- Ifc: more opening tweaks, half a step back again.
parent
d4bcd3ab69
commit
b90882a4cb
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@ -1729,7 +1729,7 @@ size_t CloseWindows(ContourVector& contours,
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if (sqdist < best) {
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if (sqdist < best) {
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// avoid self-connections
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// avoid self-connections
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if(best < 1e-5) {
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if(sqdist < 1e-5) {
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continue;
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continue;
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}
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}
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@ -2205,10 +2205,10 @@ void ProcessExtrudedAreaSolid(const IfcExtrudedAreaSolid& solid, TempMesh& resul
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IfcVector3 dir;
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IfcVector3 dir;
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ConvertDirection(dir,solid.ExtrudedDirection);
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ConvertDirection(dir,solid.ExtrudedDirection);
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dir *= solid.Depth;
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dir *= solid.Depth; /*
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if(conv.collect_openings) {
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if(conv.collect_openings && !conv.apply_openings) {
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dir *= 1000.0;
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dir *= 1000.0;
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}
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} */
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// Outline: assuming that `meshout.verts` is now a list of vertex points forming
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// Outline: assuming that `meshout.verts` is now a list of vertex points forming
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// the underlying profile, extrude along the given axis, forming new
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// the underlying profile, extrude along the given axis, forming new
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@ -2218,7 +2218,7 @@ void ProcessExtrudedAreaSolid(const IfcExtrudedAreaSolid& solid, TempMesh& resul
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const size_t size=in.size();
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const size_t size=in.size();
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const bool has_area = solid.SweptArea->ProfileType == "AREA" && size>2;
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const bool has_area = solid.SweptArea->ProfileType == "AREA" && size>2;
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if(solid.Depth < 1e-3) {
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if(solid.Depth < 1e-6) {
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if(has_area) {
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if(has_area) {
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meshout = result;
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meshout = result;
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}
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}
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@ -2284,7 +2284,7 @@ void ProcessExtrudedAreaSolid(const IfcExtrudedAreaSolid& solid, TempMesh& resul
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out.push_back(in[next]);
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out.push_back(in[next]);
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if(openings) {
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if(openings) {
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if(GenerateOpenings(*conv.apply_openings,nors,temp,true, true)) {
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if(GenerateOpenings(*conv.apply_openings,nors,temp,false, true)) {
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++sides_with_openings;
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++sides_with_openings;
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}
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}
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