Fix leak in loader (#5718)

* Fix leak in loader

 Closes https://github.com/assimp/assimp/issues/5717

* Free generated mesh on importer destruction.
pull/5382/head^2
Kim Kulling 2024-08-17 13:49:09 +02:00 committed by GitHub
parent 10e97b2f4a
commit bc6710a116
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GPG Key ID: B5690EEEBB952194
2 changed files with 66 additions and 84 deletions

View File

@ -81,6 +81,27 @@ namespace {
return props[idx];
}
// ------------------------------------------------------------------------------------------------
static bool isBigEndian(const char *szMe) {
ai_assert(nullptr != szMe);
// binary_little_endian
// binary_big_endian
bool isBigEndian{ false };
#if (defined AI_BUILD_BIG_ENDIAN)
if ('l' == *szMe || 'L' == *szMe) {
isBigEndian = true;
}
#else
if ('b' == *szMe || 'B' == *szMe) {
isBigEndian = true;
}
#endif // ! AI_BUILD_BIG_ENDIAN
return isBigEndian;
}
} // namespace
// ------------------------------------------------------------------------------------------------
@ -92,6 +113,11 @@ PLYImporter::PLYImporter() :
// empty
}
// ------------------------------------------------------------------------------------------------
PLYImporter::~PLYImporter() {
delete mGeneratedMesh;
}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
@ -104,26 +130,6 @@ const aiImporterDesc *PLYImporter::GetInfo() const {
return &desc;
}
// ------------------------------------------------------------------------------------------------
static bool isBigEndian(const char *szMe) {
ai_assert(nullptr != szMe);
// binary_little_endian
// binary_big_endian
bool isBigEndian(false);
#if (defined AI_BUILD_BIG_ENDIAN)
if ('l' == *szMe || 'L' == *szMe) {
isBigEndian = true;
}
#else
if ('b' == *szMe || 'B' == *szMe) {
isBigEndian = true;
}
#endif // ! AI_BUILD_BIG_ENDIAN
return isBigEndian;
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
@ -134,7 +140,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
}
// Get the file-size
const size_t fileSize(fileStream->FileSize());
const size_t fileSize = fileStream->FileSize();
if (0 == fileSize) {
throw DeadlyImportError("File ", pFile, " is empty.");
}
@ -180,7 +186,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
}
} else if (!::strncmp(szMe, "binary_", 7)) {
szMe += 7;
const bool bIsBE(isBigEndian(szMe));
const bool bIsBE = isBigEndian(szMe);
// skip the line, parse the rest of the header and build the DOM
if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
@ -242,6 +248,8 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
pScene->mNumMeshes = 1;
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
pScene->mMeshes[0] = mGeneratedMesh;
// Move the mesh ownership into the scene instance
mGeneratedMesh = nullptr;
// generate a simple node structure
@ -254,20 +262,22 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
}
}
static constexpr ai_uint NotSet = 0xFFFFFFFF;
void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos) {
ai_assert(nullptr != pcElement);
ai_assert(nullptr != instElement);
ai_uint aiPositions[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
ai_uint aiPositions[3] = { NotSet, NotSet, NotSet };
PLY::EDataType aiTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
ai_uint aiNormal[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
ai_uint aiNormal[3] = { NotSet, NotSet, NotSet };
PLY::EDataType aiNormalTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
unsigned int aiColors[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
unsigned int aiColors[4] = { NotSet, NotSet, NotSet, NotSet };
PLY::EDataType aiColorsTypes[4] = { EDT_Char, EDT_Char, EDT_Char, EDT_Char };
unsigned int aiTexcoord[2] = { 0xFFFFFFFF, 0xFFFFFFFF };
unsigned int aiTexcoord[2] = { NotSet, NotSet };
PLY::EDataType aiTexcoordTypes[2] = { EDT_Char, EDT_Char };
// now check whether which normal components are available
@ -337,17 +347,17 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
if (0 != cnt) {
// Position
aiVector3D vOut;
if (0xFFFFFFFF != aiPositions[0]) {
if (NotSet != aiPositions[0]) {
vOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiPositions[0]).avList.front(), aiTypes[0]);
}
if (0xFFFFFFFF != aiPositions[1]) {
if (NotSet != aiPositions[1]) {
vOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiPositions[1]).avList.front(), aiTypes[1]);
}
if (0xFFFFFFFF != aiPositions[2]) {
if (NotSet != aiPositions[2]) {
vOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiPositions[2]).avList.front(), aiTypes[2]);
}
@ -355,19 +365,19 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
// Normals
aiVector3D nOut;
bool haveNormal = false;
if (0xFFFFFFFF != aiNormal[0]) {
if (NotSet != aiNormal[0]) {
nOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiNormal[0]).avList.front(), aiNormalTypes[0]);
haveNormal = true;
}
if (0xFFFFFFFF != aiNormal[1]) {
if (NotSet != aiNormal[1]) {
nOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiNormal[1]).avList.front(), aiNormalTypes[1]);
haveNormal = true;
}
if (0xFFFFFFFF != aiNormal[2]) {
if (NotSet != aiNormal[2]) {
nOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiNormal[2]).avList.front(), aiNormalTypes[2]);
haveNormal = true;
@ -376,7 +386,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
