp != TransformationComp_Scaling && comp != TransformationComp_Translation &&
|
||||
comp != TransformationComp_GeometricScaling && comp != TransformationComp_GeometricRotation && comp != TransformationComp_GeometricTranslation )
|
||||
if ( comp != TransformationComp_Rotation && comp != TransformationComp_Scaling && comp != TransformationComp_Translation )
|
||||
{
|
||||
has_complex = true;
|
||||
}
|
||||
|
|
|
@ -82,7 +82,10 @@ public:
|
|||
* The different parts that make up the final local transformation of a fbx-node
|
||||
*/
|
||||
enum TransformationComp {
|
||||
TransformationComp_Translation = 0,
|
||||
TransformationComp_GeometricScalingInverse = 0,
|
||||
TransformationComp_GeometricRotationInverse,
|
||||
TransformationComp_GeometricTranslationInverse,
|
||||
TransformationComp_Translation,
|
||||
TransformationComp_RotationOffset,
|
||||
TransformationComp_RotationPivot,
|
||||
TransformationComp_PreRotation,
|
||||
|
@ -153,7 +156,7 @@ private:
|
|||
/**
|
||||
* note: memory for output_nodes will be managed by the caller
|
||||
*/
|
||||
void GenerateTransformationNodeChain(const Model& model, std::vector<aiNode*>& output_nodes);
|
||||
void GenerateTransformationNodeChain(const Model& model, std::vector<aiNode*>& output_nodes, std::vector<aiNode*>& post_output_nodes);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SetupNodeMetadata(const Model& model, aiNode& nd);
|
||||
|
|
|
@ -42,13 +42,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* Implements a filter system to filter calls to Exists() and Open()
|
||||
* in order to improve the success rate of file opening ...
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_FILESYSTEMFILTER_H_INC
|
||||
#define AI_FILESYSTEMFILTER_H_INC
|
||||
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/fast_atof.h"
|
||||
#include "../include/assimp/ParsingUtils.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -64,90 +65,89 @@ class FileSystemFilter : public IOSystem
|
|||
public:
|
||||
/** Constructor. */
|
||||
FileSystemFilter(const std::string& file, IOSystem* old)
|
||||
: wrapped (old)
|
||||
, src_file (file)
|
||||
, sep(wrapped->getOsSeparator())
|
||||
{
|
||||
ai_assert(NULL != wrapped);
|
||||
: mWrapped (old)
|
||||
, mSrc_file(file)
|
||||
, sep(mWrapped->getOsSeparator()) {
|
||||
ai_assert(nullptr != mWrapped);
|
||||
|
||||
// Determine base directory
|
||||
base = src_file;
|
||||
mBase = mSrc_file;
|
||||
std::string::size_type ss2;
|
||||
if (std::string::npos != (ss2 = base.find_last_of("\\/"))) {
|
||||
base.erase(ss2,base.length()-ss2);
|
||||
}
|
||||
else {
|
||||
base = "";
|
||||
// return;
|
||||
if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) {
|
||||
mBase.erase(ss2,mBase.length()-ss2);
|
||||
} else {
|
||||
mBase = "";
|
||||
}
|
||||
|
||||
// make sure the directory is terminated properly
|
||||
char s;
|
||||
|
||||
if (base.length() == 0) {
|
||||
base = ".";
|
||||
base += getOsSeparator();
|
||||
}
|
||||
else if ((s = *(base.end()-1)) != '\\' && s != '/') {
|
||||
base += getOsSeparator();
|
||||
if ( mBase.empty() ) {
|
||||
mBase = ".";
|
||||
mBase += getOsSeparator();
|
||||
} else if ((s = *(mBase.end()-1)) != '\\' && s != '/') {
|
||||
mBase += getOsSeparator();
|
||||
}
|
||||
|
||||
DefaultLogger::get()->info("Import root directory is \'" + base + "\'");
|
||||
DefaultLogger::get()->info("Import root directory is \'" + mBase + "\'");
|
||||
}
|
||||
|
||||
/** Destructor. */
|
||||
~FileSystemFilter()
|
||||
{
|
||||
// haha
|
||||
~FileSystemFilter() {
|
||||
// empty
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
bool Exists( const char* pFile) const
|
||||
{
|
||||
bool Exists( const char* pFile) const {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
|
||||
std::string tmp = pFile;
|
||||
|
||||
// Currently this IOSystem is also used to open THE ONE FILE.
