diff --git a/code/glTF2Importer.cpp b/code/glTF2Importer.cpp index 008f251ae..fbb55d8fa 100644 --- a/code/glTF2Importer.cpp +++ b/code/glTF2Importer.cpp @@ -499,6 +499,9 @@ void glTF2Importer::ImportCameras(glTF2::Asset& r) aiCamera* aicam = mScene->mCameras[i] = new aiCamera(); + // cameras point in -Z by default, rest is specified in node transform + aicam->mLookAt = aiVector3D(0.f,0.f,-1.f); + if (cam.type == Camera::Perspective) { aicam->mAspect = cam.cameraProperties.perspective.aspectRatio;