Merge branch 'cleanup_includes' of https://github.com/assimp/assimp into cleanup_includes

pull/1195/head
Kim Kulling 2017-03-08 10:27:57 +01:00
commit b725d7dbf5
40 changed files with 1595 additions and 1412 deletions

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@ -185,9 +185,9 @@ if (ASSIMP_COVERALLS)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
endif() endif()
INCLUDE (FindPkgConfig)
INCLUDE_DIRECTORIES( include ) INCLUDE_DIRECTORIES( include )
INCLUDE (FindPkgMacros)
INCLUDE (PrecompiledHeader) INCLUDE (PrecompiledHeader)
# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR), # If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
@ -255,9 +255,7 @@ ENDIF(NOT ZLIB_FOUND)
INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR}) INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
# Search for unzip # Search for unzip
IF (PKG_CONFIG_FOUND) use_pkgconfig(UNZIP minizip)
PKG_CHECK_MODULES(UNZIP minizip)
ENDIF (PKG_CONFIG_FOUND)
IF ( ASSIMP_NO_EXPORT ) IF ( ASSIMP_NO_EXPORT )
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT) ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT)

320
CREDITS
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@ -1,160 +1,160 @@
=============================================================== ===============================================================
Open Asset Import Library (Assimp) Open Asset Import Library (Assimp)
Developers and Contributors Developers and Contributors
=============================================================== ===============================================================
The following is a non-exhaustive list of all constributors over the years. The following is a non-exhaustive list of all constributors over the years.
If you think your name should be listed here, drop us a line and we'll add you. If you think your name should be listed here, drop us a line and we'll add you.
- Alexander Gessler, - Alexander Gessler,
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design). 3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design).
- Thomas Schulze, - Thomas Schulze,
X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation. X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
- Kim Kulling, - Kim Kulling,
Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ). Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ).
- R.Schmidt, - R.Schmidt,
Linux build, eclipse support. Linux build, eclipse support.
- Matthias Gubisch, - Matthias Gubisch,
Assimp.net Assimp.net
Visual Studio 9 support, bugfixes. Visual Studio 9 support, bugfixes.
- Mark Sibly - Mark Sibly
B3D-Loader, Assimp testing B3D-Loader, Assimp testing
- Jonathan Klein - Jonathan Klein
Ogre Loader, VC2010 fixes and CMake fixes. Ogre Loader, VC2010 fixes and CMake fixes.
- Sebastian Hempel, - Sebastian Hempel,
PyAssimp (first version) PyAssimp (first version)
Compile-Bugfixes for mingw, add environment for static library support in make. Compile-Bugfixes for mingw, add environment for static library support in make.
- Jonathan Pokrass - Jonathan Pokrass
Supplied a bugfix concerning the scaling in the md3 loader. Supplied a bugfix concerning the scaling in the md3 loader.
- Andrew Galante, - Andrew Galante,
Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace. Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
- Andreas Nagel - Andreas Nagel
First Assimp testing & verification under Windows Vista 64 Bit. First Assimp testing & verification under Windows Vista 64 Bit.
- Marius Schr<68>der - Marius Schr<68>der
Allowed us to use many of his models for screenshots and testing. Allowed us to use many of his models for screenshots and testing.
- Christian Schubert - Christian Schubert
Supplied various XFiles for testing purposes. Supplied various XFiles for testing purposes.
- Tizian Wieland - Tizian Wieland
Searched the web for hundreds of test models for internal use Searched the web for hundreds of test models for internal use
- John Connors - John Connors
Supplied patches for linux and SCons. Supplied patches for linux and SCons.
- T. R. - T. R.
The GUY who performed some of the CSM mocaps. The GUY who performed some of the CSM mocaps.
- Andy Maloney - Andy Maloney
Contributed fixes for the documentation and the doxygen markup Contributed fixes for the documentation and the doxygen markup
- Zhao Lei - Zhao Lei
Contributed several bugfixes fixing memory leaks and improving float parsing Contributed several bugfixes fixing memory leaks and improving float parsing
- sueastside - sueastside
Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date. Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
- Tobias Rittig - Tobias Rittig
Collada testing with Cinema 4D Collada testing with Cinema 4D
- Brad Grantham - Brad Grantham
Improvements in OpenGL-Sample. Improvements in OpenGL-Sample.
- Robert Ramirez - Robert Ramirez
Add group loading feature to Obj-Loader. Add group loading feature to Obj-Loader.
- Chris Maiwald - Chris Maiwald
Many bugreports, improving Assimp's portability, regular testing & feedback. Many bugreports, improving Assimp's portability, regular testing & feedback.
- Stepan Hrbek - Stepan Hrbek
Bugreport and fix for a obj-materialloader crash. Bugreport and fix for a obj-materialloader crash.
- David Nadlinger - David Nadlinger
D bindings, CMake install support. D bindings, CMake install support.
- Dario Accornero - Dario Accornero
Contributed several patches regarding Mac OS/XCode targets, bug reports. Contributed several patches regarding Mac OS/XCode targets, bug reports.
- Martin Walser (Samhayne) - Martin Walser (Samhayne)
Contributed the 'SimpleTexturedOpenGl' sample. Contributed the 'SimpleTexturedOpenGl' sample.
- Matthias Fauconneau - Matthias Fauconneau
Contributed a fix for the Q3-BSP loader. Contributed a fix for the Q3-BSP loader.
- J<EFBFBD>rgen P. Tjern<72> - Jørgen P. Tjernø
Contributed updated and improved xcode workspaces Contributed updated and improved xcode workspaces
- drparallax - drparallax
Contributed the /samples/SimpleAssimpViewX sample Contributed the /samples/SimpleAssimpViewX sample
- Carsten Fuchs - Carsten Fuchs
Contributed a fix for the Normalize method in aiQuaternion. Contributed a fix for the Normalize method in aiQuaternion.
- dbburgess - dbburgess
Contributes a Android-specific build issue: log the hardware architecture for ARM. Contributes a Android-specific build issue: log the hardware architecture for ARM.
- alfiereinre7 - alfiereinre7
Contributes a obj-fileparser fix: missing tokens in the obj-token list. Contributes a obj-fileparser fix: missing tokens in the obj-token list.
- Roman Kharitonov - Roman Kharitonov
Contributes a fix for the configure script environment. Contributes a fix for the configure script environment.
- Ed Diana - Ed Diana
Contributed AssimpDelphi (/port/AssimpDelphi). Contributed AssimpDelphi (/port/AssimpDelphi).
- rdb - rdb
Contributes a bundle of fixes and improvements for the bsp-importer. Contributes a bundle of fixes and improvements for the bsp-importer.
- Mick P - Mick P
For contributing the De-bone postprocessing step and filing various bug reports. For contributing the De-bone postprocessing step and filing various bug reports.
- Rosen Diankov - Rosen Diankov
Contributed patches to build assimp debian packages using cmake. Contributed patches to build assimp debian packages using cmake.
- Mark Page - Mark Page
Contributed a patch to fix the VertexTriangleAdjacency postprocessing step. Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
- IOhannes - IOhannes
Contributed the Debian build fixes ( architecture macro ). Contributed the Debian build fixes ( architecture macro ).
- gellule - gellule
Several LWO and LWS fixes (pivoting). Several LWO and LWS fixes (pivoting).
- Marcel Metz - Marcel Metz
GCC/Linux fixes for the SimpleOpenGL sample. GCC/Linux fixes for the SimpleOpenGL sample.
- Brian Miller - Brian Miller
Bugfix for a compiler fix for iOS on arm. Bugfix for a compiler fix for iOS on arm.
- S<EFBFBD>verin Lemaignan - SĂ©verin Lemaignan
Rewrite of PyAssimp, distutils and Python3 support Rewrite of PyAssimp, distutils and Python3 support
- albert-wang - albert-wang
Bugfixes for the collada parser Bugfixes for the collada parser
- Ya ping Jin - Ya ping Jin
Bugfixes for uv-tanget calculation. Bugfixes for uv-tanget calculation.
- Jonne Nauha - Jonne Nauha
Ogre Binary format support Ogre Binary format support
- Filip Wasil, Tieto Poland Sp. z o.o. - Filip Wasil, Tieto Poland Sp. z o.o.
Android JNI asset extraction support Android JNI asset extraction support
- Richard Steffen - Richard Steffen
Contributed ExportProperties interface Contributed ExportProperties interface
Contributed X File exporter Contributed X File exporter
Contributed Step (stp) exporter Contributed Step (stp) exporter