|
||||
if (tmp != src_file) {
|
||||
if (tmp != mSrc_file) {
|
||||
BuildPath(tmp);
|
||||
Cleanup(tmp);
|
||||
}
|
||||
|
||||
return wrapped->Exists(tmp);
|
||||
return mWrapped->Exists(tmp);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the directory separator. */
|
||||
char getOsSeparator() const
|
||||
{
|
||||
char getOsSeparator() const {
|
||||
return sep;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Open a new file with a given path. */
|
||||
IOStream* Open( const char* pFile, const char* pMode = "rb")
|
||||
{
|
||||
ai_assert(pFile);
|
||||
ai_assert(pMode);
|
||||
IOStream* Open( const char* pFile, const char* pMode = "rb") {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
if ( nullptr == pFile || nullptr == pMode ) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ai_assert( nullptr != pFile );
|
||||
ai_assert( nullptr != pMode );
|
||||
|
||||
// First try the unchanged path
|
||||
IOStream* s = wrapped->Open(pFile,pMode);
|
||||
IOStream* s = mWrapped->Open(pFile,pMode);
|
||||
|
||||
if (!s) {
|
||||
if (nullptr == s) {
|
||||
std::string tmp = pFile;
|
||||
|
||||
// Try to convert between absolute and relative paths
|
||||
BuildPath(tmp);
|
||||
s = wrapped->Open(tmp,pMode);
|
||||
s = mWrapped->Open(tmp,pMode);
|
||||
|
||||
if (!s) {
|
||||
if (nullptr == s) {
|
||||
// Finally, look for typical issues with paths
|
||||
// and try to correct them. This is our last
|
||||
// resort.
|
||||
tmp = pFile;
|
||||
Cleanup(tmp);
|
||||
BuildPath(tmp);
|
||||
s = wrapped->Open(tmp,pMode);
|
||||
s = mWrapped->Open(tmp,pMode);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -156,76 +156,75 @@ public:
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
/** Closes the given file and releases all resources associated with it. */
|
||||
void Close( IOStream* pFile)
|
||||
{
|
||||
return wrapped->Close(pFile);
|
||||
void Close( IOStream* pFile) {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->Close(pFile);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compare two paths */
|
||||
bool ComparePaths (const char* one, const char* second) const
|
||||
{
|
||||
return wrapped->ComparePaths (one,second);
|
||||
bool ComparePaths (const char* one, const char* second) const {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->ComparePaths (one,second);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Pushes a new directory onto the directory stack. */
|
||||
bool PushDirectory(const std::string &path)
|
||||
{
|
||||
return wrapped->PushDirectory(path);
|
||||
bool PushDirectory(const std::string &path ) {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->PushDirectory(path);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the top directory from the stack. */
|
||||
const std::string &CurrentDirectory() const
|
||||
{
|
||||
return wrapped->CurrentDirectory();
|
||||
const std::string &CurrentDirectory() const {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->CurrentDirectory();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the number of directories stored on the stack. */
|
||||
size_t StackSize() const
|
||||
{
|
||||
return wrapped->StackSize();
|
||||
size_t StackSize() const {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->StackSize();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Pops the top directory from the stack. */
|
||||
bool PopDirectory()
|
||||
{
|
||||
return wrapped->PopDirectory();
|
||||
bool PopDirectory() {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->PopDirectory();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Creates an new directory at the given path. */
|
||||
bool CreateDirectory(const std::string &path)
|
||||
{
|
||||
return wrapped->CreateDirectory(path);
|
||||
bool CreateDirectory(const std::string &path) {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->CreateDirectory(path);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Will change the current directory to the given path. */
|
||||
bool ChangeDirectory(const std::string &path)
|
||||
{
|
||||
return wrapped->ChangeDirectory(path);
|
||||
bool ChangeDirectory(const std::string &path) {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->ChangeDirectory(path);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Delete file. */
|
||||
bool DeleteFile(const std::string &file)
|
||||
{
|
||||
return wrapped->DeleteFile(file);
|
||||
bool DeleteFile(const std::string &file) {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
return mWrapped->DeleteFile(file);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Build a valid path from a given relative or absolute path.
|
||||
*/
|
||||
void BuildPath (std::string& in) const
|
||||
{
|
||||
void BuildPath (std::string& in) const {
|
||||
ai_assert( nullptr != mWrapped );
|
||||
// if we can already access the file, great.
