Fix leak in loader (#5718)
* Fix leak in loader Closes https://github.com/assimp/assimp/issues/5717 * Free generated mesh on importer destruction.pull/5382/head^2
parent
10e97b2f4a
commit
bc6710a116
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@ -81,6 +81,27 @@ namespace {
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return props[idx];
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}
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// ------------------------------------------------------------------------------------------------
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static bool isBigEndian(const char *szMe) {
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ai_assert(nullptr != szMe);
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// binary_little_endian
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// binary_big_endian
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bool isBigEndian{ false };
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#if (defined AI_BUILD_BIG_ENDIAN)
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if ('l' == *szMe || 'L' == *szMe) {
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isBigEndian = true;
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}
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#else
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if ('b' == *szMe || 'B' == *szMe) {
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isBigEndian = true;
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}
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#endif // ! AI_BUILD_BIG_ENDIAN
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return isBigEndian;
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}
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} // namespace
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// ------------------------------------------------------------------------------------------------
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@ -92,6 +113,11 @@ PLYImporter::PLYImporter() :
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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PLYImporter::~PLYImporter() {
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delete mGeneratedMesh;
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
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@ -104,26 +130,6 @@ const aiImporterDesc *PLYImporter::GetInfo() const {
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return &desc;
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}
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// ------------------------------------------------------------------------------------------------
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static bool isBigEndian(const char *szMe) {
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ai_assert(nullptr != szMe);
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// binary_little_endian
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// binary_big_endian
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bool isBigEndian(false);
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#if (defined AI_BUILD_BIG_ENDIAN)
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if ('l' == *szMe || 'L' == *szMe) {
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isBigEndian = true;
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}
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#else
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if ('b' == *szMe || 'B' == *szMe) {
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isBigEndian = true;
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}
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#endif // ! AI_BUILD_BIG_ENDIAN
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return isBigEndian;
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
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@ -134,7 +140,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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}
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// Get the file-size
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const size_t fileSize(fileStream->FileSize());
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const size_t fileSize = fileStream->FileSize();
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if (0 == fileSize) {
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throw DeadlyImportError("File ", pFile, " is empty.");
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}
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@ -180,7 +186,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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}
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} else if (!::strncmp(szMe, "binary_", 7)) {
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szMe += 7;
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const bool bIsBE(isBigEndian(szMe));
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const bool bIsBE = isBigEndian(szMe);
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// skip the line, parse the rest of the header and build the DOM
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if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
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@ -241,7 +247,9 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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// fill the mesh list
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pScene->mNumMeshes = 1;
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pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
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pScene->mMeshes[0] = mGeneratedMesh;
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pScene->mMeshes[0] = mGeneratedMesh;
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// Move the mesh ownership into the scene instance
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mGeneratedMesh = nullptr;
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// generate a simple node structure
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@ -254,20 +262,22 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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}
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}
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static constexpr ai_uint NotSet = 0xFFFFFFFF;
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void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos) {
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ai_assert(nullptr != pcElement);
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ai_assert(nullptr != instElement);
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ai_uint aiPositions[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
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ai_uint aiPositions[3] = { NotSet, NotSet, NotSet };
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PLY::EDataType aiTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
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ai_uint aiNormal[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
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ai_uint aiNormal[3] = { NotSet, NotSet, NotSet };
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PLY::EDataType aiNormalTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
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unsigned int aiColors[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
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unsigned int aiColors[4] = { NotSet, NotSet, NotSet, NotSet };
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PLY::EDataType aiColorsTypes[4] = { EDT_Char, EDT_Char, EDT_Char, EDT_Char };
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unsigned int aiTexcoord[2] = { 0xFFFFFFFF, 0xFFFFFFFF };
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unsigned int aiTexcoord[2] = { NotSet, NotSet };
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PLY::EDataType aiTexcoordTypes[2] = { EDT_Char, EDT_Char };
