C++11: Replace std::to_string by assimp-specific implementation.

pull/1034/head^2
Kim Kulling 2016-10-15 20:36:51 +02:00
parent c43ab39670
commit b90669c45e
4 changed files with 15 additions and 14 deletions

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "X3DImporter.hpp"
#include "X3DImporter_Macro.hpp"
#include "StringUtils.h"
// Header files, Assimp.
#include "DefaultIOSystem.h"

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Header files, Assimp.
#include "StandardShapes.h"
#include "StringUtils.h"
// Header files, stdlib.
#include <algorithm>
@ -296,7 +297,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_TextureCoordinate)
MeshGeometry_AddTexCoord(**pMesh, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of ElevationGrid: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of ElevationGrid: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -333,7 +334,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_TextureCoordinate)
MeshGeometry_AddTexCoord(**pMesh, tnemesh.CoordIndex, tnemesh.TexCoordIndex, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of IndexedFaceSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of IndexedFaceSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -401,7 +402,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
MeshGeometry_AddTexCoord(**pMesh, tnemesh.CoordIndex, tnemesh.TexCoordIndex, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of IndexedTriangleSet or IndexedTriangleFanSet, or \
IndexedTriangleStripSet: " + std::to_string((*ch_it)->Type) + ".");
IndexedTriangleStripSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -451,7 +452,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Coordinate)
{} // skip because already read when mesh created.
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of PointSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of PointSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -480,7 +481,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Coordinate)
{} // skip because already read when mesh created.
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of LineSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of LineSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -514,7 +515,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_TextureCoordinate)
MeshGeometry_AddTexCoord(**pMesh, tnemesh.CoordIndex, tnemesh.TexCoordIndex, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TrianlgeFanSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TrianlgeFanSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -557,7 +558,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_TextureCoordinate)
MeshGeometry_AddTexCoord(**pMesh, tnemesh.CoordIndex, tnemesh.TexCoordIndex, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TrianlgeSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TrianlgeSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
@ -591,13 +592,13 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_TextureCoordinate)
MeshGeometry_AddTexCoord(**pMesh, tnemesh.CoordIndex, tnemesh.TexCoordIndex, ((CX3DImporter_NodeElement_TextureCoordinate*)*ch_it)->Value);
else
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TriangleStripSet: " + std::to_string((*ch_it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown child of TriangleStripSet: " + to_string((*ch_it)->Type) + ".");
}// for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
return;// mesh is build, nothing to do anymore.
}// if(pNodeElement.Type == CX3DImporter_NodeElement::ENET_TriangleStripSet)
throw DeadlyImportError("Postprocess_BuildMesh. Unknown mesh type: " + std::to_string(pNodeElement.Type) + ".");
throw DeadlyImportError("Postprocess_BuildMesh. Unknown mesh type: " + to_string(pNodeElement.Type) + ".");
}
void X3DImporter::Postprocess_BuildNode(const CX3DImporter_NodeElement& pNodeElement, aiNode& pSceneNode, std::list<aiMesh*>& pSceneMeshList,
@ -659,7 +660,7 @@ void X3DImporter::Postprocess_BuildNode(const CX3DImporter_NodeElement& pNodeEle
}
else if(!PostprocessHelper_ElementIsMetadata((*it)->Type))// skip metadata
{
throw DeadlyImportError("Postprocess_BuildNode. Unknown type: " + std::to_string((*it)->Type) + ".");
throw DeadlyImportError("Postprocess_BuildNode. Unknown type: " + to_string((*it)->Type) + ".");
}
}// for(std::list<CX3DImporter_NodeElement*>::const_iterator it = chit_begin; it != chit_end; it++)

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@ -1003,7 +1003,6 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
{
// size = number_of_elements * components_per_element * size_of_component. See float attributes note.
size_t tval = ifs.GetNIntAttribute(idx);
switch( ifs.GetIntAttributeType( idx ) )
{
default:

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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
#include "glTFImporter.h"
#include "StringComparison.h"
#include "StringUtils.h"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
@ -285,7 +285,7 @@ void glTFImporter::ImportMeshes(glTF::Asset& r)
else
#endif
{
throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension (code: \"" + std::to_string(cur_ext->Type) +
throw DeadlyImportError("GLTF: Can not import mesh: unknown mesh extension (code: \"" + to_string(cur_ext->Type) +
"\"), only Open3DGC is supported.");
}
}