156
LICENSE
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@ -1,78 +1,78 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2016, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the with or without modification, are permitted provided that the
following conditions are met: following conditions are met:
* Redistributions of source code must retain the above * Redistributions of source code must retain the above
copyright notice, this list of conditions and the copyright notice, this list of conditions and the
following disclaimer. following disclaimer.
* Redistributions in binary form must reproduce the above * Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other following disclaimer in the documentation and/or other
materials provided with the distribution. materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its * Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products contributors may be used to endorse or promote products
derived from this software without specific prior derived from this software without specific prior
written permission of the assimp team. written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
****************************************************************************** ******************************************************************************
AN EXCEPTION applies to all files in the ./test/models-nonbsd folder. AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
These are 3d models for testing purposes, from various free sources These are 3d models for testing purposes, from various free sources
on the internet. They are - unless otherwise stated - copyright of on the internet. They are - unless otherwise stated - copyright of
their respective creators, which may impose additional requirements their respective creators, which may impose additional requirements
on the use of their work. For any of these models, see on the use of their work. For any of these models, see
<model-name>.source.txt for more legal information. Contact us if you <model-name>.source.txt for more legal information. Contact us if you
are a copyright holder and believe that we credited you inproperly or are a copyright holder and believe that we credited you inproperly or
if you don't want your files to appear in the repository. if you don't want your files to appear in the repository.
****************************************************************************** ******************************************************************************
Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
http://code.google.com/p/poly2tri/ http://code.google.com/p/poly2tri/
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met: are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, * Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer. this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, * Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. and/or other materials provided with the distribution.
* Neither the name of Poly2Tri nor the names of its contributors may be * Neither the name of Poly2Tri nor the names of its contributors may be
used to endorse or promote products derived from this software without specific used to endorse or promote products derived from this software without specific
prior written permission. prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

291
Readme.md
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@ -1,143 +1,148 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
================================== ==================================
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp) [![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp) [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
<a href="https://scan.coverity.com/projects/5607"> <a href="https://scan.coverity.com/projects/5607">
<img alt="Coverity Scan Build Status" <img alt="Coverity Scan Build Status"
src="https://scan.coverity.com/projects/5607/badge.svg"/> src="https://scan.coverity.com/projects/5607/badge.svg"/>
</a> </a>
[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master) [![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
<br> <br>
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS. APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more. Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories. This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories.
The current build status is: The current build status is:
Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br> Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
Please check our Wiki as well: https://github.com/assimp/assimp/wiki > /join #assetimporterlib
#### Supported file formats #### <br>
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
A full list [is here](http://assimp.org/main_features_formats.html).
__Importers__: Please check our Wiki as well: https://github.com/assimp/assimp/wiki
- 3DS #### Supported file formats ####
- BLEND (Blender)
- DAE/Collada A full list [is here](http://assimp.org/main_features_formats.html).
- FBX __Importers__:
- IFC-STEP
- ASE - 3DS
- DXF - BLEND (Blender)
- HMP - DAE/Collada
- MD2 - FBX
- MD3 - IFC-STEP
- MD5 - ASE
- MDC - DXF
- MDL - HMP
- NFF - MD2
- PLY - MD3
- STL - MD5
- X - MDC
- OBJ - MDL
- OpenGEX - NFF
- SMD - PLY
- LWO - STL
- LXO - X
- LWS - OBJ
- TER - OpenGEX
- AC3D - SMD
- MS3D - LWO
- COB - LXO
- Q3BSP - LWS
- XGL - TER
- CSM - AC3D
- BVH - MS3D
- B3D - COB
- NDO - Q3BSP
- Ogre Binary - XGL
- Ogre XML - CSM
- Q3D - BVH
- ASSBIN (Assimp custom format) - B3D
- glTF (partial) - NDO
- 3MF - Ogre Binary
- Ogre XML
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default): - Q3D
- ASSBIN (Assimp custom format)
- C4D (https://github.com/acgessler/assimp-cinema4d) - glTF (partial)
- 3MF
__Exporters__:
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
- DAE (Collada)
- STL - C4D (https://github.com/acgessler/assimp-cinema4d)
- OBJ
- PLY __Exporters__:
- X
- 3DS - DAE (Collada)
- JSON (for WebGl, via https://github.com/acgessler/assimp2json) - STL
- ASSBIN - OBJ
- STEP - PLY
- glTF (partial) - X
- 3DS
### Building ### - JSON (for WebGl, via https://github.com/acgessler/assimp2json)
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do. - ASSBIN
- STEP
### Ports ### - glTF (partial)
* [Android](port/AndroidJNI/README.md)
* [Python](port/PyAssimp/README.md) ### Building ###
* [.NET](port/AssimpNET/Readme.md) Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
* [Pascal](port/AssimpPascal/Readme.md)
* [Javascript (Alpha)](https://github.com/makc/assimp2json) ### Ports ###
* [Android](port/AndroidJNI/README.md)
#### Repository structure #### * [Python](port/PyAssimp/README.md)
Open Asset Import Library is implemented in C++. The directory structure is: * [.NET](port/AssimpNET/Readme.md)
* [Pascal](port/AssimpPascal/Readme.md)
/code Source code * [Javascript (Alpha)](https://github.com/makc/assimp2json)
/contrib Third-party libraries
/doc Documentation (doxysource and pre-compiled docs) #### Repository structure ####
/include Public header C and C++ header files Open Asset Import Library is implemented in C++. The directory structure is:
/scripts Scripts used to generate the loading code for some formats
/port Ports to other languages and scripts to maintain those. /code Source code
/test Unit- and regression tests, test suite of models /contrib Third-party libraries
/tools Tools (old assimp viewer, command line `assimp`) /doc Documentation (doxysource and pre-compiled docs)
/samples A small number of samples to illustrate possible /include Public header C and C++ header files
use cases for Assimp /scripts Scripts used to generate the loading code for some formats
/workspaces Build environments for vc,xcode,... (deprecated, /port Ports to other languages and scripts to maintain those.
CMake has superseeded all legacy build options!) /test Unit- and regression tests, test suite of models
/tools Tools (old assimp viewer, command line `assimp`)
/samples A small number of samples to illustrate possible
### Where to get help ### use cases for Assimp
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format. /workspaces Build environments for vc,xcode,... (deprecated,
(CHMs for Windows are included in some release packages and should be located right here in the root folder). CMake has superseeded all legacy build options!)
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
### Where to get help ###
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_ For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions) (CHMs for Windows are included in some release packages and should be located right here in the root folder).
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export. If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br> For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
### Contributing ###
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
a pull request with your changes against the main repository's `master` branch.
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
### Donate ###
If you like assimp, consider buying us a beer (or two): ### Contributing ###
[Donate](http://sourceforge.net/donate/index.php?group_id=226462) Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
a pull request with your changes against the main repository's `master` branch.
### License ###
Our license is based on the modified, __3-clause BSD__-License. ### Donate ###
If you like assimp, consider buying us a beer (or two):
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product - [Donate](http://sourceforge.net/donate/index.php?group_id=226462)
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
For the legal details, see the `LICENSE` file. ### License ###
Our license is based on the modified, __3-clause BSD__-License.
### Why this name ###
Sorry, we're germans :-), no english native speakers ... An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
For the legal details, see the `LICENSE` file.
### Why this name ###
Sorry, we're germans :-), no english native speakers ...