|
||||
if (in.length() < 3 || wrapped->Exists(in)) {
|
||||
if (in.length() < 3 || mWrapped->Exists(in)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -233,8 +232,8 @@ private:
|
|||
if (in[1] != ':') {
|
||||
|
||||
// append base path and try
|
||||
const std::string tmp = base + in;
|
||||
if (wrapped->Exists(tmp)) {
|
||||
const std::string tmp = mBase + in;
|
||||
if (mWrapped->Exists(tmp)) {
|
||||
in = tmp;
|
||||
return;
|
||||
}
|
||||
|
@ -256,7 +255,7 @@ private:
|
|||
std::string::size_type last_dirsep = std::string::npos;
|
||||
|
||||
while(true) {
|
||||
tmp = base;
|
||||
tmp = mBase;
|
||||
tmp += sep;
|
||||
|
||||
std::string::size_type dirsep = in.rfind('/', last_dirsep);
|
||||
|
@ -272,7 +271,7 @@ private:
|
|||
last_dirsep = dirsep-1;
|
||||
|
||||
tmp += in.substr(dirsep+1, in.length()-pos);
|
||||
if (wrapped->Exists(tmp)) {
|
||||
if (mWrapped->Exists(tmp)) {
|
||||
in = tmp;
|
||||
return;
|
||||
}
|
||||
|
@ -285,15 +284,14 @@ private:
|
|||
// -------------------------------------------------------------------
|
||||
/** Cleanup the given path
|
||||
*/
|
||||
void Cleanup (std::string& in) const
|
||||
{
|
||||
char last = 0;
|
||||
void Cleanup (std::string& in) const {
|
||||
if(in.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove a very common issue when we're parsing file names: spaces at the
|
||||
// beginning of the path.
|
||||
char last = 0;
|
||||
std::string::iterator it = in.begin();
|
||||
while (IsSpaceOrNewLine( *it ))++it;
|
||||
if (it != in.begin()) {
|
||||
|
@ -323,9 +321,7 @@ private:
|
|||
it = in.erase(it);
|
||||
--it;
|
||||
}
|
||||
}
|
||||
else if (*it == '%' && in.end() - it > 2) {
|
||||
|
||||
} else if (*it == '%' && in.end() - it > 2) {
|
||||
// Hex sequence in URIs
|
||||
if( IsHex((&*it)[0]) && IsHex((&*it)[1]) ) {
|
||||
*it = HexOctetToDecimal(&*it);
|
||||
|
@ -339,8 +335,8 @@ private:
|
|||
}
|
||||
|
||||
private:
|
||||
IOSystem* wrapped;
|
||||
std::string src_file, base;
|
||||
IOSystem *mWrapped;
|
||||
std::string mSrc_file, mBase;
|
||||
char sep;
|
||||
};
|
||||
|
||||
|
|
|
@ -66,49 +66,50 @@ static const unsigned int BufferSize = 4096;
|
|||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE char_t ToLower( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
char_t ToLower( char_t in ) {
|
||||
return (in >= (char_t)'A' && in <= (char_t)'Z') ? (char_t)(in+0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE char_t ToUpper( char_t in) {
|
||||
AI_FORCE_INLINE
|
||||
char_t ToUpper( char_t in) {
|
||||
return (in >= (char_t)'a' && in <= (char_t)'z') ? (char_t)(in-0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsUpper( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool IsUpper( char_t in) {
|
||||
return (in >= (char_t)'A' && in <= (char_t)'Z');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsLower( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool IsLower( char_t in) {
|
||||
return (in >= (char_t)'a' && in <= (char_t)'z');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsSpace( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool IsSpace( char_t in) {
|
||||
return (in == (char_t)' ' || in == (char_t)'\t');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsLineEnd( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool IsLineEnd( char_t in) {
|
||||
return (in==(char_t)'\r'||in==(char_t)'\n'||in==(char_t)'\0'||in==(char_t)'\f');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsSpaceOrNewLine( char_t in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool IsSpaceOrNewLine( char_t in) {
|
||||
return IsSpace<char_t>(in) || IsLineEnd<char_t>(in);
|
||||
}
|
||||
|
||||
|
|
|
@ -14,8 +14,8 @@
|
|||
// ------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __FAST_A_TO_F_H_INCLUDED__
