Add check for wall switch from cmake
parent
1944c45944
commit
b3c7bdbdd6
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@ -305,19 +305,16 @@ void FBXConverter::ConvertNodes(uint64_t id, aiNode *parent, aiNode *root_node)
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}
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}
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if (nodes.size()) {
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parent->mChildren = new aiNode *[nodes.size()]();
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parent->mNumChildren = static_cast<unsigned int>(nodes.size());
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for (unsigned int i = 0; i < nodes.size(); ++i)
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{
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parent->mChildren[i] = nodes[i].mOwnership.release();
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}
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nodes.clear();
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} else {
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if (nodes.empty()) {
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parent->mNumChildren = 0;
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parent->mChildren = nullptr;
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}
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parent->mChildren = new aiNode *[nodes.size()]();
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parent->mNumChildren = static_cast<unsigned int>(nodes.size());
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for (unsigned int i = 0; i < nodes.size(); ++i) {
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parent->mChildren[i] = nodes[i].mOwnership.release();
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}
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}
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void FBXConverter::ConvertLights(const Model &model, const std::string &orig_name) {
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@ -263,6 +263,14 @@ IF(MSVC)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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ENDIF()
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IF (ASSIMP_WARNINGS_AS_ERRORS)
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IF (MSVC)
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TARGET_COMPILE_OPTIONS(unit PRIVATE /W4 /WX)
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ELSE()
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TARGET_COMPILE_OPTIONS(unit PRIVATE -Wall -Werror)
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ENDIF()
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ENDIF()
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target_link_libraries( unit assimp ${platform_libs} )
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add_subdirectory(headercheck)
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@ -2,8 +2,6 @@
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# ----------------------------------------------------------------------
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#
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# Copyright (c) 2006-2022, assimp team
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# All rights reserved.
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#
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# Redistribution and use of this software in source and binary forms,
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@ -62,6 +60,14 @@ ADD_EXECUTABLE( assimp_cmd
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${ASSIMP_CMD_RC}
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)
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IF (ASSIMP_WARNINGS_AS_ERRORS)
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IF (MSVC)
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TARGET_COMPILE_OPTIONS(assimp_cmd PRIVATE /W4 /WX)
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ELSE()
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TARGET_COMPILE_OPTIONS(assimp_cmd PRIVATE -Wall -Werror)
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ENDIF()
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ENDIF()
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TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp_cmd)
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SET_PROPERTY(TARGET assimp_cmd PROPERTY DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
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@ -95,6 +95,14 @@ IF ( MSVC )
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REMOVE_DEFINITIONS( -DUNICODE -D_UNICODE )
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ENDIF ()
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IF (ASSIMP_WARNINGS_AS_ERRORS)
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IF (MSVC)
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TARGET_COMPILE_OPTIONS(assimp_viewer PRIVATE /W4 /WX)
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ELSE()
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TARGET_COMPILE_OPTIONS(assimp_viewer PRIVATE -Wall -Werror)
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ENDIF()
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ENDIF()
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# Link the executable to the assimp + dx libs.
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TARGET_LINK_LIBRARIES ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32 winmm )
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