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@ -59,10 +59,13 @@ endmacro(clear_if_changed)
# Try to get some hints from pkg-config, if available # Try to get some hints from pkg-config, if available
macro(use_pkgconfig PREFIX PKGNAME) macro(use_pkgconfig PREFIX PKGNAME)
find_package(PkgConfig) # Android does not support PKG_CONFIG so we disable it
if (PKG_CONFIG_FOUND) IF ( NOT ANDROID )
pkg_check_modules(${PREFIX} ${PKGNAME}) find_package(PkgConfig)
endif () if (PKG_CONFIG_FOUND)
pkg_check_modules(${PREFIX} ${PKGNAME})
endif ()
ENDIF ( NOT ANDROID )
endmacro (use_pkgconfig) endmacro (use_pkgconfig)
# Couple a set of release AND debug libraries (or frameworks) # Couple a set of release AND debug libraries (or frameworks)

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@ -11,7 +11,7 @@
# Once done, this will define # Once done, this will define
# #
# ZLIB_FOUND - system has ZLIB # ZLIB_FOUND - system has ZLIB
# ZLIB_INCLUDE_DIRS - the ZLIB include directories # ZLIB_INCLUDE_DIRS - the ZLIB include directories
# ZLIB_LIBRARIES - link these to use ZLIB # ZLIB_LIBRARIES - link these to use ZLIB
include(FindPkgMacros) include(FindPkgMacros)

View File

@ -1857,7 +1857,7 @@ void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh& mesh)
++filePtr; ++filePtr;
// Face entry // Face entry
if (TokenMatch(filePtr,"MESH_CFACE" ,11)) if (TokenMatch(filePtr,"MESH_CFACE" ,10))
{ {
unsigned int aiValues[3]; unsigned int aiValues[3];
unsigned int iIndex = 0; unsigned int iIndex = 0;

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@ -166,6 +166,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
free_it free_it_really(dest); free_it free_it_really(dest);
#endif #endif
FileDatabase file; FileDatabase file;
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb")); std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb"));
if (!stream) { if (!stream) {

View File

@ -44,8 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "BlenderScene.h" #include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include "BlenderDNA.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Blender; using namespace Assimp::Blender;

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@ -187,10 +187,16 @@ IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
SOURCE_GROUP( C4D FILES ${C4D_SRCS}) SOURCE_GROUP( C4D FILES ${C4D_SRCS})
ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER ) ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
# if this variable is set to TRUE, the user can manually disable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
# if this variable is set to FALSE, the user can manually enable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE)
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
# this way selective loaders can be compiled (reduces filesize + compile time) # this way selective loaders can be compiled (reduces filesize + compile time)
MACRO(ADD_ASSIMP_IMPORTER name) MACRO(ADD_ASSIMP_IMPORTER name)
OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" TRUE) OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" ${ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT})
IF(ASSIMP_BUILD_${name}_IMPORTER) IF(ASSIMP_BUILD_${name}_IMPORTER)
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN}) LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}") SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringComparison.h" #include "StringComparison.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <string> #include <string>
#include <vector> #include <vector>
#include <map> #include <map>
@ -63,7 +62,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
namespace D3MF { namespace D3MF {
namespace XmlTag { namespace XmlTag {
static const std::string model = "model"; static const std::string model = "model";
static const std::string metadata = "metadata"; static const std::string metadata = "metadata";

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@ -125,7 +125,7 @@ size_t DefaultIOStream::FileSize() const
if (0 != err) if (0 != err)
return 0; return 0;
mCachedSize = (size_t) (fileStat.st_size); mCachedSize = (size_t) (fileStat.st_size);
#elif defined __GNUC__ || defined __APPLE__ || defined __MACH__ #elif defined __GNUC__ || defined __APPLE__ || defined __MACH__ || defined __FreeBSD__
struct stat fileStat; struct stat fileStat;
int err = stat(mFilename.c_str(), &fileStat ); int err = stat(mFilename.c_str(), &fileStat );
if (0 != err) if (0 != err)

View File

@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_COMPILECONFIG_H #ifndef INCLUDED_AI_FBX_COMPILECONFIG_H
#define INCLUDED_AI_FBX_COMPILECONFIG_H #define INCLUDED_AI_FBX_COMPILECONFIG_H
#include <map>
// //
#if _MSC_VER > 1500 || (defined __GNUC___) #if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_FBX_USE_UNORDERED_MULTIMAP # define ASSIMP_FBX_USE_UNORDERED_MULTIMAP

View File

@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <functional> #include <functional>
#include <map>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

View File

@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h" # include "../contrib/zlib/zlib.h"
#endif #endif
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXUtil.h" #include "FBXUtil.h"

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@ -46,11 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <memory> #include <memory>
#include <string>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {
class Element; // Forward declarations
class Element;
/** Represents a dynamic property. Type info added by deriving classes, /** Represents a dynamic property. Type info added by deriving classes,

View File

@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <vector> #include <vector>
#include <string>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

View File

@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

View File

@ -108,7 +108,7 @@ static const aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
"ifc ifczip" "ifc ifczip stp"
}; };
@ -128,11 +128,9 @@ IFCImporter::~IFCImporter()
bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{ {
const std::string& extension = GetExtension(pFile); const std::string& extension = GetExtension(pFile);
if (extension == "ifc" || extension == "ifczip") { if (extension == "ifc" || extension == "ifczip" || extension == "stp" ) {
return true; return true;
} } else if ((!extension.length() || checkSig) && pIOHandler) {
else if ((!extension.length() || checkSig) && pIOHandler) {
// note: this is the common identification for STEP-encoded files, so // note: this is the common identification for STEP-encoded files, so
// it is only unambiguous as long as we don't support any further // it is only unambiguous as long as we don't support any further
// file formats with STEP as their encoding. // file formats with STEP as their encoding.