|
||||
#define __FAST_A_TO_F_H_INCLUDED__
|
||||
#ifndef FAST_A_TO_F_H_INCLUDED
|
||||
#define FAST_A_TO_F_H_INCLUDED
|
||||
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
|
@ -26,15 +26,13 @@
|
|||
#include "StringComparison.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# include <stdint.h>
|
||||
#else
|
||||
# include <assimp/Compiler/pstdint.h>
|
||||
#endif
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
|
||||
const double fast_atof_table[16] = { // we write [16] here instead of [] to work around a swig bug
|
||||
0.0,
|
||||
|
@ -64,8 +62,9 @@ unsigned int strtoul10( const char* in, const char** out=0) {
|
|||
unsigned int value = 0;
|
||||
|
||||
for ( ;; ) {
|
||||
if ( *in < '0' || *in > '9' )
|
||||
if ( *in < '0' || *in > '9' ) {
|
||||
break;
|
||||
}
|
||||
|
||||
value = ( value * 10 ) + ( *in - '0' );
|
||||
++in;
|
||||
|
@ -109,8 +108,7 @@ unsigned int strtoul16( const char* in, const char** out=0) {
|
|||
value = ( value << 4u ) + ( *in - 'A' ) + 10;
|
||||
} else if (*in >= 'a' && *in <= 'f') {
|
||||
value = ( value << 4u ) + ( *in - 'a' ) + 10;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
++in;
|
||||
|
@ -205,7 +203,6 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
|||
DefaultLogger::get()->warn( std::string( "Converting the string \"" ) + in + "\" into a value resulted in overflow." );
|
||||
return 0;
|
||||
}
|
||||
//throw std::overflow_error();
|
||||
|
||||
value = new_value;
|
||||
|
||||
|
@ -213,21 +210,23 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
|||
++cur;
|
||||
|
||||
if (max_inout && *max_inout == cur) {
|
||||
|
||||
if (out) { /* skip to end */
|
||||
while (*in >= '0' && *in <= '9')
|
||||
while ( *in >= '0' && *in <= '9' ) {
|
||||
++in;
|
||||
}
|
||||
*out = in;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
}
|
||||
if (out)
|
||||
if ( out ) {
|
||||
*out = in;
|
||||
}
|
||||
|
||||
if (max_inout)
|
||||
if ( max_inout ) {
|
||||
*max_inout = cur;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
@ -238,7 +237,7 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
|||
inline
|
||||
int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inout = 0) {
|
||||
bool inv = (*in == '-');
|
||||
if (inv || *in == '+') {
|
||||
if ( inv || *in == '+' ) {
|
||||
++in;
|
||||
}
|
||||
|
||||
|
@ -249,7 +248,6 @@ int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inou
|
|||
return value;
|
||||
}
|
||||
|
||||
|
||||
// Number of relevant decimals for floating-point parsing.
|
||||
#define AI_FAST_ATOF_RELAVANT_DECIMALS 15
|
||||
|
||||
|
@ -258,7 +256,7 @@ int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inou
|
|||
//! about 6 times faster than atof in win32.
|
||||
// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
|
||||
// ------------------------------------------------------------------------------------
|
||||
template <typename Real>
|
||||
template<typename Real>
|
||||
inline
|
||||
const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true) {
|
||||
Real f = 0;
|
||||
|
@ -284,10 +282,10 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
|||
c += 5;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(c[0] >= '0' && c[0] <= '9') &&
|
||||
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
|
||||
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
|
||||
throw std::invalid_argument("Cannot parse string "
|
||||
"as real number: does not start with digit "
|
||||
"or decimal point followed by digit.");
|
||||
|
@ -322,7 +320,6 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
|||
// A major 'E' must be allowed. Necessary for proper reading of some DXF files.
|
||||
// Thanks to Zhao Lei to point out that this if() must be outside the if (*c == '.' ..)
