Update READMEs
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@ -42,17 +42,14 @@ substituted by assertions ...):
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```python
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from pyassimp import *
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scene = load('hello.3ds')
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from pyassimp import load
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with load('hello.3ds') as scene:
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assert len(scene.meshes)
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mesh = scene.meshes[0]
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assert len(scene.meshes)
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mesh = scene.meshes[0]
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assert len(mesh.vertices)
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print(mesh.vertices[0])
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# don't forget this one, or you will leak!
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release(scene)
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assert len(mesh.vertices)
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print(mesh.vertices[0])
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```
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@ -61,13 +58,11 @@ scene:
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```python
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from pyassimp import *
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scene = load('hello.3ds')
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from pyassimp import load
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with load('hello.3ds') as scene:
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for c in scene.rootnode.children:
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print(str(c))
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release(scene)
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for c in scene.rootnode.children:
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print(str(c))
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```
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@ -49,30 +49,27 @@ substituted by assertions ...):
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.. code:: python
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from pyassimp import *
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scene = load('hello.3ds')
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from pyassimp import load
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with load('hello.3ds') as scene:
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assert len(scene.meshes)
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mesh = scene.meshes[0]
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assert len(scene.meshes)
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mesh = scene.meshes[0]
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assert len(mesh.vertices)
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print(mesh.vertices[0])
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assert len(mesh.vertices)
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print(mesh.vertices[0])
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# don't forget this one, or you will leak!
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release(scene)
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Another example to list the 'top nodes' in a scene:
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.. code:: python
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from pyassimp import *
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scene = load('hello.3ds')
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from pyassimp import load
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with load('hello.3ds') as scene:
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for c in scene.rootnode.children:
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print(str(c))
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for c in scene.rootnode.children:
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print(str(c))
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release(scene)
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INSTALL
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-------
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