View File

@ -46,6 +46,9 @@ directly (unless you are adding new loaders), instead use the
corresponding preprocessor flag to selectively disable formats. corresponding preprocessor flag to selectively disable formats.
*/ */
#include <vector>
#include "BaseImporter.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Importers // Importers
// (include_new_importers_here) // (include_new_importers_here)

View File

@ -90,14 +90,16 @@ namespace
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
PLYImporter::PLYImporter() PLYImporter::PLYImporter()
: mBuffer(), : mBuffer()
pcDOM() , pcDOM(){
{} // empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
PLYImporter::~PLYImporter() PLYImporter::~PLYImporter() {
{} // empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

View File

@ -206,29 +206,17 @@ PLY::ESemantic PLY::Property::ParseSemantic(const char* pCur,const char** pCurOu
else if (TokenMatch(pCur,"x",1)) else if (TokenMatch(pCur,"x",1))
{ {
eOut = PLY::EST_XCoord; eOut = PLY::EST_XCoord;
} } else if (TokenMatch(pCur,"y",1)) {
else if (TokenMatch(pCur,"y",1))
{
eOut = PLY::EST_YCoord; eOut = PLY::EST_YCoord;
} } else if (TokenMatch(pCur,"z",1)) {
else if (TokenMatch(pCur,"z",1))
{
eOut = PLY::EST_ZCoord; eOut = PLY::EST_ZCoord;
} } else if (TokenMatch(pCur,"nx",2)) {
else if (TokenMatch(pCur,"nx",2))
{
eOut = PLY::EST_XNormal; eOut = PLY::EST_XNormal;
} } else if (TokenMatch(pCur,"ny",2)) {
else if (TokenMatch(pCur,"ny",2))
{
eOut = PLY::EST_YNormal; eOut = PLY::EST_YNormal;
} } else if (TokenMatch(pCur,"nz",2)) {
else if (TokenMatch(pCur,"nz",2))
{
eOut = PLY::EST_ZNormal; eOut = PLY::EST_ZNormal;
} } else {
else
{
DefaultLogger::get()->info("Found unknown property semantic in file. This is ok"); DefaultLogger::get()->info("Found unknown property semantic in file. This is ok");
SkipLine(&pCur); SkipLine(&pCur);
} }

View File

@ -290,12 +290,12 @@ private:
throw DeadlyImportError("End of file or stream limit was reached"); throw DeadlyImportError("End of file or stream limit was reached");
} }
#ifdef __arm__ ///*#ifdef __arm__
T f; T f;
::memcpy (&f, current, sizeof(T)); ::memcpy (&f, current, sizeof(T));
#else //#else*/
T f = *((const T*)current); // T f = *((const T*)current);
#endif //#endif
Intern :: Getter<SwapEndianess,T,RuntimeSwitch>() (&f,le); Intern :: Getter<SwapEndianess,T,RuntimeSwitch>() (&f,le);
current += sizeof(T); current += sizeof(T);

View File

@ -1,80 +1,80 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource.h" #include "resource.h"
#include "..\..\revision.h" #include "..\..\revision.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Generated from the TEXTINCLUDE 2 resource. // Generated from the TEXTINCLUDE 2 resource.
// //
#define APSTUDIO_HIDDEN_SYMBOLS #define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h" #include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS #undef APSTUDIO_HIDDEN_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS #undef APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// Deutsch (Deutschland) resources // Deutsch (Deutschland) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
#ifdef _WIN32 #ifdef _WIN32
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
#pragma code_page(1252) #pragma code_page(1252)
#endif //_WIN32 #endif //_WIN32
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Version // Version
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,1,SVNRevision, 0 FILEVERSION 1,1,SVNRevision, 0
PRODUCTVERSION 1,1,SVNRevision,0 PRODUCTVERSION 1,1,SVNRevision,0
FILEFLAGSMASK 0x17L FILEFLAGSMASK 0x17L
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
#else #else
FILEFLAGS 0x0L FILEFLAGS 0x0L
#endif #endif
FILEOS 0x4L FILEOS 0x4L
FILETYPE 0x7L FILETYPE 0x7L
FILESUBTYPE 0x0L FILESUBTYPE 0x0L
BEGIN BEGIN
BLOCK "StringFileInfo" BLOCK "StringFileInfo"
BEGIN BEGIN
BLOCK "040704b0" BLOCK "040704b0"
BEGIN BEGIN
VALUE "Comments", "Licensed under a 3-clause BSD license" VALUE "Comments", "Licensed under a 3-clause BSD license"
VALUE "CompanyName", "assimp team" VALUE "CompanyName", "assimp team"
VALUE "FileDescription", "Open Asset Import Library" VALUE "FileDescription", "Open Asset Import Library"
VALUE "FileVersion", 1,1,SVNRevision,0 VALUE "FileVersion", 1,1,SVNRevision,0
VALUE "InternalName", "assimp " VALUE "InternalName", "assimp "
VALUE "LegalCopyright", "Copyright (C) 2006-2010" VALUE "LegalCopyright", "Copyright (C) 2006-2010"
VALUE "OriginalFilename", "assimpNN.dll" VALUE "OriginalFilename", "assimpNN.dll"
VALUE "ProductName", "Open Asset Import Library" VALUE "ProductName", "Open Asset Import Library"
VALUE "ProductVersion", 1,1,SVNRevision,0 VALUE "ProductVersion", 1,1,SVNRevision,0
,0 ,0
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"
BEGIN BEGIN
VALUE "Translation", 0x407, 1200 VALUE "Translation", 0x407, 1200
END END
END END
#endif // Deutsch (Deutschland) resources #endif // Deutsch (Deutschland) resources
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED #ifndef APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Generated from the TEXTINCLUDE 3 resource. // Generated from the TEXTINCLUDE 3 resource.
// //
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED #endif // not APSTUDIO_INVOKED

