Merge pull request #1656 from turol/misc

Miscellaneous memory management fixes
pull/1657/head
turol 2017-12-25 10:16:56 +02:00 committed by GitHub
commit bc541e56af
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 36 additions and 21 deletions

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@ -56,6 +56,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Defines.h>
#include "qnan.h"
#include <memory>
using namespace Assimp;
static aiTexel* const bad_texel = reinterpret_cast<aiTexel*>(SIZE_MAX);
@ -489,7 +491,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
unsigned int iWidth,
unsigned int iHeight)
{
aiTexture* pcNew = nullptr;
std::unique_ptr<aiTexture> pcNew;
// get the type of the skin
unsigned int iMasked = (unsigned int)(iType & 0xF);
@ -509,7 +511,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
"but texture height is not equal to 1, which is not supported by MED");
}
pcNew = new aiTexture();
pcNew.reset(new aiTexture());
pcNew->mHeight = 0;
pcNew->mWidth = iWidth;
@ -546,7 +548,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
}
else if (iMasked || !iType || (iType && iWidth && iHeight))
{
pcNew = new aiTexture();
pcNew.reset(new aiTexture());
if (!iHeight || !iWidth)
{
DefaultLogger::get()->warn("Found embedded texture, but its width "
@ -577,7 +579,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
pcNew->mHeight = iHeight;
unsigned int iSkip = 0;
ParseTextureColorData(szCurrent,iMasked,&iSkip,pcNew);
ParseTextureColorData(szCurrent,iMasked,&iSkip,pcNew.get());
// skip length of texture data
szCurrent += iSkip;
@ -588,7 +590,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
// texture instead of material colors ... posssible they have
// been converted to MDL7 from other formats, such as MDL5
aiColor4D clrTexture;
if (pcNew)clrTexture = ReplaceTextureWithColor(pcNew);
if (pcNew)clrTexture = ReplaceTextureWithColor(pcNew.get());
else clrTexture.r = get_qnan();
// check whether a material definition is contained in the skin
@ -680,8 +682,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
// we don't need the texture anymore
if (is_not_qnan(clrTexture.r))
{
delete pcNew;
pcNew = NULL;
pcNew.reset();
}
// If an ASCII effect description (HLSL?) is contained in the file,
@ -716,7 +717,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
{
pScene->mNumTextures = 1;
pScene->mTextures = new aiTexture*[1];
pScene->mTextures[0] = pcNew;
pScene->mTextures[0] = pcNew.release();
}
else
{
@ -726,16 +727,13 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
pScene->mTextures[i] = pc[i];
}
pScene->mTextures[pScene->mNumTextures] = pcNew;
pScene->mTextures[pScene->mNumTextures] = pcNew.release();
pScene->mNumTextures++;
delete[] pc;
}
}
VALIDATE_FILE_SIZE(szCurrent);
*szCurrentOut = szCurrent;
if ( nullptr != pcNew ) {
delete pcNew;
}
}
// ------------------------------------------------------------------------------------------------

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@ -141,8 +141,6 @@ void MMDImporter::CreateDataFromImport(const pmx::PmxModel *pModel,
aiNode *pNode = new aiNode;
if (!pModel->model_name.empty()) {
pNode->mName.Set(pModel->model_name);
} else {
ai_assert(false);
}
pScene->mRootNode = pNode;

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@ -778,10 +778,22 @@ static void fillColor4( aiColor4D *col4, Value *vals ) {
Value *next( vals );
col4->r = next->getFloat();
next = next->m_next;
if (!next) {
throw DeadlyImportError( "OpenGEX: Not enough values to fill 4-element color, only 1" );
}
col4->g = next->getFloat();
next = next->m_next;
if (!next) {
throw DeadlyImportError( "OpenGEX: Not enough values to fill 4-element color, only 2" );
}
col4->b = next->getFloat();
next = next->m_next;
if (!next) {
throw DeadlyImportError( "OpenGEX: Not enough values to fill 4-element color, only 3" );
}
col4->a = next->getFloat();
}

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@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Q3BSPZipArchive.h"
#include <cassert>
#include <cstdlib>
#include <assimp/ai_assert.h>
namespace Assimp {

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@ -243,8 +243,11 @@ void RAWImporter::InternReadFile( const std::string& pFile,
{
cc = &pScene->mRootNode;
pScene->mRootNode->mNumChildren = 0;
} else {
cc = new aiNode*[pScene->mRootNode->mNumChildren];
memset(cc, 0, sizeof(aiNode*) * pScene->mRootNode->mNumChildren);
pScene->mRootNode->mChildren = cc;
}
else cc = pScene->mRootNode->mChildren = new aiNode*[pScene->mRootNode->mNumChildren];
pScene->mNumMaterials = pScene->mNumMeshes;
aiMaterial** mats = pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];

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@ -66,6 +66,10 @@ void CommentRemover::RemoveLineComments(const char* szComment,
if (!strncmp(szBuffer,szComment,len)) {
while (!IsLineEnd(*szBuffer))
*szBuffer++ = chReplacement;
if (!*szBuffer) {
break;
}
}
++szBuffer;
}

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@ -9,6 +9,8 @@
#include "irrString.h"
#include "irrArray.h"
#include <cassert>
using namespace Assimp;
#ifdef _DEBUG
@ -664,12 +666,9 @@ private:
TextData = new char_type[sizeWithoutHeader];
// MSVC debugger complains here about loss of data ...
// FIXME - gcc complains about 'shift width larger than width of type'
// for T == unsigned long. Avoid it by messing around volatile ..
volatile unsigned int c = 3;
const src_char_type cc = (src_char_type)((((uint64_t)1u << (sizeof( char_type)<<c)) - 1));
size_t numShift = sizeof( char_type) * 8;
assert(numShift < 64);
const src_char_type cc = (src_char_type)(((uint64_t(1u) << numShift) - 1));
for (int i=0; i<sizeWithoutHeader; ++i)
TextData[i] = char_type( source[i] & cc);