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// now check whether which normal components are available
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@ -337,17 +347,17 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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if (0 != cnt) {
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// Position
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aiVector3D vOut;
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if (0xFFFFFFFF != aiPositions[0]) {
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if (NotSet != aiPositions[0]) {
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vOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiPositions[0]).avList.front(), aiTypes[0]);
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}
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if (0xFFFFFFFF != aiPositions[1]) {
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if (NotSet != aiPositions[1]) {
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vOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiPositions[1]).avList.front(), aiTypes[1]);
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}
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if (0xFFFFFFFF != aiPositions[2]) {
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if (NotSet != aiPositions[2]) {
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vOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiPositions[2]).avList.front(), aiTypes[2]);
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}
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@ -355,19 +365,19 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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// Normals
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aiVector3D nOut;
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bool haveNormal = false;
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if (0xFFFFFFFF != aiNormal[0]) {
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if (NotSet != aiNormal[0]) {
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nOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiNormal[0]).avList.front(), aiNormalTypes[0]);
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haveNormal = true;
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}
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if (0xFFFFFFFF != aiNormal[1]) {
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if (NotSet != aiNormal[1]) {
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nOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiNormal[1]).avList.front(), aiNormalTypes[1]);
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haveNormal = true;
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}
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if (0xFFFFFFFF != aiNormal[2]) {
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if (NotSet != aiNormal[2]) {
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nOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiNormal[2]).avList.front(), aiNormalTypes[2]);
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haveNormal = true;
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@ -376,7 +386,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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// Colors
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aiColor4D cOut;
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bool haveColor = false;
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if (0xFFFFFFFF != aiColors[0]) {
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if (NotSet != aiColors[0]) {
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cOut.r = NormalizeColorValue(GetProperty(instElement->alProperties,
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aiColors[0])
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.avList.front(),
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@ -384,7 +394,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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haveColor = true;
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}
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if (0xFFFFFFFF != aiColors[1]) {
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if (NotSet != aiColors[1]) {
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cOut.g = NormalizeColorValue(GetProperty(instElement->alProperties,
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aiColors[1])
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.avList.front(),
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@ -392,7 +402,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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haveColor = true;
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}
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if (0xFFFFFFFF != aiColors[2]) {
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if (NotSet != aiColors[2]) {
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cOut.b = NormalizeColorValue(GetProperty(instElement->alProperties,
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aiColors[2])
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.avList.front(),
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@ -401,7 +411,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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}
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// assume 1.0 for the alpha channel if it is not set
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if (0xFFFFFFFF == aiColors[3]) {
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if (NotSet == aiColors[3]) {
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cOut.a = 1.0;
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} else {
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cOut.a = NormalizeColorValue(GetProperty(instElement->alProperties,
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@ -416,13 +426,13 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
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aiVector3D tOut;
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tOut.z = 0;
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bool haveTextureCoords = false;
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if (0xFFFFFFFF != aiTexcoord[0]) {
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if (NotSet != aiTexcoord[0]) {
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tOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiTexcoord[0]).avList.front(), aiTexcoordTypes[0]);
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haveTextureCoords = true;
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}
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if (0xFFFFFFFF != aiTexcoord[1]) {
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if (NotSet != aiTexcoord[1]) {
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tOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
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GetProperty(instElement->alProperties, aiTexcoord[1]).avList.front(), aiTexcoordTypes[1]);
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haveTextureCoords = true;
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@ -504,16 +514,12 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
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bool bOne = false;
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// index of the vertex index list
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unsigned int iProperty = 0xFFFFFFFF;
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unsigned int iProperty = NotSet;
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PLY::EDataType eType = EDT_Char;
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bool bIsTriStrip = false;
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// index of the material index property
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// unsigned int iMaterialIndex = 0xFFFFFFFF;
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// PLY::EDataType eType2 = EDT_Char;
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// texture coordinates
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unsigned int iTextureCoord = 0xFFFFFFFF;