View File

@ -1,72 +1,72 @@
/* /*
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors * Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
* http://code.google.com/p/poly2tri/ * http://code.google.com/p/poly2tri/
* *
* All rights reserved. * All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, * Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met: * are permitted provided that the following conditions are met:
* *
* * Redistributions of source code must retain the above copyright notice, * * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer. * this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, * * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation * this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution. * and/or other materials provided with the distribution.
* * Neither the name of Poly2Tri nor the names of its contributors may be * * Neither the name of Poly2Tri nor the names of its contributors may be
* used to endorse or promote products derived from this software without specific * used to endorse or promote products derived from this software without specific
* prior written permission. * prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "cdt.h" #include "cdt.h"
namespace p2t { namespace p2t {
CDT::CDT(std::vector<Point*> polyline) CDT::CDT(std::vector<Point*> polyline)
{ {
sweep_context_ = new SweepContext(polyline); sweep_context_ = new SweepContext(polyline);
sweep_ = new Sweep; sweep_ = new Sweep;
} }
void CDT::AddHole(std::vector<Point*> polyline) void CDT::AddHole(std::vector<Point*> polyline)
{ {
sweep_context_->AddHole(polyline); sweep_context_->AddHole(polyline);
} }
void CDT::AddPoint(Point* point) { void CDT::AddPoint(Point* point) {
sweep_context_->AddPoint(point); sweep_context_->AddPoint(point);
} }
void CDT::Triangulate() void CDT::Triangulate()
{ {
sweep_->Triangulate(*sweep_context_); sweep_->Triangulate(*sweep_context_);
} }
std::vector<p2t::Triangle*> CDT::GetTriangles() std::vector<p2t::Triangle*> CDT::GetTriangles()
{ {
return sweep_context_->GetTriangles(); return sweep_context_->GetTriangles();
} }
std::list<p2t::Triangle*> CDT::GetMap() std::list<p2t::Triangle*> CDT::GetMap()
{ {
return sweep_context_->GetMap(); return sweep_context_->GetMap();
} }
CDT::~CDT() CDT::~CDT()
{ {
delete sweep_context_; delete sweep_context_;
delete sweep_; delete sweep_;
} }
} }

File diff suppressed because it is too large Load Diff

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@ -45,7 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLOR4D_H_INC #ifndef AI_COLOR4D_H_INC
#define AI_COLOR4D_H_INC #define AI_COLOR4D_H_INC
#include "./Compiler/pushpack1.h"
#include "defs.h" #include "defs.h"
#ifdef __cplusplus #ifdef __cplusplus
@ -89,7 +88,7 @@ public:
// Red, green, blue and alpha color values // Red, green, blue and alpha color values
TReal r, g, b, a; TReal r, g, b, a;
} PACK_STRUCT; // !struct aiColor4D }; // !struct aiColor4D
typedef aiColor4t<ai_real> aiColor4D; typedef aiColor4t<ai_real> aiColor4D;
@ -97,10 +96,8 @@ typedef aiColor4t<ai_real> aiColor4D;
struct aiColor4D { struct aiColor4D {
ai_real r, g, b, a; ai_real r, g, b, a;
} PACK_STRUCT; };
#endif // __cplusplus #endif // __cplusplus
#include "./Compiler/poppack1.h"
#endif // AI_COLOR4D_H_INC #endif // AI_COLOR4D_H_INC

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@ -76,12 +76,34 @@ AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const { AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const {
return *(&r + i); //return *(&r + i);
switch ( i ) {
case 0:
return r;
case 1:
return g;
case 2:
return b;
default:
break;
}
return r;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) { AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) {
return *(&r + i); // return *(&r + i);
switch ( i ) {
case 0:
return r;
case 1:
return g;
case 2:
return b;
default:
break;
}
return r;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>

View File

@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MATRIX3X3_H_INC #ifndef AI_MATRIX3X3_H_INC
#define AI_MATRIX3X3_H_INC #define AI_MATRIX3X3_H_INC
#include "./Compiler/pushpack1.h"
#include "defs.h" #include "defs.h"
#ifdef __cplusplus #ifdef __cplusplus
@ -153,7 +152,7 @@ public:
/** @brief A function for creating a rotation matrix that rotates a /** @brief A function for creating a rotation matrix that rotates a
* vector called "from" into another vector called "to". * vector called "from" into another vector called "to".
* Input : from[3], to[3] which both must be *normalized* non-zero vectors * Input : from[3], to[3] which both must be *normalized* non-zero vectors
* Output: mtx[3][3] -- a 3x3 matrix in colum-major form * Output: mtx[3][3] -- a 3x3 matrix in column-major form
* Authors: Tomas Möller, John Hughes * Authors: Tomas Möller, John Hughes
* "Efficiently Building a Matrix to Rotate One Vector to Another" * "Efficiently Building a Matrix to Rotate One Vector to Another"
* Journal of Graphics Tools, 4(4):1-4, 1999 * Journal of Graphics Tools, 4(4):1-4, 1999
@ -165,7 +164,7 @@ public:
TReal a1, a2, a3; TReal a1, a2, a3;
TReal b1, b2, b3; TReal b1, b2, b3;
TReal c1, c2, c3; TReal c1, c2, c3;
} PACK_STRUCT; };
typedef aiMatrix3x3t<ai_real> aiMatrix3x3; typedef aiMatrix3x3t<ai_real> aiMatrix3x3;
@ -175,10 +174,8 @@ struct aiMatrix3x3 {
ai_real a1, a2, a3; ai_real a1, a2, a3;
ai_real b1, b2, b3; ai_real b1, b2, b3;
ai_real c1, c2, c3; ai_real c1, c2, c3;
} PACK_STRUCT; };
#endif // __cplusplus #endif // __cplusplus
#include "./Compiler/poppack1.h"
#endif // AI_MATRIX3X3_H_INC #endif // AI_MATRIX3X3_H_INC

View File

@ -101,16 +101,34 @@ inline aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TR
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) {
{ switch ( p_iIndex ) {
return &this->a1 + p_iIndex * 3; case 0:
return &a1;
case 1:
return &b1;
case 2:
return &c1;
default:
break;
}
return &a1;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const {
{ switch ( p_iIndex ) {
return &this->a1 + p_iIndex * 3; case 0:
return &a1;
case 1:
return &b1;
case 2:
return &c1;
default:
break;
}
return &a1;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MATRIX4X4_H_INC #define AI_MATRIX4X4_H_INC
#include "vector3.h" #include "vector3.h"
#include "./Compiler/pushpack1.h"
#include "defs.h" #include "defs.h"
#ifdef __cplusplus #ifdef __cplusplus
@ -257,7 +256,7 @@ public:
TReal b1, b2, b3, b4; TReal b1, b2, b3, b4;
TReal c1, c2, c3, c4; TReal c1, c2, c3, c4;
TReal d1, d2, d3, d4; TReal d1, d2, d3, d4;
} PACK_STRUCT; };
typedef aiMatrix4x4t<ai_real> aiMatrix4x4; typedef aiMatrix4x4t<ai_real> aiMatrix4x4;
@ -268,11 +267,9 @@ struct aiMatrix4x4 {
ai_real b1, b2, b3, b4; ai_real b1, b2, b3, b4;
ai_real c1, c2, c3, c4; ai_real c1, c2, c3, c4;
ai_real d1, d2, d3, d4; ai_real d1, d2, d3, d4;
} PACK_STRUCT; };
#endif // __cplusplus #endif // __cplusplus
#include "./Compiler/poppack1.h"
#endif // AI_MATRIX4X4_H_INC #endif // AI_MATRIX4X4_H_INC

