Fix leak in loader (#5718)
* Fix leak in loader Closes https://github.com/assimp/assimp/issues/5717 * Free generated mesh on importer destruction.pull/5382/head^2
parent
10e97b2f4a
commit
bc6710a116
|
@ -81,6 +81,27 @@ namespace {
|
||||||
|
|
||||||
return props[idx];
|
return props[idx];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
static bool isBigEndian(const char *szMe) {
|
||||||
|
ai_assert(nullptr != szMe);
|
||||||
|
|
||||||
|
// binary_little_endian
|
||||||
|
// binary_big_endian
|
||||||
|
bool isBigEndian{ false };
|
||||||
|
#if (defined AI_BUILD_BIG_ENDIAN)
|
||||||
|
if ('l' == *szMe || 'L' == *szMe) {
|
||||||
|
isBigEndian = true;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
if ('b' == *szMe || 'B' == *szMe) {
|
||||||
|
isBigEndian = true;
|
||||||
|
}
|
||||||
|
#endif // ! AI_BUILD_BIG_ENDIAN
|
||||||
|
|
||||||
|
return isBigEndian;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -92,6 +113,11 @@ PLYImporter::PLYImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
PLYImporter::~PLYImporter() {
|
||||||
|
delete mGeneratedMesh;
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -104,26 +130,6 @@ const aiImporterDesc *PLYImporter::GetInfo() const {
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
static bool isBigEndian(const char *szMe) {
|
|
||||||
ai_assert(nullptr != szMe);
|
|
||||||
|
|
||||||
// binary_little_endian
|
|
||||||
// binary_big_endian
|
|
||||||
bool isBigEndian(false);
|
|
||||||
#if (defined AI_BUILD_BIG_ENDIAN)
|
|
||||||
if ('l' == *szMe || 'L' == *szMe) {
|
|
||||||
isBigEndian = true;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
if ('b' == *szMe || 'B' == *szMe) {
|
|
||||||
isBigEndian = true;
|
|
||||||
}
|
|
||||||
#endif // ! AI_BUILD_BIG_ENDIAN
|
|
||||||
|
|
||||||
return isBigEndian;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
|
@ -134,7 +140,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the file-size
|
// Get the file-size
|
||||||
const size_t fileSize(fileStream->FileSize());
|
const size_t fileSize = fileStream->FileSize();
|
||||||
if (0 == fileSize) {
|
if (0 == fileSize) {
|
||||||
throw DeadlyImportError("File ", pFile, " is empty.");
|
throw DeadlyImportError("File ", pFile, " is empty.");
|
||||||
}
|
}
|
||||||
|
@ -180,7 +186,7 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
}
|
}
|
||||||
} else if (!::strncmp(szMe, "binary_", 7)) {
|
} else if (!::strncmp(szMe, "binary_", 7)) {
|
||||||
szMe += 7;
|
szMe += 7;
|
||||||
const bool bIsBE(isBigEndian(szMe));
|
const bool bIsBE = isBigEndian(szMe);
|
||||||
|
|
||||||
// skip the line, parse the rest of the header and build the DOM
|
// skip the line, parse the rest of the header and build the DOM
|
||||||
if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
|
if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
|
||||||
|
@ -241,7 +247,9 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
// fill the mesh list
|
// fill the mesh list
|
||||||
pScene->mNumMeshes = 1;
|
pScene->mNumMeshes = 1;
|
||||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||||
pScene->mMeshes[0] = mGeneratedMesh;
|
pScene->mMeshes[0] = mGeneratedMesh;
|
||||||
|
|
||||||
|
// Move the mesh ownership into the scene instance
|
||||||
mGeneratedMesh = nullptr;
|
mGeneratedMesh = nullptr;
|
||||||
|
|
||||||
// generate a simple node structure
|
// generate a simple node structure
|
||||||
|
@ -254,20 +262,22 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static constexpr ai_uint NotSet = 0xFFFFFFFF;
|
||||||
|
|
||||||
void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos) {
|
void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementInstance *instElement, unsigned int pos) {
|
||||||
ai_assert(nullptr != pcElement);
|
ai_assert(nullptr != pcElement);
|
||||||
ai_assert(nullptr != instElement);
|
ai_assert(nullptr != instElement);
|
||||||
|
|
||||||
ai_uint aiPositions[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
|
ai_uint aiPositions[3] = { NotSet, NotSet, NotSet };
|
||||||
PLY::EDataType aiTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
|