// Colors
aiColor4D cOut;
bool haveColor = false;
if (0xFFFFFFFF != aiColors[0]) {
if (NotSet != aiColors[0]) {
cOut.r = NormalizeColorValue(GetProperty(instElement->alProperties,
aiColors[0])
.avList.front(),
@ -384,7 +394,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
haveColor = true;
}
if (0xFFFFFFFF != aiColors[1]) {
if (NotSet != aiColors[1]) {
cOut.g = NormalizeColorValue(GetProperty(instElement->alProperties,
aiColors[1])
.avList.front(),
@ -392,7 +402,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
haveColor = true;
}
if (0xFFFFFFFF != aiColors[2]) {
if (NotSet != aiColors[2]) {
cOut.b = NormalizeColorValue(GetProperty(instElement->alProperties,
aiColors[2])
.avList.front(),
@ -401,7 +411,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
}
// assume 1.0 for the alpha channel if it is not set
if (0xFFFFFFFF == aiColors[3]) {
if (NotSet == aiColors[3]) {
cOut.a = 1.0;
} else {
cOut.a = NormalizeColorValue(GetProperty(instElement->alProperties,
@ -416,13 +426,13 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
aiVector3D tOut;
tOut.z = 0;
bool haveTextureCoords = false;
if (0xFFFFFFFF != aiTexcoord[0]) {
if (NotSet != aiTexcoord[0]) {
tOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiTexcoord[0]).avList.front(), aiTexcoordTypes[0]);
haveTextureCoords = true;
}
if (0xFFFFFFFF != aiTexcoord[1]) {
if (NotSet != aiTexcoord[1]) {
tOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
GetProperty(instElement->alProperties, aiTexcoord[1]).avList.front(), aiTexcoordTypes[1]);
haveTextureCoords = true;
@ -504,16 +514,12 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
bool bOne = false;
// index of the vertex index list
unsigned int iProperty = 0xFFFFFFFF;
unsigned int iProperty = NotSet;
PLY::EDataType eType = EDT_Char;
bool bIsTriStrip = false;
// index of the material index property
// unsigned int iMaterialIndex = 0xFFFFFFFF;
// PLY::EDataType eType2 = EDT_Char;
// texture coordinates
unsigned int iTextureCoord = 0xFFFFFFFF;
unsigned int iTextureCoord = NotSet;
PLY::EDataType eType3 = EDT_Char;
// face = unique number of vertex indices
@ -572,7 +578,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
if (!bIsTriStrip) {
// parse the list of vertex indices
if (0xFFFFFFFF != iProperty) {
if (NotSet != iProperty) {
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iProperty).avList.size();
mGeneratedMesh->mFaces[pos].mNumIndices = iNum;
mGeneratedMesh->mFaces[pos].mIndices = new unsigned int[iNum];
@ -585,15 +591,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
}
}
// parse the material index
// cannot be handled without processing the whole file first
/*if (0xFFFFFFFF != iMaterialIndex)
{
mGeneratedMesh->mFaces[pos]. = PLY::PropertyInstance::ConvertTo<unsigned int>(
GetProperty(instElement->alProperties, iMaterialIndex).avList.front(), eType2);
}*/
if (0xFFFFFFFF != iTextureCoord) {
if (NotSet != iTextureCoord) {
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iTextureCoord).avList.size();
// should be 6 coords
@ -679,41 +677,29 @@ void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance> &avL
aiColor4D *clrOut) {
ai_assert(nullptr != clrOut);
if (0xFFFFFFFF == aiPositions[0])
if (NotSet == aiPositions[0]) {
clrOut->r = 0.0f;
else {
clrOut->r = NormalizeColorValue(GetProperty(avList,
aiPositions[0])
.avList.front(),
aiTypes[0]);
} else {
clrOut->r = NormalizeColorValue(GetProperty(avList, aiPositions[0]).avList.front(), aiTypes[0]);
}
if (0xFFFFFFFF == aiPositions[1])
if (NotSet == aiPositions[1]) {
clrOut->g = 0.0f;
else {
clrOut->g = NormalizeColorValue(GetProperty(avList,
aiPositions[1])
.avList.front(),
aiTypes[1]);
} else {
clrOut->g = NormalizeColorValue(GetProperty(avList, aiPositions[1]).avList.front(), aiTypes[1]);
}
if (0xFFFFFFFF == aiPositions[2])
if (NotSet == aiPositions[2])
clrOut->b = 0.0f;
else {
clrOut->b = NormalizeColorValue(GetProperty(avList,
aiPositions[2])
.avList.front(),
aiTypes[2]);
clrOut->b = NormalizeColorValue(GetProperty(avList, aiPositions[2]).avList.front(), aiTypes[2]);
}
// assume 1.0 for the alpha channel ifit is not set
if (0xFFFFFFFF == aiPositions[3])
if (NotSet == aiPositions[3])
clrOut->a = 1.0f;
else {
clrOut->a = NormalizeColorValue(GetProperty(avList,
aiPositions[3])
.avList.front(),
aiTypes[3]);
clrOut->a = NormalizeColorValue(GetProperty(avList, aiPositions[3]).avList.front(), aiTypes[3]);
}
}

View File

@ -62,10 +62,10 @@ using namespace PLY;
// ---------------------------------------------------------------------------
/** Importer class to load the stanford PLY file format
*/
class PLYImporter : public BaseImporter {
class PLYImporter final : public BaseImporter {
public:
PLYImporter();
~PLYImporter() override = default;
~PLYImporter() override;
// -------------------------------------------------------------------
/** Returns whether the class can handle the format of the given file.
@ -120,13 +120,9 @@ protected:
PLY::PropertyInstance::ValueUnion val,
PLY::EDataType eType);
/** Buffer to hold the loaded file */
private:
unsigned char *mBuffer;
/** Document object model representation extracted from the file */
PLY::DOM *pcDOM;
/** Mesh generated by loader */
aiMesh *mGeneratedMesh;
};