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@ -318,7 +318,7 @@ void ColladaExporter::WriteTextures() {
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std::string name = mFile + "_texture_" + (i < 1000 ? "0" : "") + (i < 100 ? "0" : "") + (i < 10 ? "0" : "") + str + "." + ((const char*) texture->achFormatHint);
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std::unique_ptr<IOStream> outfile(mIOSystem->Open(mPath + name, "wb"));
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std::unique_ptr<IOStream> outfile(mIOSystem->Open(mPath + mIOSystem->getOsSeparator() + name, "wb"));
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if(outfile == NULL) {
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throw DeadlyExportError("could not open output texture file: " + mPath + name);
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}
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