PLY::EDataType aiTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
|
||||||
|
|
||||||
ai_uint aiNormal[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
|
ai_uint aiNormal[3] = { NotSet, NotSet, NotSet };
|
||||||
PLY::EDataType aiNormalTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
|
PLY::EDataType aiNormalTypes[3] = { EDT_Char, EDT_Char, EDT_Char };
|
||||||
|
|
||||||
unsigned int aiColors[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
|
unsigned int aiColors[4] = { NotSet, NotSet, NotSet, NotSet };
|
||||||
PLY::EDataType aiColorsTypes[4] = { EDT_Char, EDT_Char, EDT_Char, EDT_Char };
|
PLY::EDataType aiColorsTypes[4] = { EDT_Char, EDT_Char, EDT_Char, EDT_Char };
|
||||||
|
|
||||||
unsigned int aiTexcoord[2] = { 0xFFFFFFFF, 0xFFFFFFFF };
|
unsigned int aiTexcoord[2] = { NotSet, NotSet };
|
||||||
PLY::EDataType aiTexcoordTypes[2] = { EDT_Char, EDT_Char };
|
PLY::EDataType aiTexcoordTypes[2] = { EDT_Char, EDT_Char };
|
||||||
|
|
||||||
// now check whether which normal components are available
|
// now check whether which normal components are available
|
||||||
|
@ -337,17 +347,17 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
if (0 != cnt) {
|
if (0 != cnt) {
|
||||||
// Position
|
// Position
|
||||||
aiVector3D vOut;
|
aiVector3D vOut;
|
||||||
if (0xFFFFFFFF != aiPositions[0]) {
|
if (NotSet != aiPositions[0]) {
|
||||||
vOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
vOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiPositions[0]).avList.front(), aiTypes[0]);
|
GetProperty(instElement->alProperties, aiPositions[0]).avList.front(), aiTypes[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiPositions[1]) {
|
if (NotSet != aiPositions[1]) {
|
||||||
vOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
vOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiPositions[1]).avList.front(), aiTypes[1]);
|
GetProperty(instElement->alProperties, aiPositions[1]).avList.front(), aiTypes[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiPositions[2]) {
|
if (NotSet != aiPositions[2]) {
|
||||||
vOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
|
vOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiPositions[2]).avList.front(), aiTypes[2]);
|
GetProperty(instElement->alProperties, aiPositions[2]).avList.front(), aiTypes[2]);
|
||||||
}
|
}
|
||||||
|
@ -355,19 +365,19 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
// Normals
|
// Normals
|
||||||
aiVector3D nOut;
|
aiVector3D nOut;
|
||||||
bool haveNormal = false;
|
bool haveNormal = false;
|
||||||
if (0xFFFFFFFF != aiNormal[0]) {
|
if (NotSet != aiNormal[0]) {
|
||||||
nOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
nOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiNormal[0]).avList.front(), aiNormalTypes[0]);
|
GetProperty(instElement->alProperties, aiNormal[0]).avList.front(), aiNormalTypes[0]);
|
||||||
haveNormal = true;
|
haveNormal = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiNormal[1]) {
|
if (NotSet != aiNormal[1]) {
|
||||||
nOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
nOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiNormal[1]).avList.front(), aiNormalTypes[1]);
|
GetProperty(instElement->alProperties, aiNormal[1]).avList.front(), aiNormalTypes[1]);
|
||||||
haveNormal = true;
|
haveNormal = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiNormal[2]) {
|
if (NotSet != aiNormal[2]) {
|
||||||
nOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
|
nOut.z = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiNormal[2]).avList.front(), aiNormalTypes[2]);
|
GetProperty(instElement->alProperties, aiNormal[2]).avList.front(), aiNormalTypes[2]);
|
||||||
haveNormal = true;
|
haveNormal = true;
|
||||||
|
@ -376,7 +386,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
// Colors
|
// Colors
|
||||||
aiColor4D cOut;
|
aiColor4D cOut;
|
||||||
bool haveColor = false;
|
bool haveColor = false;
|
||||||
if (0xFFFFFFFF != aiColors[0]) {
|
if (NotSet != aiColors[0]) {
|
||||||
cOut.r = NormalizeColorValue(GetProperty(instElement->alProperties,
|
cOut.r = NormalizeColorValue(GetProperty(instElement->alProperties,