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@ -243,9 +243,19 @@ inline TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) {
if (p_iIndex > 3) { if (p_iIndex > 3) {
return NULL; return NULL;
} }
switch ( p_iIndex ) {
// XXX this is UB. Has been for years. The fact that it works now does not make it better. case 0:
return &this->a1 + p_iIndex * 4; return &a1;
case 1:
return &b1;
case 2:
return &c1;
case 3:
return &d1;
default:
break;
}
return &a1;
} }
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
@ -255,8 +265,19 @@ inline const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const
return NULL; return NULL;
} }
// XXX same switch ( p_iIndex ) {
return &this->a1 + p_iIndex * 4; case 0:
return &a1;
case 1:
return &b1;
case 2:
return &c1;
case 3:
return &d1;
default:
break;
}
return &a1;
} }
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------

View File

@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include <math.h> # include <math.h>
#endif #endif
#include "./Compiler/pushpack1.h"
#include "defs.h" #include "defs.h"
#ifdef __cplusplus #ifdef __cplusplus
@ -126,7 +125,7 @@ public:
const aiVector3t SymMul(const aiVector3t& o); const aiVector3t SymMul(const aiVector3t& o);
TReal x, y, z; TReal x, y, z;
} PACK_STRUCT; };
typedef aiVector3t<ai_real> aiVector3D; typedef aiVector3t<ai_real> aiVector3D;
@ -135,16 +134,12 @@ typedef aiVector3t<ai_real> aiVector3D;
struct aiVector3D { struct aiVector3D {
ai_real x, y, z; ai_real x, y, z;
} PACK_STRUCT; };
#endif // __cplusplus #endif // __cplusplus
#include "./Compiler/poppack1.h"
#ifdef __cplusplus #ifdef __cplusplus
#endif // __cplusplus #endif // __cplusplus
#endif // AI_VECTOR3D_H_INC #endif // AI_VECTOR3D_H_INC

View File

@ -141,12 +141,34 @@ AI_FORCE_INLINE aiVector3t<TReal>& aiVector3t<TReal>::operator *= (const aiMatri
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
AI_FORCE_INLINE TReal aiVector3t<TReal>::operator[](unsigned int i) const { AI_FORCE_INLINE TReal aiVector3t<TReal>::operator[](unsigned int i) const {
return *(&x + i); // return *(&x + i);
switch (i) {
case 0:
return x;
case 1:
return y;
case 2:
return z;
default:
break;
}
return x;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>
AI_FORCE_INLINE TReal& aiVector3t<TReal>::operator[](unsigned int i) { AI_FORCE_INLINE TReal& aiVector3t<TReal>::operator[](unsigned int i) {
return *(&x + i); // return *(&x + i);
switch (i) {
case 0:
return x;
case 1:
return y;
case 2:
return z;
default:
break;
}
return x;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <typename TReal> template <typename TReal>

View File

@ -46,7 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <android/api-level.h> #include <android/api-level.h>
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT) #if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
#include <libgen.h>
#include <stdlib.h> #include <stdlib.h>
#include <sys/stat.h>
#include <android/log.h> #include <android/log.h>
#include <android/asset_manager.h> #include <android/asset_manager.h>
#include <android/asset_manager_jni.h> #include <android/asset_manager_jni.h>
@ -100,6 +102,27 @@ void AndroidJNIIOSystem::AndroidActivityInit(ANativeActivity* activity)
mApkAssetManager = activity->assetManager; mApkAssetManager = activity->assetManager;
} }
// ------------------------------------------------------------------------------------------------
// Create the directory for the extracted resource
static int mkpath(std::string path, mode_t mode)
{
if (mkdir(path.c_str(), mode) == -1) {
switch(errno) {
case ENOENT:
if (mkpath(path.substr(0, path.find_last_of('/')), mode) == -1)
return -1;
else
return mkdir(path.c_str(), mode);
case EEXIST:
return 0;
default:
return -1;
}
}
return 0;
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Extracts android asset // Extracts android asset
bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name) bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name)
@ -131,6 +154,15 @@ bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name)
// Close // Close
AAsset_close(asset); AAsset_close(asset);
// Prepare directory for output buffer
std::string directoryNewPath = newPath;
directoryNewPath = dirname(&directoryNewPath[0]);
if (mkpath(directoryNewPath, S_IRUSR | S_IWUSR | S_IXUSR) == -1) {
__android_log_print(ANDROID_LOG_ERROR, "assimp",
"Can not create the directory for the output file");
}
// Prepare output buffer // Prepare output buffer
std::ofstream assetExtracted(newPath.c_str(), std::ofstream assetExtracted(newPath.c_str(),
std::ios::out | std::ios::binary); std::ios::out | std::ios::binary);

View File

@ -120,6 +120,7 @@ SET( TEST_SRCS
unit/utTypes.cpp unit/utTypes.cpp
unit/utVertexTriangleAdjacency.cpp unit/utVertexTriangleAdjacency.cpp
unit/utVersion.cpp unit/utVersion.cpp
unit/utVector3.cpp
unit/utXImporterExporter.cpp unit/utXImporterExporter.cpp
) )