|
||||
if (*c == 'e' || *c == 'E') {
|
||||
|
||||
++c;
|
||||
const bool einv = (*c=='-');
|
||||
if (einv || *c=='+') {
|
||||
|
@ -352,6 +349,7 @@ inline
|
|||
ai_real fast_atof(const char* c) {
|
||||
ai_real ret(0.0);
|
||||
fast_atoreal_move<ai_real>(c, ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -374,4 +372,4 @@ ai_real fast_atof( const char** inout) {
|
|||
|
||||
} //! namespace Assimp
|
||||
|
||||
#endif // __FAST_A_TO_F_H_INCLUDED__
|
||||
#endif // FAST_A_TO_F_H_INCLUDED
|
||||
|
|
|
@ -47,9 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "Main.h"
|
||||
|
||||
const char* AICMD_MSG_INFO_HELP_E =
|
||||
"assimp info <file> [-r]\n"
|
||||
"assimp info <file> [-r] [-v]\n"
|
||||
"\tPrint basic structure of a 3D model\n"
|
||||
"\t-r,--raw: No postprocessing, do a raw import\n";
|
||||
"\t-r,--raw: No postprocessing, do a raw import\n"
|
||||
"\t-v,--verbose: Print verbose info such as node transform data\n";
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
|
@ -184,7 +185,7 @@ std::string FindPTypes(const aiScene* scene)
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void PrintHierarchy(const aiNode* root, unsigned int maxnest, unsigned int maxline,
|
||||
unsigned int cline, unsigned int cnest=0)
|
||||
unsigned int cline, bool verbose, unsigned int cnest=0)
|
||||
{
|
||||
if (cline++ >= maxline || cnest >= maxnest) {
|
||||
return;
|
||||
|
@ -194,8 +195,29 @@ void PrintHierarchy(const aiNode* root, unsigned int maxnest, unsigned int maxli
|
|||
printf("-- ");
|
||||
}
|
||||
printf("\'%s\', meshes: %u\n",root->mName.data,root->mNumMeshes);
|
||||
|
||||
if (verbose) {
|
||||
// print the actual transform
|
||||
//printf(",");
|
||||
aiVector3D s, r, t;
|
||||
root->mTransformation.Decompose(s, r, t);
|
||||
if (s.x != 1.0 || s.y != 1.0 || s.z != 1.0) {
|
||||
for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
|
||||
printf(" S:[%f %f %f]\n", s.x, s.y, s.z);
|
||||
}
|
||||
if (r.x || r.y || r.z) {
|
||||
for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
|
||||
printf(" R:[%f %f %f]\n", r.x, r.y, r.z);
|
||||
}
|
||||
if (t.x || t.y || t.z) {
|
||||
for(unsigned int i = 0; i < cnest; ++i) { printf(" "); }
|
||||
printf(" T:[%f %f %f]\n", t.x, t.y, t.z);
|
||||
}
|
||||
}
|
||||
//printf("\n");
|
||||
|
||||
for (unsigned int i = 0; i < root->mNumChildren; ++i ) {
|
||||
PrintHierarchy(root->mChildren[i],maxnest,maxline,cline,cnest+1);
|
||||
PrintHierarchy(root->mChildren[i],maxnest,maxline,cline,verbose,cnest+1);
|
||||
if(i == root->mNumChildren-1) {
|
||||
for(unsigned int i = 0; i < cnest; ++i) {
|
||||
printf(" ");
|
||||
|
@ -230,10 +252,23 @@ int Assimp_Info (const char* const* params, unsigned int num)
|
|||
|
||||
const std::string in = std::string(params[0]);
|
||||
|
||||
// get -r and -v arguments
|
||||
bool raw = false;
|
||||
bool verbose = false;
|
||||
for(unsigned int i = 1; i < num; ++i) {
|
||||
if (!strcmp(params[i],"--raw")||!strcmp(params[i],"-r")) {
|
||||
raw = true;
|
||||
}
|
||||
if (!strcmp(params[i],"--verbose")||!strcmp(params[i],"-v")) {
|
||||
verbose = true;
|
||||
}
|
||||
}
|
||||
|
||||
// do maximum post-processing unless -r was specified
|
||||
ImportData import;
|
||||
import.ppFlags = num>1&&(!strcmp(params[1],"--raw")||!strcmp(params[1],"-r")) ? 0
|
||||
: aiProcessPreset_TargetRealtime_MaxQuality;
|
||||
if (!raw) {
|
||||
import.ppFlags = aiProcessPreset_TargetRealtime_MaxQuality;
|
||||
}
|
||||
|
||||
// import the main model
|
||||
const aiScene* scene = ImportModel(import,in);
|
||||
|
@ -346,7 +381,7 @@ int Assimp_Info (const char* const* params, unsigned int num)
|
|||
|
||||
printf("\nNode hierarchy:\n");
|
||||
unsigned int cline=0;
|
||||
PrintHierarchy(scene->mRootNode,20,1000,cline);
|
||||
PrintHierarchy(scene->mRootNode,20,1000,cline,verbose);
|
||||
|
||||
printf("\n");
|
||||
return 0;
|
||||
|
|
Loading…
Reference in New Issue