|
||||||
aiColors[0])
|
aiColors[0])
|
||||||
.avList.front(),
|
.avList.front(),
|
||||||
|
@ -384,7 +394,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
haveColor = true;
|
haveColor = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiColors[1]) {
|
if (NotSet != aiColors[1]) {
|
||||||
cOut.g = NormalizeColorValue(GetProperty(instElement->alProperties,
|
cOut.g = NormalizeColorValue(GetProperty(instElement->alProperties,
|
||||||
aiColors[1])
|
aiColors[1])
|
||||||
.avList.front(),
|
.avList.front(),
|
||||||
|
@ -392,7 +402,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
haveColor = true;
|
haveColor = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiColors[2]) {
|
if (NotSet != aiColors[2]) {
|
||||||
cOut.b = NormalizeColorValue(GetProperty(instElement->alProperties,
|
cOut.b = NormalizeColorValue(GetProperty(instElement->alProperties,
|
||||||
aiColors[2])
|
aiColors[2])
|
||||||
.avList.front(),
|
.avList.front(),
|
||||||
|
@ -401,7 +411,7 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
}
|
}
|
||||||
|
|
||||||
// assume 1.0 for the alpha channel if it is not set
|
// assume 1.0 for the alpha channel if it is not set
|
||||||
if (0xFFFFFFFF == aiColors[3]) {
|
if (NotSet == aiColors[3]) {
|
||||||
cOut.a = 1.0;
|
cOut.a = 1.0;
|
||||||
} else {
|
} else {
|
||||||
cOut.a = NormalizeColorValue(GetProperty(instElement->alProperties,
|
cOut.a = NormalizeColorValue(GetProperty(instElement->alProperties,
|
||||||
|
@ -416,13 +426,13 @@ void PLYImporter::LoadVertex(const PLY::Element *pcElement, const PLY::ElementIn
|
||||||
aiVector3D tOut;
|
aiVector3D tOut;
|
||||||
tOut.z = 0;
|
tOut.z = 0;
|
||||||
bool haveTextureCoords = false;
|
bool haveTextureCoords = false;
|
||||||
if (0xFFFFFFFF != aiTexcoord[0]) {
|
if (NotSet != aiTexcoord[0]) {
|
||||||
tOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
tOut.x = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiTexcoord[0]).avList.front(), aiTexcoordTypes[0]);
|
GetProperty(instElement->alProperties, aiTexcoord[0]).avList.front(), aiTexcoordTypes[0]);
|
||||||
haveTextureCoords = true;
|
haveTextureCoords = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF != aiTexcoord[1]) {
|
if (NotSet != aiTexcoord[1]) {
|
||||||
tOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
tOut.y = PLY::PropertyInstance::ConvertTo<ai_real>(
|
||||||
GetProperty(instElement->alProperties, aiTexcoord[1]).avList.front(), aiTexcoordTypes[1]);
|
GetProperty(instElement->alProperties, aiTexcoord[1]).avList.front(), aiTexcoordTypes[1]);
|
||||||
haveTextureCoords = true;
|
haveTextureCoords = true;
|
||||||
|
@ -504,16 +514,12 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
|
||||||
bool bOne = false;
|
bool bOne = false;
|
||||||
|
|
||||||
// index of the vertex index list
|
// index of the vertex index list
|
||||||
unsigned int iProperty = 0xFFFFFFFF;
|
unsigned int iProperty = NotSet;
|
||||||
PLY::EDataType eType = EDT_Char;
|
PLY::EDataType eType = EDT_Char;
|
||||||
bool bIsTriStrip = false;
|
bool bIsTriStrip = false;
|
||||||
|
|
||||||
// index of the material index property
|
|
||||||
// unsigned int iMaterialIndex = 0xFFFFFFFF;
|
|
||||||
// PLY::EDataType eType2 = EDT_Char;
|
|
||||||
|
|
||||||
// texture coordinates
|
// texture coordinates
|
||||||
unsigned int iTextureCoord = 0xFFFFFFFF;
|
unsigned int iTextureCoord = NotSet;
|
||||||
PLY::EDataType eType3 = EDT_Char;
|
PLY::EDataType eType3 = EDT_Char;
|
||||||
|
|
||||||
// face = unique number of vertex indices
|
// face = unique number of vertex indices
|
||||||
|
@ -572,7 +578,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
|
||||||
|
|
||||||
if (!bIsTriStrip) {
|
if (!bIsTriStrip) {
|
||||||
// parse the list of vertex indices
|
// parse the list of vertex indices
|
||||||
if (0xFFFFFFFF != iProperty) {
|
if (NotSet != iProperty) {
|
||||||
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iProperty).avList.size();
|
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iProperty).avList.size();
|
||||||
mGeneratedMesh->mFaces[pos].mNumIndices = iNum;
|
mGeneratedMesh->mFaces[pos].mNumIndices = iNum;