View File

@ -1,5 +1,5 @@
# File produced by Open Asset Import Library (http://www.assimp.sf.net) # File produced by Open Asset Import Library (http://www.assimp.sf.net)
# (assimp v3.3.721346005) # (assimp v3.3.128220959)
mtllib spider.obj.mtl mtllib spider.obj.mtl
@ -1780,8 +1780,8 @@ vn -0.7573840022087097 0.2233279943466187 -0.6135900020599365
vn -0.902417004108429 0.4006629884243011 -0.1584679931402206 vn -0.902417004108429 0.4006629884243011 -0.1584679931402206
vn -0.902417004108429 -0.2050659954547882 -0.3789339959621429 vn -0.902417004108429 -0.2050659954547882 -0.3789339959621429
# Mesh 'HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01' with 80 faces # Mesh 'HLeib01' with 80 faces
g HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01_HLeib01 g HLeib01
usemtl HLeibTex usemtl HLeibTex
f 1/1/1 2/2/2 3/3/3 f 1/1/1 2/2/2 3/3/3
f 4/4/4 3/3/3 5/5/5 f 4/4/4 3/3/3 5/5/5
@ -1864,8 +1864,8 @@ f 25/25/25 27/27/27 42/42/42
f 35/35/35 42/42/42 34/34/34 f 35/35/35 42/42/42 34/34/34
f 27/27/27 34/34/34 42/42/42 f 27/27/27 34/34/34 42/42/42
# Mesh 'OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK' with 60 faces # Mesh 'OK' with 60 faces
g OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK_OK g OK
usemtl Skin usemtl Skin
f 43/43/43 44/44/44 45/45/45 f 43/43/43 44/44/44 45/45/45
f 46/46/46 45/45/45 47/47/47 f 46/46/46 45/45/45 47/47/47
@ -1928,8 +1928,8 @@ f 53/53/53 66/63/66 52/52/52
f 78/67/78 52/52/52 66/63/66 f 78/67/78 52/52/52 66/63/66
f 67/64/67 69/63/69 79/67/79 f 67/64/67 69/63/69 79/67/79
# Mesh 'Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li' with 98 faces # Mesh 'Bein1Li' with 98 faces
g Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li_Bein1Li g Bein1Li
usemtl BeinTex usemtl BeinTex
f 80/68/80 81/68/80 82/68/80 f 80/68/80 81/68/80 82/68/80
f 83/68/81 84/68/81 85/68/81 f 83/68/81 84/68/81 85/68/81
@ -2030,8 +2030,8 @@ f 129/114/128 94/122/92 92/121/90
f 130/115/129 125/116/130 94/122/92 f 130/115/129 125/116/130 94/122/92
f 125/116/130 83/123/94 94/122/92 f 125/116/130 83/123/94 94/122/92
# Mesh 'Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re' with 98 faces # Mesh 'Bein1Re' with 98 faces
g Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re_Bein1Re g Bein1Re
usemtl BeinTex usemtl BeinTex
f 131/68/131 132/68/131 133/68/131 f 131/68/131 132/68/131 133/68/131
f 134/68/132 135/68/132 136/68/132 f 134/68/132 135/68/132 136/68/132
@ -2132,8 +2132,8 @@ f 143/121/141 146/122/144 180/114/179
f 146/122/144 176/116/181 181/115/180 f 146/122/144 176/116/181 181/115/180
f 146/122/144 136/123/145 176/116/181 f 146/122/144 136/123/145 176/116/181
# Mesh 'Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li' with 98 faces # Mesh 'Bein2Li' with 98 faces
g Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li_Bein2Li g Bein2Li
usemtl BeinTex usemtl BeinTex
f 182/68/182 183/68/182 184/68/182 f 182/68/182 183/68/182 184/68/182
f 185/68/183 186/68/183 187/68/183 f 185/68/183 186/68/183 187/68/183
@ -2234,8 +2234,8 @@ f 231/114/230 196/122/194 194/121/192
f 232/115/231 227/116/232 196/122/194 f 232/115/231 227/116/232 196/122/194
f 227/116/232 185/123/196 196/122/194 f 227/116/232 185/123/196 196/122/194
# Mesh 'Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re' with 98 faces # Mesh 'Bein2Re' with 98 faces
g Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re_Bein2Re g Bein2Re
usemtl BeinTex usemtl BeinTex
f 233/68/233 234/68/233 235/68/233 f 233/68/233 234/68/233 235/68/233
f 236/68/234 237/68/234 238/68/234 f 236/68/234 237/68/234 238/68/234
@ -2336,8 +2336,8 @@ f 245/121/243 248/122/246 282/114/281
f 248/122/246 278/116/283 283/115/282 f 248/122/246 278/116/283 283/115/282
f 248/122/246 238/123/247 278/116/283 f 248/122/246 238/123/247 278/116/283
# Mesh 'Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re' with 98 faces # Mesh 'Bein3Re' with 98 faces
g Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re_Bein3Re g Bein3Re
usemtl BeinTex usemtl BeinTex
f 284/68/284 285/68/284 286/68/284 f 284/68/284 285/68/284 286/68/284
f 287/68/285 288/68/285 289/68/285 f 287/68/285 288/68/285 289/68/285
@ -2438,8 +2438,8 @@ f 296/121/294 299/122/297 333/114/332
f 299/122/297 329/116/334 334/115/333 f 299/122/297 329/116/334 334/115/333
f 299/122/297 289/123/298 329/116/334 f 299/122/297 289/123/298 329/116/334
# Mesh 'Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li' with 98 faces # Mesh 'Bein3Li' with 98 faces
g Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li_Bein3Li g Bein3Li
usemtl BeinTex usemtl BeinTex
f 335/68/335 336/68/335 337/68/335 f 335/68/335 336/68/335 337/68/335
f 338/68/336 339/68/336 340/68/336 f 338/68/336 339/68/336 340/68/336
@ -2540,8 +2540,8 @@ f 384/114/383 349/122/347 347/121/345
f 385/115/384 380/116/385 349/122/347 f 385/115/384 380/116/385 349/122/347
f 380/116/385 338/123/349 349/122/347 f 380/116/385 338/123/349 349/122/347
# Mesh 'Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re' with 98 faces # Mesh 'Bein4Re' with 98 faces
g Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re_Bein4Re g Bein4Re
usemtl BeinTex usemtl BeinTex
f 386/68/386 387/68/386 388/68/386 f 386/68/386 387/68/386 388/68/386
f 389/68/387 390/68/387 391/68/387 f 389/68/387 390/68/387 391/68/387
@ -2642,8 +2642,8 @@ f 398/121/396 401/122/399 435/114/434
f 401/122/399 431/116/436 436/115/435 f 401/122/399 431/116/436 436/115/435
f 401/122/399 391/123/400 431/116/436 f 401/122/399 391/123/400 431/116/436
# Mesh 'Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li' with 98 faces # Mesh 'Bein4Li' with 98 faces
g Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li_Bein4Li g Bein4Li
usemtl BeinTex usemtl BeinTex
f 437/68/437 438/68/437 439/68/437 f 437/68/437 438/68/437 439/68/437
f 440/68/438 441/68/438 442/68/438 f 440/68/438 441/68/438 442/68/438
@ -2744,8 +2744,8 @@ f 486/114/485 451/122/449 449/121/447
f 487/115/486 482/116/487 451/122/449 f 487/115/486 482/116/487 451/122/449
f 482/116/487 440/123/451 451/122/449 f 482/116/487 440/123/451 451/122/449
# Mesh 'Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn' with 42 faces # Mesh 'Zahn' with 42 faces
g Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn_Zahn g Zahn
usemtl BeinTex usemtl BeinTex
f 488/124/488 488/124/488 488/124/488 f 488/124/488 488/124/488 488/124/488
f 489/125/489 490/126/489 491/127/489 f 489/125/489 490/126/489 491/127/489
@ -2790,8 +2790,8 @@ f 488/124/505 492/128/491 488/124/490
f 503/139/506 502/138/507 492/128/491 f 503/139/506 502/138/507 492/128/491
f 502/138/507 489/125/493 492/128/491 f 502/138/507 489/125/493 492/128/491
# Mesh 'klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn' with 42 faces # Mesh 'klZahn' with 42 faces
g klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn_klZahn g klZahn
usemtl BeinTex usemtl BeinTex
f 504/140/488 504/140/488 504/140/488 f 504/140/488 504/140/488 504/140/488
f 505/141/508 506/142/508 507/143/508 f 505/141/508 506/142/508 507/143/508
@ -2836,8 +2836,8 @@ f 504/140/524 508/144/510 504/140/509
f 519/155/525 518/154/526 508/144/510 f 519/155/525 518/154/526 508/144/510
f 518/154/526 505/141/512 508/144/510 f 518/154/526 505/141/512 508/144/510
# Mesh 'Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf' with 90 faces # Mesh 'Kopf' with 90 faces
g Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf_Kopf g Kopf
usemtl Skin usemtl Skin
f 520/68/527 521/156/528 522/157/529 f 520/68/527 521/156/528 522/157/529
f 520/68/527 523/158/530 521/156/528 f 520/68/527 523/158/530 521/156/528
@ -2930,8 +2930,8 @@ f 564/197/571 562/195/569 545/178/552
f 545/178/552 552/185/559 566/199/573 f 545/178/552 552/185/559 566/199/573
f 564/197/571 566/199/573 545/178/552 f 564/197/571 566/199/573 545/178/552
# Mesh 'Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust' with 20 faces # Mesh 'Brust' with 20 faces
g Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust_Brust g Brust
usemtl Skin usemtl Skin
f 70/210/584 71/211/585 577/212/586 f 70/210/584 71/211/585 577/212/586
f 60/120/587 577/212/586 64/213/588 f 60/120/587 577/212/586 64/213/588
@ -2954,8 +2954,8 @@ f 70/210/584 580/217/592 69/223/599
f 77/75/593 79/224/600 580/217/592 f 77/75/593 79/224/600 580/217/592
f 69/223/599 580/217/592 79/224/600 f 69/223/599 580/217/592 79/224/600
# Mesh 'Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2' with 90 faces # Mesh 'Kopf2' with 90 faces
g Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2_Kopf2 g Kopf2
usemtl Skin usemtl Skin
f 582/225/601 583/226/602 584/123/603 f 582/225/601 583/226/602 584/123/603
f 583/226/602 585/227/604 584/123/603 f 583/226/602 585/227/604 584/123/603
@ -3048,8 +3048,8 @@ f 607/245/626 624/262/643 625/263/644
f 627/265/646 614/252/633 607/245/626 f 627/265/646 614/252/633 607/245/626
f 607/245/626 627/265/646 625/263/644 f 607/245/626 627/265/646 625/263/644
# Mesh 'Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2' with 42 faces # Mesh 'Zahn2' with 42 faces
g Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2_Zahn2 g Zahn2
usemtl BeinTex usemtl BeinTex
f 639/124/488 639/124/488 639/124/488 f 639/124/488 639/124/488 639/124/488
f 640/127/658 641/126/658 642/125/658 f 640/127/658 641/126/658 642/125/658
@ -3094,8 +3094,8 @@ f 639/124/661 644/128/660 639/124/674
f 644/128/660 653/138/676 654/139/675 f 644/128/660 653/138/676 654/139/675
f 644/128/660 642/125/662 653/138/676 f 644/128/660 642/125/662 653/138/676
# Mesh 'klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2' with 42 faces # Mesh 'klZahn2' with 42 faces
g klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2_klZahn2 g klZahn2
usemtl BeinTex usemtl BeinTex
f 655/140/488 655/140/488 655/140/488 f 655/140/488 655/140/488 655/140/488
f 656/143/677 657/142/677 658/141/677 f 656/143/677 657/142/677 658/141/677
@ -3140,8 +3140,8 @@ f 655/140/680 660/144/679 655/140/693
f 660/144/679 669/154/695 670/155/694 f 660/144/679 669/154/695 670/155/694
f 660/144/679 658/141/681 669/154/695 f 660/144/679 658/141/681 669/154/695
# Mesh 'Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge' with 38 faces # Mesh 'Auge' with 38 faces
g Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge_Auge g Auge
usemtl Augentex usemtl Augentex
f 671/277/696 672/278/697 673/279/698 f 671/277/696 672/278/697 673/279/698
f 671/277/696 673/279/698 674/280/699 f 671/277/696 673/279/698 674/280/699
@ -3182,8 +3182,8 @@ f 681/287/706 684/290/709 696/302/721
f 689/295/714 696/302/721 688/294/713 f 689/295/714 696/302/721 688/294/713
f 684/290/709 688/294/713 696/302/721 f 684/290/709 688/294/713 696/302/721
# Mesh 'Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05' with 38 faces # Mesh 'Duplicate05' with 38 faces
g Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05_Duplicate05 g Duplicate05
usemtl Augentex usemtl Augentex
f 697/279/722 698/278/723 699/277/724 f 697/279/722 698/278/723 699/277/724
f 700/280/725 697/279/722 699/277/724 f 700/280/725 697/279/722 699/277/724
@ -3223,4 +3223,3 @@ f 710/290/735 713/294/738 712/291/737
f 722/302/747 710/290/735 708/287/733 f 722/302/747 710/290/735 708/287/733
f 713/294/738 722/302/747 716/295/741 f 713/294/738 722/302/747 716/295/741
f 722/302/747 713/294/738 710/290/735 f 722/302/747 713/294/738 710/290/735

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace ::Assimp; using namespace ::Assimp;
class utMatrix3x3Test : public ::testing::Test { class utMatrix3x3Test : public ::testing::Test {
// empty
}; };
TEST_F( utMatrix3x3Test, FromToMatrixTest ) { TEST_F( utMatrix3x3Test, FromToMatrixTest ) {

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@ -57,3 +57,8 @@ public:
TEST_F( utPLYImportExport, importTest ) { TEST_F( utPLYImportExport, importTest ) {
EXPECT_TRUE( importerTest() ); EXPECT_TRUE( importerTest() );
} }
TEST_F( utPLYImportExport, vertexColorTest ) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", 0 );
}

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@ -0,0 +1,69 @@
/*-------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-------------------------------------------------------------------------*/
#include "UnitTestPCH.h"
#include <assimp/vector3.h>
using namespace ::Assimp;
class utVector3 : public ::testing::Test {
// empty
};
TEST_F(utVector3, CreationTest) {
aiVector3D v0;
aiVector3D v1( 1.0f, 2.0f, 3.0f );
EXPECT_FLOAT_EQ (1.0f, v1[ 0 ] );
EXPECT_FLOAT_EQ( 2.0f, v1[ 1 ] );
EXPECT_FLOAT_EQ( 3.0f, v1[ 2 ] );
aiVector3D v2( 1 );
EXPECT_FLOAT_EQ( 1.0f, v2[ 0 ] );
EXPECT_FLOAT_EQ( 1.0f, v2[ 1 ] );
EXPECT_FLOAT_EQ( 1.0f, v2[ 2 ] );
aiVector3D v3( v1 );
EXPECT_FLOAT_EQ( v1[ 0 ], v3[ 0 ] );
EXPECT_FLOAT_EQ( v1[ 1 ], v3[ 1 ] );
EXPECT_FLOAT_EQ( v1[ 2 ], v3[ 2 ] );
}
TEST_F( utVector3, BracketOpTest ) {
aiVector3D v(1.0f, 2.0f, 3.0f);
EXPECT_FLOAT_EQ( 1.0f, v[ 0 ] );
EXPECT_FLOAT_EQ( 2.0f, v[ 1 ] );
EXPECT_FLOAT_EQ( 3.0f, v[ 2 ] );
}