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unsigned int iTextureCoord = NotSet;
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PLY::EDataType eType3 = EDT_Char;
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// face = unique number of vertex indices
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@ -572,7 +578,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
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if (!bIsTriStrip) {
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// parse the list of vertex indices
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if (0xFFFFFFFF != iProperty) {
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if (NotSet != iProperty) {
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const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iProperty).avList.size();
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mGeneratedMesh->mFaces[pos].mNumIndices = iNum;
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mGeneratedMesh->mFaces[pos].mIndices = new unsigned int[iNum];
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@ -585,15 +591,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
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}
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}
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// parse the material index
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// cannot be handled without processing the whole file first
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/*if (0xFFFFFFFF != iMaterialIndex)
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{
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mGeneratedMesh->mFaces[pos]. = PLY::PropertyInstance::ConvertTo<unsigned int>(
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GetProperty(instElement->alProperties, iMaterialIndex).avList.front(), eType2);
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}*/
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if (0xFFFFFFFF != iTextureCoord) {
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if (NotSet != iTextureCoord) {
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const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iTextureCoord).avList.size();
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// should be 6 coords
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@ -679,41 +677,29 @@ void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance> &avL
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aiColor4D *clrOut) {
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ai_assert(nullptr != clrOut);
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if (0xFFFFFFFF == aiPositions[0])
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if (NotSet == aiPositions[0]) {
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clrOut->r = 0.0f;
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else {
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clrOut->r = NormalizeColorValue(GetProperty(avList,
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aiPositions[0])
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.avList.front(),
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aiTypes[0]);
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} else {
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clrOut->r = NormalizeColorValue(GetProperty(avList, aiPositions[0]).avList.front(), aiTypes[0]);
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}
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if (0xFFFFFFFF == aiPositions[1])
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if (NotSet == aiPositions[1]) {
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clrOut->g = 0.0f;
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else {
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clrOut->g = NormalizeColorValue(GetProperty(avList,
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aiPositions[1])
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.avList.front(),
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aiTypes[1]);
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} else {
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clrOut->g = NormalizeColorValue(GetProperty(avList, aiPositions[1]).avList.front(), aiTypes[1]);
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}
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if (0xFFFFFFFF == aiPositions[2])
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if (NotSet == aiPositions[2])
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clrOut->b = 0.0f;
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else {
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clrOut->b = NormalizeColorValue(GetProperty(avList,
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aiPositions[2])
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.avList.front(),
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aiTypes[2]);
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clrOut->b = NormalizeColorValue(GetProperty(avList, aiPositions[2]).avList.front(), aiTypes[2]);
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}
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// assume 1.0 for the alpha channel ifit is not set
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if (0xFFFFFFFF == aiPositions[3])
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if (NotSet == aiPositions[3])
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clrOut->a = 1.0f;
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else {
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clrOut->a = NormalizeColorValue(GetProperty(avList,
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aiPositions[3])
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.avList.front(),
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aiTypes[3]);
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clrOut->a = NormalizeColorValue(GetProperty(avList, aiPositions[3]).avList.front(), aiTypes[3]);
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}
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}
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@ -62,10 +62,10 @@ using namespace PLY;
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// ---------------------------------------------------------------------------
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/** Importer class to load the stanford PLY file format
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*/
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class PLYImporter : public BaseImporter {
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class PLYImporter final : public BaseImporter {
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public:
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PLYImporter();
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~PLYImporter() override = default;
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~PLYImporter() override;
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// -------------------------------------------------------------------
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/** Returns whether the class can handle the format of the given file.
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@ -120,13 +120,9 @@ protected:
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PLY::PropertyInstance::ValueUnion val,
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PLY::EDataType eType);
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/** Buffer to hold the loaded file */
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private:
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unsigned char *mBuffer;
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/** Document object model representation extracted from the file */
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PLY::DOM *pcDOM;
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/** Mesh generated by loader */
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aiMesh *mGeneratedMesh;
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};
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