|
||||||
mGeneratedMesh->mFaces[pos].mIndices = new unsigned int[iNum];
|
mGeneratedMesh->mFaces[pos].mIndices = new unsigned int[iNum];
|
||||||
|
@ -585,15 +591,7 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// parse the material index
|
if (NotSet != iTextureCoord) {
|
||||||
// cannot be handled without processing the whole file first
|
|
||||||
/*if (0xFFFFFFFF != iMaterialIndex)
|
|
||||||
{
|
|
||||||
mGeneratedMesh->mFaces[pos]. = PLY::PropertyInstance::ConvertTo<unsigned int>(
|
|
||||||
GetProperty(instElement->alProperties, iMaterialIndex).avList.front(), eType2);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
if (0xFFFFFFFF != iTextureCoord) {
|
|
||||||
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iTextureCoord).avList.size();
|
const unsigned int iNum = (unsigned int)GetProperty(instElement->alProperties, iTextureCoord).avList.size();
|
||||||
|
|
||||||
// should be 6 coords
|
// should be 6 coords
|
||||||
|
@ -679,41 +677,29 @@ void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance> &avL
|
||||||
aiColor4D *clrOut) {
|
aiColor4D *clrOut) {
|
||||||
ai_assert(nullptr != clrOut);
|
ai_assert(nullptr != clrOut);
|
||||||
|
|
||||||
if (0xFFFFFFFF == aiPositions[0])
|
if (NotSet == aiPositions[0]) {
|
||||||
clrOut->r = 0.0f;
|
clrOut->r = 0.0f;
|
||||||
else {
|
} else {
|
||||||
clrOut->r = NormalizeColorValue(GetProperty(avList,
|
clrOut->r = NormalizeColorValue(GetProperty(avList, aiPositions[0]).avList.front(), aiTypes[0]);
|
||||||
aiPositions[0])
|
|
||||||
.avList.front(),
|
|
||||||
aiTypes[0]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF == aiPositions[1])
|
if (NotSet == aiPositions[1]) {
|
||||||
clrOut->g = 0.0f;
|
clrOut->g = 0.0f;
|
||||||
else {
|
} else {
|
||||||
clrOut->g = NormalizeColorValue(GetProperty(avList,
|
clrOut->g = NormalizeColorValue(GetProperty(avList, aiPositions[1]).avList.front(), aiTypes[1]);
|
||||||
aiPositions[1])
|
|
||||||
.avList.front(),
|
|
||||||
aiTypes[1]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0xFFFFFFFF == aiPositions[2])
|
if (NotSet == aiPositions[2])
|
||||||
clrOut->b = 0.0f;
|
clrOut->b = 0.0f;
|
||||||
else {
|
else {
|
||||||
clrOut->b = NormalizeColorValue(GetProperty(avList,
|
clrOut->b = NormalizeColorValue(GetProperty(avList, aiPositions[2]).avList.front(), aiTypes[2]);
|
||||||
aiPositions[2])
|
|
||||||
.avList.front(),
|
|
||||||
aiTypes[2]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// assume 1.0 for the alpha channel ifit is not set
|
// assume 1.0 for the alpha channel ifit is not set
|
||||||
if (0xFFFFFFFF == aiPositions[3])
|
if (NotSet == aiPositions[3])
|
||||||
clrOut->a = 1.0f;
|
clrOut->a = 1.0f;
|
||||||
else {
|
else {
|
||||||
clrOut->a = NormalizeColorValue(GetProperty(avList,
|
clrOut->a = NormalizeColorValue(GetProperty(avList, aiPositions[3]).avList.front(), aiTypes[3]);
|
||||||
aiPositions[3])
|
|
||||||
.avList.front(),
|
|
||||||
aiTypes[3]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -62,10 +62,10 @@ using namespace PLY;
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Importer class to load the stanford PLY file format
|
/** Importer class to load the stanford PLY file format
|
||||||
*/
|
*/
|
||||||
class PLYImporter : public BaseImporter {
|
class PLYImporter final : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
PLYImporter();
|
PLYImporter();
|
||||||
~PLYImporter() override = default;
|
~PLYImporter() override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
@ -120,13 +120,9 @@ protected:
|
||||||
PLY::PropertyInstance::ValueUnion val,
|
PLY::PropertyInstance::ValueUnion val,
|
||||||
PLY::EDataType eType);
|
PLY::EDataType eType);
|
||||||
|
|
||||||
/** Buffer to hold the loaded file */
|
private:
|
||||||
unsigned char *mBuffer;
|
unsigned char *mBuffer;
|
||||||
|
|
||||||
/** Document object model representation extracted from the file */
|
|
||||||
PLY::DOM *pcDOM;
|
PLY::DOM *pcDOM;
|
||||||
|
|
||||||
/** Mesh generated by loader */
|
|
||||||
aiMesh *mGeneratedMesh;
|
aiMesh *mGeneratedMesh;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue